Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.22 @ 22:00:50 Player: FontPeg Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (287) 287 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1237 Bonus ------- None Cogmind --------- Core Integrity 49/400 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Core (750) Ox14 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Heat Sink Small Storage Unit High-capacity Storage Unit > --- WEAPON (3) ------- Heavy EM Pulse Gun > --- INVENTORY (14) --- Light Nuclear Core Small Storage Unit High-capacity Storage Unit Weight Redist. System Visual Processing Unit Tractor Beam Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink High-capacity Storage Unit > --- WEAPON ----------- EM Pulse Gun Small Laser > --- INVENTORY -------- Ion Engine Light Nuclear Core Aluminum Leg Small Storage Unit Small Storage Unit High-capacity Storage Unit Tractor Beam Medium Laser [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 18 | 6 6 6 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 5 | 2 2 1 Treads . | . . . Leg 3 | . 2 1 Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 5 | 1 2 2 Device 2 | . 1 1 Storage 3 | 1 1 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 2 1 Energy Gun 5 | 2 2 1 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 4 4 Power 1 | . 1 . Propulsion 3 | . 1 2 Utility . | . . . Weapon 4 | . 2 2 Highest Loss Streak 4 | . 2 4 Average Slot Usage (%) 82 | . 93 52 Engine 9 | . 12 2 Leg 16 | . 19 9 Wheel 5 | . 8 . Device 9 | . 9 8 Storage 16 | . 14 22 Energy Gun 22 | . 27 10 Naked Turns . | . . . Heaviest Build 45 | 10 39 45 Greatest Support 32 | 32 32 20 Greatest Overweight (x) 14 | . 1 14 Average Overweight (x) . | . . 3 Largest Inventory Capacity 14 | 6 12 14 Average Capacity 9 | 4 8 14 Most Carried 9 | 4 8 9 Average Carried 5 | 3 5 7 Final Capacity 14 | 6 12 14 Final Carried 7 | 4 7 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 355 | 248 57 50 Remotely . | . . . Salvage Created 456 | . 379 77 Parts 20 | . 16 4 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 9 | . 6 3 Guns 8 | . 5 3 Classes Destroyed 3 | . 2 1 Recycler 1 | . 1 . Swarmer 2 | . . 2 Grunt 7 | . 6 1 Best Kill Streak 2 | . 2 1 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1115 | . 419 696 Core 433 | . 82 351 Absorbed by Shields . | . . . Core Remaining (%) 83 | 100 67 . Volleys Fired 41 | . 30 11 Largest 2 | . 2 2 Hottest 90 | . 90 90 Shots Fired 70 | . 58 12 Gun 70 | . 58 12 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 30 | . 28 2 Explosive . | . . . Electromagnetic 40 | . 30 10 Robot Hit Streak 12 | . 10 12 Robot Miss Streak 3 | . 1 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 51 | . 44 7 Core Hits 16 | . 13 3 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 661 | . 538 123 Guns 655 | . 538 117 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 6 | . . 6 Kinetic . | . . . Thermal 206 | . 194 12 Explosive . | . . . Electromagnetic 449 | . 344 105 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 3 | . . 3 Shots . | . . . Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 307 | . 307 . Average Temperature 118 | . 118 . Received Heat Transfer 243 | . 231 12 Effects 1 | . 1 . Interference 1 | . 1 . Siege Activations . | . . . Robots Corrupted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 498 | . 461 37 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 70 | . 70 55 Average Influence 20 | . 24 17 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | . 12 6 Peak Tracking Total 5 | . 5 4 Tactical Retreats 6 | . 5 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered 2 | . 2 . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 9 . Successful 4 | . 4 . Failed 5 | . 5 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 5 | . 5 . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Machine Index 1 | . 1 . Unreport Threat 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 3 | . 3 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 615 | 54 399 162 Spaces Moved 316 | 46 225 45 Core 21 | 13 . 8 Treads . | . . . Legs 182 | . 145 37 Wheels 113 | 33 80 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 150 Average Speed 138 | 85 123 270 Slowest Speed 750 | 100 150 750 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 16 | 3 40 5 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 421 | 59 289 73 Wait 23 | . 18 5 Move 314 | 45 224 45 Hop . | . . . Pick Up 20 | 8 9 3 Fast Attach 2 | 2 . . Attach 15 | 4 5 6 Detach 2 | . . 2 Swap 1 | . 1 . Drop 2 | . 2 . Fire 41 | . 30 11 Melee . | . . . Ram . | . . . Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 3) 454 | -10/Materials | Entered another Materials area 454 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 546 | -9/Materials | Lost 4 parts (2n2w) 556 | -9/Materials | Core integrity fell below 50% 589 | -9/Materials | Core integrity fell below 20% 616 | -9/Materials | Self-destructed Last Messages --------------- 00495_ S-10 Pest destroyed. 00495_ EM Pulse Gun destroyed. 00501_ Med. Laser destroyed. 00501_ Slammed into S-10 Pest. 00514_ Aluminum Leg destroyed. 00541_ Triggered Blade Trap. 00541_ Massive razor-sharp blades shoot up from within the floor. 00541_ Aluminum Leg severed. 00550_ S-10 Pest destroyed. 00555_ Acquired Hvy. EM Pulse Gun. 00564_ S-10 Pest destroyed. 00576_ R-06 Scavenger collects Flight Unit. 00577_ Acquired 16 matter. 00580_ R-06 Scavenger collects Aluminum Leg. 00585_ R-06 Scavenger collects Flight Unit. 00588_ Fusion Modulator explodes. 00588_ R-06 Scavenger destroyed. 00592_ K-01 Serf collects debris. 00599_ G-34 Mercenary destroyed. 00608_ Acquired 34 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????##############################??????????????? | | ?????# #??????????????? | | ?????# + ?????????????? | | ?????# % % #??????????????? | | ?????#######"#######;;;;;;;;[## #??????????????? | | ???????# % #?# ; ;#???????????????????? | | ???????# #?# ; ;##??????????????????? | | ???????# ! ### ; [; #??????????????????? | | ???????# !! ## ; * ; #??????????????????? | | ???????###########?# ; @ ;#???????????????????? | | ???????????????????# ; ; #??????????????????? | | ???????????????????#;;;;;;;;;##??????????????????? | | ?????????????????# ;;;;;;;;#???????????????????? | | ??????????????? T ??????????????????? | | ?????????????# ### ########## ?????????????????? | | ?????????????????## #??????????? ????????????????? | | ??????????????????# ?????????????u???????????????? | | ??????????????????#???????????????#??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FireLightningMantle Manual? 0 Play Time 00:07:03 Cumulative 56.0 hours Start 2020.01.15 @ 23:18:47 End 2020.01.22 @ 22:00:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 33 Gallery% 43 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e6d24bd-6950-4c57-a880-37c21e9b0a9c