Cogmind - Beta 15 *** ADVENTURER MODE // 2025.10.06 @ 18:11:02 Player: Gentle Jesus Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (24) 120 Value Destroyed (765) 765 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (891) 891 TOTAL SCORE: 5116 Bonus ------- Follower Combat Kills 111 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -20 Cogmind --------- Core Integrity 298/850 Matter 300/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (3) ------ Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Signal Interpreter Active Sensor Suite Hacking Suite Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Fission Core > --- PROPULSION ------- Flight Unit VTOL Module VTOL Module VTOL Module VTOL Module VTOL Module Xenon Bombardment Thruster > --- UTILITY ---------- Small Storage Unit System Shield Improved System Shield > --- WEAPON ----------- Magnetic Acceleration Cannon > --- INVENTORY -------- Active Sensor Suite Heavy Ion Cannon Rocket Launcher [Rating: 42] Favorites ----------- Power Fission Core Engine Light Ion Engine Power Core Fission Core Propulsion VTOL Module Leg Armored Leg Wheel Wheel Flight Unit VTOL Module Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Hackware Improved System Shield Weapon Rocket Launcher Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Slots Evolved 8 | . . . . . . 8 Power 2 | . . . . . . 2 Propulsion 5 | . . . . . . 5 Utility 1 | . . . . . . 1 Weapon . | . . . . . . . Parts Attached 32 | 7 . . 5 1 2 17 Power 4 | 1 . . . . 1 2 Engine 2 | 1 . . . . . 1 Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 15 | 2 . . 2 . . 11 Treads . | . . . . . . . Leg 3 | . . . . . . 3 Wheel 4 | 2 . . 2 . . . Hover . | . . . . . . . Flight 8 | . . . . . . 8 Utility 4 | 2 . . . . . 2 Device 1 | 1 . . . . . . Storage 1 | 1 . . . . . . Processor . | . . . . . . . Hackware 2 | . . . . . . 2 Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 9 | 2 . . 3 1 1 2 Energy Gun . | . . . . . . . Energy Cannon 1 | . . . . . . 1 Ballistic Gun 4 | 2 . . 2 . . . Ballistic Cannon 1 | . . . . . . 1 Launcher 3 | . . . 1 1 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 21 | . . . 8 . 1 12 Power 3 | . . . 1 . . 2 Propulsion 10 | . . . 3 . . 7 Utility 3 | . . . . . . 3 Weapon 5 | . . . 4 . 1 . Highest Loss Streak 7 | . . . 5 . 1 7 To Critical Strikes . | . . . . . . . Average Backups 4 | . 3 4 4 3 5 4 Power . | . . . . . . . Propulsion 1 | . 2 2 1 . 1 . Utility 2 | . 1 2 2 2 2 2 Weapon 1 | . . . 1 1 . 1 Tool/Special . | . . . . . . . Unused Backups 10 | . . . . . 6 4 Power 1 | . . . . . 1 . Propulsion . | . . . . . . . Utility 8 | . . . . . 4 4 Weapon 1 | . . . . . 1 . Tool/Special . | . . . . . . . Average Slot Usage (%) 75 | . 100 100 84 69 82 54 Engine 3 | . 14 14 12 . . 2 Core 5 | . . . . . 12 2 Wheel 12 | . 28 28 16 14 14 . Flight 7 | . . . . . . 27 Device 10 | . 14 14 14 14 13 1 Storage 11 | . 14 14 14 14 14 5 Hackware 2 | . . . . . . 7 Ballistic Gun 8 | . 28 28 17 14 3 . Launcher 11 | . . . 8 12 24 . Peak Build Rating 42 | 7 7 7 7 7 16 42 Average Rating 14 | 5 7 7 6 6 13 25 On Entrance 6 | . 7 7 7 5 7 14 Naked Turns . | . . . . . . . Heaviest Build 28 | 12 12 12 15 14 24 28 Greatest Support 46 | 26 26 26 26 10 10 46 Greatest Overweight (x) 2 | . . . 1 1 2 2 Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 7 Most Carried 8 | 3 4 5 5 4 8 8 Average Carried 5 | . 3 4 4 3 5 6 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 3 4 5 2 4 8 5 Class Distribution -------------------- 79% | Mutant 14% | Hacker-Sprinter 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Hacker-Sprinter | -6/Factory Resources | -11 -10 -10 -10 -9 -9 -6 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Matter Collected 1142 | 282 . . 129 . 366 365 Remotely . | . . . . . . . Salvage Created 554 | 72 . . 180 . 67 235 Parts 39 | 6 . . 7 . 3 23 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | 1 . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 6 | . . . 6 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Combat Hostiles Destroyed 20 | . . . 9 . 1 10 Guns 2 | . . . 2 . . . Cannons 6 | . . . . . . 6 AOE 12 | . . . 7 . 1 4 Classes Destroyed 10 | 2 . . 5 . 1 2 Tunneler 1 | 1 . . . . . . Recycler 1 | 1 . . . . . . Operator 1 | . . . . . . 1 Turret 1 | . . . 1 . . . Swarmer 10 | . . . 3 . . 7 Grunt 3 | . . . 2 . . 1 Sentry 2 | . . . 1 . . 1 Programmer 1 | . . . . . . 1 Subdweller 3 | . . . 3 . . . Scrapper 1 | . . . . . 1 . Best Kill Streak 4 | 2 . . 4 . 1 4 Combat Bots Only 4 | . . . 4 . 1 4 Max Kills in Single Turn 3 | 1 . . 3 . 1 2 Gunslinging . | . . . . . . . Exploded 2 | . . . 2 . 1 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Hostile Shots Fired 450 | . . . 98 . 3 349 Missed 180 | . . . 28 . 1 151 Hits 270 | . . . 70 . 2 198 Projectile 270 | . . . 70 . 2 198 Critical Strikes 2 | . . . 2 . . . Damage Taken 2340 | 7 . . 633 . 50 1650 Core 733 | . . . 165 . 16 552 Absorbed by Shields . | . . . . . . . Ignored by Resistances 716 | . . . 191 . 13 512 Core Remaining (%) 63 | 100 . . . . 27 . Volleys Fired 81 | 3 . . 35 . 1 42 Largest 2 | 2 . . 2 . 1 2 Hottest 109 | 40 . . 60 . 33 109 Shots Fired 121 | 6 . . 62 . 1 52 Gun 56 | 6 . . 50 . . . Cannon 48 | . . . . . . 48 Launcher 17 | . . . 12 . 1 4 Special . | . . . . . . . Kinetic 83 | 6 . . 50 . . 27 Thermal 21 | . . . . . . 21 Explosive 17 | . . . 12 . 1 4 Electromagnetic . | . . . . . . . Robot Hit Streak 9 | 4 . . 9 . 2 8 Robot Miss Streak 3 | . . . 2 . . 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 73 | 4 . . 36 . 1 32 Core Hits 43 | 2 . . 21 . 3 17 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . . . . . 3 Blast 3 | . . . . . . 3 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2394 | 59 . . 1024 . 159 1152 Guns 465 | 44 . . 421 . . . Cannons 885 | . . . . . . 885 Explosions 1016 | . . . 603 . 159 254 Melee . | . . . . . . . Ramming 28 | 15 . . . . . 13 Kinetic 945 | 44 . . 421 . . 480 Thermal 405 | . . . . . . 405 Explosive 1016 | . . . 603 . 159 254 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . . . 5 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 11 | . . . . . . 11 Message Errors 6 | . . . . . . 6 Heat Flow Errors 3 | . . . . . . 3 Energy Discharges 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 73 | . . . 45 . . 28 Projectiles 28 | . . . . . . 28 Explosions 45 | . . . 45 . . . Melee . | . . . . . . . Knockbacks 3 | . . . . . . 3 Impact . | . . . . . . . Kinetic 2 | . . . . . . 2 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 143 | 7 . . 88 . 16 32 Shots 6 | . . . 4 . 1 1 Rammed 2 | 1 . . . . . 1 Targets Rammed 4 | 1 . . . . . 3 Kicked 2 | . . . . . . 2 Crushed . | . . . . . . . Highest Temperature 491 | . . . . . 11 491 Average Temperature 114 | . . . . . 10 115 Received Heat Transfer 1047 | . . . 378 . 24 645 Effects 4 | . . . . . . 4 Shutdowns 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Interference 1 | . . . . . . 1 Short Circuit 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 555 | . . . . . . 555 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 96 | 100 100 100 . 100 . 92 Level 1 3 | . . . . . . 7 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 229 | 5 . . . 16 . 229 Initial 16 | . . . . 16 . . Average 55 | . . . . 1 . 103 Influence Increases 814 | 10 . . 180 . . 624 Destroy 0b10 Robot/C 400 | . . . 140 . . 260 Destroy 0b10 Robot/NC 15 | 10 . . . . . 5 Destroy Leader 50 | . . . 10 . . 40 Allied During Kill 7 | . . . . . . 7 Disable Machine 18 | . . . . . . 18 Destroy Structure 39 | . . . . . . 39 Partial Spotted 90 | . . . . . . 90 Lose Combat Pursuer 195 | . . . 30 . . 165 Influence Decreases 725 | 10 . . 140 40 . 535 Entered New Map 24 | . . . . 24 . . Time Decay 431 | 10 . . 90 16 . 315 Lost Part 170 | . . . 50 . . 120 Lost Ally 100 | . . . . . . 100 Squads Dispatched 6 | . . . . . . 6 Investigation 4 | . . . . . . 4 Extermination 1 | . . . . . . 1 Reinforcement 1 | . . . . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Distress Signals 2 | . . . . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 51 | . 1 . 12 . 3 35 Peak Tracking Total 7 | . 1 . 6 . 3 7 Tactical Retreats 8 | . . . 2 . . 6 Traps | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Traps Triggered 4 | . . . . . . 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -9 -6 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Disabled 5 | . . . 2 . 1 2 Max in Single Turn 2 | . . . 2 . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Accessed 9 | . 1 . . 1 1 6 Terminals 3 | . 1 . . 1 . 1 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 4 | . . . . . . 4 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 20 | . 1 . . 1 1 17 Successful 8 | . 1 . . . 1 6 Failed 12 | . . . . 1 . 11 Catastrophic 6 | . . . . 1 . 5 Database Lockouts . | . . . . . . . Manual 13 | . 1 . . . . 12 Terminals 7 | . 1 . . 1 . 5 Fabricators 3 | . . . . . . 3 Repair Stations . | . . . . . . . Recycling Units 9 | . . . . . . 9 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . 1 . . . 1 . Record 1 | . . . . . 1 . Branch Access Points 1 | . 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 Report Inventory 2 | . . . . . . 2 Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . . . . . . 3 Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . . . . . 3 Fedlink 2 | . . . . . . 2 Scrapoids 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used . | . . . . . . . Hacking Detections 4 | . . . . 1 . 3 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Total Allies 5 | . . . . . . 5 Largest Group 5 | . . . . . . 5 Highest-Rated Group 140 | . . . . . . 140 Highest-Rated Ally 28 | . . . . . . 28 Total Orders . | . . . . . . . Ally Attacks 18 | . . . . . . 18 Total Damage 353 | . . . . . . 353 Kills 3 | . . . . . . 3 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Active Infowar (turns) 2201 | 39 85 222 347 252 1074 182 Seismic 2201 | 39 85 222 347 252 1074 182 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 2 . . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Turns Passed 2852 | 101 85 222 347 252 1076 769 Spaces Moved 3207 | 88 94 246 264 264 957 1294 Core 94 | 1 . . . . . 93 Treads . | . . . . . . . Legs 30 | . . . . . . 30 Wheels 1912 | 87 94 246 264 264 957 . Hover . | . . . . . . . Flight 1171 | . . . . . . 1171 Fastest Speed 18 | 50 90 90 80 80 95 18 Average Speed 75 | 88 90 90 93 94 107 38 Slowest Speed 200 | 90 90 90 95 95 110 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 2 | . . . . . . 2 Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 5 18 36 26 58 75 24 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 . . 1 Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 5 | . . . . . 5 . Spaces Dug 2 | . . . . . . 2 Terrain Destroyed 138 | . . . 82 . 13 43 Melee . | . . . . . . . Projectile 10 | . . . . . . 10 AOE 128 | . . . 82 . 13 33 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Total 3525 | 101 94 246 305 266 1003 1510 Wait 158 | . . . . . 26 132 Move 3198 | 88 93 245 263 263 956 1290 Hop 2 | . . . . . . 2 Pick Up 23 | 3 1 1 2 2 9 5 Fast Attach 20 | 7 . . . 1 2 10 Attach 16 | . . . 5 . 1 10 Detach 4 | . . . . . . 4 Swap 3 | . . . . . . 3 Drop 17 | . . . . . 8 9 Fire 81 | 3 . . 35 . 1 42 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick 2 | . . . . . . 2 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: Mat / [*Sub]) -10/Subcaves -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 102 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Identified exit to Mines 187 | -10/Materials | Entered Mines 197 | -10/Mines | Identified exit to Materials 204 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 303 | -10/Mines | Learned Materials stockpile data 312 | -10/Mines | Build established: Mutant 397 | -10/Mines | Discovered new exit (range 8) 409 | -10/Mines | Entered Subcaves 411 | -10/Subcaves | Learned location of Zion (-7) 411 | -10/Subcaves | Met a Zionite searching for "candidates" 511 | -10/Subcaves | Ambushed by Subdweller buried in earth 520 | -10/Subcaves | Ambushed by Subdweller buried in earth 533 | -10/Subcaves | Lost 3 parts (2n1w) 685 | -10/Subcaves | Core integrity fell below 50% 727 | -10/Subcaves | Discovered new exit (range 14) 756 | -10/Subcaves | Entered Recycling 765 | -9/Recycling | Lost 5 parts (1p1n3w) 923 | -9/Recycling | Discovered new exit (range 15) 985 | -9/Recycling | Scanned before Scraplab entrance 999 | -9/Recycling | Entered Scraplab 1006 | -9/Recycling | Discovered new exit (range 2) 1008 | -9/Recycling | Entered Scraptown 1258 | -9/Scraptown | Discovered new exit (range 13) 1263 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1278 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 1283 | -9/Scraptown | Learned location of 1 exit from Factory 1343 | -9/Scraptown | Visited Spacefarers 1583 | -9/Scraptown | Visited SPCMW 1604 | -9/Scraptown | Visited UFD Registry 1604 | -9/Scraptown | Registered with UFD as "Biogunner" 1658 | -9/Scraptown | Visited DA-N13 Charitable Foundation 1664 | -9/Scraptown | Found DCF Scrap (28 items) 1719 | -9/Scraptown | Visited Curators Association 1739 | -9/Scraptown | Visited Infowarlord's Domain 1754 | -9/Scraptown | Found Active Sensor Suite 1775 | -9/Scraptown | Visited Scrap Suit Storage 1790 | -9/Scraptown | Visited Scrapoid Research Area 1806 | -9/Scraptown | Visited Sword Containment 1845 | -9/Scraptown | Visited Abandonware Association 1914 | -9/Scraptown | Met Optimus 1914 | -9/Scraptown | Accepted into 0bPrime 1978 | -9/Scraptown | Discovered new exit (range 3) 2071 | -9/Scraptown | Civil war broke out across Scraptown 2084 | -9/Scraptown | Entered Factory 2084 | -6/Factory | Evolved 8 slots: Power x2, Propulsion x5, Utility x1 2085 | -6/Factory | Identified exit to Lower Caves 2380 | -6/Factory | Loaded intel: 8 recycling unit locations 2419 | -6/Factory | Learned location of Protoforge (-2) 2576 | -6/Factory | Build established: Hacker-Sprinter 2749 | -6/Factory | Scrapoid reinforcements arrived 2766 | -6/Factory | Lost 7 parts (1p5n1u) 2792 | -6/Factory | Lost 5 allies 2808 | -6/Factory | Core integrity fell below 50% 2838 | -6/Factory | Lost 3 parts (1p1n1u) 2853 | -6/Factory | Self-destructed Last Messages --------------- Lgt. Fission Core destroyed. R-10 Processor collects Hvy. Laser. Dropped Magnetic Acceleration Cannon. Dropped Hvy. Ion Cannon. R-10 Processor collects Hvy. Ion Cannon. Dropped Arm. Leg. Dropped Carbon-fiber Leg. Acquired Xenon Bombardment Thruster. R-10 Processor collects Arm. Leg. U-05 Engineer destroyed. Xenon Bombardment Thruster destroyed. U-05 Engineer builds a Wall. K-01 Serf collects debris. Acquired 40 matter. Acquired 7 matter. K-01 Serf collects debris. System corrupted: IFF burst signal emitted. ALERT: Cargo convoy en route, clear transfer corridor. System corrupted: Energy discharge (-29). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????########????????????????????????????????????? | | ?????# #????????????????????????????????????? | | ###### #????????????????????????????????????? | | ! + #????????# ??????????????????????????? | | # ! #????????# g?????????????????????????? | | ! # #????????# g ????? ??????????????? | | !!%[ # #????????# """"""""? ?????????????? | | %![ # #????????# ??????????????? | | =%%= # #????????# """"""""" ??????????????? | | %!!*[+% #????????# ??????????????? | | #### # #????????# ? ??????????????? | | ???# #########??###+## !!?? ??????????????? | | ???# !??? +?????????????? | | #??# ######## #???# #???# #?????????????? | | #??# #??????# #???# #???# #?????????????? | | #??# #???? # #???# #???# #?????????????? | | #??# #?? # #???# #???# #?????????????? | | #### # """ # #???# @ #???# #?????????????? | | + + """ # #???# #???# #?????????????? | | #### # """ # #?#########+########+#?????????????? | | #??# ######## #?#!!! #?????????????? | | #??# #?#!!! ! #?????????????? | | #??# #?#!! #?????????????? | | #??# ### #?????????????? | | + #?????????????? | | ################# """ """ """ #?????????????? | | ????????????????# """ """ """ #?????????????? | | ????????????????# """ """ """ #?????????????? | | ????????????????####################?????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 65 Offensive Hacking 10 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapoidCooledGun Manual? 0 Play Time 00:24:39 Cumulative 157.1 hours Start 2025.10.06 @ 17:42:07 End 2025.10.06 @ 18:11:02 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 126 Rogue 0 Adventurer 126 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0/0 Lore% 64 Gallery% 62 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 2% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 510c79fb-5699-45a3-8b53-499095d54594