Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.06 @ 10:44:27 Player: Waste Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (94) 470 Value Destroyed (2607) 2607 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (143) 143 TOTAL SCORE: 7880 Bonus ------- High Alert Combat Kills 143 Cogmind --------- Core Integrity 839/1000 Matter 260/300 Energy 0/100 System Corruption 9% Temperature Cool (0) Movement Flying (32) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Flight Unit Improved Flight Unit Cooled VTOL Module > --- UTILITY (7) ------ Medium Storage Unit Gravity Neutralizer Advanced Sensor Array Improved Signal Interpreter Core Analyzer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Cooling System Improved Transmission Jammer Advanced ECM Suite Improved Reaction Control System Phase Shifter Cloaking Device Improved Light Armor Plating Heavy Phase Cannon Heavy Missile Launcher Enhanced Force Lance Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Medium Storage Unit Gravity Neutralizer Advanced Sensor Array Improved Signal Interpreter Core Analyzer Improved Reaction Control System Hacking Suite > --- WEAPON ----------- Heavy Missile Launcher Enhanced Force Lance > --- INVENTORY -------- Light Ion Engine Improved Cooling System Improved Transmission Jammer Advanced ECM Suite Phase Shifter Cloaking Device Improved Light Armor Plating Advanced Shield Generator Heavy Phase Cannon [Rating: 71] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Cooled VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Launcher Heavy Missile Launcher Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Slots Evolved 10 | . . 2 2 2 2 . . 2 . . Power 1 | . . . . . 1 . . . . . Propulsion 4 | . . 2 . . . . . 2 . . Utility 5 | . . . 2 2 1 . . . . . Weapon . | . . . . . . . . . . . Parts Attached 88 | . 13 20 19 14 2 4 2 6 . 8 Power 15 | . 3 2 3 3 . . 1 2 . 1 Engine 15 | . 3 2 3 3 . . 1 2 . 1 Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 32 | . 5 13 8 5 . . . 1 . . Treads 19 | . . 13 6 . . . . . . . Leg 3 | . 3 . . . . . . . . . Wheel 2 | . 2 . . . . . . . . . Hover . | . . . . . . . . . . . Flight 8 | . . . 2 5 . . . 1 . . Utility 23 | . 3 1 4 6 2 3 . 3 . 1 Device 13 | . 1 1 1 2 1 3 . 3 . 1 Storage 3 | . 2 . . 1 . . . . . . Processor 3 | . . . 2 1 . . . . . . Hackware 2 | . . . . 1 1 . . . . . Protection 2 | . . . 1 1 . . . . . . Artifact . | . . . . . . . . . . . Weapon 18 | . 2 4 4 . . 1 1 . . 6 Energy Gun 9 | . 2 4 3 . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 5 | . . . 1 . . . 1 . . 3 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 4 | . . . . . . 1 . . . 3 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . 2 1 1 . 1 . 1 . . Parts Lost 11 | . 1 2 1 . . . 3 . . 4 Power 5 | . 1 . . . . . 2 . . 2 Propulsion 3 | . . 1 . . . . . . . 2 Utility 2 | . . 1 . . . . 1 . . . Weapon 1 | . . . 1 . . . . . . . Highest Loss Streak 3 | . 1 1 1 . . . 3 . . 2 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 92 | . 88 98 97 87 79 80 85 77 82 83 Engine 9 | . 13 11 8 7 6 6 5 6 11 10 Treads 19 | . . 37 35 . . . . . . . Leg 2 | . 11 . . . . . . . . . Wheel 5 | . 16 6 . . . . . . . . Flight 8 | . . . . 29 26 26 26 29 29 27 Device 9 | . 4 10 9 9 6 6 13 13 17 16 Storage 9 | . 14 11 9 7 6 6 6 5 5 5 Processor 6 | . . . 7 22 20 20 13 11 11 11 Hackware 1 | . . . . 4 12 13 12 5 5 5 Protection 1 | . . . 9 . . . . . . . Energy Gun 15 | . 21 21 18 4 . . . . . . Ballistic Gun 1 | . 5 . . . . . . . . . Peak Build Rating 71 | . 14 22 37 49 46 55 57 56 56 71 Average Rating 29 | . 10 19 32 42 43 47 54 51 56 61 On Entrance 34 | 6 6 14 19 35 41 46 55 48 56 56 Naked Turns . | . . . . . . . . . . . Heaviest Build 59 | 11 52 55 59 58 19 27 28 29 23 44 Greatest Support 91 | 20 24 83 91 29 20 29 29 43 37 43 Greatest Overweight (x) 2 | . 2 2 . 2 . . . 1 . 1 Average Overweight (x) . | . 1 . . . . . . . . . Largest Inventory Capacity 20 | . 20 20 20 20 10 10 10 10 10 10 Average Capacity 16 | . 17 20 20 10 10 10 10 10 10 10 Most Carried 20 | . 15 20 20 20 10 10 10 10 10 10 Average Carried 15 | . 10 19 19 10 10 9 9 8 10 9 Final Capacity 20 | 8 20 20 20 10 10 10 10 10 10 10 Final Carried 20 | 6 12 20 20 10 10 9 9 10 10 10 Class Distribution -------------------- 73% | Mutant 12% | Sprinter 7% | Scout 3% | Hacker-Sprinter 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/Waste Sprinter | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Matter Collected 1155 | 194 163 195 201 . 160 30 . 69 . 143 Remotely . | . . . . . . . . . . . Salvage Created 2845 | . 481 1033 752 . . . 15 249 . 315 Parts 160 | . 29 54 39 . . . 5 6 . 27 Haulers Intercepted 10 | . 2 3 4 . . . . 1 . . Recyclers Shooed 3 | . 1 . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Combat Hostiles Destroyed 59 | . 9 27 15 . . . 1 . . 7 Melee 1 | . . . . . . . . . . 1 Guns 48 | . 9 27 12 . . . . . . . AOE 10 | . . . 3 . . . 1 . . 6 Classes Destroyed 11 | . 5 4 2 . . . . . . . Worker 5 | . . 3 . . . . 1 . . 1 Builder 2 | . . . 1 . . . . . . 1 Hauler 10 | . 2 3 4 . . . . 1 . . Recycler 4 | . 1 2 . . . . . 1 . . Operator 4 | . . 1 1 . . . . 1 . 1 Watcher 10 | . 3 2 2 . . . . . . 3 Swarmer 14 | . 3 6 . . . . 1 . . 4 Grunt 29 | . 6 11 9 . . . . . . 3 Brawler 1 | . . . 1 . . . . . . . Duelist 1 | . . 1 . . . . . . . . Sentry 14 | . . 9 5 . . . . . . . Best Kill Streak 9 | . 4 6 5 . . . 2 2 . 9 Combat Bots Only 4 | . 4 3 3 . . . 1 . . 4 Max Kills in Single Turn 4 | . 1 2 4 . . . 2 1 . 4 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . 3 . . . 1 . . 4 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Hostile Shots Fired 268 | . 30 88 46 9 9 . 30 3 . 53 Missed 102 | . 7 24 10 7 5 . 14 2 . 33 Damage Taken 2735 | . 287 826 717 15 32 . 344 19 . 495 Core 493 | . 60 96 37 10 10 . 119 . . 161 Absorbed by Shields 17 | . . . . . . . . . . 17 Regen/Repaired (Parts) 90 | . . . 90 . . . . . . . Core Remaining (%) 87 | 100 76 76 93 98 . . 84 . . . Volleys Fired 167 | . 38 77 47 . . . 1 . . 4 Largest 2 | . 2 2 2 . . . 1 . . 1 Hottest 130 | . 130 130 130 . . . 39 . . 39 Shots Fired 327 | . 76 154 92 . . . 1 . . 4 Gun 320 | . 76 154 90 . . . . . . . Cannon . | . . . . . . . . . . . Launcher 7 | . . . 2 . . . 1 . . 4 Special . | . . . . . . . . . . . Kinetic 23 | . 23 . . . . . . . . . Thermal 297 | . 53 154 90 . . . . . . . Explosive 7 | . . . 2 . . . 1 . . 4 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 16 | . 8 16 13 . . . . . . 2 Robot Miss Streak 8 | . 7 8 6 . . . . . . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . Shots Hit Robots 301 | . 56 142 85 . . . . 7 . 11 Core Hits 384 | . 48 173 146 . . . 1 3 . 13 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 3 | . . . . . . . . 2 . 1 Impale 3 | . . . . . . . . 2 . 1 Melee Attacks 48 | . . . . . . . 9 9 . 30 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 48 | . . . . . . . 9 9 . 30 Sneak Attacks 4 | . . . . . . . . 2 . 2 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5889 | . 680 2078 1522 . . . 138 434 . 1037 Guns 3968 | . 669 2052 1247 . . . . . . . Cannons . | . . . . . . . . . . . Explosions 878 | . . . 275 . . . 138 . . 465 Melee 1006 | . . . . . . . . 434 . 572 Ramming 37 | . 11 26 . . . . . . . . Kinetic 132 | . 132 . . . . . . . . . Thermal 3836 | . 537 2052 1247 . . . . . . . Explosive 878 | . . . 275 . . . 138 . . 465 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 1006 | . . . . . . . . 434 . 572 Highest Corruption 9 | . 1 . . . . . . . 9 9 Average Corruption 4 | . 1 . . . . . . . 9 9 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 16 | . 6 . . . . . . . . 10 Message Errors 5 | . 2 . . . . . . . . 3 Matter Fused 6 | . 1 . . . . . . . . 5 Heat Flow Errors 2 | . 1 . . . . . . . . 1 Energy Discharges 2 | . 2 . . . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 510 | . . . . . . . 16 143 . 351 Projectiles . | . . . . . . . . . . . Explosions 37 | . . . . . . . 16 . . 21 Melee 473 | . . . . . . . . 143 . 330 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 436 | . 5 9 153 . . . 109 . . 160 Shots 8 | . . . 3 . . . 2 . . 3 Rammed 5 | . 1 4 . . . . . . . . Targets Rammed 5 | . 1 4 . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 325 | . 216 228 198 . . . . 72 . 325 Average Temperature 60 | . 65 52 61 . . . . 52 . 138 Received Heat Transfer 897 | . 162 294 306 6 12 . 57 9 . 51 Effects 1 | . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 5113 | . 968 2565 1580 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Peak Influence 975 | . 219 559 593 307 237 82 284 226 109 975 Initial 235 | . . 50 235 182 149 82 57 133 79 76 Average 241 | . 76 277 356 240 173 82 123 170 94 350 Maximum Alert Level 3 | . 1 2 2 1 1 . 1 1 . 3 Low Security (%) 43 | . 89 34 3 22 79 100 84 72 100 37 Level 1 42 | . 10 47 69 77 20 . 15 27 . 34 Level 2 12 | . . 18 26 . . . . . . 14 Level 3 1 | . . . . . . . . . . 13 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 16 | . 2 4 2 1 2 . 1 1 . 3 Investigation 2 | . . 1 . . 1 . . . . . Extermination 1 | . . . . . . . . . . 1 Reinforcement 13 | . 2 3 2 1 1 . 1 1 . 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Distress Signals 7 | . . 1 . 2 . . 1 . . 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 160 | . 18 45 21 7 3 . 16 6 5 39 Peak Tracking Total 10 | . 3 5 3 4 2 . 7 3 5 10 Tactical Retreats 15 | . 1 2 1 1 . . 3 1 . 6 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Traps Triggered 14 | . 2 7 . 1 1 . . 1 . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Machines Disabled 11 | . . . 3 . . . 1 . . 7 Max in Single Turn 2 | . . . 2 . . . 1 . . 2 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Machines Accessed 37 | . 6 7 3 11 4 . . 3 . 3 Terminals 26 | . 6 6 2 7 3 . . 1 . 1 Fabricators 4 | . . . . 1 1 . . 1 . 1 Repair Stations 3 | . . . 1 1 . . . 1 . . Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . 1 . 1 . . . . . 1 Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 89 | . 14 18 11 20 9 . . 8 . 9 Successful 44 | . 8 13 4 6 3 . . 4 . 6 Failed 45 | . 6 5 7 14 6 . . 4 . 3 Catastrophic 7 | . 1 1 . 3 2 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 60 | . 14 14 7 12 7 . . 4 . 2 Terminals 64 | . 14 16 8 12 7 . . 5 . 2 Fabricators 10 | . . . . 3 2 . . 2 . 3 Repair Stations 6 | . . . 3 2 . . . 1 . . Recycling Units . | . . . . . . . . . . . Scanalyzers 8 | . . 2 . 2 . . . . . 4 Garrison Access 1 | . . . . 1 . . . . . . Terminal Hacks 6 | . 2 2 1 . . . . 1 . . Robot Analysis 1 | . 1 . . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . Fabricator Hacks 2 | . . . . . . . . . . 2 Network Status 1 | . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . 1 Repair Station Hacks 4 | . . . 2 1 . . . 1 . . Scan Component 2 | . . . 1 1 . . . . . . Repair 1 | . . . 1 . . . . . . . Refit 1 | . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 6 | . . 2 . 2 . . . . . 2 Insert Component 3 | . . 1 . 1 . . . . . 1 Analyze 3 | . . 1 . 1 . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 26 | . 6 9 1 3 3 . . 2 . 2 Terminals 26 | . 6 9 1 3 3 . . 2 . 2 Assimilate 1 | . . . . 1 . . . . . . Botnet 12 | . 2 3 1 2 2 . . 1 . 1 Skim 13 | . 4 6 . . 1 . . 1 . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 3 | . . 1 . . . . . 1 . 1 Used 1 | . . 1 . . . . . . . . Hacking Detections 32 | . 6 4 3 10 4 . . 2 . 3 Full Trace Events 2 | . . 1 . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . 1 . 1 . . . . . 1 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . Time 51 | . . . 51 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . 1 . 1 . . . . . 1 Part Schematics Acquired 3 | . . 1 . 1 . . . . . 1 Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Total Allies 1 | . . . . 1 . . . . . . Largest Group 1 | . . . . 1 . . . . . . Highest-Rated Group 26 | . . . . 26 . . . . . . Highest-Rated Ally 26 | . . . . 26 . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Turns Passed 4769 | . 924 1464 1005 357 96 79 167 247 16 414 Spaces Moved 5468 | 1 542 707 456 1072 344 255 435 574 62 1020 Core . | . . . . . . . . . . . Treads 951 | . . 495 456 . . . . . . . Legs 169 | 1 168 . . . . . . . . . Wheels 586 | . 374 212 . . . . . . . . Hover . | . . . . . . . . . . . Flight 3762 | . . . . 1072 344 255 435 574 62 1020 Fastest Speed 15 | 120 105 120 152 26 27 27 27 15 25 15 Average Speed 64 | 120 137 148 153 27 27 27 27 27 25 25 Slowest Speed 240 | 120 190 240 160 156 27 27 27 95 25 95 Overloaded Moves 60 | . . . . . . . . 15 . 45 Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 34 | . . . . 14 1 . 6 2 . 11 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 45 | 2 95 70 46 38 11 95 13 17 74 39 Regions Visited 10 Branch Regions . Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 4 | . . 1 1 1 . . 1 . . . Unknown Exits Taken 2 | 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 71 | . . . . . . . 9 . . 62 Terrain Destroyed 164 | . . . 30 . . . 30 . . 104 Melee 26 | . . . . . . . 9 . . 17 Projectile . | . . . . . . . . . . . AOE 138 | . . . 30 . . . 21 . . 87 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Total 6280 | . 651 960 672 1125 346 267 459 642 61 1097 Wait 386 | . 38 131 124 17 . . 15 47 . 14 Move 5395 | . 541 706 455 1044 342 254 422 570 61 1000 Hop 31 | . . . . 13 1 . 6 2 . 9 Pick Up 45 | . 7 14 11 4 . 3 2 2 . 2 Fast Attach 43 | . 9 17 5 3 1 3 . 5 . . Attach 28 | . . 3 7 8 . 1 2 1 . 6 Detach 11 | . 2 . . . . . 1 1 . 7 Swap 17 | . 4 . 7 3 1 . . . . 2 Drop 67 | . 11 8 16 15 1 6 1 5 . 4 Fire 167 | . 38 77 47 . . . 1 . . 4 Melee 48 | . . . . . . . 9 9 . 30 Ram 2 | . 1 1 . . . . . . . . Kick . | . . . . . . . . . . . Crush 3 | . . 3 . . . . . . . . Escape Stasis 37 | . . . . 18 . . . . . 19 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Factory -6/Waste -6/Factory -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 6) 523 | -10/Materials | Discovered new exit (range 15) 598 | -10/Materials | Discovered new exit (range 16) 711 | -10/Materials | Discovered new exit (range 9) 889 | -10/Materials | Discovered new exit (range 15) 925 | -10/Materials | Entered another Materials area 925 | -9/Materials | Evolved 2 slots: Propulsion x2 1484 | -9/Materials | Discovered new exit (range 5) 1753 | -9/Materials | Discovered new exit (range 15) 1864 | -9/Materials | Identified exit to Mines 2082 | -9/Materials | Discovered new exit (range 9) 2243 | -9/Materials | Loaded intel: 7 trap records 2278 | -9/Materials | Learned Storage stockpile data 2302 | -9/Materials | Identified exit to Materials 2316 | -9/Materials | Learned Storage stockpile data 2321 | -9/Materials | Learned location of Zion (-6) 2323 | -9/Materials | Learned Materials trap positions 2328 | -9/Materials | Learned Materials trap positions 2389 | -9/Materials | Entered another Materials area 2389 | -8/Materials | Evolved 2 slots: Utility x2 2390 | -8/Materials | Loaded intel: 28 trap records 2390 | -8/Materials | Discovered new exit (range 7) 2518 | -8/Materials | Repaired Cld. Ion Engine 3152 | -8/Materials | Discovered new exit (range 16) 3379 | -8/Materials | Discovered new exit (range 6) 3391 | -8/Materials | Identified exit to Factory 3394 | -8/Materials | Entered Factory 3394 | -7/Factory | Evolved 2 slots: Utility x2 3544 | -7/Factory | Discovered new exit (range 4) 3545 | -7/Factory | Identified exit to Factory 3573 | -7/Factory | Discovered new exit (range 3) 3592 | -7/Factory | Identified exit to Lower Caves 3624 | -7/Factory | Discovered exit to Factory (range 19) 3702 | -7/Factory | Build established: Scout 3751 | -7/Factory | Entered another Factory area 3751 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3847 | -6/Factory | Manually triggered Chute Trap 3847 | -6/Factory | Sucked down chute 3847 | -6/Factory | Entered Waste 3847 | -6/Waste | The area was eerily silent 3888 | -6/Waste | Found Prototype Device 3888 | -6/Waste | Identified Exp. Focal Shield 3904 | -6/Waste | Discovered new exit (range 13) 3925 | -6/Waste | Identified exit to Factory 3926 | -6/Waste | Entered Factory 4091 | -6/Factory | Discovered new exit (range 6) 4093 | -6/Factory | Identified exit to Factory 4093 | -6/Factory | Entered another Factory area 4093 | -5/Factory | Evolved 2 slots: Propulsion x2 4123 | -5/Factory | Lost 3 parts (2p1u) 4340 | -5/Factory | Sucked down chute 4340 | -5/Factory | Entered Waste 4342 | -5/Waste | Spotted C-40 Crusher 4345 | -5/Waste | Spotted C-40 Crusher 4348 | -5/Waste | Spotted C-40 Crusher 4351 | -5/Waste | Spotted C-40 Crusher 4352 | -5/Waste | Discovered new exit (range 16) 4352 | -5/Waste | Spotted C-40 Crusher 4355 | -5/Waste | EMP discharged 4355 | -5/Waste | Identified exit to Factory 4356 | -5/Waste | Entered Factory 4390 | -5/Factory | Spotted B-75 Beast 4519 | -5/Factory | Build established: Sprinter 4770 | -5/Factory | Self-destructed Last Messages --------------- 04696_ Overheating: Enh. Force Lance damaged (-11). 04701_ Cld. VTOL Module destroyed. 04706_ Dropped Lgt. Ion Engine. 04711_ System corrupted: Component data lost. 04713_ Fusion Modulator explodes. 04725_ O-24 Administrator sends out distress signal. 04725_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04725_ Slug penetrates Terminal. 04725_ Imp. Ion Engine destroyed. 04728_ K-01 Serf cleans the Manufacturing Mainframe. 04730_ K-01 Serf cleans the Construction Platform. 04733_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F017. 04735_ System corrupted: Heat flow error (+180). 04741_ K-01 Serf cleans the Manufacturing Mainframe. 04747_ Dropped Adv. Shield Generator. 04751_ Slug penetrates Wall. 04758_ Lgt. Angular Momentum Engine destroyed. 04764_ Penetrated by Slug. 04764_ Cld. VTOL Module destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ??????????????? ???????????????????? | | ??????????????# #??????????????????? | | ??????????????# #??????????????????? | | ??????????????# #??????????????????? | | ??????????????# #??????????????????? | | ????????####### ###????????????????? | | ????????# #????????????????? | | ????????+ ##???????????????? | | ????????? T#???????????????? | | ??????????# #???????????????? | | ??????????# #?????????????#### | | ??????????# ############+## | | ??????????# | | ??????????#@ s^ | | ??????????# """ """ """ | | ??????????# """ """ """ | | ??????????# ### #### """ """ """ | | ??????????# #?# #??# s | | ??????????#+#?#+#??# s | | ????????? ?????# #####""T""##### | | ???????# !???# #???#"""""#???? | | ???????# #?# #???#######???? | | ???????# #? ?????????????? | | ???????# " " #? ?????????????? | | ???????# "T" +Y ?????????????? | | ???????# """ # ?????????????? | | ???????# # ?????????????? | | ???????########?####+#?????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 50 Energy Generation 25 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 150 Resistance: KI 30 Evasion (%) 76 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Cld. VTOL Module | -7/Factory | Scanalyzed Enh. Force Lance | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarlordAmuletScreen Manual? 0 Play Time 00:54:20 Cumulative 282.0 hours Start 2024.08.05 @ 21:21:35 End 2024.08.06 @ 10:44:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 364 Rogue 364 Adventurer 0 Explorer 0 Win Type - Total 13 Types 6/1/2/1/1/0/0/1/1 Lore% 79 Gallery% 79 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4095cf36-df6d-4d56-a7e3-89d92bcc54ad