Cogmind - Beta 12 *** ADVENTURER MODE // 2023.03.04 @ 22:48:12 Player: OrzaRound Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (1019) 1019 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (64) 64 TOTAL SCORE: 3078 Bonus ------- High Alert Combat Kills 64 Cogmind --------- Core Integrity 377/550 Matter 1/450 Energy 290/290 System Corruption 2% Temperature Cool (0) Movement Walking (130) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Titanium Leg Titanium Leg > --- UTILITY (5) ------ Compact Matter Pod Improved Sensor Array Targeting Computer Targeting Computer > --- WEAPON (2) ------- Flak Cannon Flak Cannon > --- INVENTORY (5) ---- Enhanced Autogun Bore Cannon Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Compact Matter Pod Improved Sensor Array Targeting Computer Targeting Computer > --- WEAPON ----------- Flak Cannon Flak Cannon > --- INVENTORY -------- Enhanced Autogun Bore Cannon Datajack [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Wheel Leg Titanium Leg Wheel Wheel Utility Targeting Computer Device Improved Sensor Array Storage Compact Matter Pod Processor Targeting Computer Protection Improved Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 3 | . . 1 . 2 Weapon . | . . . . . Parts Attached 33 | 4 4 5 6 14 Power 3 | 1 . . 1 1 Engine 2 | 1 . . . 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 6 | 2 . 1 1 2 Treads . | . . . . . Leg 2 | . . . . 2 Wheel 4 | 2 . 1 1 . Hover . | . . . . . Flight . | . . . . . Utility 7 | . 3 . 2 2 Device 1 | . . . . 1 Storage 2 | . 1 . . 1 Processor 3 | . 2 . 1 . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 17 | 1 1 4 2 9 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 5 | 1 . 1 1 2 Ballistic Cannon 6 | . . 2 . 4 Launcher 6 | . 1 1 1 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 3 | . . . . 3 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 2 | . . . . 2 Highest Loss Streak 1 | . . . . 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 82 | . 85 88 92 77 Engine 6 | . 14 11 5 3 Core 3 | . . . 5 5 Leg 5 | . . . . 11 Wheel 20 | . 28 33 33 10 Device 2 | . . . . 4 Storage 3 | . . . . 6 Processor 20 | . 21 22 24 18 Protection 1 | . . . 1 2 Ballistic Gun 7 | . 14 13 11 2 Ballistic Cannon 3 | . . 4 4 4 Launcher 6 | . 5 3 6 7 Naked Turns . | . . . . . Heaviest Build 24 | 6 9 10 17 24 Greatest Support 36 | 26 26 36 36 36 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 5 15 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | . 2 5 5 5 Average Carried 3 | . 1 3 4 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | . 2 5 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Jun Mat Mat Min Mat Matter Collected 711 | 176 19 43 172 301 Remotely . | . . . . . Salvage Created 763 | . 109 127 77 450 Parts 55 | . 10 9 4 32 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Combat Hostiles Destroyed 32 | . 5 3 7 17 Guns 3 | . 2 1 . . Cannons 9 | . . 2 2 5 AOE 20 | . 3 . 5 12 Classes Destroyed 6 | . 2 1 1 2 Builder 2 | . . . . 2 Watcher 2 | . . . . 2 Swarmer 7 | . 3 . . 4 Grunt 12 | . 2 2 2 6 Sentry 8 | . . 1 . 7 Assembled 5 | . . . 5 . Best Kill Streak 6 | . 5 1 5 6 Combat Bots Only 5 | . 5 1 5 4 Max Kills in Single Turn 3 | . 2 1 3 3 Gunslinging . | . . . . . Exploded 3 | . 2 . 3 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Min Mat Damage Taken 1022 | . 81 77 114 750 Core 214 | . 8 12 21 173 Absorbed by Shields . | . . . . . Core Remaining (%) 95 | 100 96 . 91 . Volleys Fired 67 | . 17 6 7 37 Largest 2 | . 2 2 2 2 Hottest 88 | . 50 59 62 88 Shots Fired 104 | . 22 12 14 56 Gun 48 | . 17 8 7 16 Cannon 29 | . . 4 3 22 Launcher 27 | . 5 . 4 18 Special . | . . . . . Kinetic 77 | . 17 12 10 38 Thermal . | . . . . . Explosive 27 | . 5 . 4 18 Electromagnetic . | . . . . . Robot Hit Streak 20 | . 12 14 9 20 Robot Miss Streak 3 | . 1 1 1 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 85 | . 17 11 11 46 Core Hits 73 | . 11 5 12 45 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . . 2 Blast 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2536 | . 360 137 464 1575 Guns 396 | . 103 61 79 153 Cannons 410 | . . 76 65 269 Explosions 1730 | . 257 . 320 1153 Melee . | . . . . . Ramming . | . . . . . Kinetic 806 | . 103 137 144 422 Thermal . | . . . . . Explosive 1730 | . 257 . 320 1153 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 49 | . . . . 49 Projectiles . | . . . . . Explosions 49 | . . . . 49 Melee . | . . . . . Knockbacks 8 | . . . . 8 Impact . | . . . . . Kinetic 7 | . . . . 7 Secondary 1 | . . . . 1 Self-Inflicted Damage 67 | . . . . 67 Shots 6 | . . . . 6 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 27 | . 16 21 17 27 Average Temperature 8 | . 9 9 6 8 Received Heat Transfer 403 | . 18 18 52 315 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Peak Influence 572 | . 176 154 156 572 Initial 63 | . . 63 50 51 Average 203 | . 49 98 69 343 Maximum Alert Level 2 | . . . . 2 Low Security (%) 61 | 100 100 100 100 22 Level 1 13 | . . . . 27 Level 2 24 | . . . . 50 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 1 1 1 6 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 3 | . . 1 1 1 Assault . | . . . . . Garrison 4 | . . . . 4 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Distress Signals 2 | . . 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 48 | . 8 5 10 25 Peak Tracking Total 6 | . 3 3 5 6 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Traps Triggered 4 | . 1 . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Jun Mat Mat Min Mat Machines Disabled 4 | . 1 . . 3 Max in Single Turn 1 | . 1 . . 1 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Machines Accessed 3 | . . 2 . 1 Terminals 3 | . . 2 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 8 | . . 6 . 2 Successful 3 | . . 3 . . Failed 5 | . . 3 . 2 Catastrophic 2 | . . 1 . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 8 | . . 6 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . 3 . . Prototype ID Bank 1 | . . 1 . . Locate Traps 1 | . . 1 . . Assault Status 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . 2 . 1 Full Trace Events 2 | . . 1 . 1 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Jun Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Jun Mat Mat Min Mat Turns Passed 1116 | 34 201 191 142 548 Spaces Moved 901 | 33 175 193 129 371 Core 2 | 2 . . . . Treads . | . . . . . Legs 221 | . . . . 221 Wheels 678 | 31 175 193 129 150 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 86 86 86 Average Speed 97 | 87 90 86 86 112 Slowest Speed 130 | 90 90 86 86 130 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 4 35 22 39 35 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 139 | . 16 . 33 90 Melee . | . . . . . Projectile . | . . . . . AOE 139 | . 16 . 33 90 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Total 1031 | 36 198 205 146 446 Wait 14 | . . . . 14 Move 897 | 32 174 192 128 371 Hop . | . . . . . Pick Up 8 | . 2 2 1 3 Fast Attach 15 | 4 4 . 2 5 Attach 3 | . . 1 . 2 Detach . | . . . . . Swap 15 | . . 4 4 7 Drop 12 | . 1 . 4 7 Fire 67 | . 17 6 7 37 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 35 | -11/Junkyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 6) 236 | -10/Materials | Entered another Materials area 236 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 315 | -9/Materials | Build established: Mutant 407 | -9/Materials | Discovered new exit (range 15) 427 | -9/Materials | Entered Mines 460 | -9/Mines | Assembled infested the area 465 | -9/Mines | Assisted by a Guerilla fighting off Assembled 562 | -9/Mines | Learned location of Storage (-7) 562 | -9/Mines | Discovered new exit (range 7) 569 | -9/Mines | Entered Materials 569 | -8/Materials | Evolved 2 slots: Utility x2 660 | -8/Materials | Garrison activated, responded to threat 1117 | -8/Materials | Self-destructed Last Messages --------------- M011. 01013_ S-10 Pest knocked back. 01019_ S-10 Pest destroyed. 01021_ S-10 Pest knocked back. 01026_ Mni. Grenade Launcher destroyed. 01027_ S-10 Pest destroyed. 01029_ S-10 Pest knocked back. 01032_ S-10 Pest destroyed. 01036_ Acquired 2 matter. 01041_ Triggered Explosive Trap. 01041_ An explosion rips through the floor. 01041_ S-10 Pest destroyed. 01041_ Atomic Centrifuge disabled. 01043_ T-07 Excavator is excavating. 01044_ Acquired 3 matter. 01047_ R-06 Scavenger collects Flight Unit. 01048_ Acquired 2 matter. 01049_ G-47 Trooper knocked back. 01051_ R-06 Scavenger collects Flight Unit. 01054_ R-06 Scavenger collects Lgt. Assault Rifle. 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