Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.10.20 @ 11:41:33 Player: lefar tao Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (36) 180 Value Destroyed (1070) 1070 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (212) 212 TOTAL SCORE: 2602 Bonus ------- Follower Combat Kills 212 Cogmind --------- Core Integrity 0/400 Matter 286/300 Energy 124/125 System Corruption 2% Temperature Cool (13) Movement Hovering (56) Location -9/Storage Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Improved Hover Unit Improved Hover Unit > --- UTILITY (3) ------ Visual Processing Unit Visual Processing Unit Visual Processing Unit > --- WEAPON (3) ------- EM Pulse Gun Particle Gun Light Cannon > --- INVENTORY (5) ---- Ion Engine Light Treads Huge Storage Unit Signal Interpreter EM Shotgun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Cesium-ion Thruster > --- UTILITY ---------- Advanced Weight Redist. System Visual Processing Unit Visual Processing Unit > --- WEAPON ----------- EM Shotgun Beam Rifle Particle Gun > --- INVENTORY -------- Ion Engine Light Treads Huge Storage Unit Signal Interpreter EM Pulse Gun [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Hover Unit Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Visual Processing Unit Device Advanced Weight Redist. System Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 43 | . 8 24 11 Power 6 | . 1 4 1 Engine 6 | . 1 4 1 Core . | . . . . Reactor . | . . . . Propulsion 13 | . 3 6 4 Treads 2 | . . 2 . Leg 2 | . 1 1 . Wheel 1 | . 1 . . Hover 6 | . 1 1 4 Flight 2 | . . 2 . Utility 9 | . 2 4 3 Device 2 | . . 2 . Storage . | . . . . Processor 6 | . 2 1 3 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 15 | . 2 10 3 Energy Gun 12 | . 2 8 2 Energy Cannon . | . . . . Ballistic Gun 2 | . . 2 . Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . 6 1 Power 1 | . . 1 . Propulsion 5 | . . 4 1 Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 3 | . . 3 1 To Critical Strikes . | . . . . Average Backups 4 | 2 4 5 5 Power . | . . 1 1 Propulsion 1 | 1 1 1 1 Utility 1 | . 1 2 2 Weapon . | . 1 1 1 Tool/Special . | . . . . Unused Backups 6 | . 1 1 4 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 3 | . 1 . 2 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 89 | . 87 90 91 Engine 10 | . 11 9 11 Treads 2 | . . 4 . Leg 3 | . 4 3 1 Wheel 1 | . 6 . . Hover 6 | . 9 1 12 Flight 3 | . . 6 . Device 3 | . . 7 . Processor 24 | . 27 22 26 Protection 2 | . . 2 6 Energy Gun 24 | . 27 24 23 Ballistic Gun 5 | . . 6 7 Peak Build Rating 18 | . 11 18 15 Average Rating 12 | . 10 14 12 On Entrance 6 | . . 11 14 Avg Prop Armor Cover (%) 6 | . 7 5 6 Naked Turns 2 | . 2 . . Heaviest Build 17 | . 9 17 15 Greatest Support 20 | 3 10 20 14 Greatest Overweight (x) 3 | . 1 3 2 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 5 5 5 Average Carried 4 | 2 4 5 5 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 5 5 5 5 Class Distribution -------------------- 31% | Mutant 22% | Scavenger-Tank 21% | Scavenger-Skirmisher 10% | Commander-Skirmisher 5% | Scavenger-Mutant 4% | Commander-Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Tank | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 812 | 200 80 431 101 Remotely . | . . . . Salvage Created 1205 | . 140 786 279 Parts 75 | . 16 50 9 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 26 | . 2 19 5 Guns 26 | . 2 19 5 Classes Destroyed 6 | . 3 3 . Worker 2 | . . 2 . Builder 1 | . 1 . . Watcher 7 | . 3 3 1 Swarmer 3 | . . 3 . Grunt 16 | . 2 11 3 Sentry 7 | . . 5 2 Best Kill Streak 4 | . 3 4 2 Combat Bots Only 4 | . 2 4 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 189 | . 9 145 35 Missed 50 | . 3 40 7 Hits 139 | . 6 105 28 Projectile 139 | . 6 105 28 Critical Strikes 2 | . . 2 . Damage Taken 1489 | . 69 1098 322 Core 468 | . 61 353 54 Absorbed by Shields . | . . . . Ignored by Resistances 430 | . 22 323 85 Regen/Repaired (Parts) 24 | . 8 16 . Core Remaining (%) 87 | 100 75 . . Volleys Fired 85 | . 11 57 17 Largest 3 | . 2 3 3 Hottest 175 | . 130 175 145 Shots Fired 206 | . 22 133 51 Gun 205 | . 22 133 50 Cannon 1 | . . . 1 Launcher . | . . . . Special . | . . . . Kinetic 40 | . . 25 15 Thermal 152 | . 22 97 33 Explosive . | . . . . Electromagnetic 14 | . . 11 3 Robot Hit Streak 19 | . 6 19 17 Robot Miss Streak 5 | . 5 4 1 Penetration Max . | . . . . Secondary Targets 5 | . . 5 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 151 | . 19 97 35 Core Hits 107 | . 28 66 13 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2114 | . 194 1440 480 Guns 2014 | . 194 1381 439 Cannons . | . . . . Explosions 59 | . . 59 . Melee . | . . . . Ramming 41 | . . . 41 Kinetic 306 | . . 223 83 Thermal 1558 | . 194 1020 344 Explosive 59 | . . 59 . Electromagnetic 150 | . . 138 12 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . 2 Average Corruption 1 | . 1 . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . 5 . 2 Matter Fused 1 | . . . 1 Heat Flow Errors 1 | . 1 . . Energy Discharges 1 | . . . 1 Parts Fused 1 | . 1 . . Data Loss (minor) 2 | . 2 . . Alerts 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 71 | . . 52 19 Shots 1 | . . 1 . Rammed 9 | . . 1 8 Targets Rammed 9 | . . 1 8 Kicked . | . . . . Crushed . | . . . . Highest Temperature 560 | . 279 560 344 Average Temperature 148 | . 96 174 112 Received Heat Transfer 735 | . 51 543 141 Effects 25 | . . 24 1 Shutdowns 3 | . . 3 . Energy Bleed 2 | . . 2 . Interference 3 | . . 3 . Matter Decay 3 | . . 3 . Short Circuit 4 | . . 4 . Damage (minor) 3 | . . 2 1 Damage (major) 7 | . . 7 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . . 4 1 Heat Transferred 3025 | . 250 1956 819 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 177 | . 57 120 177 Initial . | . . . . Average 38 | . 7 40 63 Influence Increases 1170 | . 118 581 471 Destroy 0b10 Robot/C 720 | . 40 380 300 Destroy 0b10 Robot/NC 50 | . 20 25 5 Destroy Leader 224 | . 16 116 92 Allied During Kill 50 | . . . 50 Successful Hack 63 | . 42 . 21 Disable Machine 9 | . . 9 . Destroy Structure 24 | . . 21 3 Lose Combat Pursuer 30 | . . 30 . Influence Decreases 1039 | . 118 581 340 Time Decay 862 | . 118 464 280 Lost Part 60 | . . 60 . Lost Ally 60 | . . . 60 Purge Threat 57 | . . 57 . Squads Dispatched 7 | . 1 3 3 Investigation 4 | . 1 2 1 Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 50 | . 7 29 14 Peak Tracking Total 5 | . 3 5 3 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 6 | . 4 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 15 | . 5 4 6 Terminals 11 | . 4 2 5 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 2 | . . 1 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 54 | . 26 13 15 Successful 33 | . 16 9 8 Failed 21 | . 10 4 7 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 42 | . 21 7 14 Fabricators . | . . . . Repair Stations 9 | . 5 4 . Recycling Units 3 | . . 2 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 25 | . 13 5 7 Record 4 | . 4 . . Part Schematic 2 | . . . 2 Robot Schematic 1 | . . . 1 Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . . . 1 Open Door 2 | . . . 2 Repair Station Index 1 | . 1 . . Recycling Unit Index 1 | . 1 . . Alert Level 3 | . 1 1 1 Unreport Threat 1 | . . 1 . Locate Traps 2 | . 1 1 . Dispatch Records 1 | . . 1 . Investigation Status 1 | . 1 . . Recall Reinforcements 1 | . 1 . . Hauler Manifests 1 | . 1 . . Registered Components 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . 3 3 . Scan Component 4 | . 2 2 . Repair 2 | . 1 1 . Recycling Unit Hacks 2 | . . 1 1 Report Inventory 1 | . . 1 . Retrieve Matter 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 3 4 2 Full Trace Events 6 | . 3 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired 1 | . . . 1 Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 2 | . 1 1 . Time 51 | . 13 38 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter 39 | . . . 39 Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies 10 | . . . 10 Largest Group 10 | . . . 10 Highest-Rated Group 88 | . . . 88 Highest-Rated Ally 16 | . . . 16 Total Orders . | . . . . Ally Attacks 83 | . . . 83 Total Damage 702 | . . . 702 Kills 11 | . . . 11 Allies Corrupted 1 | . . . 1 Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) 1536 | . 561 710 265 Optics 1536 | . 561 710 265 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 2401 | 39 563 1160 639 Spaces Moved 1658 | 53 463 686 456 Core 246 | 53 77 116 . Treads 179 | . . 179 . Legs 253 | . 70 183 . Wheels 114 | . 114 . . Hover 743 | . 202 85 456 Flight 123 | . . 123 . Fastest Speed 50 | 50 50 50 56 Average Speed 122 | 50 107 138 122 Slowest Speed 215 | 50 130 215 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 4 56 39 52 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 20 | . . 20 . Melee . | . . . . Projectile . | . . . . AOE 20 | . . 20 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1854 | 65 505 782 502 Wait 33 | 8 19 3 3 Move 1655 | 52 462 685 456 Hop . | . . . . Pick Up 10 | 5 4 . 1 Fast Attach 15 | . 5 9 1 Attach 3 | . 3 . . Detach . | . . . . Swap 26 | . . 16 10 Drop 18 | . 1 11 6 Fire 85 | . 11 57 17 Melee . | . . . . Ram 9 | . . 1 8 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Min] / *Sto x2) -9/Storage History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 40 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 3) 312 | -10/Materials | Build established: Mutant 315 | -10/Materials | Repaired Aluminum Leg 413 | -10/Materials | Discovered new exit (range 10) 603 | -10/Materials | Entered another Materials area 603 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 667 | -9/Materials | Discovered new exit (range 14) 687 | -9/Materials | Discovered new exit (range 9) 744 | -9/Materials | Lost 3 parts (1p2n) 919 | -9/Materials | Core integrity fell below 50% 1049 | -9/Materials | Discovered new exit (range 17) 1138 | -9/Materials | Build established: Scavenger-Skirmisher 1285 | -9/Materials | Core integrity fell below 20% 1335 | -9/Materials | Lost 3 parts (2n1w) 1498 | -9/Materials | Repaired Adv. Weight Redist. System? 1763 | -9/Materials | Entered Storage 1801 | -9/Storage | Build established: Scavenger-Tank 2024 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2325 | -9/Storage | Met 01-MTF 2402 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- any more than I do, great." 02328_ 01-MTF: "There's plenty of loot to go around, and to be honest I'm just looking for something specific, but have no idea if it's even around here..." 02329_ Dropped Hover Unit. 02331_ 01-MTF: "Tell you what, I'll take care of any doors we come across, and you can take anything you want. It's probably not here anyway, but may as well explore a bit." 02335_ Dropped Hover Unit. 02340_ Connecting with Door Terminal... 02346_ Acquired 33 matter. 02348_ Acquired 3 matter. 02349_ Connecting with Door Terminal... 02357_ Acquired 14 matter. 02358_ Slammed into U-05 Engineer. 02376_ R-06 Scavenger collects Heat Sink. 02376_ Slammed into K-01 Serf. 02376_ Destabilizing: System corrupted (+1). 02392_ System corrupted: Matter fused (-10). [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ????????????????????????# #### ## """ # | | ??????????????????????### # """ # | | ??????????????????????# # # | | ???????????????????#### [ ^+ ]]=# | | ???????????????????#""" !! # [ =# | | ???????????????????#"R % !% ## ]= # | | ???????????????????#""" = ## # | | ???????????????????#### ## !=[ # | | ??????????????????????# ####%##### | | ??????????????????????# #??###???? | | ??????????????######### #????????? | | ??????????????#**** # #????????? | | ??????????????# + % #????????? | | ??????????????#**** ##%##"Y"# #????????? | | ??????????????######T### ##"""#=#????????? | | ???????????????????#####+######+#????????? | | ??????????????????????# %#????????? | | ??????????????????????# #????????? | | ??????????????????????# #????????? | | ??????????????????????# #????????? | | ??????????????????????# #????????? | | ??????????????????????# #????????? | | ??????????????????????# #????????? | | ??????????????????????# #????????? | | ????????????????# ####+#######???????? | | ????????????????# k k@ #?????? | | ????????????????+ !Y #?????? | | ????????????????# #?????? | | ????????????????# ####+##### #?????? | | ????????????????#####???????????? +?????? | | ?????????????????????????????????? #?????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 59 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Hvy. Rocket Launcher | -9/Storage | Hacked Visual Processing Unit | -9/Storage | Hacked Robot Schematics ------------------ B-36 Bruiser | -9/Storage | Hacked Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 91% | -10/Materials Adv. Weight Redist. System | 33% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% Everything Is Under Control First Step to Greatness For Emergencies Only Novice Programmer One Hack Too Far Organ Harvest Part-time Mechanic Shopping List Spot Them First The More The Merrier There's More Where That Came From Universal Adapter Well Done Challenges ------------ None Game ------ Seed NeutronHellfireParser Manual? 0 Play Time 00:29:04 Cumulative 0.6 hours Start 2026.10.17 @ 21:53:39 End 2026.10.20 @ 11:41:33 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: e0060d31-1b95-434f-8918-5fccfa836a47