Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.07 @ 13:28:13 Player: Jamba27 Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (184) 920 Value Destroyed (8440) 8440 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (1730) 1730 TOTAL SCORE: 18470 Bonus ------- High Alert Combat Kills 656 Follower Combat Kills 274 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 81/300 Energy 100/100 System Corruption 55% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (7) ------- (None) > --- INVENTORY (5) ---- Medium Treads Advanced Heavy Siege Treads Advanced Signal Interpreter Gamma Rifle Peak State ------------ > --- POWER ------------ Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Targeting Computer Improved Targeting Computer Advanced Target Analyzer Advanced Transmission Jammer Advanced Phase Shifter Graphene Brace Advanced Force Field Improved Field Recycling Unit > --- WEAPON ----------- Coil Gun Coil Gun Improved KE Penetrator Improved KE Penetrator Improved KE Penetrator Railgun Compact Linear Accelerator > --- INVENTORY -------- Quantum Reactor Quantum Reactor Armored Heavy Treads Advanced Heat Sink Advanced Coolant Injector Advanced Signal Interpreter Advanced Target Analyzer Advanced Phase Shifter Improved Heavy Armor Plating Advanced Force Field Coil Gun Coil Gun Coil Gun Heavy Machine Gun Improved KE Penetrator Hypervelocity Mass Driver Hypervelocity Mass Driver Hypervelocity Mass Driver [Rating: 168] Favorites ----------- Power Quantum Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Multireflex Exoskeleton Hover Unit Improved Antigrav System Flight Unit Impulse Thruster Array Utility Lightpack 2.0 Device Graphene Brace Storage Lightpack 2.0 Processor Improved Target Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Coil Gun Energy Gun Gamma Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Coil Gun Ballistic Cannon Compact Linear Accelerator Launcher Rocket Array Impact Weapon Great Maul Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Arm Res Slots Evolved 16 | . . . . . 4 2 2 . 2 2 2 . 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . . . . . 2 . . Utility 8 | . . . . . 2 1 1 . 1 2 . . 1 Weapon 5 | . . . . . 2 1 1 . 1 . . . . Parts Attached 170 | 6 6 . . . 12 12 1 1 37 8 12 38 37 Power 14 | 1 . . . . . 1 . . 3 2 1 1 5 Engine 3 | 1 . . . . . . . . 1 1 . . . Core 4 | . . . . . . 1 . . 2 1 . . . Reactor 7 | . . . . . . . . . . . 1 1 5 Propulsion 33 | 2 2 . . . . 3 . 1 7 . 4 8 6 Treads 26 | 2 2 . . . . 3 . 1 6 . 2 5 5 Leg 1 | . . . . . . . . . 1 . . . . Wheel . | . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . 1 Flight 5 | . . . . . . . . . . . 2 3 . Utility 54 | 1 3 . . . 3 3 1 . 12 3 3 15 10 Device 25 | . . . . . . 1 . . 6 3 1 9 5 Storage 5 | 1 1 . . . 1 . . . 1 . . 1 . Processor 14 | . 2 . . . . 1 1 . 3 . . 4 3 Hackware 1 | . . . . . . . . . 1 . . . . Protection 9 | . . . . . 2 1 . . 1 . 2 1 2 Artifact . | . . . . . . . . . . . . . . Weapon 69 | 2 1 . . . 9 5 . . 15 3 4 14 16 Energy Gun 8 | . . . . . 1 . . . 2 1 1 1 2 Energy Cannon 6 | . . . . . . . . . 2 . 2 . 2 Ballistic Gun 43 | 2 1 . . . 7 4 . . 10 2 . 9 8 Ballistic Cannon 6 | . . . . . . . . . . . . 2 4 Launcher 3 | . . . . . . 1 . . 1 . 1 . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 2 1 . . 2 . . 3 2 Corrupted Parts 1 | . . . . . . . . . . . . . 1 System Corruption 2 | . . . . . . . . . . . . . 2 Parts Lost 86 | . 1 . . . . 1 . 2 23 12 11 1 35 Power 8 | . . . . . . . . . 2 1 1 . 4 Propulsion 12 | . 1 . . . . 1 . . 4 1 1 . 4 Utility 22 | . . . . . . . . . 4 1 7 . 10 Weapon 44 | . . . . . . . . 2 13 9 2 1 17 Highest Loss Streak 17 | . 1 . . . . 1 . 2 6 12 7 1 17 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 24 | 1 5 9 9 8 25 38 37 37 37 33 25 7 14 Power 2 | . 1 2 2 2 3 3 3 3 3 1 . 1 1 Propulsion 2 | . . 1 1 1 4 4 3 3 2 3 1 1 1 Utility 11 | . . 2 1 1 9 16 18 19 20 19 18 1 5 Weapon 7 | . 3 4 4 4 9 13 12 11 9 7 3 3 5 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 80 | . . 1 2 . 8 10 . 2 13 1 24 11 8 Power 8 | . . . . . 2 2 . . 1 1 1 1 . Propulsion 8 | . . . . . . 1 . . 1 . 2 1 3 Utility 41 | . . . 1 . 4 5 . 1 10 . 17 . 3 Weapon 22 | . . 1 1 . 2 2 . 1 1 . 3 9 2 Tool/Special 1 | . . . . . . . . . . . 1 . . Average Slot Usage (%) 80 | . 87 100 100 100 79 81 75 80 83 79 50 71 83 Engine 3 | . 14 14 14 14 9 1 . . 1 . 2 . . Core 1 | . . . . . . 5 6 6 3 4 . . . Reactor 1 | . . . . . . . . . . . 1 3 6 Treads 12 | . 23 28 28 28 18 14 13 13 8 4 10 7 8 Device 8 | . . . . . . 4 6 6 7 20 6 14 19 Storage 6 | . 14 14 14 14 8 7 6 6 5 5 3 1 3 Processor 10 | . 6 14 14 14 . 5 7 13 11 10 8 13 16 Protection 2 | . . . . . 8 3 . . 1 . 7 . . Energy Cannon 1 | . . . . . . . . . 4 4 1 . . Ballistic Gun 27 | . 28 28 28 28 32 36 34 33 32 27 . 23 20 Peak Build Rating 168 | 6 8 8 10 10 60 69 70 70 124 133 121 153 168 Average Rating 89 | 5 6 8 8 10 49 64 67 68 100 128 101 121 147 On Entrance 49 | . 6 8 8 10 10 60 66 70 69 113 91 31 149 Avg Prop Armor Cover (%) 11 | . . . . . . . . . . . 11 13 . Naked Turns 27 | . . . . . . . . . . . . . 27 Heaviest Build 153 | 13 19 19 19 19 32 39 23 23 59 58 67 126 153 Greatest Support 155 | 40 40 40 40 40 40 40 40 40 70 70 125 155 155 Greatest Overweight (x) 7 | . . . . . . . . . 2 . 1 7 2 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 8 10 10 10 10 40 40 40 40 40 40 40 20 20 Average Capacity 29 | 7 8 10 10 10 39 40 40 40 40 40 36 9 19 Most Carried 40 | 2 10 10 10 10 40 40 39 40 40 39 38 20 20 Average Carried 25 | 1 5 9 9 10 26 39 38 38 38 35 26 8 16 Final Capacity 40 | 8 10 10 10 10 40 40 40 40 40 40 5 20 5 Final Carried 40 | 2 10 10 10 10 40 39 37 40 40 31 4 20 5 Class Distribution -------------------- 28% | Hauler-Executioner 22% | Scavenger-Executioner 15% | Hauler-Skirmisher 13% | Mutant 7% | Hauler-Gunner 4% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Gunner | -7/Factory Hauler-Executioner | -6/Factory Hauler-Executioner | -6/DSF Hauler-Executioner | -5/Factory Hauler-Executioner | -4/Factory Hauler-Mutant | -3/Research Scavenger-Executioner | -3/Armory Scavenger-Executioner | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Arm Res Matter Collected 7944 | 224 299 . 12 . 619 512 . 70 2355 228 309 1701 1615 Remotely . | . . . . . . . . . . . . . . Salvage Created 8765 | 10 369 . . . 852 605 . 188 2829 736 202 986 1988 Parts 441 | 2 29 . . . 57 28 . 19 132 19 9 44 102 Haulers Intercepted 8 | . 2 . . . 3 . . . 1 2 . . . Recyclers Shooed 4 | . . . . . . . . . 2 . 1 . 1 Parts Field Recycled 39 | . . . . . . . . . . . . . 39 Retrieved Matter 464 | . . . . . . . . . . . . . 464 Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Arm Res Combat Hostiles Destroyed 135 | . 8 . . . 17 12 . 3 39 5 7 19 25 Melee 1 | . . . . . . . . . . . . 1 . Guns 113 | . 8 . . . 17 12 . 3 30 5 1 18 19 Cannons 12 | . . . . . . . . . 5 . 1 . 6 AOE 8 | . . . . . . . . . 3 . 5 . . Classes Destroyed 19 | 1 5 . . . 5 2 . 2 1 2 . . 1 Worker 10 | . 1 . . . . . . . 8 . 1 . . Builder 12 | . . . . . 2 . . . 6 . 1 . 3 Tunneler 2 | 1 . . . . . . . . 1 . . . . Hauler 8 | . 2 . . . 3 . . . 1 2 . . . Recycler 6 | . . . . . . 1 . . 2 1 . . 2 Mechanic 1 | . . . . . . . . . 1 . . . . Operator 1 | . . . . . 1 . . . . . . . . Watcher 9 | . 2 . . . 2 . . . 3 1 . . 1 Swarmer 31 | . 6 . . . 7 3 . . 4 . . 8 3 Saboteur 2 | . . . . . . . . . . 1 . 1 . Grunt 27 | . 2 . . . 4 2 . . 17 . . 1 1 Brawler 1 | . . . . . 1 . . . . . . . . Duelist 1 | . . . . . . . . . . 1 . . . Sentry 13 | . . . . . 3 3 . . 1 3 . 1 2 Specialist 2 | . . . . . . . . 1 . . . 1 . Hunter 18 | . . . . . 2 . . 1 4 . 4 3 4 Programmer 37 | . . . . . . 4 . . 12 . 3 4 14 Heavy 2 | . . . . . . . . 1 1 . . . . Behemoth 1 | . . . . . . . . . . . . . 1 Best Kill Streak 8 | 1 3 . . . 7 5 . 2 8 5 5 5 3 Combat Bots Only 5 | . 3 . . . 5 4 . 2 5 4 4 5 3 Max Kills in Single Turn 7 | 1 1 . . . 2 1 . 1 7 2 2 2 1 Gunslinging 1 | . . . . . . . . . . 1 . . . Exploded 2 | . . . . . . . . . 2 . 2 . . Melee 1 | . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Arm Res Hostile Shots Fired 1571 | . 53 . . . 83 68 . 24 258 72 254 169 590 Missed 464 | . 8 . . . 20 28 . 8 63 15 103 55 164 Hits 1107 | . 45 . . . 63 40 . 16 195 57 151 114 426 Melee 15 | . . . . . 1 . . . . 11 2 1 . Projectile 1092 | . 45 . . . 62 40 . 16 195 46 149 113 426 AOE 9 | . . . . . 1 . . . . . 3 5 . Critical Strikes 65 | . 1 . . . 4 . . 2 11 7 9 7 24 Actively Blocked 34 | . . . . . . . . . 3 7 9 7 8 Part Disruptions 8 | . . . . . . . . . . 1 2 1 4 Damage Taken 23032 | . 437 . . . 989 664 . 446 3959 1473 3385 2247 9432 Core 2804 | . 41 . . . 121 59 . . 229 82 746 76 1450 Absorbed by Shields 623 | . . . . . . . . . . . . 179 444 Reduced by Siege Mode 687 | . . . . . . . . . . . . 46 641 Ignored by Resistances 105 | . . . . . . . . . . . . . 105 Regen/Repaired (Parts) 520 | . 85 . . . 242 104 . . 89 . . . . Core Remaining (%) 82 | 100 . . . 83 78 91 . 100 77 92 . 36 . Volleys Fired 493 | 1 44 . . . 57 30 . 12 148 22 15 46 118 Largest 7 | 2 2 . . . 4 5 . 6 7 7 3 7 7 Hottest 371 | 40 40 . . . 96 120 . 135 270 270 227 227 371 Shots Fired 1789 | 2 88 . . . 215 147 . 59 520 83 24 229 422 Gun 1520 | 2 88 . . . 215 147 . 59 378 72 5 228 326 Cannon 250 | . . . . . . . . . 133 11 9 1 96 Launcher 19 | . . . . . . . . . 9 . 10 . . Special . | . . . . . . . . . . . . . . Kinetic 1559 | 2 88 . . . 215 147 . 59 366 69 1 229 383 Thermal 151 | . . . . . . . . . 133 14 4 . . Explosive 19 | . . . . . . . . . 9 . 10 . . Electromagnetic 60 | . . . . . . . . . 12 . 9 . 39 Robot Hit Streak 34 | 1 6 . . . 10 9 . 8 11 17 5 21 34 Robot Miss Streak 7 | . 4 . . . 6 4 . 4 7 3 5 5 6 Penetration Max 2 | . . . . . 1 . . . 1 2 . 1 2 Secondary Targets 14 | . 1 . . . 4 1 . 1 . 2 . 2 3 Max Gunslinging Chain 1 | . 1 . . . 1 1 . 1 . 1 . 1 1 Shots Hit Robots 1049 | 1 48 . . . 123 82 . 39 278 48 17 122 291 Core Hits 458 | 1 21 . . . 51 33 . 16 124 25 52 48 87 Critical Kills 36 | . . . . . 3 2 . . 14 4 1 7 5 Critical Parts Destroyed 79 | . . . . . 2 2 . 1 18 6 . 25 25 Critical Strikes 129 | . . . . . 5 4 . 1 32 11 1 35 40 Burn 1 | . . . . . . . . . . 1 . . . Meltdown 2 | . . . . . . . . . 1 1 . . . Destroy 117 | . . . . . 5 4 . 1 31 9 1 35 31 Blast 4 | . . . . . . . . . . . . . 4 Corrupt 5 | . . . . . . . . . . . . . 5 Melee Attacks 8 | . . . . . 2 . . . . . . 6 . Impact 2 | . . . . . 2 . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 6 | . . . . . . . . . . . . 6 . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 25113 | 14 561 . . . 1467 1277 . 499 7915 1233 1396 3319 7432 Guns 18524 | 14 561 . . . 1467 1195 . 499 4537 1047 48 3186 5970 Cannons 3445 | . . . . . . . . . 1761 173 75 . 1436 Explosions 3041 | . . . . . . 75 . . 1600 . 1273 93 . Melee 40 | . . . . . . . . . . . . 40 . Ramming 63 | . . . . . . 7 . . 17 13 . . 26 Kinetic 19279 | 14 561 . . . 1467 1195 . 499 4370 989 15 3186 6983 Thermal 2733 | . . . . . . . . . 2469 231 33 . . Explosive 2080 | . . . . . . 75 . . 639 . 1273 93 . Electromagnetic 918 | . . . . . . . . . 420 . 75 . 423 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 40 | . . . . . . . . . . . . 40 . Highest Corruption 55 | . . . . . . 4 . . 8 . 12 17 55 Average Corruption 10 | . . . . . . 2 . . 4 . 6 14 24 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 229 | . . . . . . 15 . . 55 . 10 77 72 Message Errors 37 | . . . . . . 1 . . 11 . 4 10 11 Matter Fused 50 | . . . . . . 3 . . 14 . 2 22 9 Heat Flow Errors 27 | . . . . . . 2 . . 5 . 1 10 9 Energy Discharges 17 | . . . . . . 1 . . 6 . . 6 4 Parts Rejected 3 | . . . . . . 1 . . . . . . 2 Parts Fused 2 | . . . . . . . . . 2 . . . . Data Loss (minor) 26 | . . . . . . 5 . . 6 . . 11 4 Data Loss (major) 11 | . . . . . . 1 . . 2 . . 6 2 Misfires 11 | . . . . . . . . . 5 . . 3 3 Alerts 6 | . . . . . . 1 . . . . 1 3 1 Misdirections 12 | . . . . . . . . . . . 2 . 10 Weapon Failures 27 | . . . . . . . . . 4 . . 6 17 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 334 | . . . . . . 44 . . 216 . 3 . 71 Projectiles 91 | . . . . . . . . . 20 . . . 71 Explosions 243 | . . . . . . 44 . . 196 . 3 . . Melee . | . . . . . . . . . . . . . . Knockbacks 15 | . . . . . . . . . . . . . 15 Impact . | . . . . . . . . . . . . . . Kinetic 14 | . . . . . . . . . . . . . 14 Secondary 1 | . . . . . . . . . . . . . 1 Self-Inflicted Damage 483 | . . . . . . 171 . . 190 . 122 . . Shots 14 | . . . . . . 2 . . 4 . 8 . . Rammed 14 | . . . . . . 1 . . 3 6 . . 4 Targets Rammed 14 | . . . . . . 1 . . 3 6 . . 4 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 447 | . 12 . . . 151 359 . 116 447 386 384 226 329 Average Temperature 90 | . 5 . . . 35 141 . 49 80 175 179 69 100 Received Heat Transfer 1727 | . 126 . . . 282 75 . 9 651 108 72 59 345 Effects 15 | . . . . . . 5 . . . 6 3 . 1 Shutdowns 2 | . . . . . . . . . . 1 1 . . Energy Bleed 4 | . . . . . . 2 . . . . 1 . 1 Interference 7 | . . . . . . 3 . . . 4 . . . Short Circuit 1 | . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . 1 . . . Siege Activations 16 | . . . . . . . . . . . . 8 8 Total Turns 292 | . . . . . . . . . . . . 89 203 Longest Duration 44 | . . . . . . . . . . . . 21 44 Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . 1 1 . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . Parts Melted 8 | . . . . . . . . . 2 6 . . . Heat Transferred 3164 | . . . . . . . . . 2757 370 37 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Arm Res Maximum Alert Level 4 | . . . . . 1 . . . 4 2 1 1 1 Low Security (%) 65 | 100 100 100 . 100 54 100 100 100 33 . 25 67 99 Level 1 16 | . . . . . 45 . . . 7 . 74 32 . Level 2 10 | . . . . . . . . . 26 100 . . . Level 3 6 | . . . . . . . . . 26 . . . . Level 4 1 | . . . . . . . . . 5 . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 1232 | 5 115 7 . . 353 172 73 76 1232 593 338 299 202 Initial 593 | . 3 7 . . . 142 73 26 39 593 255 157 147 Average 217 | . 41 1 . . 163 48 53 59 483 533 240 136 86 Influence Increases 5643 | 5 260 . . . 659 410 5 70 1901 219 465 785 864 Destroy 0b10 Robot/C 2800 | . 160 . . . 340 240 . 60 780 100 140 480 500 Destroy 0b10 Robot/NC 245 | 5 25 . . . 40 5 . . 110 20 10 . 30 Destroy Leader 674 | . 38 . . . 100 70 . 10 188 36 30 90 112 Allied During Kill 59 | . . . . . . . . . . . . 59 . Successful Hack 148 | . 22 . . . 23 2 5 . 72 . 24 . . Disable Machine 645 | . . . . . 45 45 . . 360 30 45 90 30 Destroy Structure 577 | . . . . . 6 33 . . 286 18 66 36 132 Lose Combat Pursuer 495 | . 15 . . . 105 15 . . 105 15 150 30 60 Influence Decreases 5478 | . 245 20 . . 346 573 117 32 765 945 651 803 981 Entered New Map 1440 | . 2 13 . . . 171 77 12 37 619 231 143 135 Time Decay 3059 | . 233 7 . . 346 392 40 . 498 206 310 531 496 Lost Part 850 | . 10 . . . . 10 . 20 230 120 110 . 350 Lost Ally 129 | . . . . . . . . . . . . 129 . Squads Dispatched 52 | . . . . . 4 4 . 1 19 2 7 6 9 Investigation 14 | . . . . . 3 1 . . 6 . 3 1 . Extermination 19 | . . . . . . 3 . . 6 . 2 3 5 Reinforcement 10 | . . . . . 1 . . 1 2 1 2 2 1 Assault 4 | . . . . . . . . . 3 1 . . . Garrison 5 | . . . . . . . . . 2 . . . 3 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Arm Res Distress Signals 13 | . 2 . . . 3 . . . 3 1 3 1 . Communications Jammed 2 | . . . . . . . . . . . . . 2 Distress Signals 1 | . . . . . . . . . . . . . 1 Times Spotted 247 | . 14 . . . 28 15 . 8 57 14 42 29 40 Peak Tracking Total 17 | . 4 . . . 11 4 . 4 9 6 17 5 8 Tactical Retreats 20 | . 1 . . . 3 1 . . 5 1 5 1 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Arm Res Traps Triggered 9 | . . . . . . 2 . 1 3 1 1 . 1 Indirectly 1 | . . . . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Arm Res Machines Disabled 43 | . . . . . 3 3 . . 24 2 3 6 2 Max in Single Turn 6 | . . . . . 1 2 . . 6 2 1 1 1 Garrison Access 1 | . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Arm Res Machines Accessed 58 | . 7 . 3 . 10 8 1 . 16 1 4 4 4 Terminals 30 | . 6 . . . 5 3 1 . 6 1 2 4 2 Fabricators 5 | . . . . . . 2 . . 3 . . . . Repair Stations 7 | . 1 . . . 2 1 . . 2 . 1 . . Recycling Units 6 | . . . . . 2 2 . . 2 . . . . Scanalyzers 4 | . . . . . 1 . . . 2 . 1 . . Garrison Access 3 | . . . . . . . . . 1 . . . 2 Total Hacks 139 | . 19 . 3 . 36 16 1 . 43 1 9 6 5 Successful 61 | . 12 . 3 . 19 4 1 . 19 1 1 1 . Failed 78 | . 7 . . . 17 12 . . 24 . 8 5 5 Catastrophic 17 | . . . . . 3 2 . . 4 . 3 3 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 41 | . 8 . 1 . 7 . . . 19 . 6 . . Terminals 75 | . 17 . . . 14 6 1 . 22 1 5 6 3 Fabricators 12 | . . . . . . 3 . . 9 . . . . Repair Stations 24 | . 2 . . . 11 3 . . 5 . 3 . . Recycling Units 10 | . . . . . 4 4 . . 2 . . . . Scanalyzers 12 | . . . . . 7 . . . 4 . 1 . . Garrison Access 3 | . . . . . . . . . 1 . . . 2 Terminal Hacks 22 | . 7 . 3 . 4 . 1 . 5 1 . 1 . Record 2 | . . . 2 . . . . . . . . . . Part Schematic 2 | . 2 . . . . . . . . . . . . Prototype ID Bank 3 | . 1 . . . 2 . . . . . . . . Open DSF 2 | . . . . . . . 1 . . 1 . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . Terminal Index 3 | . 1 . . . 1 . . . 1 . . . . Alert Level 1 | . . . . . . . . . . . . 1 . Locate Traps 1 | . 1 . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . Registered Components 2 | . . . . . . . . . 2 . . . . Zone Layout 2 | . 1 . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 6 | . . . . . . 2 . . 4 . . . . Network Status 3 | . . . . . . 2 . . 1 . . . . Load Schematic 2 | . . . . . . . . . 2 . . . . Build 1 | . . . . . . . . . 1 . . . . Repair Station Hacks 12 | . 2 . . . 7 2 . . 1 . . . . Scan Component 7 | . 1 . . . 4 1 . . 1 . . . . Repair 5 | . 1 . . . 3 1 . . . . . . . Recycling Unit Hacks 3 | . . . . . 2 . . . 1 . . . . Report Inventory 3 | . . . . . 2 . . . 1 . . . . Scanalyzer 10 | . . . . . 6 . . . 3 . 1 . . Insert Component 2 | . . . . . 1 . . . 1 . . . . Analyze 2 | . . . . . 1 . . . 1 . . . . Retrieve Study 6 | . . . . . 4 . . . 1 . 1 . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . 1 . . . . Unauthorized Hacks 7 | . 3 . . . . . . . 4 . . . . Terminals 6 | . 3 . . . . . . . 3 . . . . Botnet 4 | . 2 . . . . . . . 2 . . . . Operators 2 | . 1 . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . Patch 1 | . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 50 | . 6 . . . 9 8 1 . 14 . 4 4 4 Full Trace Events 13 | . . . . . 6 . . . 4 . 3 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . 2 . . . . . . . 1 . . . . Parts Built 1 | . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . Time 58 | . . . . . . . . . 58 . . . . Total Part Build Rating 3 | . . . . . . . . . 3 . . . . Part Studies Acquired 6 | . . . . . 4 . . . 1 . 1 . . Parts Repaired 5 | . 1 . . . 3 1 . . . . . . . Time 140 | . 26 . . . 88 26 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Arm Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . 8 . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Arm Res Total Allies 9 | . . 1 . . . . . . . . . 8 . Largest Group 7 | . . 1 1 . . . . . . . . 7 . Highest-Rated Group 336 | . . 31 31 . . . . . . . . 336 . Highest-Rated Ally 48 | . . 31 31 . . . . . . . . 48 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 13 | . . . . . . . . . . . . 13 . Total Damage 356 | . . . . . . . . . . . . 356 . Kills 5 | . . . . . . . . . . . . 5 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Arm Res Active Infowar (turns) 1800 | . 188 . . . . . . . . . . 3 1609 A.S.S. 3 | . . . . . . . . . . . . 3 . T.N.C. 188 | . 188 . . . . . . . . . . . . Cloaking 7 | . . . . . . . . . . . . . 7 Jamming 1602 | . . . . . . . . . . . . . 1602 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Arm Res Turns Passed 12796 | 78 706 96 483 159 1508 1573 95 185 3119 431 691 1647 2025 Spaces Moved 6556 | 45 342 48 301 97 687 842 59 91 1353 192 589 995 915 Core 107 | 6 . . . . . . . . . . . 5 96 Treads 5813 | 39 342 48 301 97 687 842 59 91 1353 192 226 717 819 Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 636 | . . . . . . . . . . . 363 273 . Fastest Speed 32 | 50 160 160 160 160 160 160 160 160 160 160 42 32 50 Average Speed 148 | 145 160 160 160 160 160 160 160 163 174 160 88 118 148 Slowest Speed 400 | 160 160 160 160 160 160 160 160 165 330 160 250 400 330 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . . . . 13 2 . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 34 | 5 64 17 69 35 47 21 4 87 36 7 25 44 18 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . Known Exits Taken 5 | . 1 1 1 1 . . 1 . . . . . . Unknown Exits Taken 7 | 1 . . . . 1 1 . . 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 37 | . . . . . 2 . . . 14 . . . 21 Terrain Destroyed 294 | . . . . . 4 34 . . 157 10 34 19 36 Melee 2 | . . . . . 2 . . . . . . . . Projectile 87 | . . . . . 2 1 . . 33 8 . 7 36 AOE 197 | . . . . . . 33 . . 123 . 34 7 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Arm Res Total 8583 | 53 416 68 304 101 975 1037 60 114 1825 271 714 1333 1312 Wait 1013 | . 15 19 . 5 151 115 . 4 230 37 80 147 210 Move 6515 | 44 341 47 300 96 686 841 58 90 1352 191 564 990 915 Hop 13 | . . . . . . . . . . . 11 2 . Pick Up 191 | 2 8 1 1 . 57 20 . 5 33 2 15 34 13 Fast Attach 84 | 6 2 . . . . 3 . . 14 2 3 33 21 Attach 74 | . 1 . . . 4 2 2 1 18 9 12 6 19 Detach 18 | . . . . . . 1 . . 4 . 10 1 2 Swap 47 | . 4 . . . 12 12 . 1 8 2 2 4 2 Drop 84 | . 1 1 3 . 6 12 . 1 15 . 2 35 8 Fire 493 | 1 44 . . . 57 30 . 12 148 22 15 46 118 Melee 8 | . . . . . 2 . . . . . . 6 . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 14 | . . . . . . 1 . . 3 6 . . 4 Escape Stasis . | . . . . . . . . . . . . . . Rewire 29 | . . . . . . . . . . . . 29 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/DSF -5/Factory -4/Factory -3/Research -3/Armory -2/Research History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 79 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 11) 573 | -10/Materials | Discovered new exit (range 6) 677 | -10/Materials | Repaired Lgt. Treads 783 | -10/Materials | Identified exit to Mines 785 | -10/Materials | Entered Mines 828 | -10/Mines | Received a Mining Laser from a helpful Derelict 875 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 875 | -10/Mines | Discovered new exit (range 5) 880 | -10/Mines | Identified exit to Exiles 881 | -10/Mines | Entered Exiles 881 | -10/Exiles | Accompanied by 1 ally 920 | -10/Exiles | Met 8R-AWN 949 | -10/Exiles | Met EX-HEX 1089 | -10/Exiles | Met EX-BIN 1109 | -10/Exiles | Aligned with FarCom system 1110 | -10/Exiles | Given EX-Vault access code 1149 | -10/Exiles | Opened EX-Vault 1160 | -10/Exiles | Found Lightpack 2.0 1207 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1254 | -10/Exiles | Met EX-DEC 1260 | -10/Exiles | Learned location of Zion (-7) 1345 | -10/Exiles | Discovered new exit (range 14) 1362 | -10/Exiles | Identified exit to Mines 1364 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1364 | -10/Exiles | Entered Mines 1502 | -9/Mines | Discovered new exit (range 14) 1521 | -9/Mines | Identified exit to Materials 1523 | -9/Mines | Entered Materials 1523 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1856 | -8/Materials | Repaired Lgt. Treads+ 1883 | -8/Materials | Repaired Assault Rifle+ 1906 | -8/Materials | Build established: Hauler-Skirmisher 2231 | -8/Materials | Repaired Broken Assault Rifle+ 2493 | -8/Materials | Discovered new exit (range 4) 3031 | -8/Materials | Entered Factory 3031 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3181 | -7/Factory | Found Prototype Launcher 3181 | -7/Factory | Identified Rocket Array 3185 | -7/Factory | Found Rocket Array 3902 | -7/Factory | Repaired Lgt. Treads+ 3970 | -7/Factory | Build established: Hauler-Gunner 4373 | -7/Factory | Discovered new exit (range 12) 4490 | -7/Factory | Discovered new exit (range 8) 4604 | -7/Factory | Entered another Factory area 4604 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4699 | -6/Factory | Identified exit to DSF 4699 | -6/Factory | Entered DSF 4737 | -6/DSF | Additional patrols routed to DSF 4856 | -6/DSF | Discovered new exit (range 15) 4884 | -6/DSF | Entered Factory 4884 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5056 | -5/Factory | Build established: Hauler-Executioner 5785 | -5/Factory | Lost 4 parts (4w) 6050 | -5/Factory | Discovered new exit (range 15) 6146 | -5/Factory | Garrison activated, responded to threat 6248 | -5/Factory | Lost 6 parts (1p2n1u2w) 6841 | -5/Factory | Lost 5 parts (2u3w) 7284 | -5/Factory | First assault squad dispatched 7525 | -5/Factory | Fabricated Enh. Autogun? 8003 | -5/Factory | Entered another Factory area 8003 | -4/Factory | Evolved 2 slots: Utility x2 8014 | -4/Factory | Identified exit to DSF 8253 | -4/Factory | First assault squad dispatched 8424 | -4/Factory | Discovered new exit (range 5) 8434 | -4/Factory | Entered Research 8434 | -3/Research | Evolved 2 slots: Propulsion x2 8459 | -3/Research | Lost 12 parts (1p1n1u9w) 8689 | -3/Research | Build established: Hauler-Mutant 8904 | -3/Research | System corruption reached 10% 8943 | -3/Research | Lost 3 parts (2u1w) 8962 | -3/Research | Spotted B-86 Titan 9115 | -3/Research | Discovered new exit (range 15) 9121 | -3/Research | Core integrity fell below 50% 9125 | -3/Research | Entered Armory 9126 | -3/Armory | Met VL-GR5, who suggested a friendly competition 9147 | -3/Armory | Lost 7 parts (1p1n4u1w) 9171 | -3/Armory | Found Gamma Bomb Array 9631 | -3/Armory | Lost 3 allies 9712 | -3/Armory | Lost 4 allies 9959 | -3/Armory | Build established: Scavenger-Executioner 10106 | -3/Armory | Found Prototype Device 10106 | -3/Armory | Identified Active Sensor Suite 10738 | -3/Armory | Discovered new exit (range 4) 10772 | -3/Armory | Entered Research 10772 | -2/Research | Evolved 2 slots: Power x1, Utility x1 11991 | -2/Research | Spotted B-90 Cyclops 12012 | -2/Research | System corruption reached 10% 12019 | -2/Research | Destroyed B-90 Cyclops 12029 | -2/Research | Garrison activated, responded to threat 12192 | -2/Research | Lost 17 parts (1p1n5u10w) 12313 | -2/Research | System corruption reached 30% 12375 | -2/Research | Lost 7 parts (1p1n1u4w) 12739 | -2/Research | Spotted B-90 Cyclops 12747 | -2/Research | Released all parts (16) 12750 | -2/Research | Core integrity fell below 50% 12772 | -2/Research | Lost 8 parts (1p2n2u3w) 12786 | -2/Research | Core integrity fell below 20% 12797 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 12747_ Released Adv. Coolant Injector. 12747_ Released Adv. Target Analyzer. 12747_ Released Imp. Targeting Computer. 12747_ Released Hcp. Storage Unit. 12747_ Released Hvy. Machine Gun. 12747_ Released Adv. Target Analyzer. 12747_ Released Med. Treads. 12747_ Released Lrn. Proton Cannon. 12748_ Slug penetrates Wall. 12748_ K-01 Serf collects debris. 12750_ System corrupted: Energy discharge (-25). 12751_ K-01 Serf destroyed. 12753_ Penetrated by Slug. 12754_ Acquired Imp. Cloaking Device. 12757_ H-88 Terminator misfires. 12759_ K-01 Serf collects debris. 12760_ Slug penetrates Wall. 12769_ System corrupted: Matter fused (-8). 12777_ Imp. Cloaking Device destroyed. 12783_ Connecting with Garrison Access... Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????####?????????##########????????????????? | | ?????????# = ????????# #????????????????? | | ?????????# ??###### #????????????????? | | ?????????# ?# # " #????????????????? | | ?????????# # # """ #????????????????? | | ?????????# # # G #????????????????? | | ?????????# + + """ #????????????????? | | ?????????# # # " #????????????????? | | ?????????????????# # #????????????????? | | ?????????????????# # #????????????????? | | ?????????????????# t##########????????????????? | | ?????????????????# #?????????????????????????? | | ?????????####????# ###############??##+###+#?? | | ?????????# ????# p #?? #?? | | ?????????# ???# #?? #?? | | ?????????# ####lg ### #?? | | ?????????# + gg #?? | | ?????????# # ^ #?? | | ?????????# # Y ### | | ?????????# ?# | | ?????????# ?# ##+##? | | ?????????# ??#] #????? | | ?????????###??# @ #????? | | ??????????????################## #????? | | ???????????????????????????????# #????? | | ???????????????????????????????# """ #????? | | ???????????????????????????????# """ #????? | | ???????????????????????????????+ """ #????? | | ???????????????????????????????# """ h #????? | | ???????????????????????????????# """ #????? | | ???????????????????????????????# """ #????? | | ???????????????????????????????# """ ##????? | | ???????????????????????????????# #?????? | | ???????????????????????????????# ##????? | | ???????????????????????????????# #????? | | ???????????????????????????????# #????? | | ???????????????????????????????# #????? | | ???????????????????????????????# ###### | | ???????????????????????????????# | | ???????????????????????????????# !! | | ????????????????????????####+### !! | | ????????????????????????# !! | | ????????????????????????# ###### | | ????????????????????????# =#????? | | ????????????????????????# %#????? | | ????????????????????????# ####""""## *#????? | | ????????????????????????# ??# " ## #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Coolant Potential 100 Energy Generation 49 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 1200 Resistance: KI 25 Resistance: EM 20 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 63 Targeting Accuracy 12 Target Analysis 12 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Lgt. Assault Rifle | -10/Materials | Hacked Lgt. Treads | -10/Materials | Hacked Enh. Autogun | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Enh. Autogun | x1 | -5/Factory Repaired ---------- Lgt. Treads | 39% | -10/Materials Lgt. Treads | 27% | -8/Materials Assault Rifle | 23% | -8/Materials Assault Rifle | 36% | -8/Materials | Broken Lgt. Treads | 25% | -7/Factory Studied --------- Lgt. Assault Rifle | -8/Materials | Hacked Assault Rifle | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Coil Gun | -5/Factory | Hacked Hvy. Treads | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Executioner I Know It's In Here Somewhere I Laugh At Your Crits Like A Rock Oh No You Don't! Packrat Some Acronyms Are Better Than Others Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed BombAlphaCompactor Manual? 0 Play Time 03:21:21 Cumulative 49.0 hours Start 2025.12.06 @ 20:54:19 End 2025.12.07 @ 13:28:13 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 37 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b6a38326-cce8-4b38-b342-c58d503e0154