Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.18 @ 02:55:26 Player: WayneKnight Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (138) 690 Value Destroyed (4902) 4902 Prototype IDs (60) 1200 Alien Tech Used (0) 0 Bonus (1213) 1213 TOTAL SCORE: 14505 Bonus ------- High Alert Combat Kills 67 Follower Combat Kills 146 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 142/1300 Matter 275/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Light Antimatter Reactor Long-range Proton Cannon KE Penetrator Power Sword Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Flying Fortress v7 Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Improved Actuator Array Improved Force Booster Maneuvering Thrusters Improved Utility Shielding Advanced Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Great Axe Power Sword Power Sword Lance > --- INVENTORY -------- Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Nuclear Pulse Array Impulse Thruster Array Advanced ECM Suite Medium Reactive Plating Hacking Suite System Backup Module High-powered Shock Rifle Long-range Proton Cannon Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Heavy Machine Gun Railgun Long-range Missile Launcher [Rating: 125] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Hover Unit Improved Airjet Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Improved Actuator Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy EM Shotgun Ballistic Gun Heavy Assault Rifle Launcher Long-range Missile Launcher Slashing Weapon Power Sword Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Fac Was Fac Fac Fac Res Slots Evolved 14 | . . . . . 4 . . . 2 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . 1 . . . 1 . . . 1 1 . Utility 7 | . . . . . 2 . . . 1 2 . . 1 . 1 Weapon 2 | . . . . . 1 . . . . . . . . . 1 Parts Attached 183 | . 11 . 1 . 37 3 5 22 26 18 . 5 25 4 26 Power 20 | . 1 . . . 6 . . 1 2 . . . 2 2 6 Engine 13 | . 1 . . . 6 . . 1 2 . . . 2 1 . Core 3 | . . . . . . . . . . . . . . 1 2 Reactor 4 | . . . . . . . . . . . . . . . 4 Propulsion 42 | . 3 . . . 9 . 3 5 13 1 . . . 1 7 Treads 29 | . 2 . . . 8 . 3 4 12 . . . . . . Leg 2 | . 1 . . . 1 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . 1 . . . . . . Flight 10 | . . . . . . . . 1 . 1 . . . 1 7 Utility 50 | . 4 . 1 . 8 . . 5 2 9 . 3 9 1 8 Device 13 | . 2 . . . 1 . . . . 3 . 2 . 1 4 Storage 9 | . 2 . 1 . 3 . . . . . . . 3 . . Processor 1 | . . . . . . . . . . 1 . . . . . Hackware 7 | . . . . . . . . . . 2 . 1 3 . 1 Protection 20 | . . . . . 4 . . 5 2 3 . . 3 . 3 Artifact . | . . . . . . . . . . . . . . . . Weapon 71 | . 3 . . . 14 3 2 11 9 8 . 2 14 . 5 Energy Gun 4 | . . . . . 2 . 1 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 36 | . 3 . . . 10 2 . 6 5 5 . . 5 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 7 | . . . . . . . 1 1 . . . . 3 . 2 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 23 | . . . . . 2 1 . 3 4 3 . 2 5 . 3 Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 4 . . 2 1 . . . . . . Parts Lost 35 | . 1 . . . 2 . 3 . 1 1 1 . 6 . 20 Power 7 | . . . . . 1 . . . . . . . 2 . 4 Propulsion 12 | . 1 . . . 1 . 2 . 1 . . . . . 7 Utility 14 | . . . . . . . 1 . . 1 . . 4 . 8 Weapon 2 | . . . . . . . . . . . 1 . . . 1 Highest Loss Streak 15 | . 1 . . . 1 . 3 . 1 1 1 . 3 . 15 Average Slot Usage (%) 93 | . 98 100 100 100 98 100 99 99 99 84 61 72 70 77 75 Engine 8 | . 14 14 14 14 8 9 9 9 7 6 6 6 4 4 1 Treads 19 | . 24 14 14 14 25 27 27 26 29 15 . . . . . Leg 2 | . 3 14 14 14 1 . . . . . . . . . . Flight 1 | . . . . . . . . . . 2 6 6 5 10 10 Device 1 | . 4 . . . . . . . . 3 2 12 3 5 10 Storage 22 | . 22 28 28 28 27 27 27 27 23 17 13 13 6 10 8 Hackware 3 | . . . . . . . . . . 2 6 13 18 15 13 Protection 7 | . . . . . 8 9 8 9 14 16 2 . 7 5 4 Energy Gun 1 | . 1 . . . . . . 13 . . . . . . . Ballistic Gun 19 | . 26 28 28 28 24 26 26 12 20 15 16 . 7 . . Slashing Weapon 2 | . . . . . 1 . . . 1 3 . 12 5 10 11 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 96 | 10 43 43 43 43 69 68 68 71 75 95 63 59 76 82 96 Greatest Support 99 | 20 40 20 20 20 64 64 65 65 98 98 72 72 72 92 99 Greatest Overweight (x) 22 | . 2 2 2 2 3 1 1 22 1 . . . 1 . 6 Average Overweight (x) . | . . 2 2 2 . 1 . 1 . . . . . . . Largest Inventory Capacity 22 | 6 16 16 16 16 22 22 22 22 22 22 16 16 18 18 18 Average Capacity 19 | 6 11 16 16 16 22 22 22 22 22 19 16 16 13 18 17 Most Carried 22 | 6 16 16 16 16 22 22 22 22 22 22 16 15 16 18 18 Average Carried 18 | 6 8 15 15 15 21 21 21 21 21 19 16 13 12 16 16 Final Capacity 22 | 6 16 16 16 16 22 22 22 22 22 16 16 16 18 18 4 Final Carried 22 | 6 16 16 16 16 22 22 20 22 22 16 16 15 16 18 4 Class Distribution -------------------- 32% | Hauler-Skirmisher 23% | Mutant 12% | Hacker-Mutant 10% | Hauler-Tank 9% | Hauler-Mutant 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -8/Garrison Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -8/Storage Hauler-Tank | -7/Factory Hauler-Tank | -6/Factory Mutant | -6/Waste Hacker-Scout | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Fac Was Fac Fac Fac Res Matter Collected 3708 | 187 251 62 . 10 971 208 148 450 382 304 . . 390 48 297 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5425 | . 303 139 . . 1210 287 236 1376 467 212 . . 594 48 553 Parts 325 | . 16 6 . . 74 21 15 84 27 14 . . 28 8 32 Haulers Intercepted 8 | . . . . . 3 . . 4 1 . . . . . . Recyclers Shooed 4 | . . . . . . . . 1 1 . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Fac Was Fac Fac Fac Res Combat Hostiles Destroyed 114 | . 7 3 . . 24 10 5 28 7 4 . . 14 . 12 Melee 11 | . . . . . 1 . . . . . . . 2 . 8 Guns 80 | . 7 3 . . 23 10 3 22 7 4 . . 1 . . AOE 23 | . . . . . . . 2 6 . . . . 11 . 4 Classes Destroyed 14 | . 1 1 . . 5 . 2 2 1 . . . 1 1 . Worker 5 | . . . . . . . 1 1 1 . . . 1 . 1 Builder 2 | . . . . . . . . 2 . . . . . . . Hauler 8 | . . . . . 3 . . 4 1 . . . . . . Recycler 4 | . . . . . . . . 2 . . . . 2 . . Mechanic 1 | . . . . . . . . . . . . . 1 . . Operator 2 | . . . . . . . . . . . . . . 2 . Watcher 2 | . . . . . 2 . . . . . . . . . . Swarmer 43 | . . . . . 4 6 . 14 . . . . 12 . 7 Grunt 29 | . 7 2 . . 9 3 2 5 . . . . . . 1 Brawler 2 | . . . . . . . 1 1 . . . . . . . Duelist 2 | . . . . . 2 . . . . . . . . . . Sentry 24 | . . 1 . . 7 1 1 8 4 1 . . . . 1 Hunter 3 | . . . . . 2 . 1 . . . . . . . . Programmer 11 | . . . . . . . . . 3 3 . . 2 . 3 Best Kill Streak 6 | . 2 2 . . 4 3 3 5 2 1 . . 6 1 5 Combat Bots Only 4 | . 2 2 . . 4 3 2 4 2 1 . . 4 . 4 Max Kills in Single Turn 4 | . 1 2 . . 1 1 2 4 1 1 . . 4 1 3 Gunslinging 1 | . . 1 . . . . . . . . . . . . . Exploded 4 | . . . . . . . 1 4 . . . . 3 . 2 Melee 1 | . . . . . 1 . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Fac Was Fac Fac Fac Res Damage Taken 10150 | . 408 91 . . 1956 343 436 788 883 325 31 189 1275 70 3355 Core 1878 | . 88 34 . . 184 46 35 42 63 47 . 18 163 . 1158 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 80 | 100 . . . 51 . . . 44 91 . . 92 83 100 . Volleys Fired 255 | . 32 7 . . 73 16 15 48 25 17 . . 17 . 5 Largest 3 | . 2 2 . . 3 3 3 3 3 3 . . 3 . 1 Hottest 120 | . 60 46 . . 107 73 91 120 71 73 . . 96 . 43 Shots Fired 669 | . 64 14 . . 207 46 41 137 71 49 . . 35 . 5 Gun 656 | . 64 14 . . 207 46 39 136 71 49 . . 30 . . Cannon . | . . . . . . . . . . . . . . . . Launcher 13 | . . . . . . . 2 1 . . . . 5 . 5 Special . | . . . . . . . . . . . . . . . . Kinetic 561 | . 51 14 . . 198 46 32 70 71 49 . . 30 . . Thermal 22 | . 13 . . . 9 . . . . . . . . . . Explosive 13 | . . . . . . . 2 1 . . . . 5 . 5 Electromagnetic 73 | . . . . . . . 7 66 . . . . . . . Robot Hit Streak 32 | . 8 3 . . 19 6 5 22 32 15 . . 6 . . Robot Miss Streak 6 | . 2 1 . . 2 6 3 6 1 4 . . 1 . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 10 | . 1 1 . . 2 3 1 2 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 1 1 . . . . . . . Shots Hit Robots 542 | . 45 8 . . 157 29 28 95 58 32 . . 40 4 46 Core Hits 254 | . 16 5 . . 61 17 11 59 21 10 . . 31 2 21 Critical Hits 9 | . . . . . 2 1 1 1 . . . . 3 . 1 Critical Kills 3 | . . . . . . . . 1 . . . . 2 . . Critical Parts Destroyed 6 | . . . . . 2 1 1 . . . . . 1 . 1 Melee Attacks 231 | . . . . . 6 7 . 4 12 8 . 4 32 19 139 Impact . | . . . . . . . . . . . . . . . . Slashing 211 | . . . . . 6 7 . 4 12 8 . 4 30 17 123 Piercing 20 | . . . . . . . . . . . . . 2 2 16 Sneak Attacks 9 | . . . . . 1 . . . 3 . . . 4 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 36 | . . . . . . . . . . . . . 6 2 28 Damage Inflicted 13264 | . 552 107 . . 2450 486 601 1851 1207 570 . . 2618 292 2530 Guns 6831 | . 552 107 . . 2306 486 343 1409 890 570 . . 168 . . Cannons . | . . . . . . . . . . . . . . . . Explosions 2684 | . . . . . . . 241 405 . . . . 1441 . 597 Melee 3682 | . . . . . 139 . . . 309 . . . 1009 292 1933 Ramming 67 | . . . . . 5 . 17 37 8 . . . . . . Kinetic 5602 | . 427 107 . . 2155 486 232 567 890 570 . . 168 . . Thermal 658 | . 125 . . . 151 . . 207 . . . . 175 . . Explosive 2302 | . . . . . . . 241 198 . . . . 1266 . 597 Electromagnetic 953 | . . . . . . . 111 842 . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 3264 | . . . . . 139 . . . 309 . . . 895 247 1674 Piercing 418 | . . . . . . . . . . . . . 114 45 259 Highest Corruption 11 | . . . . . . . . . 3 4 10 10 2 . 11 Average Corruption 4 | . . . . . . . . . 2 3 8 10 1 . 3 Corruption Purged 2 | . . . . . . . . . . . . . . . 2 Effects 58 | . . . . . . . . . 7 11 4 12 1 . 23 Message Errors 10 | . . . . . . . . . 1 1 1 1 1 . 5 Matter Fused 10 | . . . . . . . . . . 1 1 . . . 8 Heat Flow Errors 6 | . . . . . . . . . 3 2 . 1 . . . Energy Discharges 8 | . . . . . . . . . 2 2 . 1 . . 3 Parts Rejected 1 | . . . . . . . . . . 1 . . . . . Data Loss (minor) 7 | . . . . . . . . . . . 1 2 . . 4 Data Loss (major) 1 | . . . . . . . . . . . . 1 . . . Misdirections 7 | . . . . . . . . . . . 1 6 . . . Targeting Errors 6 | . . . . . . . . . 1 2 . . . . 3 Weapon Failures 2 | . . . . . . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 594 | . . . . . . . 14 25 66 . . . 399 . 90 Projectiles . | . . . . . . . . . . . . . . . . Explosions 221 | . . . . . . . 14 25 . . . . 108 . 74 Melee 373 | . . . . . . . . . 66 . . . 291 . 16 Knockbacks 1 | . . . . . . . . 1 . . . . . . . Impact 1 | . . . . . . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 240 | . . . . . . . 17 126 . . . . 97 . . Shots 6 | . . . . . . . 1 3 . . . . 2 . . Rammed 7 | . . . . . 2 . 1 3 1 . . . . . . Targets Rammed 9 | . . . . . 3 . 1 4 1 . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 2 | . . . . . 1 . . 1 . . . . . . . Highest Temperature 467 | . 105 10 . . 467 72 134 383 233 284 . 139 66 . 221 Average Temperature 70 | . 61 6 . . 62 24 47 100 55 103 . 75 16 . 60 Received Heat Transfer 1992 | . 228 42 . . 693 126 180 153 198 18 . 66 48 9 231 Effects 7 | . . . . . 1 . . . 3 . . . . . 3 Energy Bleed 2 | . . . . . 1 . . . . . . . . . 1 Interference 5 | . . . . . . . . . 3 . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . . . . . . Heat Transferred 908 | . 275 . . . 333 . . 200 . . . . 100 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . 3 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Fac Was Fac Fac Fac Res Peak Influence 531 | . 106 50 . 24 233 428 258 531 235 91 31 101 506 190 213 Initial 208 | . . . . . . 151 208 50 124 . 31 14 49 133 8 Average 107 | . 34 28 . . 70 265 131 217 87 24 24 67 206 121 88 Maximum Alert Level 2 | . . . . . 1 2 1 2 1 . . . 2 . 1 Low Security (%) 80 | 100 100 100 . 100 91 35 56 46 90 100 100 100 51 100 99 Level 1 17 | . . . . . 8 61 43 46 9 . . . 38 . . Level 2 1 | . . . . . . 2 . 7 . . . . 9 . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 1 . . 1 2 . 1 . 4 2 . 1 4 1 7 Investigation 3 | . . . . . . . . . . . . 1 1 . 1 Extermination 11 | . . . . . . . . . 4 2 . . 2 . 3 Reinforcement 8 | . 1 . . . 1 . 1 . . . . . 1 1 3 Assault 1 | . . . . 1 . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Fac Was Fac Fac Fac Res Distress Signals 18 | . . . . . 5 . . 8 . 1 . . 1 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 260 | . 13 3 . . 62 11 7 39 12 18 5 3 30 3 54 Peak Tracking Total 24 | . 3 2 . . 7 5 3 5 2 7 5 2 10 1 24 Tactical Retreats 41 | . . . . . 12 1 1 4 . 6 . 1 9 . 7 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Fac Was Fac Fac Fac Res Traps Triggered 20 | . . . . . . 7 . 2 3 3 . . 1 . 4 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Fac Was Fac Fac Fac Res Machines Disabled 13 | . . . . . 2 1 . 5 1 . . . 4 . . Max in Single Turn 2 | . . . . . 1 1 . 2 . . . . 2 . . Garrison Access 4 | . . . . . . . . . 1 3 . . . . . Garrison Relay 1 | . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Fac Was Fac Fac Fac Res Machines Accessed 67 | . 6 . 5 . 14 . 3 11 7 8 . 2 3 3 5 Terminals 44 | . 5 . . . 10 . 2 9 5 4 . 1 3 2 3 Fabricators 1 | . . . . . . . . . 1 . . . . . . Repair Stations 3 | . . . . . . . . 1 . 1 . . . 1 . Recycling Units 5 | . 1 . . . 1 . . 1 . . . 1 . . 1 Scanalyzers 4 | . . . . . 2 . 1 . . . . . . . 1 Garrison Access 5 | . . . . . 1 . . . 1 3 . . . . . Total Hacks 239 | . 22 . 30 . 60 . 11 34 17 20 . 5 10 8 22 Successful 168 | . 13 . 30 . 46 . 7 18 10 13 . 3 5 8 15 Failed 68 | . 8 . . . 13 . 4 15 7 7 . 2 5 . 7 Catastrophic 5 | . . . . . 1 . . 1 2 1 . . . . . Database Lockouts 3 | . 1 . . . 1 . . 1 . . . . . . . Manual 77 | . 19 . 1 . 15 . 1 19 7 5 . 1 3 3 3 Terminals 150 | . 19 . . . 35 . 6 31 14 15 . 3 10 6 11 Fabricators 2 | . . . . . . . . . 2 . . . . . . Repair Stations 6 | . . . . . . . . 2 . 2 . . . 2 . Recycling Units 9 | . 3 . . . 1 . . 1 . . . 2 . . 2 Scanalyzers 37 | . . . . . 23 . 5 . . . . . . . 9 Garrison Access 5 | . . . . . 1 . . . 1 3 . . . . . Terminal Hacks 86 | . 6 . 30 . 14 . 1 12 4 6 . 1 3 3 6 Record 29 | . . . 29 . . . . . . . . . . . . Part Schematic 4 | . . . . . . . . 2 . . . 1 . . 1 Robot Schematic 1 | . . . . . . . . 1 . . . . . . . Robot Analysis 3 | . 1 . . . 1 . . 1 . . . . . . . Prototype ID Bank 14 | . . . . . 5 . . 1 2 2 . . 1 1 2 Open Door 2 | . . . . . . . . 2 . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . . . 1 . . . . . Terminal Index 2 | . . . . . . . . . . 1 . . . 1 . Garrison Index 1 | . . . . . . . . . . . . . . 1 . Alert Level 1 | . . . . . 1 . . . . . . . . . . Unreport Threat 5 | . . . . . 2 . . 2 . . . . 1 . . Locate Traps 9 | . 2 . . . . . 1 2 1 1 . . 1 . 1 Hauler Manifests 4 | . 1 . . . 2 . . . 1 . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . Zone Layout 7 | . 1 . . . 3 . . 1 . 1 . . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . Repair Station Hacks 6 | . . . . . . . . 2 . 2 . . . 2 . Scan Component 3 | . . . . . . . . 1 . 1 . . . 1 . Repair 3 | . . . . . . . . 1 . 1 . . . 1 . Recycling Unit Hacks 6 | . 2 . . . 1 . . 1 . . . 1 . . 1 Report Inventory 5 | . 1 . . . 1 . . 1 . . . 1 . . 1 Retrieve Components 1 | . 1 . . . . . . . . . . . . . . Scanalyzer 34 | . . . . . 23 . 5 . . . . . . . 6 Insert Component 16 | . . . . . 10 . 3 . . . . . . . 3 Analyze 18 | . . . . . 13 . 2 . . . . . . . 3 Garrison Access Hacks 5 | . . . . . 1 . . . 1 3 . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . Seal Access 4 | . . . . . . . . . 1 3 . . . . . Unauthorized Hacks 29 | . 5 . . . 7 . 1 3 3 2 . 1 2 3 2 Terminals 29 | . 5 . . . 7 . 1 3 3 2 . 1 2 3 2 Track 1 | . 1 . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . 1 . Botnet 27 | . 4 . . . 7 . 1 3 3 2 . 1 2 2 2 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . 2 . Used 1 | . . . . . . . . . . . . . . 1 . Hacking Detections 50 | . 4 . . . 13 . 3 10 5 5 . 1 3 2 4 Full Trace Events 1 | . . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . 9 . 2 2 . . . 1 . . 3 Parts Built 2 | . . . . . . . . . 2 . . . . . . Matter 146 | . . . . . . . . . 146 . . . . . . Time 73 | . . . . . . . . . 73 . . . . . . Total Part Build Rating 6 | . . . . . . . . . 6 . . . . . . Parts Repaired 3 | . . . . . . . . 1 . 1 . . . 1 . Time 120 | . . . . . . . . 38 . 32 . . . 50 . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . . . . Parts Scanalyzed 15 | . . . . . 10 . 2 . . . . . . . 3 Part Schematics Acquired 13 | . . . . . 9 . 2 . . . . . . . 2 Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Fac Was Fac Fac Fac Res Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . . . . . Machine Destruction 4 | . . . . . . 4 . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Fac Was Fac Fac Fac Res Total Allies 5 | . . . . 4 . . . . 1 . . . . . . Largest Group 4 | . . . . 4 1 . . . 1 . . . . . . Highest-Rated Group 71 | . . . . 71 31 . . . 34 . . . . . . Highest-Rated Ally 34 | . . . . 31 31 . . . 34 . . . . . . Total Orders 2 | . . . . . . . . . 2 . . . . . . STAY 1 | . . . . . . . . . 1 . . . . . . FOLLOW 1 | . . . . . . . . . 1 . . . . . . Ally Attacks 26 | . . . . 11 9 . . . 6 . . . . . . Total Damage 553 | . . . . 130 145 . . . 278 . . . . . . Kills 7 | . . . . 1 1 . . . 5 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Fac Was Fac Fac Fac Res Robot Analysis Total 3 | . 1 . . . 1 . . 1 . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Fac Was Fac Fac Fac Res Turns Passed 17089 | 4 1338 708 1235 741 2952 1071 916 1898 2042 1061 71 209 1046 518 1279 Spaces Moved 10784 | 4 483 341 615 302 1294 555 233 829 1175 926 132 382 1306 474 1733 Core 11 | . . . . . . . . 2 . . . . . . 9 Treads 6079 | . 473 341 615 302 1237 555 233 827 1175 321 . . . . . Legs 71 | 4 10 . . . 57 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 4623 | . . . . . . . . . . 605 132 382 1306 474 1724 Fastest Speed 31 | 120 120 200 200 200 153 173 155 155 155 50 50 50 50 42 31 Average Speed 120 | 120 175 200 200 200 172 173 171 179 157 87 50 50 53 42 40 Slowest Speed 1150 | 120 200 200 200 200 210 173 175 1150 178 158 50 50 150 42 350 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 26 | . . . . . . . . . . 6 . 1 4 . 15 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 2 65 59 90 75 93 48 22 85 22 16 78 11 30 9 34 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 . . . . . . 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 1 . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . . Spaces Dug 117 | . . . . . 4 2 . 1 8 7 . 3 12 8 72 Terrain Destroyed 294 | . . . . . 4 2 13 21 8 7 . 3 95 8 133 Melee 93 | . . . . . 4 2 . 1 8 7 . 3 12 8 48 Projectile 3 | . . . . . . . . . . . . . 3 . . AOE 198 | . . . . . . . 13 20 . . . . 80 . 85 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Fac Was Fac Fac Fac Res Total 14155 | 3 908 358 625 441 1860 621 717 1155 1306 1143 136 392 1568 772 2150 Wait 2501 | . 366 3 . 136 386 26 459 211 27 137 5 . 176 273 296 Move 10722 | 3 482 340 614 301 1293 553 232 828 1174 915 131 379 1297 473 1707 Hop 21 | . . . . . . . . . . 5 . 1 4 . 11 Pick Up 116 | . 10 4 3 2 23 1 2 11 11 16 . 3 14 8 8 Fast Attach 35 | . 3 . . . 8 . . 6 5 4 . . 2 1 6 Attach 53 | . 1 . . . 7 . 2 1 2 8 . 4 10 3 15 Detach 27 | . 2 . . . 5 . . 2 . 4 . 1 3 . 10 Swap 95 | . 7 . 1 . 22 3 3 15 19 6 . 1 13 . 5 Drop 139 | . 5 4 7 2 34 1 3 21 22 24 . . 6 2 8 Fire 255 | . 32 7 . . 73 16 15 48 25 17 . . 17 . 5 Melee 156 | . . . . . 6 7 . 4 12 7 . 3 26 12 79 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 9 | . . . . . 3 . 1 4 1 . . . . . . Escape Stasis 18 | . . . . . . 14 . 4 . . . . . . . Rewire 8 | . . . . . . . . . 8 . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 6 exits: *Fac x3 / *Sto x2 / Gar) -8/Garrison -8/Materials -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 3 exits: *Fac / Low x2) -6/Waste -6/Factory -5/Factory -4/Factory -3/Research (discovered 3 exits: Res x3) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 5 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 581 | -10/Materials | Central database locked down 994 | -10/Materials | Discovered new exit (range 5) 1152 | -10/Materials | Discovered new exit (range 8) 1343 | -10/Materials | Entered Mines 1603 | -10/Mines | Learned Materials emergency access door positions 1693 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1693 | -10/Mines | Discovered new exit (range 5) 1723 | -10/Mines | Discovered new exit (range 12) 1761 | -10/Mines | Learned Materials terminal intel 1791 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2051 | -10/Mines | Entered Exiles 2099 | -10/Exiles | Met 8R-AWN 2133 | -10/Exiles | Met EX-HEX 2195 | -10/Exiles | Met EX-BIN 2225 | -10/Exiles | Met EX-DEC 2237 | -10/Exiles | Learned location of Zion (-6) 2314 | -10/Exiles | Visited The Gauntlet 2739 | -10/Exiles | Discovered new exit (range 14) 3017 | -10/Exiles | Aligned with FarCom system 3019 | -10/Exiles | Given EX-Vault access code 3073 | -10/Exiles | Opened EX-Vault 3096 | -10/Exiles | Found Flying Fortress v7 3136 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3286 | -10/Exiles | Left Exiles lab with Flying Fortress v7 3286 | -10/Exiles | Entered Mines 3348 | -9/Mines | Learned Materials emergency access door positions 3526 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3531 | -9/Mines | Found Prototype Device 3620 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3740 | -9/Mines | Discovered new exit (range 7) 3849 | -9/Mines | Met a Derelict testing a Signal Generator 4027 | -9/Mines | Entered Materials 4027 | -8/Materials | Accompanied by 1 ally 4027 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4028 | -8/Materials | Identified Exp. Sensor Array 4029 | -8/Materials | Loaded intel: 12 terminal locations 4096 | -8/Materials | Discovered new exit (range 13) 4352 | -8/Materials | Discovered new exit (range 16) 4712 | -8/Materials | Central database locked down 5425 | -8/Materials | Discovered new exit (range 9) 5686 | -8/Materials | Build established: Hauler-Skirmisher 6093 | -8/Materials | Discovered new exit (range 4) 6752 | -8/Materials | Discovered new exit (range 12) 6968 | -8/Materials | Garrison activated, responded to threat 6978 | -8/Materials | Identified exit to Garrison 6979 | -8/Materials | Entered Garrison 6988 | -8/Garrison | Installed Relay Interface Framework 7454 | -8/Garrison | Triggered checkpoint 7500 | -8/Garrison | Garrison Relay disabled 7708 | -8/Garrison | Triggered checkpoint 7844 | -8/Garrison | Triggered checkpoint 8016 | -8/Garrison | Discovered new exit (range 15) 8050 | -8/Garrison | Entered Materials 8302 | -8/Materials | Discovered new exit (range 13) 8933 | -8/Materials | Lost 3 parts (2n1u) 8966 | -8/Materials | Entered Storage 9190 | -8/Storage | Core integrity fell below 50% 9521 | -8/Storage | Used back door to open Recycling access 9521 | -8/Storage | Discovered new exit (range 4) 10014 | -8/Storage | Repaired Adv. Treads 10141 | -8/Storage | Central database locked down 10847 | -8/Storage | Discovered new exit (range 5) 10864 | -8/Storage | Entered Factory 10864 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11132 | -7/Factory | Discovered new exit (range 5) 11308 | -7/Factory | Build established: Hauler-Tank 11365 | -7/Factory | Fabricated Adv. Treads (x2) 12703 | -7/Factory | Discovered new exit (range 14) 12906 | -7/Factory | Entered another Factory area 12906 | -6/Factory | Evolved 2 slots: Utility x2 13055 | -6/Factory | Discovered new exit (range 5) 13700 | -6/Factory | Identified exit to Factory 13815 | -6/Factory | Repaired Hrd. Light Armor Plating 13864 | -6/Factory | Identified exit to Lower Caves 13967 | -6/Factory | Sucked down chute 13967 | -6/Factory | Entered Waste 13973 | -6/Waste | Spotted C-40 Crusher 13982 | -6/Waste | EMP discharged 13982 | -6/Waste | System corruption reached 10% 13982 | -6/Waste | Spotted C-40 Crusher 13986 | -6/Waste | Spotted C-40 Crusher 13992 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 14016 | -6/Waste | Spotted C-40 Crusher 14028 | -6/Waste | Spotted C-40 Crusher 14032 | -6/Waste | Discovered new exit (range 13) 14038 | -6/Waste | Identified exit to Factory 14038 | -6/Waste | Entered Factory 14242 | -6/Factory | Discovered exit to Factory (range 7) 14247 | -6/Factory | Entered another Factory area 14247 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14417 | -5/Factory | Spotted B-75 Beast 14622 | -5/Factory | Build established: Hacker-Scout 14910 | -5/Factory | Lost 3 parts (1p2u) 15210 | -5/Factory | Discovered new exit (range 15) 15291 | -5/Factory | Identified exit to Factory 15293 | -5/Factory | Entered another Factory area 15293 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 15366 | -4/Factory | Repaired Lgt. Angular Momentum Engine 15406 | -4/Factory | Build established: Hacker-Mutant 15802 | -4/Factory | Discovered new exit (range 16) 15807 | -4/Factory | Identified exit to Research 15811 | -4/Factory | Entered Research 15811 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 16410 | -3/Research | Spotted B-86 Titan 16948 | -3/Research | Spotted B-86 Titan 17038 | -3/Research | Identified exit to Research 17056 | -3/Research | Core integrity fell below 50% 17086 | -3/Research | System corruption reached 10% 17088 | -3/Research | Core integrity fell below 20% 17090 | -3/Research | Self-destructed Last Messages --------------- 17070_ C-30 ARC bursts open, deploying its payload. 17070_ P-80 Master unfolds itself. 17070_ P-80 Master Lgt. Particle Reactor severed. 17071_ K-01 Serf collects debris. 17074_ Adv. Hacking Suite destroyed. 17075_ K-01 Serf destroyed. 17076_ P-80 Master resets P-80 Master, system corruption cleaned. 17076_ K-01 Serf collects debris. 17077_ K-01 Serf destroyed. 17078_ Door malfunctions. 17078_ K-01 Serf collects debris. 17079_ Impulse Thruster Array destroyed. 17081_ K-01 Serf collects debris. 17084_ Power Sword destroyed. 17085_ T-07 Excavator destroyed. 17085_ Penetrated by Slug. 17085_ Slug penetrates Wall. 17086_ Dropped Lrg. Storage Unit. 17087_ K-01 Serf collects debris. 17089_ Adv. Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | #????# # # #??????????????????????? | | #????# #####+#### #??????????????????????? | | #????####### # #??????????????????????? | | #??????????# # #??????????????????????? | | #??????????# "" # #??????????????????????? | | #??????????# """ #* #??????????????????????? | | #??????????# S" %hh! /??????????????????????? | | ??????????# ! """ #g! p#??????????????????????? | | ??????????# """ #gpp #??????????????????????? | | ??????????# #Yspp#??????????????????????? | | ??????????# #g #?###??????????????????? | | ??????????########## %!# ???????????????????? | | ?????????????????????#= # ????????????????????? | | ?????????????????????#%! / ?????????????????????? | | ?????????????????????#* #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# !][#??????????????????????? | | ?????????????????????# /![#??????????????????????? | | ?????????????????????# [ #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# @#??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????+ #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????+ s ???????????????????????? | | ?????????????????????#s ss???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 36 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 24 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 975 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 69 Recoil Reduction 4 Force Boost 4 Offensive Hacking 38 Defensive Hacking 10 Item Schematics ----------------- Propulsion Shielding | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Weapon Shielding | -8/Materials | Scanalyzed Imp. Treads | -8/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Imp. ECM Suite | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Storage | Hacked Adv. Treads | -8/Storage | Hacked System Guard | -6/Factory | Hacked Adv. ECM Suite | -3/Research | Scanalyzed Field Propulsion Drive | -3/Research | Scanalyzed Centrium Light Armor Plating | -3/Research | Hacked Robot Schematics ------------------ Y-45 Defender | -8/Storage | Hacked Fabricated ------------ Adv. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BeamPointyDoomcannon Manual? 0 Play Time 02:40:33 Cumulative 60.7 hours Start 2020.10.17 @ 20:47:59 End 2020.10.18 @ 02:55:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 45 Achievement% 37 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8dabc67b-3713-4b07-a973-b359c369318a