Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 01:50:58 Player: Viddaric Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (80) 400 Value Destroyed (2909) 2909 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1287) 1287 TOTAL SCORE: 8316 Bonus ------- High Alert Combat Kills 362 Follower Combat Kills 284 Entered Garrisons 200 Met Imprinter 300 Was Imprinted 300 Friendly Fire -159 Cogmind --------- Core Integrity 0/850 Matter 238/300 Energy 100/100 System Corruption 3% Temperature Cool (6) Movement Core (150) Ox2 Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- Magnetic Acceleration Cannon > --- INVENTORY (5) ---- Compact Battery (200) High-capacity Matter Pod (200) Relay Coupler [Swarmer] (41) Peak State ------------ > --- POWER ------------ Light Nuclear Core Fission Core > --- PROPULSION ------- Wheel Wheel Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Sensor Array Makeshift Salvage Targeting Computer EM Disruption Field Force Field > --- WEAPON ----------- Heavy Plasma Cannon Autogun RU-N14's Throwing Claymores > --- INVENTORY -------- Wheel Gravmag System Improved Heat Sink High-capacity Matter Pod Advanced Terrain Scan Processor Hacking Drone Bay Phasing AFG Shock Rifle Magnetic Acceleration Cannon Remote Datajack Makeshift Axe [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Hacking Drone Bay Storage Large Storage Unit Processor Makeshift Salvage Targeting Computer Protection Hardened Medium Armor Plating Weapon RU-N14's Throwing Claymores Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Heavy Flail Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Slots Evolved 8 | . . . 2 . . . 6 . Power 1 | . . . . . . . 1 . Propulsion 2 | . . . 1 . . . 1 . Utility 4 | . . . 1 . . . 3 . Weapon 1 | . . . . . . . 1 . Parts Attached 101 | 6 8 8 14 2 8 18 32 5 Power 9 | 1 1 . 1 . . 2 4 . Engine 3 | 1 1 . . . . 1 . . Core 6 | . . . 1 . . 1 4 . Reactor . | . . . . . . . . . Propulsion 19 | 2 . 2 1 . 1 3 10 . Treads . | . . . . . . . . . Leg 3 | . . . . . . 3 . . Wheel 14 | 2 . 2 1 . 1 . 8 . Hover 1 | . . . . . . . 1 . Flight 1 | . . . . . . . 1 . Utility 27 | 1 3 1 4 . 6 3 9 . Device 14 | . . . 2 . 4 . 8 . Storage 3 | 1 2 . . . . . . . Processor 3 | . . . 1 . 1 1 . . Hackware . | . . . . . . . . . Protection 7 | . 1 1 1 . 1 2 1 . Artifact . | . . . . . . . . . Weapon 46 | 2 4 5 8 2 1 10 9 5 Energy Gun 5 | 1 . . 2 . . . 2 . Energy Cannon 4 | . . . 2 1 . . 1 . Ballistic Gun 4 | 1 . . . . . . 2 1 Ballistic Cannon 8 | . 2 3 1 . . . 1 1 Launcher 12 | . 2 1 2 1 . 5 1 . Special Weapon 6 | . . . . . 1 1 2 2 Impact Weapon 2 | . . 1 1 . . . . . Slashing Weapon 5 | . . . . . . 4 . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . . . Parts Lost 29 | . . . . . . 9 17 3 Power 5 | . . . . . . 2 3 . Propulsion 11 | . . . . . . 3 7 1 Utility 6 | . . . . . . 2 4 . Weapon 7 | . . . . . . 2 3 2 Highest Loss Streak 13 | . . . . . . 6 13 2 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 92 | . 99 100 99 100 100 95 75 7 Engine 3 | . 14 14 3 . . . . . Core 7 | . . . 7 11 11 10 7 . Leg 10 | . . . . . . 25 7 . Wheel 18 | . 28 28 33 33 33 5 14 . Device 4 | . . . 8 11 11 . 7 . Storage 10 | . 14 14 11 11 11 11 5 . Processor 6 | . . . 3 11 11 10 5 . Protection 7 | . 12 14 10 . . 9 5 . Energy Cannon 2 | . . . 10 9 5 . 1 . Ballistic Cannon 3 | . 6 16 5 . . . 3 . Launcher 5 | . 8 8 2 12 11 3 2 . Special Weapon 4 | . . . . . 5 8 3 . Slashing Weapon 3 | . . . . . . 9 3 3 Naked Turns 18 | . . . . . . . 6 12 Heaviest Build 66 | 10 34 43 48 33 37 47 66 11 Greatest Support 58 | 26 26 26 36 36 38 50 58 5 Greatest Overweight (x) 4 | . 1 1 1 . 1 2 4 3 Average Overweight (x) . | . . 1 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 Average Capacity 14 | 6 13 15 15 15 15 15 14 5 Most Carried 15 | . 14 15 15 15 15 15 15 5 Average Carried 11 | . 9 14 14 15 14 9 11 4 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 Final Carried 15 | . 14 15 15 15 15 10 5 3 Class Distribution -------------------- 92% | Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Matter Collected 2135 | 202 229 279 419 48 60 341 524 33 Remotely . | . . . . . . . . . Salvage Created 2223 | . 301 112 346 24 . 315 987 138 Parts 131 | . 21 22 31 4 . 14 36 3 Haulers Intercepted 1 | . . . 1 . . . . . Recyclers Shooed 5 | . 4 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 22 | . . . . . . 22 . . Prevented 1 | . . . . . . 1 . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Combat Hostiles Destroyed 64 | . 8 11 9 3 . 11 19 3 Melee 2 | . . . 1 . . 1 . . Guns 1 | . . . . . . . 1 . Cannons 25 | . 1 3 6 1 . 2 11 1 AOE 36 | . 7 8 2 2 . 8 7 2 Classes Destroyed 15 | . 4 3 2 . . 4 2 . Worker 2 | . . 2 . . . . . . Builder 1 | . . 1 . . . . . . Tunneler 2 | . . 1 . . . . 1 . Hauler 1 | . . . 1 . . . . . Recycler 3 | . 1 . . . . . 2 . Drone 1 | . . . . . . 1 . . Watcher 7 | . 3 . 2 . . . 2 . Swarmer 27 | . 3 11 4 3 . 2 4 . Grunt 21 | . 5 . 3 . . 2 9 2 Brawler 2 | . . . . . . 1 1 . Duelist 1 | . . . . . . . 1 . Protector 1 | . . . . . . . 1 . Sentry 5 | . . . 2 . . 1 2 . Hunter 4 | . . . . . . 3 . 1 Programmer 2 | . . . . . . 1 1 . Best Kill Streak 6 | . 5 6 5 3 . 3 6 2 Combat Bots Only 6 | . 5 6 4 3 . 3 5 2 Max Kills in Single Turn 3 | . 3 3 2 2 . 2 3 2 Gunslinging . | . . . . . . . . . Exploded 3 | . 3 3 1 2 . 2 2 1 Melee 1 | . . . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Hostile Shots Fired 513 | . 21 26 22 14 . 92 260 78 Missed 191 | . 7 6 11 4 . 29 101 33 Damage Taken 4414 | . 206 218 107 106 . 1162 1996 619 Core 1310 | . 53 54 . 55 . 286 470 392 Absorbed by Shields 219 | . . . . . . . 175 44 Ignored by Resistances 22 | . . 12 10 . . . . . Core Remaining (%) 57 | 100 . 57 . . . 14 . . Volleys Fired 131 | . 26 18 17 4 . 14 41 11 Largest 3 | . 2 2 2 2 . 2 3 1 Hottest 193 | . 78 78 119 63 . 66 193 53 Shots Fired 220 | . 52 22 31 6 . 18 80 11 Gun 62 | . 30 . 2 . . . 23 7 Cannon 107 | . 12 14 27 2 . . 50 2 Launcher 38 | . 10 8 2 4 . 12 2 . Special 13 | . . . . . . 6 5 2 Kinetic 110 | . 27 14 10 . . . 50 9 Thermal 37 | . 15 . 2 . . . 20 . Explosive 49 | . 10 8 2 2 . 18 7 2 Electromagnetic 24 | . . . 17 4 . . 3 . Robot Hit Streak 7 | . 7 2 5 1 . 4 5 6 Robot Miss Streak 5 | . 3 5 3 1 . 2 4 2 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 129 | . 26 14 19 2 . 14 42 12 Core Hits 120 | . 19 15 12 3 . 27 39 5 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . Critical Strikes 4 | . . 1 . . . 2 1 . Smash 1 | . . 1 . . . . . . Sever 3 | . . . . . . 2 1 . Melee Attacks 30 | . . 3 2 . . 15 2 8 Impact 5 | . . 3 2 . . . . . Slashing 25 | . . . . . . 15 2 8 Piercing . | . . . . . . . . . Sneak Attacks 6 | . . 3 1 . . . 2 . Combat Hostiles 1 | . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8532 | . 769 1008 692 202 . 1776 3441 644 Guns 437 | . 133 . 16 . . . 172 116 Cannons 1556 | . 129 110 341 18 . . 917 41 Explosions 5272 | . 506 555 208 184 . 1471 2081 267 Melee 872 | . . 343 127 . . 124 131 147 Ramming 1 | . 1 . . . . . . . Kinetic 1278 | . 184 110 108 . . . 719 157 Thermal 966 | . 78 . 16 . . . 872 . Explosive 4738 | . 506 555 208 170 . 1471 1561 267 Electromagnetic 283 | . . . 233 32 . . 18 . Impact 470 | . . 343 127 . . . . . Slashing 796 | . . . . . . 305 271 220 Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . . . 5 1 3 Average Corruption 4 | . . . . . . 4 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 42 | . . . . . . 39 3 . Message Errors 15 | . . . . . . 14 1 . Matter Fused 9 | . . . . . . 9 . . Heat Flow Errors 6 | . . . . . . 6 . . Energy Discharges 3 | . . . . . . 3 . . Parts Fused 3 | . . . . . . 2 1 . Data Loss (minor) 3 | . . . . . . 2 1 . Data Loss (major) 2 | . . . . . . 2 . . Alerts 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 460 | . . 312 . 2 . 28 93 25 Projectiles 47 | . . 18 . . . . 4 25 Explosions 92 | . . 16 . 2 . 28 46 . Melee 321 | . . 278 . . . . 43 . Knockbacks 10 | . 1 5 . . . . 3 1 Impact 1 | . . 1 . . . . . . Kinetic 8 | . 1 3 . . . . 3 1 Secondary 1 | . . 1 . . . . . . Self-Inflicted Damage 199 | . 53 77 . 20 . 49 . . Shots 9 | . 2 3 . 1 . 3 . . Rammed 1 | . 1 . . . . . . . Targets Rammed 1 | . 1 . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 326 | . 54 56 144 28 . 283 326 2 Average Temperature 58 | . 17 17 49 15 . 96 68 2 Received Heat Transfer 850 | . 90 . 30 . . 141 403 186 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . Impact Corruptions 6 | . . 6 . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . 1 . . . . . 1 . Heat Transferred 1162 | . 175 . 37 . . . 950 . Parts Sabotaged 2 | . . . . . . . 2 . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Peak Influence 990 | . 217 281 364 168 . . 990 761 Initial 569 | . . . . 63 . . 150 569 Average 254 | . 43 134 135 100 . . 517 631 Maximum Alert Level 3 | . 1 1 1 . . . 3 3 Low Security (%) 69 | 100 96 85 76 100 . . 42 . Level 1 7 | . 3 14 23 . . . . . Level 2 6 | . . . . . . . 9 78 Level 3 15 | . . . . . . . 47 21 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . . 1 2 . . 1 8 . Investigation 3 | . . 1 . . . . 2 . Extermination 1 | . . . . . . . 1 . Reinforcement 3 | . . . 2 . . . 1 . Assault 3 | . . . . . . 1 2 . Garrison 2 | . . . . . . . 2 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Distress Signals 1 | . 1 . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 102 | . 10 9 15 4 . 20 32 12 Peak Tracking Total 12 | . 3 3 4 3 . 5 7 12 Tactical Retreats 5 | . . . . 1 . 1 3 . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Traps Triggered 4 | . 2 . . . . . 1 1 Indirectly 2 | . 2 . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 1 | . . . . . . . 1 . Traps Extracted . | . . . . . . . . . Installed 2 | . . . . . . . 2 . Triggered 1 | . . . . . . . 1 . Most Traps Carried 2 | . . . . . . 2 2 . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Machines Disabled 35 | . 3 . . . . . 31 1 Max in Single Turn 26 | . 1 . . . . . 26 1 Garrison Relay 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Machines Accessed 13 | . 6 2 2 . . . 3 . Terminals 7 | . 4 1 2 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers 2 | . . . . . . . 2 . Garrison Access 1 | . . . . . . . 1 . Total Hacks 34 | . 13 7 4 . . . 10 . Successful 23 | . 8 4 3 . . . 8 . Failed 11 | . 5 3 1 . . . 2 . Catastrophic 3 | . 1 1 . . . . 1 . Database Lockouts . | . . . . . . . . . Manual 12 | . 2 5 2 . . . . 3 Terminals 21 | . 11 6 4 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers 9 | . . . . . . . 9 . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 13 | . 6 4 3 . . . . . Prototype ID Bank 2 | . 2 . . . . . . . Open Door 1 | . . 1 . . . . . . Alert Level 3 | . 1 1 1 . . . . . Unreport Threat 4 | . 1 2 1 . . . . . Locate Traps 1 | . 1 . . . . . . . Security Status 1 | . . . 1 . . . . . Registered Components 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . Report Inventory 2 | . 2 . . . . . . . Scanalyzer 7 | . . . . . . . 7 . Insert Component 4 | . . . . . . . 4 . Analyze 3 | . . . . . . . 3 . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 2 1 2 . . . 3 . Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 17 | . . . . . 15 . 2 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . 4 . Part Schematics Acquired 2 | . . . . . . . 2 . Parts Damaged 1 | . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Total Allies 4 | . . . . . 4 . . . Largest Group 4 | . . . . . 4 4 3 . Highest-Rated Group 150 | . . . . . 150 150 105 . Highest-Rated Ally 38 | . . . . . 38 38 38 . Total Orders 1 | . . . . . . . 1 . RETURN 1 | . . . . . . . 1 . Ally Attacks 51 | . . . . . . 45 6 . Total Damage 880 | . . . . . . 798 82 . Kills 9 | . . . . . . 8 1 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 2 1 . . Drone Launches 1 | . . . . . . . 1 . Drone Recoveries 1 | . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Turns Passed 5628 | 35 536 575 407 128 1018 1994 814 121 Spaces Moved 4642 | 30 416 454 290 134 1077 1548 589 104 Core 96 | 1 . . . . . . 8 87 Treads . | . . . . . . . . . Legs 1424 | . . . . . . 1210 214 . Wheels 3051 | 29 416 454 290 134 1077 338 313 . Hover 4 | . . . . . . . 4 . Flight 67 | . . . . . . . 50 17 Fastest Speed 35 | 50 90 105 86 86 86 90 35 35 Average Speed 101 | 89 101 105 95 86 88 116 100 59 Slowest Speed 200 | 100 105 105 101 86 101 190 140 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 50 | 4 72 96 32 35 86 90 14 23 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 3 | . . . . 2 1 . . . Known Exits Taken 4 | . . . 1 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . . . 1 . . Scrap Searched 5 | . . 1 . . 4 . . . Spaces Dug 14 | . . 9 . . . 5 . . Terrain Destroyed 520 | . 48 76 21 23 . 149 182 21 Melee 5 | . . . . . . 5 . . Projectile 18 | . . . 1 . . 1 16 . AOE 497 | . 48 76 20 23 . 143 166 21 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Total 5308 | 35 481 529 385 139 1142 1708 743 146 Wait 266 | . 10 30 44 . 31 105 43 3 Move 4634 | 29 415 453 289 133 1076 1547 588 104 Hop . | . . . . . . . . . Pick Up 76 | . 17 7 10 . 13 7 19 3 Fast Attach 19 | 6 . 1 1 . . . 11 . Attach 38 | . 1 2 2 . 2 10 16 5 Detach 5 | . . . . . . . 4 1 Swap 44 | . 7 5 11 2 6 8 5 . Drop 52 | . 4 10 9 . 14 2 11 2 Fire 131 | . 26 18 17 4 . 14 41 11 Melee 30 | . . 3 2 . . 15 2 8 Ram 1 | . 1 . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 9 | . . . . . . . . 9 Rewire 1 | . . . . . . . 1 . Trap 2 | . . . . . . . 2 . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Garrison History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 36 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Discovered new exit (range 10) 254 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 15) 555 | -10/Materials | Discovered new exit (range 14) 572 | -10/Materials | Entered Mines 596 | -10/Mines | Met a Derelict bent on vengeance 643 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 692 | -10/Mines | Learned Materials stockpile data 809 | -10/Mines | Discovered new exit (range 14) 842 | -10/Mines | Discovered new exit (range 14) 860 | -10/Mines | Met a Derelict shopkeep closing up shop 1147 | -10/Mines | Entered Materials 1147 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1415 | -9/Materials | Discovered new exit (range 7) 1422 | -9/Materials | Identified exit to Materials 1544 | -9/Materials | Discovered new exit (range 12) 1553 | -9/Materials | Identified exit to Mines 1554 | -9/Materials | Entered Mines 1555 | -9/Mines | Learned location of Storage (-9) 1595 | -9/Mines | Learned location of Zion (-7) 1678 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1681 | -9/Mines | Identified exit to Zion 1682 | -9/Mines | Entered Zion 1692 | -7/Zion | Found CR-A16's Pointy Stick 1737 | -7/Zion | Discovered new exit (range 12) 1749 | -7/Zion | Identified exit to Proximity Caves 1768 | -7/Zion | Given A8's code to call for help 1988 | -7/Zion | Given the Hacking Drone Bay 1989 | -7/Zion | Found Prototype Device 1990 | -7/Zion | Identified Hacking Drone Bay 2044 | -7/Zion | Imprinted 2046 | -7/Zion | Declared Zion's savior 2110 | -7/Zion | Learned Factory garrison access intel 2144 | -7/Zion | Learned location of Armory (-3) 2226 | -7/Zion | Found Prototype Special Weapon 2228 | -7/Zion | Found Prototype Special Weapon 2229 | -7/Zion | Identified RU-N14's Throwing Claymores (x2) 2232 | -7/Zion | Found RU-N14's Throwing Claymores 2235 | -7/Zion | Found RU-N14's Throwing Claymores 2308 | -7/Zion | Learned Factory interactive machine intel 2401 | -7/Zion | Found Prototype Device 2402 | -7/Zion | Identified Phasing AFG 2700 | -7/Zion | Entered Proximity Caves 2700 | -6/Proximity Caves | Accompanied by 4 allies 2775 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2807 | -6/Proximity Caves | Spotted B-75 Beast 2830 | -6/Proximity Caves | Spotter reported a threat 2900 | -6/Proximity Caves | Allies destroyed B-75 Beast 3101 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3114 | -6/Proximity Caves | Core integrity fell below 50% 3141 | -6/Proximity Caves | Lost 6 parts (1p2n2u1w) 3235 | -6/Proximity Caves | Core integrity fell below 20% 3305 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 3615 | -6/Proximity Caves | Ambushed by research squad 4543 | -6/Proximity Caves | Learned Factory terminal intel 4552 | -6/Proximity Caves | Discovered new exit (range 5) 4694 | -6/Proximity Caves | Entered Factory 4694 | -6/Factory | Accompanied by 3 allies 4694 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 4695 | -6/Factory | Loaded intel: 52 interactive machine locations 4696 | -6/Factory | Loaded intel: 26 terminal locations 4697 | -6/Factory | Loaded intel: 4 garrison access locations 5032 | -6/Factory | Spotted B-75 Beast 5044 | -6/Factory | First assault squad dispatched 5385 | -6/Factory | Garrison activated, responded to threat 5476 | -6/Factory | Released all parts (5) 5492 | -6/Factory | Core integrity fell below 50% 5495 | -6/Factory | Identified exit to Garrison 5508 | -6/Factory | Entered Garrison 5514 | -6/Garrison | Triggered checkpoint 5516 | -6/Garrison | Lost 13 parts (3p5n3u2w) 5580 | -6/Garrison | Garrison Relay disabled 5592 | -6/Garrison | Triggered checkpoint 5599 | -6/Garrison | Spotted B-75 Beast 5603 | -6/Garrison | Triggered checkpoint 5606 | -6/Garrison | Core integrity fell below 20% 5606 | -6/Garrison | Triggered checkpoint 5629 | -6/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Slug penetrates Wall. Garrison Door breached. Beams of light sweep through the air. An alarm sounds. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 88. RU-N14's Throwing Claymores expended. Destroyed Shock Rifle. P-60 Hacker knocked back. Field strength at 62. Field strength at 51. Field strength at 45. Field strength at 39. Field strength at 28. Field strength at 13. Field strength at 7. Field strength at 1. Stasis field depleted. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????? #???? | | ?????????????????????#?????????######""""## ##??? | | ?????????????????????# ######## #??? | | ?????????????????????# @^ %p #??? | | ?????????????????????# ^ g g% #??? | | ?????????????????????##########; ## #??? | | ?????????????????????????????### * ## #??? | | ?????????????????????????????# "??? | | ?????????????????????????????# "??? | | ?????????????????????????????# "??? | | ?????????????????????????????# "??? | | ?????????????????????????????### ## ## #??? | | ???????????????????????????????# ## ## #### | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# #??? | | ???????????????????????????????# ## ######??? | | ???????????????????????????????# #?% #???????? | | ???????????????????????????????# #??####???????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ?????????????????????????????### #?????????????? | | ##############################T# #?????????????? | | #?????????????? | | #?????????????? | | #?????????????? | | ############# ###########?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 27 Energy Capacity 370 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Resistance: EM 25 Evasion (%) 63 Targeting Accuracy 5 Kinecelleration 30 Salvage Targeting 4 Item Schematics ----------------- Lyr. Medium Armor Plating | -7/Zion | Archive Flak Gun | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Gravmag System | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Adv. Trap Extractor | -7/Zion | Archive Power Maul | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Slug Cannon | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Com. Wheel | -6/Factory | Scanalyzed Wheel | -6/Factory | Scanalyzed Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Challenges ------------ None Game ------ Seed AblativeIonicDissipator Manual? 0 Play Time 02:05:15 Cumulative 28.0 hours Start 2024.04.11 @ 00:50:57 End 2024.04.21 @ 01:50:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 27 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e60dea66-966a-47d7-b30a-f8dcb4ddb532