Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.23 @ 19:49:02 Player: toydarian Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (222) 1110 Value Destroyed (8572) 8572 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (793) 793 TOTAL SCORE: 16415 Bonus ------- High Alert Combat Kills 814 Friendly Fire -21 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 18% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Improved Hacking Suite Advanced Corruption Screen Advanced Corruption Screen > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Improved Transmission Jammer Advanced ECM Suite Graphene Brace Power Sword Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor > --- PROPULSION ------- Heavy Siege Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Large Storage Unit Improved Targeting Computer Improved Transmission Jammer Graphene Brace Graphene Brace Advanced Corruption Screen Advanced Corruption Screen > --- WEAPON ----------- Advanced Plasma Rifle Advanced Plasma Rifle Advanced Plasma Rifle Heavy Machine Gun Power Sword Enhanced Force Lance > --- INVENTORY -------- Particle Reactor Heavy Siege Treads Heavy Siege Treads Advanced Heavy Treads Advanced Heat Sink Advanced Heat Sink Improved Transmission Jammer Advanced ECM Suite Reflective Plating Compact HERF Cannon Long-range Missile Launcher [Rating: 147] Favorites ----------- Power Cold Fusion Reactor Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Wheel Treads Heavy Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Combat Gravmag System Utility Improved Targeting Computer Device Transmission Jammer Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Layered Light Armor Plating Weapon Flak Gun Energy Gun Gatling Laser Energy Cannon Phase Cannon Ballistic Gun Flak Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Long-range Missile Launcher Impact Weapon Power Maul Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 . . 2 2 2 2 Power 1 | . . . . . . . . . 1 . Propulsion 2 | . . . . . . . 2 . . . Utility 7 | . . . 2 1 . . . 1 1 2 Weapon 4 | . . 2 . 1 . . . 1 . . Parts Attached 329 | 7 21 15 22 16 . 36 77 3 36 96 Power 28 | 1 5 2 2 . . 4 2 . 4 8 Engine 15 | 1 5 2 2 . . 4 1 . . . Core 1 | . . . . . . . . . 1 . Reactor 12 | . . . . . . . 1 . 3 8 Propulsion 54 | 2 7 2 5 2 . 2 8 . 8 18 Treads 11 | . . . . . . . . . 2 9 Leg 5 | . . . . . . . . . . 5 Wheel 36 | 2 7 2 5 2 . 2 8 . 5 3 Hover 2 | . . . . . . . . . 1 1 Flight . | . . . . . . . . . . . Utility 90 | 2 3 3 6 6 . 6 14 1 11 38 Device 46 | 1 2 1 2 5 . 2 7 . 6 20 Storage 9 | 1 1 1 . . . . 1 . . 5 Processor 12 | . . . 1 . . 2 . 1 1 7 Hackware 4 | . . . . . . . 2 . 1 1 Protection 19 | . . 1 3 1 . 2 4 . 3 5 Artifact . | . . . . . . . . . . . Weapon 157 | 2 6 8 9 8 . 24 53 2 13 32 Energy Gun 32 | 1 1 3 . 1 . 5 5 . 6 10 Energy Cannon 14 | . . . . . . . 7 1 1 5 Ballistic Gun 77 | 1 4 4 7 7 . 15 25 . 6 8 Ballistic Cannon 7 | . . . . . . . 5 . . 2 Launcher 7 | . 1 1 1 . . . . . . 4 Special Weapon . | . . . . . . . . . . . Impact Weapon 17 | . . . . . . 4 11 1 . 1 Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon 1 | . . . 1 . . . . . . . Unidentified Prototypes 14 | . . . 1 . . 3 2 1 . 7 Parts Lost 79 | . 6 3 5 4 . 3 6 . 12 40 Power 8 | . 1 . 1 . . 1 . . 1 4 Propulsion 21 | . 3 . 2 1 . 1 3 . 2 9 Utility 16 | . . 1 2 1 . . 1 . 3 8 Weapon 34 | . 2 2 . 2 . 1 2 . 6 19 Highest Loss Streak 8 | . 5 1 3 3 . 2 1 . 4 8 To Critical Strikes 2 | . . . . . . . . . 2 . Average Slot Usage (%) 90 | . 99 99 98 93 100 92 92 94 92 82 Engine 4 | . 13 11 8 7 7 6 4 . . . Reactor 3 | . . . . . . . 1 5 9 8 Treads 2 | . . . . . . . . . 2 7 Wheel 12 | . 27 22 17 14 15 8 19 17 11 1 Device 13 | . 14 4 16 14 15 14 13 11 10 15 Storage 6 | . 14 11 9 7 7 7 6 5 5 2 Processor 9 | . . . 1 7 7 10 6 11 13 16 Protection 4 | . . 6 8 2 7 3 5 5 5 1 Energy Gun 5 | . 1 7 . 1 7 7 6 1 5 5 Energy Cannon 1 | . . . . . . . 1 5 2 1 Ballistic Gun 21 | . 25 35 34 36 30 26 19 23 20 10 Impact Weapon 1 | . . . . . . 3 2 3 1 . Peak Build Rating 147 | 7 8 14 23 34 34 51 64 76 103 147 Average Rating 64 | 6 7 11 19 28 34 45 58 74 86 109 On Entrance 37 | . 7 8 14 23 34 34 51 63 76 100 Naked Turns 129 | . . . . . . . . . . 129 Heaviest Build 147 | 11 16 38 48 49 48 61 84 89 112 147 Greatest Support 140 | 20 26 20 26 26 26 28 56 50 56 140 Greatest Overweight (x) 11 | . . 1 2 4 1 4 2 1 8 11 Average Overweight (x) 1 | . . . 1 1 1 1 1 1 2 1 Largest Inventory Capacity 25 | 8 10 15 15 15 15 15 20 20 20 25 Average Capacity 16 | 7 9 14 15 15 15 15 19 20 20 15 Most Carried 20 | 8 10 15 15 15 15 15 20 20 20 20 Average Carried 14 | 3 8 12 14 14 15 14 19 18 18 11 Final Capacity 20 | 8 10 15 15 15 15 15 20 20 20 5 Final Carried 20 | 8 10 15 15 15 15 15 20 20 18 5 Class Distribution -------------------- 37% | Gunner 16% | Scavenger-Gunner 11% | Executioner 10% | Scavenger-Executioner 9% | Scavenger-Tank 6% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Gunner | -7/Factory Gunner | -6/Factory Executioner | -5/Factory Executioner | -4/Factory Scavenger-Executioner | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Matter Collected 8760 | 392 459 394 871 325 76 452 2132 30 973 2656 Remotely . | . . . . . . . . . . . Salvage Created 10492 | 234 592 655 1310 325 . 420 2122 . 1145 3689 Parts 500 | 21 51 37 66 13 . 16 87 . 55 154 Haulers Intercepted 8 | . . 1 2 . . . 1 . . 4 Recyclers Shooed 14 | . 5 . 3 . . . 3 . 1 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Combat Hostiles Destroyed 154 | . 15 13 19 5 . 6 33 . 19 44 Melee 3 | . . . . . . . . . . 3 Guns 139 | . 15 13 19 5 . 6 32 . 18 31 Cannons 5 | . . . . . . . . . . 5 AOE 5 | . . . . . . . 1 . 1 3 Classes Destroyed 17 | 3 3 2 2 . . 1 4 . 2 . Worker 14 | 2 . 1 1 . . 1 3 . . 6 Builder 15 | . 2 . 2 . . . 4 . . 7 Tunneler 6 | 5 . 1 . . . . . . . . Hauler 8 | . . 1 2 . . . 1 . . 4 Recycler 22 | 1 3 . 5 1 . 2 4 . 1 5 Mechanic 1 | . . . . . . . . . 1 . Watcher 2 | . . . . . . . 1 . 1 . Swarmer 37 | . 8 3 6 . . . 10 . 5 5 Cutter 1 | . . . . . . . . . 1 . Grunt 38 | . 7 4 7 3 . . 7 . 1 9 Brawler 3 | . . . . . . . 1 . 1 1 Duelist 3 | . . . 1 1 . . . . 1 . Sentry 23 | . . 6 4 1 . 3 5 . 1 3 Specialist 2 | . . . . . . . 2 . . . Hunter 14 | . . . 1 . . . 2 . 3 8 Programmer 31 | . . . . . . 3 5 . 6 17 Heavy 2 | . . . . . . . 1 . . 1 Best Kill Streak 9 | 3 5 3 9 4 . 2 5 . 8 9 Combat Bots Only 7 | . 5 3 6 3 . 1 4 . 7 4 Max Kills in Single Turn 2 | 1 1 1 2 1 . 1 2 . 1 2 Gunslinging 1 | . . . 1 . . . 1 . . . Exploded 1 | . . . . . . . 1 . 1 1 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Hostile Shots Fired 1499 | . 123 50 82 82 . 110 222 . 194 636 Missed 444 | . 32 12 21 19 . 46 74 . 66 174 Damage Taken 18207 | . 849 450 856 732 . 526 2471 . 2313 10010 Core 2195 | . 177 53 52 59 . 88 212 . 240 1314 Absorbed by Shields 721 | . . . . . . . . . 321 400 Reduced by Siege Mode 455 | . . . . . . . . . . 455 Redirected to Shielding 44 | . . . . 3 . 5 . . . 36 Core Remaining (%) 79 | 100 29 86 90 . . 79 75 100 79 . Volleys Fired 636 | 22 97 35 59 18 . 17 121 . 100 167 Largest 6 | 2 2 4 4 5 . 5 5 . 6 6 Hottest 339 | 60 60 119 94 119 . 192 251 . 298 339 Shots Fired 1948 | 43 193 137 229 85 . 69 336 . 261 595 Gun 1736 | 43 192 137 229 85 . 69 266 . 218 497 Cannon 198 | . . . . . . . 70 . 43 85 Launcher 14 | . 1 . . . . . . . . 13 Special . | . . . . . . . . . . . Kinetic 1367 | 22 168 108 229 85 . 55 208 . 131 361 Thermal 535 | 21 24 29 . . . 14 121 . 130 196 Explosive 14 | . 1 . . . . . . . . 13 Electromagnetic 32 | . . . . . . . 7 . . 25 Robot Hit Streak 20 | 6 18 20 9 19 . 13 18 . 15 18 Robot Miss Streak 9 | 2 9 3 5 4 . 4 7 . 6 8 Penetration Max 1 | . . . . . . . 1 . 1 1 Secondary Targets 16 | . . 1 5 1 . . 3 . 3 3 Max Gunslinging Chain 1 | . . 1 1 1 . . 1 . 1 1 Shots Hit Robots 1157 | 26 107 78 132 64 . 48 200 . 129 373 Core Hits 610 | 10 39 31 54 24 . 33 175 . 74 170 Critical Kills 14 | . . . 1 . . . 2 . 5 6 Critical Parts Destroyed 15 | . . . . . . . 3 . 3 9 Critical Strikes 47 | . . 1 1 1 . . 6 . 9 29 Burn 9 | . . 1 . . . . . . . 8 Destroy 31 | . . . 1 1 . . 4 . 9 16 Blast 4 | . . . . . . . . . . 4 Corrupt 1 | . . . . . . . 1 . . . Smash 1 | . . . . . . . 1 . . . Impale 1 | . . . . . . . . . . 1 Melee Attacks 136 | . . . 3 . . 24 55 . 13 41 Impact 99 | . . . . . . 24 55 . 13 7 Slashing 2 | . . . . . . . . . . 2 Piercing 32 | . . . . . . . . . . 32 Sneak Attacks 11 | . . . 3 . . . 3 . . 5 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 24740 | 264 878 762 1887 941 . 1026 4692 . 2644 11646 Guns 19638 | 264 878 762 1887 941 . 1026 3833 . 2524 7523 Cannons 2165 | . . . . . . . 378 . 69 1718 Explosions 1568 | . . . . . . . 192 . . 1376 Melee 1359 | . . . . . . . 289 . 41 1029 Ramming 10 | . . . . . . . . . 10 . Kinetic 13434 | 89 740 550 1887 941 . 785 2457 . 1360 4625 Thermal 7883 | 175 138 212 . . . 241 1839 . 1233 4045 Explosive 1376 | . . . . . . . . . . 1376 Electromagnetic 678 | . . . . . . . 107 . . 571 Impact 330 | . . . . . . . 289 . 41 . Slashing . | . . . . . . . . . . . Piercing 1029 | . . . . . . . . . . 1029 Highest Corruption 18 | . . . 1 . . . 2 . 9 18 Average Corruption 9 | . . . 1 . . . 1 . 6 14 Corruption Purged 2 | . . . . . . . 2 . . . Corruption Blocked 20 | . . . . . . . . . . 20 Effects 215 | . . . 7 . . . 10 . 34 164 Message Errors 44 | . . . 1 . . . 2 . 8 33 Matter Fused 50 | . . . 3 . . . 3 . 9 35 Heat Flow Errors 26 | . . . . . . . . . 2 24 Energy Discharges 27 | . . . 2 . . . 1 . 7 17 Parts Rejected 2 | . . . . . . . . . 1 1 Parts Fused 1 | . . . . . . . 1 . . . Data Loss (minor) 22 | . . . . . . . 3 . 1 18 Data Loss (major) 6 | . . . . . . . . . 1 5 Misfires 13 | . . . . . . . . . 2 11 Alerts 6 | . . . . . . . . . 1 5 Misdirections 3 | . . . . . . . . . . 3 Weapon Failures 15 | . . . 1 . . . . . 2 12 Overload Shots . | . . . . . . . . . . . Overflow Damage 481 | . . . . . . . 229 . 18 234 Projectiles 155 | . . . . . . . 22 . 1 132 Explosions 44 | . . . . . . . 18 . . 26 Melee 282 | . . . . . . . 189 . 17 76 Knockbacks 6 | . . . . . . . 2 . . 4 Impact 2 | . . . . . . . 2 . . . Kinetic 4 | . . . . . . . . . . 4 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 137 | . . . . . . . 132 . 5 . Shots 2 | . . . . . . . 2 . . . Rammed 1 | . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 995 | 60 80 374 23 30 . 146 175 . 312 995 Average Temperature 94 | 25 22 93 6 12 . 38 32 . 90 142 Received Heat Transfer 2275 | . 192 228 279 213 . 132 372 . 74 785 Effects 30 | . . 4 . . . . . . . 26 Shutdowns 6 | . . 1 . . . . . . . 5 Energy Bleed 4 | . . . . . . . . . . 4 Interference 14 | . . 3 . . . . . . . 11 Short Circuit 2 | . . . . . . . . . . 2 Damage (minor) 4 | . . . . . . . . . . 4 Siege Activations 5 | . . . . . . . . . . 5 Total Turns 147 | . . . . . . . . . . 147 Longest Duration 44 | . . . . . . . . . . 44 Robots Corrupted 4 | . . . . . . . 3 . 1 . Combat Hostiles . | . . . . . . . . . . . Parts Fried 7 | . . . . . . . 5 . 1 1 Impact Corruptions 7 | . . . . . . . 6 . 1 . Robots Melted 2 | . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . 2 Parts Melted 24 | . . 1 . . . 2 5 . 3 13 Heat Transferred 13514 | 400 325 595 . . . 471 3230 . 1938 6555 Parts Sabotaged 5 | . . . . . . . . . 2 3 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Peak Influence 1001 | 40 288 348 493 170 40 96 1001 490 366 869 Initial 490 | . 26 57 89 155 40 28 21 490 240 157 Average 234 | 19 147 194 250 119 40 33 365 490 179 254 Maximum Alert Level 3 | . 1 1 2 . . . 3 2 1 3 Low Security (%) 53 | 100 85 37 42 100 100 100 31 . 57 45 Level 1 30 | . 14 62 44 . . . 33 . 42 35 Level 2 12 | . . . 12 . . . 23 100 . 14 Level 3 3 | . . . . . . . 10 . . 4 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 44 | . 3 2 1 . . 3 12 . 7 16 Investigation 3 | . . 1 1 . . . 1 . . . Extermination 18 | . . . . . . 3 4 . 3 8 Reinforcement 13 | . 3 1 . . . . 2 . 3 4 Assault 7 | . . . . . . . 5 . 1 1 Garrison 3 | . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Distress Signals 12 | . 1 . 3 . . . 2 . 1 5 Communications Jammed 41 | . . . . . . . 27 . 3 11 Distress Signals 36 | . . . . . . . 25 . . 11 Times Spotted 255 | . 32 19 31 6 . 8 55 . 32 72 Peak Tracking Total 7 | . 6 5 7 3 . 3 6 . 6 7 Tactical Retreats 15 | . 2 1 1 1 . . 3 . 1 6 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Traps Triggered 12 | . 1 . . 2 . 4 . 1 2 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts 51 | . . . 51 . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 7 | . 6 . 1 . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Machines Disabled 14 | . . . 1 . . . 9 . 1 3 Max in Single Turn 3 | . . . 1 . . . 3 . 1 1 Garrison Access 4 | . . . . 1 . . 2 . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Machines Accessed 38 | . 6 2 3 1 . 6 14 . 3 3 Terminals 33 | . 6 2 3 . . 5 11 . 3 3 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access 3 | . . . . 1 . . 2 . . . Total Hacks 124 | . 24 10 11 1 . 20 45 . 7 6 Successful 57 | . 15 5 6 1 . 9 18 . 1 2 Failed 67 | . 9 5 5 . . 11 27 . 6 4 Catastrophic 11 | . 1 1 3 . . 1 4 . . 1 Database Lockouts . | . . . . . . . . . . . Manual 89 | . 18 8 7 . . 15 31 . 6 4 Terminals 109 | . 24 10 11 . . 13 38 . 7 6 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 7 | . . . . . . 7 . . . . Scanalyzers 2 | . . . . . . . 2 . . . Garrison Access 6 | . . . . 1 . . 5 . . . Terminal Hacks 29 | . 10 3 3 . . 2 9 . 1 1 Record 4 | . 1 . . . . 1 . . 1 1 Prototype ID Bank 6 | . 5 . 1 . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . Terminal Index 2 | . . 1 . . . . 1 . . . Alert Level 3 | . . . . . . 1 2 . . . Locate Traps 7 | . 2 1 1 . . . 3 . . . Reprogram Traps 1 | . 1 . . . . . . . . . Recall Assault 1 | . . . . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . . . . Zone Layout 3 | . . 1 1 . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . Seal Access 1 | . . . . 1 . . . . . . Unauthorized Hacks 26 | . 5 2 3 . . 6 9 . . 1 Terminals 22 | . 5 2 3 . . 2 9 . . 1 Assimilate 1 | . . . . . . . 1 . . . Botnet 19 | . 5 2 3 . . 2 6 . . 1 Operators 2 | . . . . . . . 2 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . . . . . . 4 . . . . Monitor 1 | . . . . . . 1 . . . . Reject 1 | . . . . . . 1 . . . . Recyclers 1 | . . . . . . 1 . . . . Mask 1 | . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 36 | . 6 2 3 . . 6 13 . 3 3 Full Trace Events 4 | . 1 1 1 . . . 1 . . . Feedback Events 1 | . . . 1 . . . . . . . Corruption 1 | . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 8 | . . . . . . 8 . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked 2 | . . . 2 . . . . . . . Non-combat 2 | . . . 2 . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 3 | . . . 3 . . . . . . . parse_system 1 | . . . 1 . . . . . . . no_distress 2 | . . . 2 . . . . . . . Relay Couplers Released 6 | . . . . . . . 3 . 3 . Machine Destruction 6 | . . . . . . . 3 . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Total Allies 1 | . . . . . . . 1 . . . Largest Group 1 | . . . . . . . 1 . . . Highest-Rated Group 10 | . . . . . . . 10 . . . Highest-Rated Ally 10 | . . . . . . . 10 . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Turns Passed 15464 | 177 979 873 905 777 74 1580 3911 223 1646 4319 Spaces Moved 10388 | 121 814 762 556 624 71 1196 3028 198 942 2076 Core 295 | 1 . . . . . . . . . 294 Treads 1054 | . . . . . . . . . . 1054 Legs 150 | . . . . . . . . . . 150 Wheels 8803 | 120 814 762 556 624 71 1196 3028 198 942 492 Hover 86 | . . . . . . . . . . 86 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 80 95 95 105 105 101 105 111 50 Average Speed 117 | 79 81 91 106 107 105 113 103 105 130 164 Slowest Speed 470 | 80 90 95 110 140 105 140 130 105 210 470 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 36 | 5 97 51 46 12 63 21 50 4 20 32 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 . . 1 . 1 . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 166 | . 11 . . . . 24 84 . 30 17 Terrain Destroyed 395 | . 11 . . . . 24 155 . 79 126 Melee 98 | . . . . . . 24 47 . 12 15 Projectile 168 | . . . . . . . 59 . 66 43 AOE 123 | . 11 . . . . . 49 . . 63 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Total 12214 | 159 976 869 732 687 70 1329 3450 214 1168 2560 Wait 341 | . 24 33 10 10 . 25 104 . 48 87 Move 10379 | 120 813 761 555 624 70 1195 3027 197 941 2076 Hop . | . . . . . . . . . . . Pick Up 131 | 9 6 13 14 8 . 8 28 3 14 28 Fast Attach 117 | 7 5 3 6 7 . 15 10 1 11 52 Attach 75 | . 3 4 6 4 . 3 10 2 16 27 Detach 41 | . 1 2 . 1 . 2 4 1 5 25 Swap 138 | . 13 8 10 5 . 18 57 . 9 18 Drop 162 | 1 14 10 18 10 . 22 34 2 10 41 Fire 636 | 22 97 35 59 18 . 17 121 . 100 167 Melee 134 | . . . 3 . . 24 55 . 13 39 Ram 1 | . . . . . . . . . 1 . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 . . Rewire . | . . . . . . . . . . . Trap 51 | . . . 51 . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -7/Waste -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory (discovered 2 exits: *Res x2) -3/Research History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 178 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 424 | -10/Materials | Core integrity fell below 50% 481 | -10/Materials | Lost 5 parts (1p3n1w) 685 | -10/Materials | Discovered new exit (range 16) 739 | -10/Materials | Build established: Scavenger-Mutant 785 | -10/Materials | Discovered new exit (range 14) 1000 | -10/Materials | Discovered new exit (range 10) 1120 | -10/Materials | Discovered new exit (range 15) 1157 | -10/Materials | Entered another Materials area 1157 | -9/Materials | Evolved 2 slots: Weapon x2 1344 | -9/Materials | Discovered new exit (range 6) 1561 | -9/Materials | Build established: Scavenger-Tank 1856 | -9/Materials | Discovered new exit (range 6) 1911 | -9/Materials | Discovered new exit (range 7) 1999 | -9/Materials | Discovered new exit (range 5) 2030 | -9/Materials | Entered another Materials area 2030 | -8/Materials | Evolved 2 slots: Utility x2 2510 | -8/Materials | Discovered new exit (range 9) 2798 | -8/Materials | Lost 3 parts (1p1n1u) 2935 | -8/Materials | Entered Factory 2935 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3043 | -7/Factory | Lost 3 parts (1u2w) 3068 | -7/Factory | Build established: Scavenger-Gunner 3291 | -7/Factory | Discovered new exit (range 16) 3384 | -7/Factory | Discovered new exit (range 15) 3635 | -7/Factory | Discovered new exit (range 5) 3712 | -7/Factory | Sucked down chute 3712 | -7/Factory | Entered Waste 3712 | -7/Waste | The area was eerily silent 3773 | -7/Waste | Discovered new exit (range 11) 3786 | -7/Waste | Entered Factory 4339 | -7/Factory | Build established: Gunner 5327 | -7/Factory | Discovered new exit (range 5) 5366 | -7/Factory | Entered another Factory area 5366 | -6/Factory | Evolved 2 slots: Propulsion x2 6081 | -6/Factory | Cargo convoy interrupted 8254 | -6/Factory | Build established: Scavenger-Gunner 8655 | -6/Factory | Identified exit to Factory 8672 | -6/Factory | Build established: Gunner 8866 | -6/Factory | First assault squad dispatched 9277 | -6/Factory | Entered another Factory area 9277 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9439 | -5/Factory | Discovered new exit (range 5) 9500 | -5/Factory | Entered another Factory area 9500 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9579 | -4/Factory | Build established: Executioner 9899 | -4/Factory | Discovered new exit (range 7) 9913 | -4/Factory | Identified exit to Research 10801 | -4/Factory | Discovered exit to Research (range 5) 10878 | -4/Factory | Destroyed 7 combat bots 11122 | -4/Factory | Lost 4 parts (1p1u2w) 11146 | -4/Factory | Entered Research 11146 | -3/Research | Evolved 2 slots: Utility x2 11686 | -3/Research | Build established: Scavenger-Assassin 11845 | -3/Research | Lost 4 parts (1n3w) 11994 | -3/Research | Lost 6 parts (3n1u2w) 12319 | -3/Research | Build established: Scavenger-Executioner 12807 | -3/Research | System corruption reached 10% 13168 | -3/Research | Spotted B-86 Titan 13181 | -3/Research | Garrison activated, responded to threat 13206 | -3/Research | Released all parts (14) 13235 | -3/Research | Lost 8 parts (1p2n5w) 13937 | -3/Research | Build established: Gunner 14247 | -3/Research | Build established: Mutant 14610 | -3/Research | Build established: Gunner 15146 | -3/Research | First assault squad dispatched 15180 | -3/Research | Core integrity fell below 50% 15236 | -3/Research | Lost 4 parts (1n3w) 15459 | -3/Research | Core integrity fell below 20% 15461 | -3/Research | Lost 5 parts (2p1n2w) 15465 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 15440_ Dropped Com. HERF Cannon. 15441_ Dropped Coil Gun. 15441_ U-05 Engineer lays Concrete. <x2> 15441_ Dropped Particle Reactor. 15442_ U-05 Engineer lays Concrete. <x3> 15443_ U-05 Engineer builds a Wall. 15443_ U-05 Engineer lays Concrete. <x4> 15446_ System corrupted: Heat flow error (+197). 15446_ Ended siege mode. 15446_ U-05 Engineer lays Concrete. 15446_ Dropped Hvy. Siege Treads. 15446_ Dropped Adv. Heavy Treads. 15447_ Dropped Reflective Plating. 15447_ U-05 Engineer builds a Wall. 15447_ U-05 Engineer lays Concrete. <x6> 15452_ U-05 Engineer builds a Wall. 15452_ U-05 Engineer lays Concrete. 15457_ K-01 Serf destroyed. 15457_ Extracted 95 matter. 15462_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | ! 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""# #???????????????????? | | !=!* %+ = "# #???????????????????? | | =!] #=! % ### #???????????????????? | | == %[+%! #?# #???????????????????? | | ##= #########?# #???????????????????? | | # #?????????# #???????????????????? | | ##?????????# #???????????????????? | | ###??????????+ ???????????????????? | | ##########"#????????????? ???????????????????? | | ??????????##????????????? ??????????????????? | | ????????????????????????? ??????????????????? | | ?????????????????????????# #####?????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 100 Energy Generation 43 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Corruption Block 40 Armor Coverage 375 Resistance: TH 10 Core Shielding 20 Propulsion Shielding 33 Weapon Cycling 20 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 24 Recoil Reduction 4 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hehehe Challenges ------------ None Game ------ Seed StormLargeBiocell Manual? 0 Play Time 03:38:18 Cumulative 135.8 hours Start 2025.03.22 @ 17:40:45 End 2025.03.23 @ 19:49:02 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 137 Rogue 130 Adventurer 0 Explorer 7 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 52 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b66bc56e-ac01-4b12-87f5-f004bc7fcc64