Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.09 @ 07:55:06 Player: Gabriel Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (65) 325 Value Destroyed (1427) 1427 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (10) 10 TOTAL SCORE: 3482 Bonus ------- High Alert Combat Kills 10 Cogmind --------- Core Integrity 0/550 Matter 48/300 Energy 52/100 System Corruption 0% Temperature Cool (45) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Disposable Heat Sink Large Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- Advanced Beam Cannon > --- INVENTORY (15) --- Improved Heat Sink Disposable Heat Sink Disposable Heat Sink Disposable Heat Sink Disposable Heat Sink Disposable Heat Sink Medium Storage Unit High-capacity Matter Pod (200) Improved Medium Laser Advanced Beam Cannon Advanced Beam Cannon Gauss Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Disposable Heat Sink Large Storage Unit Improved Signal Interpreter > --- WEAPON ----------- Gauss Cannon Gauss Cannon Gauss Cannon > --- INVENTORY -------- Ion Engine Improved Heat Sink Disposable Heat Sink Disposable Heat Sink Disposable Heat Sink Disposable Heat Sink Disposable Heat Sink Disposable Heat Sink Disposable Heat Sink Medium Storage Unit High-capacity Matter Pod Improved Medium Laser Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Disposable Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 49 | 6 11 21 11 Power 6 | 1 2 2 1 Engine 6 | 1 2 2 1 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 2 6 2 Treads . | . . . . Leg 12 | 2 2 6 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 12 | 1 5 4 2 Device 3 | . . 2 1 Storage 6 | 1 4 1 . Processor 3 | . 1 1 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 19 | 2 2 9 6 Energy Gun 9 | 2 1 5 1 Energy Cannon 6 | . 1 3 2 Ballistic Gun 1 | . . 1 . Ballistic Cannon 3 | . . . 3 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 17 | . . 7 10 Power 2 | . . . 2 Propulsion 7 | . . 3 4 Utility 1 | . . . 1 Weapon 7 | . . 4 3 Highest Loss Streak 10 | . . 4 10 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 91 92 87 Engine 11 | . 14 11 8 Leg 32 | . 28 37 28 Device 7 | . . 10 8 Storage 11 | . 14 11 9 Processor 3 | . 6 . 7 Energy Gun 11 | . 16 9 9 Energy Cannon 9 | . 12 9 5 Ballistic Cannon 2 | . . . 8 Naked Turns . | . . . . Heaviest Build 47 | 14 31 33 47 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 10 | 2 1 2 10 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 9 14 15 Most Carried 15 | 4 13 15 15 Average Carried 11 | 1 8 13 14 Final Capacity 15 | 8 10 15 15 Final Carried 15 | 2 10 15 12 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 880 | 224 227 343 86 Remotely . | . . . . Salvage Created 2328 | . 353 1215 760 Parts 137 | . 27 72 38 Haulers Intercepted 6 | . 1 3 2 Recyclers Shooed 7 | . . 5 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 36 | . 10 16 10 Guns 11 | . 4 6 1 Cannons 22 | . 5 9 8 AOE 1 | . . 1 . Classes Destroyed 10 | . 4 6 . Worker 1 | . . 1 . Builder 5 | . . 1 4 Hauler 6 | . 1 3 2 Recycler 6 | . . 5 1 Operator 2 | . . 1 1 Watcher 9 | . 3 5 1 Swarmer 12 | . 6 6 . Grunt 15 | . 4 5 6 Duelist 1 | . . 1 . Sentry 8 | . . 4 4 Best Kill Streak 6 | . 3 6 5 Combat Bots Only 6 | . 3 6 3 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 284 | . 52 113 119 Missed 70 | . 12 33 25 Damage Taken 3023 | . 436 1037 1550 Core 830 | . 94 178 558 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 76 | . . 76 . Core Remaining (%) 72 | 100 62 55 . Volleys Fired 191 | . 43 99 49 Largest 3 | . 2 2 3 Hottest 180 | . 125 125 180 Shots Fired 369 | . 79 173 117 Gun 178 | . 43 95 40 Cannon 191 | . 36 78 77 Launcher . | . . . . Special . | . . . . Kinetic 53 | . . 6 47 Thermal 288 | . 79 139 70 Explosive . | . . . . Electromagnetic 28 | . . 28 . Robot Hit Streak 15 | . 5 15 11 Robot Miss Streak 6 | . 6 4 6 Penetration Max 1 | . . . 1 Secondary Targets . | . . . . Shots Hit Robots 207 | . 39 101 67 Core Hits 88 | . 17 42 29 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 19 | . 6 2 11 Burn 15 | . 6 2 7 Meltdown 1 | . . . 1 Blast 3 | . . . 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4107 | . 607 1732 1768 Guns 1575 | . 361 775 439 Cannons 2471 | . 243 917 1311 Explosions 38 | . . 38 . Melee . | . . . . Ramming 23 | . 3 2 18 Kinetic 837 | . . 17 820 Thermal 2835 | . 604 1301 930 Explosive . | . . . . Electromagnetic 412 | . . 412 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 9 | . 9 . . Message Errors 2 | . 2 . . Matter Fused 2 | . 2 . . Heat Flow Errors 1 | . 1 . . Energy Discharges 1 | . 1 . . Data Loss (major) 3 | . 3 . . Overload Shots . | . . . . Overflow Damage 11 | . . 11 . Projectiles 11 | . . 11 . Explosions . | . . . . Melee . | . . . . Knockbacks 12 | . . . 12 Impact . | . . . . Kinetic 8 | . . . 8 Secondary 4 | . . . 4 Self-Inflicted Damage 133 | . . 133 . Shots 2 | . . 2 . Rammed . | . . . . Targets Rammed 6 | . 1 1 4 Kicked 6 | . 1 1 4 Crushed . | . . . . Highest Temperature 479 | . 479 199 341 Average Temperature 110 | . 175 71 109 Received Heat Transfer 1434 | . 198 237 999 Effects 7 | . 6 . 1 Shutdowns 1 | . 1 . . Energy Bleed 2 | . 2 . . Interference 4 | . 3 . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 5 | . . 5 . Impact Corruptions . | . . . . Robots Melted 3 | . 1 . 2 Combat Hostiles 2 | . 1 . 1 Parts Melted 22 | . 5 7 10 Heat Transferred 7561 | . 1924 3269 2368 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 419 | . 177 419 375 Initial 166 | . . 74 166 Average 198 | . 101 239 275 Maximum Alert Level 2 | . . 2 1 Low Security (%) 50 | 100 100 36 11 Level 1 49 | . . 62 88 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 2 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 5 | . 1 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . 1 4 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 65 | . 16 25 24 Peak Tracking Total 8 | . 3 4 8 Tactical Retreats 4 | . 1 2 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . 2 2 . Max in Single Turn 2 | . 1 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 11 | . 4 5 2 Terminals 7 | . 3 4 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 2 | . 1 . 1 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 32 | . 7 18 7 Successful 17 | . 3 9 5 Failed 15 | . 4 9 2 Catastrophic 3 | . 2 . 1 Database Lockouts . | . . . . Manual 3 | . 3 . . Terminals 19 | . 6 13 . Fabricators . | . . . . Repair Stations 5 | . . 5 . Recycling Units 4 | . 1 . 3 Scanalyzers 4 | . . . 4 Garrison Access . | . . . . Terminal Hacks 8 | . 2 6 . Record 1 | . . 1 . Prototype ID Bank 3 | . 1 2 . Emergency Access Points 1 | . . 1 . Repair Station Index 1 | . . 1 . Locate Traps 1 | . 1 . . Investigation Status 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . 3 . Scan Component 2 | . . 2 . Repair 1 | . . 1 . Recycling Unit Hacks 2 | . 1 . 1 Report Inventory 2 | . 1 . 1 Scanalyzer 4 | . . . 4 Insert Component 2 | . . . 2 Analyze 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 9 | . 4 4 1 Full Trace Events 3 | . 1 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 13 | . . 13 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . . 2 Part Schematics Acquired 2 | . . . 2 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2452 | 141 637 1084 590 Spaces Moved 1228 | 76 385 572 195 Core 17 | 15 . . 2 Treads . | . . . . Legs 1211 | 61 385 572 193 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 133 | 114 122 131 168 Slowest Speed 550 | 150 190 260 550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 6 63 40 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug 1 | . . . 1 Terrain Destroyed 64 | . . 41 23 Melee . | . . . . Projectile 23 | . . . 23 AOE 41 | . . 41 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1683 | 130 466 731 356 Wait 154 | 41 9 13 91 Move 1225 | 75 384 571 195 Hop . | . . . . Pick Up 43 | 8 13 20 2 Fast Attach 7 | . 1 . 6 Attach 18 | 6 . 8 4 Detach . | . . . . Swap 24 | . 10 13 1 Drop 15 | . 5 6 4 Fire 191 | . 43 99 49 Melee . | . . . . Ram . | . . . . Kick 6 | . 1 1 4 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: *Sto) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 142 | -11/Scrapyard | Entered Materials 349 | -10/Materials | Build established: Mutant 715 | -10/Materials | Discovered new exit (range 11) 752 | -10/Materials | Identified exit to Materials 779 | -10/Materials | Entered another Materials area 779 | -9/Materials | Evolved 2 slots: Propulsion x2 1160 | -9/Materials | Discovered new exit (range 16) 1248 | -9/Materials | Repaired Aluminum Leg 1634 | -9/Materials | Lost 4 parts (3n1w) 1807 | -9/Materials | Discovered new exit (range 16) 1863 | -9/Materials | Entered another Materials area 1863 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1919 | -8/Materials | Discovered new exit (range 13) 1979 | -8/Materials | Identified exit to Storage 2334 | -8/Materials | Build established: Scavenger-Gunner 2425 | -8/Materials | Core integrity fell below 50% 2448 | -8/Materials | Core integrity fell below 20% 2453 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- U-05 Engineer builds a Wall. M-13 Machinist repairs G-50 Soldier. Aluminum Leg destroyed. Critical hit (Burn: +37). Aluminum Leg destroyed. Critical hit (Burn: +37). U-05 Engineer builds a Wall. R-06 Scavenger collects Lgt. Nuclear Core. Critical hit (Burn: +37). M-13 Machinist fits Backup Power I on G-50 Soldier. M-13 Machinist repairs Carbon-fiber Leg. M-13 Machinist repairs G-47 Trooper. Critical hit (Burn: +37). M-13 Machinist fits Backup Plating I on G-47 Trooper. Ion Engine destroyed. U-05 Engineer builds a Wall. Gauss Cannon destroyed. Critical hit (Burn: +37). 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Challenges ------------ None Game ------ Seed HeavyRagnarokRefractor Manual? 0 Play Time 00:28:44 Cumulative 6.7 hours Start 2024.07.09 @ 07:28:13 End 2024.07.09 @ 07:55:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8c3e59bd-61a0-4eab-be88-e47021be1b2e