Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.10 @ 18:12:34 Player: Cog on my mind Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (112) 560 Value Destroyed (3710) 3710 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (658) 658 TOTAL SCORE: 8988 Bonus ------- High Alert Combat Kills 95 Follower Combat Kills 281 Registered with UFD 300 Friendly Fire -18 Cogmind --------- Core Integrity 145/850 Matter 296/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Improved Hover Unit > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Energy Well (350) Scrapoid Pod Large Botcube Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Visual Processing Unit Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Plasma Rifle Coil Gun Heavy Machine Gun > --- INVENTORY -------- Improved Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Energy Well Deep Structural Scanner Machine Analyzer Improved Shield Generator Hacking Suite Improved Trap Extractor Mapping Drone Bay Thief Drone Bay Scrapoid Pod Ion Burst Cannon Magnetic Acceleration Cannon Rocket Launcher Large Botcube [Rating: 69] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Slots Evolved 8 | . . . 2 . . . 6 . Power . | . . . . . . . . . Propulsion 4 | . . . 1 . . . 3 . Utility 3 | . . . 1 . . . 2 . Weapon 1 | . . . . . . . 1 . Parts Attached 105 | 7 5 8 14 9 . 16 23 23 Power 13 | 1 1 1 4 1 . 2 1 2 Engine 13 | 1 1 1 4 1 . 2 1 2 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 29 | 2 . 2 3 . . 2 9 11 Treads 7 | 2 . . . . . . . 5 Leg 19 | . . . 3 . . 2 9 5 Wheel 2 | . . 2 . . . . . . Hover 1 | . . . . . . . . 1 Flight . | . . . . . . . . . Utility 24 | 2 1 4 1 2 . 6 3 5 Device 8 | 1 . 3 1 . . 2 . 1 Storage 5 | 1 1 . . . . 2 1 . Processor 1 | . . . . . . . 1 . Hackware 2 | . . . . . . . 1 1 Protection 8 | . . 1 . 2 . 2 . 3 Artifact . | . . . . . . . . . Weapon 39 | 2 3 1 6 6 . 6 10 5 Energy Gun 10 | 1 1 1 1 . . . 5 1 Energy Cannon 11 | . . . 3 5 . 2 1 . Ballistic Gun 12 | 1 1 . . 1 . 4 3 2 Ballistic Cannon 1 | . . . . . . . . 1 Launcher 5 | . 1 . 2 . . . 1 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . 1 1 2 . . 2 . Parts Lost 30 | . 1 3 . 1 . . 8 17 Power 3 | . 1 . . . . . . 2 Propulsion 15 | . . 2 . . . . 4 9 Utility 7 | . . 1 . 1 . . 3 2 Weapon 5 | . . . . . . . 1 4 Highest Loss Streak 13 | . 1 2 . 1 . . 5 13 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 95 | . 98 99 98 98 98 96 93 63 Engine 10 | . 12 13 11 11 11 10 6 2 Treads 5 | . 28 14 . . . . . 10 Leg 24 | . . . 30 33 33 33 37 17 Wheel 2 | . . 13 1 . . . . . Device 10 | . 14 13 10 11 11 10 5 . Storage 10 | . 14 14 11 11 11 10 6 5 Protection 6 | . . . 11 9 11 10 4 4 Energy Gun 5 | . 14 14 11 1 . . 5 3 Energy Cannon 6 | . . . 10 20 20 2 . . Ballistic Gun 9 | . 13 14 . . . 18 12 4 Peak Build Rating 69 | 7 8 16 25 28 28 43 69 68 Average Rating 28 | 5 7 9 22 26 27 36 62 41 On Entrance 21 | . 7 8 12 25 28 22 43 51 Naked Turns 13 | . . . . . . . . 13 Heaviest Build 83 | 12 29 30 38 44 44 49 76 83 Greatest Support 109 | 40 40 40 51 51 51 57 109 95 Greatest Overweight (x) 15 | . . 1 3 . . . . 15 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 Average Capacity 15 | 6 14 15 15 15 15 14 18 18 Most Carried 20 | 3 11 15 15 15 15 15 20 19 Average Carried 13 | 1 6 12 14 14 14 14 16 15 Final Capacity 20 | 8 15 15 15 15 15 15 20 5 Final Carried 17 | 3 11 15 15 15 15 15 17 5 Class Distribution -------------------- 59% | Mutant 28% | Commander-Mutant 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Scavenger-Tank | -6/Factory Mutant | -6/Extension Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Matter Collected 2352 | 269 160 165 183 100 32 80 872 491 Remotely . | . . . . . . . . . Salvage Created 4707 | 20 394 185 832 1159 342 . 1442 333 Parts 243 | 4 34 10 52 65 19 . 52 7 Haulers Intercepted 9 | . . . 2 5 . . 2 . Recyclers Shooed 3 | . . . . . . . 3 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Combat Hostiles Destroyed 84 | . 9 6 21 17 5 . 17 9 Guns 37 | . 7 6 2 . . . 17 5 Cannons 32 | . . . 7 17 5 . . 3 AOE 14 | . 2 . 11 . . . . 1 Classes Destroyed 15 | 1 4 2 3 1 2 . 2 . Worker 7 | . 2 1 1 1 . . 2 . Builder 1 | . . . . . . . 1 . Tunneler 1 | 1 . . . . . . . . Hauler 9 | . . . 2 5 . . 2 . Recycler 3 | . . . . . 1 . 2 . Mechanic 1 | . . . 1 . . . . . Operator 3 | . 2 . . . . . . 1 Watcher 5 | . 3 . 1 1 . . . . Swarmer 6 | . . 1 4 . . . 1 . Grunt 48 | . 9 3 13 8 . . 10 5 Brawler 2 | . . . . 1 1 . . . Duelist 2 | . . . . . 1 . 1 . Sentry 20 | . . . 4 8 3 . 3 2 Hunter 4 | . . . . . . . 2 2 Assembled 2 | . . 2 . . . . . . Best Kill Streak 8 | 1 3 3 8 6 2 . 6 3 Combat Bots Only 8 | . 2 2 8 4 2 . 3 3 Max Kills in Single Turn 6 | 1 1 1 6 1 1 . 1 1 Gunslinging . | . . . . . . . . . Exploded 6 | . 1 . 6 . . . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Hostile Shots Fired 670 | . 57 11 48 38 8 . 207 301 Missed 201 | . 13 1 16 12 1 . 75 83 Damage Taken 5587 | . 558 186 388 356 101 . 1882 2116 Core 979 | . 107 26 69 42 30 . 181 524 Absorbed by Shields 304 | . . . . . . . 161 143 Ignored by Resistances 49 | . . . 38 11 . . . . Regen/Repaired (Parts) 467 | . . . . . . 467 . . Core Remaining (%) 70 | 100 . 46 . . . 64 . . Volleys Fired 332 | 1 59 20 60 58 12 . 76 46 Largest 3 | 2 2 2 2 2 2 . 3 3 Hottest 177 | 70 70 70 110 136 136 . 177 177 Shots Fired 704 | 2 113 38 117 107 24 . 220 83 Gun 481 | 2 109 38 57 4 . . 219 52 Cannon 209 | . . . 57 103 24 . . 25 Launcher 14 | . 4 . 3 . . . 1 6 Special . | . . . . . . . . . Kinetic 277 | 1 55 20 . . . . 145 56 Thermal 413 | 1 54 18 114 107 24 . 74 21 Explosive 14 | . 4 . 3 . . . 1 6 Electromagnetic . | . . . . . . . . . Robot Hit Streak 23 | 1 22 23 8 9 4 . 15 11 Robot Miss Streak 5 | . 5 1 4 5 4 . 4 2 Penetration Max 1 | . . . . . . . 1 1 Secondary Targets 7 | . 2 1 . . . . 3 1 Max Gunslinging Chain 1 | . 1 1 . . . . 1 1 Shots Hit Robots 444 | 1 71 21 76 63 12 . 135 65 Core Hits 210 | 1 32 13 34 28 7 . 65 30 Critical Kills 3 | . . . 2 . . . 1 . Critical Parts Destroyed 1 | . . . . . . . 1 . Critical Strikes 18 | . 5 . 6 1 . . 5 1 Burn 13 | . 5 . 4 1 . . 3 . Meltdown 2 | . . . 2 . . . . . Destroy 2 | . . . . . . . 2 . Blast 1 | . . . . . . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9692 | 14 917 218 1748 1269 296 . 3363 1867 Guns 5682 | 12 748 218 474 27 . . 3302 901 Cannons 2764 | . . . 707 1242 296 . . 519 Explosions 1223 | . 169 . 567 . . . 40 447 Melee . | . . . . . . . . . Ramming 23 | 2 . . . . . . 21 . Kinetic 3633 | . 272 105 . . . . 2261 995 Thermal 4813 | 12 476 113 1181 1269 296 . 1041 425 Explosive 1223 | . 169 . 567 . . . 40 447 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . 5 5 . . . Average Corruption 5 | . . . . 5 5 . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 27 | . . . . 6 21 . . . Message Errors 7 | . . . . 3 4 . . . Matter Fused 5 | . . . . 1 4 . . . Heat Flow Errors 5 | . . . . 1 4 . . . Energy Discharges 4 | . . . . 1 3 . . . Data Loss (minor) 2 | . . . . . 2 . . . Data Loss (major) 1 | . . . . . 1 . . . Misfires 1 | . . . . . 1 . . . Alerts 1 | . . . . . 1 . . . Weapon Failures 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 23 | . . . 15 . 8 . . . Projectiles 15 | . . . 7 . 8 . . . Explosions 8 | . . . 8 . . . . . Melee . | . . . . . . . . . Knockbacks 5 | . . . . . . . . 5 Impact . | . . . . . . . . . Kinetic 4 | . . . . . . . . 4 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 70 | . 11 . . . . . . 59 Shots 6 | . 1 . . . . . . 5 Rammed 1 | 1 . . . . . . . . Targets Rammed 3 | 1 . . . . . . 2 . Kicked 2 | . . . . . . . 2 . Crushed . | . . . . . . . . . Highest Temperature 405 | 30 260 84 280 405 205 . 267 346 Average Temperature 74 | 18 78 30 25 82 51 . 117 134 Received Heat Transfer 1946 | . 357 44 180 210 9 . 503 643 Effects 2 | . . . . 2 . . . . Damage (major) 2 | . . . . 2 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . . 3 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Melted 27 | . 5 . 7 5 . . 8 2 Heat Transferred 11811 | 37 1776 333 3145 2405 518 . 2675 922 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Peak Influence 641 | 5 225 132 362 641 208 . 347 206 Initial 152 | . 3 28 . 152 93 . . 87 Average 148 | 3 76 22 173 394 110 . 131 129 Maximum Alert Level 2 | . 1 . 1 2 1 . 1 1 Low Security (%) 71 | 100 99 100 64 6 76 . 77 82 Level 1 18 | . . . 35 37 23 . 22 17 Level 2 9 | . . . . 56 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 13 | . 4 . 3 1 . . 3 2 Investigation 5 | . 2 . 1 . . . 1 1 Extermination 1 | . . . . . . . 1 . Reinforcement 7 | . 2 . 2 1 . . 1 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Distress Signals 10 | . 2 1 4 1 . . 1 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 126 | . 16 7 33 25 3 . 27 15 Peak Tracking Total 8 | . 5 2 8 3 1 . 6 4 Tactical Retreats 7 | . . 1 . 1 . . 5 . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Traps Triggered 2 | . . 2 . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Machines Disabled 5 | . 1 . . 3 . . . 1 Max in Single Turn 1 | . 1 . . 1 . . . 1 Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Machines Accessed 47 | . 5 2 8 11 9 5 5 2 Terminals 32 | . 3 . 7 10 6 . 4 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 7 | . 2 . 1 . 3 . 1 . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 133 | . 6 2 25 28 14 38 16 4 Successful 85 | . 4 2 16 14 5 38 6 . Failed 47 | . 2 . 8 14 9 . 10 4 Catastrophic 4 | . . . 1 1 . . 1 1 Database Lockouts 1 | . . . 1 . . . . . Manual 56 | . 5 . 15 14 10 . 10 2 Terminals 81 | . 4 . 24 25 11 . 13 4 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 9 | . 2 . 1 . 3 . 3 . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . 3 . . . . Terminal Hacks 67 | . 1 2 12 11 . 38 3 . Record 37 | . . . . . . 37 . . Robot Analysis 2 | . . . 2 . . . . . Prototype ID Bank 5 | . . . 3 1 . . 1 . Open Door 5 | . . 2 . 3 . . . . Branch Access Points 2 | . . . 1 . . . 1 . Emergency Access Points 2 | . . . 1 1 . . . . Terminal Index 2 | . . . 1 1 . . . . Alert Level 1 | . . . 1 . . . . . Unreport Threat 4 | . . . 2 2 . . . . Patrol Status 2 | . . . . 1 . . 1 . Hauler Manifests 3 | . 1 . 1 1 . . . . Zone Layout 1 | . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks 17 | . 3 . 4 2 5 . 3 . Terminals 11 | . 1 . 3 2 2 . 3 . Assimilate 1 | . . . 1 . . . . . Botnet 10 | . 1 . 2 2 2 . 3 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 6 | . 2 . 1 . 3 . . . Tunnel 6 | . 2 . 1 . 3 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used 1 | . 1 . . . . . . . Hacking Detections 27 | . 1 . 5 9 5 . 5 2 Full Trace Events 2 | . . . . . . . 1 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 8 | . . . . . 5 . . 3 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Total Allies 13 | . . 4 1 . 5 . . 3 Largest Group 5 | . . 3 3 2 5 5 5 3 Highest-Rated Group 93 | . . 40 41 26 88 88 88 93 Highest-Rated Ally 31 | . . 31 16 16 27 27 27 31 Total Orders 2 | . . . . . . 2 . . STAY 1 | . . . . . . 1 . . FOLLOW 1 | . . . . . . 1 . . Ally Attacks 117 | . . 8 63 4 10 . 16 16 Total Damage 1195 | . . 84 622 13 131 . 156 189 Kills 9 | . . . 6 1 1 . . 1 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Robot Analysis Total 2 | . . . 2 . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Turns Passed 8073 | 106 868 1093 779 1019 807 2042 871 488 Spaces Moved 4943 | 57 415 521 434 625 548 1662 441 240 Core 234 | 4 . . . . . 162 . 68 Treads 610 | 53 415 89 . . . . . 53 Legs 3624 | . . . 391 625 548 1500 441 119 Wheels 475 | . . 432 43 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 90 105 130 130 50 120 50 Average Speed 125 | 152 160 114 127 130 130 118 121 115 Slowest Speed 800 | 160 160 160 130 130 130 130 125 800 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 60 | 5 66 98 52 96 98 91 11 25 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 9 | . 2 . 1 . 3 3 . . Known Exits Taken 2 | . . . 1 . . . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . Scrap Searched 5 | . . 1 . . . 4 . . Spaces Dug 13 | . . . . . . . 13 . Terrain Destroyed 80 | . 14 . 16 . . . 20 30 Melee . | . . . . . . . . . Projectile 11 | . . . . . . . 7 4 AOE 69 | . 14 . 16 . . . 13 26 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Total 6159 | 70 516 983 542 727 620 1731 605 365 Wait 596 | 2 27 426 18 24 13 18 51 17 Move 4935 | 56 414 520 433 624 547 1661 440 240 Hop . | . . . . . . . . . Pick Up 56 | 3 9 7 5 2 . 18 6 6 Fast Attach 56 | 7 . 3 7 6 . 9 9 15 Attach 22 | . 1 3 1 . . 5 7 5 Detach 4 | . . . . . 2 . 2 . Swap 27 | . 4 2 6 3 . 2 7 3 Drop 51 | . 2 2 12 10 2 18 5 . Fire 332 | 1 59 20 60 58 12 . 76 46 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 2 | . . . . . . . 2 . Crush 1 | 1 . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 77 | . . . . . 44 . . 33 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: [*Mat] / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: Fac / Low x2 / *Ext x2) -6/Extension History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 107 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 10) 301 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 16) 747 | -10/Materials | Discovered new exit (range 15) 975 | -10/Materials | Entered Mines 983 | -10/Mines | Assembled infested the area 1532 | -10/Mines | Core integrity fell below 50% 1564 | -10/Mines | Received a Mining Laser from a helpful Derelict 1656 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1702 | -10/Mines | Discovered new exit (range 7) 1834 | -10/Mines | Discovered new exit (range 8) 1854 | -10/Mines | Discovered new exit (range 14) 1886 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1981 | -10/Mines | Found the Drone Emporium 1985 | -10/Mines | Found Prototype Device 1985 | -10/Mines | Identified Thief Drone Bay 2068 | -10/Mines | Entered Materials 2068 | -9/Materials | Accompanied by 3 allies 2068 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2106 | -9/Materials | Identified exit to Mines 2106 | -9/Materials | Identified exit to Storage 2528 | -9/Materials | Central database locked down 2613 | -9/Materials | Discovered new exit (range 5) 2624 | -9/Materials | Destroyed 8 combat bots 2847 | -9/Materials | Entered Storage 2847 | -9/Storage | Accompanied by 2 allies 3234 | -9/Storage | Discovered new exit (range 8) 3396 | -9/Storage | Used back door to open Recycling access 3396 | -9/Storage | Discovered new exit (range 5) 3866 | -9/Storage | Entered Recycling 4553 | -9/Recycling | Discovered new exit (range 16) 4629 | -9/Recycling | Scanned before Scraplab entrance 4651 | -9/Recycling | Entered Scraplab 4661 | -9/Recycling | Discovered new exit (range 2) 4673 | -9/Recycling | Entered Scraptown 4673 | -9/Scraptown | Accompanied by 5 allies 4673 | -9/Scraptown | System corruption cleaned by C-Scrubber 4804 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4835 | -9/Scraptown | Build established: Commander-Mutant 5047 | -9/Scraptown | Discovered new exit (range 3) 5149 | -9/Scraptown | Visited Cave Peace 5179 | -9/Scraptown | Visited Cyclists 5337 | -9/Scraptown | Visited Fellowship of the Rings 5369 | -9/Scraptown | Visited UFD Registry 5369 | -9/Scraptown | Registered with UFD as "Powershell" 5388 | -9/Scraptown | Visited CR-KLE's Repair Center 5412 | -9/Scraptown | Visited Red Mages 5450 | -9/Scraptown | Visited Symbiants 5515 | -9/Scraptown | Entered Cyclist Reading Room 5632 | -9/Scraptown | Visited Abandonware Association 5645 | -9/Scraptown | Learned abandonware demo "MELTYB.EXE" 5645 | -9/Scraptown | Learned abandonware demo "REBOOT5.EXE" 5673 | -9/Scraptown | Visited Botcube Research 5682 | -9/Scraptown | Found Lrg. Botcube 5718 | -9/Scraptown | Visited LU-1G1's Boring Crew 5925 | -9/Scraptown | Visited DA-N13 Charitable Foundation 5936 | -9/Scraptown | Found DCF Scrap (29 items) 6012 | -9/Scraptown | Visited Scrapoid Pod Storage 6019 | -9/Scraptown | Found Scrapoid Pod 6044 | -9/Scraptown | Visited Junk Repository 6082 | -9/Scraptown | Visited Curators Association 6163 | -9/Scraptown | Discovered new exit (range 5) 6250 | -9/Scraptown | Visited Chapter 10 6293 | -9/Scraptown | Visited Science Guys 6353 | -9/Scraptown | Visited Cartography Club 6411 | -9/Scraptown | Learned location of Cetus (-6) 6411 | -9/Scraptown | Learned location of Archives (-6) 6411 | -9/Scraptown | Learned 16 Materials zone layouts 6411 | -9/Scraptown | Learned 8 Factory zone layouts 6411 | -9/Scraptown | Learned 16 Factory zone layouts 6411 | -9/Scraptown | Learned 4 Access zone layouts 6411 | -9/Scraptown | Learned 8 Access zone layouts 6411 | -9/Scraptown | Learned 4 Hub_04(d) zone layouts 6411 | -9/Scraptown | Learned 4 Armory zone layouts 6411 | -9/Scraptown | Learned Storage emergency access door positions 6411 | -9/Scraptown | Learned location of 1 exit from Upper Caves 6411 | -9/Scraptown | Learned location of 2 exits from Proximity Caves 6416 | -9/Scraptown | Found Deep Structural Scanner 6559 | -9/Scraptown | CR-KLE repaired 8 parts 6715 | -9/Scraptown | Entered Factory 6715 | -6/Factory | Accompanied by 5 allies 6715 | -6/Factory | Evolved 6 slots: Propulsion x3, Utility x2, Weapon x1 6716 | -6/Factory | Identified exit to Lower Caves 6716 | -6/Factory | Identified exit to Factory 6867 | -6/Factory | Lost 3 allies 6970 | -6/Factory | Spotted B-75 Beast 7158 | -6/Factory | Identified exit to Extension 7160 | -6/Factory | Build established: Scavenger-Tank 7460 | -6/Factory | Lost 3 parts (2u1w) 7586 | -6/Factory | Entered Extension 7608 | -6/Extension | Lost 5 parts (4n1u) 7744 | -6/Extension | Core integrity fell below 50% 7768 | -6/Extension | Lost 13 parts (2p6n2u3w) 7914 | -6/Extension | Lost 3 allies 8039 | -6/Extension | Released all parts (13) 8044 | -6/Extension | Core integrity fell below 20% 8074 | -6/Extension | Self-destructed Last Messages --------------- 08039_ Released Med. Insulated Plating. 08039_ Released Imp. Treads. 08039_ Released Hcp. Storage Unit. 08039_ Released Adv. Visual Processing Unit. 08039_ Released Flexi-carbon Leg. 08039_ Released Med. Insulated Plating. 08039_ Released Hvy. Machine Gun. 08039_ Released Flexi-carbon Leg. 08039_ Released Gauss Rifle. 08039_ Released Flexi-carbon Leg. 08039_ Released Med. Insulated Plating. 08040_ U-05 Engineer builds a Door. 08046_ Acquired 59 matter. 08046_ Acquired 67 matter. 08047_ Acquired 50 matter. 08052_ Acquired Imp. Hover Unit. 08067_ Acquired 12 matter. 08067_ Connecting with Door Terminal... 08067_ ALERT: Suspicious activity at Terminal E006. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | | | | | | | | | ????????????????????????### | | ??????????????????????####### | | ??????????????????????# ### | | ???#################### | | ???# % | | ???# #### | | ???# #??# ## | | ???# #??######## | | ???# #????## #% | | ???# #######?????##### | | ???# #??????????????##% | | ???# #????????????##### | | ???# ###????????### | | ???# # #????????#"" ! | | ???# + "????????#"" | | ???# #######T#????????#"T ! ] | | ???# #?????###????????#"" | | ???### #????????????????#"" ! | | ?????# #????????????????### | | ?????# #?????????????????# | | ?????# #?????????????????### T" | | ?????#@#???????????????????#### | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?##### #####??????????????????? | | ?# "" "" #??????????????????? | | ?# " " #############??????? | | ?# ????? | | ?# ????? | | ?# ????? | | ?# ????? | | ?# ????? | | ?# ##############?????? | | ?# #??????????????????? | | ?###" "###??????????????????? | | ???#" "#????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 675 Resistance: TH 10 Resistance: EM 20 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvagePoweredCore Manual? 0 Play Time 01:12:26 Cumulative 364.7 hours Start 2025.03.10 @ 16:48:39 End 2025.03.10 @ 18:12:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 23 Types 13/1/6/1/0/0/0/1/1 Lore% 82 Gallery% 83 Achievement% 77 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 895b4ebc-ea87-410b-a64e-28eacb956d30