Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.12 @ 13:06:44 Player: IzRey Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (248) 1240 Value Destroyed (9735) 9735 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (3968) 3968 TOTAL SCORE: 21563 Bonus ------- High Alert Combat Kills 1015 Follower Combat Kills 2682 Met Imprinter 300 Was Imprinted 300 Met R17 at Cetus 500 Friendly Fire -829 Cogmind --------- Core Integrity 0/1000 Matter 512/600 Energy 61/315 System Corruption 40% Temperature Cool (9) Movement Treading (160) Location -5/Factory Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (4) --- Improved Treads Improved Treads Heavy Treads > --- UTILITY (9) ------ Medium Storage Unit Improved Matter Compressor Improved Targeting Computer Target Analyzer Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON (3) ------- Heavy Shock Bomb Launcher Power Sword > --- INVENTORY (10) --- Light Nuclear Core Neutrino Core Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Improved Matter Compressor Improved Signal Interpreter Improved Targeting Computer Target Analyzer Centrium Medium Armor Plating Advanced System Shield > --- WEAPON ----------- Heavy Flak Cannon Heavy Flak Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Zionite Heavy DM Reactor Centrium Heavy Treads Armored Huge Wheel Armored Huge Wheel Large Storage Unit Zionite Biocell Stasis Canceller High-powered Tractor Beam Shock Rifle Mini Grenade Launcher Katana Ripper Makeshift Spear CR-A16's Pointy Stick GAL Module [Rating: 97] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Zionite Heavy DM Reactor Propulsion Armored Huge Wheel Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Improved Light Armor Plating Device Transmission Jammer Storage Huge Storage Unit Processor Target Analyzer Hackware Advanced System Shield Protection Improved Light Armor Plating Weapon Hypervelocity Gauss Rifle Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Slashing Weapon Power Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Slots Evolved 10 | . . . 2 2 2 . . . . 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . 1 1 . . . . . . . . . . . . Utility 7 | . . . 2 1 1 . . . . 2 . . . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . 1 . . Parts Attached 236 | . 3 1 17 15 47 4 3 2 4 33 17 24 1 12 17 4 32 Power 21 | . . . 3 2 2 1 . . . 2 3 1 . 2 1 . 4 Engine 16 | . . . 3 2 2 1 . . . 2 2 1 . 2 . . 1 Core 4 | . . . . . . . . . . . . . . . 1 . 3 Reactor 1 | . . . . . . . . . . . 1 . . . . . . Propulsion 43 | . 1 . 6 7 6 . 1 . . 2 1 3 1 2 2 2 9 Treads 15 | . . . . 3 5 . . . . . . 2 1 . . 1 3 Leg 12 | . 1 . 6 4 . . . . . . . . . . 1 . . Wheel 16 | . . . . . 1 . 1 . . 2 1 1 . 2 1 1 6 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 74 | . 1 1 5 3 17 1 . . . 6 9 10 . 3 6 . 12 Device 25 | . 1 1 2 1 4 . . . . 1 4 4 . 1 1 . 5 Storage 12 | . . . . . 3 1 . . . . 2 1 . . 2 . 3 Processor 6 | . . . 2 . 1 . . . . 2 . 1 . . . . . Hackware 1 | . . . . . . . . . . . . 1 . . . . . Protection 30 | . . . 1 2 9 . . . . 3 3 3 . 2 3 . 4 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 98 | . 1 . 3 3 22 2 2 2 4 23 4 10 . 5 8 2 7 Energy Gun 2 | . . . . . 1 . . . . . . . . . . . 1 Energy Cannon 1 | . . . . . . . . . . . . . . 1 . . . Ballistic Gun 34 | . 1 . 1 1 12 1 1 . 1 6 1 2 . 2 3 . 2 Ballistic Cannon 23 | . . . 2 2 2 . . 1 . 7 1 5 . 1 1 1 . Launcher 20 | . . . . . 4 1 . . 2 3 . 2 . 1 3 1 3 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . 3 . . . . 7 1 1 . . 1 . 1 Piercing Weapon 4 | . . . . . . . 1 1 1 . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 1 . 2 . . . . . 3 4 . . 2 . . Corrupted Parts 6 | . . . . . . . . . . . . . 1 . . . 5 System Corruption 24 | . . . . . . . . . . . . . 4 . . . 20 Parts Lost 86 | . 2 . 5 3 15 2 . . . 13 4 8 2 6 5 1 20 Power 11 | . . . 2 . 1 1 . . . 1 1 . . 2 . . 3 Propulsion 19 | . 1 . . 2 4 1 . . . 2 1 . 1 2 1 . 4 Utility 29 | . . . 2 . 5 . . . . 5 2 4 1 1 2 . 7 Weapon 27 | . 1 . 1 1 5 . . . . 5 . 4 . 1 2 1 6 Highest Loss Streak 6 | . 2 . 3 1 5 2 . . . 5 2 2 1 4 2 1 6 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 86 | . 97 100 87 91 96 88 82 76 84 85 85 81 74 81 80 74 75 Engine 6 | . 14 14 8 9 7 7 7 7 7 6 4 6 6 6 3 . 2 Treads 8 | . . . . 7 28 11 1 . . . . 10 13 12 . 2 . Leg 3 | . 27 28 22 16 . . . . . . . . . . . 2 . Wheel 6 | . . . . . . 7 13 15 15 12 13 2 . . 10 5 13 Device 9 | . 12 14 18 9 8 7 7 7 7 6 14 4 6 12 6 . 9 Storage 9 | . 14 14 11 9 7 7 7 7 7 6 6 13 13 13 16 13 11 Processor 14 | . . . 3 15 8 15 15 15 15 25 20 13 20 20 17 17 15 Protection 10 | . . . 2 6 20 15 15 15 15 13 10 11 2 . 3 8 4 Energy Gun 1 | . 14 14 . . . . . . . . . . . . . . . Ballistic Gun 5 | . 13 14 6 . 10 2 5 . 6 6 1 3 . 2 10 5 3 Ballistic Cannon 4 | . . . 14 16 . 7 5 2 . 1 11 4 6 . . 2 1 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 236 | 11 13 13 23 29 68 111 111 107 111 120 127 123 118 115 122 83 236 Greatest Support 160 | 20 20 20 20 60 88 28 56 56 56 56 56 160 160 160 56 28 116 Greatest Overweight (x) 14 | . 1 . 1 2 1 3 3 1 1 2 4 3 1 2 2 2 14 Average Overweight (x) . | . . . . . . 2 1 1 1 1 1 . . . 1 1 . Largest Inventory Capacity 35 | . 8 8 8 8 15 25 25 25 25 25 25 25 25 25 25 15 35 Average Capacity 18 | . 8 8 8 8 13 21 25 25 25 25 25 25 25 25 17 9 15 Most Carried 25 | . 8 8 8 8 15 20 22 25 25 25 25 25 20 25 23 15 8 Average Carried 16 | . 6 8 7 7 10 17 20 24 24 23 19 22 19 20 15 8 5 Final Capacity 25 | 8 8 8 8 8 15 25 25 25 25 25 25 25 25 25 15 5 10 Final Carried 25 | 6 8 8 8 8 14 20 22 25 25 12 23 20 20 19 15 4 2 Class Distribution -------------------- 50% | Mutant 39% | Scavenger-Mutant 7% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Commander-Mutant | -6/Extension Scavenger-Mutant | -6/Cetus Scavenger-Mutant | -6/Archives Scavenger-Mutant | -6/Hub_04(d) Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Matter Collected 8243 | 150 91 40 596 501 1545 321 414 37 189 990 571 501 102 780 612 . 803 Remotely 1028 | . . . . . 266 . . . . 338 136 288 . . . . . Salvage Created 9783 | . 255 48 635 426 1679 312 487 . 820 873 655 590 103 644 865 299 1092 Parts 495 | . 15 4 41 29 125 12 20 . 20 58 31 28 . 25 41 1 45 Haulers Intercepted 2 | . . . 2 . . . . . . . . . . . . . . Recyclers Shooed 9 | . 1 . 1 1 2 . . . . 1 . . . . 1 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . 10 16 1 15 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Combat Hostiles Destroyed 194 | . 6 . 20 15 38 8 10 . 8 15 5 21 4 11 18 1 14 Melee 9 | . . . . . 6 . . . . . . . . . . . 3 Guns 62 | . 5 . 8 . 17 1 3 . 1 5 . 5 . 1 12 . 4 Cannons 73 | . . . 12 15 2 4 5 . 1 8 5 5 4 8 . . 4 AOE 47 | . 1 . . . 13 3 2 . 6 2 . 11 . . 6 1 2 Classes Destroyed 17 | . 5 1 2 2 2 . 2 . . . . . . 2 . 1 . Worker 14 | . 1 1 . 3 4 . . . . 3 . . . 1 1 . . Builder 9 | . . . . 1 1 . . . . 4 1 . . 1 . . 1 Tunneler 5 | . . 1 . . 1 . . . . 2 1 . . . . . . Hauler 2 | . . . 2 . . . . . . . . . . . . . . Recycler 14 | . 1 . . 1 3 . . . . 2 3 . . . . . 4 Operator 2 | . . . . . 1 . . . . . 1 . . . . . . Watcher 6 | . 1 . 2 . 1 . . . . . . 2 . . . . . Swarmer 52 | . 3 . 6 4 9 3 . . 4 . . 7 . . 8 . 8 Grunt 83 | . 3 . 11 4 17 4 6 . 3 6 4 7 . 7 6 . 5 Brawler 3 | . . . . . . . 1 . . . . . . . 1 . 1 Duelist 1 | . . . . . . . . . . . . . . 1 . . . Sentry 20 | . . . 3 4 3 . 1 . . 1 1 . 4 . 3 . . Hunter 10 | . . . . 3 . 1 1 . 1 3 . . . 1 . . . Programmer 15 | . . . . . 9 . . . . 5 . . . 1 . . . Behemoth 1 | . . . . . . . . . . . . . . 1 . . . Compactor 1 | . . . . . . . . . . . . . . . . 1 . Cetus Guard 7 | . . . . . . . . . . . . 7 . . . . . Z-Courier 1 | . . . . . . . . . . . . . . . . . 1 Thug 1 | . . . . . . . . . 1 . . . . . . . . Wizard 1 | . . . . . . . . . . . 1 . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . . . Best Kill Streak 9 | . 7 2 4 6 9 4 3 . 4 9 3 7 1 7 6 1 5 Combat Bots Only 8 | . 6 . 4 5 8 4 3 . 4 2 2 7 1 5 6 1 4 Max Kills in Single Turn 3 | . 2 1 1 2 2 2 2 . 2 3 1 2 1 2 3 1 2 Gunslinging 1 | . . . . . . . . . . . . . . . 1 . . Exploded 2 | . 1 . . . 2 2 1 . 2 1 . 2 . . 2 1 1 Melee 1 | . . . . . 1 . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Damage Taken 21171 | . 392 . 800 1268 3246 430 376 . 386 2556 775 2977 982 1927 1548 232 3276 Core 2423 | . 84 . 65 100 303 20 34 . 16 326 56 183 48 180 136 87 785 Absorbed by Shields 178 | . . . . . . . . . . . 126 . . 37 . . 15 Reduced by Siege Mode 368 | . . . . . . . . . . . . 200 43 125 . . . Redirected to Shielding 51 | . . . . . . . . . . . . . . 16 . . 35 Regen/Repaired (Parts) 928 | . . . . 249 . . . 453 . . . . . . 226 . . Core Remaining (%) 63 | 100 . 66 83 81 . . . . 46 . . . . 6 . . . Volleys Fired 655 | . 19 6 59 65 126 21 29 . 13 62 34 68 13 45 43 13 39 Largest 3 | . 2 2 2 2 2 2 2 . 2 2 2 2 2 2 3 2 3 Hottest 168 | . 70 70 78 78 94 81 81 . 81 105 105 110 106 143 123 87 168 Shots Fired 1214 | . 36 13 117 130 229 32 52 . 20 107 65 123 26 76 94 26 68 Gun 579 | . 36 13 37 2 179 6 25 . 9 38 8 60 . 21 86 15 44 Cannon 555 | . . . 80 128 34 20 22 . 7 57 57 46 26 54 3 4 17 Launcher 80 | . . . . . 16 6 5 . 4 12 . 17 . 1 5 7 7 Special . | . . . . . . . . . . . . . . . . . . Kinetic 1032 | . 17 6 117 130 201 26 47 . 16 95 65 106 26 28 88 19 45 Thermal 102 | . 19 7 . . 12 . . . . . . . . 47 1 . 16 Explosive 73 | . . . . . 16 6 5 . 4 12 . 17 . 1 5 7 . Electromagnetic 7 | . . . . . . . . . . . . . . . . . 7 Robot Hit Streak 34 | . 5 4 10 8 17 5 10 . 16 5 14 22 34 13 12 26 8 Robot Miss Streak 7 | . 4 2 5 3 4 3 3 . 6 7 4 5 2 2 4 1 4 Penetration Max 2 | . . . . . . 1 . . . 2 1 1 . 1 2 . 1 Secondary Targets 6 | . 1 . . . 2 . . . . . . 2 . . 1 . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . 1 . . 1 . . Shots Hit Robots 785 | . 17 7 67 79 136 20 36 . 23 52 34 94 24 52 66 25 53 Core Hits 538 | . 13 2 30 29 93 19 18 . 21 47 21 105 36 31 43 1 29 Critical Kills 32 | . . . . . 1 1 3 . 1 12 4 2 . 3 5 . . Critical Parts Destroyed 40 | . . . . . 1 4 6 . . 11 4 4 . 6 3 . 1 Critical Strikes 116 | . . . 3 3 5 8 12 . 4 27 17 8 . 9 10 1 9 Burn 4 | . . . . . 1 . . . . . . . . . . . 3 Meltdown 2 | . . . . . . . . . . . . . . 2 . . . Destroy 75 | . . . . . 2 5 9 . 1 23 8 8 . 7 10 1 1 Blast 31 | . . . 3 3 2 3 3 . 1 4 9 . . . . . 3 Sever 2 | . . . . . . . . . . . . . . . . . 2 Impale 2 | . . . . . . . . . 2 . . . . . . . . Melee Attacks 129 | . . . . . 23 . 1 1 11 27 14 25 . . 9 . 18 Impact . | . . . . . . . . . . . . . . . . . . Slashing 102 | . . . . . 23 . . . . 27 . 25 . . 9 . 18 Piercing 27 | . . . . . . . 1 1 11 . 14 . . . . . . Sneak Attacks 11 | . . . . . 1 . . . . . . . . . . . 10 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 26134 | . 316 91 1254 1520 4170 831 701 . 1433 2312 1144 3445 876 1661 1932 1075 3373 Guns 6153 | . 216 88 261 9 1675 69 114 . 31 169 189 951 . 128 1362 297 594 Cannons 9545 | . . . 993 1511 353 259 393 . 137 873 942 1207 876 1397 38 134 432 Explosions 8043 | . 100 . . . 1526 503 194 . 534 1270 . 1287 . 136 532 644 1317 Melee 2318 | . . . . . 557 . . . 731 . . . . . . . 1030 Ramming 75 | . . 3 . . 59 . . . . . 13 . . . . . . Kinetic 13887 | . 79 50 1254 1520 1868 328 507 . 168 1042 1131 2158 876 314 1400 431 761 Thermal 2772 | . 137 38 . . 160 . . . . 96 . . . 1211 . . 1130 Explosive 6738 | . 100 . . . 1526 503 194 . 534 1174 . 1287 . 136 532 644 108 Electromagnetic 344 | . . . . . . . . . . . . . . . . . 344 Impact . | . . . . . . . . . . . . . . . . . . Slashing 1587 | . . . . . 557 . . . . . . . . . . . 1030 Piercing 731 | . . . . . . . . . 731 . . . . . . . . Highest Corruption 40 | . 2 2 2 . 9 9 9 9 . 2 2 1 5 6 6 24 40 Average Corruption 5 | . 1 2 1 . 5 9 9 9 . 1 1 1 3 5 5 16 25 Corruption Purged 6 | . . . . . . . . . . . 1 . . . . . 5 Corruption Blocked 23 | . . . . . . . . . . . . . . . . . 23 Effects 311 | . 5 3 8 . 87 23 33 7 . 8 16 7 6 35 19 9 45 Message Errors 64 | . 1 . 1 . 22 2 8 1 . 3 4 2 2 3 5 . 10 Matter Fused 78 | . 2 . 2 . 24 6 9 3 . 1 5 1 1 7 3 2 12 Heat Flow Errors 41 | . 1 1 . . 15 2 3 2 . 1 2 1 . 4 1 1 7 Energy Discharges 42 | . . 1 2 . 10 4 4 1 . 2 2 . 1 6 3 . 6 Parts Rejected 3 | . . . . . . . . . . . . . . 1 1 1 . Data Loss (minor) 37 | . . . . . 10 5 6 . . 1 . 3 1 8 1 . 2 Data Loss (major) 10 | . 1 . 1 . . 3 . . . . 1 . 1 . 2 . 1 Misfires 14 | . . 1 . . 2 . 1 . . . 1 . . 3 1 3 2 Alerts 11 | . . . 1 . 3 . 1 . . . . . . 2 . 2 2 Weapon Failures 11 | . . . 1 . 1 1 1 . . . 1 . . 1 2 . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 972 | . 43 . 11 26 124 10 . . 285 35 6 11 . 100 . 13 308 Projectiles 229 | . . . 11 26 4 1 . . 2 13 6 11 . 100 . . 55 Explosions 308 | . 43 . . . 39 9 . . . 22 . . . . . 13 182 Melee 435 | . . . . . 81 . . . 283 . . . . . . . 71 Knockbacks 78 | . . 1 11 19 6 1 1 . 4 7 10 4 . 9 . . 5 Impact 1 | . . 1 . . . . . . . . . . . . . . . Kinetic 74 | . . . 10 18 6 1 1 . 4 7 10 4 . 8 . . 5 Secondary 3 | . . . 1 1 . . . . . . . . . 1 . . . Self-Inflicted Damage 479 | . 165 . . . 57 35 12 . . 52 6 40 . . . 58 54 Shots 13 | . 2 . . . 2 1 1 . . 2 . 2 . . . 2 1 Rammed 13 | . . . . . 12 . . . . . 1 . . . . . . Targets Rammed 15 | . . 1 . . 13 . . . . . 1 . . . . . . Kicked 1 | . . 1 . . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . . . Highest Temperature 1033 | . 193 250 25 27 276 168 257 222 75 304 504 211 . 218 215 247 1033 Average Temperature 102 | . 58 58 11 15 75 41 81 93 22 99 180 80 . 59 47 64 281 Received Heat Transfer 5586 | . 84 . 354 324 855 54 146 . 102 447 208 495 216 678 552 . 1071 Effects 45 | . . . . . . . . . . 2 14 . . . . . 29 Shutdowns 4 | . . . . . . . . . . . . . . . . . 4 Energy Bleed 3 | . . . . . . . . . . . 2 . . . . . 1 Interference 6 | . . . . . . . . . . 1 . . . . . . 5 Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 Short Circuit 4 | . . . . . . . . . . . 3 . . . . . 1 Damage (minor) 8 | . . . . . . . . . . 1 3 . . . . . 4 Damage (major) 16 | . . . . . . . . . . . 6 . . . . . 10 Damage (core) 3 | . . . . . . . . . . . . . . . . . 3 Siege Activations 14 | . . . . . . . . . . . . 4 4 6 . . . Total Turns 389 | . . . . . . . . . . . . 103 51 235 . . . Longest Duration 113 | . . . . . . . . . . . . 47 20 113 . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . 2 . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . 2 . . 1 Combat Hostiles 3 | . . . . . . . . . . . . . . 2 . . 1 Parts Melted 9 | . . . . . . . . . 1 . . . . 6 . . 2 Heat Transferred 4017 | . 407 111 . . 370 . . . . 50 . . . 1850 . . 1229 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Peak Influence 1303 | . 397 76 531 389 434 . . . . 379 1303 1004 521 270 417 231 798 Initial 729 | . . 76 3 166 16 . . . . 6 185 729 401 112 113 145 161 Average 296 | . 123 50 277 212 205 . . . . 70 663 896 464 171 246 180 461 Maximum Alert Level 4 | . 1 . 2 1 2 . . . . 1 4 3 2 1 2 1 3 Low Security (%) 44 | . 78 100 40 35 48 . . . . 90 7 . . 61 31 62 11 Level 1 31 | . 21 . 40 64 44 . . . . 9 16 . 15 38 57 37 15 Level 2 15 | . . . 18 . 6 . . . . . 40 . 84 . 11 . 64 Level 3 6 | . . . . . . . . . . . 11 100 . . . . 9 Level 4 2 | . . . . . . . . . . . 23 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 3 . 4 3 10 . 1 . . 8 5 . . 8 2 . 2 Investigation 15 | . 2 . 4 2 1 . . . . 2 2 . . 1 1 . . Extermination 13 | . . . . . 7 . . . . 4 . . . 2 . . . Reinforcement 12 | . 1 . . 1 2 . . . . 2 1 . . 3 1 . 1 Assault 4 | . . . . . . . 1 . . . 2 . . . . . 1 Garrison 2 | . . . . . . . . . . . . . . 2 . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . . . . 1 . . . 1 . . 1 Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Distress Signals 16 | . . . 5 2 . . . . . . 2 2 . 4 1 . . Communications Jammed 74 | . . . . . 55 . . . . 7 12 . . . . . . Distress Signals 74 | . . . . . 55 . . . . 7 12 . . . . . . Times Spotted 332 | . 10 . 28 23 52 7 12 . 13 21 43 23 4 32 28 6 30 Peak Tracking Total 7 | . 5 . 6 5 6 3 6 . 4 3 7 7 2 6 5 5 5 Tactical Retreats 25 | . 1 . 2 . 2 . 4 . 1 . 5 . . 4 2 . 4 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Traps Triggered 12 | . 2 . 1 . 2 . . . . . 4 . . . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . 1 . 1 . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Machines Disabled 38 | . 2 . 3 1 4 . 1 . . 6 3 3 . . 1 . 14 Max in Single Turn 6 | . 2 . 1 1 2 . 1 . . 6 1 1 . . 1 . 5 Garrison Access 3 | . . . . . . . . . . . . . . . 2 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Machines Accessed 40 | . 4 . 6 3 10 1 . . . 3 6 2 1 . 3 . 1 Terminals 23 | . 2 . 3 2 8 . . . . . 6 2 . . . . . Fabricators 2 | . . . . . 1 . . . . 1 . . . . . . . Repair Stations 4 | . . . 1 1 1 . . . . . . . . . 1 . . Recycling Units 6 | . 2 . 2 . . . . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . 2 . 1 Total Hacks 116 | . 9 . 12 9 25 1 . . . 4 13 8 25 . 7 . 3 Successful 82 | . 8 . 9 7 15 1 . . . 4 5 2 25 . 5 . 1 Failed 34 | . 1 . 3 2 10 . . . . . 8 6 . . 2 . 2 Catastrophic 6 | . . . 1 . 2 . . . . . 1 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 77 | . 2 . 6 2 8 . . . . 7 14 . 1 19 7 . 11 Terminals 60 | . 7 . 7 5 20 . . . . . 13 8 . . . . . Fabricators 2 | . . . . . 1 . . . . 1 . . . . . . . Repair Stations 16 | . . . 3 4 4 . . . . . . . . . 5 . . Recycling Units 7 | . 2 . 2 . . . . . . 3 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . . 2 . 3 Terminal Hacks 52 | . 6 . 3 2 8 1 . . . . 5 2 25 . . . . Record 28 | . . . . . 1 . . . . . . 2 25 . . . . Part Schematic 1 | . . . . . 1 . . . . . . . . . . . . Prototype ID Bank 3 | . 2 . . . 1 . . . . . . . . . . . . Open Door 6 | . . . . . . 1 . . . . 5 . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . Unreport Threat 3 | . . . . 2 1 . . . . . . . . . . . . Locate Traps 4 | . 2 . 2 . . . . . . . . . . . . . . Reprogram Traps 2 | . 1 . 1 . . . . . . . . . . . . . . Security Status 1 | . . . . . 1 . . . . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . 1 . . . . 1 . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 9 | . . . 1 4 1 . . . . . . . . . 3 . . Scan Component 6 | . . . 1 2 1 . . . . . . . . . 2 . . Repair 3 | . . . . 2 . . . . . . . . . . 1 . . Recycling Unit Hacks 2 | . . . . . . . . . . 2 . . . . . . . Report Inventory 2 | . . . . . . . . . . 2 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . 2 . 1 Seal Access 3 | . . . . . . . . . . . . . . . 2 . 1 Unauthorized Hacks 14 | . 2 . 5 1 5 . . . . 1 . . . . . . . Terminals 9 | . . . 3 1 5 . . . . . . . . . . . . Botnet 9 | . . . 3 1 5 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 2 . . . . . . 1 . . . . . . . Tunnel 5 | . 2 . 2 . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 1 . 3 2 7 . . . . . 4 2 . . 1 . 1 Full Trace Events 7 | . . . 2 2 1 . . . . . 1 . . . 1 . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 4 . . . . . . . . 3 Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 37 | . . . . . 1 . . 15 . . 11 . . 10 . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . 2 . . . . . . . . . . 1 . . Time 86 | . . . . 64 . . . . . . . . . . 22 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 22 | . . . . . . . 3 . . . 19 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Total Allies 46 | . . . . . . . 3 4 . . 27 . . 6 2 . 4 Largest Group 18 | . . . . . . . 3 7 7 3 18 1 . 3 2 . 4 Highest-Rated Group 781 | . . . . . . . 93 251 251 118 781 146 . 210 170 . 158 Highest-Rated Ally 159 | . . . . . . . 31 41 41 41 159 146 . 70 85 . 51 Zionite Dispatches 8 | . . . . . . . . . . . 2 . . 2 2 . 2 Heavy 2 | . . . . . . . . . . . 1 . . . 1 . . Light 2 | . . . . . . . . . . . . . . 2 . . . Recon 1 | . . . . . . . . . . . . . . . 1 . . Hacker 2 | . . . . . . . . . . . 1 . . . . . 1 Melee Resupply 1 | . . . . . . . . . . . . . . . . . 1 Total Orders 4 | . . . . . . . . . . . . . . . 4 . . EXPLORE 2 | . . . . . . . . . . . . . . . 2 . . RETURN 2 | . . . . . . . . . . . . . . . 2 . . Ally Attacks 407 | . . . . . . . . . 49 30 205 4 . 65 19 . 35 Total Damage 12033 | . . . . . . . . . 743 674 6759 337 . 1499 785 . 1236 Kills 83 | . . . . . . . . . 4 5 49 1 . 10 3 . 11 Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . 1 2 1 2 . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . 4 . . Drone Recoveries 2 | . . . . . . . . . . . . . . . 2 . . Zionite Intel Received 10 | . . . . . . . . . . 1 2 . . 4 1 . 2 Branch Access 2 | . . . . . . . . . . . . . . 1 1 . . Component Stockpiles 1 | . . . . . . . . . . . . . . 1 . . . Prototype Schematics 2 | . . . . . . . . . . . 1 . . 1 . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . 1 Trap Installations 1 | . . . . . . . . . . . . . . 1 . . . Active Terminals 3 | . . . . . . . . . . 1 1 . . . . . 1 Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Turns Passed 19116 | . 400 637 1019 890 3862 790 908 1397 1037 1841 1880 646 474 1150 1161 164 860 Spaces Moved 11309 | 1 195 507 509 406 1859 543 649 1132 794 1288 1101 220 229 497 722 101 556 Core . | . . . . . . . . . . . . . . . . . . Treads 2772 | . . . . 94 1763 . . . . . . 189 229 480 . . 17 Legs 1524 | 1 195 507 509 312 . . . . . . . . . . . . . Wheels 7013 | . . . . . 96 543 649 1132 794 1288 1101 31 . 17 722 101 539 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 100 | 120 120 120 120 120 115 115 115 115 115 115 115 115 160 130 100 115 100 Average Speed 133 | 120 122 120 141 148 166 133 121 115 115 116 128 154 163 158 120 119 116 Slowest Speed 310 | 120 190 120 190 260 170 145 145 115 115 130 160 240 240 160 130 130 310 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 2 34 96 38 44 46 55 70 91 87 20 97 70 96 50 31 86 16 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 8 | . 2 . 2 . . . . 1 2 1 . . . . . . . Known Exits Taken 11 | . . . 1 1 1 1 1 1 1 1 . 1 1 1 . . . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . 1 . . . . . . Scrap Searched 11 | . . 1 . . . 4 2 2 2 . . . . . . . . Spaces Dug 53 | . . . . . 2 . . . . 28 7 . . 4 9 . 3 Terrain Destroyed 595 | . 33 . 2 7 25 42 45 . 21 134 23 80 . 17 38 35 93 Melee 41 | . . . . . 2 . . . . 27 . . . . 9 . 3 Projectile 94 | . . . 2 7 . 10 8 . 1 21 23 1 . 10 3 . 8 AOE 460 | . 33 . . . 23 32 37 . 20 86 . 79 . 7 26 35 82 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Total 13952 | . 322 524 690 565 2372 574 718 1226 873 1470 1466 364 304 782 911 120 671 Wait 1193 | . 103 9 99 62 246 . 8 87 47 54 75 15 60 218 93 2 15 Move 11288 | . 194 506 508 405 1858 542 648 1131 793 1287 1100 219 228 496 722 100 551 Hop 2 | . . . . . . . . . . . . . . . . . 2 Pick Up 96 | . 3 . . 6 24 7 1 4 2 4 12 1 . 7 20 . 5 Fast Attach 85 | . 2 . 7 8 15 . . . . . 9 8 . 5 7 2 22 Attach 89 | . 1 . 2 4 25 1 2 2 . 14 5 9 1 7 7 1 8 Detach 36 | . . . . 1 12 . 3 1 . . 5 6 2 2 3 . 1 Swap 63 | . . 1 8 3 8 3 1 . 4 19 3 7 . . 3 1 2 Drop 70 | . . 1 7 11 22 . . . 2 3 3 6 . 2 4 1 8 Fire 655 | . 19 6 59 65 126 21 29 . 13 62 34 68 13 45 43 13 39 Melee 129 | . . . . . 23 . 1 1 11 27 14 25 . . 9 . 18 Ram 1 | . . . . . . . . . . . 1 . . . . . . Kick 1 | . . 1 . . . . . . . . . . . . . . . Crush 13 | . . . . . 13 . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . . . . 24 . . . . . . Rewire 207 | . . . . . . . 25 . 1 . 181 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Sto x2) -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Ext) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) -5/Factory (discovered 2 exits: Upp x2) -5/Waste -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 11) 401 | -10/Materials | Entered Mines 485 | -10/Mines | Discovered new exit (range 10) 620 | -10/Mines | Discovered new exit (range 12) 1038 | -10/Mines | Entered Materials 1038 | -9/Materials | Evolved 2 slots: Utility x2 1039 | -9/Materials | Identified exit to Storage 1279 | -9/Materials | Discovered exit to Storage (range 4) 1655 | -9/Materials | Lost 3 parts (1p1u1w) 1716 | -9/Materials | Discovered new exit (range 7) 2036 | -9/Materials | Identified exit to Materials 2057 | -9/Materials | Entered another Materials area 2057 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2130 | -8/Materials | Build established: Scavenger-Mutant 2232 | -8/Materials | Repaired Imp. Light Cannon 2268 | -8/Materials | Repaired Imp. Light Cannon 2894 | -8/Materials | Discovered new exit (range 16) 2940 | -8/Materials | Identified exit to Factory 2947 | -8/Materials | Entered Factory 2947 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2988 | -7/Factory | Build established: Mutant 3817 | -7/Factory | Discovered new exit (range 15) 3870 | -7/Factory | Identified exit to Factory 4033 | -7/Factory | Identified exit to Lower Caves 4044 | -7/Factory | Build established: Scavenger-Mutant 4739 | -7/Factory | Discovered exit to Factory (range 11) 5550 | -7/Factory | Destroyed 8 combat bots 5555 | -7/Factory | Lost 3 parts (2n1u) 5810 | -7/Factory | Build established: Mutant 6259 | -7/Factory | Lost 5 parts (1p2n2u) 6719 | -7/Factory | Build established: Scavenger-Mutant 6809 | -7/Factory | Entered Lower Caves 7057 | -7/Lower Caves | Build established: Mutant 7157 | -7/Lower Caves | Learned Factory emergency access door positions 7522 | -7/Lower Caves | Discovered new exit (range 8) 7531 | -7/Lower Caves | Identified exit to Lower Caves 7599 | -7/Lower Caves | Entered another Lower Caves area 7710 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7949 | -7/Lower Caves | Learned location of 1 exit from Factory 7950 | -7/Lower Caves | Discovered new exit (range 8) 7956 | -7/Lower Caves | Identified exit to Zion 8148 | -7/Lower Caves | Core integrity fell below 50% 8233 | -7/Lower Caves | Learned Factory trap positions 8271 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 8367 | -7/Lower Caves | Encountered a Warlord checkpoint 8507 | -7/Lower Caves | Entered Zion 8507 | -7/Zion | Accompanied by 3 allies 8578 | -7/Zion | Discovered new exit (range 16) 8609 | -7/Zion | Identified exit to Proximity Caves 8653 | -7/Zion | Given the Hacking Drone Bay 8655 | -7/Zion | Found Prototype Device 8722 | -7/Zion | Visited the Megawrench Repair Shop 8722 | -7/Zion | Megawrench repaired 9 parts 8765 | -7/Zion | System corruption cleaned by Quarantine Array 8853 | -7/Zion | Found CR-A16's Pointy Stick 9469 | -7/Zion | Found GAL Module 9622 | -7/Zion | Imprinted 9624 | -7/Zion | Declared Zion's savior 9904 | -7/Zion | Entered Proximity Caves 9904 | -6/Proximity Caves | Accompanied by 7 allies 10058 | -6/Proximity Caves | Spotted B-75 Beast 10941 | -6/Proximity Caves | Entered Factory 10941 | -6/Factory | Accompanied by 3 allies 10941 | -6/Factory | Evolved 2 slots: Utility x2 10942 | -6/Factory | Identified exit to Extension 10943 | -6/Factory | Loaded intel: 100 trap records 10975 | -6/Factory | Retrieved Zion intel report: Active Terminals 10983 | -6/Factory | Discovered new exit (range 16) 11009 | -6/Factory | Identified exit to Factory 12182 | -6/Factory | Terminal network hard line cut 12582 | -6/Factory | Lost 5 parts (2n1u2w) 12677 | -6/Factory | Lost 4 parts (1p2u1w) 12782 | -6/Factory | Entered Extension 12995 | -6/Extension | Zion Heavy squad teleported in 13238 | -6/Extension | Zion Hacker squad teleported in 13352 | -6/Extension | Build established: Commander-Mutant 13379 | -6/Extension | Retrieved Zion intel report: Active Terminals 13749 | -6/Extension | Spotted B-75 Beast 13757 | -6/Extension | Allies destroyed B-75 Beast 13765 | -6/Extension | Spotted B-75 Beast 13775 | -6/Extension | Allies destroyed B-75 Beast 13788 | -6/Extension | Discovered exit to Factory (range 3) 13828 | -6/Extension | Rescued A7 13961 | -6/Extension | Rescued a captive Derelict 13963 | -6/Extension | Rescued a captive Derelict 13988 | -6/Extension | Rescued a captive Derelict 14022 | -6/Extension | Retrieved Zion intel report: Prototype Schematics 14119 | -6/Extension | Terminal network hard line cut 14132 | -6/Extension | Disrupted transfer network 14273 | -6/Extension | Discovered exit to Factory (range 10) 14274 | -6/Extension | Discovered new exit (range 6) 14532 | -6/Extension | First assault squad dispatched 14662 | -6/Extension | Entered Cetus 14662 | -6/Cetus | Accompanied by 1 ally (A7) 14667 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 14684 | -6/Cetus | Spotted Cetus Guard 14684 | -6/Cetus | Spotted Cetus Guard 14693 | -6/Cetus | Allies destroyed Cetus Guard 14693 | -6/Cetus | Spotted Cetus Guard 14701 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 14708 | -6/Cetus | Destroyed Cetus Guard 14724 | -6/Cetus | Spotted Cetus Guard 14729 | -6/Cetus | Destroyed Cetus Guard 14741 | -6/Cetus | Core integrity fell below 50% 14748 | -6/Cetus | Destroyed Cetus Guard 14872 | -6/Cetus | Build established: Scavenger-Mutant 15050 | -6/Cetus | Discovered new exit (range 16) 15112 | -6/Cetus | Destroyed 7 combat bots 15155 | -6/Cetus | Spotted Cetus Guard 15155 | -6/Cetus | Spotted Cetus Guard 15167 | -6/Cetus | Destroyed Cetus Guard 15167 | -6/Cetus | Spotted Cetus Guard 15179 | -6/Cetus | Destroyed Cetus Guard 15194 | -6/Cetus | Destroyed Cetus Guard 15194 | -6/Cetus | Spotted Cetus Guard 15203 | -6/Cetus | Destroyed Cetus Guard 15227 | -6/Cetus | Discovered exit to Factory (range 15) 15234 | -6/Cetus | Scared off Revision 17 15306 | -6/Cetus | Identified exit to Archives 15308 | -6/Cetus | Entered Archives 15504 | -6/Archives | Discovered new exit (range 14) 15547 | -6/Archives | Unable to access archive contents 15573 | -6/Archives | Unable to access archive contents 15589 | -6/Archives | Unable to access archive contents 15595 | -6/Archives | Discovered new exit (range 15) 15616 | -6/Archives | Identified exit to Hub_04(d) 15713 | -6/Archives | Discovered exit to Factory (range 15) 15782 | -6/Archives | Entered Hub_04(d) 15795 | -6/Hub_04(d) | Zion Light squad teleported in 15999 | -6/Hub_04(d) | Discovered exit to Factory (range 3) 16133 | -6/Hub_04(d) | Spotted B-75 Beast 16273 | -6/Hub_04(d) | Retrieved Zion intel report: Branch Access 16274 | -6/Hub_04(d) | Zion Light squad teleported in 16437 | -6/Hub_04(d) | Destroyed B-75 Beast 16475 | -6/Hub_04(d) | Retrieved Zion intel report: Trap Installations 16577 | -6/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 16582 | -6/Hub_04(d) | Retrieved Zion intel report: Component Stockpiles 16705 | -6/Hub_04(d) | Found Prototype Protection 16799 | -6/Hub_04(d) | Garrison activated, responded to threat 16808 | -6/Hub_04(d) | Core integrity fell below 20% 16932 | -6/Hub_04(d) | Entered Factory 16932 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 16932 | -5/Factory | Identified Zio. Weapon Casing 16939 | -5/Factory | Lost 4 parts (1p2n1u) 17117 | -5/Factory | Zion Heavy squad teleported in 17375 | -5/Factory | Build established: Scavenger-Gunner 17470 | -5/Factory | Retrieved Zion intel report: Branch Access 17470 | -5/Factory | Identified exit to Upper Caves 17471 | -5/Factory | Zion Recon squad teleported in 17592 | -5/Factory | Repaired Arm. Huge Wheel 17750 | -5/Factory | Build established: Scavenger-Mutant 18093 | -5/Factory | Sucked down chute 18093 | -5/Factory | Entered Waste 18108 | -5/Waste | EMP discharged 18108 | -5/Waste | System corruption reached 10% 18138 | -5/Waste | Spotted C-40 Crusher 18138 | -5/Waste | Spotted C-40 Crusher 18147 | -5/Waste | Destroyed C-40 Crusher 18160 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 18174 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 18175 | -5/Waste | Spotted C-40 Crusher 18196 | -5/Waste | Spotted C-40 Crusher 18208 | -5/Waste | EMP discharged 18224 | -5/Waste | Spotted C-40 Crusher 18240 | -5/Waste | Spotted C-40 Crusher 18241 | -5/Waste | Discovered new exit (range 10) 18256 | -5/Waste | Identified exit to Factory 18257 | -5/Waste | Entered Factory 18436 | -5/Factory | Core integrity fell below 50% 18446 | -5/Factory | Core integrity fell below 20% 18468 | -5/Factory | Lost 3 parts (1u2w) 18574 | -5/Factory | Zion Hacker squad teleported in 18589 | -5/Factory | Lost 4 parts (1p1n1u1w) 18819 | -5/Factory | Discovered new exit (range 6) 18840 | -5/Factory | Retrieved Zion intel report: Active Terminals 18841 | -5/Factory | Zion Melee Resupply teleported in 18857 | -5/Factory | First assault squad dispatched 18979 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 19068 | -5/Factory | Lost 5 parts (2n1u2w) 19107 | -5/Factory | System corruption reached 30% 19117 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 19086_ Destroyed Hvy. Laser. 19086_ Terminal disabled. 19086_ Fabricator disabled. 19088_ Adv. Heat Sink fried. 19088_ G-50 Soldier destroyed. 19091_ Imp. Sensor Array destroyed. 19092_ Acquired Med. Storage Unit. 19097_ G-50 Soldier IFF system glitched. 19104_ System corrupted: Energy discharge (-45). 19106_ Acquired Corrupted Imp. Treads. 19106_ Integrated Corrupted Imp. Treads (+5). 19107_ G-50 Soldier IFF system glitched. 19108_ Dropped Com. Wheel. 19109_ Adv. Heat Sink destroyed. 19110_ Acquired Corrupted Imp. Treads. 19110_ Integrated Corrupted Imp. Treads (+9). 19112_ Acquired 64 matter. 19115_ Acquired Corrupted Neutrino Core. 19115_ Integrated Corrupted Neutrino Core (+1). 19115_ Complication: Energy sink damages Corrupted Neutrino Core (-21). Map ----- +----------------------------------------------------+ | ??????? ?# # #??? | | ??????? ######## #??? | | ??????? #??? | | ??????? ##########??? | | ?????? " #???????????? | | ??????? #???????????? | | ??????? % #???????????? | | ??????? % = ####????????? | | ??????? "%%%% % ""#????????? | | ????????###### "!%!% *%= """#????????? | | ?????????????# % %!% = !"""#????????? | | ??????????#### "%% ! !F"#????????? | | ????????? "%%% """#????????? | | ???????? "%%% ]! g "" #????????? | | ?????? """% ]! ####????????? | | ?????? #???????????? | | ?????? #???????????? | | ???????# #???????????? | | ???????# ####### #???????????? | | ???????# ?????## ##??????????? | | ???????? ?????# #??????????? | | ???????? ????## #??????????? | | ??######???### ####### ! #??????????? | | ??# #?????# # # = #??????????? | | ??# #?????# # # < #??????????? | | ??# #?????# # # @ #??????????? | | ??# ####### # """# #??????????? | | ??# + + """# ] ! #??????????? | | ??# # ##### # """# #??????????? | | ??# # #???# # ### ##########???? | | ??# # #???# #######?# # = #???? | | ??# [# #???# #??????## # """ #???? | | ??######+#####+##?????# + """= #???? | | ??????# #?????#T # """/"" #???? | | ??????# #?????## #! /=%/ #???? | | ??????# "" "" ######## # """!= #???? | | ??????# "" "" # # """ #???? | | ??????# """ """ # # """ "" #???? | | ??????# """ """ # # #???? | | ??????# """ """ + ##########???? | | ####### # #????????????? | | #""""############ #######?????????????? | | #"F "### #???????????????????? | | #???????????????????? | | #???????????????????? | | "" #???????????????????? | | " """ G" #???????????????????? | | " """ "" #???????????????????? | | " """ #### ###???????????????????? | | ########+####??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 35 Energy Capacity 915 Matter Stores 600 Matter Capacity 600 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 1200 Resistance: KI 30 Core Shielding 20 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 4 Kinecelleration 30 Defensive Hacking 14 Item Schematics ----------------- Lrn. Missile Launcher | -7/Factory | Hacked Gauss Rifle | -7/Zion | Archive Remote Shield | -7/Zion | Archive Drone Bay | -7/Zion | Archive Slug Cannon | -7/Zion | Archive Beamcaster | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Antigrav System | -7/Zion | Archive Mak. Laser | -7/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Flak Gun | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Cld. VTOL Module | -6/Extension | Z-intel F-cell Engine | -6/Extension | Z-intel Gravity Neutralizer | -6/Extension | Z-intel Prc. Grenade Launcher | -6/Extension | Z-intel Biomechanical Wings | -6/Extension | Z-intel Imp. Heavy Machine Gun | -6/Extension | Z-intel Imp. Cesium-ion Thruster | -6/Extension | Z-intel Scatter Rocket Array | -6/Extension | Z-intel Cold Fusion Reactor | -6/Extension | Z-intel Hpw. Field Laser | -6/Extension | Z-intel Cld. Particle Cannon | -6/Extension | Z-intel Cld. Plasma Cannon | -6/Hub_04(d) | Z-intel Cld. Pulse Rifle | -6/Hub_04(d) | Z-intel Cld. Aerolev Unit | -6/Hub_04(d) | Z-intel Prc. Rocket Launcher | -6/Hub_04(d) | Z-intel Hvy. Deuterium Engine | -6/Hub_04(d) | Z-intel Cld. Airjet | -6/Hub_04(d) | Z-intel Thermal Defense Suite | -6/Hub_04(d) | Z-intel Cld. Deuterium Engine | -6/Hub_04(d) | Z-intel Antimatter Cannon | -6/Hub_04(d) | Z-intel Impact Mace | -6/Hub_04(d) | Z-intel Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive H-66 Slayer | -5/Factory | Z-intel R-06 Scavenger | -5/Factory | Z-intel R-10 Processor | -5/Factory | Z-intel Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Freeware Revising The Future Challenges ------------ None Game ------ Seed TerrabombStorageStick Manual? 0 Play Time 04:30:04 Cumulative 500.8 hours Start 2023.02.09 @ 17:26:22 End 2023.02.12 @ 13:06:44 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 29 Adventurer 17 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 59 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 76x56 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 998d873e-8cf6-465f-82dc-cb19476a4ea7