Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.03 @ 12:41:22 Player: Torako Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (58) 290 Value Destroyed (2396) 2396 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1117) 1117 TOTAL SCORE: 8743 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 93 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 760/850 Matter 290/300 Energy 231/300 System Corruption 1% Temperature Cool (0) Movement Walking (160) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (4) --- Medium Treads Medium Treads Improved Titanium Leg Improved Titanium Leg > --- UTILITY (7) ------ Coolant Injector Medium Storage Unit Large Storage Unit Microactuators Actuator Array Improved Transmission Jammer Relay Coupler [NC] (16) > --- WEAPON (3) ------- Datajack Shock Maul Shock Maul > --- INVENTORY (14) --- Medium Treads Improved Cooling System High-capacity Battery (400) Energy Well (0) High-capacity Matter Pod (200) Hardened Medium Armor Plating Relay Coupler [NC] (25) Relay Coupler [NC] (22) Relay Coupler [NC] (22) High-powered Shock Rifle EM Pulse Cannon Proton Cannon Latent Energy Streamer Shock Maul Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Medium Treads Medium Treads Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Coolant Injector Medium Storage Unit Large Storage Unit Microactuators Actuator Array Improved Transmission Jammer Relay Coupler [NC] > --- WEAPON ----------- Shock Maul Shock Maul Shock Maul > --- INVENTORY -------- Medium Treads Improved Cooling System High-capacity Battery Energy Well High-capacity Matter Pod Hardened Medium Armor Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] High-powered Shock Rifle EM Pulse Cannon Latent Energy Streamer Datajack [Rating: 62] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Hackware Relay Coupler [NC] Protection Hardened Medium Armor Plating Weapon Heavy Flail Energy Gun Shock Rifle Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Sto Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . . 2 Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . 1 Utility 5 | . . . 2 . . . . 2 . . . 1 Weapon 1 | . . . . . . . 1 . . . . . Parts Attached 84 | . 6 . 2 11 2 . 14 8 4 13 16 8 Power 6 | . 1 . . 2 . . . . . 1 1 1 Engine 4 | . 1 . . 2 . . . . . . . 1 Core 2 | . . . . . . . . . . 1 1 . Reactor . | . . . . . . . . . . . . . Propulsion 17 | . 2 . . 2 . . 4 2 2 3 . 2 Treads 6 | . . . . 2 . . 2 . . . . 2 Leg 8 | . 2 . . . . . 1 . 2 3 . . Wheel 3 | . . . . . . . 1 2 . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 35 | . 1 . 2 2 2 . 7 2 1 7 7 4 Device 12 | . . . 2 . . . 2 . . 3 2 3 Storage 7 | . . . . 1 2 . 2 1 . . 1 . Processor 3 | . 1 . . . . . 1 1 . . . . Hackware 1 | . . . . . . . . . . . . 1 Protection 12 | . . . . 1 . . 2 . 1 4 4 . Artifact . | . . . . . . . . . . . . . Weapon 26 | . 2 . . 5 . . 3 4 1 2 8 1 Energy Gun 8 | . . . . 2 . . . 4 . . 2 . Energy Cannon 4 | . . . . . . . . . 1 2 1 . Ballistic Gun 2 | . 2 . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . 1 . Launcher 2 | . . . . 2 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 7 | . . . . . . . 3 . . . 4 . Slashing Weapon 1 | . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 Unidentified Prototypes 3 | . . . . . . . . . . . 3 . Parts Lost 29 | . . . . 11 . . 6 . 5 1 4 2 Power 4 | . . . . 2 . . . . . 1 . 1 Propulsion 8 | . . . . 2 . . 3 . 2 . . 1 Utility 7 | . . . . 2 . . 3 . 1 . 1 . Weapon 10 | . . . . 5 . . . . 2 . 3 . Highest Loss Streak 6 | . . . . 6 . . 2 . 3 1 1 2 Average Slot Usage (%) 91 | . 85 100 83 78 88 88 90 98 97 96 95 95 Engine 6 | . 14 14 11 5 11 11 9 7 7 4 . 2 Core 1 | . . . . . . . . . . 2 7 4 Treads 8 | . . . . 12 22 22 17 7 3 . . 5 Leg 12 | . 26 28 22 7 . . 1 7 11 20 23 17 Wheel 1 | . . . . . . . 1 7 7 2 . . Device 8 | . . . 6 9 . . 5 7 7 9 11 22 Storage 20 | . 14 14 11 19 22 22 23 30 30 18 17 13 Processor 4 | . 2 14 11 11 11 11 . 5 5 . . . Protection 5 | . . . . 2 11 11 4 . 1 13 12 3 Energy Gun 6 | . 14 14 11 6 11 11 . 18 15 . 3 . Energy Cannon 4 | . . . . . . . . . 5 21 13 . Ballistic Gun 1 | . 13 14 11 3 . . . . . . . . Impact Weapon 6 | . . . . . . . 25 3 . . 4 19 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 78 | 9 11 11 14 24 40 40 55 56 60 78 74 55 Greatest Support 60 | 20 20 20 20 40 40 40 60 16 16 60 60 60 Greatest Overweight (x) 4 | . 1 . . 3 . . 3 3 3 4 1 1 Average Overweight (x) 1 | . . . . . . . 1 3 3 2 . . Largest Inventory Capacity 18 | . 6 6 6 8 14 14 18 18 18 18 14 14 Average Capacity 12 | . 6 6 6 7 8 14 14 18 18 15 14 14 Most Carried 18 | . 6 5 6 8 10 9 16 18 18 18 14 14 Average Carried 11 | . 5 5 5 5 8 9 13 16 17 14 13 13 Final Capacity 18 | 6 6 6 6 8 14 14 18 18 18 14 14 14 Final Carried 18 | 6 5 5 6 8 9 9 16 18 18 14 14 14 Class Distribution -------------------- 40% | Mutant 24% | Scavenger-Mutant 13% | Bothacker-Mutant 7% | Tank 5% | Scavenger-Skirmisher 3% | Skirmisher 3% | Bothacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Garrison Tank | -7/Factory Bothacker-Tank | -7/Storage Bothacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Sto Fac Matter Collected 1280 | 182 13 73 152 187 . . 135 . 135 135 192 76 Remotely . | . . . . . . . . . . . . . Salvage Created 2645 | . 13 . 51 380 . . 642 . 575 249 589 146 Parts 96 | . 3 . 3 15 . . 20 . 21 12 21 1 Haulers Intercepted 1 | . . . . . . . 1 . . . . . Recyclers Shooed 2 | . . . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Sto Fac Combat Hostiles Destroyed 48 | . . . 1 11 . . 10 . 10 5 9 2 Melee 6 | . . . . 2 . . 4 . . . . . Guns 13 | . . . 1 4 . . . . 5 . 3 . Cannons 10 | . . . . . . . . . 1 5 4 . AOE 4 | . . . . 4 . . . . . . . . Classes Destroyed 13 | . 1 . 1 5 . . 1 . 2 . 2 1 Worker 3 | . . . . . . . . . . . 1 2 Builder 2 | . . . . . . . . . . . 2 . Hauler 1 | . . . . . . . 1 . . . . . Recycler 3 | . . . . 1 . . 2 . . . . . Watcher 1 | . 1 . . . . . . . . . . . Swarmer 7 | . . . . 3 . . 2 . . 2 . . Grunt 20 | . . . . 5 . . 6 . 7 . 2 . Brawler 4 | . . . . 2 . . . . 1 1 . . Duelist 1 | . . . . . . . . . 1 . . . Sentry 9 | . . . 1 . . . 2 . . 1 5 . Demolisher 1 | . . . . 1 . . . . . . . . Hunter 1 | . . . . . . . . . . . . 1 Programmer 5 | . . . . . . . . . 1 1 2 1 Best Kill Streak 4 | . 1 . 1 4 . . 4 . 3 3 4 1 Combat Bots Only 3 | . . . 1 3 . . 3 . 3 3 3 1 Max Kills in Single Turn 2 | . 1 . 1 2 . . 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . 2 . . . . . . . . Melee 1 | . . . . 1 . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Sto Fac Damage Taken 5087 | . 65 . 69 960 . . 943 . 558 580 1367 545 Core 664 | . . . 28 155 . . 143 . 43 59 146 90 Absorbed by Shields 143 | . . . . . . . 120 . 23 . . . Core Remaining (%) 78 | 100 . 100 . . . 54 74 . . . 64 . Volleys Fired 132 | . 7 1 7 36 . . 2 . 35 13 31 . Largest 3 | . 2 2 2 2 . . 1 . 3 3 3 . Hottest 235 | . 60 60 60 65 . . 45 . 145 230 235 . Shots Fired 270 | . 14 2 14 53 . . 2 . 65 30 90 . Gun 159 | . 14 2 14 48 . . 2 . 61 . 18 . Cannon 106 | . . . . . . . . . 4 30 72 . Launcher 5 | . . . . 5 . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 32 | . 7 1 7 17 . . . . . . . . Thermal 143 | . 7 1 7 4 . . . . 4 30 90 . Explosive 5 | . . . . 5 . . . . . . . . Electromagnetic 90 | . . . . 27 . . 2 . 61 . . . Robot Hit Streak 14 | . 10 3 14 12 . . 1 . 11 6 13 . Robot Miss Streak 10 | . 2 . 3 5 . . 2 . 2 3 10 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . Shots Hit Robots 281 | . 11 2 11 30 . . 64 . 49 17 79 18 Core Hits 86 | . 1 2 5 22 . . 10 . 17 8 20 1 Critical Hits 1 | . . . . . . . . . . . 1 . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . 1 . Melee Attacks 133 | . . . . 5 . . 77 . . . 23 28 Impact 127 | . . . . . . . 77 . . . 23 27 Slashing 5 | . . . . 5 . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . . . 11 . . . . 3 Combat Hostiles 2 | . . . . . . . 1 . . . . 1 Follow-up Attacks 26 | . . . . . . . 15 . . . 6 5 Damage Inflicted 7989 | . 108 22 130 843 . . 2400 . 1094 509 2137 746 Guns 1725 | . 108 18 130 319 . . 16 . 788 . 346 . Cannons 1861 | . . . . . . . . . 93 509 1259 . Explosions 658 | . . . . 445 . . . . 213 . . . Melee 3733 | . . . . 71 . . 2384 . . . 532 746 Ramming 12 | . . 4 . 8 . . . . . . . . Kinetic 144 | . 39 7 48 50 . . . . . . . . Thermal 2742 | . 69 11 82 160 . . . . 306 509 1605 . Explosive 298 | . . . . 298 . . . . . . . . Electromagnetic 1060 | . . . . 256 . . 16 . 788 . . . Impact 3662 | . . . . . . . 2384 . . . 532 746 Slashing 71 | . . . . 71 . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 10 | . . . 1 1 1 1 . . 6 9 10 1 Average Corruption 3 | . . . 1 1 1 1 . . 5 6 9 1 Corruption Purged . | . . . . . . . . . . . . . Effects 64 | . . . 2 4 2 . . . 4 18 34 . Message Errors 15 | . . . 1 2 1 . . . 3 3 5 . Matter Fused 9 | . . . . . . . . . 1 4 4 . Heat Flow Errors 4 | . . . . . . . . . . 1 3 . Energy Discharges 7 | . . . . 1 1 . . . . 2 3 . Parts Rejected 2 | . . . . . . . . . . . 2 . Data Loss (minor) 4 | . . . . 1 . . . . . 2 1 . Data Loss (major) 1 | . . . . . . . . . . . 1 . Misfires 3 | . . . . . . . . . . 3 . . Targeting Errors 18 | . . . 1 . . . . . . 3 14 . Weapon Failures 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 829 | . . . . 23 . . 503 . 22 . 79 202 Projectiles 37 | . . . . . . . . . . . 37 . Explosions 45 | . . . . 23 . . . . 22 . . . Melee 747 | . . . . . . . 503 . . . 42 202 Knockbacks 14 | . . . . . . . 7 . . . . 7 Impact 14 | . . . . . . . 7 . . . . 7 Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 49 | . . . . 49 . . . . . . . . Shots 2 | . . . . 2 . . . . . . . . Rammed 6 | . . . . 6 . . . . . . . . Targets Rammed 9 | . . 1 . 8 . . . . . . . . Kicked 1 | . . 1 . . . . . . . . . . Crushed 2 | . . . . 2 . . . . . . . . Highest Temperature 431 | . 70 20 23 . . . 12 . 141 330 431 . Average Temperature 117 | . 36 15 12 . . . 7 . 31 170 141 . Received Heat Transfer 1393 | . 36 . 27 264 . . 370 . 219 90 387 . Effects 2 | . . . . . . . . . . 1 1 . Shutdowns 2 | . . . . . . . . . . 1 1 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 5 | . . . . 1 . . . . 4 . . . Combat Hostiles 5 | . . . . 1 . . . . 4 . . . Parts Fried 14 | . . . . 1 . . 6 . 4 . . 3 Impact Corruptions 29 | . . . . . . . 18 . . . 2 9 Robots Melted 1 | . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . 1 . Parts Melted 14 | . . . . . . . . . . 1 13 . Heat Transferred 4262 | . 150 25 175 175 . . . . 350 768 2619 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . 3 . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Sto Fac Peak Influence 467 | . 22 72 113 198 . . 195 41 467 340 385 236 Average Influence 156 | . 12 49 61 107 . . 89 21 297 248 242 126 Maximum Alert Level 2 | . . . . . . . . . 2 1 1 1 Low Security (%) 65 | . 100 100 100 100 . 100 100 100 13 25 16 79 Level 1 29 | . . . . . . . . . 50 74 83 20 Level 2 5 | . . . . . . . . . 35 . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 8 | . 1 1 1 . . . 1 . . 1 3 . Investigation 4 | . . 1 1 . . . 1 . . . 1 . Extermination 2 | . . . . . . . . . . 1 1 . Reinforcement 1 | . 1 . . . . . . . . . . . Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Sto Fac Distress Signals 3 | . . . 1 . . . 1 . . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 101 | . 5 5 4 20 . 2 27 . 11 7 15 5 Peak Tracking Total 16 | . 3 2 2 16 . 3 6 . 3 3 4 1 Tactical Retreats 11 | . 1 . . 3 . 1 5 . 1 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Sto Fac Traps Triggered 12 | . 2 . . . . . . . 5 2 2 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Sto Fac Machines Disabled 5 | . . . . 1 . . . . 1 . 3 . Max in Single Turn 1 | . . . . 1 . . . . 1 . 1 . Garrison Relay 1 | . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Sto Fac Machines Accessed 18 | . . 1 3 . 2 . 1 3 . 2 3 3 Terminals 14 | . . 1 3 . . . 1 1 . 2 3 3 Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Total Hacks 44 | . . 3 9 . 5 . 2 8 . 4 7 6 Successful 26 | . . 3 5 . 5 . 1 2 . 1 4 5 Failed 18 | . . . 4 . . . 1 6 . 3 3 1 Catastrophic 4 | . . . 1 . . . . . . 1 1 1 Database Lockouts . | . . . . . . . . . . . . . Manual 29 | . . 2 11 . 1 . 2 3 . . 5 5 Terminals 34 | . . 3 9 . . . 2 3 . 4 7 6 Fabricators 4 | . . . . . . . . 4 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Terminal Hacks 16 | . . 3 4 . 5 . . . . 1 2 1 Record 5 | . . 1 . . 4 . . . . . . . Robot Analysis 5 | . . 2 2 . . . . . . . . 1 Prototype ID Bank 1 | . . . . . . . . . . 1 . . Open Door 1 | . . . . . . . . . . . 1 . Branch Access Points 1 | . . . 1 . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . Unlock Access 1 | . . . . . . . . 1 . . . . Unauthorized Hacks 9 | . . . 1 . . . 1 1 . . 2 4 Terminals 9 | . . . 1 . . . 1 1 . . 2 4 Track 3 | . . . . . . . 1 . . . 1 1 Assimilate 1 | . . . . . . . . . . . . 1 Botnet 4 | . . . 1 . . . . 1 . . 1 1 Operators 1 | . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 14 | . . 1 3 . . . 1 2 . 2 2 3 Full Trace Events 2 | . . 1 1 . . . . . . . . . Feedback Events 1 | . . . 1 . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Sto Fac Used RIF Installer 1 | . . . . . . . . . 1 . . . Robots Hacked 1 | . . . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . . . 1 Combat . | . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . 1 formatsys_high 1 | . . . . . . . . . . . . 1 Relay Couplers Released 7 | . . . . . . . . . 4 3 . . Machine Destruction 4 | . . . . . . . . . 4 . . . Programmers 3 | . . . . . . . . . . 3 . . Attached 1 | . . . . . . . . . . . . 1 Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Sto Fac Total Allies 4 | . . 3 . . . . . . . . . 1 Largest Group 3 | . . 3 1 . . . . . . . . 1 Highest-Rated Group 40 | . . 40 16 . . . . . . . . 10 Highest-Rated Ally 16 | . . 16 16 . . . . . . . . 10 Total Orders . | . . . . . . . . . . . . . Ally Attacks 13 | . . 8 5 . . . . . . . . . Total Damage 152 | . . 71 81 . . . . . . . . . Kills 3 | . . 2 1 . . . . . . . . . Allies Corrupted 1 | . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Sto Fac Robot Analysis Total 5 | . . 2 2 . . . . . . . . 1 Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Sto Fac Turns Passed 5557 | . 182 125 292 669 541 173 865 129 821 536 625 599 Spaces Moved 3035 | 1 117 101 198 367 334 108 358 88 464 282 263 354 Core 13 | . . . . 13 . . . . . . . . Treads 903 | . . . . 206 334 108 255 . . . . . Legs 1338 | 1 117 101 198 148 . . . . . 156 263 354 Wheels 781 | . . . . . . . 103 88 464 126 . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 120 | 120 120 120 120 120 160 160 120 130 130 130 130 130 Average Speed 144 | 120 120 120 120 145 160 160 164 130 130 149 156 138 Slowest Speed 200 | 120 150 120 120 200 160 160 200 130 130 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 33 | 2 31 36 24 77 71 27 31 3 62 7 48 11 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . Known Exits Taken 3 | . . . 1 . . 1 . 1 . . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 . 1 . . 1 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 1 | . . . . . . . . . . . 1 . Terrain Destroyed 56 | . . . . 35 . . . . 4 . 17 . Melee 1 | . . . . . . . . . . . 1 . Projectile 16 | . . . . . . . . . . . 16 . AOE 39 | . . . . 35 . . . . 4 . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Sto Fac Total 3803 | . 144 103 240 437 342 108 505 102 621 383 378 440 Wait 300 | . 11 1 29 2 . 1 61 1 75 32 37 50 Move 3024 | . 116 101 197 366 333 107 357 87 463 281 262 354 Hop . | . . . . . . . . . . . . . Pick Up 53 | . 1 . 3 8 3 . 10 2 3 12 5 6 Fast Attach 43 | . 5 . 2 5 . . 9 3 3 3 11 2 Attach 21 | . . . . 5 . . 2 4 1 2 2 5 Detach 8 | . . . . . . . 2 4 . 1 1 . Swap 20 | . 1 . . 1 2 . 3 1 . 8 3 1 Drop 51 | . 3 . 2 1 4 . 3 . 2 23 10 3 Fire 132 | . 7 1 7 36 . . 2 . 35 13 31 . Melee 96 | . . . . 5 . . 56 . . . 16 19 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 8 | . . . . 8 . . . . . . . . Escape Stasis 47 | . . . . . . . . . 39 8 . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Storage -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 17) 183 | -10/Materials | Entered Mines 192 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 264 | -10/Mines | Learned location of 1 exit from Materials 295 | -10/Mines | Discovered new exit (range 9) 307 | -10/Mines | Build established: Mutant 308 | -10/Mines | Entered Materials 308 | -9/Materials | Accompanied by 1 ally 308 | -9/Materials | Evolved 2 slots: Utility x2 309 | -9/Materials | Identified exit to Materials 510 | -9/Materials | Identified exit to Mines 600 | -9/Materials | Entered Mines 725 | -9/Mines | Discovered exit to Materials (range 5) 790 | -9/Mines | Assembled infested the area 884 | -9/Mines | Lost 6 parts (1p2n3w) 1069 | -9/Mines | Learned Materials emergency access door positions 1100 | -9/Mines | Discovered exit to Materials (range 8) 1152 | -9/Mines | Found a hidden stash of uninstalled traps 1263 | -9/Mines | Discovered new exit (range 5) 1269 | -9/Mines | Entered Exiles 1290 | -9/Exiles | Discovered new exit (range 16) 1308 | -9/Exiles | Met 8R-AWN 1337 | -9/Exiles | Met EX-HEX 1380 | -9/Exiles | Met EX-BIN 1402 | -9/Exiles | Aligned with FarCom system 1404 | -9/Exiles | Given EX-Vault access code 1447 | -9/Exiles | Opened EX-Vault 1468 | -9/Exiles | Found Latent Energy Streamer 1495 | -9/Exiles | Build established: Scavenger-Mutant 1503 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1661 | -9/Exiles | Met EX-DEC 1701 | -9/Exiles | Learned location of Zion (-6) 1797 | -9/Exiles | Discovered new exit (range 10) 1810 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 1810 | -9/Exiles | Entered Mines 1973 | -8/Mines | Discovered exit to Materials (range 7) 1983 | -8/Mines | Entered Materials 1983 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2059 | -8/Materials | Build established: Mutant 2740 | -8/Materials | Discovered new exit (range 20) 2848 | -8/Materials | Entered Factory 2848 | -7/Factory | Evolved 2 slots: Utility x2 2968 | -7/Factory | Identified exit to Garrison 2977 | -7/Factory | Entered Garrison 3154 | -7/Garrison | Build established: Scavenger-Skirmisher 3170 | -7/Garrison | Triggered checkpoint 3281 | -7/Garrison | Discovered new exit (range 11) 3352 | -7/Garrison | Triggered checkpoint 3438 | -7/Garrison | Discovered new exit (range 10) 3463 | -7/Garrison | Build established: Scavenger-Mutant 3575 | -7/Garrison | Discovered new exit (range 15) 3600 | -7/Garrison | Installed Relay Interface Framework 3632 | -7/Garrison | Triggered checkpoint 3684 | -7/Garrison | Lost 3 parts (1n1u1w) 3744 | -7/Garrison | Garrison Relay disabled 3798 | -7/Garrison | Entered Factory 4086 | -7/Factory | Discovered new exit (range 15) 4282 | -7/Factory | Build established: Tank 4334 | -7/Factory | Entered Storage 4650 | -7/Storage | System corruption reached 10% 4942 | -7/Storage | Garrison activated, responded to threat 4945 | -7/Storage | Discovered new exit (range 5) 4959 | -7/Storage | Entered Factory 4959 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5097 | -6/Factory | Build established: Bothacker-Mutant 5558 | -6/Factory | Self-destructed Last Messages --------------- K-01 Serf collects debris. Acquired Energy Well. Acquired Proton Cannon. Triggered Shock Trap. The floor emits a surge of raw power. System corrupted (+1). U-05 Engineer lays Concrete. Connecting with Terminal... >>Trojan(Assimilate) Trojan loaded successfully. Testing... System interface override in place. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Jacked O-16 Technician... >>formatsys_high Rerouting network defenses. Erasing system data. Installing primary routines, ETC: 6. Technician 5a reactivates. Connecting with Terminal... 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