Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.19 @ 22:18:01 Player: erfael Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (63) 315 Value Destroyed (1540) 1540 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (102) 102 TOTAL SCORE: 3277 Bonus ------- Follower Combat Kills 102 Cogmind --------- Core Integrity 0/400 Matter 226/300 Energy 265/265 System Corruption 0% Temperature Cool (9) Movement Walking (190) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Heat Sink Large Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Heavy Assault Rifle Improved Light Cannon > --- INVENTORY (15) --- Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Medium Matter Pod (100) Terrain Scan Processor Targeting Computer Pulse Rifle Advanced Beam Rifle Grenade Launcher Maul Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Terrain Scanner Improved Targeting Computer > --- WEAPON ----------- Advanced Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Medium Matter Pod Terrain Scan Processor Targeting Computer Pulse Rifle Improved Light Cannon Grenade Launcher Maul [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 48 | 7 9 4 26 2 Power 4 | 1 1 . 2 . Engine 3 | 1 1 . 1 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 17 | 2 2 3 9 1 Treads . | . . . . . Leg 17 | 2 2 3 9 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 2 1 1 8 . Device 5 | 1 . 1 3 . Storage 4 | 1 1 . 2 . Processor 2 | . . . 2 . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 15 | 2 5 . 7 1 Energy Gun 6 | 1 1 . 4 . Energy Cannon . | . . . . . Ballistic Gun 4 | 1 1 . 2 . Ballistic Cannon 3 | . 2 . 1 . Launcher 2 | . 1 . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 17 | . 5 1 10 1 Power 3 | . 1 . 2 . Propulsion 4 | . 2 . 2 . Utility 5 | . . 1 3 1 Weapon 5 | . 2 . 3 . Highest Loss Streak 6 | . 5 1 6 1 To Critical Strikes . | . . . . . Average Backups 11 | 3 8 13 13 15 Power . | . . . . 1 Propulsion 4 | 1 2 4 6 7 Utility 2 | . 3 5 1 3 Weapon 3 | . 2 3 4 4 Tool/Special . | . . . . . Unused Backups 12 | . 4 . 1 7 Power 2 | . . . . 2 Propulsion 4 | . 2 . . 2 Utility 3 | . 1 . . 2 Weapon 3 | . 1 . 1 1 Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 98 98 95 99 Engine 11 | . 13 14 7 11 Core 1 | . . . 2 . Leg 24 | . 27 28 21 22 Device 16 | . 14 12 18 21 Storage 12 | . 14 14 11 11 Processor 4 | . . . 8 11 Protection 1 | . . . 2 . Energy Gun 8 | . 7 . 10 8 Ballistic Gun 9 | . 13 14 5 10 Ballistic Cannon 5 | . 6 14 5 . Peak Build Rating 18 | 8 10 10 17 18 Average Rating 12 | 5 8 9 15 16 On Entrance 8 | . 8 9 10 17 Naked Turns . | . . . . . Heaviest Build 35 | 14 33 29 35 35 Greatest Support 23 | 20 20 20 20 23 Greatest Overweight (x) 9 | . 9 1 3 1 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 Most Carried 15 | 7 11 15 15 15 Average Carried 11 | 3 8 13 13 15 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 7 11 15 15 15 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1379 | 281 214 89 680 115 Remotely . | . . . . . Salvage Created 1632 | 147 388 141 915 41 Parts 99 | 15 14 8 57 5 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | 1 . . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 50 | . 9 4 35 2 Guns 24 | . 4 1 17 2 Cannons 17 | . 2 3 12 . AOE 9 | . 3 . 6 . Classes Destroyed 9 | 2 3 . 4 . Worker 2 | . 1 . 1 . Builder 2 | . . . 2 . Tunneler 6 | 5 . . . 1 Recycler 2 | 1 1 . . . Mechanic 1 | . . . 1 . Swarmer 16 | . 3 . 11 2 Grunt 29 | . 6 4 19 . Duelist 1 | . . . 1 . Sentry 4 | . . . 4 . Best Kill Streak 7 | 5 3 2 7 2 Combat Bots Only 6 | . 3 2 6 2 Max Kills in Single Turn 3 | 1 3 1 3 1 Gunslinging . | . . . . . Exploded 3 | . 3 . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 254 | . 65 16 158 15 Missed 58 | . 13 3 42 . Hits 196 | . 52 13 116 15 Melee 5 | . . . 5 . Projectile 191 | . 52 13 111 15 Critical Strikes 2 | . . . 1 1 Damage Taken 2493 | . 658 176 1505 154 Core 602 | . 130 70 355 47 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 109 | . 18 . 91 . Core Remaining (%) 60 | 100 . 20 . . Volleys Fired 156 | 11 41 9 81 14 Largest 2 | 2 2 2 2 2 Hottest 100 | 70 89 53 100 84 Shots Fired 296 | 22 81 18 157 18 Gun 215 | 22 69 9 100 15 Cannon 74 | . 11 9 51 3 Launcher 7 | . 1 . 6 . Special . | . . . . . Kinetic 166 | 11 47 18 73 17 Thermal 123 | 11 33 . 78 1 Explosive 7 | . 1 . 6 . Electromagnetic . | . . . . . Robot Hit Streak 19 | 7 7 5 19 9 Robot Miss Streak 4 | 1 4 1 3 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 196 | 14 50 13 109 10 Core Hits 93 | 10 18 6 53 6 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 11 | 1 1 2 7 . Burn 6 | 1 1 . 4 . Blast 5 | . . 2 3 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3990 | 162 816 213 2626 173 Guns 2167 | 162 588 43 1219 155 Cannons 1161 | . 110 170 863 18 Explosions 662 | . 118 . 544 . Melee . | . . . . . Ramming . | . . . . . Kinetic 1871 | 51 380 213 1074 153 Thermal 1457 | 111 318 . 1008 20 Explosive 662 | . 118 . 544 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 4 | . . . 4 . Projectiles . | . . . . . Explosions 4 | . . . 4 . Melee . | . . . . . Knockbacks 16 | . 1 2 11 2 Impact . | . . . . . Kinetic 14 | . 1 2 10 1 Secondary 2 | . . . 1 1 Self-Inflicted Damage 31 | . . . 31 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 534 | 100 347 63 534 2 Average Temperature 124 | 35 134 27 143 2 Received Heat Transfer 975 | . 357 99 486 33 Effects 16 | . 3 . 13 . Shutdowns 2 | . . . 2 . Energy Bleed 3 | . 2 . 1 . Interference 5 | . . . 5 . Matter Decay 1 | . . . 1 . Short Circuit 1 | . . . 1 . Damage (minor) 2 | . 1 . 1 . Damage (major) 1 | . . . 1 . Damage (core) 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | 1 2 . 2 . Heat Transferred 3774 | 407 888 . 2442 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level 1 | . . . 1 . Low Security (%) 80 | 100 100 100 52 100 Level 1 19 | . . . 47 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 282 | 10 90 50 282 103 Initial 103 | . . . 3 103 Average 87 | 2 14 12 182 52 Influence Increases 1483 | 30 260 100 924 169 Destroy 0b10 Robot/C 1080 | . 180 80 700 120 Destroy 0b10 Robot/NC 65 | 30 10 . 20 5 Destroy Leader 220 | . 40 20 130 30 Allied During Kill 14 | . . . . 14 Successful Hack 26 | . 7 . 19 . Disable Machine 15 | . 15 . . . Destroy Structure 48 | . 8 . 40 . Lose Combat Pursuer 15 | . . . 15 . Influence Decreases 1435 | 30 260 90 667 388 Entered New Map 171 | . . . 7 164 Time Decay 1074 | 30 230 80 560 174 Lost Part 150 | . 30 10 100 10 Lost Ally 40 | . . . . 40 Squads Dispatched 4 | . 1 . 3 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . 1 . 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 3 | . 1 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 85 | . 25 4 47 9 Peak Tracking Total 6 | . 3 2 6 6 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 11 | . 5 . 6 . Terminals 8 | . 4 . 4 . Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 26 | . 13 . 13 . Successful 14 | . 6 . 8 . Failed 12 | . 7 . 5 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 11 | . 3 . 8 . Terminals 20 | . 11 . 9 . Fabricators . | . . . . . Repair Stations 4 | . 2 . 2 . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 4 | . 3 . 1 . Branch Access Points 2 | . 1 . 1 . Alert Level 1 | . 1 . . . Maintenance Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 2 . 2 . Scan Component 2 | . 1 . 1 . Repair 2 | . 1 . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 1 . 3 . Terminals 4 | . 1 . 3 . Botnet 4 | . 1 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 3 . 4 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 1 . 1 . Time 58 | . 26 . 32 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 41 | . . . . 41 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 11 | . . . . 11 Total Damage 185 | . . . . 185 Kills 4 | . . . . 4 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 3521 | 11 1576 307 1249 378 Terrain 1627 | . . . 1249 378 Seismic 2333 | 11 1576 307 439 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 4231 | 163 1576 332 1763 397 Spaces Moved 1967 | 102 815 158 709 183 Core 12 | 10 2 . . . Treads . | . . . . . Legs 1955 | 92 813 158 709 183 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 190 190 Average Speed 175 | 113 164 190 190 190 Slowest Speed 500 | 120 500 190 330 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 49 | 4 95 30 80 36 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched 1 | . . . . 1 Spaces Dug 6 | . . . 6 . Terrain Destroyed 44 | . 7 . 37 . Melee . | . . . . . Projectile 5 | . 2 . 3 . AOE 39 | . 5 . 34 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 2454 | 126 975 174 963 216 Wait 220 | . 90 . 118 12 Move 1963 | 101 814 157 708 183 Hop . | . . . . . Pick Up 34 | 7 11 3 12 1 Fast Attach 14 | 7 2 . 5 . Attach 15 | . 4 1 10 . Detach 1 | . 1 . . . Swap 31 | . 6 3 18 4 Drop 20 | . 6 1 11 2 Fire 156 | 11 41 9 81 14 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 4 exits: [*Mat x3] / *Min) -9/Mines History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 164 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Build established: Mutant 630 | -10/Materials | Discovered new exit (range 5) 670 | -10/Materials | Repaired Aluminum Leg 947 | -10/Materials | Discovered new exit (range 3) 1054 | -10/Materials | Core integrity fell below 50% 1089 | -10/Materials | Lost 5 parts (1p2n2w) 1276 | -10/Materials | Discovered new exit (range 8) 1740 | -10/Materials | Entered Mines 1749 | -10/Mines | Met a Derelict bent on vengeance 1825 | -10/Mines | Discovered new exit (range 15) 1922 | -10/Mines | Learned location of Zion (-6) 1943 | -10/Mines | Learned Materials non-interactive machine intel 2072 | -10/Mines | Entered Materials 2072 | -9/Materials | Evolved 2 slots: Utility x2 2073 | -9/Materials | Loaded intel: 46 non-interactive machine locations 2379 | -9/Materials | Build established: Scavenger-Mutant 2452 | -9/Materials | Discovered new exit (range 14) 2554 | -9/Materials | Lost 6 parts (1p2n2u1w) 2747 | -9/Materials | Core integrity fell below 50% 2796 | -9/Materials | Build established: Mutant 2821 | -9/Materials | Repaired Imp. Light Cannon 3031 | -9/Materials | Discovered new exit (range 16) 3210 | -9/Materials | Core integrity fell below 20% 3293 | -9/Materials | Build established: Scavenger-Mutant 3451 | -9/Materials | Identified exit to Mines 3538 | -9/Materials | Discovered new exit (range 11) 3835 | -9/Materials | Entered Mines 4232 | -9/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04015_ K-01 Serf collects debris. 04057_ Searching scrap... 04057_ Found Imp. Aluminum Leg. 04057_ Found Shotgun. 04057_ Found 41 Matter. 04058_ Acquired 1 matter. 04059_ K-01 Serf collects debris. 04060_ Dropped Aluminum Leg. 04062_ K-01 Serf collects debris. 04161_ T-07 Excavator destroyed. 04169_ Acquired 12 matter. 04202_ G-47 Trooper destroyed. 04206_ S-10 Pest destroyed. 04210_ G-47 Trooper suffers critical hit (Burn). 04212_ NS-RRG(g) destroyed. 04213_ Terrain Scanner destroyed. 04214_ R-06 Scavenger collects Carbon-fiber Leg. 04225_ VU-5GU(z) destroyed. 04228_ S-10 Pest destroyed. 04231_ G-47 Trooper knocked back. Map ----- +----------------------------------------------------+ | ???????????????????# ##?#???????## ##?### | | ???????????????????# ##???????## ##?## | | ???????????????????# """ #####?#?# ##??# | | ??????????#????#??## """ ##???# ##### | | ?????#???????????## """ ##?## | | ????????????????## ##?## ##### | | ????????????????# #### #???# | | ????????????#??## ## ### #?#?# | | ?????#????????## #### ### ##?### | | ?????##??????## ##??## ##### ####??## | | ???????####### #????# #?#?## ##???## | | ???????# ## #?#??# ##??### ##### | | ???????# #??### ##????# ## | | ???????# ##????# ###### | | ???????# ##?????# # | | ???#???## ####??#??## #### | | ???#????## ###??#???### ####### ## ##??? | | ????????## ##?##??????# ##?????# ######???? | | ????????# #???#??????# ##??????# ##????????? | | ???????# #???#????#?##*###???????###?#???????? | | ???????## ##???????#???# ##???##????#??????#???? | | ????????#####????????#???#!#??#??????????????????? | | ????????#?????????#??????# #????? ??????????????? | | ?????????????????#???????# #???????#?????????????? | | ????????????#??????#######*#### #?????????????? | | ???????????????????#gg[=%@[=ur #?????????#??# | | ???????????????????#g######### #?????????? | | ???????????????????# ????#???????? ??????? | | ???????????????????#?????????#???????? ???????? | | ????????????? ??? ?????????????????? ????????????? | | ??????????????????????????????#??????????????????? | | ?????????? ??????????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ?????????????????????????"?????? ???#???????????? | | ??????????????????#??? ? ????????????????????????? | | ?????????????????????????#??#????????????????????? | | ?????????????????????????#????#??? ??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- Adv. Beam Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 80% | -10/Materials Imp. Light Cannon | 32% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainMolecularLeg Manual? 0 Play Time 00:39:56 Cumulative 51.1 hours Start 2025.09.19 @ 21:38:32 End 2025.09.19 @ 22:18:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 26 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d89be16b-e446-45ad-b453-ec36d70c99e5