Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.01 @ 15:32:06 Player: sentrybuster Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (84) 420 Value Destroyed (2386) 2386 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (720) 720 TOTAL SCORE: 7226 Bonus ------- High Alert Combat Kills 174 Follower Combat Kills 246 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Enhanced Flexi-carbon Leg > --- UTILITY (4) ------ Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- High-capacity Storage Unit High-capacity Matter Pod (200) Reactive Plating Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Titanium Leg Armored Wheel > --- UTILITY ---------- Cooling System Large Storage Unit Advanced Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Cooled Pulse Rifle Improved Spread Laser Improved Spread Laser High-powered Shotgun > --- INVENTORY -------- High-capacity Matter Pod Seismic Analyzer Transmission Jammer Improved Utility Shielding Reactive Plating Hacking Suite Heavy Laser Beam Cannon Grenade Launcher Missile Launcher [Rating: 36] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Titanium Leg Wheel Armored Wheel Utility Improved Signal Interpreter Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Utility Shielding Weapon Beam Cannon Energy Gun Shock Rifle Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 2 2 . . . . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . Utility 2 | . . . . 2 . . . . . Weapon 2 | . . . 1 . 1 . . . . Parts Attached 76 | 7 8 1 23 17 8 1 1 . 10 Power 6 | 1 . . 1 2 1 . . . 1 Engine 4 | 1 . . 1 2 . . . . . Core 2 | . . . . . 1 . . . 1 Reactor . | . . . . . . . . . . Propulsion 14 | 2 1 . 6 1 1 . . . 3 Treads 4 | . 1 . 3 . . . . . . Leg 3 | . . . . . 1 . . . 2 Wheel 7 | 2 . . 3 1 . . . . 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 16 | 1 3 1 2 6 1 . 1 . 1 Device 4 | . 1 . . 1 1 . 1 . . Storage 4 | 1 1 . 1 1 . . . . . Processor 3 | . 1 1 1 . . . . . . Hackware 1 | . . . . . . . . . 1 Protection 4 | . . . . 4 . . . . . Artifact . | . . . . . . . . . . Weapon 40 | 3 4 . 14 8 5 1 . . 5 Energy Gun 12 | 1 2 . 1 4 3 . . . 1 Energy Cannon 6 | . . . 4 1 1 . . . . Ballistic Gun 13 | 2 . . 6 1 1 . . . 3 Ballistic Cannon . | . . . . . . . . . . Launcher 9 | . 2 . 3 2 . 1 . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 1 2 . . . 1 Parts Lost 42 | . 3 . 11 7 5 7 . . 9 Power 5 | . . . 1 1 1 1 . . 1 Propulsion 11 | . 1 . 3 2 1 1 . . 3 Utility 5 | . 1 . . 1 . 1 . . 2 Weapon 21 | . 1 . 7 3 3 4 . . 3 Highest Loss Streak 7 | . 3 . 5 4 3 7 . . 4 Average Slot Usage (%) 69 | . 98 100 88 95 84 56 30 30 29 Engine 4 | . 14 14 6 8 5 . . . . Treads 3 | . 8 14 15 . . . . . . Leg 3 | . . . . . 6 7 7 7 4 Wheel 11 | . 19 14 13 25 12 3 . . 1 Device 6 | . 4 . . 8 12 11 7 7 1 Storage 7 | . 14 14 11 9 7 7 7 7 2 Processor 8 | . 8 14 11 9 7 7 7 7 7 Protection 2 | . . . . 8 2 . . . . Energy Gun 6 | . 13 14 1 9 15 7 . . 1 Energy Cannon 2 | . . . 4 6 . 3 . . . Ballistic Gun 6 | . 10 . 15 8 6 2 . . 3 Launcher 3 | . 4 14 8 . 4 1 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 41 | 12 17 17 30 41 40 38 18 18 24 Greatest Support 60 | 20 20 10 60 36 24 17 17 17 28 Greatest Overweight (x) 7 | . 1 1 2 1 3 3 1 1 7 Average Overweight (x) . | . . 1 . . 1 2 1 1 . Largest Inventory Capacity 10 | 6 8 8 10 10 10 10 10 10 10 Average Capacity 9 | 5 7 8 9 10 10 10 10 10 6 Most Carried 10 | 4 8 7 10 10 10 10 10 10 10 Average Carried 8 | 2 6 6 7 9 9 9 9 10 5 Final Capacity 10 | 6 8 8 10 10 10 10 10 10 4 Final Carried 10 | 4 7 7 10 8 9 10 10 10 3 Class Distribution -------------------- 62% | Mutant 27% | Skirmisher 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Matter Collected 1976 | 270 74 212 380 576 177 15 119 . 153 Remotely . | . . . . . . . . . . Salvage Created 2401 | . 181 81 740 990 316 10 . . 83 Parts 159 | . 15 11 70 41 15 4 . . 3 Haulers Intercepted 5 | . 1 . 2 2 . . . . . Recyclers Shooed 2 | . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . 5 . . 13 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 59 | . 4 . 26 17 7 3 . . 2 Guns 22 | . . . 8 9 5 . . . . Cannons 7 | . . . 2 5 . . . . . AOE 29 | . 4 . 16 2 2 3 . . 2 Classes Destroyed 12 | . 3 2 4 2 1 . . . . Worker 9 | . . 2 6 . 1 . . . . Builder 2 | . . . 2 . . . . . . Tunneler 2 | . . 2 . . . . . . . Hauler 5 | . 1 . 2 2 . . . . . Recycler 1 | . . . . 1 . . . . . Operator 2 | . . . 1 . 1 . . . . Watcher 4 | . 1 . 1 2 . . . . . Swarmer 14 | . . . 11 . . 3 . . . Grunt 33 | . 4 . 12 11 4 . . . 2 Sentry 9 | . . . 3 4 2 . . . . Hunter 2 | . . . . 2 . . . . . Programmer 1 | . . . . . 1 . . . . Best Kill Streak 9 | . 6 4 9 4 3 3 . . 2 Combat Bots Only 6 | . 4 . 6 3 3 3 . . 2 Max Kills in Single Turn 3 | . 2 1 3 2 2 2 . . 2 Gunslinging 1 | . . . . 1 . . . . . Exploded 3 | . 2 . 3 1 2 2 . . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Damage Taken 5031 | . 261 21 1329 997 676 466 . . 1281 Core 1234 | . 52 . 296 170 159 69 . . 488 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 68 | 100 . 79 26 69 . . . . . Volleys Fired 185 | . 13 21 61 58 22 3 . . 7 Largest 4 | . 2 2 3 3 4 1 . . 2 Hottest 235 | . 70 70 150 151 235 30 . . 59 Shots Fired 420 | . 24 23 142 144 72 3 . . 12 Gun 305 | . 20 21 89 99 66 . . . 10 Cannon 62 | . . . 25 37 . . . . . Launcher 53 | . 4 2 28 8 6 3 . . 2 Special . | . . . . . . . . . . Kinetic 183 | . 12 . 85 54 22 . . . 10 Thermal 152 | . 8 21 29 65 29 . . . . Explosive 53 | . 4 2 28 8 6 3 . . 2 Electromagnetic 32 | . . . . 17 15 . . . . Robot Hit Streak 21 | . 3 2 10 21 10 1 . . 4 Robot Miss Streak 6 | . 4 4 3 5 6 2 . . 1 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . Shots Hit Robots 259 | . 8 9 79 97 54 1 . . 11 Core Hits 186 | . 12 6 75 50 29 5 . . 9 Critical Hits 2 | . . . 1 1 . . . . . Critical Kills 1 | . . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7164 | . 308 255 2541 2260 1099 299 . . 402 Guns 2692 | . 82 143 358 1287 717 . . . 105 Cannons 755 | . . . 388 367 . . . . . Explosions 3680 | . 226 112 1779 602 366 299 . . 296 Melee . | . . . . . . . . . . Ramming 37 | . . . 16 4 16 . . . 1 Kinetic 1441 | . 48 . 358 639 291 . . . 105 Thermal 1711 | . 34 143 388 763 383 . . . . Explosive 3489 | . 226 112 1625 602 329 299 . . 296 Electromagnetic 486 | . . . 154 252 80 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 13 | . 13 13 2 1 2 2 2 2 2 Average Corruption 2 | . 13 13 2 1 1 2 2 2 2 Corruption Purged . | . . . . . . . . . . Effects 44 | . 11 8 8 1 3 2 2 . 9 Message Errors 8 | . 1 1 2 . 1 1 1 . 1 Matter Fused 3 | . 3 . . . . . . . . Heat Flow Errors 5 | . 1 . . . 1 . . . 3 Energy Discharges 7 | . 2 1 . 1 . . 1 . 2 Data Loss (minor) 6 | . . 2 . . . 1 . . 3 Misdirections 6 | . 4 2 . . . . . . . Targeting Errors 4 | . . 2 2 . . . . . . Weapon Failures 5 | . . . 4 . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 94 | . . . 64 6 24 . . . . Projectiles . | . . . . . . . . . . Explosions 94 | . . . 64 6 24 . . . . Melee . | . . . . . . . . . . Knockbacks 1 | . . . . . 1 . . . . Impact 1 | . . . . . 1 . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 283 | . . 21 150 17 37 58 . . . Shots 13 | . . 1 7 1 1 3 . . . Rammed 13 | . . . 4 4 2 . . . 3 Targets Rammed 13 | . . . 4 4 2 . . . 3 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 360 | . 276 20 360 349 242 . . . 248 Average Temperature 106 | . 121 14 103 116 49 . . . 104 Received Heat Transfer 1191 | . 18 . 414 360 189 24 . . 186 Effects 5 | . . . . 4 . . . . 1 Energy Bleed 3 | . . . . 2 . . . . 1 Matter Decay 1 | . . . . 1 . . . . . Short Circuit 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Fried 1 | . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . 1 1 . . . . . Heat Transferred 3350 | . 75 325 814 1628 508 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . 1 . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Peak Influence 516 | . 124 60 516 505 272 . . . . Initial 211 | . . 40 23 211 201 . . . . Average 255 | . 75 53 312 353 188 . . . . Maximum Alert Level 2 | . . . 2 2 1 . . . . Low Security (%) 33 | 100 100 100 35 . 36 . . . . Level 1 45 | . . . 16 76 63 . . . . Level 2 20 | . . . 47 23 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 14 | . . . 2 6 6 . . . . Investigation 3 | . . . . 3 . . . . . Extermination 1 | . . . . . 1 . . . . Reinforcement 6 | . . . 2 3 1 . . . . Assault . | . . . . . . . . . . Garrison 4 | . . . . . 4 . . . . Intercept . | . . . . . . . . . . Construction Impeded 3 | . . . 1 1 1 . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Distress Signals 7 | . . . 1 5 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 107 | . 6 . 36 31 10 4 . . 20 Peak Tracking Total 7 | . 4 . 7 5 3 3 . . 7 Tactical Retreats 7 | . . . 1 2 . 1 . . 3 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Traps Triggered 2 | . . . . 2 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 10 | . . . . 4 6 . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed 1 | . . . . . . . . . 1 Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Machines Disabled 4 | . 1 . 3 . . . . . . Max in Single Turn 2 | . 1 . 2 . . . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Machines Accessed 19 | . 2 . 2 10 1 . . 4 . Terminals 12 | . 2 . 2 7 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 80 | . 10 . 5 36 5 . . 24 . Successful 64 | . 7 . 3 28 2 . . 24 . Failed 16 | . 3 . 2 8 3 . . . . Catastrophic 2 | . . . 1 1 . . . . . Database Lockouts . | . . . . . . . . . . Manual 31 | . 10 . 4 13 4 . . . . Terminals 40 | . 10 . 5 20 5 . . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 14 | . . . . 14 . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 37 | . 3 . 1 8 1 . . 24 . Record 12 | . . . . 1 . . . 11 . Part Schematic 6 | . . . . . . . . 6 . Robot Schematic 5 | . 1 . . . . . . 4 . Prototype ID Bank 5 | . . . . 2 . . . 3 . Branch Access Points 1 | . . . . 1 . . . . . Locate Traps 1 | . . . . 1 . . . . . Disarm Traps 2 | . . . . 1 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 4 | . 1 . 1 2 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . Scan Component 1 | . . . . 1 . . . . . Repair 1 | . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 14 | . . . . 14 . . . . . Insert Component 7 | . . . . 7 . . . . . Analyze 7 | . . . . 7 . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 11 | . 4 . 2 4 1 . . . . Terminals 11 | . 4 . 2 4 1 . . . . Track 3 | . 1 . . 2 . . . . . Assimilate 2 | . 1 . 1 . . . . . . Botnet 6 | . 2 . 1 2 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . 2 . 2 9 1 . . . . Full Trace Events 1 | . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 5 | . 1 . . . . . . 4 . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 13 | . . . . 7 . . . 6 . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . Time 38 | . . . . 38 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 7 | . . . . 7 . . . . . Part Schematics Acquired 7 | . . . . 7 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . Programmers 3 | . . . . . 3 . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . 1 Highest-Rated Group 94 | . . . . . . . . . 94 Highest-Rated Ally 94 | . . . . . . . . . 94 Total Orders . | . . . . . . . . . . Ally Attacks 14 | . . . . . . . . . 14 Total Damage 556 | . . . . . . . . . 556 Kills 6 | . . . . . . . . . 6 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Turns Passed 4664 | 57 233 142 783 929 757 314 532 128 789 Spaces Moved 3174 | 54 207 105 451 594 477 215 332 81 658 Core 251 | 1 . . . . . . . . 250 Treads 94 | . . . 94 . . . . . . Legs 902 | . . . . . 140 107 332 81 242 Wheels 1927 | 53 207 105 357 594 337 108 . . 166 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 90 90 90 100 120 160 160 50 Average Speed 115 | 79 86 90 108 95 130 140 160 160 109 Slowest Speed 400 | 80 90 90 180 100 190 190 160 160 400 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . 1 . . . . . . . . Exploration Rate (%) 38 | 3 27 14 42 45 7 41 54 68 80 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . 1 1 . Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched 4 | . . 1 . . . 1 . . 2 Spaces Dug 8 | . 8 . . . . . . . . Terrain Destroyed 349 | . 74 13 140 70 27 6 . . 19 Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 349 | . 74 13 140 70 27 6 . . 19 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Total 3799 | 64 234 129 631 834 556 225 333 80 713 Wait 293 | . . . 68 150 46 4 . . 25 Move 3164 | 53 205 104 450 593 476 214 331 80 658 Hop . | . . . . . . . . . . Pick Up 30 | 4 6 1 9 4 . 2 . . 4 Fast Attach 43 | 6 1 . 16 8 7 . . . 5 Attach 20 | . 3 . 5 5 1 . 1 . 5 Detach 13 | . . . 6 2 2 . 1 . 2 Swap 13 | 1 4 1 2 4 . 1 . . . Drop 22 | . 1 1 10 6 . 1 . . 3 Fire 185 | . 13 21 61 58 22 3 . . 7 Melee . | . . . . . . . . . . Ram 13 | . . 1 3 4 2 . . . 3 Kick . | . . . . . . . . . . Crush 1 | . . . 1 . . . . . . Escape Stasis 1 | . 1 . . . . . . . . Rewire . | . . . . . . . . . . Trap 1 | . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Crushed by falling debris 154 | -10/Materials | System corruption reached 10% 181 | -10/Materials | Discovered new exit (range 10) 184 | -10/Materials | Lost 3 parts (1n1u1w) 243 | -10/Materials | Identified exit to Mines 291 | -10/Materials | Entered Mines 299 | -10/Mines | Met a Derelict bent on vengeance 300 | -10/Mines | Discovered new exit (range 5) 322 | -10/Mines | Build established: Mutant 324 | -10/Mines | Identified exit to Materials 433 | -10/Mines | Entered Materials 433 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 814 | -9/Materials | Lost 3 parts (1p1n1w) 937 | -9/Materials | Lost 5 parts (2n3w) 1093 | -9/Materials | Discovered new exit (range 10) 1118 | -9/Materials | Core integrity fell below 50% 1195 | -9/Materials | Identified exit to Materials 1216 | -9/Materials | Entered another Materials area 1216 | -8/Materials | Evolved 2 slots: Utility x2 1509 | -8/Materials | Build established: Skirmisher 1806 | -8/Materials | Repaired Lgt. Deuterium Engine 1974 | -8/Materials | Lost 4 parts (1p1n2w) 2125 | -8/Materials | Discovered new exit (range 15) 2141 | -8/Materials | Identified exit to Factory 2145 | -8/Materials | Entered Factory 2145 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2503 | -7/Factory | Garrison activated, responded to threat 2637 | -7/Factory | Garrison activated, responded to threat 2681 | -7/Factory | Lost 3 parts (1n2w) 2774 | -7/Factory | Discovered new exit (range 5) 2778 | -7/Factory | Identified exit to Lower Caves 2902 | -7/Factory | Entered Lower Caves 3041 | -7/Lower Caves | Spotted B-75 Beast 3102 | -7/Lower Caves | Lost 7 parts (1p1n1u4w) 3191 | -7/Lower Caves | Build established: Mutant 3208 | -7/Lower Caves | Discovered new exit (range 5) 3215 | -7/Lower Caves | Identified exit to Lower Caves 3216 | -7/Lower Caves | Entered another Lower Caves area 3250 | -7/Lower Caves | Discovered new exit (range 5) 3256 | -7/Lower Caves | Identified exit to Factory 3733 | -7/Lower Caves | Discovered new exit (range 10) 3746 | -7/Lower Caves | Identified exit to Data Miner 3748 | -7/Lower Caves | Entered Data Miner 3748 | -7/Data Miner | Discovered new exit (range 6) 3779 | -7/Data Miner | Met Data Miner 3806 | -7/Data Miner | Learned location of Section 7 (-2) 3806 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3840 | -7/Data Miner | Received God Mode back door access code from Data Miner 3875 | -7/Data Miner | Identified exit to Proximity Caves 3876 | -7/Data Miner | Entered Proximity Caves 4038 | -6/Proximity Caves | Escorted by Enhanced Grunt 4415 | -6/Proximity Caves | Spotted B-75 Beast 4521 | -6/Proximity Caves | Core integrity fell below 50% 4556 | -6/Proximity Caves | Lost 4 parts (1p1n1u1w) 4625 | -6/Proximity Caves | Core integrity fell below 20% 4665 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04395_ System corrupted: Energy discharge (-20). 04398_ Carbon-fiber Leg fries itself beyond repair. 04400_ Adv. Heat Sink fries itself beyond repair. 04408_ Acquired Dirty Bomb Trap. 04424_ Enhanced Grunt knocked back. 04440_ Acquired Prototype Leg. 04440_ Identified Enh. Flexi-carbon Leg. 04448_ Arm. Huge Wheel destroyed. 04452_ Dropped Dirty Bomb Trap. 04453_ Installed Dirty Bomb Trap. 04465_ Acquired 15 matter. 04477_ GE00>MED<0WCN3X>6O=N>NPLB#GFJK 04517_ Knocked back. 04520_ Lgt. Nuclear Core destroyed. 04525_ System Shield destroyed. 04525_ Carbon-fiber Leg destroyed. 04525_ Hvy. Laser destroyed. 04605_ System corrupted: Heat flow error (+169). 04618_ VTOL Module fries itself beyond repair. 04622_ Lgt. Nuclear Core fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????#????????????????????????????????????? | | ?????#???### ????????????????????????????????????? | | ???? ##?# ????????????########?????????????????? | | ???? ## ?????????????# ? #?????????????? | | ???? #???????????### #?????????????? | | ???? ##?????????## """ " #?????????????? | | ???? ??????????# """"""" #?????????????? | | ???? ????????????# """"""" #?????????????? | | ???? #????????????## """ " #?????????????? | | ??## #?????????????# #?????????????? | | ?## #??????????????# #?????????????? | | ## #?????????####??# ## #?????????????? | | # #?????????# #??# ## ## ##?????????????? | | ##?###?????# #### ##!!#?# ##??????????????? | | #### ###???# #[!##?###???????????????? | | ##?## !##??????????????????? | | # ### ##### ! #??????????????????? | | ## ## ##???# #??????????????????? | | ?##### % #???# #??????????????????? | | ????# ##### ##?????????????????? | | ????# ### ## #?????????????????? | | ???## ### ###### ###### #?????????????????? | | ??## #?## ### ###?# #?????????????????? | | ### ##?# ## ### ##?????????????????? | | # ### s @ ####??????????????????? | | ## s s #?????????????????????? | | #### ## #####?????????????????? | | #??### ### ## ##????????????????? | | #???## ### ### ## ##???????????????? | | #?? ### ## #?# ### #???????????????? | | #? ##### #?## ## #???????????????? | | ## #???# #### ## ## ##???????????????? | | #???## ## ########????????????????? | | ###### ##???????????????????????? | | ### ###????????????????????????? | | ### ###????????????###???????????? | | ###?# ##??????????????# ???????????? | | ###??## ##??????????????# ???????????? | | #??### #??????????????# ???????????? | | ??## #### #### ???????????# ???????????? | | ### ## ##??##### ???????????# #??????????? | | # #### #??????# ???? ???# #??????????? | | ##??### #?##### #?## ??## #####??????? | | #?###?###### ### ???# ###????? | | ### #?????# #???# ###??? | | ## #?##### ###### #### | | ### ## "" " ### # | | ## """""" ## | | ### " " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Power Shielding 66 Utility Shielding 66 Evasion (%) 50 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- Missile Launcher | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Shock Rifle | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Beam Cannon | -8/Materials | Scanalyzed Lgt. Deuterium Engine | -8/Materials | Scanalyzed Transmission Jammer | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponElectronStabilizer Manual? 0 Play Time 00:37:22 Cumulative 61.4 hours Start 2020.10.01 @ 14:54:44 End 2020.10.01 @ 15:32:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 117 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 55 Achievement% 39 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 42018e41-289e-4da6-801e-6ebdf4820d4f