Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.03 @ 17:45:33

Player: dp-fld

Result: Destroyed by 9Q-ERW(R) with Subdweller Beam Cannon

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (37)      185
Value Destroyed (833)      833
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1418

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     285/300
Energy                     250/250
System Corruption          1%
Temperature                Cool (11)
Movement                   Treading (240) Ox1
Location                   -10/Subcaves

 Parts 
-------
>               --- POWER (1) --------
                Ion Engine
>               --- PROPULSION (2) ---
       Improved Treads
       Improved Treads
>               --- UTILITY (2) ------
  High-capacity Storage Unit
>               --- WEAPON (2) -------
     Subdweller Beam Cannon
>               --- INVENTORY (20) ---
       Improved Treads
       Improved Treads
     Subdweller Monowheel
                Huge Storage Unit
         Medium Matter Pod (4)
                Sensor Array
       Improved Terrain Scanner
                Seismic Detector
                Hacking Suite
      Makeshift System Shield
                Particle Cannon
                Particle Cannon
                Particle Cannon
                Particle Cannon
     Subdweller Beam Cannon
                Grenade Launcher
                Datajack
                Mining Laser

 Peak State 
------------
>               --- POWER ------------
     Subdweller Power Source
>               --- PROPULSION -------
       Improved Treads
       Improved Treads
>               --- UTILITY ----------
  High-capacity Storage Unit
         Medium Matter Pod
>               --- WEAPON -----------
     Subdweller Beam Cannon
                Grenade Launcher
>               --- INVENTORY --------
                Ion Engine
       Improved Treads
       Improved Treads
                Huge Storage Unit
                Sensor Array
       Improved Terrain Scanner
                Seismic Detector
                Hacking Suite
      Makeshift System Shield
                Particle Cannon
                Particle Cannon
                Particle Cannon
                Particle Cannon
     Subdweller Beam Cannon
                Grenade Launcher
                Datajack
                Mining Laser
[Rating: 14]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
Utility                    High-capacity Storage Unit
  Device                   Seismic Detector
  Storage                  High-capacity Storage Unit
  Protection               Weapon Shielding
Weapon                     Grenade Launcher
  Energy Gun               Medium Laser
  Energy Cannon            Subdweller Beam Cannon
  Ballistic Gun            Light Assault Rifle
  Launcher                 Grenade Launcher
  Special Weapon           Mining Laser

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             37   | 1   22  14  
  Power                    6    | .   3   3   
    Engine                 6    | .   3   3   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               10   | .   8   2   
    Treads                 9    | .   7   2   
    Leg                    1    | .   1   .   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  8    | 1   4   3   
    Device                 2    | 1   1   .   
    Storage                5    | .   2   3   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             1    | .   1   .   
    Artifact               .    | .   .   .   
  Weapon                   13   | .   7   6   
    Energy Gun             2    | .   2   .   
    Energy Cannon          3    | .   2   1   
    Ballistic Gun          1    | .   1   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               5    | .   2   3   
    Special Weapon         2    | .   .   2   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 6    | .   1   5   
  Power                    .    | .   .   .   
  Propulsion               2    | .   .   2   
  Utility                  1    | .   .   1   
  Weapon                   3    | .   1   2   
  Highest Loss Streak      2    | .   1   2   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     99   | .   99  99  
  Engine                   14   | .   14  14  
  Treads                   24   | .   21  27  
  Leg                      3    | .   6   .   
  Device                   6    | .   14  .   
  Storage                  16   | .   14  18  
  Protection               5    | .   .   9   
  Energy Gun               3    | .   7   .   
  Energy Cannon            12   | .   9   13  
  Ballistic Gun            1    | .   3   .   
  Launcher                 11   | .   7   13  
Naked Turns                .    | .   .   .   
Heaviest Build             58   | 15  53  58  
  Greatest Support         46   | 20  46  46  
  Greatest Overweight (x)  1    | .   1   1   
  Average Overweight (x)   .    | .   .   1   
Largest Inventory Capacity 25   | 8   20  25  
  Average Capacity         17   | 8   16  20  
  Most Carried             20   | 8   20  20  
  Average Carried          16   | 6   14  18  
  Final Capacity           20   | 8   20  20  
  Final Carried            20   | 7   20  18  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           811  | 210 333 268 
  Remotely                 .    | .   .   .   
Salvage Created            1052 | 149 538 365 
  Parts                    72   | 10  33  29  
Haulers Intercepted        2    | .   2   .   
Recyclers Shooed           1    | .   1   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      11   | .   .   11  
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  29   | .   13  16  
  Guns                     7    | .   7   .   
  Cannons                  11   | .   5   6   
  AOE                      11   | .   1   10  
Classes Destroyed          10   | 2   5   3   
  Tunneler                 3    | 3   .   .   
  Hauler                   2    | .   2   .   
  Recycler                 1    | 1   .   .   
  Operator                 1    | .   1   .   
  Watcher                  1    | .   1   .   
  Swarmer                  12   | .   5   7   
  Grunt                    8    | .   8   .   
  Sentry                   1    | .   .   1   
  Cobbler                  1    | .   .   1   
  Subdweller               8    | .   .   8   
Best Kill Streak           4    | 2   4   4   
  Combat Bots Only         4    | .   4   4   
Max Kills in Single Turn   3    | 1   1   3   
  Gunslinging              .    | .   .   .   
  Exploded                 3    | .   1   3   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        168  | .    87   81   
  Missed                   45   | .    20   25   
Damage Taken               1486 | .    748  738  
  Core                     260  | .    98   162  
  Absorbed by Shields      .    | .    .    .    
  Redirected to Shielding  50   | .    .    50   
  Regen/Repaired (Parts)   93   | .    93   .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              102  | 18   45   39   
  Largest                  2    | 1    2    2    
  Hottest                  118  | 50   118  110  
Shots Fired                147  | 18   70   59   
  Gun                      64   | 18   46   .    
  Cannon                   56   | .    23   33   
  Launcher                 24   | .    1    23   
  Special                  3    | .    .    3    
  Kinetic                  13   | .    13   .    
  Thermal                  98   | 18   44   36   
  Explosive                24   | .    1    23   
  Electromagnetic          12   | .    12   .    
  Robot Hit Streak         33   | 7    14   33   
  Robot Miss Streak        3    | 1    2    3    
  Penetration Max          .    | .    .    .    
  Secondary Targets        1    | .    1    .    
    Max Gunslinging Chain  1    | .    1    .    
Shots Hit Robots           99   | 15   48   36   
  Core Hits                51   | 5    22   24   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         .    | .    .    .    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           2524 | 191  829  1504 
  Guns                     596  | 191  405  .    
  Cannons                  839  | .    327  512  
  Explosions               1089 | .    97   992  
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  55   | .    55   .    
  Thermal                  1341 | 191  638  512  
  Explosive                992  | .    .    992  
  Electromagnetic          136  | .    136  .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         1    | .    1    1    
  Average Corruption       1    | .    1    1    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
  Effects                  16   | .    2    14   
    Message Errors         5    | .    1    4    
    Matter Fused           4    | .    1    3    
    Energy Discharges      3    | .    .    3    
    Data Loss (minor)      3    | .    .    3    
    Alerts                 1    | .    .    1    
Overload Shots             .    | .    .    .    
Overflow Damage            58   | .    .    58   
  Projectiles              .    | .    .    .    
  Explosions               58   | .    .    58   
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      65   | .    46   19   
  Shots                    3    | .    1    2    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        239  | 50   218  239  
  Average Temperature      61   | 21   73   45   
  Received Heat Transfer   801  | .    324  477  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             3    | 3    .    .    
  Heat Transferred         2529 | 555  1271 703  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      1    | .    1    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             215  | 20  215 .   
  Initial                  13   | .   13  .   
  Average                  57   | 11  59  .   
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         95   | 100 95  .   
  Level 1                  4    | .   4   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          2    | .   2   .   
  Investigation            1    | .   1   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           2    | .   2   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              56   | .   30  26  
  Peak Tracking Total      6    | .   6   5   
  Tactical Retreats        3    | .   1   2   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            2    | .   1   1   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                2    | .   .   2   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          9    | .   9   .   
  Terminals                7    | .   7   .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                22   | .   22  .   
  Successful               8    | .   8   .   
  Failed                   14   | .   14  .   
    Catastrophic           4    | .   4   .   
  Database Lockouts        .    | .   .   .   
  Manual                   10   | .   10  .   
  Terminals                17   | .   17  .   
  Fabricators              .    | .   .   .   
  Repair Stations          3    | .   3   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             4    | .   4   .   
  Locate Traps             2    | .   2   .   
  Dispatch Records         1    | .   1   .   
  Hauler Manifests         1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       2    | .   2   .   
  Scan Component           1    | .   1   .   
  Repair                   1    | .   1   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         2    | .   2   .   
  Terminals                1    | .   1   .   
    Botnet                 1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   1   .   
    Recyclers              1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         7    | .   7   .   
  Full Trace Events        1    | .   1   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             1    | .   1   .   
  Time                     16   | .   16  .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               5430 | 125  2408 2897 
Spaces Moved               2245 | 47   1066 1132 
  Core                     .    | .    .    .    
  Treads                   1835 | .    703  1132 
  Legs                     410  | 47   363  .    
  Wheels                   .    | .    .    .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            120  | 120  120  240  
  Average Speed            213  | 120  189  240  
  Slowest Speed            240  | 120  240  240  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       57   | 4    99   70   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     1    | .    .    1    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             10   | .    .    10   
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          133  | .    15   118  
  Melee                    .    | .    .    .    
  Projectile               1    | .    .    1    
  AOE                      132  | .    15   117  
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Sub  
Total                      2737 | 97   1393 1247 
  Wait                     277  | 30   204  43   
  Move                     2243 | 46   1065 1132 
  Hop                      .    | .    .    .    
  Pick Up                  38   | 2    29   7    
  Fast Attach              6    | .    4    2    
  Attach                   8    | 1    1    6    
  Detach                   3    | .    1    2    
  Swap                     23   | .    17   6    
  Drop                     35   | .    27   8    
  Fire                     102  | 18   45   39   
  Melee                    .    | .    .    .    
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    .    | .    .    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     2    | .    .    2    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub])
-10/Subcaves (discovered 2 exits: [*Mat] / [*Rec])

 History 
---------
 Turn | Location      | Event
    1 | -11/Scrapyard | Discovered new exit (range 1)
  126 | -11/Scrapyard | Entered Materials
  322 | -10/Materials | Build established: Mutant
  570 | -10/Materials | Discovered new exit (range 9)
  613 | -10/Materials | Discovered new exit (range 16)
  843 | -10/Materials | Discovered new exit (range 14)
 1358 | -10/Materials | Discovered new exit (range 10)
 1978 | -10/Materials | Discovered new exit (range 10)
 2106 | -10/Materials | Discovered new exit (range 6)
 2301 | -10/Materials | Repaired Particle Cannon
 2534 | -10/Materials | Entered Subcaves
 2537 | -10/Subcaves  | Learned Materials terminal intel
 2978 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 3144 | -10/Subcaves  | Discovered new exit (range 10)
 3159 | -10/Subcaves  | Discovered new exit (range 15)
 3162 | -10/Subcaves  | Core integrity fell below 50%
 3579 | -10/Subcaves  | Learned location of Zion (-7)
 3579 | -10/Subcaves  | Met a Zionite searching for "candidates"
 4874 | -10/Subcaves  | Core integrity fell below 20%
 4925 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 5431 | -10/Subcaves  | Destroyed by 9Q-ERW(R) with Subdweller Beam Cannon

 Last Messages 
---------------
04899_ The unstable cave ceiling collapses.
04913_ YLKN> NNCFSYY:A 0DWDQ SIJRD5V
A swath of the cavern ceiling suddenly collapses.
04928_ System corrupted: Energy discharge (-77).
04935_ Searching scrap...
04935_ Found Battle Rifle.
04935_ Found Flamer.
04935_ Found 21 Matter.
04936_ Acquired 21 matter.
05043_ Subatomizers dissect the Disposable Heat Sink. <x2>
05059_ Acquired 20 matter.
05070_ System corrupted: Component data lost.
05105_ Acquired Sub. Monowheel.
05168_ System corrupted: Matter fused (-7).
05322_ LIGTL&CTGVTO4I =#KMIWFJ>TPDPXSOXFC
05380_ Subatomizers dissect the Disposable Heat Sink.
05407_ QP-23W(O) cries out in pain.
05407_ QP-23W(O) destroyed.
05422_ 9Q-ERW(R): "SUBMAD!"
05431_ Grenade Launcher destroyed.

 Map 
-----
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| ??##  #???#        #   #%@       ##??         #??? |
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| ??## ##   #  ###          ##              #??????? |
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| ?????########??#              ##??????     #?????? |
| ?????????###??##             ##??????????  #?????? |
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| ####????#                 ####???????????????????? |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          15
Energy Capacity            250
Matter Stores              320
Matter Capacity            400
Sight Range                16
Terrain Scan Density       10
Weapon Shielding           33
Evasion (%)                55
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              CentriumCooledDesublimator
  Manual?         0
Play Time         00:40:10
  Cumulative      356.7 hours
  Start           2024.05.03 @ 17:08:07
  End             2024.05.03 @ 17:45:33
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          118
  Rogue           79
  Adventurer      0
  Explorer        39
Win Type          -
  Total           11
  Types           9/1/1/0/0/0/0/0/0
Lore%             71
Gallery%          76
Achievement%      67
Wizard Run        0

 Options 
---------
Layout            0
ASCII             1
Keyboard          1
Movement          Arrows
Keybinds          0
Fullscreen        2
Font              36/Smallcaps
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 66f18f45-8f76-4416-9166-c8af0b6363af