Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.27 @ 21:15:36 Player: pirx Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (43) 215 Value Destroyed (1617) 1617 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 7792 Bonus ------- Pacifist 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 236/350 Energy 100/100 System Corruption 13% Temperature Cool (12) Movement Core (1350) Ox26 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Small Matter Pod Advanced Signal Interpreter Improved Target Analyzer Improved Target Analyzer > --- WEAPON (6) ------- (None) > --- INVENTORY (25) --- (None) Peak State ------------ > --- POWER ------------ Deuterium Engine Fusion Reactor > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Armored Medium Treads > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Core Shielding System Shield High-powered Tractor Beam > --- WEAPON ----------- Pulse Rifle Plasma Cannon Plasma Cannon Plasma Cannon Cooled Particle Cannon > --- INVENTORY -------- Improved Arc Projector EM Pulse Cannon EM Pulse Cannon Phase Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Smartbomb Launcher Micro-nuke Launcher Improved Remote Datajack [Rating: 72] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Fusion Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Aluminum Leg Wheel Centrium Wheel Utility Advanced Targeting Computer Device Improved Focal Shield Storage Medium Battery Processor Advanced Targeting Computer Hackware System Shield Protection Medium Armor Plating Weapon High-powered Shotgun Energy Gun Pulse Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Enhanced Gauss Cannon Launcher Smartbomb Launcher Build | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Was Fac Fac Slots Evolved 12 | . . . 2 2 2 2 . 2 . . 2 Power 1 | . . . . . . . . 1 . . . Propulsion 4 | . . . 2 . . 1 . . . . 1 Utility 3 | . . . . 1 1 . . 1 . . . Weapon 4 | . . . . 1 1 1 . . . . 1 Parts Attached 71 | 6 2 . 7 3 2 2 19 8 9 . 13 Power 9 | 1 . . 1 . . . 2 . 2 . 3 Engine 7 | 1 . . 1 . . . 2 . 1 . 2 Core 1 | . . . . . . . . . . . 1 Reactor 1 | . . . . . . . . . 1 . . Propulsion 20 | 2 . . 2 1 . . 10 2 2 . 1 Treads 10 | . . . 2 1 . . 5 2 . . . Leg 9 | 2 . . . . . . 5 . 1 . 1 Wheel 1 | . . . . . . . . . 1 . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 17 | 1 2 . . 1 1 . 3 3 . . 6 Device 2 | . . . . . . . . 1 . . 1 Storage 5 | 1 2 . . . . . . . . . 2 Processor 5 | . . . . 1 . . . 1 . . 3 Hackware 1 | . . . . . . . . 1 . . . Protection 4 | . . . . . 1 . 3 . . . . Artifact . | . . . . . . . . . . . . Weapon 25 | 2 . . 4 1 1 2 4 3 5 . 3 Energy Gun 8 | 2 . . . . 1 . 2 . . . 3 Energy Cannon 12 | . . . 2 1 . 2 1 3 3 . . Ballistic Gun 2 | . . . 2 . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . 2 . . Launcher 1 | . . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 2 . . 1 . . Corrupted Parts 3 | . . . . . . . 3 . . . . System Corruption 11 | . . . . . . . 11 . . . . Parts Lost 44 | . . . 7 . . . 10 6 9 . 12 Power 8 | . . . 1 . . . 1 1 1 . 4 Propulsion 12 | . . . 2 . . . 2 2 4 . 2 Utility 6 | . . . . . . . 3 1 1 . 1 Weapon 18 | . . . 4 . . . 4 2 3 . 5 Highest Loss Streak 9 | . . . 5 . . . 5 4 9 . 6 To Critical Strikes . | . . . . . . . . . . . . Average Backups 7 | 2 4 5 5 7 8 12 12 10 4 3 3 Power 1 | . 1 1 1 1 2 2 1 . . 1 1 Propulsion . | 1 2 2 . . . . . . . 1 . Utility 3 | . . 1 2 4 5 8 6 1 . . 1 Weapon 2 | . . 1 1 1 1 2 3 8 3 1 . Tool/Special . | . . . . . . . . . . . . Unused Backups 11 | . . . . 3 . . 4 . 3 . 1 Power 2 | . . . . 2 . . . . . . . Propulsion 1 | . . . . . . . . . . . 1 Utility 3 | . . . . . . . 3 . . . . Weapon 4 | . . . . 1 . . 1 . 2 . . Tool/Special 1 | . . . . . . . . . 1 . . Average Slot Usage (%) 67 | . 90 100 73 85 88 75 81 92 40 13 29 Engine 6 | . 14 14 10 9 7 6 5 8 2 . 3 Treads 13 | . . . 12 23 19 13 17 28 6 . . Leg 2 | . 28 28 7 . . . 2 . . . 1 Storage 10 | . 18 28 22 18 15 13 12 5 1 . . Processor 4 | . . . . 9 7 6 6 5 2 . 6 Protection 3 | . . . . . 7 6 6 10 1 . . Energy Gun 6 | . 28 28 7 . 6 6 6 8 1 . 5 Energy Cannon 8 | . . . 10 8 7 8 13 14 7 . 1 Ballistic Gun 5 | . . . 3 18 15 13 7 . . . . Peak Build Rating 72 | 6 7 7 12 21 26 30 65 70 72 26 52 Average Rating 31 | 4 6 7 8 20 25 26 42 64 33 18 33 On Entrance 22 | . 6 7 7 12 21 26 26 64 64 26 14 Naked Turns 44 | . . . . . . . . . 7 . 37 Heaviest Build 74 | 12 14 14 19 25 50 57 64 73 74 18 38 Greatest Support 150 | 20 20 20 40 60 60 40 150 150 147 16 25 Greatest Overweight (x) 17 | . . . 3 . 1 1 17 . 17 1 10 Average Overweight (x) . | . . . . . . 1 1 . . . 1 Largest Inventory Capacity 25 | 8 15 8 8 8 15 15 15 15 15 5 25 Average Capacity 10 | 6 8 8 8 8 11 15 15 15 8 5 5 Most Carried 15 | 4 5 5 7 8 12 14 15 15 11 5 5 Average Carried 7 | 2 4 5 5 7 8 12 12 11 4 4 3 Final Capacity 25 | 8 8 8 8 8 15 15 15 15 5 5 25 Final Carried 14 | 3 5 5 7 8 12 14 13 9 3 4 . Class Distribution -------------------- 51% | Gunner 35% | Mutant 8% | Tank 4% | Pyromaniac-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/DSF Tank | -5/Factory Gunner | -5/Waste Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Was Fac Fac Matter Collected 1139 | 206 . . 195 70 . 21 274 114 54 . 205 Remotely 54 | . . . . . . . . . 54 . . Salvage Created 1558 | . . . 426 195 . 41 677 105 . . 114 Parts 87 | . . . 19 17 . 3 33 3 . . 12 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Was Fac Fac Combat Hostiles Destroyed 36 | . . . 12 5 . . 14 3 . . 2 Melee 1 | . . . . . . . . . . . 1 Guns 12 | . . . 4 2 . . 5 . . . 1 Cannons 16 | . . . 7 3 . . 4 2 . . . AOE 6 | . . . . . . . 5 1 . . . Classes Destroyed 11 | . . . 5 1 . 1 2 2 . . . Worker 3 | . . . . 1 . 1 . . . . 1 Tunneler 1 | . . . . . . 1 . . . . . Watcher 3 | . . . 2 1 . . . . . . . Swarmer 12 | . . . 6 3 . . 3 . . . . Grunt 11 | . . . 3 . . . 8 . . . . Duelist 1 | . . . 1 . . . . . . . . Sentry 4 | . . . 2 2 . . . . . . . Specialist 2 | . . . . . . . 2 . . . . Programmer 4 | . . . . . . . . 2 . . 2 Heavy 1 | . . . . . . . 1 . . . . Behemoth 1 | . . . . . . . . 1 . . . Best Kill Streak 8 | . . . 8 6 . 1 8 1 . . 1 Combat Bots Only 8 | . . . 6 4 . . 8 1 . . 1 Max Kills in Single Turn 2 | . . . 1 2 . 1 2 1 . . 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . . . 2 1 . . . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Was Fac Fac Hostile Shots Fired 457 | . . 5 121 12 . . 145 47 8 4 115 Missed 124 | . . 2 26 3 . . 38 12 . 1 42 Hits 333 | . . 3 95 9 . . 107 35 8 3 73 Melee 17 | . . . 9 . . . . . 8 . . Projectile 316 | . . 3 86 9 . . 107 35 . 3 73 AOE 3 | . . . . . . . . . . . 3 Critical Strikes 16 | . . . 2 . . . 1 3 2 1 7 Actively Blocked 1 | . . . . . . . . 1 . . . Part Disruptions 1 | . . . . . . . . . . . 1 Damage Taken 7222 | . . 24 1172 80 . . 2283 1149 307 55 2152 Core 2101 | . . 24 326 . . . 180 259 143 . 1169 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 21 | . . . . . . . . 14 7 . . Regen/Repaired (Parts) 347 | . . . . . 107 . . 240 . . . Core Remaining (%) 77 | 100 . 90 18 100 100 . 78 . . 59 . Volleys Fired 121 | . . . 50 7 . 2 29 18 1 1 13 Largest 5 | . . . 2 3 . 4 5 5 3 1 2 Hottest 333 | . . . 128 119 . 182 271 333 190 47 176 Shots Fired 269 | . . . 86 21 . 8 88 45 3 1 17 Gun 136 | . . . 53 14 . 6 34 12 . . 17 Cannon 121 | . . . 33 7 . 2 51 24 3 1 . Launcher 12 | . . . . . . . 3 9 . . . Special . | . . . . . . . . . . . . Kinetic 41 | . . . 8 14 . 4 14 . . 1 . Thermal 182 | . . . 78 . . 2 50 33 3 . 16 Explosive 12 | . . . . . . . 3 9 . . . Electromagnetic 34 | . . . . 7 . 2 21 3 . . 1 Robot Hit Streak 13 | . . . 8 9 . 2 10 13 9 . 4 Robot Miss Streak 4 | . . . 3 3 . 3 3 3 . 1 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . Shots Hit Robots 162 | . . . 53 9 . 2 55 33 3 . 7 Core Hits 91 | . . . 21 8 . 1 33 7 . . 21 Critical Kills 1 | . . . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 4 | . . . 1 1 . . 2 . . . . Meltdown 1 | . . . 1 . . . . . . . . Corrupt 3 | . . . . 1 . . 2 . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5032 | . . 16 833 294 . 75 2040 1371 79 . 324 Guns 1298 | . . . 407 144 . 13 396 113 . . 225 Cannons 2287 | . . . 426 150 . 62 1015 555 79 . . Explosions 1332 | . . . . . . . 629 703 . . . Melee . | . . . . . . . . . . . . Ramming 115 | . . 16 . . . . . . . . 99 Kinetic 447 | . . . 83 144 . 13 207 . . . . Thermal 2582 | . . . 750 . . . 796 732 79 . 225 Explosive 1251 | . . . . . . . 629 622 . . . Electromagnetic 637 | . . . . 150 . 62 408 17 . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . 11 2 2 2 13 Average Corruption 7 | . . . . . . . 9 1 2 2 10 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 39 | . . . . . . . 13 1 4 . 21 Message Errors 7 | . . . . . . . 3 . . . 4 Matter Fused 7 | . . . . . . . . 1 1 . 5 Heat Flow Errors 6 | . . . . . . . 3 . 1 . 2 Energy Discharges 6 | . . . . . . . 1 . 1 . 4 Parts Fused 2 | . . . . . . . 1 . . . 1 Data Loss (minor) 4 | . . . . . . . 1 . 1 . 2 Misfires 2 | . . . . . . . . . . . 2 Alerts 1 | . . . . . . . 1 . . . . Misdirections 1 | . . . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . 3 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 154 | . . . . . . 22 22 54 . . 56 Projectiles 62 | . . . . . . 22 . 40 . . . Explosions 92 | . . . . . . . 22 14 . . 56 Melee . | . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . 2 Impact 2 | . . . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 499 | . . . . . . . 104 71 . . 324 Shots 7 | . . . . . . . 3 1 . . 3 Rammed 42 | . . . . . . . . . . . 42 Targets Rammed 44 | . . 2 . . . . . . . . 42 Kicked 2 | . . 2 . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 679 | . . . 240 117 . 93 528 679 187 6 268 Average Temperature 140 | . . . 86 41 . 49 180 312 81 6 92 Received Heat Transfer 963 | . . . 240 9 . . 390 108 . 46 170 Effects 21 | . . . . . . . 7 14 . . . Shutdowns 7 | . . . . . . . 2 5 . . . Energy Bleed 1 | . . . . . . . . 1 . . . Interference 4 | . . . . . . . 3 1 . . . Matter Decay 1 | . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . 1 . . . Damage (minor) 2 | . . . . . . . 1 1 . . . Damage (major) 4 | . . . . . . . . 4 . . . Damage (core) 1 | . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 6 | . . . . 1 . . 5 . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . Parts Melted 7 | . . . 5 . . . . 2 . . . Heat Transferred 4185 | . . . 1539 . . . 1258 992 137 . 259 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Was Fac Fac Maximum Alert Level 1 | . . . . . . . 1 . . . . Low Security (%) 98 | 100 100 100 100 100 100 100 90 100 100 100 100 Level 1 1 | . . . . . . . 9 . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . Peak Influence 291 | . . . 124 109 32 5 291 152 24 2 82 Initial 152 | . . . . 42 18 . . 152 24 . . Average 39 | . . . 37 59 3 . 89 101 3 . 12 Influence Increases 1272 | . . . 329 148 16 10 401 209 . 2 157 Destroy 0b10 Robot/C 720 | . . . 240 100 . . 280 60 . . 40 Destroy 0b10 Robot/NC 35 | . . . 10 10 . 10 . . . . 5 Destroy Leader 156 | . . . 64 22 . . 40 20 . . 10 Successful Hack 40 | . . . . . 16 . . 24 . . . Disable Machine 105 | . . . . . . . . 45 . . 60 Destroy Structure 141 | . . . . 1 . . 36 60 . 2 42 Lose Combat Pursuer 75 | . . . 15 15 . . 45 . . . . Influence Decreases 1272 | . . . 229 208 56 10 110 429 71 2 157 Entered New Map 266 | . . . . 58 22 . . 139 47 . . Time Decay 726 | . . . 169 150 34 10 . 230 14 2 117 Lost Part 270 | . . . 60 . . . 100 60 10 . 40 Lost Ally 10 | . . . . . . . 10 . . . . Squads Dispatched 9 | . . . . 1 1 . 2 2 . . 3 Investigation 1 | . . . . 1 . . . . . . . Extermination 3 | . . . . . . . . 1 . . 2 Reinforcement 5 | . . . . . 1 . 2 1 . . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Was Fac Fac Distress Signals 3 | . . . 3 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 64 | . 1 3 16 8 1 . 17 4 5 3 6 Peak Tracking Total 9 | . 2 3 9 6 1 . 7 2 6 3 3 Tactical Retreats 4 | . . . 1 1 . . 2 . . . . Traps | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Was Fac Fac Traps Triggered 4 | . . . . 1 . . 2 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Was Fac Fac Machines Disabled 7 | . . . . . . . . 3 . . 4 Max in Single Turn 4 | . . . . . . . . 3 . . 4 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Was Fac Fac Machines Accessed 8 | . . . . 1 3 1 . 3 . . . Terminals 2 | . . . . 1 . 1 . . . . . Fabricators 1 | . . . . . 1 . . . . . . Repair Stations 4 | . . . . . 1 . . 3 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Total Hacks 13 | . . . . 2 4 1 . 6 . . . Successful 10 | . . . . 2 3 1 . 4 . . . Failed 3 | . . . . . 1 . . 2 . . . Catastrophic 1 | . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 3 | . . . . 2 . 1 . . . . . Fabricators 1 | . . . . . 1 . . . . . . Repair Stations 8 | . . . . . 2 . . 6 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Terminal Hacks 3 | . . . . 2 . 1 . . . . . Open DSF 1 | . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . Reinforcement Status 1 | . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . Build 1 | . . . . . 1 . . . . . . Repair Station Hacks 6 | . . . . . 2 . . 4 . . . Scan Component 3 | . . . . . 1 . . 2 . . . Repair 3 | . . . . . 1 . . 2 . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 4 | . . . . . 1 . . 3 . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 1 | . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . Time 40 | . . . . . 40 . . . . . . Total Robot Build Rating 1 | . . . . . 1 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . . . . . 1 . . 2 . . . Time 88 | . . . . . 26 . . 62 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Was Fac Fac Total Allies 2 | . . . . . 1 . . . 1 . . Largest Group 1 | . . . . . 1 1 1 . 1 . . Highest-Rated Group 31 | . . . . . 10 10 10 . 31 . . Highest-Rated Ally 31 | . . . . . 10 10 10 . 31 . . Initial Warlord ECA Mod 35 | . . . . . . . . 9 9 9 8 Total Orders . | . . . . . . . . . . . . Ally Attacks 3 | . . . . . . . . . 3 . . Total Damage 64 | . . . . . . . . . 64 . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Was Fac Fac Active Infowar (turns) . | . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Was Fac Fac Turns Passed 3475 | 55 50 20 457 300 305 327 466 492 192 108 703 Spaces Moved 1672 | 43 38 15 201 167 140 132 141 245 142 109 299 Core 121 | 13 . . 5 . . . 9 . 25 . 69 Treads 953 | . . . 130 167 140 132 114 245 25 . . Legs 303 | 30 38 15 66 . . . 18 . 1 . 135 Wheels 295 | . . . . . . . . . 91 109 95 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 160 160 240 160 160 50 90 50 Average Speed 170 | 98 120 120 148 160 190 240 231 160 118 95 198 Slowest Speed 900 | 120 120 120 200 160 240 240 900 162 900 110 550 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 21 | 3 10 12 26 20 5 4 90 9 71 3 5 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 113 | . . . . . . . 39 48 . 1 25 Melee . | . . . . . . . . . . . . Projectile 3 | . . . . . . . . . . 1 2 AOE 110 | . . . . . . . 39 48 . . 23 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Was Fac Fac Total 2079 | 54 41 16 275 185 179 139 222 312 160 112 384 Wait 74 | . . . 3 . 31 . 1 29 2 . 8 Move 1662 | 42 37 14 200 166 139 131 140 245 141 108 299 Hop . | . . . . . . . . . . . . Pick Up 65 | 6 2 . 10 6 6 2 15 6 5 1 6 Fast Attach 22 | 3 1 . . 1 . . 6 1 4 . 6 Attach 60 | 3 . . 10 2 2 2 14 11 7 . 9 Detach 8 | . . . 2 . . 2 2 1 . 1 . Swap 4 | . 1 . . . 1 . 2 . . . . Drop 15 | . . . . 3 . . 9 1 . 1 1 Fire 121 | . . . 50 7 . 2 29 18 1 1 13 Melee . | . . . . . . . . . . . . Ram 42 | . . . . . . . . . . . 42 Kick 2 | . . 2 . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . 4 . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory -4/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Discovered new exit (range 15) 106 | -10/Materials | Entered Mines 109 | -10/Mines | Discovered new exit (range 13) 126 | -10/Mines | Entered Materials 126 | -9/Materials | Evolved 2 slots: Propulsion x2 290 | -9/Materials | Core integrity fell below 50% 300 | -9/Materials | Build established: Mutant 323 | -9/Materials | Lost 5 parts (1p2n2w) 511 | -9/Materials | Core integrity fell below 20% 557 | -9/Materials | Discovered new exit (range 13) 583 | -9/Materials | Entered another Materials area 583 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 867 | -8/Materials | Discovered new exit (range 10) 878 | -8/Materials | Build established: Gunner 883 | -8/Materials | Entered Factory 883 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 935 | -7/Factory | Fabricated A-02 Transporter (x1) 1086 | -7/Factory | Repaired Lgt. Treads? 1176 | -7/Factory | Discovered new exit (range 5) 1188 | -7/Factory | Entered another Factory area 1188 | -6/Factory | Accompanied by 1 ally 1188 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1505 | -6/Factory | Identified exit to DSF 1515 | -6/Factory | Entered DSF 1515 | -6/DSF | Accompanied by 1 ally 1600 | -6/DSF | Additional patrols routed to DSF 1682 | -6/DSF | Lost 5 parts (1p2n2w) 1731 | -6/DSF | System corruption reached 10% 1927 | -6/DSF | Sterilization system engaged 1946 | -6/DSF | Discovered new exit (range 14) 1947 | -6/DSF | Ambient heat levels rising (+10) 1958 | -6/DSF | Destroyed 8 combat bots 1962 | -6/DSF | Ambient heat levels rising (+10) 1968 | -6/DSF | Lost 3 parts (2u1w) 1977 | -6/DSF | Ambient heat levels rising (+10) 1981 | -6/DSF | Entered Factory 1981 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2043 | -5/Factory | Repaired Imp. Medium Treads 2082 | -5/Factory | Repaired Deuterium Engine 2231 | -5/Factory | Spotted B-75 Beast 2265 | -5/Factory | Destroyed B-75 Beast 2295 | -5/Factory | Lost 4 parts (1p1n2w) 2473 | -5/Factory | Sucked down chute 2473 | -5/Factory | Entered Waste 2474 | -5/Waste | Met a frightened Derelict 2503 | -5/Waste | Spotted C-40 Crusher 2508 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2516 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2519 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2527 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2531 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2534 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2542 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2550 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2581 | -5/Waste | Lost 9 parts (1p4n1u3w) 2582 | -5/Waste | Spotted C-40 Crusher 2585 | -5/Waste | Spotted C-40 Crusher 2597 | -5/Waste | Spotted C-40 Crusher 2639 | -5/Waste | Spotted C-40 Crusher 2648 | -5/Waste | Discovered new exit (range 16) 2665 | -5/Waste | Entered Factory 2729 | -5/Factory | Discovered new exit (range 10) 2773 | -5/Factory | Entered another Factory area 2773 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3164 | -4/Factory | System corruption reached 10% 3188 | -4/Factory | Core integrity fell below 50% 3449 | -4/Factory | Build established: Mutant 3462 | -4/Factory | Core integrity fell below 20% 3476 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Slammed into G-67 Veteran. Mic. Fission Core destroyed. Slammed into G-67 Veteran. Adv. Signal Interpreter broken. Destabilizing: Short circuit. Slammed into G-67 Veteran. Imp. Focal Shield destroyed. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 1O. Slammed into G-67 Veteran. Lgt. Angular Momentum Engine destroyed. Slammed into G-67 Veteran. Note that some effects only stack once, the second-best part only contributing half its effect, e.g. attaching both Imp. Target Analyzer and Imp. Target Analyzer does not fully combine the effects of both (all such effects are marked ). Slammed into G-67 Veteran. Lgt. Ion Engine destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#######???????????????? | | ???????????????????????????# #???????????????? | | ???????????????????????????# #???????????????? | | ????????????????? ####????# #???????????????? | | ????????????????? ???# #???????????????? | | ???????????????? ??# #???????????????? | | ??????????????????? ?# #???????????????? | | ??????????????????????# ####+############??????? | | ??????????????????????# + #??????? | | ??????????????????????# # #??????? | | ??????????????????????+ # #??????? | | ??????????????????????# # ! #??????? | | ??????????????????????# + #??????? | | ??????????????????????# # #??????? | | ??????????????????????##########+# #??????? | | ????????????????????????# # #??????? | | ????????????????????????# + ##?????? | | ????????????????????????# R#############???? | | ????????????????????????# gR# #???? | | ????????????????????????# # ##?## | | ????????????????????????# # ##?#" | | ????????????????????????# # ###" | | ????????????????????????# g # ### " | | ????????????????????????#@ g # # # " | | ????????????????????????# # ### | | ???????????????##+#############+######+## ##+##### | | ??????????????? # | | ?????????????? # | | ?????????????? | | ?????????????? | | ?????????????? | | ????????????????###############+########## | | ????????????????????????????# # # | | ????????????????????????????# # | | ????????????????????????????# """" """" # | | ????????????????????????????# """" """" # | | ????????????????????????????# """" """" # """ # | | ????????????????????????????# """ """" # """ # | | ????????????????????????????# # """ # | | ????????????????????????????# """ """" # # | | ????????????????????????????# """" """" # "" # | | ????????????????????????????# """" """" # "F # | | ????????????????????????????# "" """" # """ # | | ????????????????????????????# # """ # | | ??????????????????????????#############+## # | | ??????????????????????????# #?# # | | ??????????????????????????# ### ######## | | ??????????????????????????# """"" # #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 28 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 25 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 5 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ A-02 Transporter | x1 | -7/Factory | Preloaded Repaired ---------- Lgt. Treads | 23% | -7/Factory Imp. Medium Treads | 14% | -5/Factory Deuterium Engine | 9% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- 5k Club Fist Fight It's Just You My Command Is Your Wish Serviceable Loadout System Compromised Challenges ------------ None Game ------ Seed TowerGrapheneReplica Manual? 0 Play Time 00:38:32 Cumulative 2.9 hours Start 2025.05.27 @ 20:37:58 End 2025.05.27 @ 21:15:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3c48cc39-f389-4cab-a55a-7e10867c5284