Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.01 @ 21:28:30 Player: AngelSpirit Result: Destroyed by Q522-c with Heavy Dispersion Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (254) 1270 Value Destroyed (10910) 10910 Prototype IDs (71) 1420 Alien Tech Used (2) 400 Bonus (6788) 6788 TOTAL SCORE: 28788 Bonus ------- High Alert Combat Kills 972 Follower Combat Kills 3411 Network Hubs Disabled 200 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Scanned by Researcher 500 Friendly Fire -295 Cogmind --------- Core Integrity 0/1450 Matter 74/300 Energy 13/100 System Corruption 4% Temperature Cool (18) Movement Hovering (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (12) ----- Advanced Heat Sink Advanced Weight Redist. System Advanced Signal Interpreter Experimental Terrain Scan Processor Improved Salvage Targeting Computer Advanced Target Analyzer Improved Hacking Suite Advanced System Shield Advanced Dynamic Insulation System System Guard > --- WEAPON (4) ------- Fusion Bomb Launcher > --- INVENTORY (5) ---- Advanced Heavy Siege Treads Matter Compressor (0) Peak State ------------ > --- POWER ------------ Micro Fission Core Zionite Light DM Reactor > --- PROPULSION ------- Antigrav System Cooled Gravmag System Zionite Glidesys II Zionite Glidesys II > --- UTILITY ---------- Advanced Cryofiber Web Experimental Heat Sink Coolant Network Medium Storage Unit Long-range Sensor Array Advanced Signal Interpreter Armor Integrity Analyzer Graphene Brace Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Zionite Laser-S Advanced Variable Charge Gun Zionite Laser-M Neutron Cannon > --- INVENTORY -------- Light Antimatter Reactor Zionite Light DM Reactor Cooled Aerolev Unit Matter Compressor Improved Medium Armor Plating Advanced Point Defense System Improved Hacking Suite Zionite Laser-S Zionite Laser-M Railgun [Rating: 144] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Fusion Reactor Propulsion Wheel Treads Armored Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit Impulse Thruster Array Utility Hacking Suite Device Graphene Brace Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Reflective Plating Weapon Railgun Energy Gun EM Pulse Gun Energy Cannon Neutron Cannon Ballistic Gun Railgun Ballistic Cannon Gauss Cannon Launcher Hellfire Missile Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Makeshift Axe Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Slots Evolved 16 | . . . 2 . . . 6 2 . . . . 2 . . . . 2 . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . . . . . . . . . . . 1 Utility 10 | . . . 1 . . . 3 2 . . . . 1 . . . . 2 . 1 Weapon 2 | . . . . . . . 2 . . . . . . . . . . . . . Parts Attached 303 | 6 15 . 10 1 1 16 29 32 8 13 5 1 21 15 10 6 41 2 22 49 Power 35 | 1 3 . 2 . . 3 2 3 1 3 1 . 1 3 1 . 5 . 2 4 Engine 12 | 1 3 . 2 . . 2 . 1 1 2 . . . . . . . . . . Core 10 | . . . . . . 1 2 2 . 1 . . 1 1 . . 1 . . 1 Reactor 13 | . . . . . . . . . . . 1 . . 2 1 . 4 . 2 3 Propulsion 84 | 2 4 . 3 . . 4 9 10 1 3 . . 7 4 3 1 8 1 4 20 Treads 5 | . . . . . . 3 1 . . . . . . . . . . . . 1 Leg 22 | . 2 . . . . . 5 1 . 3 . . 1 . 3 1 4 . . 2 Wheel 10 | 2 2 . 3 . . 1 . . . . . . 1 . . . . . . 1 Hover 38 | . . . . . . . 2 8 1 . . . 5 4 . . 4 1 2 11 Flight 9 | . . . . . . . 1 1 . . . . . . . . . . 2 5 Utility 111 | 1 4 . 3 1 1 4 11 12 2 5 4 . 8 6 2 4 16 1 9 17 Device 51 | . . . . 1 . 2 5 3 2 4 1 . 7 2 1 2 7 1 5 8 Storage 7 | 1 1 . . . . . . . . . 1 . . 1 . . 3 . . . Processor 19 | . . . . . . 1 3 3 . 1 . . 1 1 . 1 2 . 1 5 Hackware 12 | . . . . . . . 1 3 . . 1 . . 1 . . 1 . 2 3 Protection 22 | . 3 . 3 . 1 1 2 3 . . 1 . . 1 1 1 3 . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 73 | 2 4 . 2 . . 5 7 7 4 2 . 1 5 2 4 1 12 . 7 8 Energy Gun 24 | . 3 . 2 . . 2 2 . 1 . . . . . 2 . 7 . 2 3 Energy Cannon 3 | . . . . . . . 1 . . . . . . . . . 1 . 1 . Ballistic Gun 26 | 2 1 . . . . 1 1 3 2 1 . 1 5 1 1 1 4 . . 2 Ballistic Cannon 6 | . . . . . . . . 3 . . . . . . 1 . . . 1 1 Launcher 6 | . . . . . . 1 . . 1 . . . . . . . . . 2 2 Special Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . 2 1 . 1 . . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 36 | . . . . . . . 3 5 . . 5 . . . 2 . 8 . 6 7 Parts Lost 137 | . 3 . 3 . . 9 20 1 4 7 . . 1 8 6 . 24 . 17 34 Power 16 | . 1 . . . . 1 1 . 1 2 . . . 1 . . 4 . 2 3 Propulsion 45 | . 2 . 1 . . 4 6 1 2 2 . . . 3 2 . 6 . 3 13 Utility 36 | . . . . . . . 8 . 1 2 . . 1 1 1 . 7 . 4 11 Weapon 40 | . . . 2 . . 4 5 . . 1 . . . 3 3 . 7 . 8 7 Highest Loss Streak 12 | . 2 . 1 . . 3 12 1 3 2 . . 1 3 4 . 10 . 11 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 6 | . 3 9 8 10 9 8 6 4 4 4 5 5 4 5 9 10 8 9 8 4 Power . | . . 1 1 1 1 . 1 . . . . . . . . 1 . 2 1 . Propulsion . | . 1 2 . 1 1 . . . . . . . . . . 1 . 1 . . Utility 3 | . 1 4 4 6 5 6 4 2 1 2 1 1 1 3 6 6 5 3 4 1 Weapon 1 | . . 2 2 2 1 . . 1 1 1 2 2 1 1 1 1 . 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 26 | . 1 . 2 1 2 . 1 6 . . 1 . 3 . 1 1 1 . 4 2 Power 4 | . . . . 1 . . . 2 . . . . . . . . . . 1 . Propulsion 4 | . . . 1 . . . . 2 . . . . . . . . . . . 1 Utility 13 | . 1 . 1 . 1 . 1 . . . 1 . 2 . 1 1 1 . 2 1 Weapon 5 | . . . . . 1 . . 2 . . . . 1 . . . . . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 97 100 99 100 100 96 78 79 97 92 76 94 92 87 82 99 87 93 85 64 Engine 3 | . 13 14 11 11 11 8 3 . 1 2 3 . . . . . . . . . Core 1 | . . . . . . 2 2 2 3 1 . . 2 2 . . 2 4 3 . Reactor 2 | . . . . . . . . . . . 1 5 5 3 5 10 5 4 3 3 Treads 1 | . . . . . . 11 9 . . . . . . . . . . . . . Leg 5 | . 14 . . . . . 12 . . 8 11 11 3 . 6 20 11 . . . Wheel 6 | . 12 28 32 33 33 19 . . . . . . . . . . . . . . Hover 7 | . . . . . . . . 16 20 11 5 5 14 16 9 . 5 19 16 3 Device 13 | . . . . 9 11 14 14 7 16 15 16 17 18 22 16 14 11 21 21 12 Storage 4 | . 14 14 11 11 11 11 5 . . . . . . 1 5 5 4 4 3 . Processor 8 | . . . . . . 3 4 14 5 8 11 11 10 10 15 15 18 14 10 15 Hackware 7 | . . . . . . . . 10 17 17 17 17 14 10 5 5 3 4 9 14 Protection 4 | . 13 14 21 12 11 4 4 3 5 . . . . . 3 5 5 . . . Energy Gun 6 | . 4 28 22 22 22 16 8 . . . . . . . 1 . 6 14 9 1 Ballistic Gun 8 | . 23 . . . . 2 2 4 16 16 1 17 14 12 6 14 5 . . . Ballistic Cannon 1 | . . . . . . . . 7 . . . . . . 2 5 1 . . 3 Slashing Weapon 1 | . . . . . . . 1 5 5 4 5 5 5 2 . . . . . . Peak Build Rating 144 | 6 8 9 15 15 14 31 59 94 96 87 79 79 118 117 110 120 121 126 144 137 Average Rating 69 | 4 7 8 14 13 13 21 46 70 91 79 58 79 98 101 93 116 100 123 128 109 On Entrance 62 | . 6 8 9 15 13 14 31 13 94 87 74 79 79 117 102 110 120 112 126 111 Avg Prop Armor Cover (%) 5 | . . . . . . . 5 2 . 3 3 2 2 . 2 1 7 . 9 12 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 83 | 13 20 20 27 27 24 30 49 40 36 37 34 34 44 47 72 83 83 53 54 64 Greatest Support 94 | 20 20 20 30 30 30 68 88 44 47 55 35 35 60 49 74 94 94 54 55 63 Greatest Overweight (x) 6 | . 4 . 1 . . 6 1 3 . 1 . . 1 1 1 1 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 5 5 5 5 5 5 10 10 10 10 10 10 5 Average Capacity 7 | 6 8 10 10 10 10 10 9 5 5 5 5 5 5 6 10 10 9 10 8 5 Most Carried 10 | . 10 10 10 10 10 10 10 5 5 5 5 5 5 10 10 10 10 10 10 5 Average Carried 6 | . 3 9 8 9 9 9 7 4 4 4 4 4 4 5 9 9 8 9 8 4 Final Capacity 10 | 8 10 10 10 10 10 10 5 5 5 5 5 5 5 10 10 10 10 10 5 5 Final Carried 10 | . 9 10 10 10 10 10 5 5 4 5 5 5 5 10 10 10 9 10 4 3 Class Distribution -------------------- 23% | Scavenger-Mutant 16% | Scavenger-Gunner 13% | Mutant 13% | Hacker-Gunner 9% | Hacker-Mutant 3% | Hacker-Ninja 3% | Messiah-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Hacker-Gunner | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Gunner | -5/Upper Caves Hacker-Mutant | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Hacker-Gunner | -4/Factory Hacker-Ninja | -4/Extension Scavenger-Gunner | -4/Cetus Scavenger-Gunner | -4/Archives Scavenger-Gunner | -4/Hub_04(d) Messiah-Gunner | -3/Research Messiah-Skirmisher | -3/Testing Hacker-Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Matter Collected 10236 | 260 781 . 295 10 10 274 328 763 636 1088 . 277 687 1073 388 323 1073 83 426 1461 Remotely 56 | . . . . . . . . . 56 . . . . . . . . . . . Salvage Created 10648 | . 701 54 905 . . 418 908 721 739 918 . 76 624 430 253 320 2099 95 348 1039 Parts 572 | . 51 4 56 . . 23 31 43 47 38 . 4 37 18 11 16 87 5 36 65 Haulers Intercepted 5 | . 2 . 2 . . . . 1 . . . . . . . . . . . . Recyclers Shooed 7 | . . . . . . . 3 . . . . . 1 1 . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 90 | . . . . . . 35 . . 23 29 . 3 . . . . . . . . Prevented 7 | . . . . . . 7 . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Combat Hostiles Destroyed 195 | . 15 3 15 . . 11 15 10 32 16 . 1 13 5 4 2 24 1 7 21 Melee 7 | . . . . . . . 3 4 . . . . . . . . . . . . Guns 117 | . 15 2 13 . . 7 10 6 10 16 . 1 8 5 4 2 15 . 1 2 Cannons 20 | . . . . . . . . . . . . . . . . . 9 1 2 8 AOE 50 | . . 1 1 . . 4 2 . 22 . . . 5 . . . . . 4 11 Classes Destroyed 18 | . 8 . 1 . . . 4 1 . 1 . . . . . . 1 . 1 1 Worker 12 | . 2 . . . . . 1 . . . . . 2 . . . 3 . 2 2 Builder 14 | . 1 . 1 . . . 1 . . . . . 1 . . . 5 . 1 4 Tunneler 3 | . 1 . . . . . . 1 . . . . . . . . . . . 1 Hauler 5 | . 2 . 2 . . . . 1 . . . . . . . . . . . . Recycler 5 | . . . . . . . . 1 . . . . . . . . 1 . . 3 Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . Operator 10 | . 1 . 1 . . . 1 2 . . . . . . . 4 1 . . . Drone 7 | . . . . . . . . . . . . . . . . . . . . 7 Watcher 11 | . 2 . 3 . . . . 1 . . . . . 1 . . 2 . 1 1 Swarmer 56 | . 6 3 3 . . 5 3 5 18 2 . . 5 . . . 3 . . 3 Grunt 63 | . 9 . 7 . . 6 7 2 6 9 . . 1 5 . . 8 . . 3 Duelist 5 | . . . . . . . 3 . . 1 . . . . . . 1 . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . 3 . Sentry 20 | . . . 5 . . . . 1 2 1 . 1 1 . . 2 5 1 . 1 Hunter 10 | . . . . . . . 1 . . 2 . . 1 . . . 3 . . 3 Programmer 25 | . . . . . . . 1 2 2 . . . 5 . . . 4 . 7 4 Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . . . Cetus Guard 4 | . . . . . . . . . . . . . . . 4 . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . 1 . . . Z-Light 1 | . . . . . . . . . . . . . . . . . 1 . . . Thug 4 | . . . . . . . . . 4 . . . . . . . . . . . Best Kill Streak 17 | . 5 3 5 . . 3 4 5 17 6 . 1 7 2 3 2 7 1 7 8 Combat Bots Only 17 | . 3 3 4 . . 3 3 5 17 6 . 1 6 2 3 1 5 1 3 5 Max Kills in Single Turn 4 | . 1 1 2 . . 3 1 1 3 2 . 1 3 2 1 1 2 1 3 4 Gunslinging 1 | . . . 1 . . . . . . 1 . . . 1 . . . . . . Exploded 3 | . . 1 1 . . 3 1 . 3 . . . 3 . . . . . 1 3 Melee 1 | . . . . . . . 1 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Hostile Shots Fired 1660 | . 103 8 46 . . 125 203 37 60 115 . 4 84 63 41 6 309 1 134 321 Missed 573 | . 40 2 10 . . 55 60 5 29 42 . . 37 24 17 2 84 1 53 112 Hits 1087 | . 63 6 36 . . 70 143 32 31 73 . 4 47 39 24 4 225 . 81 209 Melee 22 | . . . . . . . 22 . . . . . . . . . . . . . Projectile 1065 | . 63 6 36 . . 70 121 32 31 73 . 4 47 39 24 4 225 . 81 209 Critical Strikes 61 | . . . 1 . . 1 13 1 1 . . 1 . 3 6 . 9 . 5 20 Actively Blocked 27 | . . . . . . . . . . . . . . 3 6 . 9 . 5 4 Part Disruptions 10 | . . . . . . . 2 1 . . . . 3 . . . . . 1 3 Damage Taken 21747 | . 692 70 448 . . 1046 3049 607 654 1201 . 82 854 923 484 99 4414 . 1883 5241 Core 3844 | . 213 26 69 . . 185 689 59 98 240 . 17 51 134 15 . 438 . 154 1456 Absorbed by Shields 340 | . . . . . . . . . . . . . . 153 187 . . . . . Redirected to Shielding 163 | . 2 . . . . . . . . . . . . . . . . . . 161 Ignored by Resistances 266 | . . . 44 . . 43 . 8 61 65 . 12 . . . . 33 . . . Regen/Repaired (Parts) 144 | . . . 17 . . . 11 . . . . . 116 . . . . . . . Core Remaining (%) 49 | 100 . 4 . . . 36 18 . . . . 58 . . . . 40 . 88 . Volleys Fired 723 | . 100 5 56 . . 43 54 9 34 52 . 4 33 48 18 20 81 9 43 114 Largest 4 | . 2 2 2 . . 2 4 3 3 3 . 3 3 3 4 3 4 4 4 4 Hottest 320 | . 80 80 80 . . 97 244 63 69 103 . 96 107 105 240 103 320 303 303 261 Shots Fired 1499 | . 200 10 111 . . 60 101 26 86 157 . 13 82 123 42 55 203 12 66 152 Gun 1290 | . 200 10 111 . . 56 96 26 67 157 . 13 80 123 39 55 163 3 19 72 Cannon 158 | . . . . . . . 5 . . . . . . . 1 . 40 9 35 68 Launcher 51 | . . . . . . 4 . . 19 . . . 2 . 2 . . . 12 12 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 1025 | . 176 . . . . 20 34 26 67 157 . 13 80 123 39 55 145 . . 90 Thermal 219 | . 6 . . . . 16 42 . . . . . . . 1 . 58 12 54 30 Explosive 51 | . . . . . . 4 . . 19 . . . 2 . 2 . . . 12 12 Electromagnetic 184 | . 18 10 111 . . 20 25 . . . . . . . . . . . . . Phasic 20 | . . . . . . . . . . . . . . . . . . . . 20 Robot Hit Streak 20 | . 17 3 20 . . 7 17 5 11 11 . 6 11 16 15 7 13 17 18 15 Robot Miss Streak 7 | . 4 2 3 . . 2 4 5 4 7 . 1 4 3 2 4 4 . 2 6 Penetration Max 1 | . . . . . . . 1 . 1 1 . . 1 1 1 1 1 . . 1 Secondary Targets 22 | . 1 . 4 . . 1 . 3 . 4 . . 4 1 . . 4 . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 . 1 . 1 . . 1 1 . . 1 . . . Capacitor 15 | . . . . . . . . . . . . . . . . . . . . 15 Shots Hit Robots 944 | . 118 6 75 . . 47 74 43 49 90 . 7 50 74 31 30 126 4 30 90 Core Hits 521 | . 38 3 31 . . 25 42 17 62 35 . 3 30 34 18 14 73 3 31 62 Critical Kills 26 | . 1 . . . . 1 . 2 . 1 . . 5 3 2 2 9 . . . Critical Parts Destroyed 33 | . 1 . . . . . . . . 3 . . 5 8 2 3 8 . . 3 Critical Strikes 75 | . 2 . . . . 2 2 8 . 4 . . 11 11 4 5 18 . . 8 Burn 3 | . . . . . . 1 1 . . . . . . . . . . . . 1 Destroy 61 | . 2 . . . . 1 . 3 . 4 . . 10 11 4 5 18 . . 3 Blast 4 | . . . . . . . . . . . . . . . . . . . . 4 Sever 7 | . . . . . . . 1 5 . . . . 1 . . . . . . . Melee Attacks 116 | . . . . . . 4 13 57 2 1 . . 36 3 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 112 | . . . . . . . 13 57 2 1 . . 36 3 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . 3 . 6 1 . . . 2 . . . . . . . Combat Hostiles 2 | . . . . . . . . 1 1 . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 32743 | . 1354 97 1055 . . 1018 2302 1713 3863 2175 . 162 1923 2458 1233 951 4154 147 2628 5510 Guns 18766 | . 1293 65 1032 . . 657 1319 267 1112 2175 . 162 1120 2417 1026 951 3281 108 454 1327 Cannons 2638 | . . . . . . . 69 . . . . . . . 35 . 700 39 323 1472 Explosions 9162 | . 61 32 23 . . 361 562 . 2657 . . . 569 . 172 . 173 . 1841 2711 Melee 2161 | . . . . . . . 346 1446 94 . . . 234 41 . . . . . . Ramming 16 | . . . . . . . 6 . . . . . . . . . . . 10 . Kinetic 15811 | . 1112 . . . . 253 501 267 1112 2175 . 162 1120 2417 1061 951 2743 . . 1937 Thermal 4573 | . 106 32 23 . . 191 1098 . 372 . . . . . . . 1405 147 777 422 Explosive 7939 | . . . . . . 361 . . 2285 . . . 569 . 172 . . . 1841 2711 Electromagnetic 1803 | . 136 65 1032 . . 213 351 . . . . . . . . . 6 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 2161 | . . . . . . . 346 1446 94 . . . 234 41 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Phasic 440 | . . . . . . . . . . . . . . . . . . . . 440 Highest Corruption 15 | . . . . . . . 15 2 2 2 2 2 7 7 8 8 14 1 6 4 Average Corruption 4 | . . . . . . . 4 1 2 2 2 2 5 7 7 5 10 1 2 1 Corruption Purged 8 | . . . . . . . . . . . . . . . . 8 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 189 | . . . . . . . 23 6 7 24 1 5 14 34 22 15 23 1 7 7 Message Errors 42 | . . . . . . . 6 1 2 10 . 2 2 4 2 6 6 . 1 . Matter Fused 46 | . . . . . . . 4 3 2 1 . 2 4 11 6 3 5 1 2 2 Heat Flow Errors 23 | . . . . . . . 3 . 1 2 1 . 2 4 4 2 4 . . . Energy Discharges 20 | . . . . . . . . 1 1 1 . . 2 4 4 1 4 . . 2 Parts Rejected 3 | . . . . . . . . . . . . . . 1 . . . . . 2 Data Loss (minor) 17 | . . . . . . . 4 . . 4 . . 3 2 1 1 1 . 1 . Data Loss (major) 13 | . . . . . . . 3 . 1 1 . . 1 3 2 . 1 . 1 . Misfires 14 | . . . . . . . 2 1 . 4 . 1 . 2 1 1 1 . 1 . Alerts 4 | . . . . . . . 1 . . . . . . . 1 . . . 1 1 Weapon Failures 7 | . . . . . . . . . . 1 . . . 3 1 1 1 . . . Overload Shots 2 | . . . . . . . . . . . . . . . 1 . 1 . . . Overflow Damage 1006 | . . . . . . . 126 230 178 . . . 88 . . . 2 . 106 276 Projectiles 209 | . . . . . . . 29 . . . . . . . . . . . 39 141 Explosions 445 | . . . . . . . 97 . 144 . . . . . . . 2 . 67 135 Melee 352 | . . . . . . . . 230 34 . . . 88 . . . . . . . Knockbacks 11 | . . . . . . . 1 . . . . . . . . . 1 . . 9 Impact 1 | . . . . . . . 1 . . . . . . . . . . . . . Kinetic 10 | . . . . . . . . . . . . . . . . . 1 . . 9 Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 959 | . 16 24 . . . . 162 . 66 . . . . . . . 184 . 267 240 Shots 19 | . 1 1 . . . . 3 . 4 . . . . . . . 2 . 4 4 Rammed 2 | . . . . . . . . . . . . . . . . . . . 2 . Targets Rammed 10 | . . . . . . . 8 . . . . . . . . . . . 2 . Kicked 8 | . . . . . . . 8 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 470 | . 93 147 207 . . 254 171 39 107 351 189 17 333 312 195 200 349 126 65 470 Average Temperature 79 | . 21 73 69 . . 84 47 15 41 82 114 9 77 78 81 44 119 66 44 107 Received Heat Transfer 3308 | . 264 . 207 . . 255 740 162 135 153 . 18 21 125 9 . 333 . 90 796 Effects 10 | . . . . . . . . . . . . . . 5 . . . . . 5 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . 1 Interference 5 | . . . . . . . . . . . . . . 5 . . . . . . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . 2 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . Parts Fried 14 | . 1 1 8 . . . 4 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 12 | . . . 1 . . 1 4 . . . . . . . . . 1 . 2 3 Heat Transferred 4893 | . 200 . . . . 444 1668 . 320 . . . . . . . 1077 111 481 592 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . 2 1 1 . . . 3 . . . . . . . . . 1 . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Maximum Alert Level 3 | . . . 1 . . . 1 . . . . . 1 3 2 1 3 2 2 3 Low Security (%) 47 | 100 100 100 77 100 . . 64 100 . . . . 55 16 . 40 7 . 30 . Level 1 29 | . . . 22 . . . 35 . . . . . 44 60 10 59 4 . 50 49 Level 2 15 | . . . . . . . . . . . . . . 19 89 . 52 100 18 11 Level 3 7 | . . . . . . . . . . . . . . 3 . . 35 . . 39 Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 1091 | . 166 87 326 114 . . 365 178 . . . . 394 710 593 323 1018 551 654 1091 Initial 531 | . . 62 14 114 . . 277 178 . . . . . 154 356 180 42 531 279 367 Average 280 | . 58 48 117 96 . . 182 88 . . . . 160 357 489 210 602 525 274 600 Influence Increases 11434 | . 533 75 766 . . 920 790 440 590 390 . 20 586 1162 562 274 1738 57 855 1676 Destroy 0b10 Robot/C 5380 | . 300 60 420 . . 500 380 200 560 320 . 20 260 520 220 80 700 20 200 620 Destroy 0b10 Robot/NC 350 | . 45 . 35 . . . 25 30 . . . . 15 20 10 20 75 . 20 55 Destroy Leader 776 | . 68 10 130 . . 50 60 34 30 40 . . 50 46 10 . 144 10 22 72 Allied During Kill 1691 | . . . 69 . . 355 36 . . . . . . 436 237 100 358 . . 100 Successful Hack 137 | . 25 . 46 . . . 2 3 . . . . 14 10 6 . . . 21 10 Disable Machine 435 | . 30 . . . . . 150 . . . . . . 60 15 30 105 . 15 30 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . 150 . Destroy Structure 1510 | . 5 5 6 . . . 62 38 . . . . 112 40 64 44 326 12 262 534 Partial Spotted 105 | . . . . . . . 15 30 . . . . 30 . . . . 15 . 15 Lose Combat Pursuer 900 | . 60 . 60 . . 15 60 105 . 30 . . 105 30 . . 30 . 165 240 Influence Decreases 10353 | . 373 198 510 219 74 478 867 641 316 734 94 20 270 840 748 606 846 571 699 1249 Entered New Map 2747 | . . 98 23 179 74 . 165 187 62 84 94 . . 162 282 272 78 481 219 287 Time Decay 5278 | . 343 100 303 40 . 304 422 434 214 550 . 20 260 458 286 294 368 90 310 482 Lost Part 1358 | . 30 . 24 . . 84 200 10 40 70 . . 10 80 60 . 240 . 170 340 Lost Ally 830 | . . . 20 . . 90 80 10 . 30 . . . 140 120 40 160 . . 140 Purge Threat 140 | . . . 140 . . . . . . . . . . . . . . . . . Squads Dispatched 62 | . 3 . 3 . . 1 4 6 . 1 . . 12 3 1 . 10 . 9 9 Investigation 13 | . 1 . 2 . . . 2 2 . . . . 3 1 1 . . . . 1 Extermination 16 | . . . . . . . 1 2 . . . . 4 . . . 3 . 2 4 Reinforcement 24 | . 2 . 1 . . . 1 2 . . . . 2 2 . . 7 . 4 3 Assault 5 | . . . . . . 1 . . . 1 . . . . . . . . 2 1 Garrison 4 | . . . . . . . . . . . . . 3 . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . . . . . . . . . 2 2 . . 1 . 1 2 Haulers Reinforced 5 | . . . . . . . . 1 . . . . . . . . 2 . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Distress Signals 20 | . 4 . 5 . . . . . . . . . . 2 2 . 4 . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 435 | . 31 3 30 . . 25 47 23 32 24 . 1 22 30 13 15 55 1 24 59 Peak Tracking Total 19 | . 7 3 4 . . 9 19 5 7 7 . 1 5 6 5 2 7 1 9 10 Tactical Retreats 31 | . 2 . 2 . . 1 1 4 . 2 . . 4 1 . . 2 . 4 8 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Traps Triggered 18 | . 2 . . . . . 4 1 . . . . . 7 . . 1 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Machines Disabled 39 | . 2 . . . . . 10 . 6 2 . . . 4 1 2 7 . 3 2 Max in Single Turn 5 | . 1 . . . . . 3 . 3 1 . . . 1 1 1 5 . 1 1 Garrison Access 5 | . . . . . . . . 2 . . . . . . . . 1 . 1 1 Network Hub 1 | . . . . . . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . . 2 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Machines Accessed 59 | . 5 . 11 1 1 . 5 6 1 1 5 . 5 5 2 1 1 . 6 3 Terminals 20 | . 5 . 6 1 . . 1 . . . . . . 5 2 . . . . . Fabricators 8 | . . . . . . . 1 1 . . . . 3 . . . . . 2 1 Repair Stations 3 | . . . 1 . . . 1 . . . . . 1 . . . . . . . Recycling Units 5 | . . . 2 . . . . 2 . . . . . . . . . . . 1 Scanalyzers 8 | . . . 2 . . . 1 1 . . . . 1 . . . . . 3 . Garrison Access 6 | . . . . . . . 1 2 . . . . . . . . 1 . 1 1 Total Hacks 183 | . 16 . 32 2 3 . 11 10 1 1 18 . 11 10 9 25 2 . 22 10 Successful 119 | . 7 . 19 . 3 . 4 9 1 1 18 . 7 4 3 25 1 . 10 7 Failed 62 | . 9 . 13 2 . . 7 . . . . . 3 6 6 . 1 . 12 3 Catastrophic 15 | . 1 . 2 2 . . 3 . . . . . . . 3 . . . 3 1 Database Lockouts 2 | . . . . . . . . 1 . . . . 1 . . . . . . . Manual 149 | . 16 . 18 2 . . 9 16 . . . . 14 10 2 . 17 . 31 14 Terminals 62 | . 16 . 24 2 . . 1 . . . . . . 10 9 . . . . . Fabricators 19 | . . . . . . . 2 2 . . . . 6 . . . . . 5 4 Repair Stations 6 | . . . 1 . . . 3 . . . . . 2 . . . . . . . Recycling Units 7 | . . . 2 . . . . 2 . . . . . . . . . . . 3 Scanalyzers 24 | . . . 5 . . . 2 4 . . . . 3 . . . . . 10 . Garrison Access 17 | . . . . . . . 3 2 . . . . . . . . 2 . 7 3 Terminal Hacks 68 | . 6 . 7 . 3 . . . 1 1 18 . . 4 3 25 . . . . Record 34 | . . . . . . . . . . . 6 . . . 3 25 . . . . Part Schematic 7 | . . . . . 3 . . . . . 4 . . . . . . . . . Robot Analysis 8 | . 4 . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 5 | . . . 1 . . . . . . . 4 . . . . . . . . . Open Door 6 | . . . . . . . . . 1 1 . . . 4 . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . 2 . . . . 4 . . . . . 2 3 Network Status 2 | . . . . . . . . . . . . . . . . . . . 1 1 Load Schematic 4 | . . . . . . . . 1 . . . . 2 . . . . . . 1 Build 5 | . . . . . . . . 1 . . . . 2 . . . . . 1 1 Repair Station Hacks 4 | . . . . . . . 2 . . . . . 2 . . . . . . . Scan Component 2 | . . . . . . . 1 . . . . . 1 . . . . . . . Repair 2 | . . . . . . . 1 . . . . . 1 . . . . . . . Recycling Unit Hacks 6 | . . . 2 . . . . 2 . . . . . . . . . . . 2 Report Inventory 5 | . . . 2 . . . . 2 . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . 1 Scanalyzer 15 | . . . 4 . . . 2 3 . . . . 1 . . . . . 5 . Insert Component 3 | . . . 2 . . . . . . . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . . . . . . . . . . . 1 . Retrieve Study 11 | . . . 2 . . . 2 3 . . . . 1 . . . . . 3 . Garrison Access Hacks 4 | . . . . . . . . 2 . . . . . . . . 1 . . 1 Seal Access 4 | . . . . . . . . 2 . . . . . . . . 1 . . 1 Unauthorized Hacks 11 | . 1 . 6 . . . . . . . . . . . . . . . 3 1 Terminals 6 | . 1 . 5 . . . . . . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . Botnet 5 | . 1 . 4 . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . . . . 2 1 Report 1 | . . . . . . . . . . . . . . . . . . . 1 . Fabnet 2 | . . . . . . . . . . . . . . . . . . . 1 1 Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . . Patch 1 | . . . 1 . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . 1 . Researchers 1 | . . . . . . . . . . . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 5 . 9 1 . . 5 1 . . . . 3 3 2 . 1 . 2 2 Full Trace Events 10 | . 2 . 1 . . . 1 1 . . . . 2 1 1 . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . 3 . . . . . . . . 4 . . . . . 5 Robots Built 2 | . . . . . . . . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 187 | . . . . . . . . . . . . . . . . . . . . 187 Total Robot Build Rating 14 | . . . . . . . . . . . . . . . . . . . . 14 Part Schematics Acquired 62 | . . . . . 18 . 12 12 . . 4 . . 14 . . . . 2 . Parts Built 5 | . . . . . . . . 2 . . . . 2 . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 637 | . . . . . . . . 95 . . . . 338 . . . . . 204 . Total Part Build Rating 30 | . . . . . . . . 10 . . . . 12 . . . . . 8 . Part Studies Acquired 11 | . . . 2 . . . 2 3 . . . . 1 . . . . . 3 . Parts Repaired 2 | . . . . . . . 1 . . . . . 1 . . . . . . . Time 167 | . . . . . . . 136 . . . . . 31 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . . . 3 Parts Scanalyzed 2 | . . . 1 . . . . . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . 1 . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . 3 . . . . . . . . . . . . . 2 Non-combat 1 | . . . . . . 1 . . . . . . . . . . . . . . Combat 4 | . . . . . . 2 . . . . . . . . . . . . . 2 Robot Hacks Applied 3 | . . . . . . 3 . . . . . . . . . . . . . . parse_system 3 | . . . . . . 3 . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . 3 Autooverrided 2 | . . . . . . . . . . . . . . . . . . . . 2 Robots Rewired 12 | . . . . . . 2 . . . . . . . 10 . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . 2 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Total Allies 54 | . . 3 1 . 6 2 2 1 . . . . 1 20 5 . 3 . . 10 Largest Group 13 | . . 3 3 3 9 9 4 1 . . . . 1 13 13 11 7 . . 4 Highest-Rated Group 823 | . . 40 42 42 247 277 125 31 . . . . 32 733 823 816 548 . . 244 Highest-Rated Ally 159 | . . 16 16 16 39 39 96 31 . . . . 32 159 151 151 96 . . 122 Zionite Dispatches 6 | . . . . . . . . 1 . . . . 1 1 . . 1 . . 2 Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 Light 1 | . . . . . . . . . . . . . . . . . 1 . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . 1 Hacker 1 | . . . . . . . . . . . . . . 1 . . . . . . Hover Resupply 2 | . . . . . . . . 1 . . . . 1 . . . . . . . Total Orders 6 | . . . . . . . . 3 . 3 . . . . . . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . . . . . . . DROP 1 | . . . . . . . . 1 . . . . . . . . . . . . PICKUP 1 | . . . . . . . . 1 . . . . . . . . . . . . EXPLORE 3 | . . . . . . . . . . 3 . . . . . . . . . . Ally Attacks 469 | . . . 23 . . 81 14 . . . . . . 125 76 18 79 . . 53 Total Damage 13897 | . . . 264 . . 1625 829 . . . . . . 3810 2001 778 2681 . . 1909 Kills 91 | . . . 6 . . 16 6 . . . . . . 24 10 3 14 . . 12 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Active Infowar (turns) 8116 | . . . . 85 1132 1063 835 441 450 255 . . 1041 1145 218 . 126 181 567 577 Sensors 4830 | . . . . . . . 673 441 450 255 . . 211 1131 218 . 126 181 567 577 Terrain 2065 | . . . . . . . 5 . . . . . 1041 1019 . . . . . . Structural 2437 | . . . . 85 1132 1063 157 . . . . . . . . . . . . . Cloaking 963 | . . . . . . . . . . . . . 301 662 . . . . . . Jamming 2 | . . . . . . . . . 2 . . . . . . . . . . . Robot Analysis Total 8 | . 4 . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 1 2 1 . . 2 3 . 1 . . . . . . . . Drone Launches 7 | . . . . . . . . . . 7 . . . . . . . . . . Drone Recoveries 4 | . . . . . . . . . . 4 . . . . . . . . . . Zionite Intel Received 25 | . . . . . . . 2 4 . . . . 3 2 . . 4 . 8 2 Branch Access 2 | . . . . . . . . 1 . . . . . . . . . . 1 . Emergency Access 3 | . . . . . . . . 1 . . . . 1 . . . 1 . . . Component Stockpiles 2 | . . . . . . . . . . . . . 1 . . . . . 1 . Prototype Stockpiles 4 | . . . . . . . 1 1 . . . . . . . . 1 . 1 . Component Schematics 1 | . . . . . . . . . . . . . . 1 . . . . . . Prototype Schematics 2 | . . . . . . . 1 1 . . . . . . . . . . . . Unaware Schematics 2 | . . . . . . . . . . . . . . 1 . . . . . 1 Unaware Analyses 3 | . . . . . . . . . . . . . . . . . 1 . 2 . Trap Installations 4 | . . . . . . . . . . . . . 1 . . . 1 . 1 1 Active Terminals 1 | . . . . . . . . . . . . . . . . . . . 1 . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Turns Passed 15815 | 28 1150 215 705 87 1132 1063 1037 1073 450 1585 189 602 1101 1145 631 650 840 181 695 1256 Spaces Moved 15708 | 25 776 242 676 112 1366 922 636 1459 873 1464 149 526 1196 929 434 314 600 287 1066 1656 Core 408 | 2 7 . . . . 6 62 224 . . . . . . . . . . . 107 Treads 371 | . . . . . . 207 164 . . . . . . . . . . . . . Legs 3283 | . 396 . . . . . 409 9 . 650 149 526 271 . 250 314 252 . . 57 Wheels 3501 | 23 373 242 676 112 1366 709 . . . . . . . . . . . . . . Hover 6612 | . . . . . . . 1 1058 873 814 . . 925 929 184 . 348 287 995 198 Flight 1533 | . . . . . . . . 168 . . . . . . . . . . 71 1294 Fastest Speed 33 | 50 80 80 70 70 70 70 50 33 33 48 112 112 40 45 59 120 48 45 38 35 Average Speed 70 | 77 102 80 70 70 70 95 116 44 38 80 112 112 60 63 102 124 80 45 44 44 Slowest Speed 350 | 80 250 80 85 70 70 350 175 200 48 120 112 112 182 121 190 190 190 48 108 210 Overloaded Moves 168 | . . . . . . . . . . . . . . . . . . . 168 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . . . 3 Potential Cave-ins 6 | . . . . . . . . . . . . . 4 . . . 2 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 58 | 3 81 51 59 24 91 93 20 33 74 98 60 65 28 86 88 98 60 5 75 34 Regions Visited 20 Branch Regions 13 Pre-discovered Areas 4 | . . . . . . . . . . 1 3 . . . . . . . . . Known Exits Taken 14 | . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . Scrap Searched 15 | . . . . 1 2 5 . . 3 3 . 1 . . . . . . . . Spaces Dug 104 | . . . . . . . 1 19 1 . . . 38 . . . 4 8 24 9 Terrain Destroyed 943 | . 5 5 6 . . 13 45 19 103 40 . 2 62 26 36 23 190 8 142 218 Melee 54 | . . . . . . . 1 19 1 . . . 33 . . . . . . . Projectile 241 | . . . . . . . 1 . 2 40 . 2 16 26 5 23 36 8 29 53 AOE 646 | . 5 5 6 . . 13 43 . 100 . . . 12 . 31 . 153 . 113 165 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Total 19080 | 30 951 253 792 120 1542 1040 806 1788 945 1782 171 533 1483 1362 587 531 779 323 1223 2039 Wait 1668 | . 37 6 38 5 171 30 39 183 13 241 . . 162 206 106 184 7 22 40 178 Move 15682 | 24 775 241 675 111 1365 921 635 1458 872 1463 148 525 1195 928 433 313 599 286 1065 1650 Hop 3 | . . . . . . . . . . . . . . . . . . . . 3 Pick Up 96 | . 12 1 6 1 2 5 5 13 2 1 1 1 6 6 4 2 10 2 6 10 Fast Attach 259 | 6 8 . 3 1 . 12 25 32 6 12 11 . 21 12 8 5 33 2 19 43 Attach 72 | . 2 . 4 . . 4 10 2 2 2 . . . 3 5 1 9 1 14 13 Detach 41 | . . . . . . 1 3 3 . 3 . . 1 3 5 1 6 . 7 8 Swap 55 | . 5 . 3 . 1 2 . 3 8 1 . 1 7 3 2 . 12 . 4 3 Drop 201 | . 12 . 7 2 3 9 14 28 6 6 11 2 22 7 6 5 22 1 21 17 Fire 723 | . 100 5 56 . . 43 54 9 34 52 . 4 33 48 18 20 81 9 43 114 Melee 116 | . . . . . . 4 13 57 2 1 . . 36 3 . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . 2 . Kick 8 | . . . . . . . 8 . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 54 | . . . . . . . . . . . . . . 52 . . . . 2 . Rewire 84 | . . . . . . 9 . . . . . . . 75 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 16 | . . . . . . . . . . . . . . 16 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / Upp / *Ext) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) (discovered 3 exits: *Res x3) -3/Research -3/Testing -2/Research (discovered 1 exit: *Acc) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 29 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Discovered new exit (range 16) 170 | -10/Materials | Core integrity fell below 50% 300 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 14) 765 | -10/Materials | Discovered new exit (range 16) 897 | -10/Materials | Discovered new exit (range 10) 977 | -10/Materials | Core integrity fell below 20% 1179 | -10/Materials | Entered Mines 1212 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1214 | -10/Mines | Found Prototype Device 1382 | -10/Mines | Discovered new exit (range 8) 1388 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1391 | -10/Mines | Learned location of 1 exit from Materials 1394 | -10/Mines | Entered Materials 1394 | -9/Materials | Accompanied by 3 allies 1394 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1395 | -9/Materials | Identified exit to Materials 1404 | -9/Materials | Identified Exp. Sensor Array 1533 | -9/Materials | Discovered exit to Materials (range 16) 1666 | -9/Materials | Discovered new exit (range 7) 1820 | -9/Materials | Discovered new exit (range 4) 1835 | -9/Materials | Build established: Scavenger-Mutant 1979 | -9/Materials | Identified exit to Mines 2099 | -9/Materials | Entered Mines 2099 | -9/Mines | Accompanied by 3 allies 2143 | -9/Mines | Learned Materials interactive machine intel 2178 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2186 | -9/Mines | Entered Zion 2186 | -7/Zion | Accompanied by 3 allies 2319 | -7/Zion | Gained Derelict followers 2326 | -7/Zion | Discovered new exit (range 10) 2474 | -7/Zion | Given A8's code to call for help 2517 | -7/Zion | Found Prototype Device 2546 | -7/Zion | Learned 4 Factory zone layouts 2648 | -7/Zion | Learned 4 Factory zone layouts 3017 | -7/Zion | Met Imprinter 3031 | -7/Zion | Imprinted 3033 | -7/Zion | Declared Zion's savior 3318 | -7/Zion | Entered Proximity Caves 3318 | -6/Proximity Caves | Accompanied by 9 allies 3550 | -6/Proximity Caves | Learned 12 Factory zone layouts 3611 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3728 | -6/Proximity Caves | Discovered new exit (range 11) 3739 | -6/Proximity Caves | Lost 3 parts (1p2w) 3924 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3934 | -6/Proximity Caves | Core integrity fell below 50% 3962 | -6/Proximity Caves | Lost 3 parts (2n1w) 4022 | -6/Proximity Caves | Lost 6 allies 4381 | -6/Proximity Caves | Entered Factory 4381 | -6/Factory | Accompanied by 4 allies 4381 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x3, Weapon x2 4382 | -6/Factory | Identified exit to Factory 4382 | -6/Factory | Identified Bomb Factory No. 2 4523 | -6/Factory | Lost 3 allies 4597 | -6/Factory | Repaired Broken Exp. Sensor Array 4811 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 4858 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 5374 | -6/Factory | System corruption reached 10% 5377 | -6/Factory | Core integrity fell below 50% 5388 | -6/Factory | Cargo convoy interrupted 5390 | -6/Factory | Core integrity fell below 20% 5400 | -6/Factory | Enhanced Grunt warped into view, answering call for help 5402 | -6/Factory | Enhanced Grunt warped into view, answering call for help 5402 | -6/Factory | Discovered exit to Factory (range 7) 5415 | -6/Factory | Lost 12 parts (1p4n4u3w) 5418 | -6/Factory | Entered another Factory area 5418 | -5/Factory | Evolved 2 slots: Utility x2 5481 | -5/Factory | Spotted B-75 Beast 5663 | -5/Factory | Build established: Mutant 5711 | -5/Factory | Discovered new exit (range 5) 5754 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 5755 | -5/Factory | Zion Hover Resupply teleported in 5924 | -5/Factory | Fabricated Adv. Signal Interpreter? 6119 | -5/Factory | Discovered new exit (range 14) 6140 | -5/Factory | Identified exit to Factory 6154 | -5/Factory | Retrieved Zion intel report: Branch Access 6154 | -5/Factory | Identified exit to Upper Caves 6177 | -5/Factory | Build established: Hacker-Gunner 6193 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 6428 | -5/Factory | Retrieved Zion intel report: Emergency Access 6439 | -5/Factory | Central database locked down 6491 | -5/Factory | Entered Upper Caves 6590 | -5/Upper Caves | Found DCF Scrap (14 items) 6692 | -5/Upper Caves | Build established: Hacker-Sprinter 6692 | -5/Upper Caves | Ambushed by wild Derelicts 6748 | -5/Upper Caves | Attracted the attention of an 0b10 base 6817 | -5/Upper Caves | Destroyed 17 combat bots 6822 | -5/Upper Caves | Lost 3 parts (1p1n1u) 6842 | -5/Upper Caves | Discovered new exit (range 8) 6842 | -5/Upper Caves | Learned location of 1 exit from Factory 6845 | -5/Upper Caves | Identified exit to Upper Caves 6851 | -5/Upper Caves | Learned 4 Factory zone layouts 6941 | -5/Upper Caves | Entered another Upper Caves area 6964 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 7050 | -5/Upper Caves | Build established: Hacker-Skirmisher 7084 | -5/Upper Caves | Spotted B-75 Beast 7190 | -5/Upper Caves | Destroyed B-75 Beast 7201 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7514 | -5/Upper Caves | Build established: Hacker-Gunner 8317 | -5/Upper Caves | Build established: Scavenger-Gunner 8368 | -5/Upper Caves | Discovered new exit (range 14) 8382 | -5/Upper Caves | Identified exit to Zhirov 8510 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8526 | -5/Upper Caves | Entered Zhirov 8528 | -5/Zhirov | Discovered new exit (range 3) 8548 | -5/Zhirov | Met Zhirov 8568 | -5/Zhirov | Learned location of Quarantine (-2) 8568 | -5/Zhirov | Learned location of Testing (-3) 8568 | -5/Zhirov | Learned location of Command (-1) 8580 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8597 | -5/Zhirov | Found Alien Artifact 8597 | -5/Zhirov | Identified Integrated Reactor 8597 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8617 | -5/Zhirov | Found Alien Artifact 8714 | -5/Zhirov | Identified exit to Proximity Caves 8715 | -5/Zhirov | Entered Proximity Caves 8717 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8758 | -4/Proximity Caves | Learned Research emergency access door positions 9287 | -4/Proximity Caves | Discovered exit to Factory (range 10) 9317 | -4/Proximity Caves | Entered Factory 9317 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9318 | -4/Factory | Identified exit to Research 9319 | -4/Factory | Identified exit to Upper Caves 9573 | -4/Factory | Repaired Railgun 9614 | -4/Factory | Build established: Hacker-Gunner 9712 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 9713 | -4/Factory | Zion Hover Resupply teleported in 9873 | -4/Factory | Fabricated Prc. Matter Filter? 10101 | -4/Factory | Discovered exit to Research (range 8) 10121 | -4/Factory | Central database locked down 10136 | -4/Factory | Discovered new exit (range 15) 10143 | -4/Factory | Identified exit to Extension 10179 | -4/Factory | Retrieved Zion intel report: Trap Installations 10245 | -4/Factory | Fabricated Imp. KE Penetrator? 10300 | -4/Factory | Retrieved Zion intel report: Emergency Access 10418 | -4/Factory | Entered Extension 10449 | -4/Extension | Build established: Hacker-Ninja 10551 | -4/Extension | Rescued a captive Derelict 10614 | -4/Extension | Rescued A7 10657 | -4/Extension | Rescued a captive Derelict 10657 | -4/Extension | Rescued a captive Derelict 10731 | -4/Extension | Zion Hacker squad teleported in 11023 | -4/Extension | Spotted B-86 Titan 11036 | -4/Extension | Allies destroyed B-86 Titan 11049 | -4/Extension | Spotted B-86 Titan 11055 | -4/Extension | Lost 3 parts (1n2w) 11058 | -4/Extension | Allies destroyed B-86 Titan 11076 | -4/Extension | Lost 4 allies 11142 | -4/Extension | Rescued a captive Derelict 11187 | -4/Extension | Retrieved Zion intel report: Component Schematics 11200 | -4/Extension | Rescued a captive Derelict 11237 | -4/Extension | Rescued a captive Derelict 11239 | -4/Extension | Rescued a captive Derelict 11344 | -4/Extension | Lost 3 allies 11473 | -4/Extension | Retrieved Zion intel report: Unaware Schematics 11503 | -4/Extension | Discovered exit to Research (range 10) 11504 | -4/Extension | Discovered new exit (range 6) 11525 | -4/Extension | Identified exit to Cetus 11563 | -4/Extension | Entered Cetus 11563 | -4/Cetus | Accompanied by 13 allies (A7) 11568 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 11569 | -4/Cetus | Spotted Cetus Guard 11578 | -4/Cetus | Spotted Cetus Guard 11578 | -4/Cetus | Spotted Cetus Guard 11579 | -4/Cetus | Spotted Cetus Guard 11588 | -4/Cetus | Destroyed Cetus Guard 11590 | -4/Cetus | Allies destroyed Cetus Guard 11605 | -4/Cetus | Allies destroyed Cetus Guard 11607 | -4/Cetus | Allies destroyed Cetus Guard 11632 | -4/Cetus | Lost 4 allies 11635 | -4/Cetus | Lost 4 parts (2n1u1w) 11700 | -4/Cetus | Started Cetus Manufacturing Module 11725 | -4/Cetus | Manufactured an Enhanced Grunt 11750 | -4/Cetus | Manufactured an Enhanced Grunt 11761 | -4/Cetus | Discovered new exit (range 16) 11775 | -4/Cetus | Manufactured an Enhanced Grunt 11780 | -4/Cetus | Spotted Cetus Guard 11780 | -4/Cetus | Spotted Cetus Guard 11783 | -4/Cetus | Spotted Cetus Guard 11784 | -4/Cetus | Destroyed Cetus Guard 11796 | -4/Cetus | Destroyed Cetus Guard 11800 | -4/Cetus | Manufactured an Enhanced Grunt 11800 | -4/Cetus | Spotted Cetus Guard 11804 | -4/Cetus | Destroyed Cetus Guard 11823 | -4/Cetus | Lost 3 allies 11825 | -4/Cetus | Manufactured an Enhanced Grunt 11828 | -4/Cetus | Discovered exit to Research (range 16) 11834 | -4/Cetus | Scared off Revision 17 11931 | -4/Cetus | Escorted A7 to Cetus Mainframe 12020 | -4/Cetus | Identified exit to Archives 12095 | -4/Cetus | Build established: Scavenger-Gunner 12194 | -4/Cetus | Entered Archives 12194 | -4/Archives | Accompanied by 11 allies (A7) 12199 | -4/Archives | Received a hacking code to weaken MAIN.C 12238 | -4/Archives | Unable to access archive contents 12242 | -4/Archives | Discovered new exit (range 14) 12256 | -4/Archives | Lost 3 allies 12265 | -4/Archives | Unable to access archive contents 12293 | -4/Archives | Unable to access archive contents 12298 | -4/Archives | Discovered exit to Research (range 15) 12305 | -4/Archives | Unable to access archive contents 12310 | -4/Archives | Discovered new exit (range 13) 12324 | -4/Archives | Identified exit to Hub_04(d) 12844 | -4/Archives | Entered Hub_04(d) 12844 | -4/Hub_04(d) | Accompanied by 7 allies 12962 | -4/Hub_04(d) | Discovered exit to Research (range 13) 12977 | -4/Hub_04(d) | Lost 3 allies 13008 | -4/Hub_04(d) | Crushed by falling debris 13032 | -4/Hub_04(d) | Lost 3 allies 13051 | -4/Hub_04(d) | Found Prototype Device 13051 | -4/Hub_04(d) | Identified Exp. Thermal Shield 13053 | -4/Hub_04(d) | Lost 7 parts (2p1n2u2w) 13095 | -4/Hub_04(d) | System corruption reached 10% 13157 | -4/Hub_04(d) | Lost 10 parts (1p3n3u3w) 13174 | -4/Hub_04(d) | Core integrity fell below 50% 13201 | -4/Hub_04(d) | Lost 4 parts (1p2n1w) 13348 | -4/Hub_04(d) | Retrieved Zion intel report: Unaware Analyses 13349 | -4/Hub_04(d) | Zion Light squad teleported in 13417 | -4/Hub_04(d) | Lost 3 allies 13509 | -4/Hub_04(d) | Discovered exit to Research (range 14) 13528 | -4/Hub_04(d) | Retrieved Zion intel report: Emergency Access 13532 | -4/Hub_04(d) | Spotted B-86 Titan 13587 | -4/Hub_04(d) | Retrieved Zion intel report: Prototype Stockpiles 13597 | -4/Hub_04(d) | Discovered exit to Research (range 5) 13631 | -4/Hub_04(d) | Retrieved Zion intel report: Trap Installations 13671 | -4/Hub_04(d) | Network Hub disabled 13682 | -4/Hub_04(d) | Identified Transdimensional Reconstructor 13682 | -4/Hub_04(d) | Warped through subspace 13682 | -4/Hub_04(d) | Spotted Lightning 13683 | -4/Hub_04(d) | Spotted Lightning 13684 | -4/Hub_04(d) | Entered Research 13684 | -3/Research | Evolved 2 slots: Utility x2 13686 | -3/Research | Discovered new exit (range 15) 13739 | -3/Research | Identified exit to Testing 13764 | -3/Research | Build established: Messiah-Gunner 13865 | -3/Research | Entered Testing 13936 | -3/Testing | Retrieved Zion intel report: Active Terminals 13960 | -3/Testing | Retrieved Zion intel report: Active Garrisons 13972 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 13974 | -3/Testing | Retrieved Zion intel report: Branch Access 14025 | -3/Testing | Retrieved Zion intel report: Trap Installations 14033 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 14115 | -3/Testing | Fabricated Cld. Antimatter Reactor (x1) 14155 | -3/Testing | Discovered new exit (range 11) 14156 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 14160 | -3/Testing | Identified exit to Research 14213 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 14411 | -3/Testing | Scanned by Researcher 14445 | -3/Testing | Found Quantum Capacitor 14461 | -3/Testing | Found Prototype Launcher 14461 | -3/Testing | Identified Hellfire Missile Launcher 14463 | -3/Testing | Lost 11 parts (2p3n3u3w) 14550 | -3/Testing | Lost 3 parts (1u2w) 14560 | -3/Testing | Entered Research 14560 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 14692 | -2/Research | Build established: Hacker-Mutant 14869 | -2/Research | Spotted B-90 Cyclops 15091 | -2/Research | Zion Fire squad teleported in 15172 | -2/Research | Lost 3 allies 15175 | -2/Research | Lost 4 parts (1p2n1u) 15219 | -2/Research | Retrieved Zion intel report: Trap Installations 15220 | -2/Research | Zion Heavy squad teleported in 15242 | -2/Research | Found Prototype Protection 15242 | -2/Research | Identified Zio. Weapon Casing 15254 | -2/Research | Lost 3 allies 15259 | -2/Research | Lost 3 parts (1n2u) 15421 | -2/Research | Core integrity fell below 50% 15449 | -2/Research | Lost 11 parts (1p3n2u5w) 15537 | -2/Research | Lost 3 parts (2n1u) 15575 | -2/Research | Retrieved Zion intel report: Unaware Schematics 15591 | -2/Research | Discovered new exit (range 11) 15598 | -2/Research | Found Fusion Bomb Launcher 15653 | -2/Research | Identified exit to Access 15692 | -2/Research | Lost 3 parts (1p1n1u) 15714 | -2/Research | Found Prototype Processor 15714 | -2/Research | Identified Exp. Terrain Scan Processor 15724 | -2/Research | Core integrity fell below 20% 15754 | -2/Research | Fabricated H-77 Assassin? 15810 | -2/Research | First assault squad dispatched 15816 | -2/Research | Destroyed by Q522-c with Heavy Dispersion Rifle Last Messages --------------- 15798_ HV Slug penetrates Q522-c. 15798_ Imp. Hacking Suite destroyed. 15798_ Critical hit (Burn: +37). 15800_ Slug penetrates Wall. 15802_ Acquired Prototype Device. 15802_ Identified Adv. Dynamic Insulation System. 15805_ Slug penetrates Wall. 15807_ Q522-c suffers critical hit (Destroy). 15807_ Destroyed Biometal Leg. 15807_ Critical hit (Burn: +37). 15808_ System corrupted: Com. Mass Driver rejected. 15810_ ALERT: Unidentified disturbance in Zone 9K, assault force dispatched. 15810_ Hyp. Mass Driver destroyed. 15810_ R-10 Processor collects Com. Mass Driver. 15815_ Slug penetrates Q522-c. 15815_ Penetrated by Slug. 15816_ Adv. System Shield destroyed. Map ----- +----------------------------------------------------+ | # ????# = # | | # #???# / | | ###########???# # | | #????################# | | ###+############# #????# #??????### | | ## #????# #????# #????????# | | ## #????# #????# #????????# | | ## #????# #????# #????????# | | ## #????# #????# #????????# | | ## #????# #????# #????????# | | ^ ## """"" #????# #????# #????????# | | +##### """"" #????# #????? = #????????# | | ??#= """"" =#????# #??### #???????## | | ###########????# ### ##+#""######### | | #??????????????+ % | | #??????????????# % ######### | | #??????????????# R =[* #??????###/ | | #??????????????# h%[ #??????# | | #??????????????###### Q =####+#######???# | | #?????????????????## # #???# | | ######?????????????????# # #???# | | ??????????????????????? #???# | | ???????????????????????? ! # """ #???# | | ???????????????????????? # """ #???#### | | ????????????????????????# # """ #??????? | | ????????????????????????#@ # #??????? | | ????????????????????????# # #??????? | | ????????????????????????# # #??????? | | ????????????????????????###################??????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 188 Energy Generation 65 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 1010 Jamming Range 14 Cloak Strength 3 Additional Mass Support 9 Base Temperature (-) 200 EM Shielding 4 Corruption Containment 8 Armor Coverage 675 Resistance: TH 30 Utility Shielding 33 Weapon Shielding 100 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 70 Targeting Accuracy 6 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Matter Filtering 50 Salvage Targeting 4 Offensive Hacking 34 Defensive Hacking 28 Item Schematics ----------------- Matter Filter | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Gravmag System | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Chainsword | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Wave Gun | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Power Sword | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Riot Gun | -7/Zion | Free Flamer | -7/Zion | Free Slug Cannon | -7/Zion | Free Prc. Assault Rifle | -6/Factory | Z-intel Hvy. EM Shotgun | -6/Factory | Z-intel Ion Burst Cannon | -6/Factory | Z-intel Cld. Cesium-ion Thruster | -6/Factory | Z-intel Prc. Shock Rifle | -6/Factory | Z-intel Cld. Aerolev Unit | -6/Factory | Z-intel Hvy. Particle Gun | -6/Factory | Z-intel Imp. Heavy Laser | -6/Factory | Z-intel Cld. Plasma Cannon | -6/Factory | Z-intel Gravity Neutralizer | -6/Factory | Z-intel Imp. Cesium-ion Thruster | -6/Factory | Z-intel Imp. Lightning Gun | -6/Factory | Z-intel Prc. Matter Filter | -5/Factory | Z-intel Hvy. Gatling Laser | -5/Factory | Z-intel Lgt. Neutrino Core | -5/Factory | Z-intel Enh. Fission Core | -5/Factory | Z-intel Enh. Flexi-carbon Leg | -5/Factory | Z-intel Imp. Energy Well | -5/Factory | Z-intel Neutron Cannon | -5/Factory | Z-intel Enh. Force Rifle | -5/Factory | Z-intel Imp. KE Penetrator | -5/Factory | Z-intel Hvy. Proton Cannon | -5/Factory | Z-intel Hvy. Deuterium Engine | -5/Factory | Z-intel Cld. Plasma Rifle | -5/Factory | Z-intel Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Proton Cannon | -4/Extension | Z-intel Imp. Hardlight Generator | -4/Extension | Z-intel Reaction Control System | -4/Extension | Z-intel Adv. Salvage Targeting Computer | -4/Extension | Z-intel Cloaking Device | -4/Extension | Z-intel Imp. Fusion Compressor | -4/Extension | Z-intel Stasis Canceller | -4/Extension | Z-intel Dispersion Rifle | -4/Extension | Z-intel Cmb. Airjet | -4/Extension | Z-intel Com. Battery | -4/Extension | Z-intel Adv. Targeting Computer | -4/Extension | Z-intel Imp. Targeting Computer | -4/Extension | Z-intel Imp. Point Defense System | -4/Extension | Z-intel Spear | -4/Extension | Z-intel Imp. Hacking Suite | -3/Testing | Scanalyzed Exp. Cesium-ion Thruster | -3/Testing | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive M-28 Smith | -7/Zion | Archive R-06 Scavenger | -4/Extension | Z-intel G-67 Veteran | -4/Extension | Z-intel H-77 Assassin | -4/Extension | Z-intel A-27 Freighter | -4/Extension | Z-intel G-73 Enforcer | -2/Research | Z-intel E-15 Imp | -2/Research | Z-intel X-87 Electro | -2/Research | Z-intel R-10 Processor | -2/Research | Z-intel A-15 Conveyor | -2/Research | Z-intel Fabricated ------------ Adv. Signal Interpreter | x2 | -5/Factory Prc. Matter Filter | x1 | -4/Factory Imp. KE Penetrator | x1 | -4/Factory Cld. Antimatter Reactor | x1 | -3/Testing | Preloaded H-77 Assassin | x2 | -2/Research Repaired ---------- Exp. Sensor Array | 62% | -6/Factory | Broken Railgun | 33% | -4/Factory Studied --------- Wheel | -9/Materials | Hacked EM Pulse Gun | -9/Materials | Hacked Imp. Deuterium Engine | -6/Factory | Hacked Carbon-fiber Leg | -6/Factory | Hacked KE Penetrator | -5/Factory | Hacked Linear Gravjet | -5/Factory | Hacked Cmb. Gravmag System | -5/Factory | Hacked Hyp. Coil Gun | -4/Factory | Hacked Antigrav System | -3/Testing | Hacked Mic. Fission Core | -3/Testing | Hacked Lgt. Antimatter Reactor | -3/Testing | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Help From High Places Main Advantage Project G-00 Revising The Future Tune-up Challenges ------------ None Game ------ Seed MobileEnergyMultirail Manual? 0 Play Time 04:14:21 Cumulative 142.9 hours Start 2025.12.01 @ 17:09:38 End 2025.12.01 @ 21:28:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 61 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 16bcde45-a14d-442f-8374-186980b3a434