Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 23:24:44 Player: Tophor Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (76) 380 Value Destroyed (2419) 2419 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 5470 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/700 Matter 224/300 Energy 100/100 System Corruption 21% Temperature Cool (6) Movement Core (1450) Ox28 Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Advanced Visual Processing Unit Melee Analysis Suite > --- WEAPON (3) ------- High-powered Shotgun Enhanced Autogun > --- INVENTORY (25) --- Deuterium Engine Heat Sink Heat Sink Huge Storage Unit Terrain Scan Processor Melee Analysis Suite Launcher Guidance Computer Core Shielding Heavy Armor Plating Heavy Armor Plating Hardened Light Armor Plating Improved Shield Generator Corruption Screen Gatling Laser Beam Cannon Assault Rifle Rocket Launcher Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Advanced Visual Processing Unit Target Analyzer Heavy Armor Plating > --- WEAPON ----------- Beam Cannon High-powered Shotgun Katana > --- INVENTORY -------- Ion Engine Ion Engine Deuterium Engine Heat Sink Heat Sink Huge Storage Unit Terrain Scan Processor Launcher Guidance Computer Core Shielding Heavy Armor Plating Hardened Light Armor Plating Improved Shield Generator Corruption Screen Gatling Laser Assault Rifle Enhanced Autogun Enhanced Autogun Rocket Launcher Heavy Rocket Launcher Great Maul [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Improved Airjet Utility Targeting Computer Device Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Heavy Armor Plating Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . 1 . . Propulsion 1 | . . 1 . . . Utility 3 | . . 1 1 1 . Weapon 1 | . . . . 1 . Parts Attached 63 | 5 14 8 13 12 11 Power 11 | 1 2 . 2 4 2 Engine 8 | 1 2 . 1 2 2 Core 3 | . . . 1 2 . Reactor . | . . . . . . Propulsion 9 | 2 1 1 2 2 1 Treads 6 | . 1 1 2 2 . Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 16 | . 7 3 2 2 2 Device 3 | . 2 1 . . . Storage 5 | . 4 . 1 . . Processor 7 | . 1 2 1 1 2 Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 27 | 2 4 4 7 4 6 Energy Gun 3 | 1 . 2 . . . Energy Cannon 1 | . . . . 1 . Ballistic Gun 14 | 1 3 1 4 2 3 Ballistic Cannon . | . . . . . . Launcher 3 | . . 1 2 . . Special Weapon 1 | . 1 . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 4 | . . . 1 1 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 1 3 . 1 Corrupted Parts 1 | . . . . 1 . System Corruption 5 | . . . . 5 . Parts Lost 26 | . 5 1 4 7 9 Power 9 | . 2 . 1 2 4 Propulsion 6 | . 1 1 . 1 3 Utility 4 | . . . . 2 2 Weapon 7 | . 2 . 3 2 . Highest Loss Streak 4 | . 3 1 2 3 4 To Critical Strikes 1 | . 1 . . . . Average Slot Usage (%) 80 | . 83 75 89 87 55 Engine 8 | . 13 11 7 5 5 Core 2 | . . . 3 8 1 Treads 15 | . 8 12 26 22 9 Leg 2 | . 7 . . . . Storage 9 | . 13 11 9 7 7 Processor 19 | . 11 18 26 24 22 Energy Gun 2 | . 2 10 1 . . Ballistic Gun 14 | . 22 7 8 16 1 Launcher 1 | . . 3 6 . . Naked Turns . | . . . . . . Heaviest Build 103 | 6 85 32 99 103 103 Greatest Support 60 | 20 20 40 60 60 60 Greatest Overweight (x) 32 | . 4 1 1 1 32 Average Overweight (x) 1 | . 1 . . 1 7 Largest Inventory Capacity 25 | 5 25 15 25 25 25 Average Capacity 19 | 5 14 15 21 25 25 Most Carried 25 | 2 14 15 20 25 25 Average Carried 15 | . 8 14 16 19 23 Final Capacity 25 | 5 15 15 25 25 25 Final Carried 25 | 2 12 15 19 25 20 Class Distribution -------------------- 74% | Mutant 13% | Scavenger-Mutant 7% | Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 1675 | 255 197 147 506 467 103 Remotely . | . . . . . . Salvage Created 2770 | 38 369 347 953 626 437 Parts 147 | 2 28 20 51 33 13 Haulers Intercepted 2 | . 1 . 1 . . Recyclers Shooed 2 | . . . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 52 | 1 11 7 13 12 8 Melee 7 | . . . . 1 6 Guns 33 | 1 11 4 7 9 1 Cannons 2 | . . . . 2 . AOE 8 | . . 3 5 . . Classes Destroyed 12 | 1 4 2 3 2 . Worker 7 | . . . 6 1 . Builder 7 | . 1 . 5 1 . Hauler 2 | . 1 . 1 . . Recycler 1 | . . . 1 . . Operator 1 | . . 1 . . . Watcher 6 | . 1 1 3 . 1 Swarmer 7 | . 6 . . 1 . Grunt 29 | 1 5 5 9 6 3 Brawler 1 | . . . . 1 . Sentry 7 | . . 2 3 1 1 Hunter 3 | . . . 1 1 1 Programmer 5 | . . . . 2 3 Best Kill Streak 7 | 1 3 3 7 3 5 Combat Bots Only 3 | 1 3 3 3 2 3 Max Kills in Single Turn 3 | 1 1 2 3 2 1 Gunslinging 1 | . . . . 1 . Exploded 2 | . . 2 2 . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 541 | 6 98 39 78 101 219 Missed 157 | 1 19 16 25 33 63 Damage Taken 4516 | 54 688 286 923 923 1642 Core 1122 | 21 188 73 132 87 621 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 222 | . . . . 222 . Core Remaining (%) 66 | 91 16 81 76 . . Volleys Fired 202 | 5 57 21 68 44 7 Largest 3 | 2 2 2 2 3 2 Hottest 100 | 60 100 79 59 85 50 Shots Fired 343 | 10 84 36 95 104 14 Gun 306 | 10 81 34 70 97 14 Cannon 7 | . . . . 7 . Launcher 27 | . . 2 25 . . Special 3 | . 3 . . . . Kinetic 268 | 5 69 19 64 97 14 Thermal 25 | . 3 15 . 7 . Explosive 12 | . . 2 10 . . Electromagnetic 38 | 5 12 . 21 . . Robot Hit Streak 22 | 2 6 22 15 18 5 Robot Miss Streak 5 | 5 3 2 2 3 2 Penetration Max . | . . . . . . Secondary Targets 4 | . 2 . . 2 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 269 | 3 44 26 73 82 41 Core Hits 136 | 1 23 14 49 36 13 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 3 | . . . . 1 2 Critical Strikes 7 | . . . . 2 5 Destroy 2 | . . . . 2 . Smash 2 | . . . . . 2 Sever 3 | . . . . . 3 Melee Attacks 35 | . . . . 4 31 Impact 8 | . . . . . 8 Slashing 27 | . . . . 4 23 Piercing . | . . . . . . Sneak Attacks 2 | . . . . . 2 Combat Hostiles . | . . . . . . Follow-up Attacks 2 | . . . . . 2 Damage Inflicted 6097 | 39 439 574 2348 1266 1431 Guns 2943 | 39 415 371 795 1101 222 Cannons 96 | . . . . 96 . Explosions 1756 | . . 203 1553 . . Melee 1278 | . . . . 69 1209 Ramming . | . . . . . . Kinetic 2521 | 24 316 166 692 1101 222 Thermal 361 | . 24 205 36 96 . Explosive 988 | . . 203 785 . . Electromagnetic 949 | 15 99 . 835 . . Impact 351 | . . . . . 351 Slashing 927 | . . . . 69 858 Piercing . | . . . . . . Highest Corruption 21 | . 1 . 4 15 21 Average Corruption 7 | . 1 . 3 8 16 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 87 | . 6 . 9 41 31 Message Errors 19 | . 2 . 2 10 5 Matter Fused 21 | . 1 . 3 12 5 Heat Flow Errors 9 | . 1 . . 4 4 Energy Discharges 13 | . 1 . 1 3 8 Parts Rejected 3 | . . . 1 . 2 Parts Fused 1 | . . . . . 1 Data Loss (minor) 8 | . . . . 5 3 Data Loss (major) 6 | . 1 . 1 2 2 Misfires 3 | . . . . 3 . Alerts 2 | . . . . 1 1 Weapon Failures 2 | . . . 1 1 . Overload Shots . | . . . . . . Overflow Damage 268 | . . . 43 . 225 Projectiles . | . . . . . . Explosions 43 | . . . 43 . . Melee 225 | . . . . . 225 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 114 | . . . 114 . . Shots 7 | . . . 7 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 351 | 70 118 63 351 332 238 Average Temperature 69 | 33 32 27 72 104 93 Received Heat Transfer 1188 | 30 120 135 315 201 387 Effects 1 | . . . 1 . . Interference 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted 2 | . . . 2 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 7 | . . . 5 . 2 Impact Corruptions 6 | . . . . . 6 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 1 . 1 . Heat Transferred 729 | . 50 444 50 185 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . . . 5 . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Peak Influence 419 | 20 118 172 419 203 146 Initial 121 | . 13 29 5 121 . Average 68 | 1 34 58 162 85 47 Maximum Alert Level 2 | . . . 2 1 . Low Security (%) 96 | 100 100 100 76 97 100 Level 1 2 | . . . 14 2 . Level 2 1 | . . . 8 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 16 | . 3 2 2 6 3 Investigation 8 | . 3 1 1 2 1 Extermination 3 | . . . . 1 2 Reinforcement 2 | . . 1 1 . . Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 5 | . . 1 3 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 75 | 1 14 13 20 16 11 Peak Tracking Total 5 | 1 4 3 5 2 4 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 7 | . 4 1 1 1 . Indirectly 1 | . . . 1 . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 6 | . 1 1 4 . . Max in Single Turn 2 | . 1 1 2 . . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 16 | . 6 1 2 5 2 Terminals 11 | . 4 1 2 2 2 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 3 | . 2 . . 1 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 43 | . 13 5 4 16 5 Successful 23 | . 8 2 2 7 4 Failed 20 | . 5 3 2 9 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . 1 . . . . Terminals 29 | . 10 5 4 5 5 Fabricators . | . . . . . . Repair Stations 4 | . . . . 4 . Recycling Units 7 | . 3 . . 4 . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . 3 . Terminal Hacks 14 | . 5 2 2 1 4 Record 9 | . 3 2 1 . 3 Prototype ID Bank 2 | . 2 . . . . Open DSF 1 | . . . . 1 . Branch Access Points 1 | . . . 1 . . Locate Traps 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . . 3 . Scan Component 2 | . . . . 2 . Repair 1 | . . . . 1 . Recycling Unit Hacks 5 | . 3 . . 2 . Process 1 | . . . . 1 . Report Inventory 3 | . 2 . . 1 . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 3 1 2 4 2 Full Trace Events 7 | . 2 1 1 2 1 Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 19 | . . . . 19 . Parts Recycled . | . . . . . . Recycled Matter 102 | . . . . 102 . Retrieved Matter . | . . . . . . Retrieved Components 7 | . 7 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 5945 | 108 1936 857 817 1436 791 Spaces Moved 2136 | 78 793 349 296 497 123 Core 49 | 20 . . . . 29 Treads 1682 | . 447 349 296 497 93 Legs 404 | 58 346 . . . . Wheels . | . . . . . . Hover 1 | . . . . . 1 Flight . | . . . . . . Fastest Speed 50 | 50 120 160 165 246 246 Average Speed 240 | 102 222 221 211 246 551 Slowest Speed 1650 | 120 480 240 246 246 1650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 9 91 26 38 11 31 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 2 | . 2 . . . . Terrain Destroyed 135 | . 2 5 128 . . Melee . | . . . . . . Projectile 2 | . 2 . . . . AOE 133 | . . 5 128 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 2571 | 97 889 398 390 620 177 Wait 53 | 3 2 7 . 41 . Move 2131 | 77 792 348 295 496 123 Hop . | . . . . . . Pick Up 63 | 7 20 8 10 16 2 Fast Attach 10 | . . 2 5 . 3 Attach 37 | 5 8 2 3 11 8 Detach 5 | . . . . 3 2 Swap 16 | . 6 4 5 1 . Drop 21 | . 4 6 4 4 3 Fire 202 | 5 57 21 68 44 7 Melee 33 | . . . . 4 29 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 79 | -11/Scrapyard | Discovered new exit (range 8) 109 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 13) 316 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 16) 425 | -10/Materials | Lost 3 parts (1p1n1w) 536 | -10/Materials | Identified exit to Mines 1170 | -10/Materials | Discovered new exit (range 16) 1204 | -10/Materials | Identified exit to Materials 1429 | -10/Materials | Core integrity fell below 50% 1892 | -10/Materials | Core integrity fell below 20% 2045 | -10/Materials | Entered another Materials area 2045 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2562 | -9/Materials | Discovered new exit (range 15) 2902 | -9/Materials | Entered another Materials area 2902 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3183 | -8/Materials | Discovered new exit (range 19) 3672 | -8/Materials | Discovered new exit (range 19) 3719 | -8/Materials | Entered Factory 3719 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3877 | -7/Factory | Repaired Arm. Treads 4032 | -7/Factory | Build established: Gunner 4202 | -7/Factory | Garrison activated, responded to threat 4351 | -7/Factory | Discovered new exit (range 6) 4766 | -7/Factory | Build established: Mutant 4825 | -7/Factory | System corruption reached 10% 4863 | -7/Factory | Lost 3 parts (1p2u) 5149 | -7/Factory | Build established: Scavenger-Mutant 5155 | -7/Factory | Entered Storage 5583 | -7/Storage | Core integrity fell below 50% 5606 | -7/Storage | Lost 4 parts (1p2n1u) 5697 | -7/Storage | Build established: Mutant 5718 | -7/Storage | Core integrity fell below 20% 5946 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Melee Analysis Suite destroyed. M-28 Smith repairs Gravmag System. P-60 Hacker destroyed. Sneak attack on M-28 Smith. Destroyed Lgt. Deuterium Engine. R-06 Scavenger collects Gravmag System. R-06 Scavenger collects Imp. Heat Sink. System corrupted: Component data lost. R-06 Scavenger collects Remote Datajack. ILD7P98#W|EX>ZNJLQMS,M#/EGPF EH4TTC52UL5=7KHMXBY1=K %8JT2P96&AYUJS8W [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????##??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? =??????????????????????? | | ????????????????????????? =??????????????????????? | | ????????????????????????# =??????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# "??????????????????????? | | ????????????????????????# "??????????????????????? | | ????????????????????????#+#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#a#??????????????????????? | | ?????????????????########Y###????????????????????? | | ?????????????????# #%#T#????????????????????? | | ?????????????????# #@/ "????????????????????? | | ?????????????????# + ###???????????######???? | | ?????????????????# # #?????????##### "==#???? | | ?????????????????# # ########### # =#???? | | ?????????????????# + % % + "==#???? | | ?????????????????#################### #T####???? | | ???????????????????????????????#"""### #####?????? | | ???????????????????????????????#"T"#?#%# #?????? | | ????????????????????????????####" "### # #?????? | | ???????????????????????""" + % % + #?????? | | ????????????????????????????# %%#####?????? | | ????????????????????????????# "" #?????????? | | ????????????????" ??????????# """ #?????????? | | ???????????????? ??????????# """ ! #?????????? | | ????????????????# ??????????# #?????????? | | ????????????????# ??????#+### #?????????? | | ?????????######## ####### #########?????????? | | ????????? #?????????????????? | | ?????????### #?????????????????? | | ????????? /+ !]] ! #??? ????????????? | | ????????????# !]] """ ! #?? ?????????????? | | ????????????# !]] """ ##+#########??????? | | ????????????# """ ??? | | ????????????# #???????? | | ??????####### ## #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 25 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 10 Melee Accuracy 10 Target Analysis 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Made in Tau Ceti IV Part-time Mechanic Power Corrupts System Compromised Troublemaker Challenges ------------ None Game ------ Seed SupersonicSpikedNullifier Manual? 0 Play Time 01:11:36 Cumulative 2.6 hours Start 2024.04.02 @ 21:23:41 End 2024.04.02 @ 23:24:44 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7cb20ce0-33ed-4ae7-a7dc-3a1f9156ebaa