Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.24 @ 05:26:32 Player: Pitt Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (63) 315 Value Destroyed (2126) 2126 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4981 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 17/300 Energy 290/290 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Terrain Scan Processor Improved Terrain Scan Processor > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (5) ---- Light Ion Engine Small Storage Unit Machine Analyzer Relay Coupler [Grunt] (18) System Restoration Module Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Advanced Visual Processing Unit Matter Filter Kinecellerator Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Flak Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Small Storage Unit Machine Analyzer Improved Terrain Scanner Kinecellerator Hardened Medium Armor Plating Heavy Assault Rifle Minigun Mini Grenade Launcher [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 4 | . . 1 1 2 . Weapon . | . . . . . . Parts Attached 85 | 8 15 15 22 22 3 Power 14 | 1 4 3 2 3 1 Engine 13 | 1 3 3 2 3 1 Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 23 | 2 2 7 7 5 . Treads 1 | . . . . 1 . Leg 14 | 2 . 4 7 1 . Wheel 8 | . 2 3 . 3 . Hover . | . . . . . . Flight . | . . . . . . Utility 23 | 3 5 1 5 9 . Device 12 | 2 4 . 2 4 . Storage 3 | 1 1 . 1 . . Processor 4 | . . 1 1 2 . Hackware 1 | . . . . 1 . Protection 3 | . . . 1 2 . Artifact . | . . . . . . Weapon 25 | 2 4 4 8 5 2 Energy Gun 6 | 1 3 2 . . . Energy Cannon 2 | . . 1 1 . . Ballistic Gun 7 | 1 . 1 3 2 . Ballistic Cannon 4 | . . . 2 1 1 Launcher 4 | . . . 1 2 1 Special Weapon 2 | . 1 . 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 1 . Corrupted Parts 2 | . . 2 . . . System Corruption 2 | . . 2 . . . Parts Lost 36 | . 2 8 1 16 9 Power 6 | . 1 1 . 3 1 Propulsion 11 | . . 3 . 5 3 Utility 11 | . 1 1 . 5 4 Weapon 8 | . . 3 1 3 1 Highest Loss Streak 8 | . 2 8 1 7 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 97 76 99 85 69 Engine 8 | . 10 8 9 6 6 Leg 20 | . 24 4 35 18 . Wheel 6 | . 3 22 . 1 16 Device 9 | . 11 6 8 11 11 Storage 9 | . 14 11 8 7 6 Processor 11 | . . 2 15 14 22 Protection 1 | . . . 2 2 . Energy Gun 5 | . 15 15 3 . . Energy Cannon 1 | . . 1 4 . . Ballistic Gun 7 | . 11 4 8 9 . Ballistic Cannon 1 | . . . 1 3 . Peak Build Rating 37 | 9 10 14 27 37 21 Average Rating 18 | 6 8 9 22 30 18 On Entrance 13 | . 9 8 14 27 20 Naked Turns . | . . . . . . Heaviest Build 38 | 12 20 24 30 38 21 Greatest Support 55 | 20 20 30 48 55 30 Greatest Overweight (x) 5 | . . 4 1 5 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 10 9 10 9 Most Carried 10 | 6 10 10 10 10 7 Average Carried 7 | 1 7 7 9 8 6 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 10 | 6 8 8 10 7 5 Class Distribution -------------------- 55% | Scavenger-Mutant 39% | Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 1512 | 322 193 196 223 557 21 Remotely . | . . . . . . Salvage Created 1983 | 96 413 519 443 322 190 Parts 117 | 9 23 25 37 19 4 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 1 | . . . . . 1 Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 47 | . 9 11 13 7 7 Guns 26 | . 9 9 5 3 . Cannons 8 | . . 2 2 4 . AOE 13 | . . . 6 . 7 Classes Destroyed 11 | 1 3 1 5 . 1 Worker 2 | . 1 . . 1 . Builder 5 | . . . 1 4 . Tunneler 4 | 4 . . . . . Operator 2 | . . . 2 . . Watcher 3 | . 1 1 1 . . Swarmer 4 | . . . 3 . 1 Grunt 31 | . 9 10 7 2 3 Brawler 1 | . . . . . 1 Duelist 3 | . . 1 . . 2 Sentry 7 | . . . 2 5 . Hunter 1 | . . . 1 . . Best Kill Streak 9 | 2 5 9 7 3 7 Combat Bots Only 8 | . 4 8 6 2 7 Max Kills in Single Turn 2 | 1 1 1 2 1 2 Gunslinging . | . . . . . . Exploded 2 | . . . 2 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 654 | . 55 85 70 383 61 Missed 225 | . 11 24 22 148 20 Damage Taken 4712 | . 529 768 766 1905 744 Core 1136 | . 186 97 139 374 340 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 251 | . . 126 125 . . Core Remaining (%) 68 | 100 25 75 74 . . Volleys Fired 212 | 14 40 39 53 50 16 Largest 2 | 2 2 2 2 2 1 Hottest 106 | 60 100 106 100 69 44 Shots Fired 358 | 28 78 70 89 77 16 Gun 261 | 28 77 59 53 44 . Cannon 64 | . . 11 20 31 2 Launcher 24 | . . . 8 2 14 Special 9 | . 1 . 8 . . Kinetic 187 | 14 31 17 48 75 2 Thermal 136 | 14 47 42 33 . . Explosive 24 | . . . 8 2 14 Electromagnetic 11 | . . 11 . . . Robot Hit Streak 15 | 6 7 12 9 7 15 Robot Miss Streak 6 | 2 2 3 6 4 1 Penetration Max . | . . . . . . Secondary Targets 4 | . 2 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 237 | 16 48 54 46 61 12 Core Hits 167 | 4 22 23 39 47 32 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 3 | . 2 . . 1 . Burn 2 | . 2 . . . . Destroy 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4998 | 190 609 758 1253 1270 918 Guns 2282 | 190 609 549 389 545 . Cannons 1246 | . . 209 305 656 76 Explosions 1431 | . . . 524 65 842 Melee . | . . . . . . Ramming 15 | . . . 11 4 . Kinetic 2203 | 101 244 141 440 1201 76 Thermal 1140 | 89 365 408 278 . . Explosive 1431 | . . . 524 65 842 Electromagnetic 209 | . . 209 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . 2 . . . Average Corruption 1 | . . 1 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . 1 . . . Heat Flow Errors 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 42 | . . . 42 . . Projectiles . | . . . . . . Explosions 42 | . . . 42 . . Melee . | . . . . . . Knockbacks 14 | . . . 4 10 . Impact . | . . . . . . Kinetic 14 | . . . 4 10 . Secondary . | . . . . . . Self-Inflicted Damage 95 | . . . 28 . 67 Shots 3 | . . . 1 . 2 Rammed . | . . . . . . Targets Rammed 2 | . . . 1 1 . Kicked 2 | . . . 1 1 . Crushed . | . . . . . . Highest Temperature 295 | . 295 276 216 70 5 Average Temperature 75 | . 122 61 61 19 5 Received Heat Transfer 1737 | . 312 399 297 618 111 Effects 2 | . 1 1 . . . Energy Bleed 1 | . 1 . . . . Interference 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . 2 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 8 | . 3 4 1 . . Heat Transferred 3031 | 200 1186 1077 568 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Peak Influence 335 | 20 142 283 335 266 . Initial 151 | . 13 59 34 151 . Average 95 | 8 72 130 100 115 . Maximum Alert Level 1 | . . 1 1 1 . Low Security (%) 88 | 100 100 81 84 83 . Level 1 11 | . . 18 15 16 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 1 . 3 5 . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 4 | . 1 . 2 1 . Assault 1 | . . . . 1 . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 6 | . 3 1 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 72 | . 15 15 21 12 9 Peak Tracking Total 8 | . 5 4 4 3 8 Tactical Retreats 4 | . . 1 . 1 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 5 | . . 1 4 . . Max in Single Turn 2 | . . 1 2 . . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 20 | . 4 5 5 6 . Terminals 15 | . 4 4 4 3 . Fabricators 1 | . . . . 1 . Repair Stations 2 | . . 1 1 . . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 59 | . 6 18 18 17 . Successful 41 | . 5 14 10 12 . Failed 18 | . 1 4 8 5 . Catastrophic 3 | . 1 1 . 1 . Database Lockouts . | . . . . . . Manual 22 | . 2 4 8 8 . Terminals 41 | . 6 10 13 12 . Fabricators 1 | . . . . 1 . Repair Stations 13 | . . 8 5 . . Recycling Units 3 | . . . . 3 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 17 | . 4 3 5 5 . Record 1 | . . . . 1 . Level Access Points 1 | . 1 . . . . Emergency Access Points 1 | . . . 1 . . Terminal Index 2 | . . . 1 1 . Alert Level 5 | . 1 1 2 1 . Locate Traps 3 | . 1 1 1 . . Zone Layout 4 | . 1 1 . 2 . Fabricator Hacks 1 | . . . . 1 . Network Status 1 | . . . . 1 . Repair Station Hacks 10 | . . 8 2 . . Scan Component 5 | . . 4 1 . . Repair 5 | . . 4 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 13 | . 1 3 3 6 . Terminals 10 | . 1 3 3 3 . Assimilate 2 | . . 1 1 . . Botnet 6 | . 1 1 2 2 . Operators 2 | . . 1 . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . . 3 . Monitor 1 | . . . . 1 . Reject 1 | . . . . 1 . Mask 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 17 | . 3 4 5 5 . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 5 | . . 4 1 . . Time 117 | . . 104 13 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . 1 . Machine Destruction 1 | . . . . 1 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 . . . Highest-Rated Group 10 | . . 10 . . . Highest-Rated Ally 10 | . . 10 . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 3886 | 316 593 513 1159 864 441 Spaces Moved 1807 | 226 302 238 418 374 249 Core 48 | 21 . 23 . 4 . Treads 95 | . . . . 95 . Legs 1109 | 205 215 36 418 235 . Wheels 555 | . 87 179 . 40 249 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 120 80 80 Average Speed 118 | 113 108 105 120 149 93 Slowest Speed 300 | 120 120 250 190 300 110 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 8 38 20 30 11 30 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 5 | . 1 . 4 . . Terrain Destroyed 111 | . 1 . 52 9 49 Melee . | . . . . . . Projectile 7 | . 1 . 6 . . AOE 104 | . . . 46 9 49 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 3166 | 253 482 424 966 600 441 Wait 1007 | . 119 130 444 141 173 Move 1802 | 225 301 237 417 373 249 Hop . | . . . . . . Pick Up 34 | 6 3 3 15 7 . Fast Attach 28 | 7 1 7 4 9 . Attach 19 | . 1 4 3 9 2 Detach 2 | . . . . 2 . Swap 39 | 1 13 4 15 5 1 Drop 21 | . 4 . 14 3 . Fire 212 | 14 40 39 53 50 16 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . . . 1 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 317 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 685 | -10/Materials | Discovered new exit (range 10) 756 | -10/Materials | Core integrity fell below 50% 879 | -10/Materials | Identified exit to Materials 910 | -10/Materials | Entered another Materials area 910 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 978 | -9/Materials | Repaired Assault Rifle 1082 | -9/Materials | Repaired Ion Engine 1109 | -9/Materials | Repaired Wheel 1136 | -9/Materials | Repaired Wheel 1316 | -9/Materials | Lost 8 parts (1p3n1u3w) 1319 | -9/Materials | Destroyed 8 combat bots 1403 | -9/Materials | Discovered new exit (range 14) 1423 | -9/Materials | Entered another Materials area 1423 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1661 | -8/Materials | Build established: Scavenger-Mutant 1788 | -8/Materials | Repaired Med. Storage Unit 1984 | -8/Materials | Discovered new exit (range 13) 2582 | -8/Materials | Entered Factory 2582 | -7/Factory | Evolved 2 slots: Utility x2 3081 | -7/Factory | Lost 5 parts (2p1n2u) 3130 | -7/Factory | Lost 3 parts (1n2u) 3211 | -7/Factory | Discovered new exit (range 13) 3331 | -7/Factory | Garrison activated, responded to threat 3377 | -7/Factory | Core integrity fell below 50% 3390 | -7/Factory | Lost 7 parts (1p2n1u3w) 3446 | -7/Factory | Entered Lower Caves 3499 | -7/Lower Caves | Encountered a Warlord checkpoint 3634 | -7/Lower Caves | Spotted B-75 Beast 3717 | -7/Lower Caves | Core integrity fell below 20% 3751 | -7/Lower Caves | Lost 5 parts (1p2n1u1w) 3863 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3887 | -7/Lower Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 03867_ Machine Analyzer destroyed. 03867_ Slug penetrates Earth. 03870_ The unstable cave ceiling collapses. 03870_ Wheel destroyed. 03870_ Penetrated by Slug. 03870_ G-47 Trooper destroyed. 03872_ The unstable cave ceiling collapses. 03872_ L-41 Fighter destroyed. 03873_ Med. Storage Unit destroyed. 03873_ Penetrated by Slug. 03873_ Imp. Terrain Scanner destroyed. 03874_ The unstable cave ceiling collapses. 03874_ L-41 Fighter destroyed. 03875_ Aluminum Leg fries itself beyond repair. 03876_ Penetrated by Slug. 03878_ B-48 Gladiator destroyed. 03878_ Slug penetrates Wall. 03884_ Penetrated by Slug. 03885_ The unstable cave ceiling collapses. 03887_ Penetrated by Slug. 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