Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 15:27:46 Player: Devilhunter10 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (42) 210 Value Destroyed (1720) 1720 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1542) 1542 TOTAL SCORE: 9772 Bonus ------- Follower Combat Kills 471 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -29 Cogmind --------- Core Integrity 0/1150 Matter 96/300 Energy 100/100 System Corruption 0% Temperature Cool (1) Movement Flying (35) Location -4/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (5) --- Cooled VTOL Module > --- UTILITY (7) ------ Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Kinecellerator Hardened Medium Armor Plating System Shield Heavy Gauss Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core Improved Deuterium Engine Antimatter Reactor > --- PROPULSION ------- Compact Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Lightpack 2.0 Kinecellerator Layered Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Light Cannon Slug Cannon Slug Cannon > --- INVENTORY -------- Improved Deuterium Engine Airjet Linear Gravjet VTOL Module Cooled VTOL Module Cooled VTOL Module Improved Heat Sink Medium Matter Pod Makeshift Trap Scanner Triangulator Experimental Sensor Array Advanced Target Analyzer Advanced Target Analyzer Kinecellerator ECM Suite Hardened Light Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating System Shield Authchip [R/Combat] Authchip [R/Combat] Authchip [Power] Authchip [Propulsion] Authchip [Propulsion] Authchip [Device] Component Analysis Suite Component Analysis Suite Enhanced Autogun Heavy Battle Rifle Heavy Battle Rifle Heavy Battle Rifle Flak Cannon Bore Cannon Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon Mining Laser [Rating: 108] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Backup Propulsion III Flight Unit Cooled VTOL Module Utility Lightpack 2.0 Device Advanced Weight Redist. System Storage Lightpack 2.0 Processor Signal Interpreter Hackware Hacking Suite Protection Layered Heavy Armor Plating Weapon Assault Rifle Energy Gun Backup Laser III Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Dat Pro Fac DSF Fac Slots Evolved 12 | . . . . . 4 2 . . 2 . . . 2 . 2 Power 3 | . . . . . 1 . . . 1 . . . . . 1 Propulsion 3 | . . . . . 1 . . . . . . . 2 . . Utility 5 | . . . . . 2 1 . . 1 . . . . . 1 Weapon 1 | . . . . . . 1 . . . . . . . . . Parts Attached 95 | 6 2 . 1 4 17 13 5 7 4 5 1 3 . 10 17 Power 20 | 1 . . . . 5 5 3 . 1 1 1 . . 1 2 Engine 15 | 1 . . . . 5 4 2 . . . 1 . . 1 1 Core 4 | . . . . . . 1 1 . 1 1 . . . . . Reactor 1 | . . . . . . . . . . . . . . . 1 Propulsion 25 | 2 . . . 2 4 2 . 2 . 2 . . . 3 8 Treads 8 | . . . . 2 4 2 . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 6 | 2 . . . . . . . . . . . . . 3 1 Hover 4 | . . . . . . . . 2 . . . . . . 2 Flight 7 | . . . . . . . . . . 2 . . . . 5 Utility 18 | 1 2 . 1 . 1 2 . 2 3 1 . . . 3 2 Device 6 | . . . . . . . . 2 2 1 . . . . 1 Storage 7 | 1 1 . 1 . 1 . . . . . . . . 2 1 Processor 2 | . 1 . . . . 1 . . . . . . . . . Hackware 1 | . . . . . . . . . 1 . . . . . . Protection 2 | . . . . . . 1 . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 32 | 2 . . . 2 7 4 2 3 . 1 . 3 . 3 5 Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 17 | 2 . . . 1 6 2 . 3 . . . 3 . . . Ballistic Cannon 11 | . . . . . 1 2 . . . 1 . . . 3 4 Launcher 2 | . . . . . . . 2 . . . . . . . . Special Weapon 2 | . . . . 1 . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . . . 1 . . . . 1 Parts Lost 33 | . . . . 1 3 . 5 . . 6 . . . . 18 Power 9 | . . . . . 1 . 1 . . 2 . . . . 5 Propulsion 12 | . . . . 1 2 . 1 . . 2 . . . . 6 Utility 4 | . . . . . . . . . . 1 . . . . 3 Weapon 8 | . . . . . . . 3 . . 1 . . . . 4 Highest Loss Streak 12 | . . . . 1 1 . 5 . . 5 . . . . 12 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 94 100 99 99 78 69 50 80 80 71 53 47 . 65 53 Engine 10 | . 14 14 14 14 17 14 7 7 6 5 3 6 . 9 7 Core 2 | . . . . . . . 5 7 6 4 6 6 . 5 2 Treads 8 | . . . . 26 25 13 . . . . . . . . . Wheel 5 | . 28 28 28 . . . . . . . . . . 14 10 Hover 5 | . . . . . . . 12 20 20 15 4 . . . 1 Device 3 | . . . . . . . . 14 17 12 11 6 . . 2 Storage 8 | . 14 14 13 14 9 7 7 7 6 6 6 6 . 5 4 Processor 5 | . 9 14 14 14 9 11 1 . . . . . . . . Hackware 1 | . . . . . . . . . 2 6 6 6 . 5 5 Energy Gun 1 | . . . . . . . 12 . . . . . . . . Ballistic Gun 15 | . 28 28 28 26 17 10 . 21 20 14 . 1 . . . Ballistic Cannon 2 | . . . . . . 8 1 . . 1 . . . 13 10 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 86 | 12 27 27 27 27 30 42 36 25 34 25 19 31 19 66 86 Greatest Support 72 | 32 32 32 32 40 62 42 42 34 34 34 19 19 19 72 72 Greatest Overweight (x) 13 | . . . . 1 . 13 7 . . . . 1 . 1 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 8 15 15 15 15 40 40 40 40 40 40 40 40 40 40 40 Average Capacity 32 | 7 14 15 14 15 39 40 40 40 40 40 40 40 40 40 39 Most Carried 39 | 3 12 14 15 15 24 29 30 31 31 31 30 32 32 39 39 Average Carried 22 | 1 7 13 13 14 17 22 22 28 30 29 29 30 32 35 36 Final Capacity 40 | 8 15 15 15 15 40 40 40 40 40 40 40 40 40 40 5 Final Carried 39 | 3 12 14 15 15 23 22 30 31 30 29 30 32 32 39 4 Class Distribution -------------------- 32% | Hauler-Mutant 27% | Hauler-Skirmisher 27% | Mutant 6% | Hauler-Gunner 6% | Hauler-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Mutant | -7/Waste Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -6/Factory Hauler-Gunner | -6/Lower Caves Hauler-Sprinter | -6/Data Miner Hauler-Sprinter | -5/Proximity Caves Hauler-Sprinter | -5/Factory Hauler-Skirmisher | -5/DSF Hauler-Skirmisher | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Dat Pro Fac DSF Fac Matter Collected 2429 | 196 46 59 73 168 574 . 221 103 241 149 . 112 . 269 218 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1540 | . 46 40 . 117 484 . . 106 336 174 . 91 . 19 127 Parts 70 | . 2 4 . 5 25 . . 7 14 2 . 6 . . 5 Haulers Intercepted 1 | . . . . . . . . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . 2 . 13 . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Dat Pro Fac DSF Fac Combat Hostiles Destroyed 40 | . 3 3 . 3 12 . . 1 6 3 . 4 . 1 4 Guns 31 | . 3 3 . 3 9 . . 1 6 2 . 4 . . . Cannons 9 | . . . . . 3 . . . . 1 . . . 1 4 Classes Destroyed 9 | . 1 . . 2 4 . . 1 1 . . . . . . Hauler 1 | . . . . . . . . 1 . . . . . . . Watcher 1 | . . . . . 1 . . . . . . . . . . Swarmer 12 | . 3 3 . . 2 . . . . . . 4 . . . Grunt 14 | . . . . 2 7 . . 1 2 2 . . . . . Brawler 3 | . . . . . 1 . . . . 1 . . . 1 . Duelist 1 | . . . . 1 . . . . . . . . . . . Sentry 2 | . . . . . 1 . . . 1 . . . . . . Hunter 5 | . . . . . 1 . . . 2 . . . . . 2 Programmer 3 | . . . . . . . . . 1 . . . . . 2 Best Kill Streak 4 | . 3 3 . 3 3 . . 2 3 3 . 4 . 1 2 Combat Bots Only 4 | . 3 3 . 3 3 . . 1 3 3 . 4 . 1 2 Max Kills in Single Turn 2 | . 1 1 . 1 2 . . 2 1 1 . 2 . 1 1 Gunslinging 1 | . . . . . . . . . . . . 1 . . . Exploded . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Dat Pro Fac DSF Fac Hostile Shots Fired 527 | . 13 19 . 17 101 . 6 14 52 47 . 23 . 10 225 Missed 172 | . 5 2 . 3 26 . . 7 23 25 . 9 . . 72 Damage Taken 6784 | . 64 135 . 177 1114 . 291 130 363 431 . 215 . 705 3159 Core 2153 | . 25 49 . 35 88 . 116 5 111 38 . 42 . 490 1154 Absorbed by Shields . | . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 102 | . . . . . 76 . . 1 25 . . . . . . Core Remaining (%) 75 | 100 . . . 56 84 . . 82 . . . 77 . 51 . Volleys Fired 176 | . 5 8 . 16 55 . 1 4 21 12 . 7 . 8 39 Largest 3 | . 2 2 . 2 2 . 1 3 3 3 . 3 . 3 3 Hottest 183 | . 40 40 . 100 67 . 33 99 99 114 . 99 . 131 183 Shots Fired 376 | . 10 16 . 23 110 . 1 11 63 35 . 21 . 24 62 Gun 268 | . 10 16 . 14 101 . . 11 63 32 . 21 . . . Cannon 90 | . . . . . 9 . . . . 3 . . . 24 54 Launcher 1 | . . . . . . . 1 . . . . . . . . Special 17 | . . . . 9 . . . . . . . . . . 8 Kinetic 358 | . 10 16 . 14 110 . . 11 63 35 . 21 . 24 54 Thermal 17 | . . . . 9 . . . . . . . . . . 8 Explosive 1 | . . . . . . . 1 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 9 | . 8 3 . 5 7 . 2 2 8 9 . 3 . 7 5 Robot Miss Streak 8 | . 2 3 . 1 7 . . 4 5 2 . 3 . 8 7 Penetration Max 1 | . . . . . . . . . . . . . . . 1 Secondary Targets 9 | . 1 2 . 2 1 . . . 1 . . 2 . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . 1 . . 1 . . . Shots Hit Robots 204 | . 8 9 . 11 68 . 1 5 34 25 . 9 . 10 24 Core Hits 85 | . 3 3 . 6 31 . . 4 15 8 . 6 . 1 8 Critical Kills 3 | . . . . . . . . . 2 . . . . . 1 Critical Parts Destroyed 6 | . . . . . 2 . . . . . . . . . 4 Critical Strikes 12 | . . . . . 2 . . . 2 . . . . 1 7 Destroy 10 | . . . . . 2 . . . 2 . . . . 1 5 Blast 2 | . . . . . . . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 4149 | . 101 120 . 136 1058 . 134 124 804 531 . 195 . 206 740 Guns 2868 | . 101 120 . 136 889 . . 124 804 499 . 195 . . . Cannons 1147 | . . . . . 169 . . . . 32 . . . 206 740 Explosions 134 | . . . . . . . 134 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 4015 | . 101 120 . 136 1058 . . 124 804 531 . 195 . 206 740 Thermal . | . . . . . . . . . . . . . . . . Explosive 134 | . . . . . . . 134 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 1 | . 1 1 1 1 . 1 1 1 1 1 1 1 . . . Average Corruption 1 | . 1 1 1 1 . 1 1 1 1 1 1 1 . . . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 23 | . . 2 1 6 . 1 5 2 . 4 . 2 . . . Message Errors 7 | . . . . 3 . . 1 . . 2 . 1 . . . Matter Fused 4 | . . . 1 2 . . . . . . . 1 . . . Heat Flow Errors 5 | . . 1 . . . 1 . 1 . 2 . . . . . Energy Discharges 4 | . . 1 . . . . 3 . . . . . . . . Data Loss (minor) 2 | . . . . 1 . . 1 . . . . . . . . Weapon Failures 1 | . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 11 | . . . . . . . . . . . . . . . 11 Projectiles 11 | . . . . . . . . . . . . . . . 11 Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 19 | . . . . . 7 . . . . . . . . 1 11 Impact . | . . . . . . . . . . . . . . . . Kinetic 19 | . . . . . 7 . . . . . . . . 1 11 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 46 | . . . . . . . 46 . . . . . . . . Shots 1 | . . . . . . . 1 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 1197 | . 6 260 . 82 137 237 . 230 26 240 . 143 . 1197 637 Average Temperature 181 | . 6 240 . 34 48 125 . 88 13 63 . 77 . 725 390 Received Heat Transfer 1200 | . . . . 78 603 . . 39 183 198 . . . 81 18 Effects 59 | . . . . . . 1 . . . . . . . 21 37 Shutdowns 19 | . . . . . . . . . . . . . . 9 10 Energy Bleed 3 | . . . . . . . . . . . . . . 2 1 Interference 11 | . . . . . . 1 . . . . . . . . 10 Matter Decay 2 | . . . . . . . . . . . . . . 1 1 Short Circuit 1 | . . . . . . . . . . . . . . . 1 Damage (minor) 5 | . . . . . . . . . . . . . . 2 3 Damage (major) 12 | . . . . . . . . . . . . . . 4 8 Damage (core) 6 | . . . . . . . . . . . . . . 3 3 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Dat Pro Fac DSF Fac Peak Influence 461 | . 104 70 . 78 224 38 30 207 223 . . . 461 348 260 Initial 461 | . . . . . . 38 13 . 2 . . . 461 322 182 Average 71 | . 36 66 . 41 62 38 16 97 98 . . . 461 326 127 Maximum Alert Level 2 | . . . . . 1 . . 1 1 . . . 2 1 1 Low Security (%) 91 | 100 100 100 . 100 92 100 100 76 83 . . . . . 94 Level 1 7 | . . . . . 7 . . 23 16 . . . . 100 5 Level 2 . | . . . . . . . . . . . . . 100 . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . 1 . Squads Dispatched 13 | . 2 . . . 2 1 . 1 5 . . . . . 2 Investigation 4 | . 1 . . . 1 . . . 2 . . . . . . Extermination 3 | . . . . . . 1 . . 1 . . . . . 1 Reinforcement 6 | . 1 . . . 1 . . 1 2 . . . . . 1 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Dat Pro Fac DSF Fac Distress Signals 8 | . . . . . 3 . . . 3 . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 104 | . 5 3 . 3 25 1 5 4 13 8 . 13 . 3 21 Peak Tracking Total 15 | . 3 2 . 3 6 1 5 1 4 4 . 6 . 2 15 Tactical Retreats 6 | . . . . . . . . . 3 2 . 1 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Dat Pro Fac DSF Fac Traps Triggered 9 | . 1 . . . 2 5 . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . 2 . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Dat Pro Fac DSF Fac Machines Disabled 3 | . . . . . . . . . 2 . . . . . 1 Max in Single Turn 1 | . . . . . . . . . 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Dat Pro Fac DSF Fac Machines Accessed 20 | . 4 . 1 . 5 . . 2 1 1 4 . 1 . 1 Terminals 12 | . 4 . . . 3 . . 2 1 . . . 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 89 | . 9 . 23 . 17 . . 3 2 1 30 . 1 . 3 Successful 73 | . 4 . 23 . 9 . . 3 . 1 30 . 1 . 2 Failed 16 | . 5 . . . 8 . . . 2 . . . . . 1 Catastrophic 2 | . 1 . . . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 14 | . 6 . 1 . 5 . . 1 . . . . . . 1 Terminals 27 | . 9 . . . 9 . . 3 2 . . . 1 . 3 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . 5 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 67 | . 4 . 23 . 4 . . 3 . 1 30 . 1 . 1 Record 38 | . 1 . 23 . 2 . . . . . 11 . . . 1 Part Schematic 11 | . . . . . . . . . . . 11 . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . Open DSF 2 | . . . . . . . . 1 . . . . 1 . . Unreport Threat 2 | . 1 . . . 1 . . . . . . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . . . . . Dispatch Records 2 | . 2 . . . . . . . . . . . . . . Assault Status 1 | . . . . . . . . 1 . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . 3 . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . Refit 1 | . . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . . 1 Terminals 1 | . . . . . . . . . . . . . . . 1 Assimilate 1 | . . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 10 | . 3 . . . 4 . . 1 1 . . . . . 1 Full Trace Events 4 | . 1 . . . 2 . . . 1 . . . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . 11 . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . Time 26 | . . . . . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Dat Pro Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Dat Pro Fac DSF Fac Total Allies 23 | . . . . 3 . . 19 . . . . 1 . . . Largest Group 19 | . . . . 2 2 . 19 11 5 . . 1 . . . Highest-Rated Group 475 | . . . . 45 45 . 475 317 144 . . 96 . . . Highest-Rated Ally 96 | . . . . 31 31 . 35 35 31 . . 96 . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 173 | . . . . . 31 . 98 17 11 . . 16 . . . Total Damage 5832 | . . . . . 387 . 4376 248 126 . . 695 . . . Kills 28 | . . . . . 6 . 14 2 . . . 6 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Dat Pro Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Dat Pro Fac DSF Fac Turns Passed 5901 | 60 339 213 302 711 1035 287 621 449 362 446 38 237 8 109 684 Spaces Moved 5329 | 49 311 187 285 404 489 162 540 409 429 790 106 603 24 61 480 Core 50 | 7 . . . . . 4 35 . . . . . . . 4 Treads 1073 | . . . . 401 489 158 25 . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 1172 | 42 311 187 285 3 . . . . . . . . . 54 290 Hover 1979 | . . . . . . . 480 409 429 503 . . . . 158 Flight 1055 | . . . . . . . . . . 287 106 603 24 7 28 Fastest Speed 32 | 50 100 100 100 115 152 100 76 58 58 32 32 32 32 32 32 Average Speed 85 | 92 100 100 100 159 158 157 82 63 58 48 32 32 32 93 87 Slowest Speed 700 | 100 100 100 100 160 160 700 400 76 58 58 32 97 32 115 250 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 40 37 62 80 41 5 96 11 14 65 75 64 1 46 9 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 3 | . . . 1 1 . . . . . . 1 . . . . Known Exits Taken 6 | . 1 1 1 1 1 . . . . . . . 1 . . Unknown Exits Taken 6 | 1 . . . . . . . 1 1 1 1 1 . . . Scrap Searched 6 | . . 1 . 1 . . . . . 2 . 2 . . . Spaces Dug 6 | . . . . 6 . . . . . . . . . . . Terrain Destroyed 34 | . . . . 6 . . 7 . 1 1 . 2 . 3 14 Melee . | . . . . . . . . . . . . . . . . Projectile 27 | . . . . 6 . . . . 1 1 . 2 . 3 14 AOE 7 | . . . . . . . 7 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Dat Pro Fac DSF Fac Total 6317 | 63 329 197 303 429 643 195 714 587 494 828 110 630 23 96 676 Wait 544 | . . 1 3 1 37 4 153 158 38 17 2 14 . . 116 Move 5313 | 48 310 186 284 403 488 162 539 408 428 789 105 600 23 60 480 Hop 1 | . . . . . . . . . . . . 1 . . . Pick Up 138 | 9 11 2 11 3 38 13 12 8 2 1 . 2 . 14 12 Fast Attach 1 | . . . 1 . . . . . . . . . . . . Attach 76 | 6 1 . . 2 9 10 5 6 2 5 1 3 . 9 17 Detach 22 | . . . . . . . 2 . . 3 2 3 . 4 8 Swap 19 | . 1 . . 2 8 3 . 1 2 1 . . . 1 . Drop 27 | . 1 . 4 2 8 3 2 2 1 . . . . . 4 Fire 176 | . 5 8 . 16 55 . 1 4 21 12 . 7 . 8 39 Melee . | . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Ext / DSF) -5/DSF -4/Factory History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 366 | -10/Materials | Identified exit to Mines 400 | -10/Materials | Entered Mines 445 | -10/Mines | Discovered new exit (range 5) 449 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 454 | -10/Mines | Met a Derelict bent on vengeance 457 | -10/Mines | Identified exit to Materials 474 | -10/Mines | Discovered exit to Materials (range 9) 607 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 609 | -10/Mines | Discovered new exit (range 5) 612 | -10/Mines | Identified exit to Exiles 613 | -10/Mines | Entered Exiles 637 | -10/Exiles | Met 8R-AWN 656 | -10/Exiles | Met EX-HEX 685 | -10/Exiles | Met EX-BIN 697 | -10/Exiles | Aligned with FarCom system 698 | -10/Exiles | Given EX-Vault access code 728 | -10/Exiles | Opened EX-Vault 744 | -10/Exiles | Found Prototype Storage 802 | -10/Exiles | Warned to stay clear of 0b10 Research branches 833 | -10/Exiles | Met EX-DEC 852 | -10/Exiles | Learned location of Zion (-7) 904 | -10/Exiles | Discovered new exit (range 12) 914 | -10/Exiles | Identified exit to Mines 915 | -10/Exiles | Left Exiles lab with Lightpack 2.0 915 | -10/Exiles | Entered Mines 993 | -9/Mines | Received a Mining Laser from a helpful Derelict 1288 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1292 | -9/Mines | Found Prototype Device 1468 | -9/Mines | Learned location of Storage (-7) 1584 | -9/Mines | Discovered new exit (range 5) 1591 | -9/Mines | Identified exit to Materials 1626 | -9/Mines | Entered Materials 1626 | -8/Materials | Accompanied by 2 allies 1626 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1629 | -8/Materials | Identified Lightpack 2.0 1631 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1740 | -8/Materials | Repaired Assault Rifle 1917 | -8/Materials | Build established: Hauler-Mutant 2023 | -8/Materials | Identified Exp. Sensor Array 2231 | -8/Materials | Discovered new exit (range 7) 2239 | -8/Materials | Identified exit to Factory 2661 | -8/Materials | Entered Factory 2661 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2948 | -7/Factory | Sucked down chute 2948 | -7/Factory | Entered Waste 2960 | -7/Waste | Spotted C-40 Crusher 2968 | -7/Waste | Spotted C-40 Crusher 2980 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2988 | -7/Waste | Spotted C-40 Crusher 2988 | -7/Waste | Spotted C-40 Crusher 2989 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2990 | -7/Waste | Spotted C-40 Crusher 2994 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2997 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3024 | -7/Waste | Warlord forces began an assault 3028 | -7/Waste | Lost 5 parts (1p1n3w) 3030 | -7/Waste | Allies destroyed C-40 Crusher 3031 | -7/Waste | Allies destroyed C-40 Crusher 3031 | -7/Waste | Allies destroyed C-40 Crusher 3047 | -7/Waste | Allies destroyed C-40 Crusher 3078 | -7/Waste | Lost 7 allies 3128 | -7/Waste | Spotted C-40 Crusher 3136 | -7/Waste | Allies destroyed C-40 Crusher 3269 | -7/Waste | Discovered new exit (range 12) 3569 | -7/Waste | Entered Factory 3569 | -7/Factory | Accompanied by 11 allies 3573 | -7/Factory | Identified exit to DSF 3719 | -7/Factory | Lost 5 allies 3894 | -7/Factory | Build established: Hauler-Skirmisher 3935 | -7/Factory | Discovered new exit (range 3) 3940 | -7/Factory | Discovered new exit (range 9) 4018 | -7/Factory | Entered another Factory area 4018 | -6/Factory | Accompanied by 5 allies 4018 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4201 | -6/Factory | Lost 3 allies 4359 | -6/Factory | Discovered new exit (range 11) 4380 | -6/Factory | Entered Lower Caves 4383 | -6/Lower Caves | Learned 8 Factory zone layouts 4437 | -6/Lower Caves | Spotted B-75 Beast 4683 | -6/Lower Caves | Lost 5 parts (1p2n1u1w) 4692 | -6/Lower Caves | Build established: Hauler-Gunner 4821 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4826 | -6/Lower Caves | Entered Data Miner 4826 | -6/Data Miner | Discovered new exit (range 6) 4837 | -6/Data Miner | Met Data Miner 4848 | -6/Data Miner | Learned location of Section 7 (-3) 4848 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4855 | -6/Data Miner | Received God Mode back door access code from Data Miner 4864 | -6/Data Miner | Entered Proximity Caves 4896 | -5/Proximity Caves | Escorted by Enhanced Grunt 4974 | -5/Proximity Caves | Spotter reported a threat 4974 | -5/Proximity Caves | Spotter reported a threat 5069 | -5/Proximity Caves | Discovered new exit (range 7) 5101 | -5/Proximity Caves | Entered Factory 5101 | -5/Factory | Evolved 2 slots: Propulsion x2 5102 | -5/Factory | Identified exit to Extension 5109 | -5/Factory | Identified exit to DSF 5109 | -5/Factory | Entered DSF 5109 | -5/DSF | Encountered a pitched battle between 0b10 and Warlord forces 5140 | -5/DSF | Sterilization system engaged 5142 | -5/DSF | Discovered new exit (range 15) 5160 | -5/DSF | Ambient heat levels rising (+10) 5175 | -5/DSF | Ambient heat levels rising (+10) 5190 | -5/DSF | Ambient heat levels rising (+10) 5205 | -5/DSF | Ambient heat levels rising (+10) 5216 | -5/DSF | Spotted B-75 Beast 5218 | -5/DSF | Entered Factory 5218 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5225 | -4/Factory | Lost 11 allies 5413 | -4/Factory | Build established: Hauler-Skirmisher 5638 | -4/Factory | Core integrity fell below 50% 5683 | -4/Factory | Lost 12 parts (4p2n2u4w) 5889 | -4/Factory | Core integrity fell below 20% 5902 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05883_ U-05 Engineer builds a Door. 05883_ Linear Gravjet destroyed. 05883_ Airjet destroyed. 05884_ Penetrated by Slug. 05887_ Imp. Deuterium Engine destroyed. 05887_ Slug penetrates W-44 Eye. 05887_ Slug penetrates Wall. 05887_ Penetrated by Slug. 05890_ Slug penetrates Wall. 05890_ Penetrated by Slug. 05890_ Slug penetrates Wall. 05891_ Lightpack 2.0 destroyed. 05893_ Penetrated by Slug. 05893_ Cld. VTOL Module destroyed. 05894_ Slug penetrates Wall. 05896_ W-44 Eye sends out distress signal. 05896_ Slug penetrates U-05 Engineer. 05896_ Slug penetrates H-77 Assassin. 05896_ Slug penetrates Wall. 05897_ Slug penetrates K-01 Serf. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????Y??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????####+##########??????????? | | ????????????????????????# ??????????? | | ????????????????????????# ??????????? | | ????????????????????????# ?????????? | | ????????????????????????# ?????????? | | ????????????????????????# ????????? | | ????????????????????????# #???????????? | | ????????????????????????#@ #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# s #???????????? | | ????????????????????????# s s s #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# us####+######????????? | | ????????????????????????# # #????????? | | ????????????????????????# # ! #????????? | | ????????????????????????# m + #????????? | | ????????????????????????# # #????????? | | ?????????????????????# u# #????????? | | #######?????????????# w # #????????? | | ?????????????# R # #????????? | | !##########+### # #????????? | | ![!!!! #############??????? | | !][!!!! Y #? #??????? | | !]!!! h h # ! #??????? | | ##+### !!!!! # #??????? | | ?????# ]! + #??????? | | ?????# ############## # #??????? | | ?????# ?????????????# # """" """" #??????? | | ?????# ?????????????# #?"""" ""??????????? | | ?????# ?????????????# +?""???????????????? | | ?????# ?????????????# #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 50 Energy Capacity 750 Matter Stores 390 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 600 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 10 Authchip Count 6 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Imp. Shock Absorption System | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Robot Schematics ------------------ M-22 Extractor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I'm Back, Baby! Packrat Please Form A Line Respectable Loadout Safety First Serviceable Loadout The More The Merrier The Oracle True Hacker Challenges ------------ None Game ------ Seed PhysicsLinearSpear Manual? 0 Play Time 01:25:55 Cumulative 5.4 hours Start 2024.04.02 @ 14:00:19 End 2024.04.02 @ 15:27:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 073a53b2-a77f-4780-abf1-80257f931166