Cogmind - Beta 12 *** ADVENTURER MODE // 2023.03.27 @ 13:38:25 Player: pl-41d Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (70) 350 Value Destroyed (1822) 1822 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (306) 306 TOTAL SCORE: 4238 Bonus ------- High Alert Combat Kills 6 Met Imprinter 300 Cogmind --------- Core Integrity 0/400 Matter 280/300 Energy 99/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cooled Ion Engine Targeting Computer Decoy Drone Bay Heavy Beamcaster Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Sensor Array Light Armor Plating > --- WEAPON ----------- Beamcaster Bore Cannon > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Light Treads Improved Heat Sink Large Storage Unit High-capacity Matter Pod Structural Scanner Improved Terrain Scanner Targeting Computer Decoy Drone Bay Heavy Riot Gun Advanced Beam Cannon Improved Assault Rifle Makeshift Shrapnel Gun Slug Cannon Rocket Launcher Improved Datajack Heavy Mace [Rating: 26] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Jun Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 78 | 8 29 3 30 4 4 . Power 5 | 1 2 . 2 . . . Engine 3 | 1 . . 2 . . . Core 2 | . 2 . . . . . Reactor . | . . . . . . . Propulsion 28 | 3 7 2 13 2 1 . Treads 10 | 2 . . 5 2 1 . Leg 8 | . 7 . 1 . . . Wheel 10 | 1 . 2 7 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 22 | 2 13 1 6 . . . Device 4 | 1 2 . 1 . . . Storage 14 | 1 10 1 2 . . . Processor 2 | . 1 . 1 . . . Hackware . | . . . . . . . Protection 2 | . . . 2 . . . Artifact . | . . . . . . . Weapon 23 | 2 7 . 9 2 3 . Energy Gun 4 | 2 1 . . . 1 . Energy Cannon 2 | . 1 . 1 . . . Ballistic Gun 9 | . 4 . 4 1 . . Ballistic Cannon 2 | . . . . . 2 . Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 5 | . 1 . 4 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . 1 . . . . . Parts Lost 5 | . . . 3 . . 2 Power 1 | . . . 1 . . . Propulsion 3 | . . . 2 . . 1 Utility 1 | . . . . . . 1 Weapon . | . . . . . . . Highest Loss Streak 2 | . . . 1 . . 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 99 99 93 99 100 97 Engine 4 | . . . 2 11 11 10 Core 8 | . 13 14 8 . . . Treads 11 | . 1 . 5 32 33 32 Leg 12 | . 26 22 5 . . . Wheel 4 | . . 5 17 . . . Device 11 | . 12 14 9 11 11 10 Storage 12 | . 14 14 10 11 11 10 Protection 5 | . . . 10 11 11 10 Energy Gun 2 | . 2 . . . 5 10 Energy Cannon 4 | . 3 . 8 11 5 . Ballistic Gun 12 | . 19 14 9 9 5 . Ballistic Cannon 1 | . . . . . 5 10 Slashing Weapon 3 | . 2 14 3 . . . Naked Turns 5 | . . . . . . 5 Heaviest Build 100 | 12 53 91 100 60 66 66 Greatest Support 63 | 40 40 32 60 60 63 63 Greatest Overweight (x) 32 | . 2 2 32 2 1 1 Average Overweight (x) 1 | . . 1 3 . . . Largest Inventory Capacity 25 | 8 20 25 25 20 20 20 Average Capacity 18 | 7 13 16 24 20 20 19 Most Carried 25 | 8 15 15 25 20 20 20 Average Carried 16 | 5 12 14 20 20 19 19 Final Capacity 25 | 8 15 25 20 20 20 5 Final Carried 20 | 8 15 15 20 20 20 5 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Jun Mat Min Mat Min Zio Dee Matter Collected 1540 | 321 512 . 615 82 10 . Remotely . | . . . . . . . Salvage Created 2598 | 142 525 . 1622 309 . . Parts 160 | 14 40 . 87 19 . . Haulers Intercepted 3 | . 2 . 1 . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Jun Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 53 | . 10 . 36 7 . . Guns 29 | . 10 . 18 1 . . Cannons 22 | . . . 17 5 . . AOE 1 | . . . . 1 . . Classes Destroyed 11 | 3 4 . 4 . . . Worker 2 | 1 1 . . . . . Builder 1 | . . . 1 . . . Tunneler 3 | 3 . . . . . . Hauler 3 | . 2 . 1 . . . Recycler 3 | 1 . . 2 . . . Operator 1 | . . . 1 . . . Watcher 4 | . 2 . 2 . . . Swarmer 13 | . 3 . 10 . . . Grunt 29 | . 7 . 16 6 . . Duelist 2 | . . . 1 1 . . Sentry 9 | . . . 9 . . . Best Kill Streak 10 | 3 3 . 10 5 . . Combat Bots Only 10 | . 3 . 10 5 . . Max Kills in Single Turn 2 | 1 2 . 2 2 . . Gunslinging 1 | . 1 . 1 . . . Exploded 1 | . . . . 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Jun Mat Min Mat Min Zio Dee Damage Taken 1894 | . 246 . 702 234 . 712 Core 424 | . 16 . 147 35 . 226 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 490 | . 28 . 462 . . . Core Remaining (%) 96 | 100 . 93 . . . . Volleys Fired 138 | 5 42 . 71 20 . . Largest 2 | 2 2 . 2 2 . . Hottest 101 | 80 80 . 91 101 . . Shots Fired 255 | 10 84 . 133 28 . . Gun 180 | 10 84 . 79 7 . . Cannon 74 | . . . 54 20 . . Launcher 1 | . . . . 1 . . Special . | . . . . . . . Kinetic 142 | . 56 . 79 7 . . Thermal 105 | 5 26 . 54 20 . . Explosive 1 | . . . . 1 . . Electromagnetic 7 | 5 2 . . . . . Robot Hit Streak 24 | 4 13 . 24 17 . . Robot Miss Streak 3 | 1 2 . 3 1 . . Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 . 2 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 190 | 6 61 . 100 23 . . Core Hits 101 | 4 31 . 56 10 . . Critical Kills 2 | . . . 2 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . 2 . . . Meltdown 1 | . . . 1 . . . Destroy 1 | . . . 1 . . . Melee Attacks 24 | . 6 . 18 . . . Impact . | . . . . . . . Slashing 24 | . 6 . 18 . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3133 | 80 617 . 1894 542 . . Guns 1603 | 73 604 . 842 84 . . Cannons 1369 | . . . 997 372 . . Explosions 86 | . . . . 86 . . Melee 55 | . . . 55 . . . Ramming 20 | 7 13 . . . . . Kinetic 1309 | . 383 . 842 84 . . Thermal 1599 | 22 208 . 997 372 . . Explosive 86 | . . . . 86 . . Electromagnetic 64 | 51 13 . . . . . Impact . | . . . . . . . Slashing 55 | . . . 55 . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 2 | 2 . . . . . . Targets Rammed 7 | 3 4 . . . . . Kicked 4 | . 4 . . . . . Crushed 1 | 1 . . . . . . Highest Temperature 279 | 36 180 . 279 263 . 8 Average Temperature 64 | 19 35 . 63 127 . 5 Received Heat Transfer 759 | . 126 . 282 99 . 252 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 5 | . . . 4 1 . . Heat Transferred 2856 | 50 475 . 1665 666 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Jun Mat Min Mat Min Zio Dee Peak Influence 441 | 25 174 10 441 260 . . Initial 79 | . 13 . . 79 . . Average 89 | 12 39 1 187 222 . . Maximum Alert Level 2 | . . . 2 1 . . Low Security (%) 82 | 100 100 100 60 12 . . Level 1 16 | . . . 37 87 . . Level 2 . | . . . 1 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 1 . 6 . . . Investigation 4 | . 1 . 3 . . . Extermination . | . . . . . . . Reinforcement 3 | . . . 3 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Jun Mat Min Mat Min Zio Dee Distress Signals 4 | . 1 . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 98 | . 23 . 65 7 . 3 Peak Tracking Total 12 | . 4 . 12 3 . 3 Tactical Retreats 11 | . 1 . 10 . . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Jun Mat Min Mat Min Zio Dee Traps Triggered 6 | . 2 . 4 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . 1 . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Jun Mat Min Mat Min Zio Dee Machines Disabled 1 | . . . 1 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Jun Mat Min Mat Min Zio Dee Machines Accessed 22 | . 11 1 10 . . . Terminals 15 | . 8 . 7 . . . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . 1 . . . Recycling Units 4 | . 2 . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 64 | . 37 1 26 . . . Successful 36 | . 23 1 12 . . . Failed 28 | . 14 . 14 . . . Catastrophic 3 | . 2 . 1 . . . Database Lockouts . | . . . . . . . Manual 33 | . 15 . 14 . 4 . Terminals 51 | . 30 . 21 . . . Fabricators . | . . . . . . . Repair Stations 4 | . 2 . 2 . . . Recycling Units 8 | . 5 . 3 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 20 | . 14 1 5 . . . Robot Analysis 4 | . 4 . . . . . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . 1 . . . . Branch Access Points 1 | . . . 1 . . . Terminal Index 2 | . 1 . 1 . . . Alert Level 1 | . . . 1 . . . Unreport Threat 1 | . . . 1 . . . Dispatch Records 1 | . 1 . . . . . Transport Status 1 | . 1 . . . . . Recall Reinforcements 1 | . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . Registered Components 2 | . 2 . . . . . Registered Prototypes 2 | . 2 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . 2 . 2 . . . Scan Component 2 | . 1 . 1 . . . Repair 2 | . 1 . 1 . . . Recycling Unit Hacks 8 | . 5 . 3 . . . Process 1 | . 1 . . . . . Report Inventory 4 | . 2 . 2 . . . Retrieve Matter 1 | . 1 . . . . . Retrieve Components 2 | . 1 . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . 2 . 2 . . . Terminals 4 | . 2 . 2 . . . Botnet 4 | . 2 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 17 | . 9 . 8 . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 1 . 1 . . . Time 64 | . 38 . 26 . . . Parts Recycled . | . . . . . . . Recycled Matter 499 | . 499 . . . . . Retrieved Matter 554 | . 554 . . . . . Retrieved Components 12 | . 9 . 3 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Jun Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Jun Mat Min Mat Min Zio Dee Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 . . . Highest-Rated Group 40 | . . 40 40 . . . Highest-Rated Ally 16 | . . 16 16 . . . Total Orders . | . . . . . . . Ally Attacks 11 | . . . 11 . . . Total Damage 124 | . . . 124 . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Jun Mat Min Mat Min Zio Dee Robot Analysis Total 4 | . 4 . . . . . Derelict Logs Recovered 3 | . . 1 . . 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Jun Mat Min Mat Min Zio Dee Turns Passed 9801 | 246 3183 1171 2345 389 2034 433 Spaces Moved 5131 | 135 1756 653 1163 188 1042 194 Core 18 | 6 . . 1 . . 11 Treads 1742 | 126 68 . 135 188 1042 183 Legs 2170 | . 1688 482 . . . . Wheels 1201 | 3 . 171 1027 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 115 116 160 160 50 Average Speed 172 | 153 164 173 160 161 193 223 Slowest Speed 1650 | 160 260 190 1650 320 240 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 61 | 5 100 90 78 47 80 27 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 5 | . . 1 . . 4 . Spaces Dug 14 | . 2 . 12 . . . Terrain Destroyed 25 | . 2 . 12 11 . . Melee 14 | . 2 . 12 . . . Projectile . | . . . . . . . AOE 11 | . . . . 11 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Jun Mat Min Mat Min Zio Dee Total 5796 | 158 1962 692 1482 244 1064 194 Wait 295 | . 86 29 147 33 . . Move 5125 | 134 1755 652 1162 187 1041 194 Hop . | . . . . . . . Pick Up 66 | 7 17 3 30 . 9 . Fast Attach 23 | 8 4 1 8 2 . . Attach 7 | . 1 1 4 . 1 . Detach 6 | 1 2 . 3 . . . Swap 48 | . 24 1 18 2 3 . Drop 57 | . 21 5 21 . 10 . Fire 138 | 5 42 . 71 20 . . Melee 24 | . 6 . 18 . . . Ram . | . . . . . . . Kick 4 | . 4 . . . . . Crush 3 | 3 . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -7/Zion -7/Deep Caves History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 15) 247 | -11/Junkyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 12) 305 | -10/Materials | Build established: Mutant 712 | -10/Materials | Discovered new exit (range 4) 2035 | -10/Materials | Discovered new exit (range 12) 2346 | -10/Materials | Discovered new exit (range 13) 2364 | -10/Materials | Repaired Lgt. Nuclear Core? 3430 | -10/Materials | Entered Mines 3512 | -10/Mines | Learned Materials emergency access door positions 3748 | -10/Mines | Discovered new exit (range 8) 3892 | -10/Mines | Assembled infested the area 3897 | -10/Mines | Found the Drone Emporium 3907 | -10/Mines | Found Prototype Device 4206 | -10/Mines | Discovered new exit (range 11) 4354 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 4481 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 4601 | -10/Mines | Entered Materials 4601 | -9/Materials | Accompanied by 3 allies 4601 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4651 | -9/Materials | Repaired Huge Storage Unit 4778 | -9/Materials | Destroyed 10 combat bots 5176 | -9/Materials | Identified exit to Mines 5940 | -9/Materials | Build established: Scavenger-Mutant 6946 | -9/Materials | Entered Mines 7328 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 7335 | -9/Mines | Entered Zion 7775 | -7/Zion | Learned Factory trap positions 7781 | -7/Zion | Learned Factory terminal intel 8579 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 9313 | -7/Zion | Opened final containment barrier to the Deep Caves 9359 | -7/Zion | Discovered new exit (range 3) 9359 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 9369 | -7/Zion | Entered Deep Caves 9768 | -7/Deep Caves | Attacked by Z-Imprinter 9769 | -7/Deep Caves | Core integrity fell below 50% 9786 | -7/Deep Caves | Z-Facility disabled 9797 | -7/Deep Caves | Released all parts (7) 9800 | -7/Deep Caves | Core integrity fell below 20% 9802 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- forms. [Achievement: Signs Are For Wimps] LOCATION=UNKNOWN GOAL=ESCAPE 09759_ NEW_ZION: Z-Facility proximity alert. 09768_ GY-YAR(o) is busy at the terminal. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 09771_ Lgt. Armor Plating destroyed. 09780_ CE-JII(o) is busy at the terminal. 09786_ Z-Facility disabled. 09795_ Lgt. Treads destroyed. 09797_ Released Hcp. Storage Unit. 09797_ Released Sensor Array. 09797_ Released Cld. Ion Engine. 09797_ Released Lgt. Treads. 09797_ Released Imp. Treads. 09797_ Released Beamcaster. 09797_ Released Bore Cannon. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????###############????????????????????? | | ?????????????## ##???????????????????? | | ????????????? #????###????????????? | | ???????????? ###### ##?????######? | | ????????????? ## # #???### ## | | ?????????????? ##### # | | ????????????? # | | ????????????? # | | ??????????????? #? | | ???????????????? #? | | ????????????????? """"""@ ## | | ?????????????????"""""""" # | | ?????????????????""""""" | | ????????????????""""""""" z | | ????????????????"""""" I | | ????????????????""""""""" | | ?????????????????""""""" z # | | ?????????????????"""""" /[= ## | | ?????????????????""""""[]]/= #? | | ????????????????"""" " *!![!] #? | | ?????????????????"""" o!]=* # | | ????????????????"""" !!! # | | ????????????????""""" # | | ????????????????""""" ## | | ?????????????????"""""" #? | | ??????????????????"""""""o ? | | ?????????????????" ? | | ?????????????????? """ ?? | | ??????????????????? """"" ???????????? | | ??????????????????????"""" ???????????? | | ????????????????????????"" ????????????? | | ?????????????????????????" ????????????? | | ?????????????????????????? ??????????????? | | ?????????????????????????? ????????????????? | | ?????????????????????????? ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Everything Is Under Control GoHome() Signs Are For Wimps Challenges ------------ None Game ------ Seed ShadingMachineCalibrator Manual? 0 Play Time 01:55:08 Cumulative 16.4 hours Start 2023.03.22 @ 18:30:08 End 2023.03.27 @ 13:38:25 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 0 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Smallcaps Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 595a3cbd-65d6-421a-94bc-bcbec3ae2305