Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.23 @ 00:21:49 Player: RNGesus Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (608) 608 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1123 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 251/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Autogun Autogun > --- INVENTORY (10) --- Light Ion Engine Improved Heat Sink Medium Storage Unit Large Storage Unit Signal Interpreter Autogun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Light Armor Plating > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Light Ion Engine Improved Heat Sink Signal Interpreter Assault Rifle Autogun Autogun [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Light Armor Plating Storage Small Storage Unit Protection Light Armor Plating Weapon Autogun Ballistic Gun Autogun Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 14 | 6 7 1 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads 3 | 2 1 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 7 | 2 4 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 7 | 2 4 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 2 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 3 | . 2 1 Highest Loss Streak 5 | . 2 5 Average Slot Usage (%) 96 | . 94 98 Engine 13 | . 14 13 Treads 27 | . 28 27 Storage 14 | . 14 14 Protection 11 | . 10 13 Ballistic Gun 27 | . 26 28 Naked Turns . | . . . Heaviest Build 30 | 12 30 30 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 6 10 10 Average Capacity 7 | 4 6 10 Most Carried 8 | 2 8 7 Average Carried 5 | 1 4 6 Final Capacity 10 | 6 10 10 Final Carried 7 | 2 7 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 604 | 242 284 78 Remotely . | . . . Salvage Created 786 | . 532 254 Parts 58 | . 41 17 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 19 | . 14 5 Guns 19 | . 14 5 Classes Destroyed 7 | . 5 2 Worker 1 | . . 1 Builder 1 | . 1 . Hauler 1 | . 1 . Watcher 1 | . 1 . Swarmer 5 | . 5 . Grunt 13 | . 9 4 Demolisher 1 | . . 1 Best Kill Streak 5 | . 5 3 Combat Bots Only 5 | . 5 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1310 | . 603 707 Core 268 | . 81 187 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 65 | . 48 17 Largest 2 | . 2 2 Hottest 46 | . 46 46 Shots Fired 120 | . 86 34 Gun 120 | . 86 34 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 120 | . 86 34 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 14 | . 14 7 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets 4 | . 4 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 85 | . 63 22 Core Hits 40 | . 27 13 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1078 | . 727 351 Guns 1076 | . 725 351 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 2 | . 2 . Kinetic 1076 | . 725 351 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 44 | . 44 31 Average Temperature 11 | . 10 12 Received Heat Transfer 201 | . 189 12 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 288 | . 288 115 Average Influence 115 | . 155 58 Maximum Alert Level 1 | . 1 . Low Security (%) 82 | 100 71 100 Level 1 17 | . 28 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 16 6 Peak Tracking Total 4 | . 4 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 4 | . 3 1 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 5 2 Successful 4 | . 4 . Failed 3 | . 1 2 Catastrophic . | . . . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 7 | . 5 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Robot Schematic 1 | . 1 . Alert Level 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired 1 | . 1 . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1288 | 84 806 398 Spaces Moved 679 | 50 409 220 Core 6 | 6 . . Treads 673 | 44 409 220 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 146 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 48 | 4 77 64 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 2 | . . 2 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 782 | 58 485 239 Wait 12 | 1 10 1 Move 677 | 49 408 220 Hop . | . . . Pick Up 9 | 2 7 . Fast Attach 7 | 6 1 . Attach 3 | . 2 1 Detach . | . . . Swap 4 | . 4 . Drop 4 | . 4 . Fire 65 | . 48 17 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 85 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 8) 425 | -10/Materials | Discovered new exit (range 16) 595 | -10/Materials | Discovered new exit (range 12) 891 | -10/Materials | Entered Mines 896 | -10/Mines | Learned location of Zion (-6) 1068 | -10/Mines | Discovered new exit (range 13) 1248 | -10/Mines | Assembled infested the area 1253 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1281 | -10/Mines | Core integrity fell below 50% 1288 | -10/Mines | Core integrity fell below 20% 1289 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01253_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 01266_ C-30 ARC bursts open, deploying its payload. 01266_ D-53 Grenadier unfolds itself. 01267_ K-01 Serf collects debris. 01267_ K-01 Serf destroyed. 01267_ T-07 Excavator destroyed. 01267_ K-01 Serf destroyed. 01269_ T-07 Excavator destroyed. 01272_ Lgt. Treads destroyed. 01272_ Lgt. Armor Plating destroyed. 01274_ Lgt. Treads destroyed. 01276_ Ion Engine destroyed. 01278_ Autogun destroyed. 01279_ D-53 Grenadier destroyed. 01284_ The unstable cave ceiling collapses. 01284_ T-07 Excavator destroyed. 01289_ The unstable cave ceiling collapses. 01289_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | # ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | #???????????????????????????????????? | | ########????????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | ###### #????????????????????????????? | | """ #???## ####?????????????????????????? | | """ ##??# ##????????????????????????? | | """ #??# ##???????????###?????????? | | #??### ##?######### ##????????? | | ##????## ### #####????? | | ####??????## ##???? | | ##??????????#### #???? | | #??????????????#### #???? | | ##????????????????## ## ????? | | #?????????????????## ##?????????? | | #??????????????????# ##?????????? | | #??????????????????# #?????????? | | #?????????????????## #?????????? | | #?????????????????# #?????????? | | ##?????????????????# # #?????????? | | ##??????????????????# @ #?????????? | | ????????????????# # #???????? | | ????????????????# d* #??????? | | ????????????????# ]%% #??????? | | ?????????????? %% =! ! * #??????? | | ???????????? u % ##??????? | | ????????????## ### ##???????? | | ?????????????#???## ###????????? | | ??????????????????# ##??????????? | | ?????????????????? ##???????????? | | ????????????????? #????????????? | | ????????????????### ????????????? | | ??????????????????##### ????????????? | | ??????????????????????## ????????????? | | ????????????????????????# ????????????? | | ????????????????????????? ?????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ S-10 Pest | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnhancedLightBarrier Manual? 0 Play Time 00:06:43 Cumulative 230.3 hours Start 2020.05.23 @ 00:16:06 End 2020.05.23 @ 00:21:49 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 371 Rogue 371 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0 Lore% 78 Gallery% 79 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5e9a95e9-592b-4bc5-be36-540338128602