Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.23 @ 23:05:22 Player: Moddy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (63) 315 Value Destroyed (2208) 2208 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (50) 50 TOTAL SCORE: 4453 Bonus ------- High Alert Combat Kills 50 Cogmind --------- Core Integrity 0/550 Matter 237/300 Energy 100/100 System Corruption 0% Temperature Hot (246) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ Large Storage Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Improved Heat Sink Medium Storage Unit Compact Battery (200) Improved Signal Interpreter Advanced Targeting Computer Hacking Suite Advanced Beam Rifle Ion Cannon High-powered Shotgun High-powered Shotgun Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Aluminum Leg Aluminum Leg Improved Heat Sink Medium Storage Unit Compact Battery Improved Signal Interpreter Advanced Targeting Computer Hacking Suite Advanced Beam Rifle EM Pulse Cannon Ion Cannon High-powered Shotgun High-powered Shotgun [Rating: 37] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 3 | . . 2 . 1 Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 73 | 6 8 17 . 42 Power 6 | 1 . 1 . 4 Engine 4 | 1 . 1 . 2 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 29 | 2 1 8 . 18 Treads . | . . . . . Leg 23 | 2 1 7 . 13 Wheel . | . . . . . Hover . | . . . . . Flight 6 | . . 1 . 5 Utility 14 | 1 4 2 . 7 Device 6 | . 2 1 . 3 Storage 3 | 1 1 . . 1 Processor 4 | . 1 1 . 2 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 24 | 2 3 6 . 13 Energy Gun 11 | 1 2 4 . 4 Energy Cannon 4 | . . . . 4 Ballistic Gun 6 | 1 . 2 . 3 Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon 2 | . . . . 2 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 26 | . 1 7 . 18 Power 4 | . . 1 . 3 Propulsion 13 | . . 3 . 10 Utility 5 | . 1 1 . 3 Weapon 4 | . . 2 . 2 Highest Loss Streak 10 | . 1 3 . 10 To Critical Strikes 2 | . . . . 2 Average Backups 7 | 2 4 5 6 9 Power . | . 1 . . . Propulsion . | . 1 1 1 . Utility 3 | . . 2 3 5 Weapon 2 | 1 1 . 2 3 Tool/Special . | . . . . . Unused Backups 14 | . 1 . . 13 Power 1 | . . . . 1 Propulsion 2 | . 1 . . 1 Utility 9 | . . . . 9 Weapon 2 | . . . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 90 | . 93 79 100 94 Engine 7 | . 14 7 11 7 Core 1 | . . . . 1 Leg 33 | . 28 27 44 36 Flight 3 | . . 2 . 4 Device 5 | . 4 2 . 7 Storage 10 | . 14 11 11 9 Processor 6 | . 3 7 11 6 Protection 1 | . . . . 2 Energy Gun 11 | . 14 13 22 9 Energy Cannon 3 | . . . . 5 Ballistic Gun 3 | . 11 3 . 2 Launcher 1 | . 2 4 . . Peak Build Rating 37 | 6 7 13 13 37 Average Rating 20 | 4 6 9 13 27 On Entrance 7 | . 6 7 13 13 Naked Turns . | . . . . . Heaviest Build 40 | 12 20 21 19 40 Greatest Support 67 | 20 20 43 43 67 Greatest Overweight (x) 1 | . . 1 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 Average Capacity 10 | 7 8 10 10 10 Most Carried 15 | 5 8 9 6 15 Average Carried 8 | 2 4 5 6 9 Final Capacity 15 | 8 10 10 10 15 Final Carried 11 | 4 5 6 6 11 Class Distribution -------------------- 62% | Scavenger-Mutant 37% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1239 | 153 156 329 . 601 Remotely 45 | . 45 . . . Salvage Created 2559 | . 166 563 . 1830 Parts 138 | . 6 31 . 101 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 51 | . 4 14 . 33 Guns 38 | . 4 11 . 23 Cannons 10 | . . . . 10 AOE 3 | . . 3 . . Classes Destroyed 11 | . 1 5 . 5 Worker 2 | . . . . 2 Builder 3 | . . 1 . 2 Recycler 2 | . . . . 2 Watcher 5 | . . 1 . 4 Swarmer 7 | . . . . 7 Grunt 27 | . 4 9 . 14 Brawler 1 | . . 1 . . Duelist 1 | . . 1 . . Sentry 11 | . . 3 . 8 Specialist 3 | . . . . 3 Hunter 1 | . . . . 1 Best Kill Streak 5 | . 2 4 . 5 Combat Bots Only 4 | . 2 4 . 4 Max Kills in Single Turn 2 | . 1 1 . 2 Gunslinging 1 | . . . . 1 Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 391 | . 38 79 . 274 Missed 130 | . 10 26 . 94 Hits 261 | . 28 53 . 180 Melee 8 | . . 8 . . Projectile 253 | . 28 45 . 180 Critical Strikes 12 | . . 4 . 8 Damage Taken 4036 | . 366 908 . 2762 Core 895 | . 99 242 . 554 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 28 | . . . . 28 Core Remaining (%) 66 | 100 60 . 39 . Volleys Fired 221 | . 24 62 . 135 Largest 2 | . 2 2 . 2 Hottest 124 | . 60 96 . 124 Shots Fired 393 | . 48 107 . 238 Gun 316 | . 48 99 . 169 Cannon 69 | . . . . 69 Launcher 8 | . . 8 . . Special . | . . . . . Kinetic 82 | . 24 19 . 39 Thermal 293 | . 24 75 . 194 Explosive 8 | . . 8 . . Electromagnetic 10 | . . 5 . 5 Robot Hit Streak 10 | . 10 9 . 8 Robot Miss Streak 7 | . 4 7 . 5 Penetration Max . | . . . . . Secondary Targets 6 | . 2 2 . 2 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 239 | . 24 61 . 154 Core Hits 111 | . 11 32 . 68 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 12 | . . 2 . 10 Burn 12 | . . 2 . 10 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4662 | . 228 1161 . 3273 Guns 3258 | . 228 844 . 2186 Cannons 1087 | . . . . 1087 Explosions 317 | . . 317 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 750 | . 91 149 . 510 Thermal 3537 | . 137 713 . 2687 Explosive 256 | . . 256 . . Electromagnetic 119 | . . 43 . 76 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 5 | . . . . 5 Projectiles 5 | . . . . 5 Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 55 | . . 55 . . Shots 2 | . . 2 . . Rammed 1 | . . . . 1 Targets Rammed 4 | . . 1 1 2 Kicked 3 | . . 1 1 1 Crushed . | . . . . . Highest Temperature 430 | . 188 430 . 346 Average Temperature 97 | . 70 166 . 74 Received Heat Transfer 1569 | . 213 276 . 1080 Effects 8 | . . 4 . 4 Shutdowns 1 | . . . . 1 Energy Bleed 2 | . . 2 . . Matter Decay 2 | . . . . 2 Short Circuit 1 | . . . . 1 Damage (minor) 2 | . . 2 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 10 | . 1 . . 9 Heat Transferred 7363 | . 300 1681 . 5382 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 2 | . . . . 2 Low Security (%) 77 | 100 100 100 100 63 Level 1 13 | . . . . 21 Level 2 9 | . . . . 15 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 509 | . 60 165 51 509 Initial 51 | . . . 51 19 Average 132 | . 20 61 51 186 Influence Increases 1605 | . 120 449 . 1036 Destroy 0b10 Robot/C 1020 | . 80 280 . 660 Destroy 0b10 Robot/NC 65 | . . 10 . 55 Destroy Leader 260 | . 10 82 . 168 Successful Hack 33 | . . 8 . 25 Disable Machine 90 | . . 15 . 75 Destroy Structure 47 | . . 39 . 8 Lose Combat Pursuer 90 | . 30 15 . 45 Influence Decreases 1206 | . 120 316 82 688 Entered New Map 114 | . . . 82 32 Time Decay 863 | . 110 267 . 486 Lost Part 229 | . 10 49 . 170 Squads Dispatched 11 | . . 2 . 9 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 9 | . . 2 . 7 Assault 1 | . . . . 1 Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 6 | . . 5 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 93 | . 6 26 . 61 Peak Tracking Total 10 | . 3 5 . 10 Tactical Retreats 4 | . 1 1 . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 6 | . . 1 . 5 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 14 | . 2 3 . 9 Terminals 8 | . 1 2 . 5 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 2 | . 1 . . 1 Scanalyzers 2 | . . 1 . 1 Garrison Access 1 | . . . . 1 Total Hacks 37 | . 3 7 . 27 Successful 26 | . 1 4 . 21 Failed 11 | . 2 3 . 6 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 23 | . 1 5 . 17 Fabricators . | . . . . . Repair Stations 3 | . . . . 3 Recycling Units 3 | . 2 . . 1 Scanalyzers 6 | . . 2 . 4 Garrison Access 2 | . . . . 2 Terminal Hacks 15 | . . 2 . 13 Record 10 | . . 1 . 9 Prototype ID Bank 1 | . . . . 1 Level Access Points 1 | . . 1 . . Branch Access Points 1 | . . . . 1 Scanalyzer Index 1 | . . . . 1 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks 2 | . 1 . . 1 Report Inventory 2 | . 1 . . 1 Scanalyzer 6 | . . 2 . 4 Insert Component 3 | . . 1 . 2 Analyze 3 | . . 1 . 2 Garrison Access Hacks 1 | . . . . 1 Unlock Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 1 2 . 5 Full Trace Events 2 | . . . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . 1 . 2 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 38 | . . . . 38 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . 1 . 2 Part Schematics Acquired 3 | . . 1 . 2 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 567 | . . 6 . 561 Optics 561 | . . . . 561 ECM 6 | . . 6 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2791 | 61 317 672 16 1725 Spaces Moved 1516 | 43 183 324 12 954 Core 8 | 8 . . . . Treads . | . . . . . Legs 1414 | 35 183 324 12 860 Wheels . | . . . . . Hover . | . . . . . Flight 94 | . . . . 94 Fastest Speed 50 | 50 120 120 120 100 Average Speed 124 | 106 120 142 120 119 Slowest Speed 190 | 120 120 190 120 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 4 34 37 6 67 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 67 | . . 63 . 4 Melee . | . . . . . Projectile 4 | . . . . 4 AOE 63 | . . 63 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2041 | 58 237 426 13 1307 Wait 61 | . 6 3 1 51 Move 1513 | 42 182 323 12 954 Hop . | . . . . . Pick Up 103 | 10 10 15 . 68 Fast Attach . | . . . . . Attach 37 | 6 2 11 . 18 Detach . | . . . . . Swap 43 | . 6 7 . 30 Drop 60 | . 7 4 . 49 Fire 221 | . 24 62 . 135 Melee . | . . . . . Ram 1 | . . . . 1 Kick 2 | . . 1 . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: Mat x3 / [*Min]) -9/Mines -8/Materials (discovered 4 exits: [*Fac x2] / *Sto / Gar) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 6) 303 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 16) 379 | -10/Materials | Entered another Materials area 379 | -9/Materials | Evolved 2 slots: Propulsion x2 661 | -9/Materials | Lost 3 parts (1p2n) 914 | -9/Materials | Core integrity fell below 50% 1017 | -9/Materials | Identified exit to Materials 1033 | -9/Materials | Discovered new exit (range 15) 1051 | -9/Materials | Entered Mines 1054 | -9/Mines | Discovered exit to Materials (range 5) 1067 | -9/Mines | Entered Materials 1067 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1124 | -8/Materials | Build established: Scavenger-Mutant 1218 | -8/Materials | Identified exit to Garrison 1323 | -8/Materials | Garrison activated, responded to threat 1565 | -8/Materials | Identified exit to Storage 1574 | -8/Materials | Discovered new exit (range 10) 1965 | -8/Materials | Repaired Imp. Heat Sink 2336 | -8/Materials | Discovered new exit (range 11) 2667 | -8/Materials | First assault squad dispatched 2682 | -8/Materials | Core integrity fell below 50% 2767 | -8/Materials | Core integrity fell below 20% 2792 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- R-06 Scavenger destroyed. Nuclear Core destroyed. VSS Leg destroyed. Critical hit (Blast). U-05 Engineer builds a Wall. U-05 Engineer builds a Door. Critical hit (Burn: +37). Carbon-fiber Leg destroyed. Imp. Heat Sink destroyed. VSS Leg destroyed. Aluminum Leg destroyed. Knocked back. Aluminum Leg destroyed. EM Pulse Cannon destroyed. Overheating: Matter decay (-73). Slammed into G-47 Trooper. Acquired 2 matter. Deuterium Engine destroyed. Adv. Beam Rifle destroyed. G-47 Trooper misfires. 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Shotgun | -8/Materials | Scanalyzed Ion Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Heat Sink | 30% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Significant Disruption Troublemaker Challenges ------------ None Game ------ Seed FusionProcessingShield Manual? 0 Play Time 00:42:27 Cumulative 3.7 hours Start 2025.05.23 @ 22:17:22 End 2025.05.23 @ 23:05:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 35ef1a60-ef80-4c12-b598-2af511876b6f