Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.03 @ 23:04:00 Player: quak Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (545) 545 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1745 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 156/250 Matter 290/300 Energy 275/275 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -7/Scraptown Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Light Treads Medium Treads > --- UTILITY (2) ------ High-capacity Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Subdweller Machine Gun Makeshift Hammer > --- INVENTORY (20) --- Nuclear Core Improved Deuterium Engine Overtuned Treads Overtuned Treads Disposable Heat Sink Enhanced Optical Array Hardened Medium Armor Plating Improved Medium Armor Plating Makeshift Light Armor Plating Hacking Suite Makeshift Hacking Suite A0-MCA's Component Scanner Heavy Assault Rifle Subdweller Machine Gun Flak Gun Makeshift Shrapnel Gun Subdweller Shrapnel Launcher Heavy Rocket Launcher Junk Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Subdweller Machine Gun Makeshift Hammer > --- INVENTORY -------- Nuclear Core Improved Deuterium Engine Overtuned Treads Overtuned Treads Disposable Heat Sink Enhanced Optical Array Hardened Medium Armor Plating Improved Medium Armor Plating Makeshift Light Armor Plating Hacking Suite Makeshift Hacking Suite A0-MCA's Component Scanner Heavy Assault Rifle Subdweller Machine Gun Flak Gun Makeshift Shrapnel Gun Subdweller Shrapnel Launcher Heavy Rocket Launcher Junk Cannon [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Makeshift Light Armor Plating Weapon Subdweller Machine Gun Ballistic Gun Subdweller Machine Gun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 29 | 6 9 9 5 Power 6 | 1 . 2 3 Engine 6 | 1 . 2 3 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . 2 1 Treads 3 | 2 . . 1 Leg . | . . . . Wheel 2 | . . 2 . Hover . | . . . . Flight . | . . . . Utility 7 | 1 5 1 . Device 2 | 1 1 . . Storage 3 | . 3 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 11 | 2 4 4 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 8 | 2 3 3 . Ballistic Cannon 1 | . . 1 . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . 2 2 . Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility 2 | . 2 . . Weapon . | . . . . Highest Loss Streak 2 | . 2 1 . To Critical Strikes . | . . . . Average Backups 17 | 3 11 19 19 Power 2 | . 2 3 1 Propulsion 1 | . 1 . 1 Utility 5 | . 2 4 7 Weapon 8 | . 5 11 8 Tool/Special . | . . . . Unused Backups 38 | . 4 6 28 Power 5 | . 1 1 3 Propulsion 3 | . 1 . 2 Utility 12 | . . 1 11 Weapon 18 | . 2 4 12 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 99 100 100 Engine 14 | . 14 14 14 Treads 23 | . 28 24 21 Wheel 4 | . . 3 7 Device 4 | . 14 4 . Storage 13 | . 13 14 14 Protection 9 | . . 9 14 Ballistic Gun 27 | . 28 27 27 Peak Build Rating 26 | 6 13 17 26 Average Rating 15 | 5 8 15 20 On Entrance 9 | . 6 13 17 Avg Prop Armor Cover (%) 10 | . . 10 11 Naked Turns . | . . . . Heaviest Build 61 | 9 52 57 61 Greatest Support 48 | 40 40 40 48 Greatest Overweight (x) 3 | . 1 3 3 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 20 | 5 20 20 20 Average Capacity 18 | 5 15 20 20 Most Carried 20 | 5 20 20 20 Average Carried 17 | 3 11 19 19 Final Capacity 20 | 5 20 20 20 Final Carried 20 | 5 20 20 20 Class Distribution -------------------- 99% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Scr Matter Collected 994 | 328 392 191 83 Remotely . | . . . . Salvage Created 973 | 159 497 317 . Parts 59 | 16 23 20 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 7 | . . 7 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Combat Hostiles Destroyed 17 | . 11 6 . Guns 16 | . 10 6 . AOE 1 | . 1 . . Classes Destroyed 8 | 2 5 1 . Worker 3 | . 3 . . Tunneler 5 | 5 . . . Hauler 1 | . 1 . . Recycler 1 | 1 . . . Watcher 1 | . 1 . . Swarmer 6 | . 6 . . Grunt 5 | . 5 . . Subdweller 6 | . . 6 . Best Kill Streak 4 | 4 3 3 . Combat Bots Only 3 | . 3 3 . Max Kills in Single Turn 2 | 1 2 1 . Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Scr Hostile Shots Fired 90 | . 68 21 1 Missed 33 | . 28 5 . Hits 57 | . 40 16 1 Melee 1 | . . . 1 Projectile 56 | . 40 16 . Damage Taken 842 | . 383 427 32 Core 94 | . 30 64 . Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 88 | 17 54 17 . Largest 2 | 2 2 2 . Hottest 60 | 40 46 60 . Shots Fired 171 | 34 105 32 . Gun 166 | 34 102 30 . Cannon 2 | . . 2 . Launcher 3 | . 3 . . Special . | . . . . Kinetic 168 | 34 102 32 . Thermal . | . . . . Explosive 3 | . 3 . . Electromagnetic . | . . . . Robot Hit Streak 13 | 2 7 13 . Robot Miss Streak 8 | 4 8 1 . Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 92 | 13 56 23 . Core Hits 44 | 8 24 12 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks 1 | . . . 1 Impact 1 | . . . 1 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1493 | 174 939 380 . Guns 1292 | 174 738 380 . Cannons . | . . . . Explosions 196 | . 196 . . Melee . | . . . . Ramming 5 | . 5 . . Kinetic 1292 | 174 738 380 . Thermal . | . . . . Explosive 196 | . 196 . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 4 | . 4 . . Projectiles . | . . . . Explosions 4 | . 4 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 15 | . 15 . . Average Temperature 5 | . 5 . . Received Heat Transfer 147 | . 111 36 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 91 | 10 91 . . Initial . | . . . . Average 24 | 1 27 . . Influence Increases 414 | 30 384 . . Destroy 0b10 Robot/C 220 | . 220 . . Destroy 0b10 Robot/NC 65 | 30 35 . . Destroy Leader 44 | . 44 . . Successful Hack 27 | . 27 . . Destroy Structure 13 | . 13 . . Lose Combat Pursuer 45 | . 45 . . Influence Decreases 414 | 30 323 61 . Entered New Map 30 | . . 30 . Time Decay 363 | 30 303 30 . Lost Part 21 | . 20 1 . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 22 6 2 Peak Tracking Total 5 | . 5 2 . Tactical Retreats 3 | . 3 . . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Scr Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Machines Accessed 11 | . 4 . 7 Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 64 | . 15 . 49 Successful 57 | . 8 . 49 Failed 7 | . 7 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 13 | . 13 . . Terminals 15 | . 15 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 52 | . 3 . 49 Record 48 | . . . 48 Prototype ID Bank 1 | . 1 . . Locate Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . Proto ID Catalog 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 5 . . Terminals 5 | . 5 . . Track 1 | . 1 . . Botnet 3 | . 3 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Scr Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Scr Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Active Infowar (turns) 1182 | 66 1116 . . Seismic 1182 | 66 1116 . . Robot Analysis Total . | . . . . Derelict Logs Recovered 6 | . . 1 5 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Scr Turns Passed 6269 | 163 1244 1952 2910 Spaces Moved 3204 | 67 569 930 1638 Core 4 | 4 . . . Treads 1804 | 63 569 585 587 Legs . | . . . . Wheels 1396 | . . 345 1051 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 130 130 Average Speed 181 | 153 175 201 173 Slowest Speed 240 | 160 240 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 57 | 5 87 44 93 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 6 | . . 1 5 Spaces Dug 1 | . . . 1 Terrain Destroyed 18 | . 17 . 1 Melee 1 | . . . 1 Projectile . | . . . . AOE 17 | . 17 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Total 3501 | 94 710 982 1715 Wait 68 | . 48 3 17 Move 3201 | 66 568 929 1638 Hop . | . . . . Pick Up 55 | 5 21 10 19 Fast Attach 7 | 6 . . 1 Attach 5 | . 3 2 . Detach 1 | . . . 1 Swap 21 | . 7 9 5 Drop 42 | . 8 12 22 Fire 88 | 17 54 17 . Melee 1 | . . . 1 Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire 11 | . . . 11 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves -7/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 164 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 7) 313 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 16) 632 | -10/Materials | Discovered new exit (range 16) 1032 | -10/Materials | Discovered new exit (range 12) 1394 | -10/Materials | Discovered new exit (range 9) 1408 | -10/Materials | Entered Subcaves 1409 | -10/Subcaves | Approached by a straggling Scientist 2269 | -10/Subcaves | Learned location of Zion (-7) 2269 | -10/Subcaves | Met a Zionite searching for "candidates" 3002 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3041 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3082 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3360 | -10/Subcaves | Entered Scraptown 3414 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3627 | -7/Scraptown | Discovered new exit (range 5) 3658 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 3662 | -7/Scraptown | Learned location of Extension (-4) 3663 | -7/Scraptown | Learned Research garrison access intel 3665 | -7/Scraptown | Learned Factory machine intel 3666 | -7/Scraptown | Learned Research stockpile data 4153 | -7/Scraptown | Visited Awakened 4191 | -7/Scraptown | Visited CPS Storage 4220 | -7/Scraptown | Visited SPCMW 4351 | -7/Scraptown | Visited The Evicted 4434 | -7/Scraptown | Visited Cyclists 4482 | -7/Scraptown | Visited UFD Registry 4539 | -7/Scraptown | Visited Cave Peace 4616 | -7/Scraptown | Registered with UFD as "Gunslasher" 4643 | -7/Scraptown | Entered Cyclist Reading Room 4695 | -7/Scraptown | Visited Symbiants 4801 | -7/Scraptown | Visited DA-N13 Charitable Foundation 4810 | -7/Scraptown | Found DCF Scrap (30 items) 4964 | -7/Scraptown | Visited Science Guys 5449 | -7/Scraptown | Visited Junk Repository 5522 | -7/Scraptown | Visited Scrapoid Pod Storage 5575 | -7/Scraptown | Visited A0-MCA Data Center 5590 | -7/Scraptown | Given a B- rating by A0-MCA 5624 | -7/Scraptown | Found A0-MCA's Component Scanner 5656 | -7/Scraptown | Visited Junk Cannon Lab 5703 | -7/Scraptown | Found Prototype Special Weapon 5886 | -7/Scraptown | Discovered new exit (range 5) 5968 | -7/Scraptown | Visited Chapter 10 6055 | -7/Scraptown | Visited Science Testing Area 6135 | -7/Scraptown | Visited Cartography Club 6268 | -7/Scraptown | Attacked by Scraptown defenders 6270 | -7/Scraptown | Self-destructed Last Messages --------------- fidelity and speed of your scanning efforts, but I have to disagree. As long as you're moving slowly enough, having a general idea of what sort of areas are in each direction is good enough to help inform further exploration efforts. You want to get a visual on each area to know more about what's really there anyway. Good luck out there! 3K-UQ9(h): We just like making maps! 06149_ The floor rises up to form a wall. 06149_ The wall retracts into the floor. 66-LJL(x): I've been down in the Great Rift. It really is great, but we also lost a lot of members to its depths before most decided it probably makes more sense to stick to areas not so far removed from the surface. 06159_ The floor rises up to form a wall. 06268_ ANNOUNCEMENT: Intruder alert! Defend Scraptown! Map ----- +----------------------------------------------------+ | #########????????????????????????????????????????? | | """"""""#????????????????????????????????????????? | | "#????????????????????????????????????????? | | """ "#????????????????????????????????????????? | | "" "#????????????????????????????????????????? | | " "#????????????????????????????????????????? | | "#????????????????????????????????????????? | | " """"""#????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #???????????????????????################## | | """"#####???????????????????????"""##"""##""|##""" | | "#??????????????????????????#"" ##""!##"" ##!!" | | ""#??????????????????????????#"" | | """#??????????????????????????# | | """#??????????????????????????################### | | """"#????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | ???????????????????????????????????????????####### | | ######??????????????????????##??????????????"""""" | | ""#""#?????????????????????? #??###########?## " | | X "#????????????????????## #??# #?# | | X "#??????????????????### ???# #?# | | #??????????????????#X###???# #?# | | "# #"#??????????????????#;# ##### #?# | | ## ########?????????????#@ x ## #?# | | " "#???????#######x####### #?# | | " * X#???????# ## #### | | " "#???????# ## ## | | #???????####### ########### ########### | | ## ##########???????##### ########### ########### | | #???????#"""" """"""""""" """"""""""" | | #???????#" | | #???????#" | | #???????#" | | #???????#" | | ### #???#####" | | ??# #???#"""" """"""""""""""""""""""" | | ??# #???#"""" """"""""""""""""""""""" | | ??# #???#"""" p ""###### ############# | | ??# #???#"""" ""#???? ???????????? | | ### #???#"""" ""#???? ???????????? | | "## ###?#"""" ""#????" "???????????? | | "## ""#"#"""" ""#????? ????????????? | | "## """"#"""" ""# "???????????###### | | "## ""#######" "" ??????? | | "## ###?????#" "" ??????? | | "## #########" ""# "???????????###### | | "## ""# ???? ????????????? | | "## ""#????" "???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Coolant Potential 50 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 100 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Low-level Research Challenges ------------ None Game ------ Seed ScanTiamatRipper Manual? 0 Play Time 00:37:00 Cumulative 38.4 hours Start 2026.02.03 @ 22:26:19 End 2026.02.03 @ 23:04:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 26 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ddc6e502-1794-45e7-8494-a1bfcf1774db