Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.10.15 @ 00:15:24 Player: MOBIUS Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (51) 255 Value Destroyed (1092) 1092 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4867 Bonus ------- None Cogmind --------- Core Integrity 357/700 Matter 299/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Advanced Sensor Array Makeshift Transmission Jammer Makeshift Armor Plating Barrage Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Makeshift Leg Makeshift Leg Makeshift Leg Gravmag System Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Visual Processing Unit Makeshift Sensor Array Advanced Signal Interpreter > --- WEAPON ----------- High-powered Shotgun Heavy Battle Rifle Heavy Battle Rifle > --- INVENTORY -------- Advanced Sensor Array Hardened Light Armor Plating Barrage Gun Enhanced Autogun [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Makeshift Leg Leg Makeshift Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Advanced Signal Interpreter Device Sensor Array Storage Small Storage Unit Processor Advanced Signal Interpreter Protection Light Armor Plating Weapon Heavy Battle Rifle Ballistic Gun Heavy Battle Rifle Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power 1 | . . . . . . 1 . . . . Propulsion 3 | . . . . . 2 1 . . . . Utility 1 | . . . . . 1 . . . . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 60 | 8 1 13 . 2 11 9 11 3 1 1 Power 9 | 1 . 1 . . 3 1 2 . . 1 Engine 4 | 1 . 1 . . 2 . . . . . Core 5 | . . . . . 1 1 2 . . 1 Reactor . | . . . . . . . . . . . Propulsion 22 | 2 . 5 . . 4 5 4 2 . . Treads . | . . . . . . . . . . . Leg 5 | . . . . . . 2 3 . . . Wheel 2 | 2 . . . . . . . . . . Hover 1 | . . . . . . . . 1 . . Flight 14 | . . 5 . . 4 3 1 1 . . Utility 13 | 3 1 3 . . 1 3 . 1 1 . Device 7 | 1 . 1 . . 1 2 . 1 1 . Storage 1 | 1 . . . . . . . . . . Processor 4 | 1 . 2 . . . 1 . . . . Hackware . | . . . . . . . . . . . Protection 1 | . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 16 | 2 . 4 . 2 3 . 5 . . . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 16 | 2 . 4 . 2 3 . 5 . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 10 | . . . . . . 1 6 . . 3 Power 4 | . . . . . . . 2 . . 2 Propulsion 5 | . . . . . . 1 3 . . 1 Utility . | . . . . . . . . . . . Weapon 1 | . . . . . . . 1 . . . Highest Loss Streak 4 | . . . . . . 1 4 . . 2 Average Slot Usage (%) 98 | . 100 98 100 100 99 92 92 100 100 98 Engine 4 | . 14 14 14 14 8 3 3 . . . Core 8 | . . . . . . 7 9 15 15 14 Leg 12 | . . . . . . 6 12 23 23 22 Wheel 1 | . 28 1 . . . . . . . . Hover 2 | . . . . . . . . 1 7 6 Flight 17 | . . 25 28 28 35 27 19 13 7 6 Device 9 | . 14 7 14 14 17 7 7 7 7 6 Processor 13 | . 9 11 14 14 9 14 15 15 15 14 Ballistic Gun 24 | . 28 28 28 28 26 23 23 23 23 22 Naked Turns 16 | . . . . . . . . . . 16 Heaviest Build 26 | 9 9 9 6 7 16 16 22 22 26 26 Greatest Support 60 | 32 32 32 8 8 16 30 60 60 60 60 Greatest Overweight (x) 4 | . . 2 . . . 1 4 . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 6 | 6 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | 3 3 3 4 3 3 3 3 3 3 4 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 4 4 4 4 4 4 4 4 4 4 4 Class Distribution -------------------- 39% | Derelict-Skirmisher 24% | Mutant 12% | Scavenger-Mutant 8% | Scavenger-Sprinter 5% | Scout 4% | Scavenger-Skirmisher 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Scout | -7/Factory Scout | -7/Lower Caves Derelict-Skirmisher | -7/Lower Caves Derelict-Skirmisher | -7/Zion Derelict-Skirmisher | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Matter Collected 1664 | 302 44 134 30 62 122 227 559 90 10 84 Remotely . | . . . . . . . . . . . Salvage Created 1168 | 108 97 131 . 54 148 227 260 39 . 104 Parts 77 | 4 2 21 . 7 11 12 9 2 . 9 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 3 | 1 1 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . 9 7 . 10 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 42 | . 2 9 . 5 6 4 9 2 . 5 Guns 42 | . 2 9 . 5 6 4 9 2 . 5 Classes Destroyed 10 | 2 2 1 . 1 1 2 1 . . . Worker 1 | . . . . . . 1 . . . . Builder 1 | . . . . . . 1 . . . . Tunneler 1 | 1 . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . Minesweeper 1 | . . . . . . . 1 . . . Watcher 3 | . 1 . . . 1 1 . . . . Swarmer 32 | . . 9 . 4 4 . 8 2 . 5 Grunt 7 | . 2 . . . 1 3 1 . . . Sentry 2 | . . . . . 1 1 . . . . Packrat 1 | . . . . . . . 1 . . . Assembled 1 | . . . . 1 . . . . . . Best Kill Streak 4 | 1 1 3 . 2 4 3 4 2 . 4 Combat Bots Only 4 | . 1 3 . 2 4 3 4 2 . 4 Max Kills in Single Turn 2 | 1 1 2 . 1 1 1 2 1 . 1 Gunslinging 1 | . . 1 . . . . 1 . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Damage Taken 2021 | . 109 132 . 42 57 179 554 175 . 773 Core 412 | . 17 18 . 8 26 23 104 32 . 184 Absorbed by Shields 24 | . . . . . 24 . . . . . Core Remaining (%) 92 | 100 . . . 82 95 . . . . . Volleys Fired 127 | 11 17 17 . 7 13 20 27 6 . 9 Largest 3 | 2 2 2 . 2 3 3 3 3 . 3 Hottest 91 | 40 40 40 . 44 74 74 75 91 . 91 Shots Fired 306 | 22 34 34 . 14 39 60 58 18 . 27 Gun 306 | 22 34 34 . 14 39 60 58 18 . 27 Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 306 | 22 34 34 . 14 39 60 58 18 . 27 Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 27 | 21 27 11 . 8 21 22 8 2 . 7 Robot Miss Streak 4 | . 1 2 . 2 4 3 4 1 . 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 10 | . . 2 . . . 1 3 1 . 3 Max Gunslinging Chain 1 | . . 1 . . . 1 1 1 . 1 Shots Hit Robots 236 | 21 29 22 . 10 27 48 45 12 . 22 Core Hits 102 | 5 9 14 . 6 14 18 23 3 . 10 Critical Hits 2 | . . . . . . . 2 . . . Critical Kills 1 | . . . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 2980 | 166 224 155 . 100 384 808 731 178 . 234 Guns 2980 | 166 224 155 . 100 384 808 731 178 . 234 Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 2980 | 166 224 155 . 100 384 808 731 178 . 234 Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 160 | . 47 20 . 12 24 86 112 160 . 70 Average Temperature 34 | . 21 6 . 6 10 37 39 83 . 39 Received Heat Transfer 219 | . 78 . . . 12 111 . . . 18 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Peak Influence 238 | 10 87 238 . 90 165 204 . . . . Initial 29 | . . 28 . . 29 7 . . . . Average 52 | 2 28 167 . 31 67 101 . . . . Maximum Alert Level 1 | . . 1 . . . 1 . . . . Low Security (%) 97 | 100 100 75 . 100 100 98 . . . . Level 1 2 | . . 24 . . . 1 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 1 | . . . . . . 1 . . . . Investigation . | . . . . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement . | . . . . . . . . . . . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Distress Signals 3 | . . . . . 1 2 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 77 | . 4 12 . 9 10 9 11 6 . 16 Peak Tracking Total 10 | . 2 3 . 4 5 4 4 4 . 10 Tactical Retreats 8 | . . 2 . 2 1 1 1 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Traps Triggered . | . . . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Accessed 14 | . . 1 4 . 4 4 1 . . . Terminals 5 | . . . . . 2 3 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units 1 | . . . . . 1 . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 27 | . . 1 4 . 11 10 1 . . . Successful 16 | . . 1 4 . 5 5 1 . . . Failed 11 | . . . . . 6 5 . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 11 | . . . 3 . 3 5 . . . . Terminals 12 | . . . . . 5 7 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . . . 3 . . . . Recycling Units 4 | . . . . . 4 . . . . . Scanalyzers 2 | . . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 10 | . . 1 4 . 1 3 1 . . . Record 4 | . . . 4 . . . . . . . Open Door 2 | . . 1 . . . . 1 . . . Garrison Status 1 | . . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . Zone Layout 2 | . . . . . 1 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . Scan Component 1 | . . . . . . 1 . . . . Refit 1 | . . . . . . 1 . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . . Report Inventory 1 | . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . Scanalyzer 1 | . . . . . 1 . . . . . Insert Component 1 | . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . . Terminals 1 | . . . . . 1 . . . . . Botnet 1 | . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 8 | . . . . . 4 4 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 2 . . 2 . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Turns Passed 6206 | 1121 337 330 249 231 680 404 583 352 1255 664 Spaces Moved 5610 | 398 254 644 672 439 547 453 668 233 893 409 Core 41 | 7 . 1 . . . . 1 . . 32 Treads . | . . . . . . . . . . . Legs 1783 | . . . . . . 74 206 233 893 377 Wheels 648 | 391 254 3 . . . . . . . . Hover . | . . . . . . . . . . . Flight 3138 | . . 640 672 439 547 379 461 . . . Fastest Speed 31 | 50 100 37 37 37 31 31 41 140 140 50 Average Speed 76 | 99 100 37 37 37 31 52 70 140 140 132 Slowest Speed 250 | 100 100 150 37 37 37 120 250 140 140 140 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 17 | . . 4 . 1 4 8 . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 58 | 36 36 91 92 86 34 12 69 57 85 44 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 1 | . . . . 1 . . . . . . Known Exits Taken 8 | . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . Scrap Searched 12 | . . 2 . 3 . . 1 3 3 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 4 | . . . . . . . . 1 . 3 Melee . | . . . . . . . . . . . Projectile 4 | . . . . . . . . 1 . 3 AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Total 7270 | 1103 310 705 671 499 1023 571 730 248 902 508 Wait 1408 | 680 34 17 . 43 443 84 18 . . 89 Move 5567 | 397 253 635 671 436 538 437 667 232 892 409 Hop 16 | . . 4 . 1 4 7 . . . . Pick Up 33 | 5 2 4 . 4 6 3 3 2 4 . Fast Attach 27 | 8 1 5 . . 2 5 3 2 . 1 Attach 8 | . . 1 . . 3 . 3 1 . . Detach 4 | . 1 . . . . 2 . 1 . . Swap 25 | . . 7 . 2 6 4 5 . 1 . Drop 55 | 2 2 15 . 6 8 9 4 4 5 . Fire 127 | 11 17 17 . 7 13 20 27 6 . 9 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 1122 | -11/Scrapyard | Entered Materials 1123 | -10/Materials | Build established: Mutant 1423 | -10/Materials | Discovered new exit (range 11) 1459 | -10/Materials | Entered Mines 1475 | -10/Mines | Discovered new exit (range 7) 1534 | -10/Mines | Discovered new exit (range 3) 1735 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1747 | -10/Mines | Identified exit to Materials 1780 | -10/Mines | Build established: Scavenger-Mutant 1788 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1788 | -10/Mines | Discovered new exit (range 5) 1789 | -10/Mines | Identified exit to Exiles 1789 | -10/Mines | Entered Exiles 1789 | -10/Exiles | Found Exiles lab abandoned 1895 | -10/Exiles | Discovered new exit (range 12) 1898 | -10/Exiles | Identified exit to Mines 1981 | -10/Exiles | Discovered exit to Mines (range 15) 2038 | -10/Exiles | Entered Mines 2094 | -9/Mines | Discovered new exit (range 5) 2095 | -9/Mines | Identified exit to Materials 2102 | -9/Mines | Learned Materials emergency access door positions 2109 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2118 | -9/Mines | Assembled infested the area 2239 | -9/Mines | Discovered exit to Materials (range 13) 2269 | -9/Mines | Entered Materials 2269 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2767 | -8/Materials | Build established: Scavenger-Sprinter 2893 | -8/Materials | Discovered new exit (range 16) 2949 | -8/Materials | Identified exit to Factory 2949 | -8/Materials | Entered Factory 2949 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3317 | -7/Factory | Garrison activated, responded to threat 3344 | -7/Factory | Discovered new exit (range 6) 3346 | -7/Factory | Identified exit to Lower Caves 3353 | -7/Factory | Entered Lower Caves 3358 | -7/Lower Caves | Learned Factory stockpile data 3442 | -7/Lower Caves | Encountered a Warlord checkpoint 3604 | -7/Lower Caves | Build established: Scout 3609 | -7/Lower Caves | Discovered new exit (range 20) 3672 | -7/Lower Caves | Lost 4 parts (2p2n) 3698 | -7/Lower Caves | Identified exit to Lower Caves 3936 | -7/Lower Caves | Entered another Lower Caves area 3939 | -7/Lower Caves | Discovered new exit (range 10) 3950 | -7/Lower Caves | Identified exit to Factory 4000 | -7/Lower Caves | Encountered a Warlord checkpoint 4053 | -7/Lower Caves | Build established: Derelict-Skirmisher 4271 | -7/Lower Caves | Discovered new exit (range 14) 4287 | -7/Lower Caves | Identified exit to Zion 4288 | -7/Lower Caves | Entered Zion 4395 | -7/Zion | Discovered new exit (range 15) 4403 | -7/Zion | Visited the Megawrench Repair Shop 4403 | -7/Zion | Megawrench repaired 11 parts 4421 | -7/Zion | Identified exit to Proximity Caves 4862 | -7/Zion | Learned location of 1 exit from Proximity Caves 4907 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5111 | -7/Zion | Given the Hacking Drone Bay 5543 | -7/Zion | Entered Proximity Caves 6169 | -6/Proximity Caves | Attracted the attention of an 0b10 base 6191 | -6/Proximity Caves | Released all parts (11) 6207 | -6/Proximity Caves | Self-destructed Last Messages --------------- 06184_ Penetrated by Slug. 06184_ S-27 Virus destroyed. 06184_ Penetrated by Slug. 06185_ Lgt. Nuclear Core fries itself beyond repair. 06189_ Mak. Leg destroyed. 06190_ Lgt. Nuclear Core destroyed. 06190_ Penetrated by Slug. 06190_ Slug penetrates Door. 06191_ Released Lgt. Nuclear Core. 06191_ Released Gravmag System. 06191_ Released Hvy. Battle Rifle. 06191_ Released Hpw. Shotgun. 06191_ Released Xenon Bombardment Thruster. 06191_ Released Adv. Visual Processing Unit. 06191_ Released Adv. Signal Interpreter. 06191_ Released Mak. Leg. 06191_ Released Mak. Sensor Array. 06193_ Slug penetrates Wall. 06195_ VTOL Module fries itself beyond repair. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????###??????????##????????????????????? | | ????????????### #????????# #????????????????????? | | ???????????## #####?## #????????????????????? | | ???????????? ## #????????????????????? | | ?????????????? #????????????????????? | | ???????????????? #????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# ##????????????????????? | | ?????????????????# ## #????????????????????? | | ????????????????## ## #????????????????????? | | ???????????????## ###??????????????????? | | ????#?????????## #??????????????????? | | ????# ???????# ###s ##?????????????????? | | ????# ??????# ### s #?????????????????? | | ????# ###??# ## ##?????????????????? | | ?# ## #?# # #??????????????????? | | # ## ## ##??????????????????? | | # #### @####???????????????????? | | ?# ##??# #??????????????????????? | | ??# ## ## ##???# #?????????????????????? | | ?## ### ### #????# #?????????????????????? | | $ ##???# ##?????????????????????? | | #???####??????????????????????? | | ??########### #?????????????????????????????? | | ??#"""" """# #?????????????????????????????? | | ??#""T" " ###### #??????????????????????? | | ??# #= #??????????????????????? | | ??+ #=[ #??????????????????????? | | ??#" #*[= ######??????????????????????? | | ??#" [ %%" ####???????????????????????????? | | ??#" ""#=!# #??????????????????????????????? | | ?#" "??# # #??????????????????????????????? | | ? ???# # #??????????????????????????????? | | ####+###### # #??????????????????????????????? | | # #??????????????????????????????? | | # ??????????????????????????????? | | #### ####### ??????????????????????????????? | | ???# " ##???? ??????????????????????????????? | | ???# "% #????? ?????????????????????????????? | | ???# " #????? ?????????????????????????????? | | ???## ## ##????? ?????????????????????????????? | | ????# #?##?????? ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 220 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 22 Terrain Scan Range 16 Terrain Scan Density 60 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Oops This Is Interesting... Troublemaker Challenges ------------ None Game ------ Seed DimensionalMassAnalyzer Manual? 0 Play Time 01:56:21 Cumulative 30.3 hours Start 2020.10.14 @ 21:45:07 End 2020.10.15 @ 00:15:24 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 21 Rogue 16 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 23 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0500ee49-42ea-4979-8c3e-0d22f8eb80c5