Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.26 @ 03:15:31 Player: raddakar Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (177) 885 Value Destroyed (7109) 7109 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (4903) 4903 TOTAL SCORE: 18817 Bonus ------- High Alert Combat Kills 156 Follower Combat Kills 446 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 2742 Friendly Fire -41 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Humpback Advanced Plasma Cannon Advanced Plasma Cannon Peak State ------------ > --- POWER ------------ Neutrino Core Particle Reactor > --- PROPULSION ------- Armored Treads Medium Treads Improved Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Armor Integrity Analyzer Improved Focal Shield > --- WEAPON ----------- Storm Laser > --- INVENTORY -------- Medium Treads Medium Treads Medium Treads High-capacity Storage Unit High-capacity Storage Unit Humpback Matter Compressor Experimental Targeting Computer Phase Shifter Improved Focal Shield Improved Focal Shield Hacking Suite Long-range Tractor Beam Heavy EM Shotgun Improved Arc Projector Plasma Rifle Force Rifle Advanced Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon Neutron Cannon Flak Gun Precision Rocket Launcher Phasing Sabre [Rating: 91] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Armor Integrity Analyzer Hackware Experimental System Shield Protection Reactive Plating Weapon Heavy Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Battle Cannon Launcher Precision Rocket Launcher Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Slots Evolved 10 | . . . 2 . 2 2 . . . . 2 2 . . . Power 1 | . . . . . . . . . . . . 1 . . . Propulsion 2 | . . . . . 1 . . . . . 1 . . . . Utility 5 | . . . 1 . 1 2 . . . . . 1 . . . Weapon 2 | . . . 1 . . . . . . . 1 . . . . Parts Attached 238 | 7 5 19 15 5 17 26 5 10 15 13 8 41 25 12 15 Power 26 | 1 1 3 1 . 2 2 1 . 1 2 . 5 2 2 3 Engine 14 | 1 1 3 1 . 2 2 . . . 1 . 3 . . . Core 10 | . . . . . . . 1 . 1 1 . 2 2 1 2 Reactor 2 | . . . . . . . . . . . . . . 1 1 Propulsion 39 | 2 . 5 2 . 4 4 . 3 1 2 1 2 5 2 6 Treads 27 | . . 4 2 . 4 1 . 1 1 1 . . 5 2 6 Leg 3 | 2 . 1 . . . . . . . . . . . . . Wheel 9 | . . . . . . 3 . 2 . 1 1 2 . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 72 | 2 3 4 4 2 5 12 . 3 6 5 2 16 5 1 2 Device 16 | . . . . . . 3 . 1 . . 2 5 4 1 . Storage 18 | 2 3 1 3 . 3 . . 1 1 . . 4 . . . Processor 5 | . . . . . 1 1 . . 2 1 . . . . . Hackware 1 | . . . . . . . . . 1 . . . . . . Protection 32 | . . 3 1 2 1 8 . 1 2 4 . 7 1 . 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 101 | 2 1 7 8 3 6 8 4 4 7 4 5 18 13 7 4 Energy Gun 33 | . 1 5 3 . 1 3 2 2 1 . 3 5 3 3 1 Energy Cannon 2 | . . . 1 . . . . . . . . . . . 1 Ballistic Gun 39 | 2 . 1 4 3 3 4 1 1 2 2 . 8 7 1 . Ballistic Cannon 5 | . . 1 . . . . . . 2 1 . . 1 . . Launcher 14 | . . . . . 2 . 1 1 2 1 . 2 2 2 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . 1 . . . . 2 3 . 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 2 . 2 . . . 5 . 1 2 . . 1 Parts Lost 76 | . . 6 2 3 1 7 4 2 . 3 . 6 18 9 15 Power 11 | . . . . . . 1 1 . . . . 3 3 2 1 Propulsion 13 | . . 2 . . . 1 . . . . . 1 3 2 4 Utility 19 | . . 1 . 2 1 2 . 1 . 2 . 2 3 1 4 Weapon 33 | . . 3 2 1 . 3 3 1 . 1 . . 9 4 6 Highest Loss Streak 12 | . . 2 2 2 1 2 6 1 . 3 . 3 12 4 8 Average Slot Usage (%) 87 | . 99 99 98 99 98 88 88 89 90 87 65 69 90 84 81 Engine 4 | . 14 14 11 11 9 7 . . . 2 6 5 . . . Core 2 | . . . . . . . 6 7 7 4 . 2 8 2 1 Treads 12 | . . 19 21 22 26 7 7 5 7 7 . . 17 20 21 Leg 1 | . 28 7 . . . . . . . . . . . . . Wheel 4 | . . . . . . 6 7 6 7 7 12 10 2 . . Device 5 | . . . . . . 6 7 7 7 3 12 7 8 11 6 Storage 22 | . 28 15 20 22 26 23 23 23 23 23 20 19 23 23 21 Processor 3 | . . . . . 1 . 7 7 5 3 6 5 5 5 4 Protection 6 | . . 12 11 11 6 12 7 6 6 10 . 4 1 . 2 Energy Gun 7 | . 2 12 11 . 6 7 11 14 11 3 5 3 3 7 8 Ballistic Gun 10 | . 25 12 20 26 20 14 7 7 4 14 . 5 15 7 3 Naked Turns 77 | . . . . . . . . . . . . . . . 77 Heaviest Build 199 | 16 25 44 68 68 94 114 101 101 111 118 116 168 174 183 199 Greatest Support 110 | 20 20 40 40 40 63 63 28 28 28 28 56 56 97 105 110 Greatest Overweight (x) 5 | . 1 2 1 1 1 4 3 5 3 5 2 5 3 2 3 Average Overweight (x) 1 | . . 1 . 1 1 2 3 3 3 3 1 2 1 1 . Largest Inventory Capacity 36 | 8 12 16 18 18 24 24 24 24 32 26 26 36 36 36 36 Average Capacity 25 | 5 9 12 16 18 23 24 24 24 25 26 26 30 36 36 34 Most Carried 36 | 6 12 12 18 18 24 24 18 24 26 26 26 36 36 36 36 Average Carried 24 | 4 8 10 15 17 20 23 17 22 25 25 25 29 33 30 32 Final Capacity 36 | 8 12 12 18 18 24 24 24 24 26 26 26 36 36 36 4 Final Carried 36 | 6 12 12 18 16 24 18 17 24 26 26 26 36 36 31 4 Class Distribution -------------------- 37% | Hauler-Gunner 31% | Hauler-Tank 12% | Scavenger-Tank 11% | Mutant 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Hauler-Tank | -8/Materials Hauler-Tank | -7/Factory Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Zion Hauler-Tank | -6/Proximity Caves Hauler-Gunner | -6/Factory Hauler-Gunner | -5/Factory Hauler-Gunner | -5/Upper Caves Hauler-Gunner | -5/Upper Caves Hauler-Gunner | -5/Warlord Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Matter Collected 6022 | 284 148 544 287 130 370 638 117 328 150 417 330 620 732 419 508 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 7549 | 62 261 559 754 194 688 917 181 625 . 33 218 737 903 830 587 Parts 361 | 1 16 39 43 13 42 40 9 28 . . 12 23 47 30 18 Haulers Intercepted 5 | . 2 . 1 . 2 . . . . . . . . . . Recyclers Shooed 2 | . . . . . . 1 . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 225 | . . . . . . . 6 14 1 4 . . 44 29 127 Prevented 37 | . . . . . . . 3 10 . 17 . . . . 7 Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Combat Hostiles Destroyed 158 | . 4 18 12 8 11 14 3 13 . 1 4 11 22 15 22 Melee 1 | . . . . . . . . . . . . . . . 1 Guns 113 | . 4 14 12 6 9 13 3 12 . . 4 9 17 9 1 Cannons 3 | . . 1 . 2 . . . . . . . . . . . AOE 41 | . . 3 . . 2 1 . 1 . 1 . 2 5 6 20 Classes Destroyed 16 | 1 2 3 . 1 1 4 1 . . . . . . 1 2 Worker 5 | . . 1 1 . 3 . . . . . . . . . . Builder 1 | . . . . . 1 . . . . . . . . . . Tunneler 1 | . . . . . . 1 . . . . . . . . . Hauler 5 | . 2 . 1 . 2 . . . . . . . . . . Recycler 7 | 1 . . 2 . 1 2 . . . . . 1 . . . Swarmer 41 | . . 10 . 4 4 3 . 4 . . . . 13 . 3 Grunt 67 | . 4 6 8 3 5 2 2 6 . 1 1 5 5 8 11 Brawler 4 | . . . . . . . 1 . . . . 1 . 2 . Duelist 5 | . . . . . . 1 . 1 . . . . . 3 . Protector 2 | . . . . . . . . . . . . . . 1 1 Sentry 19 | . . 2 4 . 2 5 . 1 . . 1 1 2 1 . Demolisher 1 | . . . . 1 . . . . . . . . . . . Hunter 11 | . . . . . . 2 . 1 . . . 2 2 . 4 Programmer 5 | . . . . . . 1 . . . . 2 2 . . . Striker 2 | . . . . . . . . . . . . . . . 2 Executioner 1 | . . . . . . . . . . . . . . . 1 Best Kill Streak 18 | 1 2 3 5 7 7 3 3 4 . 1 1 3 6 7 18 Combat Bots Only 18 | . 2 3 5 7 4 2 3 4 . 1 1 3 6 7 18 Max Kills in Single Turn 4 | 1 1 2 1 1 2 2 1 2 . 1 1 2 4 2 4 Gunslinging 1 | . . 1 . . . . . . . . . . 1 . . Exploded 4 | . . 2 . . 1 1 . 1 . 1 . 2 4 2 4 Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Damage Taken 18193 | . 166 1204 340 827 551 2882 446 608 . 1275 205 1709 3247 1499 3234 Core 2006 | . 43 142 . 151 101 168 48 104 . 242 6 216 207 86 492 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 64 | 100 . 26 . 62 81 . . . . 19 99 . . . . Volleys Fired 429 | 5 23 65 27 21 34 71 10 28 . 9 11 32 41 20 32 Largest 4 | 2 2 2 3 3 3 3 2 3 . 3 1 4 4 4 3 Hottest 250 | 40 40 96 144 114 96 147 59 148 . 131 250 250 191 250 158 Shots Fired 1044 | 10 46 130 75 50 102 200 13 79 . 26 11 77 136 40 49 Gun 973 | 10 46 121 75 38 99 200 12 77 . 19 11 77 130 36 22 Cannon 36 | . . 9 . 12 . . . . . 5 . . 4 . 6 Launcher 35 | . . . . . 3 . 1 2 . 2 . . 2 4 21 Special . | . . . . . . . . . . . . . . . . Kinetic 690 | 10 46 71 49 38 87 128 12 28 . 18 . 68 110 19 6 Thermal 172 | . . 6 26 12 . 45 . 20 . . 11 9 21 16 6 Explosive 31 | . . . . . 2 . . . . 2 . . 2 4 21 Electromagnetic 144 | . . 53 . . 13 27 1 31 . 6 . . 3 1 9 Entropic 7 | . . . . . . . . . . . . . . . 7 Robot Hit Streak 21 | 3 11 14 17 11 14 21 16 7 . 4 5 7 13 9 14 Robot Miss Streak 12 | 2 2 4 3 3 3 6 3 12 . 5 3 11 5 10 6 Penetration Max 1 | . . . . . . . . . . . . . 1 1 . Secondary Targets 17 | . . 4 . 1 . 1 . 3 . . . . 6 2 . Max Gunslinging Chain 2 | . . 1 . 1 . 1 . 1 . . . . 2 1 . Shots Hit Robots 713 | 5 33 76 53 28 66 143 13 56 . 20 11 41 91 34 43 Core Hits 458 | 2 14 31 30 12 32 49 14 44 . 13 15 30 55 56 61 Critical Hits 16 | . 1 1 1 . . 2 . . . 1 . 2 6 1 1 Critical Kills 5 | . . . . . . 1 . . . . . 2 1 1 . Critical Parts Destroyed 10 | . 1 1 . . . 1 . . . 1 . . 5 . 1 Melee Attacks 22 | . . . . . . 5 . . . . 3 6 . . 8 Impact . | . . . . . . . . . . . . . . . . Slashing 22 | . . . . . . 5 . . . . 3 6 . . 8 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 19144 | 41 348 1071 756 547 1191 2234 254 1138 . 662 756 1865 2234 2069 3978 Guns 11828 | 41 348 781 756 317 791 2039 190 1103 . 275 755 1366 1603 1149 314 Cannons 594 | . . 85 . 227 . . . . . 50 . . 102 . 130 Explosions 6411 | . . 191 . . 361 153 64 35 . 337 . 499 518 920 3333 Melee 201 | . . . . . . . . . . . . . . . 201 Ramming 110 | . . 14 . 3 39 42 . . . . 1 . 11 . . Kinetic 6879 | 41 348 386 473 317 622 1146 190 408 . 261 . 854 1367 392 74 Thermal 4842 | . . 264 283 227 87 753 . 263 . . 755 1011 312 757 130 Explosive 5219 | . . . . . 111 . . . . 337 . . 518 920 3333 Electromagnetic 1753 | . . 407 . . 332 293 64 467 . 64 . . 26 . 100 Impact . | . . . . . . . . . . . . . . . . Slashing 201 | . . . . . . . . . . . . . . . 201 Piercing . | . . . . . . . . . . . . . . . . Entropic 140 | . . . . . . . . . . . . . . . 140 Highest Corruption 11 | . . . . . . . 5 5 5 2 2 8 8 11 11 Average Corruption 5 | . . . . . . . 5 5 3 2 2 5 8 9 5 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 150 | . . . . . . . 9 18 8 7 1 25 43 33 6 Message Errors 38 | . . . . . . . 5 3 2 5 . 4 10 6 3 Matter Fused 28 | . . . . . . . 1 2 . . . 5 8 11 1 Heat Flow Errors 20 | . . . . . . . . 4 2 1 1 4 5 3 . Energy Discharges 14 | . . . . . . . 1 1 2 . . 4 3 3 . Parts Rejected 5 | . . . . . . . . 2 . . . 1 2 . . Data Loss (minor) 14 | . . . . . . . . 2 2 1 . 2 2 5 . Data Loss (major) 2 | . . . . . . . . . . . . 1 1 . . Misfires 2 | . . . . . . . . . . . . . 1 1 . Alerts 1 | . . . . . . . . . . . . . . 1 . Misdirections 3 | . . . . . . . . . . . . . . 1 2 Targeting Errors 16 | . . . . . . . . 4 . . . 4 7 1 . Weapon Failures 7 | . . . . . . . 2 . . . . . 4 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 270 | . . . . . 18 . . . . . . 85 24 61 82 Projectiles . | . . . . . . . . . . . . . . . . Explosions 238 | . . . . . 18 . . . . . . 85 24 61 50 Melee 32 | . . . . . . . . . . . . . . . 32 Knockbacks 4 | . . 2 . . . . . . . 1 . . 1 . . Impact 1 | . . 1 . . . . . . . . . . . . . Kinetic 3 | . . 1 . . . . . . . 1 . . 1 . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 758 | . . 166 . . 60 127 20 11 . 55 . 151 14 87 67 Shots 18 | . . 4 . . 2 2 1 1 . 2 . 2 1 2 1 Rammed 9 | . . 1 . 1 2 3 . . . . 1 . 1 . . Targets Rammed 12 | . . 1 1 1 4 3 . . . . 1 . 1 . . Kicked . | . . . . . . . . . . . . . . . . Crushed 3 | . . . 1 . 2 . . . . . . . . . . Highest Temperature 538 | . 15 176 449 332 253 268 . 538 150 156 . 377 351 463 348 Average Temperature 95 | . 7 63 150 141 58 55 . 132 77 29 . 122 75 173 129 Received Heat Transfer 3534 | . 90 387 141 66 234 744 198 219 . 135 30 126 693 444 27 Effects 27 | . . . 3 5 . . . 6 . . . 4 . 7 2 Shutdowns 8 | . . . 1 1 . . . 2 . . . 1 . 2 1 Interference 13 | . . . 2 3 . . . 3 . . . 3 . 2 . Matter Decay 3 | . . . . . . . . 1 . . . . . 1 1 Short Circuit 2 | . . . . 1 . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 3 | . . 2 . . . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 12 | . . 1 1 . . 1 . . . . 2 1 1 5 . Heat Transferred 7101 | . . 336 582 407 150 1247 . 629 . . 1025 1000 481 1133 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . 2 . . 3 2 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Peak Influence 720 | 5 132 341 185 207 397 720 . . . . 154 205 . . . Initial 128 | . 3 51 76 43 11 128 . . . . . 29 . . . Average 159 | 1 87 191 81 117 211 327 . . . . 38 112 . . . Maximum Alert Level 3 | . . 1 . 1 1 3 . . . . . 1 . . . Low Security (%) 70 | 100 100 67 100 63 42 33 . . . . 100 81 . . . Level 1 23 | . . 32 . 36 57 30 . . . . . 18 . . . Level 2 6 | . . . . . . 34 . . . . . . . . . Level 3 . | . . . . . . 1 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 1 1 2 . 2 5 . . . . 2 4 . 1 . Investigation 4 | . . 1 . . . 3 . . . . . . . . . Extermination 4 | . . . . . . 1 . . . . 2 1 . . . Reinforcement 8 | . 1 . 2 . 2 . . . . . . 3 . . . Assault 1 | . . . . . . . . . . . . . . 1 . Garrison 1 | . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Distress Signals 7 | . 1 . 1 . 2 1 . . . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 245 | . 8 25 17 9 29 24 3 15 . 9 10 17 25 20 34 Peak Tracking Total 10 | . 4 3 5 4 4 4 3 4 . 6 3 3 10 7 10 Tactical Retreats 22 | . . 3 . . 8 3 . 1 . . 1 . 2 2 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Traps Triggered 2 | . . . . . . 1 . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 22 | . . . . . . . . . . . . . . 1 21 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Machines Disabled 11 | . . 2 1 . 1 . . . . . . 4 1 2 . Max in Single Turn 4 | . . 2 1 . 1 . . . . . . 4 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Machines Accessed 28 | . 1 1 3 1 1 4 . . 1 . 6 2 1 1 6 Terminals 7 | . 1 . 2 1 1 1 . . . . . . 1 . . Fabricators 5 | . . . . . . 1 . . . . 3 1 . . . Repair Stations 4 | . . . 1 . . 1 . . . . 1 1 . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . Scanalyzers 2 | . . . . . . 1 . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 70 | . 4 1 11 2 1 13 . . 4 . 9 4 5 1 15 Successful 57 | . 1 1 9 2 1 11 . . 4 . 4 3 5 1 15 Failed 13 | . 3 . 2 . . 2 . . . . 5 1 . . . Catastrophic 1 | . . . . . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 23 | . 1 . 2 2 . . . . . . 8 10 . . . Terminals 18 | . 4 . 4 2 1 2 . . . . . . 5 . . Fabricators 10 | . . . . . . 3 . . . . 5 2 . . . Repair Stations 12 | . . . 7 . . 2 . . . . 1 2 . . . Recycling Units 2 | . . . . . . . . . . . 2 . . . . Scanalyzers 7 | . . . . . . 6 . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 32 | . . 1 2 1 1 2 . . 4 . . . 5 1 15 Record 18 | . . . . . 1 2 . . . . . . 5 . 10 Part Schematic 4 | . . . . . . . . . 4 . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . 4 Open Door 3 | . . 1 . . . . . . . . . . . 1 1 Level Access Points 1 | . . . . 1 . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . 3 . . . . 2 1 . . . Load Schematic 3 | . . . . . . 1 . . . . 1 1 . . . Build 3 | . . . . . . 2 . . . . 1 . . . . Repair Station Hacks 8 | . . . 6 . . . . . . . . 2 . . . Scan Component 4 | . . . 3 . . . . . . . . 1 . . . Repair 4 | . . . 3 . . . . . . . . 1 . . . Recycling Unit Hacks 2 | . . . . . . . . . . . 2 . . . . Report Inventory 1 | . . . . . . . . . . . 1 . . . . Retrieve Matter 1 | . . . . . . . . . . . 1 . . . . Scanalyzer 6 | . . . . . . 6 . . . . . . . . . Insert Component 3 | . . . . . . 3 . . . . . . . . . Analyze 3 | . . . . . . 3 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . 1 . 1 1 . . . . . . . . . . . Terminals 3 | . 1 . 1 1 . . . . . . . . . . . Botnet 3 | . 1 . 1 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 18 | . 1 . 3 1 1 4 . . . . 5 2 1 . . Full Trace Events 1 | . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . 3 . . 4 . . . . . . Parts Built 5 | . . . . . . 4 . . . . 1 . . . . Matter 482 | . . . . . . 336 . . . . 146 . . . . Time 120 | . . . . . . 84 . . . . 36 . . . . Total Part Build Rating 19 | . . . . . . 16 . . . . 3 . . . . Parts Repaired 4 | . . . 3 . . . . . . . . 1 . . . Time 134 | . . . 90 . . . . . . . . 44 . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 3 . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 3 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Total Allies 5 | . . . . . . . . . 4 . . 1 . . . Largest Group 4 | . . . . . . . . . 4 4 1 1 1 . . Highest-Rated Group 151 | . . . . . . . . . 151 151 36 28 27 . . Highest-Rated Ally 40 | . . . . . . . . . 40 40 36 28 27 . . Zionite Dispatches 2 | . . . . . . . . . . . . 2 . . . Recon 1 | . . . . . . . . . . . . 1 . . . Explosive Resupply 1 | . . . . . . . . . . . . 1 . . . Total Orders 5 | . . . . . . . . . . . . 5 . . . ROAM 1 | . . . . . . . . . . . . 1 . . . DROP 1 | . . . . . . . . . . . . 1 . . . EXPLORE 2 | . . . . . . . . . . . . 2 . . . RETURN 1 | . . . . . . . . . . . . 1 . . . Ally Attacks 43 | . . . . . . . . . . 32 11 . . . . Total Damage 1142 | . . . . . . . . . . 876 266 . . . . Kills 12 | . . . . . . . . . . 9 3 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 2 . 1 . . 1 . 2 2 . . 2 2 . Drone Launches 4 | . . . . . . . . . . . . 4 . . . Drone Recoveries 2 | . . . . . . . . . . . . 2 . . . Zionite Intel Received 4 | . . . . . . . . . . . 2 2 . . . Emergency Access 2 | . . . . . . . . . . . 1 1 . . . Trap Installations 1 | . . . . . . . . . . . 1 . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Turns Passed 13856 | 76 368 1071 707 449 978 1262 459 576 1398 861 1096 1065 1167 983 1340 Spaces Moved 7711 | 43 211 469 243 204 448 649 329 338 1014 569 768 615 572 479 760 Core 164 | 8 . . . . . . . . . . . . . . 156 Treads 2749 | . . 332 243 204 448 15 . 2 . 1 . . 421 479 604 Legs 383 | 35 211 137 . . . . . . . . . . . . . Wheels 4415 | . . . . . . 634 329 336 1014 568 768 615 151 . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 150 160 180 180 130 130 130 130 130 110 120 120 185 50 Average Speed 146 | 106 127 176 179 180 180 131 130 130 130 136 119 121 171 186 158 Slowest Speed 270 | 120 150 180 180 180 180 240 130 260 130 270 120 150 230 206 225 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . Exploration Rate (%) 48 | 4 47 94 20 43 31 17 52 51 91 78 22 15 68 71 76 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 13 | . . . . . . . . . 1 . . 9 1 1 1 Known Exits Taken 7 | . . 1 . 1 . 1 1 1 1 1 . . . . . Unknown Exits Taken 8 | 1 1 . 1 . 1 . . . . . 1 1 1 1 . Scrap Searched 19 | . . 2 . 1 . . 1 1 4 3 . . 4 3 . Spaces Dug 14 | . . . . . . 5 . . . . 3 6 . . . Terrain Destroyed 308 | . . 31 . . 20 15 . . . 19 3 30 35 41 114 Melee 14 | . . . . . . 5 . . . . 3 6 . . . Projectile 13 | . . . . . . . . . . 1 . . . . 12 AOE 281 | . . 31 . . 20 10 . . . 18 . 24 35 41 102 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Total 9408 | 61 277 598 459 247 556 917 344 412 1103 635 916 860 660 521 842 Wait 544 | . 5 11 130 8 9 98 . 22 33 27 84 116 . 1 . Move 7695 | 42 210 468 242 203 447 648 328 337 1013 568 767 613 571 478 760 Hop . | . . . . . . . . . . . . . . . . Pick Up 215 | 7 18 15 24 4 19 24 . 9 14 7 18 20 17 6 13 Fast Attach 79 | 6 1 4 6 1 6 7 3 2 9 5 2 13 5 . 9 Attach 136 | 1 . 10 6 4 10 17 2 6 5 8 6 24 20 12 5 Detach 71 | . . 1 2 1 11 9 1 3 7 5 5 16 4 4 2 Swap 23 | . 4 5 3 . 1 2 . 2 1 . . 4 . . 1 Drop 181 | . 16 18 18 4 15 33 . 3 21 6 19 15 1 . 12 Fire 429 | 5 23 65 27 21 34 71 10 28 . 9 11 32 41 20 32 Melee 22 | . . . . . . 5 . . . . 3 6 . . 8 Ram 4 | . . . . . . 3 . . . . 1 . . . . Kick . | . . . . . . . . . . . . . . . . Crush 8 | . . 1 1 1 4 . . . . . . . 1 . . Escape Stasis 1 | . . . . . . . . . . . . 1 . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 16) 445 | -10/Materials | Entered Mines 578 | -10/Mines | Core integrity fell below 50% 841 | -10/Mines | Discovered new exit (range 9) 1156 | -10/Mines | Identified exit to Materials 1426 | -10/Mines | Met a Derelict shopkeep closing up shop 1516 | -10/Mines | Entered Materials 1516 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1805 | -9/Materials | Build established: Scavenger-Tank 1979 | -9/Materials | Repaired Lgt. Treads 2013 | -9/Materials | Repaired Hvy. Assault Rifle 2046 | -9/Materials | Repaired Hvy. Assault Rifle 2116 | -9/Materials | Discovered new exit (range 12) 2223 | -9/Materials | Entered Mines 2227 | -9/Mines | Identified exit to Materials 2259 | -9/Mines | Learned Materials interactive machine intel 2479 | -9/Mines | Destroyed 7 combat bots 2546 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2630 | -9/Mines | Assembled infested the area 2672 | -9/Mines | Entered Materials 2672 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2673 | -8/Materials | Loaded intel: 18 interactive machine locations 3572 | -8/Materials | Build established: Hauler-Tank 3634 | -8/Materials | Discovered new exit (range 10) 3650 | -8/Materials | Entered Factory 3650 | -7/Factory | Evolved 2 slots: Utility x2 3895 | -7/Factory | Fabricated Arm. Huge Wheel (x2) 3950 | -7/Factory | Fabricated Arm. Huge Wheel (x2) 4454 | -7/Factory | Local fabrication network quarantined 4856 | -7/Factory | Discovered new exit (range 3) 4882 | -7/Factory | Garrison activated, responded to threat 4910 | -7/Factory | Identified exit to Lower Caves 4912 | -7/Factory | Entered Lower Caves 4959 | -7/Lower Caves | Lost 6 parts (2p1n3w) 5013 | -7/Lower Caves | Learned Factory emergency access door positions 5112 | -7/Lower Caves | Encountered a Warlord checkpoint 5358 | -7/Lower Caves | Discovered new exit (range 7) 5370 | -7/Lower Caves | Identified exit to Lower Caves 5371 | -7/Lower Caves | Entered another Lower Caves area 5550 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5940 | -7/Lower Caves | Discovered new exit (range 5) 5944 | -7/Lower Caves | Identified exit to Zion 5947 | -7/Lower Caves | Entered Zion 5967 | -7/Zion | Given A8's code to call for help 6013 | -7/Zion | Learned location of 1 exit from Factory 6049 | -7/Zion | Given the Hacking Drone Bay 6065 | -7/Zion | Discovered new exit (range 8) 6086 | -7/Zion | Identified exit to Proximity Caves 6158 | -7/Zion | System corruption cleaned by Quarantine Array 6335 | -7/Zion | Found Prototype Energy Gun 6641 | -7/Zion | Imprinted 6643 | -7/Zion | Declared Zion's savior 6790 | -7/Zion | Found Prototype Launcher 6790 | -7/Zion | Identified Gui. Missile Launcher 6797 | -7/Zion | Found Prototype Launcher 6797 | -7/Zion | Identified Rocket Array 6968 | -7/Zion | Found Prototype Processor 6968 | -7/Zion | Identified Exp. Targeting Computer 6972 | -7/Zion | Found Prototype Processor 6972 | -7/Zion | Identified Exp. Armor Integrity Analyzer 6975 | -7/Zion | Found Prototype Hackware 6975 | -7/Zion | Identified Exp. System Shield 6981 | -7/Zion | Found Exp. Targeting Computer 7345 | -7/Zion | Entered Proximity Caves 7345 | -6/Proximity Caves | Accompanied by 4 allies 7351 | -6/Proximity Caves | Identified exit to Factory 7496 | -6/Proximity Caves | Spotted B-75 Beast 7711 | -6/Proximity Caves | Learned Factory trap positions 7757 | -6/Proximity Caves | Core integrity fell below 50% 7798 | -6/Proximity Caves | Core integrity fell below 20% 7826 | -6/Proximity Caves | Lost 3 parts (2u1w) 8206 | -6/Proximity Caves | Entered Factory 8206 | -6/Factory | Accompanied by 1 ally 8206 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8207 | -6/Factory | Identified exit to Lower Caves 8208 | -6/Factory | Loaded intel: 83 trap records 8208 | -6/Factory | Identified Storm Laser 8468 | -6/Factory | Fabricated Hvy. Armor Plating (x1) 8508 | -6/Factory | Build established: Hauler-Gunner 8816 | -6/Factory | Retrieved Zion intel report: Trap Installations 9034 | -6/Factory | Retrieved Zion intel report: Emergency Access 9298 | -6/Factory | Discovered new exit (range 5) 9302 | -6/Factory | Entered another Factory area 9302 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9362 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 9468 | -5/Factory | Retrieved Zion intel report: Emergency Access 9469 | -5/Factory | Zion Recon squad teleported in 9641 | -5/Factory | Crushed by falling debris 9837 | -5/Factory | Discovered new exit (range 68) 10033 | -5/Factory | Repaired Arm. Huge Wheel 10119 | -5/Factory | Lost 3 parts (1p1n1u) 10350 | -5/Factory | Zion Explosive Resupply teleported in 10355 | -5/Factory | Found Prototype Launcher 10355 | -5/Factory | Identified Mni. Smartbomb Launcher 10367 | -5/Factory | Entered Upper Caves 10367 | -5/Upper Caves | Accompanied by 1 ally 10433 | -5/Upper Caves | Lost 5 parts (1p1u3w) 10545 | -5/Upper Caves | Encountered a Warlord checkpoint 10556 | -5/Upper Caves | Learned Factory emergency access door positions 10608 | -5/Upper Caves | Attracted the attention of an 0b10 base 10705 | -5/Upper Caves | Lost 12 parts (1p3n2u6w) 10747 | -5/Upper Caves | Learned 6 Lower Caves zone layouts 11528 | -5/Upper Caves | Discovered new exit (range 3) 11534 | -5/Upper Caves | Entered another Upper Caves area 11964 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11976 | -5/Upper Caves | System corruption reached 10% 12006 | -5/Upper Caves | Lost 4 parts (1p1u2w) 12011 | -5/Upper Caves | Destroyed 7 combat bots 12033 | -5/Upper Caves | Core integrity fell below 50% 12062 | -5/Upper Caves | Lost 3 parts (1p1n1w) 12202 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12424 | -5/Upper Caves | Discovered new exit (range 16) 12517 | -5/Upper Caves | Entered Warlord 12593 | -5/Warlord | System corruption cleaned by Quarantine Array 12844 | -5/Warlord | Visited the Vortex Lab 12852 | -5/Warlord | Warlord's base attacked by MAIN.C 12854 | -5/Warlord | Found Prototype Energy Gun 12857 | -5/Warlord | Found Prototype Energy Gun 12864 | -5/Warlord | Found Prototype Piercing Weapon 12866 | -5/Warlord | Found Prototype Piercing Weapon 13008 | -5/Warlord | Learned Testing trap positions 13008 | -5/Warlord | Learned Armory stockpile data 13012 | -5/Warlord | Learned Armory security intel 13012 | -5/Warlord | Learned Quarantine security intel 13012 | -5/Warlord | Learned Factory terminal intel 13012 | -5/Warlord | Learned Factory fabricator intel 13202 | -5/Warlord | Warlord forces counterattacked 13345 | -5/Warlord | Rebuked by Warlord 13466 | -5/Warlord | Spotted Striker 13473 | -5/Warlord | Destroyed Striker 13560 | -5/Warlord | Spotted Executioner 13579 | -5/Warlord | Destroyed Executioner 13636 | -5/Warlord | Spotted Striker 13655 | -5/Warlord | Destroyed 18 combat bots 13662 | -5/Warlord | Destroyed Striker 13682 | -5/Warlord | Lost 4 parts (1p2u1w) 13696 | -5/Warlord | Identified Vortex Shotgun (x2) 13747 | -5/Warlord | Core integrity fell below 20% 13780 | -5/Warlord | Released all parts (11) 13780 | -5/Warlord | Spotted Executioner 13780 | -5/Warlord | Spotted Executioner 13811 | -5/Warlord | Lost 8 parts (4n2u2w) 13857 | -5/Warlord | Destroyed by Executioner with Helical Railgun Last Messages --------------- 13780_ Released Arm. Medium Treads. 13780_ Released Hcp. Storage Unit. 13780_ Arm. Treads crushed and broken. 13780_ Spk. Medium Treads crushed and broken. 13780_ Vortex Shotgun crushed and broken. 13780_ Exp. Targeting Computer crushed and broken. 13780_ Released Adv. Armor Integrity Analyzer. 13780_ Released Arm. Medium Treads. 13780_ Arm. Medium Treads crushed and broken. 13780_ Released Broken Antimatter Reactor. 13780_ Broken Antimatter Reactor crushed and broken. 13783_ VTOL Module fries itself beyond repair. 13787_ LLPC=NHWOULM,|CWRV 13819_ :#<|0>WNKTIKF5CCEA79F 13824_ 0X-NDZ(g) destroyed. 13842_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 13852_ ANNOUNCEMENT: Detected 1 Grunt squad, 1 Melee squad, 1 Hunter squad, 1 Behemoth squad, with prototype support. 13857_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????# # ## #####+### #??? | | ??????????#"" "" + ## [ #??? | | ??????????# # ^ ## !%* #??? | | ??????????#" # ^## #??? | | ??????????##"""" ## ####### ## #??? | | ???????????##""# # #??#### ##"########### | | ????????????##?###### #??#" # ^ #### | | ????????????????##### ##?#" # + """ | | ????############# ## #?#X + #### """ | | ????# ^ #?#" #######+##### """ | | ????# ^ #?####??# # """ | | ????########+####### #???????# """ # """ | | ?????????? ????## ##???????# """ # | | ????????# "" ???#^^#????????# """ # """ | | ????????# ""#??#^ #????????# # """ | | ????????# """#??# ########?# """ # """ | | ????????# """#??# ##"""""#?# """ # """ | | ????????# ""#??# ##XXX""#?#???? # """ | | ????????# "" #??# + ""#?????? # | | ????????# ????# ##"""""#??????########## | | ????????# ????# ##################?????? | | ????????########+???# #???#""""""""""""#?????? | | ????????#####??# #??# #???#" #?????? | | ????????#! #??# #??# #???#" ####### | | ????????# !!#??# #??#g #???#" + | | ????????# #??# #### @#???#"" + | | ????????# #??# #???#" + | | ????????###+##?# ^ #???#" ####+## | | ?????????# ### ^ #???#" #?# | | ?????????# ^ ^ #???#"""""""" #?# "" | | ?????????# ### """ #???######### #?# "" | | ?????????## ##?# ^""" #??????????# #?# """ | | ????????###+#### """ #??????????" #?# """ | | ????????# # #??????????" #?# "" | | ????????# # #??????????" #?# ""? | | ????????# + #??????????#X #?# ? | | ????????# # #####+####???????#######?##??? | | ????????# # ## #???????????????????? | | ????????# # ## #???????????????????? | | ????????######## # #???????????????????? | | ???????????????# ## #???????????????????? | | ????????##????## ##########???????????????????? | | ????????# ### ### #?????????????????????? | | ????????# #?????????????????????? | | ????????# ### ### #?????????????????????? | | ????????##?#####/#####?##?????????????????????? | | ???????????# #????????????????????????? | | ???????????# #????????????????????????? | | ???????????# #????????????????????????? | | ???????????# #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 37 Energy Capacity 555 Matter Stores 358 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 750 Resistance: KI 30 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 8 Armor Integrity Analysis 66 Recoil Reduction 4 Defensive Hacking 16 Item Schematics ----------------- Arm. Huge Wheel | -7/Factory | Scanalyzed Hvy. Armor Plating | -7/Factory | Scanalyzed Reactive Plating | -7/Factory | Scanalyzed Beamcaster | -7/Zion | Free Battle Rifle | -7/Zion | Free Slug Cannon | -7/Zion | Free Flamer | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Arm. Huge Wheel | x2 | -7/Factory Arm. Huge Wheel | x2 | -7/Factory Hvy. Armor Plating | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Packrat Challenges ------------ None Game ------ Seed TargetGuidedStripper Manual? 0 Play Time 03:33:21 Cumulative 71.6 hours Start 2021.10.24 @ 23:01:47 End 2021.10.26 @ 03:15:31 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 46 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 12/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f2b6f492-4223-4125-abce-6ce9b90d50ba