Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.16 @ 01:09:02 Player: MOPO3 Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (62) 310 Value Destroyed (1873) 1873 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7423 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (700) Ox13 Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Neutrino Core Light Antimatter Reactor Nuclear Pulse Thruster Field Propulsion Drive High-capacity Storage Unit Huge Storage Unit Matter Compressor (174) Thermal Shield Thermal Shield Shield Generator Long-range Proton Cannon Mass Driver Heavy Gauss Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core Neutrino Core > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Improved Titanium Leg Makeshift Leg Improved VSS Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced ECM Suite Layered Medium Armor Plating Layered Medium Armor Plating Focal Shield Thermal Shield Thermal Shield Shield Generator Improved Point Defense System > --- WEAPON ----------- Long-range Proton Cannon Heavy Gauss Cannon > --- INVENTORY -------- Neutrino Core Neutrino Core Neutrino Core Nuclear Pulse Thruster Field Propulsion Drive Advanced Cryofiber Web High-capacity Storage Unit Huge Storage Unit Matter Compressor Layered Medium Armor Plating Layered Medium Armor Plating Layered Heavy Armor Plating Thermal Shield Shield Generator Shield Generator Mass Driver Improved Datajack Great Maul Axe [Rating: 96] Favorites ----------- Power Neutrino Core Engine Heavy Ion Engine Power Core Neutrino Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Flight Unit VTOL Module Utility High-capacity Storage Unit Device ECM Suite Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Long-range Missile Launcher Energy Gun EM Pulse Gun Energy Cannon Long-range Proton Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mass Driver Launcher Long-range Missile Launcher Impact Weapon Great Maul Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Slots Evolved 12 | . . 2 2 2 . . 2 . . 2 2 Power 2 | . . . . . . . 1 . . . 1 Propulsion 3 | . . 1 . 1 . . . . . 1 . Utility 7 | . . 1 2 1 . . 1 . . 1 1 Weapon . | . . . . . . . . . . . . Parts Attached 89 | 6 8 5 12 9 4 . 2 8 6 20 9 Power 14 | 1 1 . 2 1 . . 1 1 2 2 3 Engine 4 | 1 . . 1 1 . . 1 . . . . Core 10 | . 1 . 1 . . . . 1 2 2 3 Reactor . | . . . . . . . . . . . . Propulsion 17 | 2 . 2 2 3 . . 1 . 3 4 . Treads . | . . . . . . . . . . . . Leg 13 | 2 . 2 2 3 . . 1 . 3 . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 4 | . . . . . . . . . . 4 . Utility 35 | 1 4 2 5 2 1 . . 3 1 12 4 Device 22 | . 3 2 2 1 . . . 2 . 9 3 Storage 2 | 1 1 . . . . . . . . . . Processor 2 | . . . 2 . . . . . . . . Hackware 2 | . . . . . 1 . . 1 . . . Protection 7 | . . . 1 1 . . . . 1 3 1 Artifact . | . . . . . . . . . . . . Weapon 23 | 2 3 1 3 3 3 . . 4 . 2 2 Energy Gun 4 | 1 2 . . 1 . . . . . . . Energy Cannon 2 | . . . 1 . . . . . . . 1 Ballistic Gun 7 | 1 1 1 2 1 1 . . . . . . Ballistic Cannon 2 | . . . . . . . . 1 . . 1 Launcher 4 | . . . . . 1 . . 2 . 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . Slashing Weapon 2 | . . . . 1 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . Unidentified Prototypes 1 | . . . . 1 . . . . . . . Parts Lost 51 | . 2 2 4 . . . 1 1 10 7 24 Power 9 | . . . 1 . . . . 1 2 . 5 Propulsion 11 | . . . 1 . . . . . 3 2 5 Utility 23 | . 1 1 1 . . . 1 . 4 3 12 Weapon 8 | . 1 1 1 . . . . . 1 2 2 Highest Loss Streak 18 | . 2 1 3 . . . 1 1 7 6 18 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Backups 17 | 2 14 18 17 19 19 20 19 18 16 10 17 Power 3 | 1 3 4 4 3 3 3 2 2 2 1 2 Propulsion 4 | . 3 5 6 5 5 5 5 6 5 1 1 Utility 4 | . 4 6 3 4 3 4 3 2 2 4 8 Weapon 5 | 1 1 1 3 6 7 8 8 7 5 3 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 37 | . 6 1 3 7 2 . 1 5 2 2 8 Power 8 | . 1 . 1 1 1 . . . 1 2 1 Propulsion 8 | . 2 . 1 3 . . . 1 . . 1 Utility 13 | . 2 . . 2 . . 1 2 . . 6 Weapon 8 | . 1 1 1 1 1 . . 2 1 . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 94 | . 97 98 99 99 99 100 99 98 81 78 84 Engine 4 | . 11 . 6 4 7 7 6 4 . . . Core 5 | . 2 11 1 2 . . 6 7 10 10 13 Leg 25 | . 28 33 27 30 30 30 26 26 21 12 18 Device 18 | . 11 20 21 22 15 15 13 20 12 28 24 Storage 7 | . 14 11 9 7 7 7 6 6 6 3 5 Processor 3 | . . . 8 7 7 7 6 1 . . . Hackware 3 | . . . . . 3 7 6 9 11 2 . Protection 6 | . . . 5 7 11 7 12 6 5 4 11 Energy Gun 1 | . 8 . . 1 . . . . . . . Ballistic Gun 5 | . 19 22 15 7 1 . . . . . . Launcher 3 | . . . . . 5 7 6 7 7 3 . Slashing Weapon 2 | . . . . 4 7 7 6 3 . . 1 Peak Build Rating 96 | 6 11 13 22 36 40 40 49 60 60 78 96 Average Rating 39 | 3 8 12 16 31 38 40 44 55 52 55 78 On Entrance 33 | . 6 11 13 22 34 40 40 48 57 55 73 Avg Prop Armor Cover (%) 3 | . . . . . . . . . . . 3 Naked Turns . | . . . . . . . . . . . . Heaviest Build 130 | 12 49 50 60 65 72 69 80 87 99 110 130 Greatest Support 83 | 20 20 30 38 58 58 58 60 60 70 83 83 Greatest Overweight (x) 37 | 1 2 1 1 1 1 1 1 1 2 6 37 Average Overweight (x) 1 | . 1 1 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 20 20 20 20 20 14 20 Most Carried 20 | 7 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 3 14 18 17 19 19 20 19 19 17 10 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 19 20 19 20 20 20 20 20 12 19 14 Class Distribution -------------------- 68% | Mutant 15% | Hacker-Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Matter Collected 2531 | 243 139 122 152 54 287 . 20 556 161 514 283 Remotely . | . . . . . . . . . . . . Salvage Created 1739 | . 378 138 202 78 . . . 201 135 103 504 Parts 97 | . 31 14 15 6 . . . 13 10 4 4 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . 10 . 8 5 . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Combat Hostiles Destroyed 52 | . 10 6 3 3 1 . . 12 10 5 2 Melee 2 | . . . . . . . . . . . 2 Guns 20 | . 9 6 3 2 . . . . . . . Cannons 1 | . . . . . . . . 1 . . . AOE 29 | . 1 . . 1 1 . . 11 10 5 . Classes Destroyed 10 | . 4 1 1 . 1 . . . 1 . 2 Worker 4 | . . . 1 . . . . . . 1 2 Builder 2 | . 1 . . 1 . . . . . . . Recycler 3 | . . . . . . . . . . . 3 Watcher 1 | . 1 . . . . . . . . . . Swarmer 28 | . 3 4 . 3 . . . 7 10 . 1 Grunt 17 | . 7 1 . . . . . 4 . 5 . Sentry 5 | . . 1 3 . . . . 1 . . . Hunter 1 | . . . . . . . . . . . 1 Programmer 1 | . . . . . 1 . . . . . . Decomposer 2 | . . . . . . . . 2 . . . Samaritan 2 | . . . . . . . . . 2 . . Best Kill Streak 6 | . 3 5 1 4 1 . . 4 4 6 3 Combat Bots Only 5 | . 2 5 1 3 1 . . 4 4 5 1 Max Kills in Single Turn 4 | . 1 1 1 2 1 . . 4 3 3 1 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . 1 . . 1 1 . . 4 3 2 . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Hostile Shots Fired 793 | . 58 29 22 23 12 . 6 61 77 28 477 Missed 227 | . 13 6 4 7 6 . 2 28 20 6 135 Hits 566 | . 45 23 18 16 6 . 4 33 57 22 342 Projectile 566 | . 45 23 18 16 6 . 4 33 57 22 342 AOE 1 | . . . . . . . . . . . 1 Critical Strikes 16 | . 1 . . . . . . . 2 3 10 Damage Taken 8546 | . 628 259 280 242 162 . 75 479 1038 598 4785 Core 1854 | . 176 58 46 15 30 . . 47 188 137 1157 Absorbed by Shields 614 | . . . . . . . . . . 31 583 Ignored by Resistances 808 | . . . . . . . . 71 2 68 667 Core Remaining (%) 79 | 100 29 85 91 . . 93 . . 72 86 . Volleys Fired 140 | . 50 18 14 12 8 . . 13 8 5 12 Largest 2 | . 2 2 2 2 1 . . 2 2 2 2 Hottest 132 | . 70 40 79 73 43 . . 86 86 86 132 Shots Fired 241 | . 100 35 28 20 8 . . 17 11 7 15 Gun 181 | . 100 35 26 20 . . . . . . . Cannon 18 | . . . 2 . . . . 1 . . 15 Launcher 42 | . . . . . 8 . . 16 11 7 . Special . | . . . . . . . . . . . . Kinetic 147 | . 61 35 26 12 . . . 1 . . 12 Thermal 28 | . 28 . . . . . . . . . . Explosive 42 | . . . . . 8 . . 16 11 7 . Electromagnetic 24 | . 11 . 2 8 . . . . . . 3 Robot Hit Streak 16 | . 13 16 10 6 4 . . 5 6 2 2 Robot Miss Streak 5 | . 4 4 3 5 2 . . 2 1 1 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . 1 3 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . Shots Hit Robots 167 | . 64 26 19 9 5 . . 11 6 6 21 Core Hits 106 | . 23 9 8 7 2 . . 24 14 14 5 Critical Kills 2 | . . 1 . 1 . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . 2 Critical Strikes 8 | . 2 1 . 1 . . . . . . 4 Burn 2 | . 2 . . . . . . . . . . Destroy 2 | . . 1 . 1 . . . . . . . Blast 1 | . . . . . . . . . . . 1 Smash 2 | . . . . . . . . . . . 2 Sever 1 | . . . . . . . . . . . 1 Melee Attacks 33 | . . . . . . . . 2 2 5 24 Impact 20 | . . . . . . . . . 2 4 14 Slashing 12 | . . . . . . . . 2 . . 10 Piercing . | . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . 2 2 . 5 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . 1 Damage Inflicted 6591 | . 661 190 204 261 202 . . 1629 1305 1034 1105 Guns 1160 | . 640 190 179 151 . . . . . . . Cannons 340 | . . . 25 . . . . 43 . . 272 Explosions 3920 | . 21 . . 110 202 . . 1420 1133 1034 . Melee 1169 | . . . . . . . . 166 172 . 831 Ramming 2 | . . . . . . . . . . . 2 Kinetic 1024 | . 312 190 179 101 . . . 43 . . 199 Thermal 371 | . 261 . . 110 . . . . . . . Explosive 3789 | . . . . . 202 . . 1420 1133 1034 . Electromagnetic 236 | . 88 . 25 50 . . . . . . 73 Impact 799 | . . . . . . . . . 172 . 627 Slashing 370 | . . . . . . . . 166 . . 204 Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . . 1 1 1 . . . . 4 Average Corruption 1 | . . . . 1 1 1 . . . . 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 16 | . . . . 3 9 2 . . . . 2 Message Errors 5 | . . . . 1 3 1 . . . . . Matter Fused 3 | . . . . . 2 . . . . . 1 Heat Flow Errors 4 | . . . . 1 1 1 . . . . 1 Energy Discharges 1 | . . . . . 1 . . . . . . Data Loss (minor) 2 | . . . . . 2 . . . . . . Misfires 1 | . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 655 | . . . . 36 14 . . 121 39 21 424 Projectiles . | . . . . . . . . . . . . Explosions 161 | . . . . 36 14 . . 51 39 21 . Melee 494 | . . . . . . . . 70 . . 424 Knockbacks 5 | . . . . . . . . . . . 5 Impact 1 | . . . . . . . . . . . 1 Kinetic 2 | . . . . . . . . . . . 2 Secondary 2 | . . . . . . . . . . . 2 Self-Inflicted Damage 472 | . 27 . . . 71 . . 111 12 251 . Shots 16 | . 1 . . . 4 . . 4 2 5 . Rammed 3 | . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 514 | . 118 8 9 125 136 205 . 66 314 136 514 Average Temperature 86 | . 25 5 6 64 73 109 . 34 87 79 122 Received Heat Transfer 1140 | . 360 42 63 . . . 27 63 392 184 9 Effects 6 | . . . . . . . . . . . 6 Interference 4 | . . . . . . . . . . . 4 Short Circuit 1 | . . . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . Parts Fried 11 | . . . . . . . . . . . 11 Impact Corruptions 12 | . . . . . . . . . . . 12 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . 2 . . 1 . . . . . . . Heat Transferred 980 | . 830 . . 150 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . 1 . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . 100 . . 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 112 | . 71 100 30 71 . . . . . 112 71 Initial 27 | . . 10 27 . . . . . . 15 . Average 14 | . 24 33 5 11 . . . . . 20 5 Influence Increases 1578 | . 333 145 99 106 30 . . 270 245 184 166 Destroy 0b10 Robot/C 1040 | . 200 120 60 60 20 . . 240 200 100 40 Destroy 0b10 Robot/NC 50 | . 10 . 5 5 . . . . . 5 25 Destroy Leader 202 | . 52 20 30 10 10 . . 30 30 10 10 Successful Hack 81 | . 22 5 4 26 . . . . . 4 20 Disable Machine 15 | . . . . . . . . . . 15 . Destroy Structure 85 | . 4 . . 5 . . . . . 50 26 Partial Spotted 15 | . . . . . . . . . . . 15 Lose Combat Pursuer 90 | . 45 . . . . . . . 15 . 30 Influence Decreases 1578 | . 308 105 164 90 46 . . 188 302 209 166 Entered New Map 87 | . . 15 38 . 7 . . . 17 10 . Time Decay 1259 | . 301 80 126 90 39 . . 178 213 139 93 Lost Part 232 | . 7 10 . . . . . 10 72 60 73 Squads Dispatched 7 | . 2 1 . 1 . . . . . 1 2 Investigation 1 | . . . . 1 . . . . . . . Extermination 2 | . . . . . . . . . . 1 1 Reinforcement 4 | . 2 1 . . . . . . . . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Distress Signals 5 | . 3 . 1 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 100 | . 24 9 9 6 1 . 4 12 14 8 13 Peak Tracking Total 5 | . 5 5 2 3 1 . 4 4 4 5 4 Tactical Retreats 12 | . 2 2 . 2 . . . . 4 . 2 ECM-based Alert Blocks 7 | . . 2 . 2 . . . . 3 . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Traps Triggered 2 | . . 2 . . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Machines Disabled 1 | . . . . . . . . . . 1 . Max in Single Turn 1 | . . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Machines Accessed 21 | . 4 2 2 3 1 . 3 1 . 1 4 Terminals 15 | . 4 2 2 2 . . . . . 1 4 Fabricators 1 | . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . Garrison Access 2 | . . . . . . . 2 . . . . Total Hacks 48 | . 10 4 7 9 1 . 4 1 . 2 10 Successful 22 | . 5 1 2 4 1 . 2 1 . 1 5 Failed 26 | . 5 3 5 5 . . 2 . . 1 5 Catastrophic 11 | . 3 1 3 1 . . 1 . . . 2 Database Lockouts . | . . . . . . . . . . . . Manual 40 | . 10 4 7 7 . . . . . 2 10 Terminals 40 | . 10 4 7 7 . . . . . 2 10 Fabricators 2 | . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . Garrison Access 2 | . . . . . . . 2 . . . . Terminal Hacks 6 | . 1 . . . 1 . . 1 . . 3 Open Door 2 | . . . . . 1 . . 1 . . . Open DSF 1 | . . . . . . . . . . . 1 Level Access Points 2 | . 1 . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . 1 . . . . . . . Build 1 | . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . . . Retrieve Study 1 | . . . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . 1 . . . . Unauthorized Hacks 12 | . 4 1 2 2 . . . . . 1 2 Terminals 12 | . 4 1 2 2 . . . . . 1 2 Botnet 12 | . 4 1 2 2 . . . . . 1 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 17 | . 4 2 2 3 . . 2 . . 1 3 Full Trace Events 1 | . . . . 1 . . . . . . . Feedback Events 1 | . . . . 1 . . . . . . . Corruption 1 | . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built 1 | . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . Time 67 | . . . . 67 . . . . . . . Total Part Build Rating 4 | . . . . 4 . . . . . . . Part Studies Acquired 1 | . . . . . . . 1 . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Active Infowar (turns) 7365 | . 413 372 841 684 1438 325 292 1292 732 547 429 Sensors 5065 | . . . 614 684 1438 325 292 1292 420 . . Terrain 293 | . . 152 140 . . . . . . 1 . Structural 658 | . 413 245 . . . . . . . . . ECM 6892 | . . 312 841 684 1438 325 292 1292 732 547 429 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . 1 1 . 2 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Turns Passed 8566 | 59 1058 372 847 684 1438 325 292 1334 855 646 656 Spaces Moved 3787 | 47 375 163 336 280 740 172 150 679 380 270 195 Core 25 | 21 . . . . . . . . . . 4 Treads . | . . . . . . . . . . . . Legs 3627 | 26 375 163 336 280 740 172 150 679 380 135 191 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 135 | . . . . . . . . . . 135 . Fastest Speed 50 | 50 120 190 190 190 190 190 187 187 187 108 194 Average Speed 196 | 98 227 190 190 190 190 190 189 187 213 188 237 Slowest Speed 1900 | 120 260 190 190 190 190 190 190 187 270 514 1900 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 29 | 4 58 17 20 6 85 32 5 72 48 6 3 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . . . . 1 1 . . . . . Known Exits Taken 7 | . 1 . 1 1 1 1 1 . . 1 . Unknown Exits Taken 4 | 1 . 1 . . . . . 1 1 . . Scrap Searched 9 | . . . . . 5 1 . 3 . . . Spaces Dug 10 | . . . . . . . . . . 4 6 Terrain Destroyed 427 | . 3 . . 3 75 . . 172 138 23 13 Melee 10 | . . . . . . . . . . 4 6 Projectile 7 | . . . . . . . . . . . 7 AOE 410 | . 3 . . 3 75 . . 172 138 19 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Total 4631 | 60 495 201 523 420 763 171 157 722 405 408 306 Wait 299 | . 25 2 142 85 . . . . 2 . 43 Move 3776 | 46 374 162 335 279 739 171 149 678 379 269 195 Hop . | . . . . . . . . . . . . Pick Up 163 | 8 29 9 12 18 6 . 3 11 2 56 9 Fast Attach . | . . . . . . . . . . . . Attach 78 | 6 3 4 9 5 1 . 2 3 7 29 9 Detach 2 | . . . . 1 . . . . . 1 . Swap 41 | . 5 2 4 4 4 . 2 5 3 4 8 Drop 97 | . 9 4 7 16 5 . 1 10 2 39 4 Fire 140 | . 50 18 14 12 8 . . 13 8 5 12 Melee 32 | . . . . . . . . 2 2 5 23 Ram 3 | . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 6 exits: Res x4 / Upp x2) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 540 | -10/Materials | Core integrity fell below 50% 1017 | -10/Materials | Identified exit to Materials 1118 | -10/Materials | Entered another Materials area 1118 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1462 | -9/Materials | Discovered new exit (range 14) 1490 | -9/Materials | Entered another Materials area 1490 | -8/Materials | Evolved 2 slots: Utility x2 1650 | -8/Materials | Build established: Scavenger-Mutant 1661 | -8/Materials | Lost 3 parts (1p1n1u) 2331 | -8/Materials | Discovered new exit (range 3) 2335 | -8/Materials | Identified exit to Factory 2337 | -8/Materials | Entered Factory 2337 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2385 | -7/Factory | Discovered new exit (range 6) 2394 | -7/Factory | Identified exit to Lower Caves 2710 | -7/Factory | Fabricated Prc. Shock Rifle (x1) 2724 | -7/Factory | Build established: Mutant 3021 | -7/Factory | Entered Lower Caves 3736 | -7/Lower Caves | Learned location of Zion (-7) 4256 | -7/Lower Caves | Discovered new exit (range 7) 4271 | -7/Lower Caves | Identified exit to Lower Caves 4300 | -7/Lower Caves | Encountered a Warlord checkpoint 4459 | -7/Lower Caves | Entered another Lower Caves area 4478 | -7/Lower Caves | Discovered new exit (range 15) 4782 | -7/Lower Caves | Identified exit to Factory 4784 | -7/Lower Caves | Entered Factory 4784 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5066 | -6/Factory | Discovered new exit (range 6) 5074 | -6/Factory | Identified exit to Lower Caves 5076 | -6/Factory | Entered Lower Caves 5192 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5865 | -6/Lower Caves | Learned 4 Factory zone layouts 6111 | -6/Lower Caves | Build established: Hacker-Mutant 6370 | -6/Lower Caves | Discovered new exit (range 9) 6395 | -6/Lower Caves | Learned location of 1 exit from Factory 6410 | -6/Lower Caves | Entered another Lower Caves area 6775 | -6/Lower Caves | Spotted B-75 Beast 6889 | -6/Lower Caves | Lost 7 parts (1p2n3u1w) 7245 | -6/Lower Caves | Discovered new exit (range 11) 7265 | -6/Lower Caves | Entered Factory 7265 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7266 | -5/Factory | Identified exit to Factory 7556 | -5/Factory | Lost 6 parts (2n3u1w) 7780 | -5/Factory | Build established: Mutant 7911 | -5/Factory | Entered another Factory area 7911 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8216 | -4/Factory | Identified exit to Research 8216 | -4/Factory | Identified exit to Upper Caves 8407 | -4/Factory | Lost 5 parts (3n2u) 8517 | -4/Factory | Core integrity fell below 50% 8553 | -4/Factory | Core integrity fell below 20% 8567 | -4/Factory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 08549_ U-05 Engineer builds a Wall. 08552_ Penetrated by Slug. 08552_ Slug penetrates Wall. 08552_ Penetrated by Slug. 08552_ M-28 Smith repairs H-77 Assassin. 08553_ K-01 Serf collects debris. 08553_ U-05 Engineer lays Concrete. 08556_ U-05 Engineer builds a Wall. 08557_ K-01 Serf collects debris. 08557_ Penetrated by Slug. 08560_ M-28 Smith repairs H-77 Assassin. 08560_ U-05 Engineer lays Concrete. 08561_ K-01 Serf collects debris. 08561_ U-05 Engineer lays Concrete. 08562_ Penetrated by Slug. 08562_ K-01 Serf destroyed. 08562_ Penetrated by Slug. 08563_ U-05 Engineer builds a Wall. 08567_ U-05 Engineer lays Concrete. 08567_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????##############??????? | | ????????????????????????????## #??????? | | ???????????????????????????? # #??????? | | ??????????????????????######## """ """ #??????? | | ???????????????????????# # """ """ #??????? | | ???????????????????????# # """ """ ######## | | ???????????????????????# # / | | ???????????????????????# + """ """ "" #???# | | ???????????????????????# #%""" """ "" #???# " | | ??????????############## # """ """ T" #???# " | | ??????????# # # "" #???# " | | ??????????# ; # "" ##### | | ??????????# ;! = # / | | ??????????# % h =%=##################+## | | ??????????# ![==@% ############## # | | ??????????# /mh # "T" # " # | | ??????????# !! k #=! # = # T" # | | ??????????# !! # # # "" # | | ??????????# !! #u| # """"""""" # # | | ??????????# # # # ! # | | ??????????# # # """"""""" # # | | ??????????# # / # "" / | | ??????????###;;"" "# # """"""""" # "" # | | ???????????# # # # """ + | | ???????????# # # ##### # """"""""" # """ # | | ???????????## ### #???## # # """ # | | ???????????? #??##????# %#! # # | | ??????????? ??????????#T ##################### | | ??????????#???????????## #???????????###?????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# ^ #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 47 Energy Capacity 745 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 3 Additional Mass Support 6 Base Temperature (-) 200 Armor Coverage 825 Resistance: KI 20 Resistance: TH 20 Resistance: EX 50 Point Defense Rating 160 Evasion (%) 55 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Prc. Shock Rifle | x1 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- VTOL Module | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots DATA ERROR: Steam Global Achievement% Item+ Throw Away The Key Well Done Challenges ------------ None Game ------ Seed MassRainbowBiocell Manual? 0 Play Time 01:16:36 Cumulative 2.2 hours Start 2026.03.15 @ 23:49:06 End 2026.03.16 @ 01:09:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 5 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d3e337ba-db01-4dae-a33b-1ef76148ac19