Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 23:42:06 Player: reason Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (47) 235 Value Destroyed (1319) 1319 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3614 Bonus ------- None Cogmind --------- Core Integrity 323/550 Matter 193/300 Energy 210/300 System Corruption 0% Temperature Critical (568) Movement Core (500) Ox9 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Large Battery > --- WEAPON (4) ------- Particle Gun Spread Laser > --- INVENTORY (15) --- Improved Ion Engine Light Nuclear Core Light Treads Light Treads Improved Heat Sink Large Storage Unit Medium Battery (150) Improved Targeting Computer Improved Targeting Computer Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Battery Light Armor Plating > --- WEAPON ----------- Particle Gun Spread Laser Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Nuclear Core Light Treads Light Treads Heat Sink Large Storage Unit Medium Battery Improved Targeting Computer Improved Targeting Computer Particle Gun Grenade Launcher Grenade Launcher [Rating: 20] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon 2 | . . . . . 2 Parts Attached 53 | 6 1 1 12 22 11 Power 8 | 1 . . 2 4 1 Engine 7 | 1 . . 2 4 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 11 | 2 . . 2 6 1 Treads 9 | . . . 2 6 1 Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 1 . 4 4 1 Device 4 | . . . 1 2 1 Storage 4 | 1 1 . 2 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . . . 1 2 . Artifact . | . . . . . . Weapon 23 | 2 . 1 4 8 8 Energy Gun 9 | . . . 3 2 4 Energy Cannon . | . . . . . . Ballistic Gun 12 | 2 . . 1 6 3 Ballistic Cannon 1 | . . 1 . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . 2 1 Parts Lost 16 | . . . 3 2 11 Power 3 | . . . 2 . 1 Propulsion 4 | . . . 1 . 3 Utility 4 | . . . . 2 2 Weapon 5 | . . . . . 5 Highest Loss Streak 9 | . . . 2 1 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 85 85 94 95 96 Engine 10 | . 14 14 10 10 7 Treads 17 | . . . 14 21 17 Wheel 3 | . 28 28 6 . . Device 9 | . . . 11 10 8 Storage 20 | . 14 14 22 22 18 Protection 7 | . . . 7 8 8 Energy Gun 8 | . . . 14 6 11 Ballistic Gun 17 | . 28 28 7 15 23 Naked Turns . | . . . . . . Heaviest Build 44 | 13 28 30 43 43 44 Greatest Support 40 | 26 26 26 40 40 40 Greatest Overweight (x) 7 | 3 1 1 1 7 1 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 Most Carried 15 | 5 10 14 12 15 15 Average Carried 10 | 3 7 12 8 11 12 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 13 | 4 10 13 9 13 10 Class Distribution -------------------- 57% | Scavenger-Mutant 23% | Scavenger-Tank 17% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Sto Mat Matter Collected 1147 | 205 94 40 153 399 256 Remotely . | . . . . . . Salvage Created 1563 | . 94 30 297 723 419 Parts 105 | . 9 6 17 49 24 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Combat Hostiles Destroyed 43 | . 4 2 9 19 9 Guns 41 | . 4 2 9 18 8 Classes Destroyed 8 | . 2 . 2 1 3 Worker 2 | . . . . . 2 Watcher 2 | . . . . 2 . Swarmer 16 | . 3 2 4 7 . Grunt 17 | . 1 . 3 6 7 Brawler 1 | . . . 1 . . Duelist 1 | . . . . . 1 Sentry 7 | . . . 1 6 . Hunter 1 | . . . . . 1 Best Kill Streak 5 | . 3 2 5 5 4 Combat Bots Only 5 | . 3 2 5 5 3 Max Kills in Single Turn 2 | . 1 1 1 2 2 Gunslinging 1 | . . . . 1 . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Hostile Shots Fired 328 | . 18 14 66 144 86 Missed 92 | . 7 3 20 38 24 Damage Taken 3013 | . 103 88 457 1187 1178 Core 546 | . 16 13 111 179 227 Absorbed by Shields . | . . . . . . Core Remaining (%) 71 | 100 . 88 . 27 . Volleys Fired 138 | . 13 5 26 64 30 Largest 4 | . 2 2 2 2 4 Hottest 173 | . 40 40 90 79 173 Shots Fired 314 | . 26 10 52 129 97 Gun 314 | . 26 10 52 129 97 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 192 | . 26 10 15 94 47 Thermal 115 | . . . 37 28 50 Explosive . | . . . . . . Electromagnetic 7 | . . . . 7 . Robot Hit Streak 9 | . 3 2 7 9 8 Robot Miss Streak 6 | . 3 4 3 3 6 Penetration Max . | . . . . . . Secondary Targets 7 | . . . 3 2 2 Max Gunslinging Chain 1 | . . . 1 1 1 Shots Hit Robots 190 | . 12 4 36 79 59 Core Hits 104 | . 6 2 13 31 52 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . 1 1 . Burn 2 | . . . 1 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2765 | . 107 43 465 1245 905 Guns 2729 | . 107 43 465 1209 905 Cannons . | . . . . . . Explosions 36 | . . . . 36 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1483 | . 107 43 151 874 308 Thermal 1178 | . . . 314 267 597 Explosive . | . . . . . . Electromagnetic 104 | . . . . 104 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 . Average Corruption 1 | . . . . 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . 4 . Message Errors 3 | . . . . 3 . Misfires 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 559 | . 12 . 6 48 559 Average Temperature 136 | . 6 . 2 19 226 Received Heat Transfer 984 | . 42 . 111 300 531 Effects 16 | . . . . . 16 Shutdowns 2 | . . . . . 2 Energy Bleed 3 | . . . . . 3 Interference 3 | . . . . . 3 Matter Decay 2 | . . . . . 2 Damage (minor) 2 | . . . . . 2 Damage (major) 4 | . . . . . 4 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 3 | . . . 1 1 1 Heat Transferred 2641 | . . . 878 716 1047 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Peak Influence 336 | . 160 112 249 336 154 Initial 134 | . . 62 43 104 134 Average 167 | . 82 104 162 220 116 Maximum Alert Level 1 | . . . 1 1 . Low Security (%) 67 | 100 100 100 50 44 100 Level 1 32 | . . . 49 55 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 . 1 3 1 Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 5 | . 1 . 1 2 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Distress Signals 5 | . . . . 2 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 59 | . 7 3 9 25 15 Peak Tracking Total 7 | . 3 2 5 5 7 Tactical Retreats 2 | . 1 . . . 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Traps Triggered 8 | . . . . 7 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Sto Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Machines Accessed 5 | . . . . 5 . Terminals 4 | . . . . 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 5 | . . . . 5 . Successful 4 | . . . . 4 . Failed 1 | . . . . 1 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 2 | . . . . 2 . Terminals 4 | . . . . 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . . . 3 . Open Door 3 | . . . . 3 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . 1 . Report Inventory 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . . . 3 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 . Highest-Rated Group 100 | . . . . 100 . Highest-Rated Ally 100 | . . . . 100 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Sto Mat Turns Passed 2319 | 57 165 65 274 1138 620 Spaces Moved 922 | 39 114 44 103 413 209 Core 15 | 14 . . . 1 . Treads 692 | . . . 71 412 209 Legs . | . . . . . . Wheels 215 | 25 114 44 32 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 105 105 160 160 Average Speed 183 | 106 98 105 157 201 238 Slowest Speed 400 | 200 105 105 240 400 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 5 16 12 11 76 17 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 4 | . . . . 4 . Melee . | . . . . . . Projectile . | . . . . . . AOE 4 | . . . . 4 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Total 1277 | 54 142 54 166 592 269 Wait 76 | . 9 . 11 50 6 Move 917 | 38 113 43 102 412 209 Hop . | . . . . . . Pick Up 64 | 10 6 4 8 28 8 Fast Attach . | . . . . . . Attach 35 | 6 . 1 9 11 8 Detach 1 | . . . 1 . . Swap 18 | . 1 . 3 11 3 Drop 28 | . . 1 6 16 5 Fire 138 | . 13 5 26 64 30 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Discovered new exit (range 10) 223 | -10/Materials | Entered Mines 237 | -10/Mines | Discovered new exit (range 12) 259 | -10/Mines | Learned location of Zion (-7) 288 | -10/Mines | Entered Materials 288 | -9/Materials | Evolved 2 slots: Utility x2 316 | -9/Materials | Build established: Mutant 526 | -9/Materials | Discovered new exit (range 13) 562 | -9/Materials | Entered Storage 672 | -9/Storage | Build established: Scavenger-Mutant 1240 | -9/Storage | Core integrity fell below 50% 1642 | -9/Storage | Discovered new exit (range 8) 1666 | -9/Storage | Met 01-MTF 1700 | -9/Storage | Entered Materials 1700 | -8/Materials | Accompanied by 1 ally (01-MTF) 1700 | -8/Materials | Evolved 2 slots: Weapon x2 1705 | -8/Materials | 01-MTF left 2007 | -8/Materials | Build established: Scavenger-Tank 2320 | -8/Materials | Self-destructed Last Messages --------------- Trooper. 02312_ G-47 Trooper heat short circuits Lgt. Nuclear Core. 02313_ Overheating: System interference. 02313_ Spread Laser temporarily disabled. 02313_ Imp. Heat Sink temporarily disabled. 02314_ Overheating: Energy bleed (-49). 02314_ K-01 Serf collects debris. 02315_ Overheating: Lrg. Battery damaged (-3). 02315_ Overheating: Spread Laser damaged (-1). 02315_ Overheating: Imp. Heat Sink damaged (-4). 02315_ Overheating: Lrg. Storage Unit damaged (-156). 02315_ Imp. Heat Sink destroyed. 02315_ Critical hit (Burn: +37). 02318_ Overheating: Matter decay (-57). 02318_ G-47 Trooper heat damages Imp. Heat Sink. 02318_ G-47 Trooper destroyed. 02319_ Overheating: Lrg. Battery damaged (-2). 02319_ K-01 Serf collects debris. 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