Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.11 @ 23:18:22 Player: cptwinky Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (100) 500 Value Destroyed (3296) 3296 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (3713) 3713 TOTAL SCORE: 11649 Bonus ------- Follower Combat Kills 254 Subatomizer Sterilization 3000 Met Imprinter 300 Was Imprinted 300 Friendly Fire -141 Cogmind --------- Core Integrity 0/850 Matter 261/300 Energy 100/100 System Corruption 6% Temperature Cool (11) Movement Flying (35) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Cesium-ion Thruster > --- UTILITY (8) ------ Improved Signal Interpreter Improved Targeting Computer Armor Integrity Analyzer Hacking Suite > --- WEAPON (2) ------- Makeshift Axe > --- INVENTORY (5) ---- Zionite Biocell (600) Mobile Refinery Mk. CCLXVII Improved Trap Extractor (6/6 Dirty Bomb) Phase Cannon Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Signal Interpreter Improved Targeting Computer Zionite Weapon Casing Hardened Medium Armor Plating Medium Reflective Plating Improved Shield Generator > --- WEAPON ----------- Powered Cannon > --- INVENTORY -------- Deuterium Engine Improved Deuterium Engine Zionite Biocell Medium Matter Pod Improved Sensor Array Kinecellerator Hardened Light Armor Plating Improved Medium Armor Plating Layered Light Armor Plating Hacking Suite Component Analysis Suite Mobile Refinery Mk. CCLXVII Improved Trap Extractor Phase Cannon Gauss Rifle Assault Cannon Bore Cannon Long-range Missile Launcher Improved Datajack Makeshift Axe [Rating: 58] Favorites ----------- Power Light Nuclear Core Engine Subdweller Power Source Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Subdweller Monowheel Flight Unit VTOL Module Utility Improved Signal Interpreter Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Cannon Energy Gun Heavy Laser Energy Cannon Powered Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Makeshift Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . 4 2 . . . . 2 Power . | . . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . . Utility 6 | . . . 3 1 . . . . 2 Weapon . | . . . . . . . . . . Parts Attached 96 | 6 6 14 24 8 2 9 5 3 19 Power 13 | 1 1 3 2 1 . 2 . . 3 Engine 9 | 1 1 3 2 . . . . . 2 Core 4 | . . . . 1 . 2 . . 1 Reactor . | . . . . . . . . . . Propulsion 22 | 2 1 3 6 1 . 3 . . 6 Treads 13 | 2 1 2 4 1 . 3 . . . Leg 3 | . . . . . . . . . 3 Wheel 3 | . . 1 2 . . . . . . Hover . | . . . . . . . . . . Flight 3 | . . . . . . . . . 3 Utility 36 | 1 2 3 8 6 1 1 3 2 9 Device 11 | . 1 2 2 2 1 . 1 1 1 Storage 4 | 1 . 1 . . . 1 . . 1 Processor 6 | . . . 2 2 . . 1 . 1 Hackware 3 | . . . . . . . . . 3 Protection 12 | . 1 . 4 2 . . 1 1 3 Artifact . | . . . . . . . . . . Weapon 25 | 2 2 5 8 . 1 3 2 1 1 Energy Gun 2 | 1 . . . . 1 . . . . Energy Cannon 2 | . . . . . . . . 1 1 Ballistic Gun 14 | 1 2 5 5 . . . 1 . . Ballistic Cannon 3 | . . . 2 . . 1 . . . Launcher 2 | . . . . . . 2 . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . Unidentified Prototypes 4 | . . . 1 . . . 1 . 2 Parts Lost 30 | . . 5 1 1 1 3 . . 19 Power 2 | . . . . . . 1 . . 1 Propulsion 12 | . . 2 . . . 1 . . 9 Utility 13 | . . 2 1 1 . 1 . . 8 Weapon 3 | . . 1 . . 1 . . . 1 Highest Loss Streak 5 | . . 3 1 1 1 3 . . 5 To Critical Strikes 3 | . . 1 . . . . . . 2 Average Backups 13 | 4 7 7 8 13 21 21 18 18 16 Power 1 | . 1 . . 2 4 3 2 2 1 Propulsion 1 | 2 3 2 1 1 2 . . . . Utility 5 | . 1 1 2 4 6 7 10 10 9 Weapon 4 | . 1 2 3 4 6 7 6 4 5 Tool/Special . | . . . . . . . . . . Unused Backups 26 | . 5 5 5 1 . 5 1 1 3 Power 2 | . . 1 1 . . . . . . Propulsion 6 | . 4 2 . . . . . . . Utility 8 | . . . 2 1 . 2 . . 3 Weapon 9 | . 1 2 2 . . 2 1 1 . Tool/Special 1 | . . . . . . 1 . . . Average Slot Usage (%) 95 | . 91 98 94 99 99 98 96 99 74 Engine 5 | . 14 14 9 2 . . . . 1 Core 3 | . . . . 4 7 6 7 7 3 Treads 26 | . 26 25 14 30 30 29 30 30 18 Wheel 2 | . . 2 11 . . . . . . Device 12 | . 2 11 13 14 15 14 12 13 14 Storage 9 | . 14 14 9 7 7 7 7 7 5 Processor 9 | . . . 9 15 15 15 14 15 13 Protection 5 | . 4 . 8 7 7 7 8 8 7 Ballistic Gun 9 | . 20 27 13 . . . . . . Ballistic Cannon 5 | . . . 2 11 11 10 7 14 . Peak Build Rating 58 | 6 11 32 46 51 38 40 43 42 58 Average Rating 30 | 5 8 11 43 38 36 37 38 41 44 On Entrance 28 | . 6 10 32 45 35 38 38 42 42 Avg Prop Armor Cover (%) . | . . 1 2 . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 117 | 11 22 94 117 111 111 111 73 73 76 Greatest Support 80 | 40 40 40 60 80 80 80 80 80 80 Greatest Overweight (x) 5 | . 1 5 2 1 1 1 . . 2 Average Overweight (x) . | . . . 1 1 1 . . . . Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 20 20 20 Average Capacity 18 | 6 8 10 25 25 25 23 20 20 17 Most Carried 25 | 7 8 25 25 25 23 25 20 20 20 Average Carried 16 | 4 7 8 24 19 22 22 19 19 16 Final Capacity 25 | 8 8 25 25 25 25 20 20 20 5 Final Carried 25 | 7 8 25 25 21 23 20 19 20 5 Class Distribution -------------------- 58% | Scavenger-Mutant 36% | Mutant 5% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Matter Collected 3639 | 265 180 676 718 537 178 425 193 180 287 Remotely . | . . . . . . . . . . Salvage Created 3453 | 28 425 433 978 407 83 179 . 196 724 Parts 206 | 3 20 32 74 28 3 5 . 10 31 Haulers Intercepted 5 | . 1 . 4 . . . . . . Recyclers Shooed 3 | . 2 . . . . . . . 1 Parts Field Recycled 3 | . 3 . . . . . . . . Retrieved Matter 21 | . 21 . . . . . . . . Parts Self-Destructed 32 | . . 12 . . 3 4 . 13 . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 75 | . 10 13 14 12 2 7 . 4 13 Melee 8 | . . . 2 3 . . . . 3 Guns 36 | . 10 13 12 . 1 . . . . Cannons 17 | . . . . 9 1 1 . 1 5 AOE 13 | . . . . . . 6 . 3 4 Classes Destroyed 21 | 1 6 4 2 1 . . . 2 5 Worker 5 | . 1 . 2 1 . . . . 1 Builder 3 | . . . . . . . . . 3 Tunneler 3 | 1 . . 1 . . . . . 1 Hauler 5 | . 1 . 4 . . . . . . Recycler 1 | . 1 . . . . . . . . Minesweeper 1 | . . . . . . . . 1 . Mechanic 1 | . . . 1 . . . . . . Operator 2 | . 2 . . . . . . . . Drone 3 | . . . . . . . . . 3 Turret 2 | . . 2 . . . . . . . Watcher 1 | . . . . . . . . . 1 Swarmer 17 | . 6 7 . . . . . . 4 Grunt 32 | . 4 . 5 6 2 7 . 3 5 Duelist 1 | . . . . . . . . 1 . Sentry 9 | . . 1 7 1 . . . . . Hunter 5 | . . . 2 3 . . . . . Programmer 2 | . . . . 2 . . . . . Behemoth 1 | . . . . . . . . . 1 Artisan 1 | . . 1 . . . . . . . Subdweller 5 | . . 5 . . . . . . . Mutant 1 | . . . . . . . . . 1 Best Kill Streak 6 | 1 4 5 4 3 2 3 . 4 6 Combat Bots Only 4 | . 3 3 2 2 2 3 . 4 3 Max Kills in Single Turn 6 | 1 1 1 1 1 1 2 . 3 6 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . . 2 . 3 3 Melee 1 | . . . 1 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Hostile Shots Fired 597 | . 43 106 64 105 13 15 . 7 244 Missed 151 | . 12 32 15 26 2 3 . 5 56 Hits 446 | . 31 74 49 79 11 12 . 2 188 Melee 2 | . . . . . . 2 . . . Projectile 444 | . 31 74 49 79 11 10 . 2 188 AOE 2 | . . . . . . . . . 2 Critical Strikes 52 | . . 1 6 5 . . . . 40 Actively Blocked 1 | . . . . . . . . . 1 Damage Taken 6951 | . 272 859 683 1053 161 406 . 42 3475 Core 1287 | . 55 79 61 151 15 68 . . 858 Absorbed by Shields 236 | . . . . 164 32 40 . . . Redirected to Shielding 164 | . . 50 . . . . . . 114 Ignored by Resistances 109 | . . . 50 . . . . . 59 Regen/Repaired (Parts) 798 | . . . 46 . . . 752 . . Core Remaining (%) 75 | 100 . 46 88 . . . . 66 . Volleys Fired 313 | 5 47 69 51 35 11 16 1 4 74 Largest 2 | 2 2 2 2 2 2 2 1 2 1 Hottest 106 | 70 70 63 63 74 106 106 37 85 85 Shots Fired 531 | 10 94 132 102 72 18 22 1 7 73 Gun 345 | 10 94 132 102 . 4 3 . . . Cannon 179 | . . . . 72 14 14 1 6 72 Launcher 7 | . . . . . . 5 . 1 1 Special . | . . . . . . . . . . Kinetic 419 | 5 59 132 102 72 14 14 1 6 14 Thermal 105 | 5 35 . . . 4 3 . . 58 Explosive 7 | . . . . . . 5 . 1 1 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 19 | 4 10 19 19 8 4 4 . 5 9 Robot Miss Streak 4 | 1 4 3 2 2 2 2 . 2 4 Penetration Max 1 | . . . 1 . . 1 . . . Secondary Targets 1 | . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 353 | 7 61 80 82 49 6 14 4 6 44 Core Hits 160 | 3 24 25 36 21 5 13 . 8 25 Critical Kills 3 | . . . 1 . . . . . 2 Critical Parts Destroyed 3 | . . . 1 . . 1 . 1 . Critical Strikes 20 | . 4 . 2 2 1 2 . 2 7 Burn 4 | . 4 . . . . . . . . Meltdown 2 | . . . . . . . . . 2 Destroy 4 | . . . 2 . . 1 . 1 . Blast 4 | . . . . . 1 1 . 1 1 Sever 6 | . . . . 2 . . . . 4 Melee Attacks 68 | . . . 13 15 2 . 4 1 33 Impact . | . . . . . . . . . . Slashing 64 | . . . 13 15 2 . . 1 33 Piercing . | . . . . . . . . . . Sneak Attacks 8 | . . . 2 1 . . 4 1 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9508 | 75 747 1267 1722 1459 124 934 . 451 2729 Guns 3655 | 75 736 1267 1482 . 57 38 . . . Cannons 2457 | . . . . 986 67 182 . 123 1099 Explosions 2060 | . . . . 188 . 714 . 256 902 Melee 1309 | . . . 240 285 . . . 72 712 Ramming 27 | . 11 . . . . . . . 16 Kinetic 4891 | 37 497 1267 1482 986 67 182 . 123 250 Thermal 1856 | 38 239 . . . 57 38 . . 1484 Explosive 1253 | . . . . 188 . 714 . 256 95 Electromagnetic 172 | . . . . . . . . . 172 Impact . | . . . . . . . . . . Slashing 1309 | . . . 240 285 . . . 72 712 Piercing . | . . . . . . . . . . Highest Corruption 15 | . . . . 5 5 15 15 1 6 Average Corruption 4 | . . . . 3 5 6 15 1 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 115 | . . . . 38 20 33 5 10 9 Message Errors 30 | . . . . 11 4 9 1 3 2 Matter Fused 22 | . . . . 4 3 11 . 2 2 Heat Flow Errors 15 | . . . . 2 5 3 . 2 3 Energy Discharges 13 | . . . . 6 2 4 1 . . Parts Rejected 1 | . . . . . . 1 . . . Parts Fused 2 | . . . . . . . 1 . 1 Data Loss (minor) 13 | . . . . 5 2 2 1 3 . Data Loss (major) 6 | . . . . 3 1 1 1 . . Misfires 7 | . . . . 4 2 1 . . . Alerts 4 | . . . . 2 1 1 . . . Weapon Failures 2 | . . . . 1 . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 226 | . . . 4 38 . 21 . . 163 Projectiles 81 | . . . . . . 21 . . 60 Explosions 103 | . . . . . . . . . 103 Melee 42 | . . . 4 38 . . . . . Knockbacks 13 | . . . . 8 . 1 . 1 3 Impact . | . . . . . . . . . . Kinetic 12 | . . . . 7 . 1 . 1 3 Secondary 1 | . . . . 1 . . . . . Self-Inflicted Damage 117 | . . . . . . 14 . . 103 Shots 3 | . . . . . . 1 . . 2 Rammed 6 | . 1 . . . . . . . 5 Targets Rammed 7 | . 1 . . . . . . . 6 Kicked 1 | . . . . . . . . . 1 Crushed . | . . . . . . . . . . Highest Temperature 241 | 80 170 . 169 145 234 241 . 190 176 Average Temperature 55 | 40 48 . 48 62 85 81 . 92 51 Received Heat Transfer 2128 | . 54 192 333 288 81 67 . . 1113 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 6 | . . . . . . . . . 6 Heat Transferred 1795 | 111 999 . . . 111 74 . . 500 Parts Sabotaged . | . . . . . . . . . . Parts Stolen 1 | . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Maximum Alert Level 1 | . . . . . . . . . 1 Low Security (%) 99 | 100 100 . 100 100 . . . . 97 Level 1 . | . . . . . . . . . 2 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . 1 . . . . . Peak Influence 264 | 5 182 . 162 149 . . . . 264 Initial 14 | . . . . 14 . . . . . Average 62 | . 90 . 60 37 . . . . 103 Influence Increases 2956 | 5 329 300 516 410 50 175 . 231 940 Destroy 0b10 Robot/C 1540 | . 200 200 280 240 40 140 . 140 300 Destroy 0b10 Robot/NC 130 | 5 25 . 40 5 . . . 5 50 Destroy Leader 352 | . 42 10 108 80 10 20 . 20 62 Allied During Kill 181 | . . . . . . . . 66 115 Successful Hack 43 | . . . 10 26 . . . . 7 Select Force Hacks 30 | . . . 30 . . . . . . Disable Machine 210 | . . . 15 15 . . . . 180 Destroy Structure 125 | . 2 . 3 14 . . . . 106 Lose Combat Pursuer 345 | . 60 90 30 30 . 15 . . 120 Influence Decreases 2696 | 5 274 355 484 442 50 152 23 231 680 Entered New Map 68 | . . 27 . 18 . . 23 . . Time Decay 2208 | 5 274 308 474 414 50 122 . 231 330 Lost Part 260 | . . 20 10 10 . 30 . . 190 Lost Ally 160 | . . . . . . . . . 160 Squads Dispatched 20 | . 2 . 4 8 . . . . 6 Investigation 4 | . . . 2 1 . . . . 1 Extermination 4 | . . . . 2 . . . . 2 Reinforcement 7 | . 2 . 2 . . . . . 3 Assault 2 | . . . . 2 . . . . . Garrison 3 | . . . . 3 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . 1 Construction Impeded 2 | . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Distress Signals 3 | . . . 3 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 144 | . 18 15 31 14 2 9 . 7 48 Peak Tracking Total 7 | . 3 4 5 4 2 4 . 4 7 Tactical Retreats 13 | . 2 3 1 2 . 1 . . 4 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Traps Triggered 4 | . 1 . . 3 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 6 | . . . 6 . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 6 | . . . . . . . . 6 6 Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Machines Disabled 16 | . . 2 1 1 . . . . 12 Max in Single Turn 4 | . . 1 1 1 . . . . 4 Garrison Access 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Machines Accessed 20 | . 2 4 9 2 . . . . 3 Terminals 9 | . 1 . 7 1 . . . . . Fabricators 2 | . . . . 1 . . . . 1 Repair Stations 3 | . 1 . 1 . . . . . 1 Recycling Units 1 | . . . . . . . . . 1 Scanalyzers 1 | . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 63 | . 2 10 35 5 . . . . 11 Successful 42 | . . 10 22 3 . . . . 7 Failed 21 | . 2 . 13 2 . . . . 4 Catastrophic 5 | . 1 . 2 1 . . . . 1 Database Lockouts . | . . . . . . . . . . Manual 22 | . 1 . 11 2 . . . . 8 Terminals 25 | . 1 . 22 2 . . . . . Fabricators 11 | . . . . 3 . . . . 8 Repair Stations 6 | . 1 . 3 . . . . . 2 Recycling Units 1 | . . . . . . . . . 1 Scanalyzers 10 | . . . 10 . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 20 | . . 10 9 1 . . . . . Record 7 | . . 7 . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . Open Door 1 | . . 1 . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . Locate Traps 3 | . . . 2 1 . . . . . Reprogram Traps 1 | . . . 1 . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . Registered Components 1 | . . . 1 . . . . . . Zone Layout 2 | . . . 2 . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . Release Object 1 | . . 1 . . . . . . . Fabricator Hacks 6 | . . . . 1 . . . . 5 Network Status 2 | . . . . 1 . . . . 1 Load Schematic 2 | . . . . . . . . . 2 Build 2 | . . . . . . . . . 2 Repair Station Hacks 2 | . . . 2 . . . . . . Scan Component 1 | . . . 1 . . . . . . Repair 1 | . . . 1 . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . 1 Scanalyzer 8 | . . . 8 . . . . . . Insert Component 2 | . . . 2 . . . . . . Analyze 3 | . . . 3 . . . . . . Retrieve Study 3 | . . . 3 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 5 | . . . 3 1 . . . . 1 Terminals 2 | . . . 2 . . . . . . Botnet 2 | . . . 2 . . . . . . Fabricators 2 | . . . . 1 . . . . 1 Prioritize 1 | . . . . . . . . . 1 Liberate 1 | . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Extract 1 | . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 13 | . 2 . 8 2 . . . . 1 Full Trace Events 3 | . . . 1 1 . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . Robots Built 4 | . . . . . . . . . 4 Authchips 2 | . . . . . . . . . 2 Time 222 | . . . . . . . . . 222 Total Robot Build Rating 36 | . . . . . . . . . 36 Part Schematics Acquired 18 | . . . 3 . . . 15 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 2 | . . . 2 . . . . . . Parts Repaired 1 | . . . 1 . . . . . . Time 32 | . . . 32 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . 10 Parts Scanalyzed 2 | . . . 2 . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 4 | . . . . . . . 4 . . Non-combat 1 | . . . . . . . 1 . . Combat 3 | . . . . . . . 3 . . Robot Hacks Applied 4 | . . . . . . . 4 . . parse_system 4 | . . . . . . . 4 . . Relay Couplers Released 2 | . . . . 2 . . . . . Machine Destruction 2 | . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Total Allies 11 | . . . . . . . 4 . 7 Largest Group 7 | . . . . . . . 4 4 7 Highest-Rated Group 427 | . . . . . . . 157 157 427 Highest-Rated Ally 70 | . . . . . . . 40 40 70 Zionite Dispatches 1 | . . . . . . . . . 1 Light 1 | . . . . . . . . . 1 Total Orders . | . . . . . . . . . . Ally Attacks 55 | . . . . . . . . 5 50 Total Damage 1437 | . . . . . . . . 181 1256 Kills 15 | . . . . . . . . 3 12 Allies Corrupted . | . . . . . . . . . . Allies Melted 5 | . . . . . . . . . 5 Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Active Infowar (turns) 9980 | . . 2863 1655 1281 657 978 1366 639 541 Sensors 4269 | . . . 88 . 657 978 1366 639 541 Structural 3380 | . . 1866 1514 . . . . . . Seismic 997 | . . 997 . . . . . . . Machine Analysis 1334 | . . . 53 1281 . . . . . Robot Analysis Total 1 | . . . 1 . . . . . . Derelict Logs Recovered 6 | . . 1 . . 1 1 1 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . 1 Trap Installations 1 | . . . . . . . . . 1 Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Turns Passed 13577 | 135 656 3479 1655 1834 787 1270 2033 769 959 Spaces Moved 6850 | 70 280 1970 822 623 371 621 1231 437 425 Core 24 | 7 . . . . . . . . 17 Treads 5912 | 63 280 1647 315 623 371 621 1231 437 324 Legs 29 | . . . . . . . . . 29 Wheels 830 | . . 323 507 . . . . . . Hover . | . . . . . . . . . . Flight 55 | . . . . . . . . . 55 Fastest Speed 29 | 50 160 160 117 200 200 160 162 162 29 Average Speed 168 | 149 164 162 154 200 200 192 162 162 146 Slowest Speed 240 | 160 240 175 200 200 200 200 162 162 225 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 2 | . . . . . 2 . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . Exploration Rate (%) 49 | 6 49 69 66 15 45 83 90 61 14 Regions Visited 9 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 6 | . . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched 16 | . . 5 . . 1 5 3 2 . Spaces Dug 36 | . . . 3 4 3 . . . 26 Terrain Destroyed 189 | . . . 3 16 5 54 . 8 103 Melee 12 | . . . 3 3 2 . . . 4 Projectile 45 | . . . . 5 3 3 . 2 32 AOE 132 | . . . . 8 . 51 . 6 67 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Total 8352 | 89 402 2141 1107 1124 396 677 1268 486 662 Wait 774 | 2 52 52 148 414 1 1 14 29 61 Move 6841 | 69 279 1969 821 622 370 620 1230 436 425 Hop . | . . . . . . . . . . Pick Up 88 | 7 6 13 16 18 3 11 4 1 9 Fast Attach 43 | 6 4 6 10 1 . 2 2 2 10 Attach 30 | . . 4 4 2 1 3 2 . 14 Detach 9 | . . . . . . 1 1 1 6 Swap 81 | . 3 11 19 11 7 11 5 9 5 Drop 94 | . 10 17 24 5 1 12 5 2 18 Fire 313 | 5 47 69 51 35 11 16 1 4 74 Melee 68 | . . . 13 15 2 . 4 1 33 Ram . | . . . . . . . . . . Kick 1 | . . . . . . . . . 1 Crush 6 | . 1 . . . . . . . 5 Escape Stasis 1 | . . . . . . . . . 1 Rewire 1 | . . . . . . . . 1 . Trap . | . . . . . . . . . . Miscellaneous 2 | . . . 1 1 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 136 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 15) 742 | -10/Materials | Discovered new exit (range 16) 777 | -10/Materials | Discovered new exit (range 5) 792 | -10/Materials | Entered Subcaves 793 | -10/Subcaves | Approached by a straggling Scientist 1073 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1206 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1214 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1564 | -10/Subcaves | Discovered new exit (range 14) 1957 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2384 | -10/Subcaves | Disturbed a concealed Subdweller 2429 | -10/Subcaves | Lost 3 parts (1n1u1w) 3309 | -10/Subcaves | Discovered new exit (range 14) 3346 | -10/Subcaves | Core integrity fell below 50% 3410 | -10/Subcaves | Discovered new exit (range 9) 3425 | -10/Subcaves | Visited Clippyterm 3430 | -10/Subcaves | Learned Research machine intel 3466 | -10/Subcaves | Learned Materials terminal intel 3513 | -10/Subcaves | Visited 4L-MR0's lab 3734 | -10/Subcaves | Found Powered Cannon 4096 | -10/Subcaves | Found SUBCON Basin 4271 | -10/Subcaves | Entered Materials 4271 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4272 | -8/Materials | Loaded intel: 12 terminal locations 4562 | -8/Materials | Build established: Subdweller-Mutant 4636 | -8/Materials | Discovered new exit (range 10) 5149 | -8/Materials | Repaired Sub. Monowheel 5179 | -8/Materials | Discovered new exit (range 8) 5448 | -8/Materials | Build established: Scavenger-Mutant 5924 | -8/Materials | Identified exit to Factory 5926 | -8/Materials | Entered Factory 5926 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6310 | -7/Factory | Garrison activated, responded to threat 6404 | -7/Factory | Discovered new exit (range 15) 6442 | -7/Factory | Identified exit to Lower Caves 6472 | -7/Factory | Released subatomizers from SUBCON Basin 7352 | -7/Factory | Sterilization system engaged 7352 | -7/Factory | Non-combat units ordered to evacuate 7452 | -7/Factory | Combat units ordered to evacuate 7652 | -7/Factory | Ambient heat levels rising (+10) 7760 | -7/Factory | Entered Lower Caves 8000 | -7/Lower Caves | Learned 4 Factory zone layouts 8342 | -7/Lower Caves | Discovered new exit (range 16) 8466 | -7/Lower Caves | Identified exit to Lower Caves 8547 | -7/Lower Caves | Entered another Lower Caves area 9545 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 9650 | -7/Lower Caves | Crushed by falling debris 9650 | -7/Lower Caves | System corruption reached 10% 9681 | -7/Lower Caves | Lost 3 parts (1p1n1u) 9723 | -7/Lower Caves | Discovered new exit (range 13) 9812 | -7/Lower Caves | Identified exit to Zion 9817 | -7/Lower Caves | Entered Zion 9935 | -7/Zion | System corruption cleaned by Quarantine Array 10076 | -7/Zion | Discovered new exit (range 14) 10338 | -7/Zion | Found Prototype Device 10338 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 11380 | -7/Zion | Met Imprinter 11413 | -7/Zion | Imprinted 11415 | -7/Zion | Declared Zion's savior 11633 | -7/Zion | Visited the Megawrench Repair Shop 11635 | -7/Zion | Megawrench repaired 12 parts 11831 | -7/Zion | Identified exit to Proximity Caves 11850 | -7/Zion | Entered Proximity Caves 11850 | -6/Proximity Caves | Accompanied by 4 allies 11851 | -6/Proximity Caves | Identified exit to Factory 12619 | -6/Proximity Caves | Entered Factory 12619 | -6/Factory | Accompanied by 4 allies 12619 | -6/Factory | Evolved 2 slots: Utility x2 12649 | -6/Factory | Unchained authorized (QV-33N) 12815 | -6/Factory | Retrieved Zion intel report: Trap Installations 12816 | -6/Factory | Zion Light squad teleported in 13064 | -6/Factory | Fabricated H-88 Terminator (x2) 13100 | -6/Factory | Spotted B-75 Beast 13104 | -6/Factory | Destroyed B-75 Beast 13120 | -6/Factory | Found Prototype Protection 13129 | -6/Factory | Identified Zio. Weapon Casing 13176 | -6/Factory | Fabricated H-88 Terminator? 13181 | -6/Factory | Lost 7 allies 13212 | -6/Factory | Lost 4 parts (1p1n2u) 13414 | -6/Factory | Lost 5 parts (2n2u1w) 13466 | -6/Factory | Core integrity fell below 50% 13468 | -6/Factory | Build established: Mutant 13528 | -6/Factory | Core integrity fell below 20% 13549 | -6/Factory | Lost 4 parts (2n2u) 13578 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 13543_ Acquired VTOL Module. 13545_ K-01 Serf destroyed. 13547_ K-01 Serf collects debris. 13548_ Recycling Unit disabled. 13548_ K-01 Serf collects debris. 13551_ System corrupted: Mic. Nuclear Core fused. 13552_ W-25 Informer destroyed. 13552_ K-01 Serf collects debris. 13554_ Acquired 36 matter. 13556_ Detecting system override signal. 13556_ Acquired Unknown Processor. 13556_ Identified Armor Integrity Analyzer. 13566_ System corrupted: Phase Cannon failed to cycle. 13569_ Neutrino Reactor explodes. 13569_ G-50 Soldier destroyed. 13569_ Chain reaction triggered in Corrupted Lgt. Angular Momentum Engine. 13569_ Terminal disabled. 13571_ VTOL Module destroyed. 13572_ Discarded Mic. Nuclear Core. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#########??????????????? | | ??????????????????????????# " " #??????????????? | | ??????????????????????????# #??????????????? | | ??????????????????????????# ##?????????????? | | ??????????????????????????# ##????????????? | | ??????????????????????????# #????????????? | | ??????????????????????????# #????????????? | | ??????????????????????????# [ ##???????????? | | ??????????????????????????# %= "##########??? | | ??????????????????????????# ! #??? | | ??????????????????????????# #??? | | ?????????????????????????## # #??? | | ?????????????????????#####;###/ ### #??? | | ?????????????????????# @ # #??? | | ?????????????????????# g # #??? | | ?????????????????????# g #??? | | ?????????????????????+ g ! # #??? | | ?????????????????????# =# #??? | | ?????????????????????# g ####### #??? | | ?????????????????????# #?????# #??? | | ?????????????????????# #?????# [ #??? | | ?????????????????????# #?????# #??? | | ?????????????????????# #?????#############??? | | ????????????##???????# k#????????????????????? | | ??????????? ###### #????????????????????? | | ??????????? #????????????????????? | | ?????????? = #????????????????????? | | ????????????# % #????????????????????? | | ????????????? """"""" == #????????????????????? | | ?????????????? """"""" [ ""#????????????????????? | | ????????????#? """"""" = "#????????????????????? | | ????????????# """"""" |! ""#????????????????????? | | ????????????# *= #????????????????????? | | ????????????# #????????????????????? | | ?????????############## #????????##??????????? | | ??^??????# ^ # ####?????# ??????????? | | ?????????# """""^ + ####### ??????????? | | ?????????# """"" = # + ??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 800 Resistance: TH 15 Propulsion Shielding 33 Weapon Shielding 100 Evasion (%) 64 Targeting Accuracy 6 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 2 Trap Extractor Capacity 6 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed System Shield | -8/Materials | Extracted Med. Treads | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Coil Gun | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Force Field | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Adv. Drone Bay | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Robot Schematics ------------------ W-25 Informer | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive Fabricated ------------ H-88 Terminator | x2 | -6/Factory | Authchip H-88 Terminator | x2 | -6/Factory | Authchip Repaired ---------- Sub. Monowheel | 23% | -8/Materials Studied --------- Lgt. Treads | -8/Materials | Hacked Minigun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Pestilence Challenges ------------ None Game ------ Seed PropulsionDecoderFocus Manual? 0 Play Time 00:57:14 Cumulative 1981.1 hours Start 2025.10.11 @ 22:14:04 End 2025.10.11 @ 23:18:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1300 Rogue 1296 Adventurer 4 Explorer 0 Win Type - Total 266 Types 200/12/21/10/3/1/4/9/4/2 Lore% 98 Gallery% 96 Achievement% 79 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a21b4a95-6ff4-4649-a5b0-fcff9cdaad87