Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.07 @ 02:56:40 Player: 4R-ZE3 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (22) 110 Value Destroyed (707) 707 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5017 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 635/850 Matter 192/300 Energy 43/340 System Corruption 0% Temperature Cool (0) Movement Treading (312) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION (4) --- Light Treads Advanced Treads > --- UTILITY (7) ------ Huge Storage Unit Improved Signal Interpreter Force Field Makeshift Hacking Suite > --- WEAPON (2) ------- Plasma Rifle > --- INVENTORY (25) --- Improved Ion Engine Light Treads Titanium Leg VSS Leg Cargo Legs High-capacity Storage Unit Improved Trap Scanner Improved Sensor Array IFF Parser ECM Suite A0-MCA's Component Scanner System Restoration Module Beam Cannon Beam Cannon Rocket Launcher Rocket Launcher DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads Advanced Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Trap Scanner Improved Signal Interpreter Heavy Armor Plating Makeshift Hacking Suite > --- WEAPON ----------- Plasma Rifle Plasma Cannon > --- INVENTORY -------- Improved Ion Engine Light Treads Titanium Leg VSS Leg Cargo Legs Huge Storage Unit Improved Sensor Array IFF Parser ECM Suite Heavy Armor Plating Layered Medium Armor Plating A0-MCA's Component Scanner System Restoration Module Beam Cannon Beam Cannon Rocket Launcher Rocket Launcher DRS Beacon [Rating: 55] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Disposable Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Heavy Armor Plating Weapon Beam Cannon Energy Gun Plasma Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 8 | . . . . . 8 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 5 | . . . . . 5 Weapon . | . . . . . . Parts Attached 37 | 6 5 2 3 4 17 Power 6 | 1 1 . 1 1 2 Engine 5 | 1 1 . 1 1 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 7 | 2 . . 1 2 2 Treads 7 | 2 . . 1 2 2 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 1 2 . 1 . 12 Device 8 | . 1 . 1 . 6 Storage 3 | 1 1 . . . 1 Processor 1 | . . . . . 1 Hackware 1 | . . . . . 1 Protection 3 | . . . . . 3 Artifact . | . . . . . . Weapon 8 | 2 2 2 . 1 1 Energy Gun 1 | . . . . . 1 Energy Cannon 4 | . 2 1 . 1 . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . 1 . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 10 | . . 2 . . 8 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 6 | . . 1 . . 5 Weapon 2 | . . 1 . . 1 Highest Loss Streak 7 | . . 2 . . 7 To Critical Strikes . | . . . . . . Average Backups 14 | . 5 14 18 16 14 Power 1 | . . 1 2 1 . Propulsion 2 | . . 1 3 3 2 Utility 6 | . 1 5 6 7 7 Weapon 5 | . 3 6 7 4 3 Tool/Special . | . . . . . . Unused Backups 23 | . . . . 12 11 Power 2 | . . . . 2 . Propulsion 5 | . . . . 2 3 Utility 10 | . . . . 5 5 Weapon 6 | . . . . 3 3 Tool/Special . | . . . . . . Average Slot Usage (%) 98 | . 97 99 97 99 86 Engine 13 | . 14 14 14 14 6 Treads 27 | . 28 28 28 28 25 Device 13 | . 11 13 11 14 11 Storage 13 | . 14 14 14 14 6 Energy Cannon 22 | . 13 23 28 27 6 Ballistic Gun 1 | . 14 . . . . Slashing Weapon 1 | . . 4 . . . Peak Build Rating 55 | 6 10 13 13 22 55 Average Rating 17 | 4 8 10 12 17 46 On Entrance 10 | . 6 10 10 13 22 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 133 | 13 52 50 54 58 133 Greatest Support 85 | 40 40 40 40 45 85 Greatest Overweight (x) 2 | 2 1 1 1 1 1 Average Overweight (x) . | . . 1 1 1 . Largest Inventory Capacity 25 | 8 20 20 20 20 25 Average Capacity 19 | 6 17 20 20 20 20 Most Carried 20 | 2 11 20 20 20 20 Average Carried 16 | . 5 15 19 19 17 Final Capacity 25 | 8 20 20 20 20 25 Final Carried 20 | 1 11 19 20 20 18 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 598 | 73 273 80 30 40 102 Remotely . | . . . . . . Salvage Created 776 | . 239 293 115 . 129 Parts 48 | . 8 21 7 . 12 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 10 | . . 10 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 19 | . 5 9 1 . 4 Guns 5 | . 2 . . . 3 Cannons 14 | . 3 9 1 . 1 Classes Destroyed 6 | . 1 4 1 . . Recycler 1 | . . . 1 . . Turret 2 | . . 2 . . . Swarmer 7 | . . 4 . . 3 Grunt 5 | . 5 . . . . Sentry 3 | . . 1 1 . 1 Subdweller 4 | . . 4 . . . Best Kill Streak 3 | . 2 3 2 . 3 Combat Bots Only 3 | . 2 2 1 . 3 Max Kills in Single Turn 1 | . 1 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 215 | . 16 90 2 . 107 Missed 66 | . 4 36 1 . 25 Hits 149 | . 12 54 1 . 82 Projectile 149 | . 12 54 1 . 82 Critical Strikes 4 | . . 1 . . 3 Damage Taken 2339 | . 172 459 14 . 1694 Core 274 | . 13 32 14 . 215 Absorbed by Shields 148 | . . . . . 148 Core Remaining (%) 88 | 100 . . . 76 . Volleys Fired 65 | . 14 28 3 . 20 Largest 2 | . 2 2 2 . 2 Hottest 155 | . 120 120 120 . 155 Shots Fired 128 | . 28 56 6 . 38 Gun 38 | . 20 . . . 18 Cannon 90 | . 8 56 6 . 20 Launcher . | . . . . . . Special . | . . . . . . Kinetic 20 | . 20 . . . . Thermal 108 | . 8 56 6 . 38 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 11 | . 6 11 10 . 11 Robot Miss Streak 5 | . 1 5 . . 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 82 | . 20 36 5 . 21 Core Hits 33 | . 8 17 3 . 5 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 1 | . 1 . . . . Destroy 1 | . 1 . . . . Melee Attacks 12 | . . 12 . . . Impact . | . . . . . . Slashing 12 | . . 12 . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1636 | . 270 643 87 . 636 Guns 460 | . 179 . . . 281 Cannons 1176 | . 91 643 87 . 355 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 179 | . 179 . . . . Thermal 1457 | . 91 643 87 . 636 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 357 | . 18 60 135 . 357 Average Temperature 114 | . 9 22 62 . 154 Received Heat Transfer 543 | . 96 180 9 . 258 Effects 4 | . . . . . 4 Energy Bleed 1 | . . . . . 1 Interference 3 | . . . . . 3 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . 2 1 . . 1 Heat Transferred 2952 | . 185 1332 185 . 1250 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 97 | . 62 . 97 . 87 Initial 97 | . . . 97 . . Average 22 | . 19 . 58 . 14 Influence Increases 588 | . 177 245 34 . 132 Destroy 0b10 Robot/C 340 | . 100 140 20 . 80 Destroy 0b10 Robot/NC 5 | . . . 5 . . Destroy Leader 50 | . 30 . . . 20 Successful Hack 26 | . 17 . 9 . . Disable Machine 30 | . . . . . 30 Destroy Structure 2 | . . . . . 2 Lose Combat Pursuer 135 | . 30 105 . . . Influence Decreases 588 | . 177 41 227 11 132 Entered New Map 118 | . . . 107 11 . Time Decay 444 | . 177 21 120 . 126 Lost Part 26 | . . 20 . . 6 Squads Dispatched 2 | . 1 . . . 1 Investigation . | . . . . . . Extermination 1 | . . . . . 1 Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 27 | . 9 12 1 . 5 Peak Tracking Total 4 | . 3 4 1 . 3 Tactical Retreats 5 | . 2 3 . . . Traps | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 5 | . . 3 . . 2 Max in Single Turn 1 | . . 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 15 | . 6 1 5 2 1 Terminals 7 | . 4 . 2 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 2 . 3 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 34 | . 14 1 12 5 2 Successful 20 | . 7 1 6 5 1 Failed 13 | . 7 . 5 . 1 Catastrophic 1 | . 1 . . . . Database Lockouts 1 | . . . 1 . . Manual 20 | . 11 . 7 . 2 Terminals 20 | . 11 . 7 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 8 | . 3 . 5 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 2 1 1 5 . Record 4 | . . . . 4 . Robot Analysis 3 | . 2 . 1 . . Proto ID Catalog 2 | . . 1 . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 5 | . 2 . 3 . . Retrieve Components 5 | . 2 . 3 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . 3 . 2 . 1 Terminals 6 | . 3 . 2 . 1 Botnet 6 | . 3 . 2 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 5 . 3 . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 11 | . 4 . 7 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Initial UFD Resources 24 | . . . . . 24 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) 389 | . . . . . 389 Sensors 65 | . . . . . 65 Traps 389 | . . . . . 389 Robot Analysis Total 3 | . 2 . 1 . . Derelict Logs Recovered 6 | . . 2 . 4 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 5888 | 66 612 1869 256 2452 633 Spaces Moved 2442 | 31 243 720 101 1024 323 Core 6 | 6 . . . . . Treads 2436 | 25 243 720 101 1024 323 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 240 240 232 156 Average Speed 225 | 146 221 240 240 236 163 Slowest Speed 240 | 160 240 240 240 240 236 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 3 52 55 19 80 9 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 8 | . . 3 . 5 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Total 2673 | 49 289 779 109 1059 388 Wait 36 | 11 17 3 2 . 3 Move 2437 | 30 242 719 100 1023 323 Hop . | . . . . . . Pick Up 42 | 2 10 9 . 13 8 Fast Attach 16 | 5 1 . 1 1 8 Attach 13 | 1 1 1 . . 10 Detach 1 | . . . . . 1 Swap 21 | . 3 6 2 3 7 Drop 30 | . 1 1 1 19 8 Fire 65 | . 14 28 3 . 20 Melee 12 | . . 12 . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 494 | -10/Materials | Discovered new exit (range 16) 662 | -10/Materials | Discovered new exit (range 8) 679 | -10/Materials | Entered Subcaves 879 | -10/Subcaves | Learned Materials stockpile data 1061 | -10/Subcaves | Learned Materials stockpile data 1164 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1683 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2214 | -10/Subcaves | Visited 4L-MR0's lab 2236 | -10/Subcaves | Found Cargo Legs 2306 | -10/Subcaves | Discovered new exit (range 10) 2488 | -10/Subcaves | Discovered new exit (range 10) 2548 | -10/Subcaves | Entered Recycling 2737 | -9/Recycling | Scanned before Scraplab entrance 2780 | -9/Recycling | Entered Scraplab 2799 | -9/Recycling | Discovered new exit (range 3) 2804 | -9/Recycling | Entered Scraptown 2994 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 3001 | -9/Scraptown | Learned Factory stockpile data 3004 | -9/Scraptown | Learned Research garrison access intel 3006 | -9/Scraptown | Learned location of Testing (-2) 3116 | -9/Scraptown | Visited UFD Registry 3116 | -9/Scraptown | Registered with UFD as "Longflow" 3174 | -9/Scraptown | Visited Abandonware Association 3198 | -9/Scraptown | Learned abandonware demo "REPAIR.EXE" 3282 | -9/Scraptown | Visited A0-MCA Data Center 3296 | -9/Scraptown | Given a B- rating by A0-MCA 3300 | -9/Scraptown | Found A0-MCA's Component Scanner 3409 | -9/Scraptown | Visited Curators Association 3459 | -9/Scraptown | Visited Supply Room 3502 | -9/Scraptown | Visited Scrap Suit Storage 3526 | -9/Scraptown | Visited Junk Repository 3627 | -9/Scraptown | Visited Derelict Rescue Squad 3642 | -9/Scraptown | Found DRS Beacon 3691 | -9/Scraptown | Visited DA-N13 Charitable Foundation 3717 | -9/Scraptown | Found DCF Scrap (30 items) 3851 | -9/Scraptown | Visited Science Guys 4789 | -9/Scraptown | Discovered new exit (range 13) 5137 | -9/Scraptown | Met Optimus 5137 | -9/Scraptown | Accepted into 0bPrime 5251 | -9/Scraptown | Discovered new exit (range 3) 5256 | -9/Scraptown | Entered Factory 5256 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 5257 | -6/Factory | Identified exit to Lower Caves 5792 | -6/Factory | Spotted B-75 Beast 5889 | -6/Factory | Self-destructed Last Messages --------------- 05871_ U-05 Engineer lays Concrete. 05871_ Adv. Heat Sink destroyed. 05871_ Plasma Cannon destroyed. 05871_ Critical hit (Blast). 05872_ U-05 Engineer lays Concrete. 05873_ K-01 Serf collects debris. 05873_ Acquired Force Field. 05873_ U-05 Engineer lays Concrete. 05876_ K-01 Serf collects debris. 05876_ U-05 Engineer builds a Wall. 05876_ U-05 Engineer lays Concrete. 05877_ Acquired 2 matter. 05877_ U-05 Engineer lays Concrete. 05877_ Lgt. Treads destroyed. 05880_ U-05 Engineer builds a Wall. 05883_ Lyr. Medium Armor Plating destroyed. 05884_ Acquired 4 matter. 05884_ U-05 Engineer builds a Wall. 05886_ Acquired 4 matter. 05888_ Imp. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????? /????????????????????????????????????????? | | ?????? /! ???????????????????????????????????? | | ?????# "??????????????????????????????????? | | ?????# ""?????????????????????????????????? | | ?????# ?????????????????????????????????? | | ?????# ??????????????????????????????????? | | ????+ ! ???????????????????????????????????? | | ????# #???????????????????????????????????? | | ???# #???????????????????????????????????? | | ???# #???????????????????????????????????? | | ??# #??##???????????????????????????????? | | ??# #### ###?????####???????????????????? | | ?# H ###;;;########; ###?????????????????? | | ?# !=# * #?????????????????? | | # # ! """ ##????????????????? | | # # k = ##????????????????? | | + k/ BB ####??????????????? | | # # BB ! @! %% ; #??????????????? | | # # ! % !%###???????????????? | | ?# ;u % % ;#????????????????? | | ###### ;########;######;###????????????????? | | ????# # # ??### #?????#??????????????????? | | ????# ####?????# #???????????????????????? | | ????# #?????????##???????????????????????? | | ????# #??????????????????????????????????? | | ????# #??????????????????????????????????? | | ????# #??????????????????????????????????? | | ????# #??????????????????????????????????? | | ????# #??????????????????????????????????? | | ????# #??????????????????????????????????? | | ????### ###??????????????????????????????????? | | ####### #????????????????????????????????????? | | ## #????????????????????????????????????? | | ## #????????????????????????????????????? | | ## #????????????????????????????????????? | | ## #????????????????????????????????????? | | ## ##???????????????????????????????????? | | # #???????????????????????????????????? | | """ # #???????????????????????????????????? | | """ # #???????????????????????????????????? | | """ + #???????????????????????????????????? | | "" # #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 50 Energy Generation 26 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 825 Phase Shifting 5 Evasion (%) 45 Recoil Reduction 4 Offensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InterceptProjectileMount Manual? 0 Play Time 00:24:28 Cumulative 189.0 hours Start 2026.08.07 @ 02:31:52 End 2026.08.07 @ 02:56:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 203 Rogue 149 Adventurer 54 Explorer 0 Win Type - Total 9 Types 5/0/1/1/0/0/0/1/0/1 Lore% 69 Gallery% 59 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5e945452-15ae-4682-af7e-2ebea6814734