Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.21 @ 01:50:14 Player: parasect Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (164) 820 Value Destroyed (3653) 3653 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (916) 916 TOTAL SCORE: 9769 Bonus ------- High Alert Combat Kills 74 Follower Combat Kills 842 Cogmind --------- Core Integrity 850/850 Matter 287/300 Energy 310/310 System Corruption 0% Temperature Cool (0) Movement Treading (200) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (5) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (6) ------ Improved Heat Sink Huge Storage Unit Transmission Jammer Powered Armor (fused) Hacking Suite > --- WEAPON (3) ------- Advanced Beam Rifle Heavy Beamcaster Battle Rifle > --- INVENTORY (25) --- Antimatter Reactor Light Treads Improved Treads Improved Treads Improved Treads Advanced Treads Heavy Treads High-capacity Matter Pod (79) Improved Sensor Array Hardened Medium Armor Plating Reactive Plating Damper Plating Powered Armor Powered Armor Improved Shield Generator Heavy Beamcaster Gauss Rifle Heavy Battle Rifle Gauss Cannon Proton Missile Launcher Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Transmission Jammer Powered Armor Hacking Suite > --- WEAPON ----------- Heavy Beamcaster Gauss Rifle Gauss Cannon > --- INVENTORY -------- Antimatter Reactor Improved Treads Improved Treads Improved Treads Advanced Treads Heavy Treads High-capacity Matter Pod Improved Sensor Array Hardened Medium Armor Plating Reactive Plating Damper Plating Powered Armor Powered Armor Improved Shield Generator High-powered Tractor Beam Heavy Beamcaster Battle Rifle Gauss Rifle Heavy Battle Rifle Proton Missile Launcher Precision Grenade Launcher [Rating: 48] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Aerolev Unit Utility Improved Targeting Computer Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Powered Armor Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Impact Mace Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . 2 Power . | . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . 1 . . 1 Utility 4 | . . . 1 . . . 1 1 . . 1 Weapon 1 | . . . . . . . 1 . . . . Parts Attached 90 | 1 13 . 28 1 . 3 14 9 7 14 . Power 9 | . 3 . 2 . . . . 2 . 2 . Engine 9 | . 3 . 2 . . . . 2 . 2 . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 29 | . 4 . 11 . . 1 7 . 2 4 . Treads 24 | . 4 . 7 . . 1 6 . 2 4 . Leg . | . . . . . . . . . . . . Wheel 4 | . . . 4 . . . . . . . . Hover 1 | . . . . . . . 1 . . . . Flight . | . . . . . . . . . . . . Utility 24 | 1 3 . 7 . . 1 3 4 . 5 . Device 10 | 1 2 . . . . . 2 1 . 4 . Storage 5 | . 1 . 3 . . . . 1 . . . Processor 2 | . . . 1 . . . . . . 1 . Hackware 1 | . . . . . . . . 1 . . . Protection 6 | . . . 3 . . 1 1 1 . . . Artifact . | . . . . . . . . . . . . Weapon 28 | . 3 . 8 1 . 1 4 3 5 3 . Energy Gun 8 | . 1 . 2 1 . . 1 1 1 1 . Energy Cannon 1 | . . . 1 . . . . . . . . Ballistic Gun 13 | . 1 . 5 . . . 3 2 2 . . Ballistic Cannon 1 | . . . . . . . . . . 1 . Launcher 4 | . 1 . . . . 1 . . 1 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 4 . . . 1 . 2 2 . Parts Lost 10 | . 3 . . . . 2 1 1 . 3 . Power 3 | . 2 . . . . . . . . 1 . Propulsion 2 | . . . . . . 1 1 . . . . Utility 4 | . . . . . . 1 . 1 . 2 . Weapon 1 | . 1 . . . . . . . . . . Highest Loss Streak 3 | . 2 . . . . 1 1 1 . 3 . To Critical Strikes . | . . . . . . . . . . . . Average Backups 18 | 5 12 12 18 20 20 19 19 20 21 20 . Power 1 | 1 . 1 1 1 1 1 1 1 1 1 . Propulsion 6 | 2 4 2 6 7 7 7 7 7 7 5 . Utility 6 | 1 6 8 6 5 5 5 6 7 6 7 . Weapon 4 | 1 1 1 4 6 6 6 4 4 6 5 . Tool/Special . | . . . . . . . . . . . . Unused Backups 40 | 1 8 . 8 1 . 1 2 1 1 . 17 Power 2 | . . . 1 . . . . . . . 1 Propulsion 12 | . 5 . 2 . . . . . . . 5 Utility 16 | . 3 . 2 1 . . 1 . 1 . 8 Weapon 9 | 1 . . 3 . . . 1 1 . . 3 Tool/Special 1 | . . . . . . 1 . . . . . Average Slot Usage (%) 98 | . 97 100 98 100 100 100 99 99 99 98 . Engine 10 | . 13 14 11 11 11 11 9 7 7 6 . Treads 26 | . 17 28 21 33 33 33 26 30 30 30 . Leg 1 | . 10 . . . . . . . . . . Wheel 2 | . . . 10 . . . . . . . . Device 9 | . 14 14 9 11 11 2 9 7 7 8 . Storage 10 | . 14 14 11 11 11 11 9 7 7 7 . Processor 6 | . . . 7 11 11 11 9 7 7 4 . Hackware 2 | . . . . . . . . 5 7 7 . Protection 4 | . . . 5 . . 8 9 7 7 7 . Energy Gun 6 | . 7 . 4 11 11 11 8 7 5 8 . Ballistic Gun 14 | . 18 14 16 10 11 10 17 15 12 7 . Launcher 1 | . . 14 1 . . . . . 3 . . Peak Build Rating 48 | 7 8 8 20 18 18 20 29 34 41 48 . Average Rating 22 | 6 7 8 16 17 18 19 25 31 37 42 . On Entrance 20 | 6 7 8 8 18 18 18 20 25 34 41 46 Avg Prop Armor Cover (%) 8 | . . . 8 . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 117 | 12 30 30 98 55 55 58 69 113 115 117 . Greatest Support 80 | 20 40 40 63 60 60 60 60 80 80 80 . Greatest Overweight (x) 4 | . 1 . 4 . . . 1 1 1 1 . Average Overweight (x) . | . . . 1 . . . 1 . 1 1 . Largest Inventory Capacity 25 | 8 15 15 25 20 20 20 20 25 25 25 . Average Capacity 20 | 8 13 15 19 20 20 20 20 23 25 25 . Most Carried 25 | 8 15 13 23 20 20 20 20 22 25 25 . Average Carried 19 | 5 12 12 18 19 20 19 19 20 24 24 . Final Capacity 25 | 8 15 15 20 20 20 20 20 25 25 25 25 Final Carried 25 | 7 12 13 20 20 20 19 19 22 25 25 25 Class Distribution -------------------- 30% | Mutant 29% | Scavenger-Mutant 24% | Scavenger-Gunner 8% | Gunner 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Matter Collected 4775 | 258 542 63 1305 75 . 51 751 645 490 595 . Remotely 132 | . . . . . . . . . . 132 . Salvage Created 6816 | 272 955 23 1651 176 . 49 1276 611 1492 311 . Parts 312 | 17 56 4 100 15 . 2 70 26 5 17 . Haulers Intercepted 15 | . 2 . 6 . . . 5 . . 2 . Recyclers Shooed 18 | . 6 . 6 . . 2 1 2 . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Combat Hostiles Destroyed 100 | . 17 3 31 7 . 4 17 10 6 5 . Guns 65 | . 17 . 25 4 . . 8 10 . 1 . Cannons 1 | . . . . . . . . . . 1 . AOE 34 | . . 3 6 3 . 4 9 . 6 3 . Classes Destroyed 16 | 3 4 . 3 . . 1 3 1 1 . . Worker 15 | 2 5 . 5 . . . 2 1 . . . Builder 3 | . . . 1 . . . 2 . . . . Tunneler 7 | 5 . . . . . . 2 . . . . Hauler 15 | . 2 . 6 . . . 5 . . 2 . Recycler 14 | 1 3 . 5 . . . 3 1 . 1 . Mechanic 1 | . . . . . . . 1 . . . . Operator 1 | . . . 1 . . . . . . . . Watcher 8 | . 2 . 2 . . . 3 1 . . . Swarmer 38 | . 9 3 13 4 . 3 . 3 . 3 . Grunt 38 | . 8 . 10 3 . . 11 4 . 2 . Brawler 1 | . . . . . . 1 . . . . . Duelist 1 | . . . . . . . 1 . . . . Sentry 11 | . . . 8 . . . 2 1 . . . Hunter 4 | . . . . . . . 3 1 . . . Programmer 1 | . . . . . . . . 1 . . . Compactor 6 | . . . . . . . . . 6 . . Best Kill Streak 8 | 3 5 3 7 4 . 3 8 7 3 3 . Combat Bots Only 7 | . 3 3 7 4 . 3 4 5 3 3 . Max Kills in Single Turn 5 | 1 2 3 3 3 . 2 5 1 1 2 . Gunslinging 1 | . 1 . 1 . . . 1 . . . . Exploded 3 | . . 3 3 3 . 2 2 . 1 2 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Hostile Shots Fired 366 | . 97 1 116 12 . 9 52 56 . 23 . Missed 102 | . 22 . 28 3 . 1 17 21 . 10 . Hits 264 | . 75 1 88 9 . 8 35 35 . 13 . Projectile 264 | . 75 1 88 9 . 8 35 35 . 13 . Critical Strikes 3 | . . . . 2 . 1 . . . . . Damage Taken 3858 | . 796 8 982 147 . 132 573 568 48 604 . Core 496 | . 157 . 163 . . 18 27 18 16 97 . Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 38 | . . . . . . . . . 27 11 . Core Remaining (%) 73 | 100 . 37 . . . 54 95 . . 81 . Volleys Fired 389 | 16 104 1 120 7 . 6 53 34 17 31 . Largest 3 | 2 2 2 2 2 . 2 3 3 2 3 . Hottest 167 | 60 70 50 79 79 . 79 112 121 69 167 . Shots Fired 777 | 32 187 2 225 13 . 8 131 102 24 53 . Gun 697 | 32 187 1 218 12 . 5 113 102 . 27 . Cannon 24 | . . . . . . . . . . 24 . Launcher 56 | . . 1 7 1 . 3 18 . 24 2 . Special . | . . . . . . . . . . . . Kinetic 519 | 16 120 1 191 6 . 3 77 68 . 37 . Thermal 202 | 16 67 . 27 6 . 2 36 34 . 14 . Explosive 54 | . . 1 7 1 . 3 18 . 24 . . Electromagnetic 2 | . . . . . . . . . . 2 . Robot Hit Streak 22 | 7 7 . 22 7 . 7 18 11 9 6 . Robot Miss Streak 8 | 1 8 . 5 2 . 1 4 4 2 1 . Penetration Max . | . . . . . . . . . . . . Secondary Targets 8 | . 2 . 5 . . . 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . . . Shots Hit Robots 485 | 23 99 . 158 8 . 5 91 61 17 23 . Core Hits 278 | 9 46 2 87 8 . 9 69 28 12 8 . Critical Kills 1 | . . . 1 . . . . . . . . Critical Parts Destroyed 3 | . 1 . 1 . . . . 1 . . . Critical Strikes 14 | . 3 . 4 . . . 4 1 . 2 . Burn 9 | . 2 . 2 . . . 4 . . 1 . Destroy 4 | . 1 . 2 . . . . 1 . . . Blast 1 | . . . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11459 | 273 1176 137 2819 257 . 311 2874 1084 1864 664 . Guns 6941 | 273 1174 . 2525 122 . 68 1341 1084 . 354 . Cannons 190 | . . . . . . . . . . 190 . Explosions 4310 | . . 137 291 129 . 242 1527 . 1864 120 . Melee . | . . . . . . . . . . . . Ramming 18 | . 2 . 3 6 . 1 6 . . . . Kinetic 5059 | 151 754 . 2206 35 . 34 870 721 . 288 . Thermal 2072 | 122 420 . 319 87 . 34 471 363 . 256 . Explosive 4190 | . . 137 291 129 . 242 1527 . 1864 . . Electromagnetic 120 | . . . . . . . . . . 120 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . 4 4 . . . . . . . 9 . Average Corruption 5 | . 2 4 . . . . . . . 9 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 50 | . 13 10 . . . . . . . 27 . Message Errors 10 | . 3 2 . . . . . . . 5 . Matter Fused 15 | . 4 2 . . . . . . . 9 . Heat Flow Errors 5 | . 1 1 . . . . . . . 3 . Energy Discharges 4 | . . 3 . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . 1 . Data Loss (minor) 5 | . 1 2 . . . . . . . 2 . Data Loss (major) 5 | . 2 . . . . . . . . 3 . Misfires 2 | . 1 . . . . . . . . 1 . Alerts 1 | . 1 . . . . . . . . . . Weapon Failures 2 | . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 120 | . . 30 . 3 . . 70 . . 17 . Projectiles 17 | . . . . . . . . . . 17 . Explosions 103 | . . 30 . 3 . . 70 . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 130 | . . . 28 40 . 13 . . 49 . . Shots 5 | . . . 1 1 . 2 . . 1 . . Rammed 4 | . . . 1 1 . 1 1 . . . . Targets Rammed 5 | . 1 . 1 1 . 1 1 . . . . Kicked 1 | . 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 407 | 20 407 189 129 60 . 42 84 108 . 363 . Average Temperature 83 | 20 164 81 30 25 . 22 27 37 . 106 . Received Heat Transfer 1086 | . 330 . 288 75 . 63 153 96 . 81 . Effects 5 | . 4 . . . . . . . . 1 . Shutdowns 2 | . 1 . . . . . . . . 1 . Energy Bleed 1 | . 1 . . . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . . . . . . . 3 . . . . Heat Transferred 5091 | 275 1227 . 814 185 . 74 1295 740 . 481 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Maximum Alert Level 2 | . . . 1 1 . 1 2 1 . 2 . Low Security (%) 83 | 100 100 100 74 90 . 96 63 96 100 62 . Level 1 10 | . . . 25 9 . 3 10 3 . 10 . Level 2 6 | . . . . . . . 26 . . 27 . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 640 | 10 171 93 353 226 . 202 496 205 64 640 . Initial 309 | . 3 25 . 127 . . 13 204 45 . 309 Average 124 | 3 64 20 142 131 . 89 181 124 10 232 . Influence Increases 4424 | 40 509 78 948 234 . 242 750 299 66 1258 . Destroy 0b10 Robot/C 2380 | . 340 60 620 180 . 120 340 200 . 520 . Destroy 0b10 Robot/NC 340 | 40 60 . 100 . . . 90 15 . 35 . Destroy Leader 558 | . 68 10 176 30 . 20 96 52 . 106 . Allied During Kill 439 | . . . . 15 . 10 2 . . 412 . Successful Hack 81 | . 24 . 16 . . . 17 . . 24 . Disable Machine 165 | . . . . . . 75 15 . . 75 . Destroy Structure 311 | . 2 8 36 9 . 17 85 2 66 86 . Lose Combat Pursuer 150 | . 15 . . . . . 105 30 . . . Influence Decreases 4115 | 35 449 143 619 540 23 208 334 618 197 626 323 Entered New Map 943 | . 2 40 . 202 23 . 21 246 86 . 323 Time Decay 2762 | 35 417 103 469 318 . 188 303 362 111 456 . Lost Part 100 | . 30 . . . . 20 10 10 . 30 . Lost Ally 160 | . . . . 20 . . . . . 140 . Purge Threat 150 | . . . 150 . . . . . . . . Squads Dispatched 20 | . 2 . 4 . . . 2 2 . 10 . Investigation 4 | . . . 3 . . . . . . 1 . Extermination 3 | . . . . . . . . 1 . 2 . Reinforcement 9 | . 2 . 1 . . . 2 1 . 3 . Assault 1 | . . . . . . . . . . 1 . Garrison 3 | . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . 1 . Haulers Reinforced 1 | . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Distress Signals 18 | . 4 . 3 . . . 8 2 . 1 . Communications Jammed 13 | . . . . . . . . . . 13 . Distress Signals 12 | . . . . . . . . . . 12 . Times Spotted 173 | . 31 2 52 9 . 6 28 20 5 20 . Peak Tracking Total 7 | . 5 3 6 4 . 3 5 4 1 7 . Tactical Retreats 6 | . 1 . . . . . 4 1 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Traps Triggered 11 | . 4 . 3 . . . 1 3 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Machines Disabled 11 | . . . . . . 5 1 . . 5 . Max in Single Turn 3 | . . . . . . 3 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Machines Accessed 27 | . 7 . 7 . 1 . 5 1 . 6 . Terminals 17 | . 6 . 6 . . . 3 . . 2 . Fabricators 2 | . . . . . . . . 1 . 1 . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . 2 . . 1 . Garrison Access 2 | . . . . . . . . . . 2 . Total Hacks 64 | . 21 . 14 . 1 . 12 2 . 14 . Successful 30 | . 8 . 7 . 1 . 9 2 . 3 . Failed 32 | . 13 . 6 . . . 2 . . 11 . Catastrophic 8 | . 1 . 2 . . . . . . 5 . Database Lockouts 2 | . . . 1 . . . 1 . . . . Manual 40 | . 18 . 10 . . . 5 . . 7 . Terminals 44 | . 20 . 12 . . . 5 . . 7 . Fabricators 5 | . . . . . . . . 2 . 3 . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 10 | . . . 2 . . . 7 . . 1 . Garrison Access 3 | . . . . . . . . . . 3 . Terminal Hacks 12 | . 7 . 2 . 1 . 2 . . . . Record 2 | . 1 . . . 1 . . . . . . Part Schematic 2 | . 2 . . . . . . . . . . Robot Analysis 5 | . 2 . 1 . . . 2 . . . . Unreport Threat 1 | . . . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 2 . 2 . Network Status 2 | . . . . . . . . 1 . 1 . Load Schematic 1 | . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 7 | . . . 2 . . . 5 . . . . Insert Component 2 | . . . 1 . . . 1 . . . . Analyze 4 | . . . 1 . . . 3 . . . . Retrieve Study 1 | . . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 7 | . 1 . 3 . . . 2 . . 1 . Terminals 7 | . 1 . 3 . . . 2 . . 1 . Track 1 | . . . 1 . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . Botnet 4 | . 1 . . . . . 2 . . 1 . Operators 1 | . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 19 | . 6 . 4 . . . 3 . . 6 . Full Trace Events 1 | . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . 2 . 1 . . . 1 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time 47 | . . . . . . . . . . 47 . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . 1 . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . 1 . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Total Allies 21 | . . . . 3 . . . . 18 . . Largest Group 18 | . . . . 3 2 2 1 . 18 18 . Highest-Rated Group 434 | . . . . 40 32 32 16 . 434 434 . Highest-Rated Ally 35 | . . . . 16 16 16 16 . 35 35 . Total Orders 1 | . . . . . . . 1 . . . . STAY 1 | . . . . . . . 1 . . . . Ally Attacks 201 | . . . . 11 . 10 . . . 180 . Total Damage 4169 | . . . . 144 . 147 . . . 3878 . Kills 32 | . . . . 2 . 3 . . . 27 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Active Infowar (turns) 6349 | 44 1152 442 2151 703 260 103 451 561 . 482 . Terrain 79 | . . . . . . . . 79 . . . Seismic 5866 | 44 1152 442 2151 703 260 103 451 560 . . . Jamming 482 | . . . . . . . . . . 482 . Robot Analysis Total 5 | . 2 . 1 . . . 2 . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Turns Passed 9758 | 137 1263 442 2525 703 260 503 1031 837 781 1276 . Spaces Moved 4613 | 55 592 272 1277 406 127 298 337 353 321 575 . Core . | . . . . . . . . . . . . Treads 3772 | . 364 272 719 406 127 298 337 353 321 575 . Legs 283 | 55 228 . . . . . . . . . . Wheels 558 | . . . 558 . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 120 | 120 120 160 120 160 160 160 200 160 200 200 . Average Speed 169 | 120 155 160 149 160 160 160 211 187 200 200 . Slowest Speed 400 | 120 190 160 400 160 160 160 240 200 200 200 . Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . Exploration Rate (%) 59 | 4 92 64 88 91 48 83 49 12 97 23 . Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . Known Exits Taken 1 | . . 1 . . . . . . . . . Unknown Exits Taken 8 | 1 1 . 1 1 1 1 1 . . 1 . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . Spaces Dug 10 | . . . . . . . . . . 10 . Terrain Destroyed 329 | . . 8 48 9 . 18 129 . 104 13 . Melee . | . . . . . . . . . . . . Projectile 13 | . . . . . . . . . . 13 . AOE 316 | . . 8 48 9 . 18 129 . 104 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Total 5854 | 95 760 277 1667 447 184 316 560 456 439 653 . Wait 510 | 16 25 4 157 25 58 1 112 39 70 3 . Move 4603 | 54 591 271 1276 405 126 297 336 353 320 574 . Hop . | . . . . . . . . . . . . Pick Up 89 | 5 15 1 28 3 . 3 11 7 8 8 . Fast Attach 26 | . 3 . 11 . . . 3 1 1 7 . Attach 19 | 1 5 . 2 . . 2 3 2 2 2 . Detach 5 | . 1 . 2 . . . . . 1 1 . Swap 107 | . 6 . 34 3 . 4 23 14 9 14 . Drop 101 | 3 9 . 36 3 . 2 18 6 11 13 . Fire 389 | 16 104 1 120 7 . 6 53 34 17 31 . Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . Crush 4 | . . . 1 1 . 1 1 . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sto]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 3) 138 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 660 | -10/Materials | Discovered new exit (range 16) 907 | -10/Materials | Build established: Scavenger-Mutant 1128 | -10/Materials | Discovered new exit (range 11) 1193 | -10/Materials | Core integrity fell below 50% 1317 | -10/Materials | Discovered new exit (range 16) 1361 | -10/Materials | Build established: Mutant 1401 | -10/Materials | Entered Mines 1414 | -10/Mines | Identified exit to Materials 1835 | -10/Mines | Discovered exit to Materials (range 6) 1843 | -10/Mines | Entered Materials 1843 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1853 | -9/Materials | Central database locked down 2069 | -9/Materials | Discovered new exit (range 11) 2470 | -9/Materials | Discovered new exit (range 5) 2997 | -9/Materials | Discovered new exit (range 16) 3454 | -9/Materials | Discovered new exit (range 16) 3738 | -9/Materials | Build established: Scavenger-Mutant 3761 | -9/Materials | Destroyed 7 combat bots 3829 | -9/Materials | Discovered new exit (range 5) 4037 | -9/Materials | Discovered new exit (range 9) 4368 | -9/Materials | Entered Mines 4420 | -9/Mines | Discovered new exit (range 15) 4428 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4431 | -9/Mines | Learned location of 1 exit from Proximity Caves 4503 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4625 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4820 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4820 | -9/Mines | Discovered new exit (range 5) 4884 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4949 | -9/Mines | Discovered new exit (range 6) 5071 | -9/Mines | Entered Exiles 5071 | -9/Exiles | Accompanied by 2 allies 5111 | -9/Exiles | Met 8R-AWN 5137 | -9/Exiles | Met EX-HEX 5199 | -9/Exiles | Met EX-DEC 5207 | -9/Exiles | Learned location of Zion (-7) 5260 | -9/Exiles | Discovered new exit (range 10) 5331 | -9/Exiles | Entered Mines 5331 | -8/Mines | Accompanied by 2 allies 5440 | -8/Mines | Discovered new exit (range 15) 5642 | -8/Mines | Discovered new exit (range 7) 5834 | -8/Mines | Entered Materials 5834 | -8/Materials | Accompanied by 1 ally 5834 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5860 | -8/Materials | Found Powered Armor 5863 | -8/Materials | Found Powered Armor 5866 | -8/Materials | Found Powered Armor 5871 | -8/Materials | Found Powered Armor 6101 | -8/Materials | Central database locked down 6420 | -8/Materials | Build established: Gunner 6827 | -8/Materials | Discovered new exit (range 16) 6865 | -8/Materials | Entered Factory 6865 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7062 | -7/Factory | Allied Derelicts emerged from ambush trap array 7281 | -7/Factory | Build established: Scavenger-Gunner 7432 | -7/Factory | Discovered new exit (range 6) 7499 | -7/Factory | Lost 3 allies 7702 | -7/Factory | Sucked down chute 7702 | -7/Factory | Entered Waste 7721 | -7/Waste | Spotted C-40 Crusher 7728 | -7/Waste | Destroyed C-40 Crusher 7731 | -7/Waste | Spotted C-40 Crusher 7737 | -7/Waste | Destroyed C-40 Crusher 7752 | -7/Waste | Spotted C-40 Crusher 7752 | -7/Waste | Destroyed C-40 Crusher 7805 | -7/Waste | Spotted C-40 Crusher 7832 | -7/Waste | Spotted C-40 Crusher 7833 | -7/Waste | Destroyed C-40 Crusher 7844 | -7/Waste | Destroyed C-40 Crusher 7882 | -7/Waste | Spotted C-40 Crusher 7889 | -7/Waste | Destroyed C-40 Crusher 7951 | -7/Waste | Found Damper Plating 8154 | -7/Waste | Discovered new exit (range 16) 8266 | -7/Waste | Warlord forces began an assault 8483 | -7/Waste | Entered Factory 8483 | -7/Factory | Accompanied by 18 allies 8597 | -7/Factory | Lost 3 allies 9062 | -7/Factory | Crushed by falling debris 9093 | -7/Factory | Lost 3 parts (1p2u) 9233 | -7/Factory | P-60 Hacker assimilated allied X9-180(g) 9319 | -7/Factory | Lost 4 allies 9374 | -7/Factory | Discovered new exit (range 6) 9377 | -7/Factory | Build established: Scavenger-Tank 9574 | -7/Factory | Discovered new exit (range 10) 9683 | -7/Factory | First assault squad dispatched 9759 | -7/Factory | Entered another Factory area 9759 | -6/Factory | Accompanied by 6 allies 9759 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9759 | -6/Factory | Self-destructed Last Messages --------------- 09700_ System corrupted: Adv. Beam Rifle failed to cycle. 09700_ G-47 Trooper destroyed. 09704_ A-02 Transporter destroyed. 09709_ Dropped Lgt. Treads+. 09712_ Acquired 46 matter. 09714_ R-06 Scavenger destroyed. 09715_ Acquired 61 matter. 09716_ |S/JXG&YDRX5IN=SB=FZ IGTUX&CYA=8AQFS 09721_ 0O-L27(m) repairs 5V-MFT(g) Lgt. Angular Momentum Engine. 09721_ Dropped Lgt. Treads+. 09723_ 0O-L27(m) repairs 5V-MFT(g) Carbon-fiber Leg. 09735_ Acquired 57 matter. 09738_ System corrupted: Matter fused (-6). 09758_ System corrupted: Matter fused (-7). PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????#???????????? | | ?????????????????????????????????? #???????????? | | ??????????????????????########## #???????????? | | ??????????????????????# #???????????? | | ??????????????????????# g g #???????????? | | ??????????????????????# @ #???????????? | | ??????????????????????# m #???????????? | | ??????????????????????# g m #???????????? | | ??????????????????????###########+####???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 800 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Med. Armor Plating | -9/Materials | Scanalyzed Powered Armor | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CargoPropulsionAutominer Manual? 0 Play Time 01:15:25 Cumulative 111.7 hours Start 2026.02.18 @ 21:46:59 End 2026.02.21 @ 01:50:14 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 14 Types 11/0/1/1/0/0/0/1/0/0 Lore% 52 Gallery% 52 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 54876410-dae4-44ba-8b92-64b38f147a2d