Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.27 @ 08:41:17 Player: erp.lsf Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (67) 335 Value Destroyed (1615) 1615 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (125) 125 TOTAL SCORE: 3715 Bonus ------- High Alert Combat Kills 125 Cogmind --------- Core Integrity 0/550 Matter 282/300 Energy 100/100 System Corruption 1% Temperature Cool (18) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine Targeting Computer Beam Rifle Improved Medium Laser Grenade Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Cooling System Medium Storage Unit Targeting Computer Medium Armor Plating > --- WEAPON ----------- Improved Medium Laser Field Laser Pulse Rifle > --- INVENTORY -------- Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Huge Storage Unit Improved Sensor Array Targeting Computer Core Shielding Beam Rifle Beam Rifle Grenade Launcher [Rating: 29] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Light Cannon Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon 1 | . . . 1 Parts Attached 51 | 7 11 17 16 Power 4 | 1 2 1 . Engine 3 | 1 1 1 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 11 | 2 . 4 5 Treads . | . . . . Leg 11 | 2 . 4 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 16 | 2 4 8 2 Device 6 | 1 2 2 1 Storage 3 | 1 1 1 . Processor 1 | . 1 . . Hackware . | . . . . Protection 6 | . . 5 1 Artifact . | . . . . Weapon 20 | 2 5 4 9 Energy Gun 13 | 1 1 4 7 Energy Cannon 2 | . . . 2 Ballistic Gun 1 | 1 . . . Ballistic Cannon 4 | . 4 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 17 | . 1 3 13 Power 2 | . 1 . 1 Propulsion 4 | . . 1 3 Utility 7 | . . 2 5 Weapon 4 | . . . 4 Highest Loss Streak 10 | . 1 1 10 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 98 99 96 Engine 8 | . 5 11 8 Core 2 | . 8 . . Leg 24 | . 28 21 26 Device 7 | . 3 9 8 Storage 12 | . 14 14 8 Processor 10 | . 10 11 9 Protection 6 | . . 9 8 Energy Gun 12 | . 2 12 23 Ballistic Cannon 10 | . 21 9 . Naked Turns . | . . . . Heaviest Build 40 | 11 22 34 40 Greatest Support 51 | 20 20 34 51 Greatest Overweight (x) 10 | . 1 1 10 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 9 Most Carried 10 | 1 10 10 10 Average Carried 8 | . 8 9 9 Final Capacity 10 | 8 10 10 5 Final Carried 10 | 1 9 10 5 Class Distribution -------------------- 83% | Mutant 16% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1372 | 267 161 705 239 Remotely . | . . . . Salvage Created 2078 | 34 173 1412 459 Parts 134 | 4 21 81 28 Haulers Intercepted 8 | . . 6 2 Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 52 | . 8 32 12 Guns 33 | . 2 19 12 Cannons 18 | . 6 12 . Classes Destroyed 9 | 1 3 5 . Worker 1 | . . 1 . Tunneler 2 | 2 . . . Hauler 8 | . . 6 2 Watcher 4 | . 2 1 1 Swarmer 19 | . 6 6 7 Grunt 20 | . 2 15 3 Brawler 2 | . . 2 . Duelist 1 | . . 1 . Sentry 10 | . . 8 2 Best Kill Streak 6 | 2 6 4 4 Combat Bots Only 6 | . 6 3 4 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging 1 | . . 1 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3119 | . 329 1262 1528 Core 846 | . 53 232 561 Absorbed by Shields . | . . . . Redirected to Shielding 19 | . . . 19 Regen/Repaired (Parts) 238 | . 113 125 . Core Remaining (%) 73 | 100 78 42 . Volleys Fired 149 | 5 23 94 27 Largest 3 | 2 2 2 3 Hottest 201 | 60 70 112 201 Shots Fired 322 | 10 47 188 77 Gun 197 | 10 12 107 68 Cannon 125 | . 35 81 9 Launcher . | . . . . Special . | . . . . Kinetic 127 | 5 41 81 . Thermal 183 | 5 6 107 65 Explosive . | . . . . Electromagnetic 12 | . . . 12 Robot Hit Streak 20 | 7 4 20 20 Robot Miss Streak 4 | 1 3 4 3 Penetration Max . | . . . . Secondary Targets 3 | . . 2 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 209 | 7 24 129 49 Core Hits 97 | 3 13 59 22 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 14 | . . 12 2 Burn 14 | . . 12 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3338 | 76 355 2064 843 Guns 2097 | 76 77 1176 768 Cannons 1241 | . 278 888 75 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1238 | 30 320 888 . Thermal 1908 | 46 35 1176 651 Explosive . | . . . . Electromagnetic 192 | . . . 192 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 . 1 Average Corruption 1 | . 1 . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 15 | . 11 . 4 Message Errors 3 | . 3 . . Matter Fused 4 | . 3 . 1 Heat Flow Errors 1 | . 1 . . Energy Discharges 1 | . 1 . . Data Loss (minor) 2 | . 1 . 1 Data Loss (major) 2 | . 1 . 1 Misfires 2 | . 1 . 1 Overload Shots . | . . . . Overflow Damage 10 | . . . 10 Projectiles 10 | . . . 10 Explosions . | . . . . Melee . | . . . . Knockbacks 13 | . 2 11 . Impact . | . . . . Kinetic 11 | . 2 9 . Secondary 2 | . . 2 . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 891 | 20 140 369 891 Average Temperature 132 | 13 53 64 274 Received Heat Transfer 1131 | . 21 426 684 Effects 28 | . . . 28 Shutdowns 5 | . . . 5 Energy Bleed 1 | . . . 1 Interference 3 | . . . 3 Matter Decay 3 | . . . 3 Short Circuit 5 | . . . 5 Damage (minor) 3 | . . . 3 Damage (major) 7 | . . . 7 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 12 | . . 9 3 Heat Transferred 5577 | 100 75 3848 1554 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 671 | 10 162 671 535 Initial 265 | . 6 20 265 Average 257 | 4 47 315 433 Maximum Alert Level 2 | . . 2 2 Low Security (%) 37 | 100 100 15 . Level 1 32 | . . 56 23 Level 2 29 | . . 28 76 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . . 7 3 Investigation 6 | . . 4 2 Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 11 | . . 6 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 103 | . 17 61 25 Peak Tracking Total 6 | . 6 4 6 Tactical Retreats 10 | . 2 5 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 21 | . 5 11 5 Terminals 14 | . 3 8 3 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 3 | . 1 1 1 Scanalyzers 1 | . . 1 . Garrison Access 1 | . . . 1 Total Hacks 51 | . 12 29 10 Successful 36 | . 8 21 7 Failed 15 | . 4 8 3 Catastrophic 2 | . . 1 1 Database Lockouts . | . . . . Manual 24 | . 1 18 5 Terminals 28 | . 5 19 4 Fabricators . | . . . . Repair Stations 8 | . 4 4 . Recycling Units 9 | . 3 3 3 Scanalyzers 3 | . . 3 . Garrison Access 3 | . . . 3 Terminal Hacks 8 | . 2 5 1 Record 2 | . 2 . . Level Access Points 1 | . . 1 . Emergency Access Points 1 | . . 1 . Alert Level 2 | . . 1 1 Maintenance Status 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 8 | . 4 4 . Scan Component 4 | . 2 2 . Repair 4 | . 2 2 . Recycling Unit Hacks 5 | . 2 1 2 Recycle Component 1 | . 1 . . Process 1 | . 1 . . Report Inventory 2 | . . 1 1 Retrieve Components 1 | . . . 1 Scanalyzer 3 | . . 3 . Insert Component 2 | . . 2 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 12 | . . 8 4 Terminals 9 | . . 6 3 Assimilate 2 | . . 2 . Botnet 7 | . . 4 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . 2 1 Monitor 1 | . . 1 . Reject 2 | . . 1 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 13 | . 3 7 3 Full Trace Events 9 | . 2 5 2 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 4 | . 2 2 . Time 122 | . 52 70 . Parts Recycled 1 | . 1 . . Recycled Matter 9 | . 9 . . Retrieved Matter . | . . . . Retrieved Components 8 | . . . 8 Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 4135 | 114 1127 2052 842 Spaces Moved 2231 | 73 635 1127 396 Core 46 | 8 . . 38 Treads . | . . . . Legs 2185 | 65 635 1127 358 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 125 50 Average Speed 140 | 112 145 134 152 Slowest Speed 550 | 120 190 200 550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 52 | 4 93 77 36 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 4 | . . . 4 Melee . | . . . . Projectile 4 | . . . 4 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2939 | 92 789 1482 576 Wait 442 | 7 100 210 125 Move 2228 | 72 634 1126 396 Hop . | . . . . Pick Up 32 | 1 13 16 2 Fast Attach 20 | 7 5 5 3 Attach 10 | . . 5 5 Detach 4 | . 1 1 2 Swap 21 | . 6 7 8 Drop 33 | . 7 18 8 Fire 149 | 5 23 94 27 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 12) 306 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 7) 824 | -10/Materials | Discovered new exit (range 14) 952 | -10/Materials | Repaired Lgt. Cannon 982 | -10/Materials | Repaired Lgt. Cannon 993 | -10/Materials | Discovered new exit (range 13) 1124 | -10/Materials | Discovered new exit (range 15) 1242 | -10/Materials | Entered another Materials area 1242 | -9/Materials | Evolved 2 slots: Utility x2 2382 | -9/Materials | Discovered new exit (range 8) 2516 | -9/Materials | Discovered new exit (range 12) 2737 | -9/Materials | Discovered new exit (range 13) 2865 | -9/Materials | Identified exit to Materials 2918 | -9/Materials | Repaired Med. Armor Plating 2958 | -9/Materials | Repaired Titanium Leg 3021 | -9/Materials | Core integrity fell below 50% 3242 | -9/Materials | First assault squad dispatched 3294 | -9/Materials | Entered another Materials area 3294 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3537 | -8/Materials | Discovered new exit (range 10) 3594 | -8/Materials | Build established: Gunner 4121 | -8/Materials | Core integrity fell below 50% 4131 | -8/Materials | Core integrity fell below 20% 4136 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04071_ W-25 Informer sends out distress signal. 04072_ K-01 Serf cleans the Nuclear Reactor. 04078_ K-01 Serf cleans the Neutrino Reactor. 04094_ Core Shielding destroyed. 04096_ Deuterium Engine destroyed. 04096_ K-01 Serf cleans the Neutrino Reactor. 04098_ A-02 Transporter destroyed. 04099_ K-01 Serf collects debris. 04100_ Broken Titanium Leg destroyed. 04102_ K-01 Serf collects debris. 04104_ Broken Carbon-fiber Leg destroyed. 04108_ Pulse Rifle destroyed. 04108_ K-01 Serf collects debris. 04110_ Field Laser destroyed. 04112_ Broken Carbon-fiber Leg destroyed. 04116_ Med. Storage Unit destroyed. 04118_ Hvy. Particle Cannon destroyed. 04122_ Imp. Sensor Array destroyed. 04134_ Critical hit (Burn: +37). [Achievement: Back For More] Map ----- +----------------------------------------------------+ | T # + #???????????????????????????? | | # ## """ #???????????????????????????? | | """ # ## """ #???????????????????????????? | | """ # ## """ # ????????????????????????? | | """ %+ + [= # #???????????????????????? | | # ## ![*"" # #???????????????????????? | | """ # ## *=Y" + +???????????????????????? | | ] """ # ## [[="" # #???????????????????????? | | "" # ## # #???????????????????????? | | # ########### #???????????????????????? | | ## ##### #### w#?###???????????????????? | | ?##????# # ????????????????????? | | ???????# # ?????????????????????? | | ???????## ##### + ??????????????????????? | | ????####"+##### #???????????????????????? | | ????# # #???????????????????????? | | ????# % # ################????????? | | ????# """""% # ????????? | | ????# """"""%%+ a ^ ?????????? | | ????# """"""" # t ![[ ??????????? | | ????# """"""" # ![[ """ """ #???????????? | | ????# """"""" # ![[ u """ """ #???????????? | | ????# # "" """ """ !#???????????? | | ????#####+##### "T =]###?????????? | | ????????# #???# "" g [ [%[ #?????????? | | ??????### ##### @g!= []! +?????????? | | ??????# g = #?????????? | | ??????# ########### ###+####?????????? | | ??????# #?????????# #????????????????? | | ??????# #?????????# #????????????????? | | ??????# #?????????+ #????????????????? | | ??????## """"" #?????????# #????????????????? | | ???????# """"" #?????????# #????????????????? | | ???????# """"" #?????????# #????????????????? | | ???????# """"" ########### #????????????????? | | ???????# """"" # ## #????????????????? | | ???????# """"" # ## #????????????????? | | ???????# """"" # ## #????????????????? | | ######## # ## #????????????????? | | # "T" # + ## #????????????????? | | # # # ## #????????????????? | | # + ###+#### ## #????????????????# | | #! [ # # # ## #????????????????# | | # # < # # ## #????????????????# | | # # # " " #####+##+## ################## | | ######## ### "G" #???#^ + | | ???????# #?# " ##### !%= ################## | | ???????# #?# + ! #????????????????# | | ?####### ########+# ####+#####?????????????# | | ##!!!!## # ## # #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 275 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed StructuralFocalEngine Manual? 0 Play Time 01:14:04 Cumulative 39.6 hours Start 2022.03.20 @ 10:13:32 End 2022.03.27 @ 08:41:17 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 34 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0151fd70-b3b1-47c7-989a-a9f2525a3174