Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.06 @ 15:17:21 Player: karotgaemin Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (86) 430 Value Destroyed (2640) 2640 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-29) -29 TOTAL SCORE: 5661 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 37 Friendly Fire -90 Cogmind --------- Core Integrity 0/700 Matter 24/300 Energy 58/100 System Corruption 1% Temperature Cool (12) Movement Walking (120) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (6) ------ Improved Heat Sink Hacking Suite > --- WEAPON (2) ------- Rocket Array > --- INVENTORY (5) ---- Particle Gun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Cryofiber Web Medium Storage Unit Improved Sensor Array Improved Targeting Computer Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Beamcaster Precision Grenade Launcher > --- INVENTORY -------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Shock Rifle Shock Rifle Field Laser Field Laser Advanced Beam Rifle Gatling Laser Heavy Missile Launcher [Rating: 44] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Field Laser Energy Gun Field Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 4 | . . . 2 2 . Weapon . | . . . . . . Parts Attached 72 | 9 15 8 13 5 22 Power 11 | 1 3 2 1 . 4 Engine 10 | 1 3 2 1 . 3 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 20 | 3 4 1 6 1 5 Treads . | . . . . . . Leg 19 | 2 4 1 6 1 5 Wheel 1 | 1 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 2 2 1 4 2 4 Device 8 | 1 1 1 2 . 3 Storage 3 | 1 1 . 1 . . Processor 2 | . . . 1 1 . Hackware 1 | . . . . 1 . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 26 | 3 6 4 2 2 9 Energy Gun 17 | 2 5 1 2 2 5 Energy Cannon 2 | . . 2 . . . Ballistic Gun 2 | 1 . . . . 1 Ballistic Cannon . | . . . . . . Launcher 5 | . 1 1 . . 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 2 . 2 2 Parts Lost 32 | . 4 . . . 28 Power 6 | . 2 . . . 4 Propulsion 9 | . . . . . 9 Utility 6 | . . . . . 6 Weapon 11 | . 2 . . . 9 Highest Loss Streak 11 | . 3 . . . 11 To Critical Strikes . | . . . . . . Average Backups 7 | 1 4 9 9 9 7 Power . | . . 1 1 1 . Propulsion 1 | 1 1 . 1 2 1 Utility 1 | . . 3 2 1 . Weapon 4 | . 2 5 4 4 5 Tool/Special . | . . . . . . Unused Backups 9 | . . . 5 3 1 Power 1 | . . . . 1 . Propulsion 2 | . . . 2 . . Utility . | . . . . . . Weapon 6 | . . . 3 2 1 Tool/Special . | . . . . . . Average Slot Usage (%) 90 | . 96 96 99 96 69 Engine 8 | . 11 11 9 7 3 Leg 29 | . 28 40 36 30 16 Device 13 | . 14 11 17 15 11 Storage 9 | . 14 11 9 7 6 Processor 4 | . . . 9 11 4 Hackware 2 | . . . . 6 7 Energy Gun 14 | . 22 10 11 15 9 Energy Cannon 2 | . . 11 6 . . Launcher 1 | . 2 . . . 2 Peak Build Rating 44 | 7 12 18 29 39 44 Average Rating 22 | 4 7 16 25 35 28 On Entrance 17 | . 7 12 18 29 39 Naked Turns . | . . . . . . Heaviest Build 37 | 15 22 26 29 28 37 Greatest Support 59 | 20 26 52 52 57 59 Greatest Overweight (x) 6 | 3 . . . . 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 10 10 25 10 10 Average Capacity 9 | 7 9 10 10 10 9 Most Carried 10 | 4 9 10 10 10 10 Average Carried 7 | 2 4 9 9 9 7 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 10 | 3 9 10 10 10 1 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 1358 | 290 216 297 150 50 355 Remotely 116 | 116 . . . . . Salvage Created 2888 | 100 471 428 466 145 1278 Parts 139 | 2 31 28 17 8 53 Haulers Intercepted 3 | . . 1 1 . 1 Recyclers Shooed 6 | . 2 . 1 . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 66 | . 13 13 7 3 30 Guns 24 | . 10 3 3 3 5 Cannons 9 | . . 6 3 . . AOE 29 | . 3 3 . . 23 Classes Destroyed 13 | 1 4 3 . 1 4 Worker 5 | . 1 1 . . 3 Builder 4 | . . 1 . . 3 Hauler 3 | . . 1 1 . 1 Recycler 6 | 1 1 . 1 . 3 Operator 1 | . 1 . . . . Watcher 1 | . . . . . 1 Swarmer 17 | . 6 9 . . 2 Grunt 34 | . 7 2 5 2 18 Duelist 1 | . . . . . 1 Protector 2 | . . . . . 2 Sentry 9 | . . 2 2 . 5 Demolisher 1 | . . . . . 1 Programmer 2 | . . . . 1 1 Best Kill Streak 18 | 1 4 7 5 2 18 Combat Bots Only 12 | . 4 6 5 2 12 Max Kills in Single Turn 5 | 1 2 4 1 1 5 Gunslinging . | . . . . . . Exploded 3 | . 1 3 . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 620 | . 83 62 36 13 426 Missed 200 | . 24 12 14 3 147 Hits 420 | . 59 50 22 10 279 Projectile 420 | . 59 50 22 10 279 AOE 1 | . . . . . 1 Critical Strikes 5 | . . . . . 5 Damage Taken 4606 | . 657 510 368 150 2921 Core 1063 | . 168 112 82 14 687 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 57 | . . 57 . . . Core Remaining (%) 72 | 100 32 72 85 . . Volleys Fired 185 | 4 48 25 29 10 69 Largest 2 | 1 2 2 2 2 2 Hottest 136 | 40 130 136 131 116 136 Shots Fired 315 | 4 75 44 55 20 117 Gun 235 | 4 71 11 36 20 93 Cannon 51 | . . 32 19 . . Launcher 29 | . 4 1 . . 24 Special . | . . . . . . Kinetic 25 | . 15 . . . 10 Thermal 200 | . 12 35 55 20 78 Explosive 29 | . 4 1 . . 24 Electromagnetic 61 | 4 44 8 . . 5 Robot Hit Streak 17 | 2 10 14 15 8 17 Robot Miss Streak 5 | 1 5 5 2 2 2 Penetration Max . | . . . . . . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 220 | 3 43 28 46 13 87 Core Hits 184 | 2 22 17 15 6 122 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . 1 1 1 1 3 Burn 6 | . 1 . 1 1 3 Meltdown 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7870 | 40 813 727 830 260 5200 Guns 2937 | 40 523 153 522 260 1439 Cannons 697 | . . 389 308 . . Explosions 4236 | . 290 185 . . 3761 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 240 | . 102 . . . 138 Thermal 3344 | . 268 514 830 260 1472 Explosive 3784 | . 165 109 . . 3510 Electromagnetic 502 | 40 278 104 . . 80 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 1 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . . 4 Matter Fused 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 66 | . . . . . 66 Projectiles . | . . . . . . Explosions 66 | . . . . . 66 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 285 | . 37 42 . . 206 Shots 11 | . 1 2 . . 8 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 540 | 20 423 540 11 . 273 Average Temperature 117 | 20 118 162 4 . 103 Received Heat Transfer 1425 | . 261 36 171 45 912 Effects 9 | . 3 6 . . . Shutdowns 2 | . . 2 . . . Energy Bleed 1 | . . 1 . . . Interference 1 | . . 1 . . . Matter Decay 3 | . 2 1 . . . Damage (minor) 1 | . 1 . . . . Damage (major) 1 | . . 1 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . 2 . . . . Impact Corruptions . | . . . . . . Robots Melted 4 | . . 1 1 . 2 Combat Hostiles 4 | . . 1 1 . 2 Parts Melted 23 | . . 3 8 5 7 Heat Transferred 6627 | . 507 964 1776 555 2825 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 1 1 . . 1 Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Maximum Alert Level 2 | . . 1 . . 2 Low Security (%) 88 | 100 100 61 100 100 76 Level 1 10 | . . 38 . . 19 Level 2 1 | . . . . . 4 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 451 | 5 109 312 163 54 451 Initial 121 | . . 32 121 30 13 Average 83 | 1 54 138 100 12 125 Influence Increases 2058 | 5 366 422 194 89 982 Destroy 0b10 Robot/C 1300 | . 260 260 140 60 580 Destroy 0b10 Robot/NC 115 | 5 15 15 10 . 70 Destroy Leader 310 | . 50 62 42 10 146 Allied During Kill 14 | . . . . . 14 Successful Hack 8 | . 2 . . 3 3 Disable Machine 105 | . 15 45 . . 45 Destroy Structure 161 | . 24 10 2 1 124 Lose Combat Pursuer 45 | . . 30 . 15 . Influence Decreases 1664 | 5 288 212 413 128 618 Entered New Map 269 | . . 46 167 39 17 Time Decay 1030 | 5 248 166 246 89 276 Lost Part 301 | . 40 . . . 261 Lost Ally 64 | . . . . . 64 Squads Dispatched 16 | . 2 . 1 1 12 Investigation 2 | . 1 . 1 . . Extermination 2 | . . . . 1 1 Reinforcement 5 | . 1 . . . 4 Assault 2 | . . . . . 2 Garrison 5 | . . . . . 5 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 10 | . 1 2 2 . 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 88 | . 18 18 10 6 36 Peak Tracking Total 7 | . 5 7 6 2 6 Tactical Retreats 3 | . . 2 . 1 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 3 | . 1 1 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 7 | . 1 3 . . 3 Max in Single Turn 1 | . 1 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 5 | . 1 1 . 1 2 Terminals 4 | . 1 . . 1 2 Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 10 | . 4 2 . 2 2 Successful 9 | . 3 2 . 2 2 Failed 1 | . 1 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . . . 1 Terminals 8 | . 4 . . 2 2 Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 3 . . 2 2 Record 3 | . 3 . . . . Open Door 1 | . . . . . 1 Emergency Access Points 1 | . . . . 1 . Alert Level 1 | . . . . 1 . Dispatch Records 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 32 | . . 32 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 62 | . . . . . 62 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 12 | . . . . . 12 Total Damage 188 | . . . . . 188 Kills 2 | . . . . . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Active Infowar (turns) 2356 | . 481 403 536 527 409 Sensors 1679 | . . 207 536 527 409 Structural 677 | . 481 196 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 16 | . . . . . 16 Drone Recoveries 2 | . . . . . 2 Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 2879 | 72 620 442 536 527 682 Spaces Moved 1590 | 40 372 229 344 362 243 Core 58 | 9 . . . . 49 Treads . | . . . . . . Legs 1532 | 31 372 229 344 362 194 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 124 | 115 120 120 120 120 148 Slowest Speed 350 | 200 120 120 120 120 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 3 56 29 33 8 28 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 181 | . 38 7 . . 136 Melee . | . . . . . . Projectile . | . . . . . . AOE 181 | . 38 7 . . 136 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 2180 | 61 469 352 421 437 440 Wait 205 | . 10 68 3 51 73 Move 1585 | 39 371 228 343 361 243 Hop . | . . . . . . Pick Up 57 | 8 16 8 13 5 7 Fast Attach 15 | 2 . 3 . 1 9 Attach 30 | 6 4 4 2 1 13 Detach 2 | 1 . 1 . . . Swap 45 | 1 14 7 13 3 7 Drop 44 | . 6 8 18 5 7 Fire 185 | 4 48 25 29 10 69 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 5 | . . . . . 5 Trap . | . . . . . . Miscellaneous 7 | . . . . . 7 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 11) 314 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 16) 471 | -10/Materials | Lost 3 parts (1p2w) 562 | -10/Materials | Core integrity fell below 50% 693 | -10/Materials | Entered another Materials area 693 | -9/Materials | Evolved 2 slots: Propulsion x2 777 | -9/Materials | Repaired Imp. Aluminum Leg 909 | -9/Materials | Discovered new exit (range 16) 1121 | -9/Materials | Discovered new exit (range 4) 1135 | -9/Materials | Entered another Materials area 1135 | -8/Materials | Evolved 2 slots: Utility x2 1607 | -8/Materials | Discovered new exit (range 10) 1671 | -8/Materials | Entered Factory 1671 | -7/Factory | Evolved 2 slots: Utility x2 1940 | -7/Factory | Discovered new exit (range 7) 2198 | -7/Factory | Entered Storage 2329 | -7/Storage | Garrison activated, responded to threat 2361 | -7/Storage | Lost 3 parts (1p1n1u) 2397 | -7/Storage | Met a pair of Derelict thieves 2492 | -7/Storage | Lost 13 allies 2525 | -7/Storage | Destroyed 12 combat bots 2537 | -7/Storage | Found Prototype Launcher 2538 | -7/Storage | Identified Rocket Array 2543 | -7/Storage | Found Rocket Array 2665 | -7/Storage | Lost 11 parts (1p6n3u1w) 2748 | -7/Storage | Core integrity fell below 50% 2836 | -7/Storage | Core integrity fell below 20% 2839 | -7/Storage | Lost 7 parts (1p1u5w) 2872 | -7/Storage | Destroyed 10 combat bots 2880 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 02856_ The unstable cave ceiling collapses. 02858_ Acquired Aluminum Leg. 02860_ The unstable cave ceiling collapses. 02861_ System corrupted: Matter fused (-5). 02862_ Acquired Aluminum Leg. 02863_ Acquired 13 matter. 02864_ The unstable cave ceiling collapses. 02865_ Autogun destroyed. 02865_ Med. Storage Unit destroyed. 02867_ Acquired Aluminum Leg. 02869_ U-05 Engineer destroyed. 02869_ Rocket Array destroyed. 02869_ Destroyed Rocket Array. 02874_ The unstable cave ceiling collapses. 02875_ Acquired Lgt. Ion Engine. 02877_ Lgt. Ion Engine destroyed. 02877_ Acquired 4 matter. 02878_ The unstable cave ceiling collapses. 02880_ Aluminum Leg destroyed. 02880_ Destroyed Aluminum Leg. Map ----- +----------------------------------------------------+ | ?# + " ]#????????????????????????? | | ?# ##T# ] #????????????????????????? | | ?# #### ] #????????????????????????? | | ?# #??######????????????????????????? | | ?# ##???########????????????????????? | | # ############????????????????????? | | # ###???????????????????? | | # T # #???????????????????? | | # # #???????????????????? | | # ####### # #???????????????????? | | #######??## # # ####????????????????? | | ?????????# ## # """#????????????????? | | ?????????# # ##"Y"######???????????? | | ?????????# ## # ###?????????? | | ????????##### # """#????????? | | ???????## + # R"#????????? | | ???????#T # # """?????????? | | ???????## # / ]! ###?????????? | | ???????# ! # # ]! #???????????? | | ???????#! ! ## ## ] #??????????? | | ???????#! ! # # ##??????????? | | ???????#! ! ##+############???????????? | | ???????#### # #??????????????? | | ?????????? # == #???????????????? | | ?????????? # = % " #???????????????? | | ??????????? #!@ "" #???????????????? | | ????? | " #??????????????? | | ?# = % T#??????????????? | | ?? = = #????????????? | | ?# % = = #???????????? | | ?#####+# # #???????????? | | ?????? [%= #??????????? | | ?????# a "??????????? | | ?????## # """ " T"?????????? | | ?????# Y" " ""?????????? | | ?????# !### """ ? ##?????????? | | ????? ! ? Y""??#??????????? | | ????? ?? ??????????????? | | ????????? ??" "??????????????? | | ?????????? ???" ???????????????? | | ???????????????? ?????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Aluminum Leg | 43% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExpertGaussTerrabomb Manual? 0 Play Time 00:32:09 Cumulative 24.5 hours Start 2025.08.06 @ 14:46:11 End 2025.08.06 @ 15:17:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 24 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea69efe1-4a85-4a97-923f-f4972235337a