Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.18 @ 21:49:43 Player: Chickoo Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (94) 470 Value Destroyed (2829) 2829 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (3303) 3303 TOTAL SCORE: 14182 Bonus ------- High Alert Combat Kills 133 Follower Combat Kills 378 Aligned with FarCom 300 Win 3000 Friendly Fire -508 Cogmind --------- Core Integrity 1350/1600 Matter 290/300 Energy 133/150 System Corruption 1% Temperature Cool (6) Movement Flying (20) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (7) --- Improved Flight Unit (fused) Improved VTOL Module Improved VTOL Module Cooled Cesium-ion Thruster Electron Diverter Cooled Q-thruster > --- UTILITY (14) ----- Medium Storage Unit Advanced Targeting Computer Advanced ECM Suite Improved Cloaking Device Insulated Plating Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield System Shield System Shield Improved System Shield > --- WEAPON (2) ------- Field Lobotomy Kit Chainsword > --- INVENTORY (10) --- Impulse Thruster Array Medium Reactive Plating System Restoration Module Hardcell Cannon Advanced Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Improved Flight Unit Improved VTOL Module Cooled Cesium-ion Thruster Electron Diverter Impulse Thruster Array Cooled Q-thruster > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Advanced ECM Suite Improved Cloaking Device Insulated Plating Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield System Shield System Shield Improved System Shield > --- WEAPON ----------- Chainsword > --- INVENTORY -------- Improved VTOL Module Medium Reactive Plating System Restoration Module Hardcell Cannon Advanced Datajack Field Lobotomy Kit [Rating: 121] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved VTOL Module Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Improved VTOL Module Utility System Shield Device Structural Scanner Storage Medium Storage Unit Processor Target Analyzer Hackware System Shield Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Chainsword Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . 1 . . . Propulsion 5 | . . . . . 1 2 1 . . . 1 . Utility 12 | . . . . . 3 . 1 2 1 2 1 2 Weapon . | . . . . . . . . . . . . . Parts Attached 152 | . 5 2 2 . 51 14 12 11 10 10 6 29 Power 8 | . . . . . 2 1 . 1 . 2 . 2 Engine 3 | . . . . . 1 1 . . . 1 . . Core 4 | . . . . . 1 . . 1 . 1 . 1 Reactor 1 | . . . . . . . . . . . . 1 Propulsion 29 | . . . . . 12 6 3 1 . 2 1 4 Treads 3 | . . . . . 3 . . . . . . . Leg 1 | . . . . . 1 . . . . . . . Wheel 8 | . . . . . 8 . . . . . . . Hover . | . . . . . . . . . . . . . Flight 17 | . . . . . . 6 3 1 . 2 1 4 Utility 69 | . 4 . . . 13 6 6 8 7 5 5 15 Device 23 | . . . . . 2 . 1 5 4 2 4 5 Storage 4 | . 1 . . . 1 1 . . . . . 1 Processor 7 | . . . . . 2 . . . . 1 1 3 Hackware 12 | . . . . . . 1 1 2 2 1 . 5 Protection 23 | . 3 . . . 8 4 4 1 1 1 . 1 Artifact . | . . . . . . . . . . . . . Weapon 46 | . 1 2 2 . 24 1 3 1 3 1 . 8 Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 8 | . 1 1 . . 6 . . . . . . . Ballistic Cannon 12 | . . 1 1 . 9 . 1 . . . . . Launcher 11 | . . . 1 . 5 . . . 3 . . 2 Special Weapon 3 | . . . . . . . . . . . . 3 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . 4 1 1 . . . . 1 Piercing Weapon 2 | . . . . . . . 1 1 . . . . Special Melee Weapon 3 | . . . . . . . . . . 1 . 2 Unidentified Prototypes 8 | . . . . . 1 . . 1 . 3 2 1 Parts Lost 20 | . . . . . 7 . . 1 1 . . 11 Power 2 | . . . . . . . . . . . . 2 Propulsion 4 | . . . . . 2 . . . . . . 2 Utility 9 | . . . . . 2 . . 1 1 . . 5 Weapon 5 | . . . . . 3 . . . . . . 2 Highest Loss Streak 6 | . . . . . 2 . . 1 1 . . 6 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 93 84 61 85 89 98 95 97 94 97 98 96 Engine 6 | . 14 14 14 14 8 7 6 2 4 4 4 2 Core 1 | . . . . . . . . 2 5 4 4 1 Treads 1 | . . . . . 5 . . . . . . . Leg 5 | . 28 28 28 28 2 . . . . . . . Wheel 4 | . . . . . 16 . . . . . . . Flight 17 | . . . . . . 37 36 35 31 28 30 27 Device 6 | . . . . . 7 7 5 6 11 8 11 9 Storage 7 | . 14 14 14 14 9 7 6 5 5 4 4 4 Processor 4 | . . . . . 10 7 1 . . . . 1 Hackware 11 | . . . . . . 1 13 19 19 26 26 33 Protection 8 | . 8 . . . 11 12 11 11 7 7 8 5 Ballistic Gun 3 | . 26 24 . . 4 . . . . . . . Ballistic Cannon 4 | . . 2 2 14 11 11 2 . . . . . Slashing Weapon 2 | . . . . . 1 3 5 5 . . . . Piercing Weapon 1 | . . . . . . . 3 5 5 4 4 3 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 69 | 14 22 20 22 22 69 34 27 30 31 33 36 42 Greatest Support 47 | 20 20 20 20 20 44 25 31 31 31 34 39 47 Greatest Overweight (x) 5 | . 1 . 1 1 5 1 . . . . . 1 Average Overweight (x) . | . . . . 1 1 . . . . . . . Largest Inventory Capacity 20 | . 10 10 10 10 20 20 10 10 10 10 10 10 Average Capacity 12 | . 9 10 10 10 18 10 10 10 10 10 10 10 Most Carried 20 | . 10 9 10 9 20 19 10 10 10 10 10 10 Average Carried 11 | . 8 8 9 9 17 10 9 9 9 9 9 9 Final Capacity 20 | 8 10 10 10 10 20 10 10 10 10 10 10 10 Final Carried 20 | 6 8 9 9 9 20 10 10 9 10 10 10 6 Class Distribution -------------------- 30% | Mutant 30% | Hacker-Sprinter 17% | Wizard-Sprinter 9% | Skirmisher 4% | Scavenger-Mutant 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 3333 | 183 101 73 50 . 1561 24 572 39 131 35 . 564 Remotely . | . . . . . . . . . . . . . Salvage Created 3232 | . 157 . . . 1456 24 566 110 145 35 . 739 Parts 171 | . 9 . . . 79 7 15 11 14 4 . 32 Haulers Intercepted 7 | . . . . . 6 . 1 . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 48 | . 3 . . . 32 . 1 . 5 . . 7 Guns 9 | . 3 . . . 6 . . . . . . . Cannons 15 | . . . . . 14 . 1 . . . . . AOE 23 | . . . . . 11 . . . 5 . . 7 Classes Destroyed 12 | . 3 . . . 8 . 1 . . . . . Worker 8 | . 1 . . . 2 . . 2 1 . . 2 Builder 4 | . 1 . . . 2 . . . . . . 1 Tunneler 3 | . . . . . 1 . 1 . . . . 1 Hauler 7 | . . . . . 6 . 1 . . . . . Recycler 8 | . . . . . 1 . 3 . 1 . . 3 Operator 9 | . . . . . 1 1 . 2 1 1 . 3 Watcher 5 | . . . . . 2 . 1 1 . . . 1 Swarmer 16 | . . . . . 4 . . . 5 . . 7 Grunt 25 | . 3 . . . 22 . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . Sentry 7 | . . . . . 7 . . . . . . . Programmer 1 | . . . . . . . 1 . . . . . Best Kill Streak 7 | . 3 . . . 7 1 2 3 7 1 . 5 Combat Bots Only 6 | . 3 . . . 6 . 1 . 5 . . 4 Max Kills in Single Turn 5 | . 1 . . . 3 1 1 1 5 1 . 4 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . . . 2 . . . 4 . . 4 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 308 | . 11 4 . 12 145 . 8 . 15 . . 113 Missed 121 | . 2 2 . 3 42 . 3 . 8 . . 61 Damage Taken 3222 | . 100 51 . 117 1561 . 61 . 182 . . 1150 Core 609 | . 34 16 . . 250 . 25 . 34 . . 250 Absorbed by Shields 30 | . . . . . . . . . . . . 30 Ignored by Resistances 59 | . . . . . . . 15 . . . . 44 Regen/Repaired (Parts) 127 | . . . . . 66 . . . 32 29 . . Core Remaining (%) 91 | 100 . . . 80 54 100 97 100 97 100 100 84 Volleys Fired 152 | . 11 4 . 1 121 1 6 . 3 . . 5 Largest 2 | . 2 2 . 1 2 2 2 . 1 . . 1 Hottest 78 | . 40 40 . 35 78 78 78 . 52 . . 52 Shots Fired 272 | . 22 7 . 1 220 2 12 . 3 . . 5 Gun 86 | . 22 7 . . 57 . . . . . . . Cannon 158 | . . . . 1 143 2 12 . . . . . Launcher 26 | . . . . . 20 . . . 3 . . 3 Special 2 | . . . . . . . . . . . . 2 Kinetic 244 | . 22 7 . 1 200 2 12 . . . . . Thermal . | . . . . . . . . . . . . . Explosive 26 | . . . . . 20 . . . 3 . . 3 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 14 | . 6 3 . . 14 . 7 . . . . 2 Robot Miss Streak 4 | . 4 1 . 2 4 . 1 . 2 . . 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 206 | . 14 4 . . 131 1 26 10 4 1 . 15 Core Hits 131 | . 7 1 . . 81 1 8 3 10 1 . 19 Critical Kills 2 | . 1 . . . 1 . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . Critical Strikes 9 | . 1 . . . 8 . . . . . . . Destroy 3 | . 1 . . . 2 . . . . . . . Blast 6 | . . . . . 6 . . . . . . . Melee Attacks 149 | . . . . . 8 3 29 32 16 13 3 45 Impact . | . . . . . . . . . . . . . Slashing 42 | . . . . . 8 3 10 4 . . . 17 Piercing 107 | . . . . . . . 19 28 16 13 3 28 Sneak Attacks 18 | . . . . . . . 5 3 3 . . 7 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . 1 2 . . . . Damage Inflicted 9145 | . 197 54 . . 4040 38 1107 497 984 71 . 2157 Guns 835 | . 197 54 . . 584 . . . . . . . Cannons 2062 | . . . . . 1845 . 217 . . . . . Explosions 3403 | . . . . . 1611 . . . 656 . . 1136 Melee 2845 | . . . . . . 38 890 497 328 71 . 1021 Ramming . | . . . . . . . . . . . . . Kinetic 2897 | . 197 54 . . 2429 . 217 . . . . . Thermal . | . . . . . . . . . . . . . Explosive 3403 | . . . . . 1611 . . . 656 . . 1136 Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 324 | . . . . . . 38 209 77 . . . . Piercing 2521 | . . . . . . . 681 420 328 71 . 1021 Highest Corruption 2 | . 1 1 1 1 . 1 1 . . . . 2 Average Corruption 1 | . 1 1 1 1 . 1 1 . . . . 1 Corruption Purged 2 | . . . . . . . . . . . . 2 Corruption Blocked . | . . . . . . . . . . . . . Effects 13 | . . 2 3 . . . 6 . . . . 2 Message Errors 2 | . . . 1 . . . 1 . . . . . Matter Fused 2 | . . 1 . . . . . . . . . 1 Heat Flow Errors 3 | . . 1 . . . . 2 . . . . . Energy Discharges 3 | . . . 2 . . . 1 . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . Data Loss (minor) 1 | . . . . . . . 1 . . . . . Data Loss (major) 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 579 | . . . . . 22 . 83 87 119 . . 268 Projectiles 24 | . . . . . 18 . 6 . . . . . Explosions 107 | . . . . . 4 . . . 45 . . 58 Melee 448 | . . . . . . . 77 87 74 . . 210 Knockbacks 29 | . . . . . 22 . 7 . . . . . Impact . | . . . . . . . . . . . . . Kinetic 23 | . . . . . 17 . 6 . . . . . Secondary 6 | . . . . . 5 . 1 . . . . . Self-Inflicted Damage 76 | . . . . . 32 . . . 44 . . . Shots 3 | . . . . . 1 . . . 2 . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 384 | . 2 262 . 3 264 45 334 170 120 114 175 384 Average Temperature 72 | . 2 111 . 3 49 21 119 41 26 29 61 107 Received Heat Transfer 1014 | . 54 27 . 42 810 . . . 9 . . 72 Effects 4 | . . . . . . . . . . . . 4 Shutdowns 2 | . . . . . . . . . . . . 2 Matter Decay 1 | . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 881 | . 137 130 . 23 557 266 227 267 560 406 237 881 Initial 291 | . . 53 . . 8 224 130 70 35 291 228 141 Average 250 | . 69 77 . . 348 245 127 137 199 347 233 368 Maximum Alert Level 3 | . . . . . 2 1 1 1 2 2 1 3 Low Security (%) 50 | . 100 100 . 100 21 . 86 74 76 . . 41 Level 1 27 | . . . . . 35 100 13 25 . 97 100 19 Level 2 18 | . . . . . 43 . . . 22 2 . 16 Level 3 3 | . . . . . . . . . . . . 22 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 36 | . 1 . . . 7 2 3 7 6 . . 10 Investigation 18 | . 1 . . . 2 2 2 4 4 . . 3 Extermination 4 | . . . . . . . 1 . 1 . . 2 Reinforcement 9 | . . . . . 2 . . 2 1 . . 4 Assault 3 | . . . . . 1 . . 1 . . . 1 Garrison 2 | . . . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . . . 2 Haulers Reinforced 3 | . . . . . . . . 1 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 10 | . . . . . 2 . . . 3 1 . 4 Communications Jammed 7 | . . . . . . . . . 7 . . . Distress Signals 7 | . . . . . . . . . 7 . . . Times Spotted 160 | . 7 2 . 3 45 4 7 10 21 5 . 56 Peak Tracking Total 16 | . 4 2 . 3 6 2 2 2 11 4 . 16 Tactical Retreats 18 | . . . . . 2 . 2 . 4 . . 10 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 8 | . 2 . . . 1 2 1 1 . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . 6 . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 21 | . 1 1 . . 3 . . 1 10 1 . 4 Max in Single Turn 4 | . 1 . . . 1 . . 1 4 1 . 1 Garrison Access 2 | . . . . . . . . 1 . . . 1 Energy Cycler 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 73 | . 3 1 2 . 9 3 11 14 15 3 1 11 Terminals 48 | . 2 1 . . 7 1 7 11 8 1 1 9 Fabricators 4 | . . . . . . . 1 1 2 . . . Repair Stations 5 | . . . . . 1 1 . . 2 1 . . Recycling Units 6 | . 1 . . . . . 2 . 2 1 . . Scanalyzers 2 | . . . . . 1 . . 1 . . . . Garrison Access 6 | . . . . . . 1 1 1 1 . . 2 Total Hacks 316 | . 12 2 2 . 23 10 32 81 74 11 7 62 Successful 156 | . 7 2 2 . 11 1 19 32 40 8 1 33 Failed 160 | . 5 . . . 12 9 13 49 34 3 6 29 Catastrophic 25 | . . . . . 4 3 4 6 5 . . 3 Database Lockouts . | . . . . . . . . . . . . . Manual 129 | . 10 . 1 . 7 5 11 47 29 5 . 14 Terminals 237 | . 8 2 . . 16 2 24 66 52 5 7 55 Fabricators 17 | . . . . . . . 3 8 6 . . . Repair Stations 14 | . . . . . 2 3 . . 6 3 . . Recycling Units 20 | . 4 . . . . . 4 . 9 3 . . Scanalyzers 9 | . . . . . 5 . . 4 . . . . Garrison Access 17 | . . . . . . 5 1 3 1 . . 7 Terminal Hacks 94 | . 3 2 2 . 5 . 9 19 22 2 1 29 Record 18 | . . 1 1 . . . . 5 5 . . 6 Part Schematic 1 | . . . . . . . . 1 . . . . Robot Schematic 1 | . . . . . . . . 1 . . . . Robot Analysis 5 | . 2 . . . 1 . . 1 . . . 1 Open Door 1 | . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . 1 . . . . . Level Access Points 5 | . . . . . . . . 1 1 1 1 1 Branch Access Points 5 | . . . . . . . 1 . 2 1 . 1 Alert Level 8 | . . . . . 1 . 2 1 1 . . 3 Unreport Threat 3 | . . . . . . . . . . . . 3 Locate Traps 4 | . . . . . 1 . . . 1 . . 2 Disarm Traps 1 | . . . . . . . . . 1 . . . Dispatch Records 2 | . . 1 . . . . . . . . . 1 Maintenance Status 4 | . . . . . . . 1 1 1 . . 1 Security Status 1 | . . . . . . . 1 . . . . . Transport Status 1 | . . . . . . . 1 . . . . . Investigation Status 1 | . . . . . . . . . 1 . . . Extermination Status 3 | . . . . . . . . 1 1 . . 1 Assault Status 2 | . . . . . . . . 1 . . . 1 Recall Investigation 9 | . . . . . . . . 4 4 . . 1 Recall Extermination 2 | . . . . . . . . . 1 . . 1 Recall Reinforcements 2 | . . . . . . . . . . . . 2 Recall Assault 2 | . . . . . . . . 1 . . . 1 Hauler Manifests 5 | . 1 . . . 1 . 1 1 1 . . . Registered Components 1 | . . . . . . . . . . . . 1 Zone Layout 5 | . . . . . 1 . 1 . 2 . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 10 | . . . . . . . 2 3 5 . . . Network Status 2 | . . . . . . . . 1 1 . . . Load Schematic 4 | . . . . . . . 1 1 2 . . . Build 4 | . . . . . . . 1 1 2 . . . Repair Station Hacks 9 | . . . . . 2 1 . . 3 3 . . Scan Component 3 | . . . . . 1 . . . 1 1 . . Repair 3 | . . . . . 1 . . . 1 1 . . Refit 3 | . . . . . . 1 . . 1 1 . . Recycling Unit Hacks 11 | . 2 . . . . . 2 . 5 2 . . Report Inventory 6 | . 1 . . . . . 2 . 2 1 . . Retrieve Matter 1 | . . . . . . . . . 1 . . . Retrieve Components 4 | . 1 . . . . . . . 2 1 . . Scanalyzer 6 | . . . . . 3 . . 3 . . . . Insert Component 3 | . . . . . 2 . . 1 . . . . Analyze 3 | . . . . . 1 . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 26 | . 2 . . . 1 . 6 7 5 1 . 4 Terminals 18 | . 1 . . . 1 . 4 7 2 1 . 2 Assimilate 10 | . . . . . . . 3 5 1 . . 1 Botnet 8 | . 1 . . . 1 . 1 2 1 1 . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . 1 . 2 . . . Reject 4 | . 1 . . . . . 1 . 2 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . 1 . . 2 Broadcast 1 | . . . . . . . . . . . . 1 Reprogram 3 | . . . . . . . 1 . 1 . . 1 Data Cores Recovered 2 | . . . . . . 1 . . . . . 1 Used . | . . . . . . . . . . . . . Hacking Detections 63 | . 3 1 . . 8 2 9 13 14 2 1 10 Full Trace Events 15 | . . . . . 2 1 2 4 4 . . 2 Feedback Events 2 | . . . . . . 1 . 1 . . . . Corruption 1 | . . . . . . 1 . . . . . . Hackware Fried 1 | . . . . . . . . 1 . . . . Feedback Blocked 1 | . . . . . . . . . . . . 1 Robot Schematics Acquired 1 | . . . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 . . 2 . . . . Parts Built 4 | . . . . . . . 1 1 2 . . . Authchips . | . . . . . . . . . . . . . Time 394 | . . . . . . . 116 76 202 . . . Total Part Build Rating 18 | . . . . . . . 3 5 10 . . . Parts Repaired 3 | . . . . . 1 . . . 1 1 . . Time 96 | . . . . . 26 . . . 19 51 . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 12 | . 3 . . . . . . . 6 3 . . Parts Scanalyzed 2 | . . . . . 1 . . 1 . . . . Part Schematics Acquired 2 | . . . . . 1 . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 2 . . . 1 Machine Destruction 3 | . . . . . . . . 2 . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 14 | . . 3 . . . . 1 4 1 . . 5 Largest Group 3 | . . 3 3 3 3 . 1 3 3 . . 3 Highest-Rated Group 246 | . . 40 40 40 40 . 26 62 62 . . 246 Highest-Rated Ally 219 | . . 16 16 16 16 . 26 26 26 . . 219 Total Orders 6 | . . . . . . . . 4 . . . 2 STAY 1 | . . . . . . . . 1 . . . . FOLLOW 2 | . . . . . . . . 1 . . . 1 GUARD 1 | . . . . . . . . . . . . 1 EXPLORE 2 | . . . . . . . . 2 . . . . Ally Attacks 75 | . . 7 . 4 31 . . . . . . 33 Total Damage 2112 | . . 80 . 57 304 . . . . . . 1671 Kills 18 | . . 2 . 1 2 . . . . . . 13 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Field Lobotomies 2 | . . . . . . . . . . . . 2 Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total 5 | . 2 . . . 1 . . 1 . . . 1 Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . Drone Launches 2 | . . . . . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 6628 | . 338 253 297 119 2037 225 783 828 399 196 59 1094 Spaces Moved 9546 | 1 209 198 228 60 1171 388 1483 1876 968 420 180 2364 Core . | . . . . . . . . . . . . . Treads 1 | . . . . . 1 . . . . . . . Legs 822 | 1 209 198 228 60 126 . . . . . . . Wheels 1044 | . . . . . 1044 . . . . . . . Hover . | . . . . . . . . . . . . . Flight 7679 | . . . . . . 388 1483 1876 968 420 180 2364 Fastest Speed 17 | 120 120 120 120 190 105 26 22 22 22 20 18 17 Average Speed 43 | 120 138 120 128 190 125 45 23 22 22 20 18 18 Slowest Speed 330 | 120 190 120 190 190 330 99 26 22 22 22 20 87 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . 2 . . 2 . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 34 | 2 50 56 60 22 77 8 32 37 30 10 6 56 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 6 | . . . . 1 1 . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . Spaces Dug 84 | . . . . . 8 1 6 11 17 10 3 28 Terrain Destroyed 255 | . . . . . 121 1 6 11 34 10 3 69 Melee 79 | . . . . . 8 1 6 11 12 10 3 28 Projectile 9 | . . . . . 9 . . . . . . . AOE 167 | . . . . . 104 . . . 22 . . 41 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 11571 | . 237 206 235 64 1500 432 1872 2247 1124 512 199 2943 Wait 1366 | . 1 . . 4 94 . 308 299 119 57 7 477 Move 9523 | . 208 197 227 59 1170 383 1482 1875 963 419 179 2361 Hop 5 | . . . . . . 2 . . 2 . . 1 Pick Up 64 | . 4 1 2 . 24 11 8 4 4 2 . 4 Fast Attach 70 | . 3 2 . . 22 5 4 7 5 7 5 10 Attach 41 | . . . 2 . 10 7 2 2 2 3 1 12 Detach 28 | . 2 . 2 . 5 1 3 1 2 3 1 8 Swap 42 | . 2 . . . 20 2 6 2 3 . . 7 Drop 98 | . 6 2 2 . 26 17 11 10 5 8 3 8 Fire 152 | . 11 4 . 1 121 1 6 . 3 . . 5 Melee 141 | . . . . . 8 3 24 29 16 13 3 45 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 41 | . . . . . . . 18 18 . . . 5 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 9 exits: *Res x4 / Upp x2 / Ext x2 / Arm) -3/Research (discovered 5 exits: *Res x3 / Tes x2) -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 7) 269 | -10/Materials | Discovered new exit (range 8) 301 | -10/Materials | Discovered new exit (range 9) 304 | -10/Materials | Build established: Mutant 339 | -10/Materials | Entered Mines 369 | -10/Mines | Met a Derelict bent on vengeance 389 | -10/Mines | Learned 4 Materials zone layouts 403 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 513 | -10/Mines | Discovered new exit (range 10) 559 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 586 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 587 | -10/Mines | Discovered new exit (range 5) 592 | -10/Mines | Entered Exiles 592 | -10/Exiles | Accompanied by 3 allies 623 | -10/Exiles | Met 8R-AWN 643 | -10/Exiles | Met EX-HEX 679 | -10/Exiles | Met EX-BIN 694 | -10/Exiles | Aligned with FarCom system 695 | -10/Exiles | Given EX-Vault access code 722 | -10/Exiles | Opened EX-Vault 730 | -10/Exiles | Found Field Lobotomy Kit 754 | -10/Exiles | Warned to stay clear of 0b10 Research branches 789 | -10/Exiles | Met EX-DEC 793 | -10/Exiles | Learned location of Zion (-7) 870 | -10/Exiles | Discovered new exit (range 12) 889 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 889 | -10/Exiles | Entered Mines 889 | -9/Mines | Accompanied by 3 allies 962 | -9/Mines | Identified exit to Materials 1008 | -9/Mines | Entered Materials 1008 | -8/Materials | Accompanied by 3 allies 1008 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1009 | -8/Materials | Identified exit to Factory 1451 | -8/Materials | Garrison activated, responded to threat 1651 | -8/Materials | Discovered exit to Factory (range 8) 1733 | -8/Materials | Garrison activated, responded to threat 2906 | -8/Materials | Repaired Lgt. Armor Plating? 2991 | -8/Materials | Build established: Skirmisher 3008 | -8/Materials | First assault squad dispatched 3045 | -8/Materials | Entered Factory 3045 | -7/Factory | Evolved 2 slots: Propulsion x2 3196 | -7/Factory | Discovered new exit (range 6) 3270 | -7/Factory | Entered another Factory area 3270 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3414 | -6/Factory | Fabricated Imp. VTOL Module? 3888 | -6/Factory | Discovered new exit (range 15) 3895 | -6/Factory | Discovered new exit (range 14) 3917 | -6/Factory | Identified exit to Lower Caves 4053 | -6/Factory | Entered another Factory area 4053 | -5/Factory | Evolved 2 slots: Utility x2 4152 | -5/Factory | Build established: Hacker-Sprinter 4655 | -5/Factory | Identified exit to Factory 4754 | -5/Factory | Fabricated Cld. Cesium-ion Thruster? 4825 | -5/Factory | System Shield fried by hacking feedback 4881 | -5/Factory | Entered another Factory area 4881 | -4/Factory | Accompanied by 3 allies 4881 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4887 | -4/Factory | Found Fusion Bomb Launcher 4956 | -4/Factory | Repaired Insulated Plating 5098 | -4/Factory | Fabricated Cld. Cesium-ion Thruster? 5156 | -4/Factory | Identified exit to Upper Caves 5156 | -4/Factory | Identified exit to Extension 5156 | -4/Factory | Identified exit to Armory 5265 | -4/Factory | Identified exit to Research 5275 | -4/Factory | Fabricated Cld. Cesium-ion Thruster? 5280 | -4/Factory | Entered Research 5280 | -3/Research | Evolved 2 slots: Utility x2 5293 | -3/Research | Found Prototype Device 5293 | -3/Research | Identified Exp. Shield Generator 5311 | -3/Research | Discovered new exit (range 16) 5336 | -3/Research | Repaired Imp. Flight Unit? 5348 | -3/Research | Identified exit to Testing 5348 | -3/Research | Identified exit to Research 5359 | -3/Research | Found Prototype Processor 5359 | -3/Research | Identified Spectral Analyzer 5476 | -3/Research | Entered another Research area 5476 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5485 | -2/Research | Identified exit to Access 5491 | -2/Research | Found Prototype Processor 5491 | -2/Research | Identified Exp. Signal Interpreter 5535 | -2/Research | Entered Access 5535 | -1/Access | Evolved 2 slots: Utility x2 5654 | -1/Access | Build established: Wizard-Sprinter 5885 | -1/Access | Identified exit to Command 6183 | -1/Access | Spotted B-99 Colossus 6194 | -1/Access | Energy Cycler disabled 6210 | -1/Access | Spotted B-99 Colossus 6213 | -1/Access | Assimilated B-99 Colossus with FLK Orb 6286 | -1/Access | Lost 6 parts (1p1n3u1w) 6541 | -1/Access | Identified exit to Surface 6596 | -1/Access | Assimilated Y-72 Warden with FLK Orb 6629 | *** | Escaped! Last Messages --------------- 2x H-88 Terminator. 06541_ ALERT: Suspicious activity at Terminal A012. Dispatching Investigation squad. 06561_ >> Machine Analyzer network decryption results: 06561_ Terminal x1 06569_ >> Machine Analyzer network decryption results: 06569_ Scanalyzer x1 06571_ Longscan Aggregator disabled. 06574_ Machine Analyzer destroyed. 06580_ Acquired Adv. Targeting Computer. 06595_ Mic. Fission Core destroyed. 06596_ Y-72 Warden assimilated. 06596_ Warden 10a destroyed. 06600_ Knocked back. 06601_ Acquired 40 matter. 06625_ The Access Shell folds into the floor. 06625_ W-44 Eye sends out distress signal. 06626_ Connecting with Terminal... [Achievement: This Is Interesting...] [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????# ?????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ????????????????#################???## #????????? | | ????????????????h k ???? #????????? | | ?????????????????? h ????? #????????? | | ????????????????????# ""#?????# #????????? | | ????????????????????# ""#?????# #????????? | | ????????????????????# ""#?????# #????????? | | ????????????????????# w T#?????# #?????#### | | ????????????????????# ""#?????# ####### | | ????????????????????# ""#?????# | | ???????????????????## ""##????# | | ??|????????????????# ###??# ######## | | ???????????????????## #""####p######### | | ????????????????????# ##" p # | | ????????????????????# ### # | | ????????????????????# #?# + | | ????????????????????# @" #?# # | | ????????????????????# "" #?# + | | ????????????????????# #?# # | | ????????????????????# #?# ] ## | | ????????????????????# #?###############? | | ????????????????????#""""""""""#????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????BB????BB???????????????????? | | ??????????????????????BB????BB???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 29 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Cloak Strength 3 Armor Coverage 525 Resistance: KI 30 Resistance: EM 15 Evasion (%) 78 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 5 Matter Filtering 50 Offensive Hacking 56 Defensive Hacking 56 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Mni. Grenade Launcher | -5/Factory | Scanalyzed Cld. Cesium-ion Thruster | -5/Factory | Hacked Robot Schematics ------------------ R-10 Processor | -5/Factory | Hacked Fabricated ------------ Imp. VTOL Module | x1 | -6/Factory Cld. Cesium-ion Thruster | x1 | -5/Factory Cld. Cesium-ion Thruster | x1 | -4/Factory Cld. Cesium-ion Thruster | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Epsilon Run Maximum Efficiency Slippery One This Is Interesting... Challenges ------------ None Game ------ Seed IonicPulseSlayer Manual? 0 Play Time 03:11:52 Cumulative 42.1 hours Start 2024.05.13 @ 17:45:07 End 2024.05.18 @ 21:49:43 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 37 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 502bc7a4-c61b-416d-9417-69496e9bb867