Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.28 @ 15:35:59 Player: Raix Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (106) 530 Value Destroyed (2428) 2428 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (37) 37 TOTAL SCORE: 5355 Bonus ------- High Alert Combat Kills 37 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Visual Processing Unit Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Improved Targeting Computer Weapon Cycler Peak State ------------ > --- POWER ------------ Nuclear Core Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Signal Interpreter Improved Terrain Scanner Seismic Detector > --- WEAPON ----------- Gatling Laser Heavy Machine Gun > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Carbon-fiber Leg Heat Sink Heat Sink Advanced Heat Sink High-capacity Matter Pod Weight Redist. System Advanced Visual Processing Unit Improved Sensor Array Improved Terrain Scan Processor Targeting Computer Improved Targeting Computer Weapon Cycler [Rating: 46] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Signal Interpreter Weapon Heavy Assault Rifle Energy Gun Gatling Laser Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 2 . . Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 94 | 7 12 32 3 40 Power 18 | 1 2 5 . 10 Engine 9 | 1 2 4 . 2 Core 9 | . . 1 . 8 Reactor . | . . . . . Propulsion 43 | 2 4 20 . 17 Treads . | . . . . . Leg 41 | 2 4 19 . 16 Wheel . | . . . . . Hover . | . . . . . Flight 2 | . . 1 . 1 Utility 15 | 1 3 . 3 8 Device 9 | . . . 3 6 Storage 3 | 1 2 . . . Processor 3 | . 1 . . 2 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 18 | 3 3 7 . 5 Energy Gun 1 | . . . . 1 Energy Cannon . | . . . . . Ballistic Gun 17 | 3 3 7 . 4 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 35 | . . 7 . 28 Power 8 | . . 1 . 7 Propulsion 16 | . . 5 . 11 Utility 6 | . . . . 6 Weapon 5 | . . 1 . 4 Highest Loss Streak 10 | . . 5 . 10 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 95 | . 99 96 100 89 Engine 7 | . 14 8 . 2 Core 4 | . . 2 9 10 Leg 32 | . 28 41 36 25 Device 6 | . . . 18 18 Storage 11 | . 19 11 9 6 Processor 9 | . 7 11 9 10 Ballistic Gun 19 | . 28 21 18 11 Naked Turns . | . . . . . Heaviest Build 52 | 12 33 33 35 52 Greatest Support 81 | 20 20 43 40 81 Greatest Overweight (x) 10 | . 1 10 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 6 13 15 15 13 Most Carried 15 | 4 15 15 15 15 Average Carried 13 | 1 11 14 13 13 Final Capacity 15 | 8 15 15 15 5 Final Carried 15 | 2 15 15 15 3 Class Distribution -------------------- 53% | Scavenger-Mutant 31% | Mutant 12% | Scavenger-Skirmisher 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Jun Mat Mat Mat Fac Matter Collected 2901 | 238 734 1038 43 848 Remotely . | . . . . . Salvage Created 3854 | . 1004 1783 43 1024 Parts 249 | . 60 119 3 67 Haulers Intercepted 3 | . 1 1 . 1 Recyclers Shooed 7 | . 2 3 . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Combat Hostiles Destroyed 69 | . 19 31 3 16 Guns 69 | . 19 31 3 16 Classes Destroyed 12 | . 7 2 . 3 Worker 12 | . 7 3 . 2 Builder 7 | . 1 2 . 4 Hauler 3 | . 1 1 . 1 Recycler 8 | . 3 5 . . Mechanic 1 | . . . . 1 Watcher 6 | . 1 5 . . Swarmer 23 | . 9 10 3 1 Grunt 30 | . 10 12 . 8 Duelist 2 | . . 1 . 1 Sentry 8 | . . 8 . . Specialist 2 | . . . . 2 Programmer 4 | . . . . 4 Best Kill Streak 10 | . 6 10 3 6 Combat Bots Only 8 | . 4 8 3 5 Max Kills in Single Turn 2 | . 1 2 1 1 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Damage Taken 5732 | . 574 1514 84 3560 Core 932 | . 34 172 . 726 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 15 | . . . . 15 Core Remaining (%) 85 | 100 86 57 100 . Volleys Fired 296 | . 76 133 5 82 Largest 2 | . 2 2 2 2 Hottest 103 | . 40 46 46 103 Shots Fired 565 | . 153 251 10 151 Gun 565 | . 153 251 10 151 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 549 | . 153 251 10 135 Thermal 16 | . . . . 16 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 15 | . 11 13 14 15 Robot Miss Streak 5 | . 5 4 3 3 Penetration Max 1 | . . . . 1 Secondary Targets 9 | . 2 6 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 367 | . 89 166 4 108 Core Hits 166 | . 48 66 3 49 Critical Kills 2 | . . 2 . . Critical Parts Destroyed 3 | . 1 . . 2 Critical Strikes 6 | . 1 3 . 2 Destroy 6 | . 1 3 . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5851 | . 1031 2346 78 2396 Guns 5810 | . 1019 2346 78 2367 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 41 | . 12 . . 29 Kinetic 5434 | . 1019 2346 78 1991 Thermal 376 | . . . . 376 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . 2 . . 11 Average Corruption 3 | . 1 . . 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 57 | . 15 . . 42 Message Errors 11 | . 1 . . 10 Matter Fused 8 | . . . . 8 Heat Flow Errors 5 | . 3 . . 2 Energy Discharges 10 | . 5 . . 5 Parts Rejected 1 | . . . . 1 Data Loss (minor) 8 | . 4 . . 4 Data Loss (major) 5 | . 1 . . 4 Misfires 4 | . 1 . . 3 Misdirections 2 | . . . . 2 Weapon Failures 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 14 | . . . . 14 Shots . | . . . . . Rammed 2 | . . . . 2 Targets Rammed 8 | . 3 . . 5 Kicked 6 | . 3 . . 3 Crushed . | . . . . . Highest Temperature 260 | . 260 20 . 185 Average Temperature 48 | . 84 5 . 43 Received Heat Transfer 1074 | . 192 435 . 447 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 825 | . . . . 825 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Peak Influence 559 | . 206 559 305 205 Initial 235 | . . 51 235 138 Average 157 | . 86 269 260 97 Maximum Alert Level 2 | . 1 2 1 1 Low Security (%) 75 | 100 96 43 . 99 Level 1 17 | . 3 37 100 . Level 2 6 | . . 18 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 15 | . 4 2 . 9 Investigation 6 | . 3 1 . 2 Extermination 5 | . . . . 5 Reinforcement 4 | . 1 1 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Distress Signals 4 | . 3 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 112 | . 25 42 3 42 Peak Tracking Total 10 | . 4 9 3 10 Tactical Retreats 12 | . 2 3 . 7 Traps | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Traps Triggered 3 | . 1 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . 6 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Jun Mat Mat Mat Fac Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Machines Accessed 17 | . 6 5 1 5 Terminals 9 | . 4 2 1 2 Fabricators 1 | . . . . 1 Repair Stations 1 | . . . . 1 Recycling Units 5 | . 2 2 . 1 Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 43 | . 19 11 2 11 Successful 19 | . 10 5 . 4 Failed 24 | . 9 6 2 7 Catastrophic 6 | . 2 2 . 2 Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals 25 | . 14 5 2 4 Fabricators 2 | . . . . 2 Repair Stations 2 | . . . . 2 Recycling Units 12 | . 5 4 . 3 Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 9 | . 8 1 . . Record 2 | . 1 1 . . Prototype ID Bank 1 | . 1 . . . Alert Level 1 | . 1 . . . Disarm Traps 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Hauler Manifests 2 | . 2 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks 6 | . 2 2 . 2 Report Inventory 1 | . 1 . . . Retrieve Components 5 | . 1 2 . 2 Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 16 | . 6 5 1 4 Full Trace Events 8 | . 4 1 1 2 Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 32 | . . . . 32 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 24 | . 4 19 . 1 Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Jun Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Jun Mat Mat Mat Fac Turns Passed 5763 | 94 1602 1977 208 1882 Spaces Moved 3614 | 73 739 1151 152 1499 Core 219 | 27 . 7 . 185 Treads . | . . . . . Legs 3067 | 46 739 1144 152 986 Wheels . | . . . . . Hover . | . . . . . Flight 328 | . . . . 328 Fastest Speed 40 | 50 120 120 120 40 Average Speed 121 | 94 173 123 120 94 Slowest Speed 550 | 120 190 550 120 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . . . . 2 Cave-ins Triggered . | . . . . . Exploration Rate (%) 48 | 5 95 82 21 38 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Total 4466 | 99 909 1467 168 1823 Wait 276 | 11 48 84 3 130 Move 3606 | 72 738 1150 151 1495 Hop 2 | . . . . 2 Pick Up 116 | 8 23 39 4 42 Fast Attach . | . . . . . Attach 53 | 7 1 11 2 32 Detach 3 | 1 . . . 2 Swap 41 | . 11 21 1 8 Drop 65 | . 9 29 2 25 Fire 296 | . 76 133 5 82 Melee . | . . . . . Ram 2 | . . . . 2 Kick 6 | . 3 . . 3 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 15) 95 | -11/Junkyard | Entered Materials 307 | -10/Materials | Discovered new exit (range 9) 313 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 15) 784 | -10/Materials | Discovered new exit (range 18) 867 | -10/Materials | Identified exit to Materials 983 | -10/Materials | Identified exit to Mines 1248 | -10/Materials | Discovered exit to Materials (range 15) 1477 | -10/Materials | Discovered exit to Materials (range 5) 1697 | -10/Materials | Entered another Materials area 1697 | -9/Materials | Evolved 2 slots: Propulsion x2 1880 | -9/Materials | Discovered new exit (range 9) 1889 | -9/Materials | Identified exit to Mines 1998 | -9/Materials | Build established: Scavenger-Mutant 2391 | -9/Materials | Discovered exit to Mines (range 10) 2489 | -9/Materials | Destroyed 8 combat bots 2495 | -9/Materials | Lost 5 parts (4n1w) 3079 | -9/Materials | Discovered new exit (range 10) 3089 | -9/Materials | Identified exit to Materials 3674 | -9/Materials | Entered another Materials area 3674 | -8/Materials | Evolved 2 slots: Utility x2 3795 | -8/Materials | Discovered new exit (range 13) 3837 | -8/Materials | Identified exit to Factory 3882 | -8/Materials | Entered Factory 3882 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4522 | -7/Factory | Lost 4 parts (2p1n1w) 4659 | -7/Factory | Repaired Weight Redist. System 4970 | -7/Factory | Build established: Scavenger-Skirmisher 5100 | -7/Factory | Lost 6 parts (2p3n1u) 5502 | -7/Factory | Cargo convoy interrupted 5524 | -7/Factory | System corruption reached 10% 5526 | -7/Factory | Core integrity fell below 50% 5558 | -7/Factory | Lost 10 parts (2p4n2u2w) 5718 | -7/Factory | Core integrity fell below 20% 5763 | -7/Factory | Discovered new exit (range 16) 5764 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 05649_ Imp. Terrain Scanner destroyed. 05652_ System corrupted: Matter fused (-7). 05669_ System corrupted: Matter fused (-10). 05671_ Imp. Sensor Array destroyed. 05685_ 4Q0R6#CL7F6KAM33D29Q1VK1O9 05717_ Carbon-fiber Leg destroyed. 05717_ Slammed into P-60 Hacker. 05726_ Xenon Bombardment Thruster destroyed. 05727_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05729_ O-16 Technician uses terminal to summon reinforcements. 05729_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F003. 05729_ O-16 Technician locks terminal. 05730_ System corrupted: Matter fused (-10). 05746_ Slammed into K-01 Serf. 05746_ K-01 Serf destroyed. 05747_ Acquired 30 matter. 05747_ Extracted 38 matter. 05762_ Carbon-fiber Leg destroyed. 05763_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ????????????????????????????????? ###### # | | ?????????????????????????????????? ?????# # | | ??????????????????????????????????? ??? ?????# # | | ???????????????????????????????? ??? ?????# # | | ???????????????????????????????# ?? #????# # | | ???????????????????????????????# ?? +????# # | | ???????????????????????????????# #??# #????# # | | ???????????????????????????????# #??# #????# # | | ???????????????????????????????# #??# #????#!# | | ???????????????????????????????# #??# #????# # | | ???????????????????????????????# #??# #????# # | | ???????????????????????????????# #??# #????# # | | ???????????????????????????????/ ####+######+# | | ???????????????????????????????# # [ | | ???????????????????????????????# # | | ???????????????????????????????# # | | ???????????????????????????????# # | | ???????????????????????????????# # [! | | ???????????????????????????????# + [! | | ??????????????????????????#+#??# # !! | | ??????????????????????????# #??# # | | ??????????????????????????# #??# # """ "" | | ????????????????????????### #### # """ T" | | ????????????????????????#% # """ "" | | ????????????????????????# # | | ????????????????????????#@ ############# | | ????????????????????????# #???????????? | | ????????????????????????+ #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# #???????????? | | ????????????????????????+ #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# ###+####???????????? | | ????????????????????????# #??????????????????? | | ???????????????????????? #??????????????????? | | ????????????????????????? #??????????????????? | | ?????????????????????????H ???????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 27 Energy Capacity 440 Matter Stores 500 Matter Capacity 500 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Additional Mass Support 6 Evasion (%) 62 Item Schematics ----------------- Imp. Targeting Computer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Challenges ------------ None Game ------ Seed UtilityGaussShotgun Manual? 0 Play Time 01:04:14 Cumulative 7.7 hours Start 2023.07.27 @ 23:47:46 End 2023.07.28 @ 15:35:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 13 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a69652b9-e48a-4325-956e-2eb7c0628144