Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.11 @ 13:06:15 Player: Kinga Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (1147) 1147 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3062 Bonus ------- None Cogmind --------- Core Integrity 384/550 Matter 275/300 Energy 100/100 System Corruption 0% Temperature Hot (242) Movement Treading (312) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Advanced Treads > --- UTILITY (4) ------ Improved Heat Sink Huge Storage Unit Advanced Visual Processing Unit Transport Network Coupler > --- WEAPON (4) ------- Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY (25) --- Light Treads Light Treads Compact Wheel Armored Wheel Improved Heat Sink Small Storage Unit Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Advanced Visual Processing Unit Transport Network Coupler > --- WEAPON ----------- Improved Medium Laser Advanced Beam Cannon Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Compact Wheel Armored Wheel Improved Heat Sink Small Storage Unit Mini Grenade Launcher [Rating: 28] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility Heat Sink Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon 2 | . . . 2 Parts Attached 37 | 6 2 15 14 Power 4 | 1 . 2 1 Engine 1 | 1 . . . Core 3 | . . 2 1 Reactor . | . . . . Propulsion 9 | 2 . 3 4 Treads 9 | 2 . 3 4 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 2 5 2 Device 4 | . 1 2 1 Storage 2 | 1 . 1 . Processor 4 | . 1 2 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 14 | 2 . 5 7 Energy Gun 4 | . . 1 3 Energy Cannon 1 | . . . 1 Ballistic Gun 9 | 2 . 4 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 14 | . . 4 10 Power 2 | . . . 2 Propulsion 3 | . . 1 2 Utility 4 | . . 3 1 Weapon 5 | . . . 5 Highest Loss Streak 7 | . . 2 7 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 95 88 93 Engine 3 | . 14 3 . Core 7 | . . 7 9 Treads 21 | . 28 22 18 Device 8 | . 7 8 8 Storage 10 | . 14 11 9 Processor 12 | . 2 13 14 Energy Gun 4 | . . . 19 Energy Cannon 1 | . . . 8 Ballistic Gun 19 | . 28 22 6 Naked Turns . | . . . . Heaviest Build 101 | 14 15 94 101 Greatest Support 42 | 40 40 40 42 Greatest Overweight (x) 2 | . . 2 2 Average Overweight (x) . | . . . 2 Largest Inventory Capacity 25 | 8 8 25 25 Average Capacity 16 | 5 8 15 25 Most Carried 14 | 5 5 14 13 Average Carried 8 | 3 4 9 8 Final Capacity 25 | 8 8 25 25 Final Carried 13 | 4 5 13 7 Class Distribution -------------------- 52% | Mutant 26% | Scavenger-Mutant 15% | Scavenger-Skirmisher 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1170 | 260 95 643 172 Remotely . | . . . . Salvage Created 1635 | . 157 1124 354 Parts 105 | . 13 83 9 Haulers Intercepted 4 | . . 4 . Recyclers Shooed 3 | . . 3 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 32 | . 3 22 7 Guns 31 | . 3 22 6 Cannons 1 | . . . 1 Classes Destroyed 11 | . 2 9 . Worker 2 | . . 2 . Builder 1 | . . 1 . Hauler 4 | . . 4 . Recycler 1 | . . 1 . Mechanic 1 | . . 1 . Watcher 2 | . 1 1 . Swarmer 7 | . . 7 . Grunt 16 | . 3 10 3 Brawler 1 | . . 1 . Duelist 3 | . . 1 2 Sentry 5 | . . 3 2 Best Kill Streak 4 | . 2 4 3 Combat Bots Only 4 | . 2 4 3 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 211 | . 25 93 93 Missed 54 | . 9 26 19 Damage Taken 2291 | . 208 851 1232 Core 252 | . 10 76 166 Absorbed by Shields . | . . . . Core Remaining (%) 92 | 100 96 81 . Volleys Fired 123 | . 18 77 28 Largest 4 | . 2 2 4 Hottest 236 | . 40 46 236 Shots Fired 257 | . 36 154 67 Gun 245 | . 36 154 55 Cannon 12 | . . . 12 Launcher . | . . . . Special . | . . . . Kinetic 217 | . 36 154 27 Thermal 40 | . . . 40 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 14 | . 6 14 12 Robot Miss Streak 3 | . 3 3 3 Penetration Max . | . . . . Secondary Targets 5 | . . 3 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 170 | . 22 102 46 Core Hits 65 | . 7 45 13 Critical Kills 2 | . 1 1 . Critical Parts Destroyed 3 | . . 3 . Critical Strikes 7 | . 1 4 2 Burn 2 | . . . 2 Destroy 5 | . 1 4 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2637 | . 272 1593 772 Guns 2474 | . 272 1572 630 Cannons 142 | . . . 142 Explosions . | . . . . Melee . | . . . . Ramming 21 | . . 21 . Kinetic 2107 | . 272 1572 263 Thermal 509 | . . . 509 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . . 8 . Average Corruption 4 | . . 4 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 20 | . . 20 . Message Errors 5 | . . 5 . Matter Fused 5 | . . 5 . Heat Flow Errors 1 | . . 1 . Energy Discharges 2 | . . 2 . Parts Rejected 1 | . . 1 . Parts Fused 1 | . . 1 . Data Loss (minor) 2 | . . 2 . Misfires 1 | . . 1 . Alerts 1 | . . 1 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 4 | . . 4 . Targets Rammed 6 | . . 6 . Kicked . | . . . . Crushed 2 | . . 2 . Highest Temperature 403 | . 2 119 403 Average Temperature 185 | . 2 70 202 Received Heat Transfer 963 | . 114 255 594 Effects 7 | . . . 7 Energy Bleed 2 | . . . 2 Interference 5 | . . . 5 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1184 | . . . 1184 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 349 | . 124 349 214 Initial 111 | . . 52 111 Average 164 | . 62 198 126 Maximum Alert Level 1 | . . 1 1 Low Security (%) 65 | 100 100 51 86 Level 1 34 | . . 48 13 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 2 1 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | . 5 37 10 Peak Tracking Total 6 | . 3 6 4 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 1 2 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 2 3 2 Terminals 7 | . 2 3 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 3 7 4 Successful 6 | . 2 2 2 Failed 8 | . 1 5 2 Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 8 | . 2 6 . Terminals 14 | . 3 7 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 2 2 2 Robot Analysis 1 | . . . 1 Prototype ID Bank 2 | . 1 1 . Hauler Manifests 2 | . 1 . 1 Registered Components 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 2 2 Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2047 | 65 193 1360 429 Spaces Moved 739 | 38 82 520 99 Core 7 | 7 . . . Treads 732 | 31 82 520 99 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 312 Average Speed 211 | 139 160 204 319 Slowest Speed 320 | 160 160 320 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 4 18 59 9 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 982 | 48 107 669 158 Wait 33 | . 5 16 12 Move 736 | 37 81 519 99 Hop . | . . . . Pick Up 27 | 5 . 19 3 Fast Attach 14 | 5 2 4 3 Attach 14 | 1 . 3 10 Detach 2 | . 1 1 . Swap 9 | . . 8 1 Drop 18 | . . 16 2 Fire 123 | . 18 77 28 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 6 | . . 6 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 66 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 4) 259 | -10/Materials | Entered another Materials area 259 | -9/Materials | Evolved 2 slots: Utility x2 303 | -9/Materials | Build established: Mutant 614 | -9/Materials | Discovered new exit (range 8) 1212 | -9/Materials | Build established: Scavenger-Mutant 1353 | -9/Materials | Discovered new exit (range 16) 1619 | -9/Materials | Entered another Materials area 1619 | -8/Materials | Evolved 2 slots: Weapon x2 1923 | -8/Materials | Lost 7 parts (1p2n1u3w) 2048 | -8/Materials | Self-destructed Last Messages --------------- 5x Imp. Propulsion Shielding A-02 Transporter 1x Aerolev Unit 3x Cld. Ion Engine (1 escort) 02031_ Destroyed Melee Analysis Suite. 02031_ L-31 Rogue destroyed. 02036_ Slug penetrates Wall. 02037_ T-07 Excavator is excavating. 02038_ G-47 Trooper destroyed. 02038_ U-05 Engineer lays Concrete. 02039_ Penetrated by Slug. 02039_ Imp. Assault Rifle destroyed. 02042_ T-07 Excavator is excavating. 02042_ Penetrated by Slug. 02044_ U-05 Engineer lays Concrete. 02045_ Penetrated by Slug. 02045_ Imp. Medium Laser destroyed. 02046_ T-07 Excavator is excavating. 02047_ Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????##????????????????????????? | | ??????????????????????? #???????????????????????? | | ??????????????????????? t#???????????????????????? | | ??????????????????????? u ???????????????????????? | | ?????????????????????### ###?????????????????????? | | ???????????????####### #######???????????????? | | ???????????????? ????????????????? | | ?????????????????? g * ??????????????????? | | ????????????????????m% %! ????????????????????? | | ?????????????????????#! = ###???????????????????? | | ??????????????????????# % ## #####???????????????? | | ??????????????????????# @# #???????????????? | | ??????????????????????# # "" #???????????????? | | ??????????????????????# + T" #???????????????? | | ??????????????????????# %# "" #???????????????? | | ??????????????????????# *# #???????????????? | | ??????????????????????# #[ ! #???????????????? | | ??????????????????????# ########???????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ????????????########### ###########????????????? | | ????????????# # # #????????????? | | ????????????# ! # # "" #????????????? | | ????????????# =#h # "" #????????????? | | ????????????# + # "T """ #????????????? | | ????????????# """"" # # "" """ #????????????? | | ????????????# """"" # + "" """ #????????????? | | ????????????# """" # # #????????????? | | ????????????# !# # #????????????? | | ????????????########### ############???????????? | | ??????????????????????# #???????????? | | ??????????????????????# #???????????? | | ??????????????????????# #???????????? | | ??????????????????????################???????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PowerUtilityInterrupter Manual? 0 Play Time 00:16:35 Cumulative 51.9 hours Start 2024.06.11 @ 12:51:10 End 2024.06.11 @ 13:06:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 65 Adventurer 0 Explorer 2 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 30 Gallery% 55 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 82fa4750-be0b-408b-bced-2cea07a00c23