Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.05.12 @ 19:27:33 Player: soymachine Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (100) 500 Value Destroyed (3217) 3217 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (771) 771 TOTAL SCORE: 9868 Bonus ------- High Alert Combat Kills 48 Follower Combat Kills 296 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -173 Cogmind --------- Core Integrity 0/850 Matter 277/300 Energy 55/100 System Corruption 13% Temperature Cool (9) Movement Walking (150) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Carbon-fiber Leg > --- UTILITY (7) ------ Improved Melee Analysis Suite > --- WEAPON (2) ------- YOLO Cannon > --- INVENTORY (4) ---- Large Storage Unit Heavy Pick Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Armored Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Weight Redist. System Signal Interpreter Improved Targeting Computer Improved Melee Analysis Suite Cloaking Device Hacking Suite > --- WEAPON ----------- High-powered Shock Rifle Heavy Flak Cannon > --- INVENTORY -------- Nuclear Core Large Storage Unit Weapon Cycler Heavy EM Shotgun Phase Cannon YOLO Cannon Gauss Rifle Heavy Battle Rifle Heavy Rocket Launcher Dirty Datajack Power Sword [Rating: 52] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Makeshift Hover Unit Utility Improved Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Flak Gun Energy Gun EM Shotgun Energy Cannon YOLO Cannon Ballistic Gun Flak Gun Ballistic Cannon Heavy Flak Cannon Launcher Heavy Rocket Launcher Slashing Weapon Chainsword Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 1 . . . . 1 . . . . Utility 5 | . . . . . 3 1 . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 83 | . 12 4 4 3 12 4 5 5 . 5 6 3 4 12 4 Power 7 | . 2 . . . 2 . . 1 . 1 . . . 1 . Engine 6 | . 2 . . . 1 . . 1 . 1 . . . 1 . Core 1 | . . . . . 1 . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 16 | . 2 2 . . 2 1 2 . . 1 1 1 2 1 1 Treads 7 | . . 2 . . 2 1 2 . . . . . . . . Leg 6 | . 2 . . . . . . . . 1 1 1 . . 1 Wheel 2 | . . . . . . . . . . . . . 2 . . Hover 1 | . . . . . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . . . . . Utility 24 | . 3 1 2 1 3 2 1 1 . . 3 . . 7 . Device 12 | . 2 1 1 1 . . . 1 . . 2 . . 4 . Storage 5 | . 1 . 1 . . . 1 . . . . . . 2 . Processor 3 | . . . . . 1 1 . . . . 1 . . . . Hackware 2 | . . . . . . 1 . . . . . . . 1 . Protection 2 | . . . . . 2 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 36 | . 5 1 2 2 5 1 2 3 . 3 2 2 2 3 3 Energy Gun 12 | . 4 . . 1 3 1 1 . . . 1 . . 1 . Energy Cannon 7 | . . . 2 . . . . . . . . . 2 1 2 Ballistic Gun 4 | . . . . . 1 . . 2 . 1 . . . . . Ballistic Cannon 3 | . . . . . 1 . . . . . 1 1 . . . Launcher 7 | . 1 1 . 1 . . . 1 . 2 . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 3 . 1 . 1 . . 1 . . . . . Parts Lost 28 | . 1 . . . 1 . 1 6 . 4 . 8 . 4 3 Power 4 | . 1 . . . . . . 2 . . . 1 . . . Propulsion 7 | . . . . . 1 . . 2 . 2 . . . 2 . Utility 11 | . . . . . . . 1 . . 2 . 5 . . 3 Weapon 6 | . . . . . . . . 2 . . . 2 . 2 . Highest Loss Streak 4 | . 1 . . . 1 . 1 4 . 1 . 4 . 2 3 Average Slot Usage (%) 76 | . 99 100 93 87 86 91 93 89 76 70 63 32 9 52 16 Engine 7 | . 13 14 14 14 2 7 7 4 . 6 6 1 . 2 . Treads 12 | . . 26 28 28 22 25 30 22 15 3 . . . . . Leg 2 | . 27 1 . . . . . . . . 11 2 . . 3 Device 11 | . 13 14 10 2 9 7 7 15 15 13 2 4 . 16 . Storage 8 | . 14 14 14 14 9 7 7 7 7 7 6 1 . 6 . Processor 9 | . . . . . 8 7 15 15 15 15 15 17 6 6 6 Hackware 3 | . . . . . . 3 7 7 7 7 6 2 . 2 . Protection 1 | . . . . . 10 14 1 . . . . . . . . Energy Gun 6 | . 25 18 11 13 9 7 13 3 . . 5 1 . 1 . Ballistic Gun 4 | . 1 . . . 5 7 . 10 15 7 1 . . . . Launcher 4 | . 1 10 11 13 . . . . . 6 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 59 | 11 26 26 37 37 49 48 46 47 42 58 59 59 6 30 18 Greatest Support 80 | 20 20 40 40 40 60 80 80 80 40 40 53 53 20 20 15 Greatest Overweight (x) 19 | . 1 1 . . 1 . . 1 1 19 2 2 1 9 5 Average Overweight (x) 1 | . . . . . . . . . 1 5 1 . . . . Largest Inventory Capacity 18 | . 10 10 10 10 10 10 18 12 12 12 12 12 4 4 4 Average Capacity 9 | . 7 10 10 10 10 10 11 12 12 12 12 5 4 4 4 Most Carried 12 | . 7 8 10 10 10 10 11 11 10 10 12 12 4 4 4 Average Carried 8 | . 5 6 9 9 9 9 10 9 9 9 11 4 3 3 2 Final Capacity 12 | 6 10 10 10 10 10 10 12 12 12 12 12 4 4 4 4 Final Carried 12 | 6 6 8 10 10 10 10 11 10 9 10 12 3 4 4 2 Class Distribution -------------------- 46% | Hacker-Mutant 37% | Mutant 10% | Scavenger-Mutant 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Matter Collected 1828 | 200 125 55 . 175 239 66 65 154 . 254 32 . . 424 39 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3546 | . 404 108 . 364 1017 162 130 397 . 254 71 . 17 412 210 Parts 179 | . 23 10 . 34 47 11 3 14 . 17 3 . 2 8 7 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 52 | . . . . . . . . 11 . 30 . . . 8 3 Prevented 2 | . . . . . . . 1 1 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Combat Hostiles Destroyed 85 | . 11 5 . 16 18 2 2 10 . 10 2 . . 3 6 Melee 1 | . . . . . . . . . . . . . . . 1 Guns 42 | . 9 2 . 2 16 2 2 6 . 3 . . . . . Cannons 9 | . . . . 1 2 . . . . . 2 . . 1 3 AOE 32 | . 1 3 . 13 . . . 4 . 7 . . . 2 2 Classes Destroyed 15 | . 3 . . 4 4 1 1 . . 1 . . . 1 . Worker 3 | . . . . 1 2 . . . . . . . . . . Builder 4 | . . . . 3 . . . . . . . . 1 . . Recycler 2 | . . . . 1 1 . . . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . . . Watcher 4 | . 3 . . . 1 . . . . . . . . . . Swarmer 33 | . 5 3 . 10 3 . . 2 . 6 . . . 1 3 Grunt 36 | . 6 2 . 6 8 . . 7 . 3 . . . 1 3 Brawler 1 | . . . . . 1 . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . Sentry 8 | . . . . . 3 2 . 1 . . 1 . . 1 . Hunter 3 | . . . . . 2 . 1 . . . . . . . . Programmer 2 | . . . . . . . . . . 1 1 . . . . Zionite 1 | . . . . 1 . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . 2 . Samaritan 1 | . . . . . . . . . . . . . . 1 . Mutant 1 | . . . . . . . 1 . . . . . . . . Best Kill Streak 7 | . 3 3 . 6 4 1 1 7 . 4 1 . 1 2 3 Combat Bots Only 7 | . 3 3 . 4 4 1 1 7 . 4 1 . . 2 3 Max Kills in Single Turn 4 | . 2 2 . 4 2 1 1 3 . 3 1 . 1 2 3 Gunslinging 1 | . . . . . 1 . . . . . . . . . . Exploded 3 | . 1 2 . 2 . . . 2 . 3 . . . 2 2 Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Damage Taken 4223 | . 190 54 . 244 587 197 239 673 . 357 169 235 . 539 739 Core 1170 | . 32 15 . 26 66 45 11 47 . 77 19 88 . 236 508 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 83 | 100 . . . 70 88 . . . . 74 . . . . . Volleys Fired 176 | . 22 9 . 18 42 8 4 16 . 14 7 11 3 19 3 Largest 2 | . 2 2 . 2 2 2 2 2 . 2 2 2 1 1 1 Hottest 113 | . 90 90 . 100 111 83 105 105 . 67 113 99 75 100 100 Shots Fired 310 | . 43 15 . 27 84 16 8 32 . 28 14 15 3 22 3 Gun 234 | . 42 12 . 17 79 16 8 29 . 18 7 4 . 2 . Cannon 46 | . . . . 1 5 . . . . . 7 7 3 20 3 Launcher 30 | . 1 3 . 9 . . . 3 . 10 . 4 . . . Special . | . . . . . . . . . . . . . . . . Kinetic 96 | . . . . . 34 8 . 22 . 18 7 7 . . . Thermal 35 | . . . . 1 6 . . . . . . . 3 22 3 Explosive 30 | . 1 3 . 9 . . . 3 . 10 . 4 . . . Electromagnetic 149 | . 42 12 . 17 44 8 8 7 . . 7 4 . . . Robot Hit Streak 51 | . 13 13 . 14 51 15 24 25 . 24 14 24 14 3 4 Robot Miss Streak 5 | . 2 1 . 2 1 1 . 2 . 5 2 2 . 2 . Penetration Max 1 | . . . . . 1 . . . . . . . . . . Secondary Targets 4 | . . . . . 2 . . 2 . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . 1 . . . . . . . Shots Hit Robots 266 | . 29 8 . 18 77 15 18 27 . 21 12 15 3 18 5 Core Hits 187 | . 15 7 . 29 35 7 4 30 . 29 9 2 2 12 6 Critical Hits 4 | . . . . . 1 . . 1 . 1 . . . . 1 Critical Kills 2 | . . . . . . . . 1 . . . . . . 1 Critical Parts Destroyed 2 | . . . . . 1 . . . . 1 . . . . . Melee Attacks 21 | . . . . . . . 13 . . . . . . 6 2 Impact . | . . . . . . . . . . . . . . . . Slashing 13 | . . . . . . . 13 . . . . . . . . Piercing 8 | . . . . . . . . . . . . . . 6 2 Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 9679 | . 639 345 . 1363 1771 286 547 883 . 939 272 819 75 994 746 Guns 3590 | . 534 117 . 196 1465 286 124 464 . 329 69 6 . . . Cannons 1527 | . . . . 107 99 . . . . . 203 333 75 402 308 Explosions 3562 | . 105 228 . 1060 200 . . 419 . 610 . 480 . 114 346 Melee 993 | . . . . . . . 423 . . . . . . 478 92 Ramming 7 | . . . . . 7 . . . . . . . . . . Kinetic 2165 | . . . . . 765 174 . 361 . 329 203 333 . . . Thermal 2175 | . 32 59 . 470 283 . . 86 . . . . 75 516 654 Explosive 2362 | . 73 169 . 697 . . . 333 . 610 . 480 . . . Electromagnetic 1977 | . 534 117 . 196 716 112 124 103 . . 69 6 . . . Impact . | . . . . . . . . . . . . . . . . Slashing 423 | . . . . . . . 423 . . . . . . . . Piercing 570 | . . . . . . . . . . . . . . 478 92 Highest Corruption 19 | . . . . . . . . . . . 1 19 19 19 13 Average Corruption 16 | . . . . . . . . . . . 1 12 19 17 13 Corruption Purged 6 | . . . . . . . . . . . . . . 6 . Effects 115 | . . . . . . . . . . . . 14 16 79 6 Message Errors 23 | . . . . . . . . . . . . 3 3 17 . Matter Fused 16 | . . . . . . . . . . . . 3 3 7 3 Heat Flow Errors 5 | . . . . . . . . . . . . . 1 4 . Energy Discharges 14 | . . . . . . . . . . . . 1 1 10 2 Parts Rejected 1 | . . . . . . . . . . . . . . 1 . Data Loss (minor) 16 | . . . . . . . . . . . . 3 4 8 1 Data Loss (major) 6 | . . . . . . . . . . . . . . 6 . Misfires 3 | . . . . . . . . . . . . . . 3 . Alerts 1 | . . . . . . . . . . . . 1 . . . Misdirections 27 | . . . . . . . . . . . . 3 4 20 . Targeting Errors 3 | . . . . . . . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 389 | . 26 41 . 5 . . 7 . . 8 . 32 . 242 28 Projectiles 137 | . . . . . . . . . . . . . . 137 . Explosions 140 | . 26 41 . 5 . . . . . 8 . 32 . . 28 Melee 112 | . . . . . . . 7 . . . . . . 105 . Knockbacks 3 | . . . . . 1 . . . . . 2 . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . 1 . . . . . 2 . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 552 | . . . . 131 76 . . 79 . 53 . 103 . 58 52 Shots 17 | . . . . 4 2 . . 4 . 2 . 3 . 1 1 Rammed 1 | . . . . . 1 . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 240 | . 240 126 . 75 108 12 . 18 . 25 108 36 153 189 15 Average Temperature 45 | . 58 46 . 28 32 7 . 8 . 9 51 22 79 65 11 Received Heat Transfer 1274 | . 78 6 . 30 207 90 20 234 . 90 36 . . 231 252 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . Parts Fried 3 | . 2 1 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . . 2 Heat Transferred 2380 | . 50 50 . 440 385 . . 100 . . . . 111 684 560 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . 1 1 . 2 3 . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Peak Influence 526 | . 217 189 . 294 526 131 . . . . 91 41 32 . . Initial 126 | . . 45 . . 96 126 . . . . 16 26 12 . . Average 125 | . 90 85 . 152 300 94 . . . . 40 13 12 . . Maximum Alert Level 2 | . 1 . . 1 2 . . . . . . . . . . Low Security (%) 81 | . 98 100 . 71 30 100 . . . . 100 100 100 . . Level 1 13 | . 1 . . 28 44 . . . . . . . . . . Level 2 4 | . . . . . 25 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 8 | . 1 . . . 3 1 . . . 1 1 . 1 . . Investigation 2 | . 1 . . . . . . . . 1 . . . . . Extermination 1 | . . . . . . . . . . . 1 . . . . Reinforcement 2 | . . . . . . 1 . . . . . . 1 . . Assault . | . . . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Distress Signals 6 | . 2 . . . 4 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 123 | . 17 5 . 14 24 6 2 10 . 16 3 7 2 7 10 Peak Tracking Total 7 | . 3 2 . 4 3 2 1 6 . 7 1 6 2 4 5 Tactical Retreats 9 | . 1 1 . 3 1 . . . . 1 . 1 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Traps Triggered 5 | . 2 . . . . . . . . . 1 . 2 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Machines Disabled 18 | . 2 1 . 4 5 . 1 2 . 3 . . . . . Max in Single Turn 4 | . 1 1 . 3 4 . 1 1 . 3 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Machines Accessed 13 | . . . 3 . 1 2 . 1 4 1 . . 1 . . Terminals 4 | . . . . . 1 1 . . . 1 . . 1 . . Fabricators 1 | . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 68 | . . . 26 . 1 5 . 1 28 6 . . 1 . . Successful 66 | . . . 26 . 1 4 . 1 28 6 . . . . . Failed 2 | . . . . . . 1 . . . . . . 1 . . Catastrophic . | . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 7 | . . . 2 . . . . . 1 . 2 . 2 . . Terminals 12 | . . . . . 1 4 . . . 6 . . 1 . . Fabricators 1 | . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 65 | . . . 26 . 1 3 . 1 28 6 . . . . . Record 43 | . . . 26 . . . . . 11 6 . . . . . Part Schematic 10 | . . . . . . . . . 10 . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . Unreport Threat 2 | . . . . . . 2 . . . . . . . . . Locate Traps 2 | . . . . . 1 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 3 | . . . . . . . . . . 1 1 . 1 . . Full Trace Events 1 | . . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . 10 . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . Matter 234 | . . . . . . 234 . . . . . . . . . Time 117 | . . . . . . 117 . . . . . . . . . Total Part Build Rating 14 | . . . . . . 14 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Total Allies 3 | . . 1 . 1 . . . . . 1 . . . . . Largest Group 1 | . . 1 1 1 1 . . . . 1 . . . . . Highest-Rated Group 94 | . . 31 31 31 31 . . . . 94 . . . . . Highest-Rated Ally 94 | . . 31 31 31 31 . . . . 94 . . . . . Total Orders 2 | . . . . . . . . . . . . . . 2 . ROAM 1 | . . . . . . . . . . . . . . 1 . EXPLORE 1 | . . . . . . . . . . . . . . 1 . Ally Attacks 20 | . . . . 4 . . . . . 16 . . . . . Total Damage 775 | . . . . 22 . . . . . 753 . . . . . Kills 9 | . . . . . . . . . . 9 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 . . 1 . . . 1 . Drone Launches 2 | . . . . . . . . . . . . . . 2 . Drone Recoveries 1 | . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Turns Passed 12558 | . 672 704 1126 614 810 435 885 929 240 3778 393 276 248 1330 118 Spaces Moved 6238 | 1 428 416 670 329 359 149 507 508 130 967 228 303 244 920 79 Core 799 | . . . . . . . . . . 228 . 276 229 36 30 Treads 3707 | . . 398 670 329 359 149 507 508 130 657 . . . . . Legs 833 | 1 428 18 . . . . . . . 82 228 27 . . 49 Wheels 473 | . . . . . . . . . . . . . 15 458 . Hover 426 | . . . . . . . . . . . . . . 426 . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 150 160 160 160 160 160 163 185 150 150 50 50 80 50 Average Speed 176 | 120 131 159 160 160 160 160 164 170 185 381 152 62 56 108 105 Slowest Speed 1000 | 120 150 160 160 160 180 160 165 185 185 1000 180 150 100 500 300 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 2 81 84 89 68 42 5 75 67 75 95 9 81 9 94 18 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 2 | . . . . . . . . . 1 1 . . . . . Known Exits Taken 6 | . . . . . . 1 1 1 1 1 . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . . . . 1 . Scrap Searched 14 | . . 1 . 3 . . 1 3 . 2 . . . 4 . Spaces Dug 12 | . . . . . . . . . . 12 . . . . . Terrain Destroyed 397 | . 7 39 . 69 40 . . 15 . 128 . 36 . 33 30 Melee . | . . . . . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . . . . . 1 . AOE 396 | . 7 39 . 69 40 . . 15 . 128 . 36 . 32 30 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Total 7411 | . 496 440 725 388 507 330 531 540 130 1023 258 372 349 1220 102 Wait 796 | . 22 8 43 37 83 165 . 9 . 35 11 56 67 252 8 Move 6224 | . 427 415 669 328 358 148 506 507 129 966 228 302 243 919 79 Hop . | . . . . . . . . . . . . . . . . Pick Up 39 | . 6 3 3 1 4 2 . 3 . 3 4 . 1 7 2 Fast Attach 30 | . 4 . 3 1 7 2 1 . . . 4 1 3 4 . Attach 24 | . 3 . . 2 . . . 4 . 2 . 1 1 7 4 Detach 4 | . . . . . . . 1 . . . . . 1 . 2 Swap 29 | . 5 4 1 . 5 2 4 1 . 3 2 1 . 1 . Drop 37 | . 7 1 6 1 7 3 2 . 1 . 2 . . 5 2 Fire 176 | . 22 9 . 18 42 8 4 16 . 14 7 11 3 19 3 Melee 21 | . . . . . . . 13 . . . . . . 6 2 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . . . . . Escape Stasis 30 | . . . . . . . . . . . . . 30 . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Low) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Discovered new exit (range 16) 211 | -10/Materials | Discovered new exit (range 6) 332 | -10/Materials | Discovered new exit (range 5) 343 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 6) 522 | -10/Materials | Discovered new exit (range 4) 673 | -10/Materials | Entered Mines 893 | -10/Mines | Escorted by a lone wolf Derelict 1168 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1171 | -10/Mines | Found Prototype Device 1172 | -10/Mines | Identified Exp. Sensor Array 1313 | -10/Mines | Discovered new exit (range 15) 1365 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1365 | -10/Mines | Discovered new exit (range 5) 1377 | -10/Mines | Entered Exiles 1377 | -10/Exiles | Accompanied by 1 ally 1425 | -10/Exiles | Met 8R-AWN 1450 | -10/Exiles | Met EX-HEX 1508 | -10/Exiles | Met EX-BIN 1721 | -10/Exiles | Met EX-DEC 1784 | -10/Exiles | Visited The Gauntlet 2014 | -10/Exiles | Discovered new exit (range 14) 2209 | -10/Exiles | Aligned with FarCom system 2210 | -10/Exiles | Given EX-Vault access code 2249 | -10/Exiles | Opened EX-Vault 2254 | -10/Exiles | Found Prototype Device 2255 | -10/Exiles | Identified Cloak of Protection 2263 | -10/Exiles | Found Prototype Energy Cannon 2263 | -10/Exiles | Identified YOLO Cannon 2266 | -10/Exiles | Found Prototype Storage 2266 | -10/Exiles | Identified Superbattery 2308 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2325 | -10/Exiles | Exiles lab attacked by MAIN.C 2503 | -10/Exiles | Left Exiles lab with YOLO Cannon 2503 | -10/Exiles | Entered Mines 2852 | -9/Mines | Received a Mining Laser from a helpful Derelict 3102 | -9/Mines | Discovered new exit (range 5) 3116 | -9/Mines | Discovered new exit (range 10) 3117 | -9/Mines | Entered Materials 3117 | -8/Materials | Accompanied by 1 ally 3117 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3460 | -8/Materials | Garrison activated, responded to threat 3831 | -8/Materials | Build established: Scavenger-Mutant 3857 | -8/Materials | Discovered new exit (range 16) 3927 | -8/Materials | Entered Factory 3927 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4174 | -7/Factory | Discovered new exit (range 3) 4318 | -7/Factory | Fabricated Impulse Thruster (x2) 4361 | -7/Factory | Identified exit to Lower Caves 4362 | -7/Factory | Entered Lower Caves 4466 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 4792 | -7/Lower Caves | Build established: Hacker-Mutant 4976 | -7/Lower Caves | Discovered new exit (range 15) 4999 | -7/Lower Caves | Identified exit to Lower Caves 5088 | -7/Lower Caves | Learned Factory terminal intel 5247 | -7/Lower Caves | Entered another Lower Caves area 5322 | -7/Lower Caves | Discovered new exit (range 7) 5332 | -7/Lower Caves | Identified exit to Factory 5485 | -7/Lower Caves | Attracted the attention of an 0b10 base 5537 | -7/Lower Caves | Destroyed 7 combat bots 5538 | -7/Lower Caves | Lost 4 parts (1p1n2w) 5787 | -7/Lower Caves | Build established: Scavenger-Mutant 5911 | -7/Lower Caves | Discovered new exit (range 8) 5922 | -7/Lower Caves | Identified exit to Data Miner 6167 | -7/Lower Caves | Build established: Hacker-Mutant 6176 | -7/Lower Caves | Entered Data Miner 6176 | -7/Data Miner | Discovered new exit (range 6) 6189 | -7/Data Miner | Identified exit to Proximity Caves 6215 | -7/Data Miner | Met Data Miner 6297 | -7/Data Miner | Learned location of Section 7 (-2) 6297 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6343 | -7/Data Miner | Received God Mode back door access code from Data Miner 6416 | -7/Data Miner | Entered Proximity Caves 7008 | -6/Proximity Caves | Escorted by Enhanced Grunt 9820 | -6/Proximity Caves | Attracted the attention of an 0b10 base 9932 | -6/Proximity Caves | Learned Factory security intel 9932 | -6/Proximity Caves | Learned location of 1 exit from Factory 9932 | -6/Proximity Caves | Learned location of Armory (-4) 10053 | -6/Proximity Caves | Spotted B-75 Beast 10165 | -6/Proximity Caves | Discovered exit to Factory (range 15) 10194 | -6/Proximity Caves | Entered Factory 10194 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10195 | -6/Factory | Identified exit to Lower Caves 10196 | -6/Factory | Identified exit to Factory 10198 | -6/Factory | Loaded intel: 20 terminal locations 10587 | -6/Factory | Sucked down chute 10587 | -6/Factory | Entered Waste 10602 | -6/Waste | EMP discharged 10626 | -6/Waste | Spotted C-40 Crusher 10640 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10644 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10675 | -6/Waste | Lost 4 parts (1p1u2w) 10680 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10702 | -6/Waste | EMP discharged 10702 | -6/Waste | System corruption reached 10% 10707 | -6/Waste | Spotted C-40 Crusher 10711 | -6/Waste | Lost 3 parts (3u) 10747 | -6/Waste | Spotted C-40 Crusher 10773 | -6/Waste | Spotted C-40 Crusher 10780 | -6/Waste | Spotted C-40 Crusher 10781 | -6/Waste | Spotted C-40 Crusher 10802 | -6/Waste | EMP discharged 10808 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10838 | -6/Waste | Discovered new exit (range 16) 10863 | -6/Waste | Entered Factory 10981 | -6/Factory | Build established: Mutant 11044 | -6/Factory | Discovered exit to Lower Caves (range 9) 11111 | -6/Factory | Entered Lower Caves 11159 | -6/Lower Caves | Learned Factory terminal intel 11455 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11930 | -6/Lower Caves | Discovered new exit (range 16) 12025 | -6/Lower Caves | Encountered a Warlord checkpoint 12118 | -6/Lower Caves | Build established: Derelict-Mutant 12441 | -6/Lower Caves | Entered another Lower Caves area 12444 | -6/Lower Caves | Spotted B-75 Beast 12446 | -6/Lower Caves | Core integrity fell below 50% 12468 | -6/Lower Caves | Core integrity fell below 20% 12480 | -6/Lower Caves | Lost 3 parts (3u) 12559 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 12452_ Destroyed Hvy. Laser. 12459_ System corrupted: Matter fused (-9). 12469_ Carbon-fiber Leg fries itself beyond repair. 12470_ G-67 Veteran destroyed. 12475_ Dropped Drone Bay. 12476_ Acquired Hvy. Pick. 12480_ Knocked back. 12482_ System corrupted: Energy discharge (-26). 12488_ G-50 Soldier destroyed. 12491_ Acquired Carbon-fiber Leg. 12493_ Acquired 39 matter. 12497_ System corrupted: Matter fused (-5). 12513_ System corrupted: Energy discharge (-22). 12543_ System corrupted: Matter fused (-8). 12549_ S-27 Virus suffers critical hit. 12549_ Lgt. Nuclear Core melted. 12549_ S-27 Virus destroyed. 12554_ C-30 ARC bursts open, deploying its payload. 12554_ G-50 Soldier unfolds itself. 12558_ Autogun fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????? ???## | | ???????????????????????????????????????????? ## | | ???????????????????????????????????????????? | | ????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ??????????????????#????????????????????????????## | | ???????????????? ?????????? ???????????????# | | ?????????????? ?????????? ???????##### | | ?????????????? ??????? ##### | | ??????????????? ??????? | | ???????????????? ?????? | | ????????????????? ?????????##### ###### ## | | ?????????????????? ???????????????????# ### | | ???????????????????# ???????????????????# #?### | | ????????????????????# #??????????######### #???# | | ?????????????????????# ??????????# #???# | | ??????????????????????# ?????####?# #########???? | | ???????????????????????# ###### #?# #???????????? | | ????????????????????????#@ ## #?# #???????????? | | ??????????????????????### ### ####????????? | | ??????????????????????# ; g% ###??????? | | ???????????????????##?#";[ g #??????? | | ??????????? ### %; | | ?????????? % | | ????????????# ### | | ????????????## ##??# ##### | | ?????????????## ###### ##????# ##?????? | | ??????????????## ??????## #??????###???????? | | ???????????????#????????# #????????????????? | | ????????????????????????# ???????????????? | | ????????????????????????# ??????????????? | | ????????????????????????# ## ?????????????? | | ???????????????????????? ##?# #???????????? | | ??????????????????????? #####???# ??????????? | | ??????????????????????####????????? ???????????? | | ???????????????????????????????????? ???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 990 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 18 Terrain Scan Density 10 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 375 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 6 Melee Accuracy 6 Recoil Reduction 4 Offensive Hacking 21 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Impulse Thruster | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuspensionSkeletonNetwork Manual? 0 Play Time 01:09:31 Cumulative 290.7 hours Start 2021.05.08 @ 20:52:14 End 2021.05.12 @ 19:27:33 Sessions 9 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 225 Rogue 195 Adventurer 30 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 43 Gallery% 72 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 155e1972-d2b5-4c75-9af3-c18204eb64fd