Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.25 @ 14:25:34 Player: Beef Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (114) 570 Value Destroyed (3030) 3030 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (677) 677 TOTAL SCORE: 6857 Bonus ------- High Alert Combat Kills 477 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 106/160 System Corruption 0% Temperature Cool (42) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Aluminum Leg > --- UTILITY (5) ------ Medium Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Improved Targeting Computer Improved Light Armor Plating > --- WEAPON (2) ------- Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY (10) --- Cooled Deuterium Engine Aluminum Leg Compact Wheel Improved Cooling System Advanced Weight Redist. System Improved Sensor Array Improved Signal Interpreter Medium Reflective Plating Authchip [R/Combat] Heavy EM Shotgun Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Core Analyzer Improved Light Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Cooled Deuterium Engine Cooled Deuterium Engine Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Heat Sink Improved Signal Interpreter Medium Reflective Plating Hacking Suite EM Pulse Cannon Flak Cannon [Rating: 41] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Improved EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Slots Evolved 4 | . . . 2 . 2 . . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 3 | . . . 2 . 1 . . Weapon . | . . . . . . . . Parts Attached 82 | 7 1 4 13 10 33 10 4 Power 7 | 1 . . 2 1 2 1 . Engine 6 | 1 . . 2 1 2 . . Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 24 | 2 . 1 3 2 13 3 . Treads 10 | . . . . . 8 2 . Leg 8 | . . . . 2 5 1 . Wheel 6 | 2 . 1 3 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 22 | 2 1 1 3 2 8 3 2 Device 5 | 1 . . 1 . 2 1 . Storage 3 | 1 1 . . 1 . . . Processor 5 | . . 1 1 . 3 . . Hackware . | . . . . . . . . Protection 9 | . . . 1 1 3 2 2 Artifact . | . . . . . . . . Weapon 29 | 2 . 2 5 5 10 3 2 Energy Gun 7 | 1 . . . . 3 1 2 Energy Cannon 5 | . . 2 1 . 1 1 . Ballistic Gun 8 | 1 . . 2 . 4 1 . Ballistic Cannon 7 | . . . 2 3 2 . . Launcher 1 | . . . . 1 . . . Special Weapon 1 | . . . . 1 . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . . 3 . 1 Parts Lost 21 | . . . 3 3 7 7 1 Power 2 | . . . . . 1 1 . Propulsion 10 | . . . 1 2 3 3 1 Utility 2 | . . . 1 . 1 . . Weapon 7 | . . . 1 1 2 3 . Highest Loss Streak 6 | . . . 3 2 6 4 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 98 | . 100 100 99 99 97 99 100 Engine 8 | . 14 14 11 11 8 1 . Core 1 | . . . . . . 6 9 Treads 10 | . . . . . 12 25 18 Leg 9 | . . . . 15 13 1 9 Wheel 5 | . 28 28 21 6 . . . Device 4 | . 14 1 9 . 4 6 . Storage 9 | . 14 14 11 11 9 9 9 Processor 23 | . . 12 22 22 25 27 27 Protection 5 | . . . 1 11 5 2 8 Energy Gun 4 | . 14 1 . . 6 7 11 Energy Cannon 3 | . . 24 17 . . 5 . Ballistic Gun 4 | . 14 1 1 . 5 5 6 Ballistic Cannon 6 | . . . 2 18 4 . . Naked Turns . | . . . . . . . . Heaviest Build 38 | 13 18 28 34 32 38 28 26 Greatest Support 84 | 26 26 32 32 26 84 78 40 Greatest Overweight (x) 3 | . . 1 1 2 3 . . Average Overweight (x) . | . . . . 1 . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 Most Carried 10 | 7 9 10 10 10 10 10 10 Average Carried 9 | 4 8 9 9 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 Final Carried 10 | 7 9 10 10 9 10 9 10 Class Distribution -------------------- 47% | Mutant 20% | Scavenger-Mutant 19% | Skirmisher 12% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Matter Collected 2080 | 277 15 30 109 349 1149 111 40 Remotely . | . . . . . . . . Salvage Created 3580 | 97 . . 785 202 1730 661 105 Parts 256 | 4 . . 55 12 138 39 8 Haulers Intercepted 5 | . . . 1 . 4 . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Combat Hostiles Destroyed 81 | . . . 19 10 34 16 2 Guns 34 | . . . 2 1 22 7 2 Cannons 42 | . . . 15 7 12 8 . AOE 5 | . . . 2 2 . 1 . Classes Destroyed 15 | 2 . . 6 2 5 . . Worker 7 | . . . . . 7 . . Builder 3 | . . . . . 2 . 1 Tunneler 3 | 1 . . . 1 1 . . Hauler 5 | . . . 1 . 4 . . Recycler 5 | 1 . . 2 . 2 . . Mechanic 1 | . . . . . 1 . . Operator 3 | . . . 2 . 1 . . Watcher 6 | . . . 2 . 4 . . Swarmer 34 | . . . 9 5 13 6 1 Grunt 26 | . . . 7 3 10 6 . Brawler 1 | . . . . 1 . . . Duelist 1 | . . . . 1 . . . Sentry 14 | . . . 3 . 6 4 1 Specialist 4 | . . . . . 4 . . Hunter 1 | . . . . . 1 . . Best Kill Streak 18 | 1 . . 8 4 18 6 2 Combat Bots Only 10 | . . . 5 3 10 6 1 Max Kills in Single Turn 3 | 1 . . 3 2 2 1 2 Gunslinging 1 | . . . . . 1 . . Exploded 2 | . . . 2 1 . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Hostile Shots Fired 529 | . 4 . 99 49 233 135 9 Missed 144 | . 2 . 29 12 70 29 2 Damage Taken 5037 | . 25 33 774 564 2127 1425 89 Core 841 | . 10 11 237 26 289 243 25 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 9 | . . . . . 9 . . Core Remaining (%) 75 | 100 . 91 . 34 . . . Volleys Fired 261 | 7 5 . 43 41 107 53 5 Largest 2 | 2 2 . 2 2 2 2 2 Hottest 135 | 60 60 . 135 100 102 120 100 Shots Fired 486 | 14 10 . 83 63 214 92 10 Gun 239 | 14 10 . 9 8 130 58 10 Cannon 227 | . . . 74 35 84 34 . Launcher 2 | . . . . 2 . . . Special 18 | . . . . 18 . . . Kinetic 296 | 7 5 . 23 43 187 31 . Thermal 124 | 7 5 . 60 18 . 34 . Explosive 2 | . . . . 2 . . . Electromagnetic 64 | . . . . . 27 27 10 Robot Hit Streak 16 | 5 3 . 10 6 9 16 14 Robot Miss Streak 10 | 2 1 . 5 4 10 3 3 Penetration Max 1 | . . . . . 1 . . Secondary Targets 4 | . . . . . 3 1 . Max Gunslinging Chain 1 | . . . . . 1 1 . Shots Hit Robots 285 | 10 6 . 38 23 138 62 8 Core Hits 178 | 4 1 . 26 14 97 32 4 Critical Kills 3 | . . . . . 3 . . Critical Parts Destroyed 3 | . . . 1 . 2 . . Critical Strikes 9 | . . . 1 2 6 . . Destroy 6 | . . . 1 . 5 . . Blast 3 | . . . . 2 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6333 | 94 59 . 1269 588 2842 1282 199 Guns 2633 | 94 59 . 117 51 1582 531 199 Cannons 2857 | . . . 826 345 1111 575 . Explosions 843 | . . . 326 192 149 176 . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 3324 | 39 36 . 264 396 2430 159 . Thermal 1657 | 55 23 . 679 . 149 751 . Explosive 518 | . . . 326 192 . . . Electromagnetic 834 | . . . . . 263 372 199 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . 6 . . . Average Corruption 6 | . . . . 6 . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 1 | . . . . 1 . . . Message Errors 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 97 | . . . 79 . 5 13 . Projectiles 7 | . . . 2 . 5 . . Explosions 90 | . . . 77 . . 13 . Melee . | . . . . . . . . Knockbacks 28 | . . . 2 4 22 . . Impact . | . . . . . . . . Kinetic 27 | . . . 2 4 21 . . Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 146 | . . . 72 . . 74 . Shots 3 | . . . 1 . . 2 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 444 | 60 20 . 303 58 123 444 108 Average Temperature 67 | 30 15 . 100 16 22 115 49 Received Heat Transfer 1269 | . 15 . 189 66 441 540 18 Effects 1 | . . . 1 . . . . Energy Bleed 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 6 | . . . . . 2 2 2 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . 2 . 1 . . Heat Transferred 2462 | 125 50 . 1036 . 200 1051 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . . . . . 2 2 . Alert | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Peak Influence 975 | 10 26 9 674 593 801 975 475 Initial 475 | . 6 9 3 262 95 468 475 Average 465 | 2 19 9 340 411 499 799 336 Maximum Alert Level 3 | . . . 2 2 3 3 2 Low Security (%) 19 | 100 100 100 32 . 15 . 35 Level 1 27 | . . . 34 62 25 . 11 Level 2 30 | . . . 32 37 30 30 52 Level 3 23 | . . . . . 29 69 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 1 . 3 . 9 . 1 Investigation 4 | . . . 1 . 3 . . Extermination . | . . . . . . . . Reinforcement 10 | . 1 . 2 . 6 . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Distress Signals 9 | . . . 1 . 6 . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 124 | . 4 . 29 13 53 18 7 Peak Tracking Total 10 | . 2 . 7 3 10 8 6 Tactical Retreats 9 | . . . 2 1 5 1 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Traps Triggered 2 | . . 1 . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Machines Disabled 14 | . . . 6 1 6 1 . Max in Single Turn 2 | . . . 2 1 2 1 . Garrison Relay 2 | . . . . . . 2 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Machines Accessed 17 | . 2 1 2 . 8 3 1 Terminals 14 | . 2 . 2 . 6 3 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 47 | . 4 1 4 . 26 7 5 Successful 24 | . 2 1 . . 15 2 4 Failed 23 | . 2 . 4 . 11 5 1 Catastrophic 4 | . . . 2 . . 2 . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 42 | . 4 . 4 . 22 7 5 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . 3 . . Terminal Hacks 22 | . 2 1 . . 13 2 4 Record 1 | . . . . . 1 . . Robot Analysis 1 | . . . . . 1 . . Prototype ID Bank 3 | . 2 . . . 1 . . Open Door 2 | . . 1 . . . 1 . Branch Access Points 1 | . . . . . 1 . . Emergency Access Points 1 | . . . . . . 1 . Alert Level 6 | . . . . . 4 . 2 Unreport Threat 3 | . . . . . 1 . 2 Locate Traps 1 | . . . . . 1 . . Transport Status 1 | . . . . . 1 . . Reinforcement Status 1 | . . . . . 1 . . Zone Layout 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . Report Inventory 1 | . . . . . 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 2 . 2 . 5 3 1 Full Trace Events 5 | . . . 1 . 2 2 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 8 | . . . . . . 8 . Machine Destruction 8 | . . . . . . 8 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 2 | . . . . . . 2 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Total Allies 3 | . . . . 1 . 2 . Largest Group 2 | . . . . 1 . 2 . Highest-Rated Group 70 | . . . . 31 . 70 . Highest-Rated Ally 39 | . . . . 31 . 39 . Total Orders . | . . . . . . . . Ally Attacks 4 | . . . . . . 4 . Total Damage 124 | . . . . . . 124 . Kills 1 | . . . . . . 1 . Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Robot Analysis Total 1 | . . . . . 1 . . Derelict Logs Recovered 2 | . . . . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Turns Passed 4196 | 126 88 148 376 895 1708 676 179 Spaces Moved 2317 | 100 80 136 208 472 914 309 98 Core 3 | 3 . . . . . . . Treads 812 | . . . . . 405 309 98 Legs 788 | . . . . 279 509 . . Wheels 714 | 97 80 136 208 193 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 90 95 105 110 155 160 Average Speed 136 | 89 90 98 98 156 141 155 160 Slowest Speed 360 | 100 90 105 105 260 360 160 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . Exploration Rate (%) 39 | 6 20 39 20 86 74 48 20 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 3 | . . 1 . 2 . . . Spaces Dug 8 | . . . . 8 . . . Terrain Destroyed 81 | . . . 23 36 10 12 . Melee . | . . . . . . . . Projectile 38 | . . . 17 16 5 . . AOE 43 | . . . 6 20 5 12 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Total 2846 | 120 86 151 296 532 1125 424 112 Wait 39 | . . . 20 . 8 11 . Move 2309 | 99 79 135 207 470 913 308 98 Hop . | . . . . . . . . Pick Up 65 | 7 1 5 7 4 28 11 2 Fast Attach 30 | 7 . 3 1 2 13 2 2 Attach 22 | . . . 5 2 10 5 . Detach 5 | . . . . . 5 . . Swap 30 | . 1 1 7 6 10 3 2 Drop 61 | . . 7 6 6 31 8 3 Fire 261 | 7 5 . 43 41 107 53 5 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 1 | . . . . 1 . . . Rewire 23 | . . . . . . 23 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 8) 215 | -10/Materials | Entered Mines 218 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 231 | -10/Mines | Met a Derelict bent on vengeance 309 | -10/Mines | Build established: Mutant 354 | -10/Mines | Discovered new exit (range 9) 363 | -10/Mines | Entered Materials 363 | -9/Materials | Evolved 2 slots: Utility x2 399 | -9/Materials | Discovered new exit (range 13) 669 | -9/Materials | Build established: Skirmisher 677 | -9/Materials | Discovered new exit (range 7) 683 | -9/Materials | Core integrity fell below 50% 726 | -9/Materials | Lost 3 parts (1n1u1w) 739 | -9/Materials | Entered Mines 985 | -9/Mines | Build established: Mutant 1072 | -9/Mines | Received a Mining Laser from a helpful Derelict 1147 | -9/Mines | Discovered new exit (range 7) 1159 | -9/Mines | Discovered new exit (range 5) 1379 | -9/Mines | Learned location of 1 exit from Materials 1457 | -9/Mines | Excavation squad dispatched 1457 | -9/Mines | A large section of the Mines collapsed 1604 | -9/Mines | Crushed by falling debris 1634 | -9/Mines | Entered Materials 1634 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1635 | -8/Materials | Identified exit to Factory 2438 | -8/Materials | Destroyed 10 combat bots 2448 | -8/Materials | Lost 6 parts (1p3n1u1w) 2950 | -8/Materials | Discovered exit to Factory (range 11) 2999 | -8/Materials | Build established: Scavenger-Skirmisher 3041 | -8/Materials | Core integrity fell below 50% 3341 | -8/Materials | Identified exit to Garrison 3342 | -8/Materials | Entered Garrison 3388 | -8/Garrison | Triggered checkpoint 3432 | -8/Garrison | Build established: Skirmisher 3446 | -8/Garrison | Garrison Relay disabled 3760 | -8/Garrison | Discovered new exit (range 11) 3774 | -8/Garrison | Identified exit to Materials 3793 | -8/Garrison | Core integrity fell below 20% 3876 | -8/Garrison | Triggered checkpoint 3956 | -8/Garrison | Lost 4 parts (3n1w) 4005 | -8/Garrison | Build established: Scavenger-Mutant 4018 | -8/Garrison | Entered Materials 4197 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04141_ Dropped Lgt. Assault Rifle. 04142_ Acquired Prototype Energy Gun. 04142_ Identified Hvy. EM Shotgun. 04144_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 04145_ Dropped Particle Gun. 04145_ Acquired Hvy. EM Shotgun. 04150_ Dropped Lgt. Armor Plating. 04150_ Acquired Hvy. EM Shotgun. 04155_ W-25 Informer sends out distress signal. 04176_ Heat Sink fried. 04176_ Y-45 Defender destroyed. 04176_ U-05 Engineer destroyed. 04179_ Acquired 40 matter. 04186_ W-25 Informer sends out distress signal. 04193_ Lgt. Treads destroyed. 04195_ R-06 Scavenger collects Structural Scanner. 04195_ K-01 Serf collects debris. 04197_ Flight Unit fried. 04197_ S-10 Pest destroyed. 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""" ] [""#????????????????????????? | | """ """ ###????????????????????????? | | """ """ ! ???????????????????????? | | ?????????????????????? | | ???????????????????? | | #"T"###"T"################## ??????????????????? | | #"""#?#"""#???# #????????????????????????? | | #####?#####???# """ #????????????????????????? | | #?????????????# """ #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 300 Resistance: TH 15 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 3 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Challenges ------------ None Game ------ Seed ChargeBiocellGuard Manual? 0 Play Time 00:38:18 Cumulative 23.1 hours Start 2024.05.25 @ 13:47:14 End 2024.05.25 @ 14:25:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 36 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6640f684-da50-421b-af0f-8de7f1228541