Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.23 @ 14:20:57 Player: ae Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (181) 905 Value Destroyed (10141) 10141 Prototype IDs (374) 7480 Alien Tech Used (15) 3000 Bonus (59061) 59061 TOTAL SCORE: 90887 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 1162 Follower Combat Kills 270 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Integrated Exoskeleton 5000 Recovered Sigix Corpse 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Started Test 138-B 500 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -271 Cogmind --------- Core Integrity 191/1600 Matter 261/300 Energy 588/590 System Corruption 6% Temperature Cool (0) +ITN Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (4) --- Experimental Biometal Leg Sigix Exoskeleton > --- UTILITY (5) ------ Medium Storage Unit Experimental Targeting Computer Experimental Core Analyzer Experimental Weapon Cycler Experimental Phase Shifter > --- WEAPON (2) ------- Sigix Shearcannon > --- INVENTORY (10) --- Zero-point Reactor Quantum Shading Machine Experimental Targeting Computer Experimental Phase Shifter Dimensional Node Initializer Transdimensional Reconstructor Spacefold Activator Sigix Sheargun Sigix Sheargun Sigix Corpse Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Experimental Biometal Leg Sigix Exoskeleton > --- UTILITY ---------- Medium Storage Unit Experimental Targeting Computer Experimental Core Analyzer Experimental Weapon Cycler Experimental Phase Shifter > --- WEAPON ----------- Sigix Shearcannon > --- INVENTORY -------- Zero-point Reactor Experimental Targeting Computer Experimental Phase Shifter Dimensional Node Initializer Transdimensional Reconstructor Transdimensional Reconstructor Spacefold Activator Sigix Sheargun Sigix Sheargun Sigix Corpse [Rating: 258] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Mini Fusion Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Sigix Exoskeleton Hover Unit Improved Hover Unit Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Improved Utility Shielding Artifact Spacefold Activator Weapon Ionic Axe Energy Gun Sigix Sheargun Energy Cannon Sigix Shearcannon Ballistic Gun Assault Rifle Launcher Mini Smartbomb Launcher Special Weapon Improved Remote Datajack Impact Weapon Power Maul Slashing Weapon Ionic Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . 2 2 2 . . . . 2 . . . 2 . . . . 2 . . . . 2 2 . . 2 . . Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . 2 . . . . . . 1 . . . 1 . . . . 1 . . . . 1 . . . . . . Utility 11 | . . . 2 2 . . . . . . . . 1 . . . . 1 . . . . 1 2 . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 158 | 6 1 9 16 15 3 1 . 1 4 1 1 1 27 1 1 12 2 4 . 1 3 4 . 10 2 5 6 11 10 Power 17 | 1 1 1 1 1 . . . . 1 . . . 3 . . 1 . . . . 1 3 . 2 . . . 1 . Engine 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . 1 . . . . 1 . . . 2 . . . . . . . . 1 . . . . . . . Reactor 8 | . . . . . . . . . . . . . 1 . . 1 . . . . 1 2 . 2 . . . 1 . Propulsion 33 | 2 . 4 7 4 1 . . . . . . 1 7 . . 2 1 1 . . . . . 2 . . . . 1 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 27 | . . 1 7 4 1 . . . . . . 1 7 . . 2 1 1 . . . . . 2 . . . . . Utility 75 | 1 . 2 3 8 1 . . 1 2 . . . 12 1 1 6 1 3 . . 2 1 . 4 2 4 6 8 6 Device 42 | 1 . 1 . 3 1 . . . 1 . . . 5 1 1 3 1 1 . . 1 1 . 3 2 1 3 6 6 Storage 4 | . . . . . . . . 1 . . . . 1 . . 1 . . . . . . . . . . . 1 . Processor 15 | . . . 1 3 . . . . . . . . 2 . . 1 . 1 . . . . . 1 . 2 3 1 . Hackware 6 | . . . 1 2 . . . . . . . . 2 . . 1 . . . . . . . . . . . . . Protection 7 | . . 1 1 . . . . . 1 . . . 2 . . . . 1 . . 1 . . . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 33 | 2 . 2 5 2 1 1 . . 1 1 1 . 5 . . 3 . . . 1 . . . 2 . 1 . 2 3 Energy Gun 6 | . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . 2 1 Energy Cannon 5 | . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . Ballistic Gun 4 | 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Special Weapon 5 | . . 1 . . . 1 . . 1 . . . 1 . . . . . . . . . . 1 . . . . . Impact Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . 1 2 . . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 Piercing Weapon 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . . 2 . . 1 . . . . . . 6 . . 9 . . . . 4 . . 4 3 1 . . 5 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . System Corruption 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . Parts Lost 16 | . . . 3 . . . . . 1 . . . 4 . . . 1 . . . . 5 . 1 . 1 . . . Power 4 | . . . . . . . . . . . . . 1 . . . . . . . . 3 . . . . . . . Propulsion 6 | . . . 3 . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . Utility 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . Weapon 3 | . . . . . . . . . 1 . . . 1 . . . . . . . . 1 . . . . . . . Highest Loss Streak 3 | . . . 1 . . . . . 1 . . . 2 . . . 1 . . . . 3 . 1 . 1 . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 7 | 1 3 4 4 4 5 5 5 7 6 4 5 5 9 10 10 10 9 8 9 9 9 9 8 8 8 9 9 9 9 Power . | . . . . 1 1 1 1 1 1 . . . . . . . . . . . . . 1 1 . . . . 1 Propulsion . | . . 2 1 1 1 1 1 1 . . 1 1 1 2 2 2 2 1 2 2 1 1 1 1 . . . . . Utility 3 | . 1 . . . 1 1 1 2 3 3 3 3 3 5 5 5 4 3 4 4 4 3 2 2 3 4 3 2 3 Weapon 1 | . . 1 2 1 2 2 2 2 1 . 1 1 2 2 2 2 2 2 3 3 2 2 2 2 . . 2 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 22 | 1 . . . 2 . . . . 2 . 1 . 5 . 2 2 . . . . . . . 1 1 . . . 5 Power 5 | 1 . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . . . . . . . . . . . 1 2 . . . . . . . 1 . . . . . Utility 6 | . . . . . . . . . 1 . 1 . 2 . 1 . . . . . . . . . . . . . 1 Weapon 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Tool/Special 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 3 Average Slot Usage (%) 83 | . 59 88 86 87 89 92 92 78 86 93 93 93 85 91 88 90 92 91 94 94 94 85 78 84 91 81 63 74 67 Core 4 | . . . . 6 7 7 7 7 6 9 13 13 9 11 11 10 11 10 10 10 10 1 . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . 1 4 7 8 8 9 9 8 Leg 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 9 9 9 Hover 1 | . . 29 14 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 20 | . . 7 18 30 30 30 30 30 32 33 33 33 30 29 29 29 29 31 31 31 31 31 27 26 26 17 . . . Device 19 | . 14 11 9 16 20 23 23 15 19 20 20 18 20 20 23 18 17 25 21 21 21 22 27 30 34 28 15 17 15 Storage 4 | . . . . . . . . 6 3 . . . 4 5 5 5 5 5 5 5 5 5 4 4 4 5 9 9 8 Processor 10 | . . . 3 9 15 15 15 15 13 13 13 13 8 8 5 5 5 5 5 5 5 5 4 7 8 8 11 16 16 Protection 3 | . . 9 10 7 7 7 7 . 2 6 6 7 2 5 5 5 5 5 10 10 10 8 4 2 . . . . . Energy Gun 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . 6 . Energy Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 9 5 8 Slashing Weapon 2 | . . . 4 6 6 7 7 . 2 . . 6 4 5 4 4 5 5 5 4 5 5 4 1 . . . . . Peak Build Rating 258 | 5 6 15 27 42 44 54 44 44 50 54 55 55 83 77 72 113 103 114 108 112 112 109 112 159 171 230 245 248 258 Average Rating 121 | 3 4 13 21 37 42 44 44 33 46 50 50 54 67 74 71 93 100 109 108 108 106 99 110 140 163 168 231 241 247 On Entrance 85 | . 4 4 15 27 41 44 44 44 32 50 54 55 53 83 72 72 103 101 108 108 108 107 97 112 156 171 226 239 245 Avg Prop Armor Cover (%) 10 | 26 29 3 2 . . . . . . . . . 8 . . . . . . . . 7 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 56 | 3 3 18 20 16 16 16 16 24 25 27 27 28 36 36 33 41 38 39 39 40 39 41 38 55 55 55 50 56 54 Greatest Support 80 | 3 3 21 21 21 21 21 21 21 27 27 27 28 36 37 37 47 43 48 48 48 48 46 56 58 61 80 80 80 80 Greatest Overweight (x) 1 | . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 5 5 5 10 10 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 8 | 5 5 5 5 5 5 5 5 9 7 5 5 5 9 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 Most Carried 10 | 3 5 5 5 5 5 5 5 9 10 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 8 | 1 3 4 4 4 4 5 5 8 6 4 5 5 9 9 10 9 9 9 10 10 10 9 8 9 9 9 9 9 9 Final Capacity 10 | 5 5 5 5 5 5 5 5 10 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 3 5 5 5 5 5 5 5 9 5 5 5 5 10 10 10 10 9 10 10 10 10 10 8 10 9 10 9 10 10 Class Distribution -------------------- 29% | Scout 27% | Alien-Sigix 16% | Infiltrator-Ninja 5% | Mutant 5% | Scavenger-Scout 4% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Infiltrator-Ninja | -4/Factory Infiltrator-Ninja | -4/Upper Caves Infiltrator-Ninja | -4/Upper Caves Infiltrator-Ninja | -4/Zhirov Infiltrator-Ninja | -3/Proximity Caves Infiltrator-Ninja | -3/Research Infiltrator-Ninja | -2/Research Infiltrator-Ninja | -2/Quarantine Infiltrator-Scout | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Ac0 Matter Collected 4005 | 308 35 . 288 190 88 . . 40 70 116 10 20 542 146 217 . 297 101 69 248 90 86 65 130 70 170 . 328 281 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12224 | 157 47 . 556 438 40 . . 200 243 25 . 27 950 59 296 . 135 101 . 160 322 238 117 727 208 271 . 2234 4673 Parts 608 | 17 8 . 24 24 5 . . 1 1 3 . . 51 6 17 . 15 3 . 5 2 18 5 28 14 12 . 77 272 Haulers Intercepted 15 | . . . 5 1 . . . . 1 . . . 2 . . . . 1 . . . . 1 4 . . . . . Recyclers Shooed 4 | 1 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 55 | . . . . . 4 1 . 2 . 9 . . . 6 3 . 11 . . 12 1 6 . . . . . . . Prevented 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 117 | . 3 . 8 2 4 . . . . 4 . . 7 1 4 . 12 . . 3 . 2 . 4 . 3 . 12 48 Melee 23 | . . . 8 2 . . . . . . . . 3 1 1 . 1 . . 1 . 2 . 4 . . . . . Guns 5 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Cannons 61 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 12 48 AOE 28 | . . . . . 4 . . . . 4 . . 4 . 3 . 11 . . 2 . . . . . . . . . Classes Destroyed 18 | 2 1 . 4 2 . . . . . . . . 3 . . . 1 . . 2 . 1 . . . 1 . 1 . Worker 12 | . . . 2 2 . . . . . . . . 3 . . . . . . . . . . 3 . . . 2 . Builder 13 | . . . . 3 . . . . 1 . . . 3 . . . . . . . . . 1 1 3 1 . . . Tunneler 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 15 | . . . 5 1 . . . . 1 . . . 2 . . . . 1 . . . . 1 4 . . . . . Recycler 7 | 1 . . . 2 . . . . 1 . . . 2 . . . . . . . . . . . . . . 1 . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Mechanic 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . Operator 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . Drone 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Watcher 5 | . . . . . . . . . . . . . 3 . . . . . . . . . . . 2 . . . . Swarmer 39 | . 3 . 5 . 4 . . . . 4 . . 7 . 4 . 10 . . . . . . 2 . . . . . Grunt 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . Programmer 12 | . . . . 1 . . . . . . . . . 1 . . . . . 1 . 2 . 2 . 1 . 4 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Enhanced Sentry 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Decomposer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Packrat 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Assembled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 9 | 4 3 . 4 3 4 . . . 2 4 . . 6 1 4 . 6 1 . 2 . 1 2 4 4 2 . 9 7 Combat Bots Only 7 | . 3 . 3 1 4 . . . . 4 . . 4 1 4 . 6 . . 2 . 1 . 2 . 2 . 7 7 Max Kills in Single Turn 5 | 1 1 . 1 1 2 . . 1 1 2 . . 3 1 2 . 5 1 . 1 . 1 1 1 1 1 . 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . 2 . . . . 2 . . 2 . 2 . 5 . . 1 . . . . . . . . . Melee 1 | . . . 1 1 . . . . . . . . 1 1 1 . 1 . . 1 . 1 . 1 . . . . . Uniques/NPCs Destroyed 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A2 (-1/Access_0) A5 (-1/Access_0) A4 (-1/Access_0) Architect (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Ac0 Hostile Shots Fired 872 | . 28 . 103 15 2 2 . . 35 10 . 6 16 2 6 10 10 . . 10 . 56 . 2 2 59 . 150 348 Missed 483 | . 14 . 52 7 1 1 . . 21 3 . 2 5 2 3 4 5 . . 5 . 17 . 1 2 33 . 69 236 Hits 389 | . 14 . 51 8 1 1 . . 14 7 . 4 11 . 3 6 5 . . 5 . 39 . 1 . 26 . 81 112 Melee 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Projectile 378 | . 14 . 51 8 1 1 . . 14 7 . 4 11 . 3 6 5 . . 5 . 39 . 1 . 26 . 81 101 AOE 10 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . 6 . Critical Strikes 31 | . . . . . . . . . . 1 . . . . . . . . . . . 5 . 2 . 1 . 8 14 Part Disruptions 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Damage Taken 7143 | . 121 . 595 120 54 16 . . 350 107 . 244 425 . 42 111 76 . . 82 . 782 . 65 . 432 128 1375 2018 Core 2311 | . 19 . 245 30 15 . . . 100 . . 60 125 . . 22 14 . . . . 138 . 28 . 180 128 474 733 Absorbed by Shields 172 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 172 . Redirected to Shielding 126 | . . . 11 . . . . . . . . . . . . . . . . . . 99 . 16 . . . . . Ignored by Resistances 4353 | . . . . . . . . . . . . . . . . . . . . . . . . . . 401 . 1916 2036 Regen/Repaired (Parts) 137 | . . . . . . . . . 33 . . . . . . 49 . 55 . . . . . . . . . . . Core Remaining (%) 80 | 100 92 100 55 . . . . 93 . . . 81 . . . . 83 . . . . 88 100 . . 85 . . 11 Volleys Fired 370 | 18 9 2 20 . 2 . . . . 4 . . 14 . 3 . 6 . . 7 1 3 . . 6 31 4 82 158 Largest 2 | 2 2 2 1 . 1 . . . . 1 . . 1 . 1 . 1 . . 1 1 1 . . 1 2 1 2 1 Hottest 200 | 40 40 100 100 . 39 . . . . 39 . . 90 . 90 . 80 . . 80 80 80 . . 45 200 180 200 180 Shots Fired 423 | 36 12 3 20 . 2 . . . . 4 . . 14 . 3 . 6 . . 7 1 3 . . 6 42 4 102 158 Gun 134 | 36 12 2 . . . . . . . . . . . . . . . . . 1 . . . . 6 37 . 40 . Cannon 259 | . . . 17 . . . . . . . . . 12 . 1 . . . . . . . . . . 5 4 62 158 Launcher 26 | . . . . . 2 . . . . 4 . . 2 . 2 . 6 . . 6 1 3 . . . . . . . Special 4 | . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 50 | 36 12 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 34 | . . 1 20 . . . . . . . . . 12 . 1 . . . . . . . . . . . . . . Explosive 26 | . . . . . 2 . . . . 4 . . 2 . 2 . 6 . . 6 1 3 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 297 | . . . . . . . . . . . . . . . . . . . . . . . . . . 33 4 102 158 Entropic 16 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 6 9 . . . Robot Hit Streak 27 | 7 6 8 2 . . . . . . 2 . . . . . . 3 . . . . . . . . 6 . 27 20 Robot Miss Streak 8 | 3 3 . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . 3 8 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 406 | 21 6 2 33 16 . . . 4 7 2 . 1 21 1 7 . 2 6 . 2 8 12 3 32 6 11 . 74 129 Core Hits 468 | 10 4 . 11 5 5 . . 1 1 5 . . 19 1 8 . 11 1 . 8 2 14 . 8 4 6 . 85 259 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 31 | . . . 4 . . . . . 1 . . . . . . . . . . . . 2 . 4 1 1 . 2 16 Smash 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 26 | . . . 3 . . . . . 1 . . . . . . . . . . . . 2 . 1 . 1 . 2 16 Impale 4 | . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . Melee Attacks 367 | . . . 48 38 3 5 1 6 31 10 2 3 83 1 10 . 4 10 2 7 8 28 3 48 10 6 . . . Impact 32 | . . . 3 . . . . 2 17 10 . . . . . . . . . . . . . . . . . . . Slashing 296 | . . . 45 38 3 5 1 4 14 . . 3 83 1 10 . 4 10 2 7 8 28 3 27 . . . . . Piercing 39 | . . . . . . . . . . . 2 . . . . . . . . . . . . 21 10 6 . . . Sneak Attacks 66 | . . . 8 10 . . . 3 3 1 . . 14 . . . . 1 . 1 . 5 3 12 4 1 . . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 54124 | 217 80 33 2125 1414 223 . . 382 581 484 . 107 2178 74 912 . 975 373 . 537 753 1241 247 2258 589 1090 14 13817 23420 Guns 2650 | 217 80 33 . . . . . . . . . . . . . . . . . . . . . . . 552 . 1768 . Cannons 35966 | . . . 116 . . . . . . . . . . . . . . . . . . . . . . 381 . 12049 23420 Explosions 2913 | . . . . . 223 . . . . 405 . . 323 . 314 . 920 . . 400 . 328 . . . . . . . Melee 12581 | . . . 2009 1414 . . . 382 581 79 . 107 1855 74 598 . 55 373 . 137 753 913 247 2258 589 157 . . . Ramming 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . Kinetic 330 | 217 80 33 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 116 | . . . 116 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 2913 | . . . . . 223 . . . . 405 . . 323 . 314 . 920 . . 400 . 328 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 681 | . . . 167 . . . . 134 301 79 . . . . . . . . . . . . . . . . . . . Slashing 48351 | . . . 1842 1414 . . . 248 280 . . 107 1855 74 598 . 55 373 . 137 753 913 247 1285 . 933 . 13817 23420 Piercing 1719 | . . . . . . . . . . . . . . . . . . . . . . . . 973 589 157 . . . Highest Corruption 13 | . . . . . . . . . . . . . 2 2 2 . . . . 1 1 3 . 1 1 1 . 13 6 Average Corruption 3 | . . . . . . . . . . . . . 1 2 1 . . . . 1 1 2 . 1 1 1 . 6 6 Corruption Purged 11 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . 8 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 89 | . . . . . . . . . . . . . 14 2 3 . . . . 1 . 6 . . 1 4 . 27 31 Message Errors 28 | . . . . . . . . . . . . . 7 2 . . . . . . . 1 . . 1 2 . 7 8 Matter Fused 21 | . . . . . . . . . . . . . 2 . 1 . . . . 1 . 1 . . . . . 7 9 Heat Flow Errors 8 | . . . . . . . . . . . . . 1 . . . . . . . . 3 . . . . . 1 3 Energy Discharges 14 | . . . . . . . . . . . . . 4 . 1 . . . . . . . . . . 1 . 4 4 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 13 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 7 4 Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4313 | . . . 542 480 . . . 150 210 68 . 103 443 . 194 . 87 21 . 13 392 127 143 648 176 160 . 177 179 Projectiles 399 | . . . . . . . . . . . . . . . . . . . . . . . . . . 43 . 177 179 Explosions 105 | . . . . . . . . . . . . . . . 5 . 87 . . 13 . . . . . . . . . Melee 3809 | . . . 542 480 . . . 150 210 68 . 103 443 . 189 . . 21 . . 392 127 143 648 176 117 . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 42 | . . . . . 39 . . . . . . . . . . . 3 . . . . . . . . . . . . Shots 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 330 | . . 44 137 . . . . . . 6 . 2 330 . . 134 176 . . . . 267 . 16 . 94 . 203 66 Average Temperature 45 | . . 20 38 . . . . . . 6 . 2 78 . . 28 49 . . . . 57 . 16 . 94 . 85 8 Received Heat Transfer 684 | . 24 . 144 18 . 9 . . 36 27 . 9 . . . 48 . . . . . 21 . 87 . 18 . 87 156 Thermoelectric Energy+ 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Effects 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . 1 . Impact Corruptions 12 | . . . 2 . . . . 3 4 3 . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 185 | . . . 185 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Ac0 Maximum Alert Level 5 | . . . 1 . . . . . . . . . 2 . . . . 1 . . . . . . . 5 4 5 . Low Security (%) 51 | 100 100 100 96 100 . . . . 100 . . . 10 . . . . 36 . . . . 100 100 100 86 . . . Level 1 16 | . . . 3 . . . . . . . . . 71 . . . . 63 . . . . . . . . . . . Level 2 3 | . . . . . . . . . . . . . 17 . . . . . . . . . . . . . . . . Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 8 . Level 4 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 89 21 . Level 5 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . Peak Influence 1769 | 10 165 66 236 103 . . . . 129 . . . 531 . . . . 229 . . . . 32 60 48 1769 1179 1132 . Initial 1100 | . 3 61 17 92 . . . . . . . . . . . . . 228 . . . . . 18 27 6 1100 741 . Average 203 | 2 52 46 77 59 . . . . 15 . . . 307 . . . . 207 . . . . 6 16 17 241 1129 909 . Influence Increases 9994 | 30 175 61 522 180 90 30 . . 247 135 . 5 1145 30 90 45 230 181 . 85 10 65 42 223 106 369 129 1298 4471 Destroy 0b10 Robot/C 1480 | . 60 . 160 40 80 . . . . 80 . . 280 20 80 . 200 . . 60 . 40 . 80 . 60 . 240 . Destroy 0b10 Robot/NC 410 | 30 . . 35 40 . . . . 15 . . 5 115 . . . 10 5 . 5 10 . 10 45 30 5 . 50 . Destroy Leader 324 | . 10 . 50 12 10 . . . 2 10 . . 64 10 10 . 20 2 . 20 . 10 2 38 4 10 . 40 . Allied During Kill 43 | . . . . . . . . . . . . . 38 . . . . . . . . . . . . . . 5 . Successful Hack 51 | . . . 6 24 . . . . 6 . . . . . . . . 5 . . . . . . . 6 . 4 . Disable Machine 510 | . . . . 15 . . . . . . . . 45 . . . . 15 . . . . . . 30 90 30 75 210 Anti-Garrison Action 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 . Destroy Structure 5401 | . . 1 16 19 . . . . 14 . . . 168 . . . . 4 . . . . . 30 27 108 99 729 4186 Advance Influence 150 | . . . . . . . . . . . . . . . . . . 150 . . . . . . . . . . . Partial Spotted 420 | . . 30 30 30 . . . . 45 . . . 75 . . . . . . . . . 30 30 . 75 . . 75 Lose Combat Pursuer 1155 | . 105 30 225 . . 30 . . 165 45 . . 360 . . 45 . . . . . 15 . . 15 15 . 105 . Influence Decreases 7163 | 25 35 164 360 342 62 100 . . 127 185 70 5 834 156 156 129 140 137 103 141 20 65 10 205 143 213 779 558 1899 Entered New Map 3877 | . 2 84 25 112 16 14 . . . 45 70 . . 116 36 119 35 47 63 13 10 . . 14 23 7 709 418 1899 Time Decay 2659 | 25 33 80 215 230 46 86 . . 100 140 . 5 464 40 120 10 95 90 40 128 10 55 10 171 120 196 70 80 . Search Patrol Dispatched 100 | . . . 100 . . . . . . . . . . . . . . . . . . . . . . . . . . Lost Part 81 | . . . 20 . . . . . 1 . . . 20 . . . 10 . . . . 10 . 10 . 10 . . . Lost Ally 146 | . . . . . . . . . 26 . . . 50 . . . . . . . . . . 10 . . . 60 . Purge Threat 300 | . . . . . . . . . . . . . 300 . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 3 . 3 4 . . . . 4 . . . 12 . . . . . . . . . 2 1 2 9 1 2 . Investigation 7 | . 1 . . 2 . . . . 2 . . . 2 . . . . . . . . . . . . . . . . Extermination 10 | . . . . 1 . . . . 1 . . . 3 . . . . . . . . . . . 1 2 1 1 . Reinforcement 16 | . 2 . 3 1 . . . . . . . . 4 . . . . . . . . . 2 1 1 1 . 1 . Assault 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Garrison 4 | . . . . . . . . . 1 . . . 3 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Ac0 Distress Signals 66 | . 1 . 6 . . . . . 3 . . 15 4 . . . . 1 . . . . 1 1 3 2 . 29 . Communications Jammed 49 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . 30 1 16 . . . Distress Signals 49 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . 30 1 16 . . . Times Spotted 329 | . 19 1 45 7 3 3 . 1 24 11 . 5 31 1 3 16 8 1 . 2 . 10 2 20 3 28 . 30 55 Peak Tracking Total 21 | . 10 2 11 5 4 3 . 1 11 4 . 5 8 1 4 18 5 2 . 2 . 6 2 8 1 10 . 21 6 Tactical Retreats 37 | . 2 1 7 . . 2 . . 4 1 . . 7 . . 1 . . . . . 2 1 . 1 5 . 3 . ECM-based Alert Blocks 10 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 8 . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Ac0 Traps Triggered 7 | . 1 . . 1 . . . . 1 . . 1 2 . . . . . . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Ac0 Machines Disabled 49 | . . . . 1 . . . . . . . . 3 . . . . 1 . . 1 . . . 2 10 2 8 21 Max in Single Turn 3 | . . . . 1 . . . . . . . . 1 . . . . 1 . . 1 . . . 1 2 1 2 3 Garrison Access 4 | . . . 1 1 . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Ac0 Machines Accessed 52 | . . 2 5 7 . . 4 . 10 . . . 7 . . 3 . 1 . . 4 . . 2 1 1 1 2 2 Terminals 11 | . . 2 4 . . . . . 2 . . . . . . . . . . . . . . . . . 1 2 . Fabricators 8 | . . . . 3 . . . . 2 . . . 3 . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . Recycling Units 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . 1 . . . . 2 . . . 2 . . . . . . . . . . 1 . . . . . Garrison Access 9 | . . . 1 2 . . . . 1 . . . 2 . . . . . . . . . . 1 1 1 . . . Total Hacks 162 | . . 3 12 18 . . 27 . 25 . . . 17 . . 4 . 5 . . 17 . . 3 1 6 1 2 21 Successful 112 | . . 1 5 11 . . 27 . 10 . . . 9 . . 4 . 3 . . 17 . . 2 . 1 . 1 21 Failed 50 | . . 2 7 7 . . . . 15 . . . 8 . . . . 2 . . . . . 1 1 5 1 1 . Catastrophic 9 | . . 1 1 2 . . . . 4 . . . . . . . . . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 31 | . . 3 8 3 . 1 . . 9 . . . 1 . . 1 . . . . . . . . . 5 . . . Terminals 28 | . . 3 10 . . . . . 7 . . . . . . . . . . . . . . . . 5 1 2 . Fabricators 22 | . . . . 9 . . . . 5 . . . 8 . . . . . . . . . . . . . . . . Repair Stations 9 | . . . . . . . . . 4 . . . . . . . . 5 . . . . . . . . . . . Recycling Units 6 | . . . . 2 . . . . 4 . . . . . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . . 3 . . . . 4 . . . 4 . . . . . . . . . . 2 . . . . . Garrison Access 15 | . . . 2 4 . . . . 1 . . . 5 . . . . . . . . . . 1 1 1 . . . Terminal Hacks 73 | . . . 3 . . . 27 . . . . . . . . 4 . . . . 17 . . . . . . 1 21 Record 35 | . . . . . . . 11 . . . . . . . . 2 . . . . 5 . . . . . . . 17 Part Schematic 14 | . . . . . . . 10 . . . . . . . . . . . . . 4 . . . . . . . . Robot Schematic 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 7 | . . . . . . . 3 . . . . . . . . . . . . . 4 . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-END 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 12 | . . . . 6 . . . . 1 . . . 5 . . . . . . . . . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 7 | . . . . 3 . . . . 1 . . . 3 . . . . . . . . . . . . . . . . Build 4 | . . . . 2 . . . . . . . . 2 . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . . . . . . . 4 . . . . . . . . 3 . . . . . . . . . . . Scan Component 4 | . . . . . . . . . 2 . . . . . . . . 2 . . . . . . . . . . . Repair 3 | . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . 2 . . . . 3 . . . 2 . . . . . . . . . . 1 . . . . . Insert Component 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 5 | . . . . . . . . . 3 . . . 2 . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 1 . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Seal Access 4 | . . . 1 1 . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Unauthorized Hacks 8 | . . 1 1 2 . . . . 2 . . . 1 . . . . . . . . . . . . 1 . . . Terminals 3 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Botnet 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricators 5 | . . . . 2 . . . . 2 . . . 1 . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recompile 4 | . . . . 2 . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . . 2 2 3 . . . . 6 . . . 4 . . . . 1 . . . . . 1 1 2 1 1 . Full Trace Events 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 3 . . . 4 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . 1 . . 10 . . . 15 . . . . . . . . . 4 . . . . . . . . Parts Built 4 | . . . . 2 . . . . . . . . 2 . . . . . . . . . . . . . . . . Authchips 4 | . . . . 2 . . . . . . . . 2 . . . . . . . . . . . . . . . . Time 192 | . . . . 76 . . . . . . . . 116 . . . . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . 6 . . . . . . . . 6 . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . . . . . 3 . . . 2 . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Time 126 | . . . . . . . . . 70 . . . . . . . . 56 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Ac0 Total Allies 62 | . . . . . . . . . 3 . . . 3 . . . . . . . . . . 1 . . 6 49 . Largest Group 6 | . . . . . . . . . 3 . . . 2 . . . . . . . . . . 1 . . 6 5 . Highest-Rated Group 98 | . . . . . . . . . 87 . . . 98 . . . . . . . . . . 26 . . 83 69 . Highest-Rated Ally 49 | . . . . . . . . . 29 . . . 49 . . . . . . . . . . 26 . . 14 15 . Total Orders 41 | . . . . . . . . . . . . . 15 . . . . 3 . . . . 2 3 6 12 . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . RETURN 40 | . . . . . . . . . . . . . 15 . . . . 3 . . . . 2 3 6 11 . . . Ally Attacks 44 | . . . . . . . . . 6 . . . 15 . . . . . . . . . . . . . . 23 . Total Damage 2164 | . . . . . . . . . 79 . . . 1717 . . . . . . . . . . . . . . 368 . Kills 15 | . . . . . . . . . . . . . 14 . . . . . . . . . . . . . . 1 . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Ac0 Active Infowar (turns) 7943 | 1 121 175 482 493 370 219 27 327 358 296 225 325 1242 88 246 282 358 189 97 364 80 222 67 485 260 541 2 1 . Optics 1142 | . . . . . . . . . . . . . . . . . . . . . . . . 381 260 501 . . . Sensors 7061 | . . . . 463 370 219 27 327 358 296 225 325 1220 88 246 276 358 189 97 364 80 222 67 485 260 499 . . . IFF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Structural 7001 | . . . . 434 370 219 27 327 358 296 225 325 1242 88 246 282 358 189 97 364 80 222 67 485 199 501 . . . Traps 512 | . . . . . . . . . . . . . 512 . . . . . . . . . . . . . . . . Seismic 1290 | 1 121 175 482 143 . . . . . . . . . 44 246 78 . . . . . . . . . . . . . T.N.C. 2291 | . . . . 121 370 219 27 327 358 296 225 325 23 . . . . . . . . . . . . . . . . Machine Analysis 698 | . . . . . . . . . . . . . 652 44 . . . . . . . . . . . . 2 . . Cloaking 659 | . . . . . . . . . . . . . . . . . . . . . . . . . 181 478 . . . Jamming 1152 | . . . . 73 . . . . . . . . 22 . . . . 1 . 1 60 6 . 337 155 497 . . . ECM 634 | . . . . . . . . . . . . . . . . . . . . . . 56 67 148 55 308 . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 10 | . . . . . . . . 1 . 1 2 1 . . 1 . 2 . 1 1 . . . . . . . . . Drone Launches 39 | . . . . . . . . . . . . . 15 . . . . 3 . . . . 2 3 6 10 . . . Drone Recoveries 39 | . . . . . . . . . . . . . 15 . . . . 3 . . . . 2 3 6 10 . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Ac0 Turns Passed 11114 | 92 121 175 482 493 370 219 27 327 358 296 225 325 1242 88 246 282 358 189 97 364 80 222 67 485 260 643 152 1659 1170 Spaces Moved 20793 | 54 175 279 622 957 576 446 87 342 875 771 888 533 2395 299 576 775 619 448 399 607 155 364 163 1038 397 1141 362 2090 2360 Core 235 | 54 175 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 5023 | . . . . . . . . . . . . . . . . . . . . . . . . . . 223 354 2086 2360 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 528 | . . 273 255 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14987 | . . . 367 957 576 446 87 342 875 771 888 533 2395 299 576 775 619 448 399 607 155 364 163 1038 397 910 . . . Fastest Speed 19 | 50 50 50 29 26 26 27 27 27 24 24 24 24 23 26 26 19 26 23 23 23 22 22 23 23 21 25 30 30 30 Average Speed 27 | 50 50 52 39 28 26 27 27 27 24 24 24 26 25 26 26 25 26 23 23 23 22 23 23 24 24 28 30 30 30 Slowest Speed 117 | 50 50 60 117 29 27 27 27 99 27 24 24 27 110 26 26 26 27 23 23 23 23 30 23 25 25 30 30 30 30 Overloaded Moves 22 | . . . . . . . . . . . . . . . . 13 . . . . . . . . 9 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 46 | . . . 7 5 . . . 1 4 . . . 12 2 . 3 . . . . . . . 3 2 7 . . . Potential Cave-ins 5 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Spacefolds 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 1 . Exploration Rate (%) 54 | 4 44 20 62 22 72 64 69 52 29 71 84 61 73 61 73 93 67 11 62 74 60 53 8 32 47 82 10 78 92 Regions Visited 29 Branch Regions 19 Pre-discovered Areas 7 | . . . . . . . 1 1 . . 1 . . . . . 1 . . . 3 . . . . . . . . Known Exits Taken 23 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 20 | . . . . . . . . . . 4 2 2 . 3 2 . 2 . 1 1 . 3 . . . . . . . Spaces Dug 453 | . . 1 14 19 3 5 1 2 14 9 . 2 56 . 3 . 1 2 2 3 . 7 . 10 10 35 51 69 134 Terrain Destroyed 2483 | . . 1 16 19 26 5 1 2 14 52 . 2 87 . 18 . 68 2 2 73 8 56 . 10 13 43 51 349 1565 Melee 155 | . . . 10 19 3 5 1 2 14 9 . 2 56 . 2 . 1 2 2 3 . 7 . 10 3 4 . . . Projectile 1979 | . . 1 6 . . . . . . . . . 12 . 1 . . . . 4 . . . . 10 39 51 290 1565 AOE 349 | . . . . . 23 . . . . 43 . . 19 . 15 . 67 . . 66 8 49 . . . . . 59 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Ac0 Total 25107 | 86 198 302 727 1100 787 533 87 563 957 856 895 710 2863 305 652 852 800 515 400 808 186 453 187 1179 529 1406 394 3067 2710 Wait 3003 | . 4 5 7 72 197 79 . 210 30 63 . 157 234 . 52 42 168 38 . 182 2 54 18 71 95 194 18 859 152 Move 20667 | 53 174 278 609 946 575 445 86 339 867 770 887 532 2370 294 575 769 618 447 398 606 154 363 162 1033 393 1124 355 2086 2359 Hop 37 | . . . 5 5 . . . 1 3 . . . 12 2 . 2 . . . . . . . 1 1 5 . . . Pick Up 101 | 5 4 2 5 8 . . . 1 11 2 1 . 21 1 2 3 . 3 . . 1 . 1 4 6 11 . 6 3 Fast Attach 143 | 4 . 7 11 8 2 2 . 1 2 1 2 . 17 1 2 15 . 1 . . 9 3 . 8 5 11 7 9 15 Attach 57 | 2 2 1 6 2 1 . . 1 6 2 . . 14 1 . . 1 3 . . . 1 2 2 . 3 1 6 . Detach 50 | 2 2 1 3 2 1 . . 3 1 . . . 13 1 1 1 . 2 . . 1 1 . 2 1 4 3 4 1 Swap 107 | . . 2 1 6 3 . . . 1 1 . 2 39 2 4 4 2 9 . 6 1 . . 3 3 5 1 5 7 Drop 168 | 2 2 4 12 13 3 2 . 1 5 3 3 1 27 2 3 16 1 2 . . 9 . 1 7 9 12 3 10 15 Fire 370 | 18 9 2 20 . 2 . . . . 4 . . 14 . 3 . 6 . . 7 1 3 . . 6 31 4 82 158 Melee 367 | . . . 48 38 3 5 1 6 31 10 2 3 83 1 10 . 4 10 2 7 8 28 3 48 10 6 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Crush 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . Rewire 19 | . . . . . . . . . . . . . 19 . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves (discovered 2 exits: *Low / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp / Ext x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Tes) -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 3 exits: Acc / *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 47 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 9) 214 | -10/Materials | Entered another Materials area 214 | -9/Materials | Evolved 2 slots: Propulsion x2 307 | -9/Materials | Build established: Mutant 370 | -9/Materials | Discovered new exit (range 12) 389 | -9/Materials | Entered another Materials area 389 | -8/Materials | Evolved 2 slots: Utility x2 743 | -8/Materials | Discovered new exit (range 5) 789 | -8/Materials | Search patrols dispatched 867 | -8/Materials | Discovered new exit (range 16) 871 | -8/Materials | Entered Factory 871 | -7/Factory | Evolved 2 slots: Utility x2 1026 | -7/Factory | Discovered new exit (range 4) 1030 | -7/Factory | Identified exit to Factory 1222 | -7/Factory | Fabricated Imp. VTOL Module (x1) 1268 | -7/Factory | Fabricated Imp. VTOL Module? 1312 | -7/Factory | Discovered new exit (range 15) 1364 | -7/Factory | Identified exit to Lower Caves 1364 | -7/Factory | Entered Lower Caves 1410 | -7/Lower Caves | Build established: Scout 1716 | -7/Lower Caves | Discovered new exit (range 16) 1720 | -7/Lower Caves | Identified exit to Lower Caves 1734 | -7/Lower Caves | Entered another Lower Caves area 1739 | -7/Lower Caves | Encountered a Warlord checkpoint 1769 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 1770 | -7/Lower Caves | Found Prototype Special Weapon 1770 | -7/Lower Caves | Identified Molecular Deconstructor 1863 | -7/Lower Caves | Discovered new exit (range 12) 1866 | -7/Lower Caves | Identified exit to Data Miner 1953 | -7/Lower Caves | Entered Data Miner 1953 | -7/Data Miner | Discovered new exit (range 6) 1959 | -7/Data Miner | Met Data Miner 1966 | -7/Data Miner | Learned location of Section 7 (-2) 1966 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1969 | -7/Data Miner | Received God Mode back door access code from Data Miner 1975 | -7/Data Miner | Identified exit to Proximity Caves 1980 | -7/Data Miner | Entered Proximity Caves 2051 | -6/Proximity Caves | Discovered exit to Factory (range 9) 2182 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 2307 | -6/Proximity Caves | Entered Factory 2307 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2463 | -6/Factory | Discovered new exit (range 4) 2464 | -6/Factory | Identified exit to Factory 2600 | -6/Factory | Repaired Mic. Nuclear Core+ 2609 | -6/Factory | Garrison activated, responded to threat 2653 | -6/Factory | Discovered new exit (range 11) 2665 | -6/Factory | Identified exit to Lower Caves 2665 | -6/Factory | Entered Lower Caves 2774 | -6/Lower Caves | Encountered a Warlord checkpoint 2867 | -6/Lower Caves | Discovered new exit (range 9) 2868 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 2871 | -6/Lower Caves | Identified exit to Zion 2871 | -6/Lower Caves | Identified exit to Lower Caves 2909 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 2961 | -6/Lower Caves | Entered Zion 2970 | -6/Zion | Found CR-A16's Pointy Stick 2976 | -6/Zion | Discovered new exit (range 9) 2978 | -6/Zion | Identified exit to Proximity Caves 3072 | -6/Zion | Given the Hacking Drone Bay 3072 | -6/Zion | Found Prototype Device 3093 | -6/Zion | Learned Factory stockpile data 3098 | -6/Zion | Learned location of Warlord (-5) 3129 | -6/Zion | Met Imprinter 3186 | -6/Zion | Entered Proximity Caves 3511 | -5/Proximity Caves | Entered Factory 3511 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3634 | -5/Factory | Identified Hacking Drone Bay 3770 | -5/Factory | Fabricated Imp. VTOL Module (x1) 3835 | -5/Factory | Fabricated Imp. VTOL Module (x1) 3905 | -5/Factory | Discovered new exit (range 8) 3912 | -5/Factory | Identified exit to Factory 4070 | -5/Factory | Found Prototype Launcher 4070 | -5/Factory | Identified Mni. Smartbomb Launcher 4072 | -5/Factory | Found Mni. Smartbomb Launcher 4491 | -5/Factory | Build established: Scavenger-Scout 4669 | -5/Factory | Discovered new exit (range 14) 4705 | -5/Factory | Identified exit to Upper Caves 4753 | -5/Factory | Entered Upper Caves 4838 | -5/Upper Caves | Discovered new exit (range 6) 4839 | -5/Upper Caves | Identified exit to Upper Caves 4841 | -5/Upper Caves | Entered another Upper Caves area 4846 | -5/Upper Caves | Learned Factory security intel 4888 | -5/Upper Caves | Discovered exit to Factory (range 12) 4903 | -5/Upper Caves | Entered a destroyed Warlord outpost 5010 | -5/Upper Caves | Encountered a Warlord checkpoint 5070 | -5/Upper Caves | Discovered new exit (range 12) 5073 | -5/Upper Caves | Identified exit to Warlord 5087 | -5/Upper Caves | Entered Warlord 5099 | -5/Warlord | Build established: Scout 5141 | -5/Warlord | Opened Warlord's prototype stash 5143 | -5/Warlord | Found Prototype Device 5143 | -5/Warlord | Identified Thermal Barrier 5146 | -5/Warlord | Found Prototype Processor 5146 | -5/Warlord | Identified Exp. Core Analyzer 5148 | -5/Warlord | Found Prototype Hackware 5148 | -5/Warlord | Identified System Mapper 5166 | -5/Warlord | Found Prototype Device 5166 | -5/Warlord | Identified Exp. Phase Shifter 5180 | -5/Warlord | Met Warlord 5205 | -5/Warlord | Warlord's base attacked by MAIN.C 5216 | -5/Warlord | Found Prototype Piercing Weapon 5216 | -5/Warlord | Identified Vortex Lance 5218 | -5/Warlord | Found Prototype Energy Gun 5218 | -5/Warlord | Identified Vortex Rail 5221 | -5/Warlord | Found Vortex Rail 5223 | -5/Warlord | Found Vortex Rail 5299 | -5/Warlord | Found Prototype Reactor 5299 | -5/Warlord | Identified Vortex Chain Reactor 5334 | -5/Warlord | Opened side exit 5367 | -5/Warlord | Discovered new exit (range 8) 5368 | -5/Warlord | Identified exit to Proximity Caves 5369 | -5/Warlord | Entered Proximity Caves 5445 | -4/Proximity Caves | Build established: Hacker-Scout 5541 | -4/Proximity Caves | Spotter reported a threat 5690 | -4/Proximity Caves | Discovered exit to Factory (range 5) 5701 | -4/Proximity Caves | Learned location of Armory (-4) 5702 | -4/Proximity Caves | Learned Research non-interactive machine intel 5727 | -4/Proximity Caves | Entered Factory 5727 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5728 | -4/Factory | Identified exit to Extension 5773 | -4/Factory | Discovered new exit (range 11) 5775 | -4/Factory | Identified exit to Upper Caves 5828 | -4/Factory | Repaired Nuclear Pulse Array+ 5837 | -4/Factory | Discovered new exit (range 7) 5838 | -4/Factory | Identified exit to Research 5916 | -4/Factory | Entered Upper Caves 5991 | -4/Upper Caves | Discovered new exit (range 15) 5994 | -4/Upper Caves | Learned Research interactive machine intel 6013 | -4/Upper Caves | Identified exit to Upper Caves 6013 | -4/Upper Caves | Entered another Upper Caves area 6025 | -4/Upper Caves | Learned location of 1 exit from Research 6044 | -4/Upper Caves | Build established: Infiltrator-Ninja 6084 | -4/Upper Caves | Spotted B-86 Titan 6330 | -4/Upper Caves | Encountered a Warlord checkpoint 6337 | -4/Upper Caves | Discovered new exit (range 12) 6340 | -4/Upper Caves | Identified exit to Zhirov 6377 | -4/Upper Caves | Entered Zhirov 6377 | -4/Zhirov | Discovered new exit (range 3) 6382 | -4/Zhirov | Met Zhirov 6386 | -4/Zhirov | Learned location of Quarantine (-2) 6386 | -4/Zhirov | Learned location of Testing (-3) 6386 | -4/Zhirov | Learned location of Command (-1) 6388 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6392 | -4/Zhirov | Found Alien Artifact 6392 | -4/Zhirov | Identified Integrated Reactor 6392 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6401 | -4/Zhirov | Found Alien Artifact 6455 | -4/Zhirov | Cloak Generator disabled 6455 | -4/Zhirov | Attacked by Zhirov 6457 | -4/Zhirov | Identified exit to Proximity Caves 6457 | -4/Zhirov | Entered Proximity Caves 6517 | -3/Proximity Caves | Lost 3 parts (3p) 6547 | -3/Proximity Caves | Spotted B-86 Titan 6677 | -3/Proximity Caves | Discovered exit to Research (range 10) 6679 | -3/Proximity Caves | Entered Research 6679 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6680 | -3/Research | Identified exit to Testing 6681 | -3/Research | Loaded intel: 82 non-interactive machine locations 6682 | -3/Research | Loaded intel: 47 interactive machine locations 6738 | -3/Research | Discovered new exit (range 7) 6739 | -3/Research | Identified exit to Research 6746 | -3/Research | Entered another Research area 6746 | -2/Research | Warlord forces began assault on 0b10 6746 | -2/Research | Evolved 2 slots: Utility x2 6754 | -2/Research | Identified exit to Quarantine 6850 | -2/Research | Found Prototype Processor 6850 | -2/Research | Identified Spectral Analyzer 6856 | -2/Research | Research machine network offline 6934 | -2/Research | Met up with Warlord 7032 | -2/Research | Spotted Striker 7032 | -2/Research | Spotted Executioner 7032 | -2/Research | Spotted Executioner 7078 | -2/Research | Borebot progress halted 7098 | -2/Research | Lost 4 allies 7098 | -2/Research | Found Prototype Device 7098 | -2/Research | Identified Adv. Kinecellerator 7102 | -2/Research | Found Exp. Core Analyzer 7136 | -2/Research | Found Prototype Device 7136 | -2/Research | Identified Exp. EM Shield 7144 | -2/Research | Spotted B-90 Cyclops 7183 | -2/Research | Spotted Striker 7213 | -2/Research | Lost 7 allies 7231 | -2/Research | Entered Quarantine 7249 | -2/Quarantine | Found Prototype Device 7249 | -2/Quarantine | Identified Exp. Cloaking Device 7293 | -2/Quarantine | Found Alien Artifact 7293 | -2/Quarantine | Identified Core Reset Matrix 7293 | -2/Quarantine | Identified Transdimensional Reconstructor 7293 | -2/Quarantine | Used Core Reset Matrix 7297 | -2/Quarantine | Detected hypermatrix surge 7297 | -2/Quarantine | Sensed 11 artifacts in vicinity 7311 | -2/Quarantine | Found Subatomic Replicator 7348 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 7356 | -2/Quarantine | Identified exit to Access 7413 | -2/Quarantine | Found Dimensional Node Initializer 7416 | -2/Quarantine | Found Transdimensional Reconstructor 7418 | -2/Quarantine | Found Transdimensional Reconstructor 7428 | -2/Quarantine | Spotted Fortress 7448 | -2/Quarantine | Discovered new exit (range 5) 7448 | -2/Quarantine | Discovered new exit (range 6) 7449 | -2/Quarantine | Identified exit to Section 7 7491 | -2/Quarantine | Entered Section 7 7492 | -2/Section 7 | Detected hypermatrix surge 7492 | -2/Section 7 | Sensed 22 artifacts in vicinity 7547 | -2/Section 7 | Found Spacefold Activator 7550 | -2/Section 7 | Spotted B-90 Cyclops 7699 | -2/Section 7 | Spotted S7 Guard 7704 | -2/Section 7 | Found Integrated Thermoelectric Network 7704 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 7729 | -2/Section 7 | Spotted Alpha 7 7729 | -2/Section 7 | Spotted Alpha 7 7761 | -2/Section 7 | Spotted Executioner 7761 | -2/Section 7 | Spotted Executioner 7836 | -2/Section 7 | Spotted B-99 Colossus 7863 | -2/Section 7 | Found LRC Energy Well 7863 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 7872 | -2/Section 7 | Used Subatomic Replicator to replicate LRC Inertial Stabilizer 7873 | -2/Section 7 | Found LRC Inertial Stabilizer 7873 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 7875 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 7878 | -2/Section 7 | Found LRC Insulator 7878 | -2/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 7955 | -2/Section 7 | Spotted Striker 7955 | -2/Section 7 | Spotted Striker 7969 | -2/Section 7 | Spotted Executioner 7969 | -2/Section 7 | Spotted Executioner 7992 | -2/Section 7 | Integrated with Sigix Exoskeleton 8061 | -2/Section 7 | Destroyed Executioner 8063 | -2/Section 7 | Destroyed Executioner 8066 | -2/Section 7 | Found Prototype Processor 8066 | -2/Section 7 | Identified Exp. Targeting Computer 8067 | -2/Section 7 | Found Exp. Core Analyzer 8076 | -2/Section 7 | Spotted Striker 8076 | -2/Section 7 | Spotted Striker 8078 | -2/Section 7 | Found Sigix Shearcannon 8134 | -2/Section 7 | Entered Access 8134 | -1/Access | Evolved 2 slots: Utility x2 8139 | -1/Access | Emitted hypermatrix ping 8144 | -1/Access | Assembled emerged from beneath the floor 8275 | -1/Access | Discovered new exit (range 17) 8286 | -1/Access | Entered Command 8291 | -1/Command | Emitted hypermatrix ping 8296 | -1/Command | Assembled emerged from beneath the floor 8306 | -1/Command | Build established: Alien-Sigix 8348 | -1/Command | Spotted Combat Programmer 8368 | -1/Command | Spotted Combat Programmer 8372 | -1/Command | Destroyed Combat Programmer 8374 | -1/Command | Destroyed Combat Programmer 8390 | -1/Command | Spotted M Guard 8390 | -1/Command | Spotted M Guard 8398 | -1/Command | Destroyed M Guard 8402 | -1/Command | Destroyed M Guard 8402 | -1/Command | All MAIN.C guards destroyed 8418 | -1/Command | 0b10 Conduit disabled 8422 | -1/Command | Met MAIN.C 8423 | -1/Command | Destroyed 7 combat bots 8455 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 8455 | -1/Command | Destroyed MAIN.C Shell 8455 | -1/Command | Spotted M Shell/Def 8455 | -1/Command | Spotted M Shell/Atk 8455 | -1/Command | Spotted M Shell/Def 8455 | -1/Command | Spotted M Shell/Atk 8455 | -1/Command | Spotted M Shell/Atk 8455 | -1/Command | Spotted M Shell/Def 8455 | -1/Command | Spotted M Shell/Atk 8455 | -1/Command | Spotted M Shell/Def 8456 | -1/Command | MAIN.C activated Command garrisons 8457 | -1/Command | Spotted B-99 Colossus 8461 | -1/Command | Discovered new exit (range 16) 8467 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 8512 | -1/Command | Destroyed MAIN.C 8533 | -1/Command | Discovered new exit (range 34) 8533 | -1/Command | Discovered new exit (range 164) 8533 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 8538 | -1/Command | Found Zero-point Reactor 9229 | -1/Command | Found Corrupted Exp. Weapon Cycler 9265 | -1/Command | Assembled emerged from beneath the floor 9279 | -1/Command | Assembled emerged from beneath the floor 9334 | -1/Command | System corruption reached 10% 9352 | -1/Command | Assembled emerged from beneath the floor 9380 | -1/Command | Assembled emerged from beneath the floor 9397 | -1/Command | Assembled emerged from beneath the floor 9431 | -1/Command | Assembled emerged from beneath the floor 9447 | -1/Command | Phase Generator disabled 9790 | -1/Command | Found Zero-point Reactor 9935 | -1/Command | Warped through subspace to slip node 9935 | -1/Command | Discovered new exit (range 5) 9945 | -1/Command | Entered Access_0 9946 | -1/Access_0 | Sensed 4 artifacts in vicinity 9946 | -1/Access_0 | Met Architect 9969 | -1/Access_0 | Found Core Expander 9969 | -1/Access_0 | Installed Core Expander, added new Propulsion slot 9979 | -1/Access_0 | Architect warped through subspace 9995 | -1/Access_0 | Destroyed A8 10002 | -1/Access_0 | Found Exp. Phase Shifter 10020 | -1/Access_0 | Found Exp. Targeting Computer 10043 | -1/Access_0 | Found Integrated Dissipator 10043 | -1/Access_0 | Installed Integrated Dissipator, increased core heat dissipation (+20) 10055 | -1/Access_0 | A6 warped into view 10058 | -1/Access_0 | Core integrity fell below 50% 10063 | -1/Access_0 | Architect warped through subspace 10077 | -1/Access_0 | Destroyed A6 10123 | -1/Access_0 | Architect warped through subspace 10150 | -1/Access_0 | Destroyed A2 10151 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 10165 | -1/Access_0 | A5 warped into view 10173 | -1/Access_0 | Destroyed A5 10199 | -1/Access_0 | Architect warped through subspace 10208 | -1/Access_0 | Started Test 138-B, establishing a local singularity 10208 | -1/Access_0 | Singularity Gate disabled 10286 | -1/Access_0 | Subspace Access Node disabled 10297 | -1/Access_0 | Subspace Access Node disabled 10311 | -1/Access_0 | A4 warped into view 10323 | -1/Access_0 | Subspace Access Node disabled 10334 | -1/Access_0 | Architect warped through subspace 10348 | -1/Access_0 | Destroyed A4 10364 | -1/Access_0 | Subspace Access Node disabled 10378 | -1/Access_0 | Destroyed Architect 10380 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 10440 | -1/Access_0 | Destroyed 7 combat bots 10575 | -1/Access_0 | A3 warped into view 10588 | -1/Access_0 | Core integrity fell below 20% 10594 | -1/Access_0 | Destroyed A3 10597 | -1/Access_0 | Found Prototype Ballistic Gun 10597 | -1/Access_0 | Identified A3's Sniper Rifle 10601 | -1/Access_0 | Found Prototype Device 10601 | -1/Access_0 | Identified ST Field Compressor 10639 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 60% 10679 | -1/Access_0 | Found Sigix Corpse 10739 | -1/Access_0 | Found Prototype Device 10739 | -1/Access_0 | Identified Desublimator 10744 | -1/Access_0 | Found Exp. Phase Shifter 10938 | -1/Access_0 | Found Exp. Weapon Cycler 10963 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 10973 | -1/Access_0 | Destroyed 7 combat bots 11101 | -1/Access_0 | Warped through subspace to slip node 11101 | -1/Access_0 | Discovered new exit (range 8) 11115 | *** | Heading to fleet! Last Messages --------------- 11073_ Dropped Centrium Greatsword. 11074_ Acquired Sigix Shearcannon. 11085_ Acquired 30 matter. 11086_ Dropped Sigix Shearcannon. 11086_ Acquired Prototype Energy Gun. 11086_ Identified Gatling Beam. 11088_ Dropped Gatling Beam. 11089_ Acquired Sigix Shearcannon. 11090_ Acquired 20 matter. 11096_ System corrupted: Matter fused (-9). 11101_ Warped through subspace, drawn to slip node. 11101_ EXIT=FOUND 11102_ Acquired Quantum Shading Machine. 11108_ Quantum Shear penetrates Dimensional Slip Node. 11108_ Dimensional Slip Node implodes. 11108_ Quantum Shear penetrates Wall. 11108_ Quantum Shear penetrates Earth. 11109_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????#################################????????? | | ????????#################################????????? | | ????????##################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ???????####################################??????? | | ???????####################################??????? | | ???????################## #################??????? | | ??????################## ################??????? | | ???????################# X ################??????? | | ??????################## #################?????? | | ???????############### ################??????? | | ??????############## ##############??????? | | ??????############## ##############??????? | | ???????############ #############??????? | | ??????############# #############??????? | | ??????############# #############??????? | | ???????############ # ############???????? | | ???????############ # ############???????? | | ???????############# # ############???????? | | ???????############# # ############???????? | | ???????############### ###############???????? | | ????????############## ## "##############????????? | | ????????############## ##;###############????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Energy Generation 85 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Jamming Range 14 Cloak Strength 4 Armor Coverage 225 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Utility Shielding 66 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 101 Targeting Accuracy 18 Melee Accuracy 6 Core Analysis 8 Kinecelleration 50 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory | Authchip Imp. VTOL Module | x1 | -7/Factory | Authchip Imp. VTOL Module | x1 | -5/Factory | Authchip Imp. VTOL Module | x1 | -5/Factory | Authchip Repaired ---------- Mic. Nuclear Core | 34% | -6/Factory Nuclear Pulse Array | 50% | -4/Factory Studied --------- None Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Integrated Thermoelectric Network LRC Energy Well Subatomic Replicator LRC Inertial Stabilizer LRC Insulator Sigix Exoskeleton Sigix Sheargun Spacefold Activator Sigix Shearcannon Transdimensional Reconstructor Core Expander Integrated Dissipator High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkedProjectionConstruct Manual? 0 Play Time 03:10:13 Cumulative 389.1 hours Start 2026.08.23 @ 11:12:11 End 2026.08.23 @ 14:20:57 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 234 Rogue 230 Adventurer 4 Explorer 0 Win Type 2 Total 116 Types 87/0/15/3/2/1/2/0/0/6 Lore% 92 Gallery% 75 Achievement% 74 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7cdea656-0f56-42d7-ab8f-ffb559b804da