Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.13 @ 00:53:42 Player: Granite Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (104) 520 Value Destroyed (3198) 3198 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (2336) 2336 TOTAL SCORE: 14734 Bonus ------- Triggered Max Security 1000 Follower Combat Kills 636 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1600 Matter 227/300 Energy 106/350 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -1/Access Parts ------- > --- POWER (4) -------- Quantum Reactor > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Enhanced Optical Array Terrain Scan Processor Improved Transmission Jammer Improved Utility Shielding Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Micro Fission Core Peak State ------------ > --- POWER ------------ Neutrino Core Light Neutrino Core Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Antigrav Array Combat Linear Gravjet > --- UTILITY ---------- Advanced Cryofiber Web Advanced Cooling System Triangulator Enhanced Optical Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Transmission Jammer Advanced Cloaking Device Hacking Suite Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Axe Axe > --- INVENTORY -------- Improved Transmission Jammer Cloaking Device [Rating: 123] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Impulse Thruster Array Utility Hacking Suite Device Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Was Fac Fac Fac Was Fac Res Qua Res Acc Gar Acc Slots Evolved 18 | . . . 2 2 2 . . 2 . . 2 2 . . 2 . 2 2 . . Power 3 | . . . . 1 . . . . . . 1 . . . 1 . . . . . Propulsion 4 | . . . 1 . 1 . . . . . . . . . . . . 2 . . Utility 11 | . . . 1 1 1 . . 2 . . 1 2 . . 1 . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 198 | 7 1 1 10 35 16 15 2 27 1 21 3 4 2 12 21 4 2 8 2 4 Power 36 | 1 . . 1 5 2 3 . 5 . 2 . 1 1 5 6 . . 1 1 2 Engine 14 | 1 . . 1 4 1 1 . 2 . . . . . . 4 . . . . . Core 15 | . . . . 1 1 2 . 3 . 2 . 1 1 2 2 . . . . . Reactor 7 | . . . . . . . . . . . . . . 3 . . . 1 1 2 Propulsion 49 | 2 . . 2 6 5 2 . 10 . 9 1 1 1 2 3 2 . 2 . 1 Treads 19 | 2 . . 2 5 1 1 . 4 . 3 . . . . . 1 . . . . Leg 3 | . . . . 1 . . . 2 . . . . . . . . . . . . Wheel 2 | . . . . . . 1 . . . . . . . . 1 . . . . . Hover 20 | . . . . . 4 . . 4 . 5 1 1 1 2 . . . 2 . . Flight 5 | . . . . . . . . . . 1 . . . . 2 1 . . . 1 Utility 57 | 2 1 . 1 6 2 2 1 5 1 9 1 2 . 5 8 2 2 5 1 1 Device 37 | 1 1 . . 4 1 1 . 4 1 5 1 2 . 4 6 1 1 3 . 1 Storage 4 | 1 . . . 1 . 1 . . . . . . . . 1 . . . . . Processor 7 | . . . . . 1 . . . . 3 . . . . 1 . 1 1 . . Hackware 5 | . . . 1 . . . . 1 . 1 . . . 1 . 1 . . . . Protection 4 | . . . . 1 . . 1 . . . . . . . . . . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 56 | 2 . 1 6 18 7 8 1 7 . 1 1 . . . 4 . . . . . Energy Gun 9 | 1 . . 2 2 2 1 . 1 . . . . . . . . . . . . Energy Cannon 6 | . . 1 1 2 . . . 2 . . . . . . . . . . . . Ballistic Gun 16 | 1 . . 1 5 2 4 1 2 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 15 | . . . . 8 3 1 . . . 1 1 . . . 1 . . . . . Special Weapon 4 | . . . 2 1 . . . . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . 2 . 2 . . . . . . 2 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 2 . . . . . . . . . 2 . . . 1 . . Parts Lost 110 | . 1 1 3 15 8 12 1 26 . 2 . . 1 4 18 . 1 . 14 3 Power 22 | . . . 1 3 1 2 . 6 . . . . . 1 6 . . . 1 1 Propulsion 32 | . . . . 5 4 4 1 6 . 1 . . 1 1 4 . . . 4 1 Utility 34 | . 1 . . 4 1 2 . 7 . 1 . . . 1 7 . 1 . 8 1 Weapon 22 | . . 1 2 3 2 4 . 7 . . . . . 1 1 . . . 1 . Highest Loss Streak 14 | . 1 1 1 10 6 8 1 11 . 2 . . 1 3 5 . 1 . 14 3 Average Slot Usage (%) 82 | . 100 100 98 87 95 77 78 80 14 43 92 80 94 87 72 70 68 72 39 24 Engine 5 | . 14 14 10 11 8 10 7 4 . . . . . . . 4 4 . . . Core 4 | . . . . 1 5 3 7 5 . 1 11 11 15 9 4 4 4 . . . Treads 11 | . 28 28 33 20 23 2 7 9 . 5 . . . . . 2 . . . . Hover 6 | . . . . . 2 12 . 3 . 6 23 17 21 15 7 . . 7 3 . Device 15 | . 14 14 11 16 19 11 7 11 1 6 17 18 26 25 22 14 14 16 5 2 Storage 4 | . 14 14 11 9 7 6 7 5 . . . . . . . . . . . . Processor 7 | . . . . . 2 7 7 6 6 14 17 15 15 15 10 14 15 16 14 11 Hackware 9 | . . . 10 9 7 7 7 12 6 6 11 10 10 10 14 15 17 16 7 4 Energy Gun 3 | . 14 7 9 6 5 5 . . . . . . . . . . . . . . Energy Cannon 1 | . . 7 9 . . . . 3 . . . . . . . . . . . . Ballistic Gun 3 | . 14 14 2 5 6 2 15 6 . . . . . . . . . . . . Launcher 2 | . . . . 3 1 . . . . . 9 5 5 4 . 4 4 4 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 62 | 14 14 15 15 44 43 42 44 52 3 30 40 39 39 57 62 24 25 47 46 23 Greatest Support 108 | 40 40 40 60 60 80 31 28 108 3 56 58 61 79 85 85 47 47 47 47 23 Greatest Overweight (x) 15 | . . . . 8 3 11 4 15 . 1 . . . . 8 . . . . . Average Overweight (x) . | . . . . . . 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 12 | 6 6 6 6 12 10 10 10 10 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 6 | 5 6 6 6 9 10 9 10 9 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 10 | 4 6 6 6 10 10 10 8 10 4 4 4 4 4 4 4 4 4 4 4 4 Average Carried 5 | 2 3 5 5 4 9 7 7 7 3 2 3 3 2 3 2 2 3 3 3 2 Final Capacity 10 | 6 6 6 6 10 10 10 10 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 9 | 2 6 5 6 9 8 8 8 3 3 4 4 2 2 4 1 3 3 4 3 1 Class Distribution -------------------- 45% | Scavenger-Mutant 32% | Hacker-Mutant 16% | Mutant 4% | Generator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Waste Generator-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -3/Quarantine Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Mutant | -1/Garrison Mutant | -1/Access Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Was Fac Fac Fac Was Fac Res Qua Res Acc Gar Acc Matter Collected 2853 | 219 133 29 101 518 276 436 46 311 . . . 165 203 50 187 . . . 179 . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 3355 | 21 188 51 636 783 410 308 76 554 . . . 28 . . 272 4 . . 24 . Parts 237 | 2 13 3 44 73 25 10 5 35 . . 1 3 . . 22 . . . 1 . Haulers Intercepted 3 | . 1 . . 1 1 . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . 1 . . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . 10 4 . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Was Fac Fac Fac Was Fac Res Qua Res Acc Gar Acc Combat Hostiles Destroyed 70 | . 5 3 15 16 9 7 3 9 . . . 2 . . . . . . 1 . Guns 37 | . 5 2 4 9 5 6 3 3 . . . . . . . . . . . . Cannons 15 | . . 1 11 . . . . 3 . . . . . . . . . . . . AOE 18 | . . . . 7 4 1 . 3 . . . 2 . . . . . . 1 . Classes Destroyed 14 | 1 3 . 5 3 2 . . . . . . . . . . . . . . . Worker 9 | . . . . 5 . . . 2 . . . . . . 2 . . . . . Builder 12 | . . . 1 6 2 . . . . . . . . . 3 . . . . . Tunneler 3 | 1 . . . 1 . . . 1 . . . . . . . . . . . . Hauler 3 | . 1 . . 1 1 . . . . . . . . . . . . . . . Recycler 2 | . . . 1 . . . . . . . . . . . 1 . . . . . Operator 3 | . . . 1 . . . . . . . 1 . . . . 1 . . . . Watcher 2 | . . . . 1 . . . 1 . . . . . . . . . . . . Swarmer 25 | . 3 3 4 3 . 6 3 . . . . 2 . . . . . . 1 . Grunt 24 | . 2 . 7 8 4 . . 3 . . . . . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . Sentry 11 | . . . 3 4 1 . . 3 . . . . . . . . . . . . Hunter 3 | . . . . 1 . 1 . 1 . . . . . . . . . . . . Programmer 5 | . . . . . 3 . . 2 . . . . . . . . . . . . Best Kill Streak 8 | 1 3 3 4 8 4 2 3 4 . . 1 2 . . 2 1 . . 1 . Combat Bots Only 4 | . 2 3 4 4 3 2 3 3 . . . 2 . . . . . . 1 . Max Kills in Single Turn 5 | 1 1 1 1 5 2 1 2 2 . . 1 2 . . 1 1 . . 1 . Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . Exploded 2 | . . . . 2 1 1 . 2 . . . 2 . . . . . . 1 . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Was Fac Fac Fac Was Fac Res Qua Res Acc Gar Acc Damage Taken 12470 | . 254 68 476 1817 847 791 145 2330 . 568 204 91 31 633 1398 62 70 . 2023 662 Core 3762 | . 16 6 78 351 176 148 . 580 . 205 30 . . 74 498 . . . 1102 498 Absorbed by Shields 185 | . . . . . . . . . . . . . . . . . . . 150 35 Core Remaining (%) 71 | 100 . 91 80 36 . . 53 . . 7 97 . . 93 . 61 100 . . . Volleys Fired 255 | 2 22 8 47 71 25 22 3 45 . . 2 1 . . 2 2 1 1 1 . Largest 2 | 2 2 2 2 2 2 2 2 2 . . 2 1 . . 1 1 1 1 1 . Hottest 160 | 70 70 80 160 123 91 105 63 105 . . 85 39 . . 20 52 52 52 52 . Shots Fired 459 | 4 44 15 92 120 47 37 6 82 . . 4 1 . . 2 2 1 1 1 . Gun 335 | 4 44 13 46 97 38 37 6 50 . . . . . . . . . . . . Cannon 77 | . . 2 42 1 . . . 32 . . . . . . . . . . . . Launcher 37 | . . . . 18 9 . . . . . 4 1 . . . 2 1 1 1 . Special 10 | . . . 4 4 . . . . . . . . . . 2 . . . . . Kinetic 197 | 2 22 8 2 66 17 25 6 49 . . . . . . . . . . . . Thermal 201 | 2 22 7 90 36 16 . . 26 . . . . . . 2 . . . . . Explosive 35 | . . . . 18 9 . . . . . 2 1 . . . 2 1 1 1 . Electromagnetic 26 | . . . . . 5 12 . 7 . . 2 . . . . . . . . . Robot Hit Streak 22 | 3 7 2 15 21 16 8 3 22 . . 1 2 . . 1 2 . . . . Robot Miss Streak 13 | . 2 2 2 4 3 13 1 8 . . 1 . . . 1 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . . 1 1 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 1 . . . . . . . . . . . . . Shots Hit Robots 311 | 3 27 6 61 82 30 29 4 61 . . 1 1 . . 5 1 . . . . Core Hits 198 | 1 13 3 28 61 22 19 3 36 . . . 2 . . 7 1 . . 2 . Critical Hits 1 | . . . 1 . . . . . . . . . . . . . . . . . Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Melee Attacks 10 | . . . . . . 3 . 3 . . . . . . 4 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 10 | . . . . . . 3 . 3 . . . . . . 4 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . 1 . . . . . . 4 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . 1 . . . . . Damage Inflicted 9644 | 36 359 81 931 2822 1305 749 113 2149 . . 149 135 . . 560 73 20 . 160 2 Guns 3734 | 36 359 63 377 1112 441 399 113 834 . . . . . . . . . . . . Cannons 1229 | . . 18 554 . . . . 657 . . . . . . . . . . . . Explosions 3587 | . . . . 1638 864 30 . 552 . . 127 135 . . . 73 20 . 148 . Melee 899 | . . . . . . 320 . 106 . . . . . . 473 . . . . . Ramming 91 | . . . . . . . . . . . 22 . . . 55 . . . 12 2 Kinetic 2419 | 11 169 26 . 783 170 313 113 834 . . . . . . . . . . . . Thermal 2756 | 25 190 55 931 477 482 30 . 534 . . . . . . 32 . . . . . Explosive 2905 | . . . . 1210 640 . . 552 . . 127 135 . . . 73 20 . 148 . Electromagnetic 574 | . . . . 352 13 86 . 123 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 899 | . . . . . . 320 . 106 . . . . . . 473 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . 4 2 2 2 2 7 7 1 . . 3 4 4 . . . . Average Corruption 2 | . . . . 1 1 2 2 1 5 6 1 . . 3 3 4 . . . . Corruption Purged 1 | . . . . . . . . . . 1 . . . . . . . . . . Effects 57 | . . . . 9 2 4 5 3 1 16 . . . 2 12 3 . . . . Message Errors 24 | . . . . 6 . 2 3 1 . 7 . . . 1 1 3 . . . . Matter Fused 10 | . . . . . . . . . . 2 . . . 1 7 . . . . . Heat Flow Errors 6 | . . . . . . . . 1 . 3 . . . . 2 . . . . . Energy Discharges 4 | . . . . 1 1 . 1 . . 1 . . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 8 | . . . . 1 1 1 1 . . 2 . . . . 2 . . . . . Data Loss (major) 1 | . . . . . . . . . 1 . . . . . . . . . . . Targeting Errors 2 | . . . . 1 . 1 . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 798 | . . . . 134 57 93 . 273 . . 58 . . . 183 . . . . . Projectiles 108 | . . . . . . . . 96 . . . . . . 12 . . . . . Explosions 360 | . . . . 134 57 . . 111 . . 58 . . . . . . . . . Melee 330 | . . . . . . 93 . 66 . . . . . . 171 . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 568 | . . . . 144 105 . . 113 . . 45 34 . . 27 62 . . 37 1 Shots 14 | . . . . 5 3 . . 1 . . 2 1 . . . 1 . . 1 . Rammed 8 | . . . . . . . . . . . 1 . . . 5 . . . 1 1 Targets Rammed 8 | . . . . . . . . . . . 1 . . . 5 . . . 1 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 227 | 18 111 . 45 20 36 51 10 100 . 227 39 . . . . . . . . . Average Temperature 24 | 10 52 . 15 5 15 24 7 30 . 102 21 . . . . . . . . . Received Heat Transfer 2199 | . 63 . 198 666 162 . . 633 . 54 . . . 78 204 . 9 . 87 45 Effects 1 | . . . . . . . . . . 1 . . . . . . . . . . Interference 1 | . . . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . 1 . 5 . 1 . . 1 . . . . . . . . . . . . Heat Transferred 5427 | 74 555 148 2188 930 631 50 . 777 . . . . . . 74 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . 1 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Was Fac Fac Fac Was Fac Res Qua Res Acc Gar Acc Peak Influence 1620 | 5 147 60 259 351 341 . . 147 55 65 179 282 184 864 390 184 182 277 339 1620 Average Influence 176 | . 76 34 113 196 154 . . 52 36 53 44 136 153 553 248 139 137 199 234 1552 Maximum Alert Level 5 | . . . 1 1 1 . . . . . . 1 . 3 1 . . 1 1 5 Low Security (%) 73 | 100 100 100 90 48 93 . . 100 100 100 100 85 100 5 39 100 100 53 . 3 Level 1 19 | . . . 9 51 6 . . . . . . 14 . 17 60 . . 46 100 . Level 2 3 | . . . . . . . . . . . . . . 44 . . . . . . Level 3 2 | . . . . . . . . . . . . . . 32 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . 96 Squads Dispatched 33 | . 1 . 2 4 4 . . 6 . 3 1 2 . 8 1 . . 1 . . Investigation 6 | . . . . 2 . . . 2 . 1 . . . 1 . . . . . . Extermination 10 | . . . . . 3 . . 2 . . 1 1 . 1 1 . . 1 . . Reinforcement 14 | . 1 . 2 2 1 . . 2 . 2 . 1 . 3 . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 1 . . . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Was Fac Fac Fac Was Fac Res Qua Res Acc Gar Acc Distress Signals 12 | . 2 . 1 3 . . . 3 . . . . . 2 1 . . . . . Communications Jammed 26 | . . . . . . . . . . . . 2 . 24 . . . . . . Distress Signals 26 | . . . . . . . . . . . . 2 . 24 . . . . . . Times Spotted 274 | . 11 3 20 38 9 9 3 30 5 17 21 6 6 30 18 2 5 3 22 16 Peak Tracking Total 15 | . 3 3 4 7 5 4 3 10 5 8 7 3 5 7 8 2 7 2 15 14 Tactical Retreats 49 | . 1 . 1 6 1 . . 5 . 4 6 1 1 7 10 . . . 3 3 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Was Fac Fac Fac Was Fac Res Qua Res Acc Gar Acc Traps Triggered 17 | . . . . 2 . . . 3 . . . 2 . 2 3 . . 1 3 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed 11 | . . . . . . . . . . 5 . 6 . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Was Fac Fac Fac Was Fac Res Qua Res Acc Gar Acc Machines Disabled 34 | . . . . 12 7 . . 3 . . 2 2 . 2 . 3 . 1 2 . Max in Single Turn 5 | . . . . 2 5 . . 1 . . 1 2 . . . 2 . 1 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Was Fac Fac Fac Was Fac Res Qua Res Acc Gar Acc Machines Accessed 52 | . 3 . 2 2 6 1 . 7 . 4 3 3 . 7 6 2 1 5 . . Terminals 30 | . 1 . 1 1 4 . . 4 . 4 2 3 . 3 3 2 1 1 . . Fabricators 3 | . . . . . 1 . . . . . . . . 1 . . . 1 . . Repair Stations 3 | . . . 1 . . . . . . . . . . . 1 . . 1 . . Recycling Units 6 | . 2 . . . . . . 1 . . . . . 2 . . . 1 . . Scanalyzers 7 | . . . . 1 1 . . 2 . . 1 . . 1 1 . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . 1 . . 1 . . Total Hacks 133 | . 10 . 6 14 11 1 . 19 . 9 12 8 . 15 13 3 1 11 . . Successful 83 | . 7 . 2 13 7 1 . 12 . 3 8 6 . 9 8 1 . 6 . . Failed 50 | . 3 . 4 1 4 . . 7 . 6 4 2 . 6 5 2 1 5 . . Catastrophic 9 | . . . . . 1 . . 2 . 2 . . . 1 3 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 75 | . 9 . 3 3 7 . . 10 . 7 10 5 . 5 8 1 1 6 . . Terminals 79 | . 6 . 3 3 7 . . 11 . 9 10 8 . 6 8 3 1 4 . . Fabricators 7 | . . . . . 2 . . . . . . . . 3 . . . 2 . . Repair Stations 5 | . . . 3 . . . . . . . . . . . 1 . . 1 . . Recycling Units 13 | . 4 . . . . . . 3 . . . . . 4 . . . 2 . . Scanalyzers 24 | . . . . 11 2 . . 5 . . 2 . . 2 2 . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . 2 . . 2 . . Terminal Hacks 29 | . 4 . . 1 1 1 . 5 . 2 4 2 . 1 5 1 . 2 . . Record 5 | . . . . . 1 . . 2 . . . 1 . . . 1 . . . . Part Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . 1 . . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . . . . . . . . . Level Access Points 2 | . 1 . . . . . . . . . 1 . . . . . . . . . Emergency Access Points 3 | . . . . . . . . . . . 1 . . . 2 . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . 1 . . . . . . Locate Traps 2 | . . . . . . . . . . 1 1 . . . . . . . . . Disarm Traps 2 | . . . . . . . . . . 1 . 1 . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . 1 . . Security Status 1 | . . . . . . . . . . . . . . . . . . 1 . . Patrol Status 2 | . 1 . . . . . . 1 . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . 1 . . . . . Recall Reinforcements 2 | . . . . . . . . 1 . . . . . . 1 . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . 1 . . . . . . . . 1 . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . 1 . . . . . . 1 . . . . . 4 . . . 1 . . Report Inventory 5 | . 1 . . . . . . 1 . . . . . 2 . . . 1 . . Retrieve Components 2 | . . . . . . . . . . . . . . 2 . . . . . . Scanalyzer 23 | . . . . 11 2 . . 5 . . 2 . . 1 2 . . . . . Insert Component 11 | . . . . 4 1 . . 3 . . 1 . . 1 1 . . . . . Analyze 12 | . . . . 7 1 . . 2 . . 1 . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 19 | . 2 . . 1 3 . . 1 . 1 2 4 . 2 1 . . 2 . . Terminals 12 | . . . . 1 2 . . 1 . 1 2 4 . 1 . . . . . . Assimilate 3 | . . . . . 1 . . . . . 1 1 . . . . . . . . Botnet 4 | . . . . . . . . 1 . . 1 2 . . . . . . . . Detonate 1 | . . . . 1 . . . . . . . . . . . . . . . . Operators 4 | . . . . . 1 . . . . 1 . 1 . 1 . . . . . . Fabricators 2 | . . . . . 1 . . . . . . . . 1 . . . . . . Siphon 1 | . . . . . . . . . . . . . . 1 . . . . . . Haulers 1 | . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . . . . . . . . . 1 . . Mask 3 | . 2 . . . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . 1 . . 1 . . Decoy 1 | . . . . . . . . . . . . . . . 1 . . . . . Reprogram 1 | . . . . . . . . . . . . . . . . . . 1 . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 3 . 1 1 4 . . 7 . 4 3 3 . 6 6 2 1 5 . . Full Trace Events 4 | . . . . 1 . . . 1 . 1 . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . 4 1 . . 3 . . 1 . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . Time 38 | . . . 38 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . . . . . . . . 6 . . . . . . Parts Scanalyzed 10 | . . . . 4 1 . . 2 . . 1 . . 1 1 . . . . . Part Schematics Acquired 9 | . . . . 4 1 . . 2 . . 1 . . . 1 . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Fac Was Fac Fac Fac Was Fac Res Qua Res Acc Gar Acc Used RIF Installer 1 | . . . . . . . . . . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Was Fac Fac Fac Was Fac Res Qua Res Acc Gar Acc Total Allies 20 | . . . . . . . . . 1 . . . 19 . . . . . . . Largest Group 19 | . . . . . . . . . 1 . . . 19 15 . . . . . . Highest-Rated Group 696 | . . . . . . . . . 31 . . . 696 596 . . . . . . Highest-Rated Ally 50 | . . . . . . . . . 31 . . . 50 50 . . . . . . Total Orders 9 | . . . . . . . . . . . . . . 7 . . . . . 2 ROAM 4 | . . . . . . . . . . . . . . 4 . . . . . . EXPLORE 5 | . . . . . . . . . . . . . . 3 . . . . . 2 Ally Attacks 215 | . . . . . . . . . . . . . 118 97 . . . . . . Total Damage 9054 | . . . . . . . . . . . . . 5578 3476 . . . . . . Kills 34 | . . . . . . . . . . . . . 10 24 . . . . . . Allies Corrupted 4 | . . . . . . . . . . . . . . 3 . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Was Fac Fac Fac Was Fac Res Qua Res Acc Gar Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 2 . . . . . . . . . . . . . . Drone Launches 8 | . . . . . . . . . . . . . . 6 . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Was Fac Fac Fac Was Fac Res Qua Res Acc Gar Acc Turns Passed 10550 | 86 417 43 876 1384 1465 583 236 1043 40 631 783 268 164 723 927 171 122 379 129 80 Spaces Moved 9055 | 47 154 12 333 606 646 443 99 641 76 623 948 377 175 1076 1270 313 294 519 250 153 Core 1130 | 10 . . . 3 . 10 . 89 76 497 . . . . 225 . . . 138 82 Treads 2105 | 37 154 12 333 493 607 . 89 380 . . . . . . . . . . . . Legs 110 | . . . . 110 . . . . . . . . . . . . . . . . Wheels 262 | . . . . . . 213 10 . . . . . . . 39 . . . . . Hover 4098 | . . . . . 39 220 . 172 . 126 948 377 175 1076 945 . . . 20 . Flight 1350 | . . . . . . . . . . . . . . . 61 313 294 519 92 71 Fastest Speed 37 | 50 160 160 160 160 112 80 110 48 50 48 48 48 48 48 37 37 37 37 37 40 Average Speed 81 | 136 160 160 160 165 159 107 173 126 50 50 48 49 48 52 58 49 37 37 47 45 Slowest Speed 800 | 160 160 160 160 450 280 600 180 800 50 100 48 52 52 60 450 57 37 37 80 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . . . . 6 . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 4 30 8 32 42 16 66 11 26 87 23 34 13 91 41 35 29 9 6 57 8 Regions Visited 20 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . 1 . . . . . . . 1 1 . . 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 . 1 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 1 | . . . . . . 1 . . . . . . . . . . . . . . Spaces Dug 71 | . . . 4 46 . . . 2 . . . . . . . 12 . . 7 . Terrain Destroyed 480 | . . . 4 190 74 6 . 60 . . 14 16 . . . 33 23 53 7 . Melee 2 | . . . . . . . . 2 . . . . . . . . . . . . Projectile 6 | . . . 4 1 . . . 1 . . . . . . . . . . . . AOE 472 | . . . . 189 74 6 . 57 . . 14 16 . . . 33 23 53 7 . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Was Fac Fac Fac Was Fac Res Qua Res Acc Gar Acc Total 11742 | 65 281 21 576 860 1038 512 158 790 77 935 1274 457 254 1240 1445 328 305 705 258 163 Wait 1974 | 1 100 1 172 123 331 7 54 47 . 268 306 70 76 121 125 . 7 165 . . Move 9020 | 46 153 11 332 605 645 442 98 641 75 622 948 376 174 1074 1257 312 293 518 247 151 Hop 7 | . . . . . . . . . . . . . . . 6 . . . . 1 Pick Up 187 | 9 5 . 11 23 15 16 1 20 1 20 8 3 2 16 19 6 2 8 . 2 Fast Attach . | . . . . . . . . . . . . . . . . . . . . . Attach 141 | 7 1 1 5 18 10 13 1 19 1 14 2 4 2 5 20 4 2 6 2 4 Detach 6 | . . . . . . 2 . . . . . . . . 1 1 . 1 1 . Swap 57 | . . . 5 17 6 2 1 8 . 7 1 . . 7 1 . . 2 . . Drop 63 | . . . 4 3 6 5 . 7 . 4 7 2 . 12 6 3 . 4 . . Fire 255 | 2 22 8 47 71 25 22 3 45 . . 2 1 . . 2 2 1 1 1 . Melee 9 | . . . . . . 3 . 3 . . . . . . 3 . . . . . Ram 7 | . . . . . . . . . . . . . . . 5 . . . 1 1 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . 1 . 3 . . . . 6 3 Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . . . . . . . 2 . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / [*Min]) -10/Mines -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: Fac / *Low / [*Ext]) -6/Waste -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Waste -4/Factory -3/Research -3/Quarantine -2/Research -1/Access -1/Garrison (discovered 2 exits: *Acc x2) -1/Access History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Identified exit to Materials 317 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 14) 504 | -10/Materials | Entered Mines 515 | -10/Mines | Met a Derelict bent on vengeance 539 | -10/Mines | Discovered exit to Materials (range 6) 547 | -10/Mines | Entered Materials 547 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1136 | -9/Materials | Repaired Imp. Heat Sink 1306 | -9/Materials | Build established: Scavenger-Mutant 1407 | -9/Materials | Discovered new exit (range 10) 1423 | -9/Materials | Entered another Materials area 1423 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1717 | -8/Materials | Lost 10 parts (2p4n2u2w) 2009 | -8/Materials | Core integrity fell below 50% 2779 | -8/Materials | Discovered new exit (range 5) 2807 | -8/Materials | Entered Factory 2807 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3890 | -7/Factory | Discovered new exit (range 9) 4255 | -7/Factory | Lost 6 parts (1p3n2w) 4258 | -7/Factory | Discovered new exit (range 9) 4272 | -7/Factory | Entered Lower Caves 4352 | -7/Lower Caves | Learned 8 Factory zone layouts 4431 | -7/Lower Caves | Spotted B-75 Beast 4528 | -7/Lower Caves | Lost 3 parts (1u2w) 4624 | -7/Lower Caves | Lost 8 parts (2p3n1u2w) 4739 | -7/Lower Caves | Learned 12 Factory zone layouts 4816 | -7/Lower Caves | Discovered new exit (range 7) 4855 | -7/Lower Caves | Entered another Lower Caves area 4974 | -7/Lower Caves | Discovered new exit (range 13) 5091 | -7/Lower Caves | Entered Factory 5091 | -6/Factory | Evolved 2 slots: Utility x2 5092 | -6/Factory | Identified exit to Factory 5092 | -6/Factory | Identified exit to Lower Caves 5336 | -6/Factory | Lost 4 parts (2p1n1u) 5895 | -6/Factory | Discovered new exit (range 9) 6041 | -6/Factory | Lost 11 parts (1p1n4u5w) 6120 | -6/Factory | Lost 9 parts (2p4n1u2w) 6122 | -6/Factory | Core integrity fell below 50% 6134 | -6/Factory | Sucked down chute 6134 | -6/Factory | Entered Waste 6135 | -6/Waste | Met a frightened Derelict 6145 | -6/Waste | Spotted C-40 Crusher 6149 | -6/Waste | EMP discharged 6149 | -6/Waste | Spotted C-40 Crusher 6151 | -6/Waste | Spotted C-40 Crusher 6161 | -6/Waste | Spotted C-40 Crusher 6166 | -6/Waste | Spotted C-40 Crusher 6168 | -6/Waste | Spotted C-40 Crusher 6170 | -6/Waste | Discovered new exit (range 10) 6174 | -6/Waste | Entered Factory 6376 | -6/Factory | Build established: Mutant 6506 | -6/Factory | Spotted B-75 Beast 6558 | -6/Factory | Core integrity fell below 20% 6736 | -6/Factory | Discovered exit to Factory (range 17) 6805 | -6/Factory | Entered another Factory area 6805 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7067 | -5/Factory | Build established: Hacker-Mutant 7461 | -5/Factory | Identified exit to Factory 7588 | -5/Factory | Entered another Factory area 7588 | -4/Factory | Evolved 2 slots: Utility x2 7856 | -4/Factory | Sucked down chute 7856 | -4/Factory | Entered Waste 7857 | -4/Waste | Spotted C-40 Crusher 7861 | -4/Waste | Spotted C-40 Crusher 7864 | -4/Waste | Spotted C-40 Crusher 7864 | -4/Waste | Spotted C-40 Crusher 7881 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7882 | -4/Waste | Spotted C-40 Crusher 7886 | -4/Waste | Spotted C-40 Crusher 7896 | -4/Waste | Warlord forces began an assault 7900 | -4/Waste | Allies destroyed C-40 Crusher 7910 | -4/Waste | Allies destroyed C-40 Crusher 7915 | -4/Waste | Allies destroyed C-40 Crusher 7916 | -4/Waste | Allies destroyed C-40 Crusher 7953 | -4/Waste | Allies destroyed C-40 Crusher 7959 | -4/Waste | Allies destroyed C-40 Crusher 7974 | -4/Waste | Discovered new exit (range 11) 7980 | -4/Waste | Identified exit to Factory 8020 | -4/Waste | Entered Factory 8020 | -4/Factory | Accompanied by 15 allies 8152 | -4/Factory | Garrison activated, responded to threat 8532 | -4/Factory | Build established: Generator-Mutant 8672 | -4/Factory | Lost 3 parts (1p1u1w) 8723 | -4/Factory | Spotted B-86 Titan 8740 | -4/Factory | Discovered new exit (range 6) 8743 | -4/Factory | Identified exit to Research 8743 | -4/Factory | Entered Research 8743 | -3/Research | Evolved 2 slots: Power x1, Utility x1 8924 | -3/Research | Lost 4 parts (2p2u) 9041 | -3/Research | Build established: Hacker-Mutant 9225 | -3/Research | Lost 3 parts (1p2n) 9515 | -3/Research | Lost 5 parts (3p1u1w) 9646 | -3/Research | Discovered new exit (range 9) 9667 | -3/Research | Identified exit to Quarantine 9667 | -3/Research | Found Fusion Bomb Launcher 9670 | -3/Research | Entered Quarantine 9837 | -3/Quarantine | Discovered new exit (range 12) 9840 | -3/Quarantine | Spotted Alpha 7 9841 | -3/Quarantine | Identified exit to Research 9841 | -3/Quarantine | Entered Research 9841 | -2/Research | Evolved 2 slots: Utility x2 9874 | -2/Research | Spotted B-90 Cyclops 9881 | -2/Research | Discovered new exit (range 22) 9963 | -2/Research | Identified exit to Access 9963 | -2/Research | Entered Access 9963 | -1/Access | Evolved 2 slots: Propulsion x2 10182 | -1/Access | Identified exit to Garrison 10342 | -1/Access | Entered Garrison 10358 | -1/Garrison | Triggered checkpoint 10369 | -1/Garrison | Spotted B-99 Colossus 10372 | -1/Garrison | Triggered checkpoint 10373 | -1/Garrison | Triggered checkpoint 10378 | -1/Garrison | Triggered checkpoint 10400 | -1/Garrison | Discovered new exit (range 21) 10411 | -1/Garrison | Identified exit to Access 10411 | -1/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10414 | -1/Garrison | Installed Relay Interface Framework 10424 | -1/Garrison | Triggered checkpoint 10434 | -1/Garrison | Core integrity fell below 50% 10460 | -1/Garrison | Lost 14 parts (1p4n8u1w) 10466 | -1/Garrison | Discovered exit to Access (range 12) 10471 | -1/Garrison | Entered Access 10474 | -1/Access | Maximum security lockdown engaged 10497 | -1/Access | Core integrity fell below 20% 10551 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 10495_ The floor emits a surge of raw power. 10495_ Drone destroyed. 10495_ Slug penetrates Wall. 10496_ Drone system terminally corrupted. 10496_ Slug penetrates Door. 10496_ Slug penetrates Wall. 10501_ Penetrated by Slug. 10501_ Slug penetrates Wall. 10511_ Slammed into A-15 Conveyor. 10516_ Acquired Field Propulsion Array. 10534_ Acquired Quantum Reactor. 10535_ Adv. Signal Interpreter destroyed. 10538_ Lgt. Particle Reactor destroyed. 10549_ Triggered Stasis Trap. 10549_ A bubble of rippling energy engulfs the area. 10549_ Field strength at 95. 10549_ Field strength at 90. 10550_ Field strength at 67. 10550_ Field Propulsion Array destroyed. 10551_ Field strength at 55. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????? ??????????????? | | ???????????????????????????????? ???????????? | | ???????????????????????????????? #?????????? | | ????????????????????????######## #?????????? | | ????????????????????????# ??????????? | | ????????????????????????# ???????????? | | ????????????????????????# ????????????? | | ????????????????????????+ ?????????????? | | ????????????????????????# ??????????????? | | ????????????????????????# ???????????????? | | ????????????????????????# ????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ???????????###########??# #????????????????? | | ???????????# ??# #????????????????? | | ???????????# ?# #????????????????? | | ???????????? "" ?#@ #????????????????? | | ???????????? "" # #????????????????? | | ?????????????? """""" # A#????????????????? | | ?????????????? """""" + #????????????????? | | ???????????# "" # #????????????????? | | ???????????# "" # ss #????????????????? | | ???????????# ?# ss ss#????????????????? | | ???????????# ?#######s#????????????????? | | ???????????# ????????# #???????????###### | | ???????????# ????????# #???????????# " | | ???????????##########?????????# #???????????# "" | | ??????????????????????????????# #???????????# """ | | ??????????????????????????????# #???????????# " | | ??????????????????????????????# ##########??# | | ??????????????????????????????# # ] #??# | | ??????????????????????????????# # #???? | | ??????????????????????????????# # """ #?????? | | ??????????????????????????????# # """ #?????### | | ??????????????????????????????# / R" #?????# | | ??????????????????????????????# # """ ####### | | ????????????????????# ####### # "" / | | ????????????????????# + ####### | | ????????????+ #### #?????# | | ????????????######## ???##########?????### | | ???????????????????# ! ?????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 65 Energy Capacity 660 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 85 ECM Strength 3 Jamming Range 16 Cloak Strength 4 Base Temperature (-) 200 Corruption Prevention 12 Armor Coverage 225 Resistance: KI 20 Utility Shielding 66 Evasion (%) 72 Targeting Accuracy 6 Melee Accuracy 8 Recoil Reduction 4 Offensive Hacking 32 Defensive Hacking 10 Item Schematics ----------------- Imp. Grenade Launcher | -8/Materials | Scanalyzed Med. Armor Plating | -8/Materials | Scanalyzed Lrn. Terrain Scanner | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Adv. Hardlight Generator | -6/Factory | Hacked Hvy. Deuterium Engine | -6/Factory | Scanalyzed F-cell Engine | -6/Factory | Scanalyzed Cmb. Airjet | -5/Factory | Scanalyzed Adv. Thermal Generator | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Below Denied? No Signal Prolific Hacker Release The Drones! Universal Adapter Challenges ------------ None Game ------ Seed CooledTerrabombCompactor Manual? 0 Play Time 03:36:06 Cumulative 36.2 hours Start 2020.07.12 @ 19:47:45 End 2020.07.13 @ 00:53:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 34 Gallery% 35 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b1ee497-afe0-4676-be8c-8497f22f64b6