Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.11 @ 11:11:17 Player: jam Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (106) 530 Value Destroyed (3517) 3517 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1425) 1425 TOTAL SCORE: 11752 Bonus ------- High Alert Combat Kills 205 Follower Combat Kills 1293 Entered Garrisons 200 Friendly Fire -273 Cogmind --------- Core Integrity 0/1300 Matter 24/300 Energy 87/125 System Corruption 20% Temperature Cool (0) Movement Core (150) Ox2 Location -3/Research Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- Mini Assault Cannon > --- INVENTORY (5) ---- Enhanced Gauss Cannon Rocket Array Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Reinforced Fission Core > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Cooling System Improved Coolant Injector Large Storage Unit Advanced Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Improved Target Analyzer Shock Absorption System Improved Point Defense System Advanced Point Defense System Long-range Tractor Beam > --- WEAPON ----------- HERF Cannon HERF Cannon Matter Neutralizer Rocket Array > --- INVENTORY -------- Light Ion Engine Improved Fusion Compressor Medium Treads Mini Assault Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Rocket Array [Rating: 116] Favorites ----------- Power Fission Core Engine Light Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Improved Aluminum Leg Wheel Armored Huge Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Advanced Point Defense System Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Heavy Machine Gun Energy Gun Shock Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Improved Light Cannon Launcher Rocket Array Special Weapon Improved Plasma Cutter Impact Weapon Impact Mace Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Fac Fac Was Fac Low Low Fac Fac Res Slots Evolved 14 | . . 2 2 . 2 2 . . . . 2 2 2 Power 1 | . . . 1 . . . . . . . . . . Propulsion 2 | . . 1 . . 1 . . . . . . . . Utility 9 | . . 1 1 . 1 2 . . . . 1 1 2 Weapon 2 | . . . . . . . . . . . 1 1 . Parts Attached 113 | 8 6 5 3 26 20 6 7 2 . . 9 15 6 Power 19 | 1 1 1 1 4 5 1 1 . . . . 3 1 Engine 13 | 1 . 1 1 4 4 . . . . . . 1 1 Core 5 | . 1 . . . 1 1 . . . . . 2 . Reactor 1 | . . . . . . . 1 . . . . . . Propulsion 22 | 2 2 1 . 8 2 . 4 . . . 1 1 1 Treads 14 | 2 2 1 . 2 . . 4 . . . 1 1 1 Leg 2 | . . . . 2 . . . . . . . . . Wheel 2 | . . . . . 2 . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 4 | . . . . 4 . . . . . . . . . Utility 36 | 2 1 2 1 5 6 4 1 1 . . 4 6 3 Device 15 | 1 . . . 1 1 2 1 . . . 3 3 3 Storage 3 | 1 1 . . . 1 . . . . . . . . Processor 10 | . . 1 1 2 2 2 . . . . 1 1 . Hackware 1 | . . . . . . . . . . . . 1 . Protection 7 | . . 1 . 2 2 . . 1 . . . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 36 | 3 2 1 1 9 7 1 1 1 . . 4 5 1 Energy Gun 9 | 2 . . . 2 3 . . . . . 1 . 1 Energy Cannon 7 | . 1 1 . 1 . . . . . . 1 3 . Ballistic Gun 9 | 1 . . 1 3 1 1 . 1 . . . 1 . Ballistic Cannon 5 | . 1 . . 1 2 . . . . . 1 . . Launcher 3 | . . . . 1 . . 1 . . . 1 . . Special Weapon 1 | . . . . . . . . . . . . 1 . Impact Weapon 1 | . . . . . 1 . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 3 1 1 . . . 2 . . Corrupted Parts 9 | . . . 1 4 . . . . . . . 3 1 System Corruption 31 | . . . 1 7 . . . . . . . 19 4 Parts Lost 62 | . . 2 . 27 2 . . . . . 4 13 14 Power 11 | . . 1 . 5 . . . . . . 1 2 2 Propulsion 17 | . . . . 11 . . . . . . 1 2 3 Utility 17 | . . . . 4 2 . . . . . 1 6 4 Weapon 17 | . . 1 . 7 . . . . . . 1 3 5 Highest Loss Streak 13 | . . 1 . 10 1 . . . . . 3 5 13 To Critical Strikes 2 | . . . . 1 . . . . . . . 1 . Average Backups 11 | 3 7 7 10 11 13 14 13 13 13 13 12 10 5 Power 1 | . 1 . . 1 1 2 2 2 2 2 2 1 1 Propulsion 1 | 1 3 2 3 2 . 1 1 2 2 3 2 1 . Utility 3 | . . 2 4 5 8 3 3 4 3 3 3 2 . Weapon 3 | . 2 2 3 1 3 6 6 5 5 5 3 3 3 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 19 | . 4 . . 1 5 2 4 . 1 . 1 . 1 Power 3 | . 1 . . 1 . . 1 . . . . . . Propulsion 5 | . 2 . . . . 1 2 . . . . . . Utility 8 | . 1 . . . 4 1 1 . 1 . . . . Weapon 3 | . . . . . 1 . . . . . 1 . 1 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 100 90 93 89 77 83 86 85 86 86 86 85 65 Engine 4 | . 2 5 12 16 13 4 . . . . . 1 1 Core 5 | . 11 5 . . 1 7 8 6 6 6 4 6 4 Reactor 2 | . . . . . . . 3 6 6 6 5 1 . Treads 13 | . 28 28 27 16 . . 10 13 13 13 11 9 6 Wheel 1 | . . . . . 10 11 2 . . . . . . Device 10 | . 14 5 . . 3 12 13 13 13 13 15 14 18 Storage 7 | . 14 11 9 9 11 6 6 6 6 6 5 5 3 Processor 13 | . . 5 18 14 18 19 20 18 13 13 13 19 15 Protection 6 | . . 8 9 9 2 6 6 7 13 13 10 3 . Energy Gun 2 | . . . . 3 5 6 5 . . . 4 . . Energy Cannon 4 | . 12 10 9 1 . . . . . . 4 9 10 Ballistic Gun 4 | . 1 . 1 5 1 6 6 10 13 13 2 1 . Ballistic Cannon 4 | . 13 11 7 5 5 . . . . . 1 4 . Peak Build Rating 116 | 9 16 19 18 28 50 61 81 82 82 82 102 110 116 Average Rating 56 | 6 15 15 16 16 38 57 72 80 82 82 95 103 84 On Entrance 48 | . 9 16 15 18 5 49 61 81 82 82 82 87 89 Avg Prop Armor Cover (%) 7 | . . . . 6 . 6 . . . . . 9 9 Naked Turns 70 | . . . . . . . . . . . . . 70 Heaviest Build 104 | 12 34 37 43 45 58 54 70 75 75 75 89 97 104 Greatest Support 145 | 40 46 69 69 69 56 56 140 140 140 140 145 145 140 Greatest Overweight (x) 14 | 2 . . . 14 3 1 1 . . . . 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 15 15 15 15 12 Most Carried 15 | 4 8 11 10 15 15 15 15 15 15 15 15 14 8 Average Carried 11 | 3 7 7 10 11 13 14 14 14 14 15 14 11 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 8 11 10 11 15 15 15 15 15 15 14 9 2 Class Distribution -------------------- 60% | Mutant 20% | Scavenger-Mutant 10% | Tank 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Resources | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Gar Fac Fac Was Fac Low Low Fac Fac Res Matter Collected 2625 | 250 137 189 42 276 619 . 183 92 190 24 255 302 66 Remotely 38 | . . . . . . . . . . . . . 38 Salvage Created 3881 | 29 316 273 47 538 670 . . 123 257 39 1068 493 28 Parts 192 | 3 24 16 5 30 28 . . 5 9 3 53 11 5 Haulers Intercepted 5 | . . 1 . . 3 . . . . . 1 . . Recyclers Shooed 3 | . . . . . . . . . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . . 25 11 . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Fac Fac Was Fac Low Low Fac Fac Res Combat Hostiles Destroyed 72 | . 6 5 1 18 7 . . 2 6 2 19 6 . Guns 25 | . . . . 7 2 . . 2 6 2 6 . . Cannons 38 | . 6 5 1 11 5 . . . . . 9 1 . AOE 5 | . . . . . . . . . . . 2 3 . Classes Destroyed 15 | 1 4 2 . 3 2 . . . . . 1 2 . Worker 7 | . . . . . 1 . . 1 . . 5 . . Builder 2 | . . . . . . . . . . . 2 . . Tunneler 3 | 1 . . . . . . . . . . 1 . 1 Hauler 5 | . . 1 . . 3 . . . . . 1 . . Recycler 9 | . 2 . . . 4 . . . . . 2 1 . Mechanic 1 | . . . . . . . . . . . . 1 . Watcher 6 | . 2 1 . . . . . . . . 3 . . Swarmer 29 | . 3 . . 9 3 . . 1 2 2 9 . . Grunt 23 | . 3 3 . 5 2 . . 1 2 . 3 4 . Brawler 2 | . . . . 1 . . . . . . 1 . . Duelist 3 | . . . . 1 . . . . 2 . . . . Sentry 6 | . . 2 1 . 1 . . . . . 1 1 . Hunter 2 | . . . . 2 . . . . . . . . . Programmer 6 | . . . . . 1 . . . . . 5 . . Behemoth 1 | . . . . . . . . . . . . 1 . Wasp 1 | . . . . . . . . 1 . . . . . Best Kill Streak 13 | 1 3 3 1 4 5 . . 1 3 2 13 5 1 Combat Bots Only 6 | . 2 3 1 4 3 . . 1 3 2 6 4 . Max Kills in Single Turn 4 | 1 1 1 1 1 1 . . 2 1 1 4 2 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . 1 2 . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Gar Fac Fac Was Fac Low Low Fac Fac Res Hostile Shots Fired 896 | . 38 23 2 250 163 . . 15 25 21 88 125 146 Missed 249 | . 15 7 1 62 54 . . 5 6 5 21 28 45 Hits 647 | . 23 16 1 188 109 . . 10 19 16 67 97 101 Melee 15 | . . . . 11 . . . . 3 . 1 . . Projectile 632 | . 23 16 1 177 109 . . 10 16 16 66 97 101 AOE 4 | . . . . . . . . . . . 1 3 . Critical Strikes 20 | . . . . 2 1 . . . 1 . 3 4 9 Part Disruptions 2 | . . . . . . . . . . . . 1 1 Damage Taken 11537 | . 222 234 13 2585 870 . . 199 468 243 1363 2950 2390 Core 2324 | . 26 . 13 426 96 . . 73 22 . 82 280 1306 Absorbed by Shields . | . . . . . . . . . . . . . . Reduced by Siege Mode 51 | . . . . . . . . . . . . 51 . Redirected to Shielding 39 | . . . . 39 . . . . . . . . . Ignored by Resistances 18 | . . . . . . . . . . . . 18 . Regen/Repaired (Parts) 424 | . . . . . . 195 . . 70 . 159 . . Core Remaining (%) 81 | 100 89 100 . 20 86 . . . . 88 91 75 . Volleys Fired 277 | 8 22 25 1 57 54 . . 10 17 5 43 17 18 Largest 4 | 2 2 2 2 2 2 . . 2 2 2 3 4 2 Hottest 281 | 70 89 89 89 98 128 . . 60 43 43 216 281 176 Shots Fired 510 | 16 44 45 2 79 84 . . 20 34 10 109 47 20 Gun 198 | 16 . . . 35 38 . . 19 34 10 42 1 3 Cannon 299 | . 44 45 2 42 46 . . . . . 63 40 17 Launcher 11 | . . . . 2 . . . 1 . . 4 4 . Special 2 | . . . . . . . . . . . . 2 . Kinetic 280 | 8 22 25 1 59 58 . . 19 34 10 25 11 8 Thermal 93 | 8 . . . 8 26 . . . . . 37 11 3 Explosive 9 | . . . . . . . . 1 . . 4 4 . Electromagnetic 128 | . 22 20 1 12 . . . . . . 43 21 9 Robot Hit Streak 26 | 5 5 5 7 19 10 . . 12 13 9 26 16 4 Robot Miss Streak 6 | 3 6 2 . 3 3 . . 3 3 1 4 2 3 Penetration Max 1 | . . . . . . . . . . . 1 . . Secondary Targets 2 | . . . . . . . . . 2 . . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . . . Shots Hit Robots 355 | 9 20 29 2 59 58 . . 15 25 9 82 34 13 Core Hits 211 | 2 11 10 1 28 23 . . 11 11 3 70 36 5 Critical Kills 1 | . . . . . . . . . 1 . . . . Critical Parts Destroyed 2 | . . . . . . . . 1 . 1 . . . Critical Strikes 13 | . 1 . . 2 2 . . 1 1 1 2 3 . Burn 1 | . . . . . 1 . . . . . . . . Destroy 3 | . . . . . . . . 1 1 1 . . . Blast 7 | . 1 . . 2 1 . . . . . 1 2 . Corrupt 2 | . . . . . . . . . . . 1 1 . Melee Attacks 5 | . . . . 5 . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 5 | . . . . 5 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 10392 | 101 542 636 41 1195 1176 . . 559 543 207 3378 1687 327 Guns 3130 | 101 . . . 305 417 . . 283 543 207 1180 28 66 Cannons 4712 | . 484 636 41 680 759 . . . . . 999 892 221 Explosions 2358 | . 58 . . 84 . . . 276 . . 1199 741 . Melee 126 | . . . . 126 . . . . . . . . . Ramming 49 | . . . . . . . . . . . . 9 40 Kinetic 4145 | 37 254 306 23 703 834 . . 283 543 207 536 274 145 Thermal 1899 | 64 58 . . 61 342 . . . . . 1109 199 66 Explosive 2112 | . . . . . . . . 276 . . 1166 670 . Electromagnetic 2061 | . 230 330 18 305 . . . . . . 567 535 76 Impact . | . . . . . . . . . . . . . . Slashing 126 | . . . . 126 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 19 | . . . 1 12 . . . . . 2 5 19 19 Average Corruption 8 | . . . 1 10 . . . . . 2 2 17 7 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 68 | . . . 1 31 . . . . . . 5 14 17 Message Errors 12 | . . . . 7 . . . . . . . 4 1 Matter Fused 9 | . . . 1 4 . . . . . . . 3 1 Heat Flow Errors 8 | . . . . 3 . . . . . . 1 . 4 Energy Discharges 8 | . . . . 3 . . . . . . 1 1 3 Parts Rejected 3 | . . . . 2 . . . . . . 1 . . Data Loss (minor) 8 | . . . . 4 . . . . . . 1 2 1 Data Loss (major) 4 | . . . . 2 . . . . . . 1 . 1 Misfires 1 | . . . . . . . . . . . . . 1 Alerts 2 | . . . . 2 . . . . . . . . . Misdirections 8 | . . . . 3 . . . . . . . . 5 Weapon Failures 5 | . . . . 1 . . . . . . . 4 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 277 | . 16 21 . 20 15 . . 6 . . 199 . . Projectiles 139 | . 6 21 . 20 15 . . . . . 77 . . Explosions 138 | . 10 . . . . . . 6 . . 122 . . Melee . | . . . . . . . . . . . . . . Knockbacks 17 | . 3 2 . 3 3 . . . . . 3 . 3 Impact . | . . . . . . . . . . . . . . Kinetic 15 | . 3 2 . 3 3 . . . . . 2 . 2 Secondary 2 | . . . . . . . . . . . 1 . 1 Self-Inflicted Damage 194 | . . . . 35 . . . 14 . . 22 106 17 Shots 9 | . . . . 2 . . . 1 . . 1 5 . Rammed 12 | . . . . . . . . . . . . 2 10 Targets Rammed 12 | . . . . . . . . . . . . 2 10 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 639 | 110 198 177 18 270 370 . . . . . 392 639 161 Average Temperature 114 | 51 61 54 12 129 100 . . . . . 112 212 73 Received Heat Transfer 1551 | . 42 102 . 486 213 . . 18 117 . 72 474 27 Effects 24 | . . . . 1 1 . . . . . 3 19 . Shutdowns 7 | . . . . . 1 . . . . . . 6 . Energy Bleed 4 | . . . . 1 . . . . . . . 3 . Interference 9 | . . . . . . . . . . . 3 6 . Matter Decay 1 | . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . 1 . Damage (core) 1 | . . . . . . . . . . . . 1 . Siege Activations 2 | . . . . . . . 1 . . . . 1 . Total Turns 67 | . . . . . . . 28 . . . . 39 . Longest Duration 39 | . . . . . . . 28 . . . . 39 . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . 2 2 . Combat Hostiles 4 | . . . . . . . . . . . 2 2 . Parts Fried 5 | . . . . 1 . . . . . . 3 1 . Impact Corruptions 1 | . . . . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . 2 . . Heat Transferred 3289 | 185 100 . . 148 785 . . . . . 1775 222 74 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . . . 1 . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Fac Fac Was Fac Low Low Fac Fac Res Maximum Alert Level 3 | . . . . 1 . . . 3 . . 3 2 . Low Security (%) 69 | 100 100 100 100 62 100 100 100 38 . . . . 100 Level 1 22 | . . . . 37 . . . 19 . . 68 94 . Level 2 3 | . . . . . . . . 17 . . 13 5 . Level 3 4 | . . . . . . . . 24 . . 16 . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 982 | 5 61 63 30 284 118 54 . 982 . . 843 403 186 Initial 403 | . . . . 19 96 54 . . . . 334 403 186 Average 147 | . 13 10 15 158 45 17 . 388 . . 399 313 85 Influence Increases 4380 | 5 175 202 40 435 326 4 . 1324 509 127 919 264 50 Destroy 0b10 Robot/C 2180 | . 120 100 20 360 140 . . 500 340 100 380 120 . Destroy 0b10 Robot/NC 195 | 5 20 10 . . 40 . . 35 . . 70 10 5 Destroy Leader 372 | . 24 34 10 20 36 . . 100 20 20 78 30 . Allied During Kill 768 | . . . . . . . . 627 134 7 . . . Successful Hack 108 | . 9 55 10 . . 4 . 14 . . 16 . . Disable Machine 225 | . . . . . . . . 30 . . 165 30 . Anti-Garrison Action 50 | . . . . 50 . . . . . . . . . Destroy Structure 287 | . 2 3 . 5 5 . . 18 . . 180 74 . Lose Combat Pursuer 195 | . . . . . 105 . . . 15 . 30 . 45 Influence Decreases 4361 | 5 175 202 10 281 398 116 . 358 924 146 626 732 388 Entered New Map 1412 | . . . . 11 88 58 . . 358 106 198 422 171 Time Decay 2058 | 5 175 182 10 . 300 58 . 178 416 20 368 180 166 Lost Part 521 | . . 20 . 270 10 . . . . . 40 130 51 Lost Ally 370 | . . . . . . . . 180 150 20 20 . . Squads Dispatched 18 | . . 1 . . 1 1 . 6 . . 3 2 4 Investigation 3 | . . 1 . . . 1 . 1 . . . . . Extermination 5 | . . . . . 1 . . 1 . . 2 . 1 Reinforcement 2 | . . . . . . . . . . . 1 . 1 Assault 5 | . . . . . . . . 1 . . . 2 2 Garrison 3 | . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Gar Fac Fac Was Fac Low Low Fac Fac Res Distress Signals 4 | . . 1 . . . . . 1 . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 148 | . 11 8 1 24 20 . . 25 13 5 23 7 11 Peak Tracking Total 7 | . 3 4 2 6 6 . . 6 7 4 6 4 7 Tactical Retreats 7 | . . . . . 3 . . . 1 . 1 . 2 Traps | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Fac Fac Was Fac Low Low Fac Fac Res Traps Triggered 2 | . . . . 1 . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Gar Fac Fac Was Fac Low Low Fac Fac Res Machines Disabled 16 | . . . . 1 . . . 2 . . 11 2 . Max in Single Turn 4 | . . . . 1 . . . 1 . . 4 2 . Garrison Access 2 | . . . . . . . . . . . . 1 1 Garrison Relay 1 | . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Gar Fac Fac Was Fac Low Low Fac Fac Res Machines Accessed 18 | . 1 6 1 . 1 2 . 4 . . 3 . . Terminals 9 | . 1 5 . . . 1 . 2 . . . . . Fabricators 2 | . . . . . . . . 1 . . 1 . . Repair Stations 2 | . . . . . . 1 . . . . 1 . . Recycling Units 2 | . . 1 . . 1 . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . Garrison Access 2 | . . . 1 . . . . 1 . . . . . Total Hacks 45 | . 5 14 2 . 2 7 . 5 . . 10 . . Successful 22 | . 3 10 2 . . 3 . 1 . . 3 . . Failed 23 | . 2 4 . . 2 4 . 4 . . 7 . . Catastrophic 5 | . 1 1 . . . 1 . 1 . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 17 | . 5 9 . . . 2 . 1 . . . . . Terminals 19 | . 5 11 . . . 1 . 2 . . . . . Fabricators 5 | . . . . . . . . 1 . . 4 . . Repair Stations 10 | . . . . . . 6 . . . . 4 . . Recycling Units 5 | . . 3 . . 2 . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . 2 . . Garrison Access 4 | . . . 2 . . . . 2 . . . . . Terminal Hacks 8 | . 2 5 . . . . . 1 . . . . . Record 1 | . . 1 . . . . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . Branch Access Points 2 | . . 1 . . . . . 1 . . . . . Terminal Index 2 | . 1 1 . . . . . . . . . . . Repair Station Index 1 | . 1 . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . 1 . . Repair Station Hacks 5 | . . . . . . 3 . . . . 2 . . Scan Component 3 | . . . . . . 2 . . . . 1 . . Repair 2 | . . . . . . 1 . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 2 . . . . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . . Coupler Status 1 | . . . 1 . . . . . . . . . . Unauthorized Hacks 6 | . 1 5 . . . . . . . . . . . Terminals 4 | . 1 3 . . . . . . . . . . . Track 3 | . 1 2 . . . . . . . . . . . Detonate 1 | . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . 2 . . . . . . . . . . . Reject 1 | . . 1 . . . . . . . . . . . Mask 1 | . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . Used 1 | . . . . . . . . 1 . . . . . Hacking Detections 14 | . 1 4 . . 1 2 . 3 . . 3 . . Full Trace Events 3 | . . 1 . . . 1 . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . 69 . . Total Part Build Rating 9 | . . . . . . . . . . . 9 . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 1 . . . . 1 . . Time 88 | . . . . . . 44 . . . . 44 . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Gar Fac Fac Was Fac Low Low Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . 4 . . . . . . . . 2 Machine Destruction 6 | . . . . 4 . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . . Allies Hacked 2 | . . . . . . . . 2 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Gar Fac Fac Was Fac Low Low Fac Fac Res Total Allies 22 | . . . . . . . 20 . 2 . . . . Largest Group 20 | . . . . . . . 20 20 9 2 1 . . Highest-Rated Group 755 | . . . . . . . 755 755 349 49 29 . . Highest-Rated Ally 46 | . . . . . . . 46 46 46 29 29 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 227 | . . . . . . . . 168 54 3 2 . . Total Damage 5233 | . . . . . . . . 3883 1250 62 38 . . Kills 44 | . . . . . . . . 30 11 3 . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Fac Fac Was Fac Low Low Fac Fac Res Active Infowar (turns) 1568 | 37 627 323 46 172 . 202 161 . . . . . . Terrain 987 | 37 627 323 . . . . . . . . . . . T.N.C. 218 | . . . 46 172 . . . . . . . . . Jamming 363 | . . . . . . 202 161 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Gar Fac Fac Was Fac Low Low Fac Fac Res Turns Passed 7101 | 110 627 729 46 758 934 205 414 558 1016 55 843 377 429 Spaces Moved 3838 | 51 339 405 25 322 719 135 239 307 560 25 343 144 224 Core 136 | 9 . . . 2 7 . . . . . . . 118 Treads 2703 | 42 339 405 25 236 . . 171 307 560 25 343 144 106 Legs 83 | . . . . 83 . . . . . . . . . Wheels 915 | . . . . . 712 135 68 . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1 | . . . . 1 . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 100 100 100 170 170 170 152 152 50 Average Speed 148 | 144 160 160 160 171 102 108 143 170 170 170 161 170 134 Slowest Speed 750 | 160 160 160 160 750 200 115 170 170 170 170 170 240 320 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 27 | 3 60 29 6 39 20 3 88 14 85 5 16 5 8 Regions Visited 13 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . . . . 1 . . 1 1 . Unknown Exits Taken 6 | 1 1 1 . . 1 . . . 1 1 . . . Scrap Searched 4 | . . . . . . . . . 4 . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 177 | . 2 2 . . 3 . . 20 . 1 106 43 . Melee . | . . . . . . . . . . . . . . Projectile 22 | . 1 2 . . 3 . . 1 . 1 10 4 . AOE 155 | . 1 . . . . . . 19 . . 96 39 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Gar Fac Fac Was Fac Low Low Fac Fac Res Total 4738 | 70 383 440 29 435 832 195 314 324 594 29 536 227 330 Wait 314 | . . . . . . 44 49 3 . . 125 34 59 Move 3825 | 50 338 404 24 320 718 135 238 306 559 24 342 143 224 Hop . | . . . . . . . . . . . . . . Pick Up 70 | 3 8 6 . 13 18 4 4 1 1 . 6 4 2 Fast Attach 64 | 8 2 1 2 15 12 3 6 1 . . 7 5 2 Attach 56 | . . 3 1 14 7 3 1 . . . 3 14 10 Detach 16 | 1 . . . 1 2 1 3 . . . 1 4 3 Swap 23 | . 4 1 . 6 4 1 . 1 . . 2 4 . Drop 57 | . 9 . 1 4 17 4 12 2 1 . 7 . . Fire 277 | 8 22 25 1 57 54 . . 10 17 5 43 17 18 Melee 5 | . . . . 5 . . . . . . . . . Ram 11 | . . . . . . . . . . . . . 11 Kick . | . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . . 2 1 Escape Stasis . | . . . . . . . . . . . . . . Rewire 17 | . . . . . . . 1 . 16 . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / [*Low x2]) -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 8) 611 | -10/Materials | Derelicts attacked the area 661 | -10/Materials | Discovered new exit (range 5) 738 | -10/Materials | Entered another Materials area 738 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1089 | -9/Materials | Discovered new exit (range 16) 1234 | -9/Materials | Identified exit to Mines 1467 | -9/Materials | Entered another Materials area 1467 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1509 | -8/Materials | Identified exit to Garrison 1513 | -8/Materials | Entered Garrison 1609 | -8/Garrison | Triggered checkpoint 1627 | -8/Garrison | Triggered checkpoint 1631 | -8/Garrison | Triggered checkpoint 1641 | -8/Garrison | System corruption reached 10% 1696 | -8/Garrison | Lost 10 parts (2p3n1u4w) 1782 | -8/Garrison | Discovered new exit (range 10) 1805 | -8/Garrison | Build established: Scavenger-Mutant 1821 | -8/Garrison | Triggered checkpoint 1884 | -8/Garrison | Garrison Relay disabled 1965 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2059 | -8/Garrison | Triggered checkpoint 2104 | -8/Garrison | Lost 3 parts (1p1n1w) 2245 | -8/Garrison | Spotted B-75 Beast 2248 | -8/Garrison | Discovered new exit (range 11) 2260 | -8/Garrison | Core integrity fell below 50% 2271 | -8/Garrison | Entered Factory 2271 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2301 | -7/Factory | Lost 10 parts (2p5n1u2w) 2445 | -7/Factory | Discovered new exit (range 11) 2768 | -7/Factory | Found Prototype Launcher 2781 | -7/Factory | Found Prototype Launcher 2840 | -7/Factory | Discovered new exit (range 15) 2935 | -7/Factory | Build established: Mutant 3099 | -7/Factory | Discovered new exit (range 14) 3205 | -7/Factory | Entered another Factory area 3205 | -6/Factory | Evolved 2 slots: Utility x2 3323 | -6/Factory | Repaired Arm. Huge Wheel 3410 | -6/Factory | Sucked down chute 3410 | -6/Factory | Entered Waste 3411 | -6/Waste | Joined by Warlord forces that had cleared the area 3707 | -6/Waste | Discovered new exit (range 13) 3800 | -6/Waste | Identified Rocket Array (x2) 3806 | -6/Waste | Identified exit to Factory 3824 | -6/Waste | Entered Factory 3824 | -6/Factory | Accompanied by 20 allies 3860 | -6/Factory | Identified exit to Lower Caves 3860 | -6/Factory | Identified exit to Extension 4022 | -6/Factory | Garrison activated, responded to threat 4071 | -6/Factory | Lost 3 allies 4174 | -6/Factory | First assault squad dispatched 4279 | -6/Factory | Lost 7 allies 4382 | -6/Factory | Entered Lower Caves 4382 | -6/Lower Caves | Accompanied by 9 allies 4609 | -6/Lower Caves | Lost 3 allies 5253 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5330 | -6/Lower Caves | Lost 5 allies 5349 | -6/Lower Caves | Learned location of 1 exit from Factory 5369 | -6/Lower Caves | Discovered new exit (range 7) 5398 | -6/Lower Caves | Entered another Lower Caves area 5398 | -6/Lower Caves | Accompanied by 2 allies 5437 | -6/Lower Caves | Discovered new exit (range 7) 5453 | -6/Lower Caves | Entered Factory 5453 | -5/Factory | Accompanied by 1 ally 5453 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5454 | -5/Factory | Identified exit to Factory 5578 | -5/Factory | Fabricated Biometal Heavy Treads (x1) 5645 | -5/Factory | Repaired Imp. Medium Armor Plating 5742 | -5/Factory | Build established: Tank 6272 | -5/Factory | Lost 3 parts (1p1n1u) 6296 | -5/Factory | Entered another Factory area 6296 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6364 | -4/Factory | Spotted B-86 Titan 6425 | -4/Factory | Lost 5 parts (1p3u1w) 6454 | -4/Factory | Destroyed B-86 Titan 6483 | -4/Factory | System corruption reached 10% 6604 | -4/Factory | Lost 3 parts (1p1u1w) 6618 | -4/Factory | Discovered new exit (range 15) 6660 | -4/Factory | Identified exit to Research 6673 | -4/Factory | Entered Research 6673 | -3/Research | Evolved 2 slots: Utility x2 6682 | -3/Research | Lost 3 parts (1n1u1w) 6948 | -3/Research | Spotted B-86 Titan 6992 | -3/Research | System corruption reached 10% 7012 | -3/Research | Released all parts (8) 7040 | -3/Research | Core integrity fell below 50% 7043 | -3/Research | Lost 13 parts (1p3n4u5w) 7070 | -3/Research | Core integrity fell below 20% 7102 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 07036_ Slammed into S-43 Plague. 07040_ S-43 Plague IFF system glitched. 07040_ P-80 Master resets S-43 Plague, system corruption cleaned. 07040_ Slammed into S-43 Plague. 07044_ S-43 Plague destroyed. 07046_ System corrupted: Substantial component data lost. 07047_ P-80 Master resets A-15 Conveyor, system corruption cleaned. 07050_ K-01 Serf collects debris. 07059_ U-05 Engineer builds a Door. 07063_ System corrupted: Energy discharge (-22). 07066_ Slammed into W-44 Eye. 07081_ S-43 Plague destroyed. 07086_ #C