Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.14 @ 15:44:34 Player: LegionOfLizards Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (169) 845 Value Destroyed (4902) 4902 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1221) 1221 TOTAL SCORE: 9288 Bonus ------- High Alert Combat Kills 1221 Cogmind --------- Core Integrity 0/700 Matter 115/300 Energy 100/100 System Corruption 6% Temperature Cool (18) Movement Walking (200) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Titanium Leg > --- UTILITY (6) ------ Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- Gauss Cannon Axe > --- INVENTORY (15) --- Micro Nuclear Core Improved Signal Interpreter Improved Terrain Scan Processor Core Analyzer Hardened Medium Armor Plating Hacking Suite Hacking Suite Improved Light Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Improved Light Cannon Gauss Cannon Advanced EMP Blaster > --- INVENTORY -------- Improved Carbon-fiber Leg Improved Titanium Leg Improved Signal Interpreter Improved Signal Interpreter Improved Terrain Scan Processor Hardened Medium Armor Plating Hacking Suite Hacking Suite Improved Light Cannon Advanced Assault Cannon Gauss Cannon Gauss Cannon Advanced EMP Blaster Advanced EMP Blaster Axe [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Gauss Cannon Energy Gun Medium Laser Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Slashing Weapon Axe Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 4 | . . 2 1 1 Weapon 1 | . . . . 1 Parts Attached 95 | 6 8 25 29 27 Power 12 | 1 1 4 3 3 Engine 8 | 1 . 4 2 1 Core 4 | . 1 . 1 2 Reactor . | . . . . . Propulsion 38 | 2 3 10 13 10 Treads 15 | . . 5 10 . Leg 21 | 2 3 3 3 10 Wheel 2 | . . 2 . . Hover . | . . . . . Flight . | . . . . . Utility 15 | 1 2 4 4 4 Device 2 | . . . . 2 Storage 3 | 1 1 . 1 . Processor 6 | . 1 1 3 1 Hackware . | . . . . . Protection 4 | . . 3 . 1 Artifact . | . . . . . Weapon 30 | 2 2 7 9 10 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 9 | 1 2 5 1 . Ballistic Cannon 13 | . . . 6 7 Launcher 6 | . . 2 2 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 38 | . 1 7 8 22 Power 6 | . 1 1 1 3 Propulsion 12 | . . 3 3 6 Utility 8 | . . 2 2 4 Weapon 12 | . . 1 2 9 Highest Loss Streak 8 | . 1 3 3 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 88 | . 90 86 91 86 Engine 5 | . 4 9 4 4 Core 2 | . 5 1 3 1 Treads 9 | . . 7 21 2 Leg 11 | . 27 11 . 17 Device 1 | . . . . 5 Storage 9 | . 14 11 9 7 Processor 22 | . 9 12 33 25 Protection 2 | . . 8 . . Ballistic Gun 10 | . 27 21 2 . Ballistic Cannon 9 | . . . 15 15 Launcher 1 | . . . . 3 Peak Build Rating 50 | 6 14 18 35 50 Average Rating 25 | 4 11 13 28 41 On Entrance 13 | . 6 14 18 31 Naked Turns . | . . . . . Heaviest Build 53 | 13 21 35 40 53 Greatest Support 63 | 20 20 40 63 60 Greatest Overweight (x) 12 | . 2 6 1 12 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 Average Capacity 11 | 7 9 10 12 15 Most Carried 15 | 5 10 10 15 15 Average Carried 10 | . 9 9 11 12 Final Capacity 15 | 8 10 10 15 15 Final Carried 13 | 1 10 10 13 8 Class Distribution -------------------- 75% | Mutant 17% | Gunner 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 4736 | 264 593 998 1558 1323 Remotely . | . . . . . Salvage Created 5991 | 112 731 1381 2204 1563 Parts 349 | 6 35 112 117 79 Haulers Intercepted 8 | . 1 3 4 . Recyclers Shooed 8 | . 2 . 3 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 115 | . 10 29 40 36 Melee 6 | . . . . 6 Guns 41 | . 10 29 2 . Cannons 57 | . . . 27 30 AOE 9 | . . . 9 . Classes Destroyed 15 | 2 4 6 2 1 Worker 12 | . . 3 6 3 Builder 10 | . . 3 3 4 Tunneler 3 | 1 2 . . . Hauler 8 | . 1 3 4 . Recycler 12 | 1 2 . 8 1 Mechanic 3 | . . 1 1 1 Operator 2 | . 1 . 1 . Watcher 10 | . 3 2 4 1 Swarmer 18 | . . 10 8 . Grunt 68 | . 10 9 23 26 Brawler 3 | . . 2 1 . Duelist 1 | . . . 1 . Sentry 19 | . . 8 6 5 Hunter 1 | . . . 1 . Programmer 5 | . . . . 5 Best Kill Streak 9 | 2 4 5 9 7 Combat Bots Only 7 | . 2 5 7 6 Max Kills in Single Turn 2 | 1 1 2 2 2 Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 870 | . 63 164 196 447 Missed 268 | . 19 41 59 149 Damage Taken 7960 | . 524 1396 2294 3746 Core 1139 | . 127 83 227 702 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 185 | . . . 185 . Core Remaining (%) 71 | 100 49 79 58 . Volleys Fired 452 | 4 88 109 138 113 Largest 3 | 2 2 2 2 3 Hottest 144 | 70 46 46 96 144 Shots Fired 891 | 8 177 209 266 231 Gun 433 | 8 177 209 39 . Cannon 437 | . . . 207 230 Launcher 21 | . . . 20 1 Special . | . . . . . Kinetic 866 | 4 177 209 246 230 Thermal 4 | 4 . . . . Explosive . | . . . . . Electromagnetic 21 | . . . 20 1 Robot Hit Streak 22 | 3 7 17 22 10 Robot Miss Streak 6 | 1 5 3 4 6 Penetration Max 1 | . . . 1 . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 578 | 6 102 125 189 156 Core Hits 272 | 3 31 58 92 88 Critical Kills . | . . . . . Critical Parts Destroyed 3 | . 2 . 1 . Critical Strikes 42 | . 2 . 12 28 Destroy 3 | . 2 . 1 . Blast 34 | . . . 11 23 Sever 5 | . . . . 5 Melee Attacks 28 | . . . . 28 Impact . | . . . . . Slashing 28 | . . . . 28 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 13591 | 66 1395 1965 5375 4790 Guns 3890 | 66 1394 1914 516 . Cannons 7298 | . . . 3582 3716 Explosions 1430 | . . . 1269 161 Melee 818 | . . . . 818 Ramming 155 | . 1 51 8 95 Kinetic 11138 | 16 1394 1914 4098 3716 Thermal 134 | 50 . . 84 . Explosive . | . . . . . Electromagnetic 1346 | . . . 1185 161 Impact . | . . . . . Slashing 818 | . . . . 818 Piercing . | . . . . . Highest Corruption 6 | . 1 . 1 6 Average Corruption 1 | . 1 . 1 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 30 | . 8 . . 22 Message Errors 5 | . 2 . . 3 Matter Fused 10 | . 3 . . 7 Heat Flow Errors 2 | . . . . 2 Energy Discharges 3 | . 1 . . 2 Parts Rejected 1 | . . . . 1 Parts Fused 1 | . . . . 1 Data Loss (minor) 3 | . 1 . . 2 Data Loss (major) 2 | . . . . 2 Misfires 1 | . 1 . . . Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 219 | . . . 143 76 Projectiles 169 | . . . 105 64 Explosions 38 | . . . 38 . Melee 12 | . . . . 12 Knockbacks 67 | . . . 30 37 Impact 1 | . . . . 1 Kinetic 62 | . . . 28 34 Secondary 4 | . . . 2 2 Self-Inflicted Damage 164 | . . 11 112 41 Shots 10 | . . . 8 2 Rammed 4 | . . 2 2 . Targets Rammed 32 | . 1 5 2 24 Kicked 28 | . 1 3 . 24 Crushed . | . . . . . Highest Temperature 454 | 80 57 454 321 410 Average Temperature 58 | 35 8 34 72 86 Received Heat Transfer 3342 | . 303 414 891 1734 Effects 10 | . . 1 5 4 Shutdowns 1 | . . 1 . . Energy Bleed 1 | . . . . 1 Interference 7 | . . . 5 2 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted 2 | . . . 2 . Combat Hostiles 2 | . . . 2 . Parts Fried 7 | . . . 7 . Impact Corruptions 1 | . . . 1 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 248 | 148 . . 100 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 2 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 1028 | 10 241 560 1028 1028 Initial 467 | . 6 50 236 467 Average 472 | 5 102 279 652 632 Maximum Alert Level 3 | . 1 2 3 3 Low Security (%) 21 | 100 94 30 . . Level 1 17 | . 5 46 11 2 Level 2 37 | . . 23 50 55 Level 3 24 | . . . 38 41 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 25 | . 2 3 7 13 Investigation 11 | . 1 2 3 5 Extermination 3 | . . . . 3 Reinforcement 9 | . 1 1 3 4 Assault 1 | . . . 1 . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 4 | . . . 2 2 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . 1 2 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 174 | . 20 44 56 54 Peak Tracking Total 6 | . 3 6 5 6 Tactical Retreats 13 | . 2 5 6 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 1 . 1 1 Indirectly 1 | . . . 1 . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 12 | . . . 6 6 Max in Single Turn 2 | . . . 1 2 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 22 | . 4 5 7 6 Terminals 14 | . 4 4 4 2 Fabricators 3 | . . . . 3 Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers 2 | . . 1 1 . Garrison Access 1 | . . . . 1 Total Hacks 65 | . 10 16 25 14 Successful 34 | . 1 12 14 7 Failed 31 | . 9 4 11 7 Catastrophic 7 | . 2 . 1 4 Database Lockouts . | . . . . . Manual 37 | . 10 12 10 5 Terminals 40 | . 10 12 12 6 Fabricators 6 | . . . . 6 Repair Stations 10 | . . . 10 . Recycling Units . | . . . . . Scanalyzers 7 | . . 4 3 . Garrison Access 2 | . . . . 2 Terminal Hacks 18 | . 1 8 7 2 Open DSF 1 | . . . . 1 Alert Level 1 | . . . 1 . Locate Traps 10 | . 1 4 4 1 Zone Layout 6 | . . 4 2 . Fabricator Hacks 4 | . . . . 4 Load Schematic 2 | . . . . 2 Build 2 | . . . . 2 Repair Station Hacks 5 | . . . 5 . Scan Component 3 | . . . 3 . Repair 2 | . . . 2 . Recycling Unit Hacks . | . . . . . Scanalyzer 6 | . . 4 2 . Insert Component 3 | . . 2 1 . Analyze 3 | . . 2 1 . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 19 | . 4 4 6 5 Full Trace Events 11 | . 2 3 2 4 Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 1 1 . Parts Built 4 | . . . . 4 Authchips . | . . . . . Time 168 | . . . . 168 Total Part Build Rating 16 | . . . . 16 Parts Repaired 2 | . . . 2 . Time 70 | . . . 70 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . 2 1 . Part Schematics Acquired 2 | . . 1 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 7236 | 67 1000 1790 2574 1805 Spaces Moved 3358 | 45 498 864 1132 819 Core 30 | 15 . 4 . 11 Treads 1475 | . . 274 1109 92 Legs 1662 | 30 498 395 23 716 Wheels 191 | . . 191 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 95 120 123 Average Speed 158 | 96 140 159 172 154 Slowest Speed 650 | 120 260 350 250 650 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 46 | 3 74 66 70 21 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 116 | . . . 57 59 Melee . | . . . . . Projectile 111 | . . . 52 59 AOE 5 | . . . 5 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 4385 | 61 645 1088 1498 1093 Wait 298 | . 32 50 157 59 Move 3354 | 44 497 863 1131 819 Hop . | . . . . . Pick Up 72 | 7 13 16 20 16 Fast Attach 24 | . 3 4 12 5 Attach 44 | 6 3 9 7 19 Detach . | . . . . . Swap 27 | . 2 12 10 3 Drop 54 | . 6 20 21 7 Fire 452 | 4 88 109 138 113 Melee 28 | . . . . 28 Ram 1 | . . 1 . . Kick 28 | . 1 3 . 24 Crush 3 | . . 1 2 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 13) 581 | -10/Materials | Discovered new exit (range 6) 674 | -10/Materials | Discovered new exit (range 8) 763 | -10/Materials | Discovered new exit (range 18) 809 | -10/Materials | Discovered new exit (range 12) 970 | -10/Materials | Core integrity fell below 50% 1068 | -10/Materials | Entered another Materials area 1068 | -9/Materials | Evolved 2 slots: Utility x2 1698 | -9/Materials | Lost 3 parts (2u1w) 2097 | -9/Materials | Discovered new exit (range 14) 2328 | -9/Materials | Discovered new exit (range 8) 2598 | -9/Materials | Discovered new exit (range 18) 2749 | -9/Materials | Build established: Scavenger-Mutant 2840 | -9/Materials | Identified exit to Materials 2858 | -9/Materials | Entered another Materials area 2858 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3179 | -8/Materials | Destroyed 7 combat bots 3270 | -8/Materials | Build established: Mutant 3451 | -8/Materials | Discovered new exit (range 5) 3878 | -8/Materials | Repaired Imp. Light Cannon 4612 | -8/Materials | Repaired Arm. Treads 5015 | -8/Materials | Lost 3 parts (1p1n1w) 5258 | -8/Materials | First assault squad dispatched 5431 | -8/Materials | Identified exit to Factory 5432 | -8/Materials | Entered Factory 5432 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5440 | -7/Factory | Identified exit to DSF 5739 | -7/Factory | Build established: Gunner 5840 | -7/Factory | Fabricated Gauss Cannon? 6109 | -7/Factory | Fabricated Gauss Cannon? 6819 | -7/Factory | Lost 8 parts (3n1u4w) 6846 | -7/Factory | Garrison activated, responded to threat 6862 | -7/Factory | Core integrity fell below 50% 6963 | -7/Factory | Lost 5 parts (1p1n1u2w) 7034 | -7/Factory | Build established: Mutant 7058 | -7/Factory | Core integrity fell below 20% 7237 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- G-47 Trooper Imp. Heat Sink blasted off. G-47 Trooper knocked back. Gauss Cannon destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. System corrupted: Matter fused (-10). U-05 Engineer lays Concrete. G-47 Trooper suffers critical hit (Blast). Destroyed Particle Gun. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer destroyed. K-01 Serf collects debris. B-48 Gladiator Lgt. Treads blasted off. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ???????????????????????????????????? | | ??????????? ??????????????????????????########## | | ???????????? ???##############????????# ! # | | ???????????? ??# "" #????????# # | | ??????????# ?? ?# ""S #????????# # | | ??????????+ ?? # " #????????# # | | ??????????# ?? # #????????# # | | ??????????# ? # % #????????# ! # | | ??????????# ?#* #????????# # | | ???????###" u# ! #????????# # | | ??????? %! k #??####### # | | ?????? #* #??# ##+####### | | ??????????? k% % #### % | | ????? # ==@=% /g g % % | | ????? %g/ % b%| #### | | ????? g k ###;;#########??# ########## | | ??????? ?????# ????????????## ##????????? | | ???????##??????????# ??????????????# #?????????? | | ???????????????????????????????????# ##########? | | ???????????????????????????????????# # #? | | ???????????????????????????????????# # """"#? | | ???????????????????????????????????# # """"#? | | ???????????????????????????????????# # """"#? | | ???????????????????????????????????# + """"#? | | ???????????????????????????????????# # """"#? | | ???????????????????????????????????# # """"#? | | ???????????????????????????????????# # #? | | ???????????????????????????????????# # #? | | ???????????????????????????????????# ##########? | | ???????????????????????????????????# #?????????? | | ?????????????????????? ?????????## ##????????? | | ??????????????????? #### #?######## | | ??????????????????? ###[% | | ??????????????????? #### [+= !! | | ??????????????????? ??????# ### !! | | ??????????????????? ?????????# ### ! | | ???????????????????##?????????????### ###?# | | ????????????????????????????????????# #???# """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 450 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 3 Authchip Count 1 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Gauss Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Gauss Cannon | x2 | -7/Factory Gauss Cannon | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Party Time Challenges ------------ None Game ------ Seed DeepQuantumAirjet Manual? 0 Play Time 00:55:41 Cumulative 17.1 hours Start 2024.10.14 @ 14:32:27 End 2024.10.14 @ 15:44:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 29x19 Zoom Use 22% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6fc9593b-daa4-4989-8e99-a186f3fd4f2a