Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.01.31 @ 23:04:21 Player: Scott Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (181) 905 Value Destroyed (7266) 7266 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (2328) 2328 TOTAL SCORE: 14079 Bonus ------- High Alert Combat Kills 688 Follower Combat Kills 40 Entered Garrisons 600 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 95/100 System Corruption 14% Temperature Cool (6) Movement Walking (180) Ox2 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (6) ------ Medium Storage Unit Large Storage Unit Relay Coupler [NC] (39) Relay Coupler [Grunt] (9) Relay Coupler [Sentry] (1) > --- WEAPON (3) ------- Great Axe Great Axe > --- INVENTORY (14) --- Deuterium Engine Light Nuclear Core Carbon-fiber Leg Improved Carbon-fiber Leg Improved Heat Sink Improved Light Armor Plating Hacking Suite Relay Coupler [Swarmer] (59) Relay Coupler [Duelist] (34) Relay Coupler [Hunter] (16) Relay Coupler [Behemoth] (12) Plasma Cannon Great Axe Great Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Improved Melee Analysis Suite Improved Melee Analysis Suite Armor Integrity Analyzer Layered Light Armor Plating > --- WEAPON ----------- Spear Spear Spear > --- INVENTORY -------- Deuterium Engine Micro Nuclear Core Improved Titanium Leg Hacking Suite Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Behemoth] Plasma Cannon Gauss Rifle Assault Cannon Heavy Mace Axe Spear [Rating: 49] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Relay Coupler [NC] Protection Propulsion Shielding Weapon Spear Energy Gun Spread Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Heavy Mace Slashing Weapon Great Axe Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Sto Gar Slots Evolved 6 | . . 2 2 . . 2 . . . . Power . | . . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . Utility 4 | . . 1 2 . . 1 . . . . Weapon 1 | . . . . . . 1 . . . . Parts Attached 130 | 7 10 25 13 16 3 23 28 4 1 . Power 17 | 1 2 2 2 3 . 4 2 . 1 . Engine 11 | 1 1 2 . 2 . 3 1 . 1 . Core 6 | . 1 . 2 1 . 1 1 . . . Reactor . | . . . . . . . . . . . Propulsion 48 | 2 1 9 3 8 2 10 13 . . . Treads 6 | . . . . 1 . . 5 . . . Leg 42 | 2 1 9 3 7 2 10 8 . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 35 | 1 3 5 6 3 1 7 6 3 . . Device 9 | . 1 2 3 . . 1 2 . . . Storage 7 | 1 2 1 1 . . 2 . . . . Processor 5 | . . . 1 1 1 2 . . . . Hackware 4 | . . . . . . . 2 2 . . Protection 10 | . . 2 1 2 . 2 2 1 . . Artifact . | . . . . . . . . . . . Weapon 30 | 3 4 9 2 2 . 2 7 1 . . Energy Gun 7 | . 1 6 . . . . . . . . Energy Cannon 2 | . 2 . . . . . . . . . Ballistic Gun 3 | 3 . . . . . . . . . . Ballistic Cannon 3 | . 1 2 . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . Slashing Weapon 8 | . . 1 2 . . 1 4 . . . Piercing Weapon 5 | . . . . 2 . 1 2 . . . Special Melee Weapon 1 | . . . . . . . . 1 . . Unidentified Prototypes 2 | . . 2 . . . . . . . . Parts Lost 44 | . . 2 3 12 1 3 18 . . 5 Power 5 | . . 1 . 2 . . 1 . . 1 Propulsion 20 | . . . 1 6 . 3 8 . . 2 Utility 12 | . . . 2 3 1 . 5 . . 1 Weapon 7 | . . 1 . 1 . . 4 . . 1 Highest Loss Streak 6 | . . 1 2 5 1 1 6 . . 5 Average Slot Usage (%) 95 | . 98 100 96 87 99 98 88 100 100 98 Engine 5 | . 10 4 4 5 9 6 3 . 4 7 Core 3 | . 3 6 4 3 . . 3 7 2 . Leg 24 | . 28 33 26 23 27 21 16 23 23 21 Device 6 | . 13 11 21 1 . . 5 5 . . Storage 14 | . 14 11 12 18 18 14 15 15 15 15 Processor 9 | . . . 3 10 21 26 5 . . . Hackware 1 | . . . . . . . 1 12 23 23 Protection 6 | . . 11 4 7 5 3 7 12 7 7 Energy Gun 3 | . 1 16 . . . . . . . . Energy Cannon 1 | . 9 . . . . . . . . . Ballistic Cannon 2 | . 9 5 . . . . . . . . Slashing Weapon 6 | . . . 18 7 . 2 14 16 15 15 Piercing Weapon 7 | . . . . 9 18 20 3 . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 51 | 11 28 35 37 43 40 45 51 49 46 46 Greatest Support 60 | 20 20 39 49 49 38 58 60 45 45 45 Greatest Overweight (x) 3 | 1 1 . 1 3 1 3 3 1 1 1 Average Overweight (x) . | . . . . . . . . . . 1 Largest Inventory Capacity 14 | 6 10 10 14 14 14 14 14 14 14 14 Average Capacity 12 | 5 9 10 11 14 14 13 14 14 14 14 Most Carried 14 | 4 10 10 13 14 14 14 14 14 14 14 Average Carried 12 | 2 9 9 10 12 13 13 13 13 13 14 Final Capacity 14 | 6 10 10 14 14 14 14 14 14 14 14 Final Carried 14 | 2 10 10 11 13 14 14 14 14 14 14 Class Distribution -------------------- 48% | Scavenger-Mutant 45% | Mutant 6% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Storage Bothacker-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Sto Gar Matter Collected 2060 | 249 308 438 150 140 30 279 316 95 55 . Remotely . | . . . . . . . . . . . Salvage Created 7647 | . 421 1412 816 956 369 2039 1245 119 201 69 Parts 439 | . 34 107 46 32 23 119 61 6 8 3 Haulers Intercepted 13 | . 2 6 3 . . 2 . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Sto Gar Combat Hostiles Destroyed 145 | . 8 32 14 18 6 30 29 3 4 1 Melee 103 | . . . 14 18 6 30 27 3 4 1 Guns 24 | . 3 21 . . . . . . . . Cannons 16 | . 5 11 . . . . . . . . Classes Destroyed 13 | . 5 2 . 3 . 2 . 1 . . Worker 2 | . 1 1 . . . . . . . . Hauler 13 | . 2 6 3 . . 2 . . . . Recycler 3 | . . . . . . 3 . . . . Operator 3 | . . 1 1 . . 1 . . . . Watcher 16 | . 3 5 2 . 2 4 . . . . Swarmer 33 | . 3 9 4 . . 2 15 . . . Grunt 60 | . 5 15 9 7 1 15 3 1 4 . Brawler 6 | . . . . 1 . 1 4 . . . Duelist 7 | . . . . 2 1 1 3 . . . Sentry 29 | . . 8 1 6 3 7 2 1 . 1 Hunter 6 | . . . . 2 1 1 2 . . . Programmer 3 | . . . . . . 3 . . . . Assembled 1 | . . . . . . . . 1 . . Best Kill Streak 6 | . 4 4 4 6 2 4 4 1 2 1 Combat Bots Only 6 | . 3 3 4 6 2 4 4 1 2 1 Max Kills in Single Turn 2 | . 1 1 1 2 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 2 | . . . 1 2 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Sto Gar Damage Taken 7500 | . 122 743 579 1460 173 1293 2397 171 63 499 Core 1325 | . 8 154 70 349 42 220 347 32 . 103 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 68 | 100 96 61 . . 16 . . . . . Volleys Fired 128 | . 36 92 . . . . . . . . Largest 2 | . 2 2 . . . . . . . . Hottest 112 | . 95 112 . . . . . . . . Shots Fired 251 | . 72 179 . . . . . . . . Gun 170 | . 45 125 . . . . . . . . Cannon 81 | . 27 54 . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 112 | . 58 54 . . . . . . . . Thermal 111 | . 14 97 . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 28 | . . 28 . . . . . . . . Robot Hit Streak 24 | . 16 24 . . . . . . . . Robot Miss Streak 5 | . 5 5 . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 581 | . 54 136 62 59 15 99 127 11 9 9 Core Hits 279 | . 20 96 23 26 9 52 43 4 4 2 Critical Hits 9 | . 1 . 2 1 . 2 1 . 1 1 Critical Kills 2 | . 1 . . . . . . . 1 . Critical Parts Destroyed 7 | . . . 2 1 . 2 1 . . 1 Melee Attacks 464 | . . . 70 70 15 107 166 11 13 12 Impact 22 | . . . . . . . 22 . . . Slashing 272 | . . . 70 29 . 30 116 6 9 12 Piercing 161 | . . . . 41 15 77 28 . . . Sneak Attacks 15 | . . . 5 . . 9 . . 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 77 | . . . 9 6 . 23 37 . 1 1 Damage Inflicted 16089 | . 681 2269 2456 1630 421 3939 3892 243 224 334 Guns 1840 | . 420 1420 . . . . . . . . Cannons 1068 | . 261 807 . . . . . . . . Explosions 42 | . . 42 . . . . . . . . Melee 13139 | . . . 2456 1630 421 3939 3892 243 224 334 Ramming . | . . . . . . . . . . . Kinetic 1400 | . 593 807 . . . . . . . . Thermal 1075 | . 88 987 . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 475 | . . 475 . . . . . . . . Impact 570 | . . . . . . . 570 . . . Slashing 7890 | . . . 2456 625 . 1319 2689 243 224 334 Piercing 4679 | . . . . 1005 421 2620 633 . . . Highest Corruption 14 | . . 2 . . . 4 14 14 14 14 Average Corruption 5 | . . 2 . . . 2 10 14 14 14 Corruption Purged . | . . . . . . . . . . . Effects 186 | . . 28 . . . 35 81 26 10 6 Message Errors 47 | . . 11 . . . 9 22 3 . 2 Matter Fused 31 | . . . . . . 9 14 6 2 . Heat Flow Errors 25 | . . 4 . . . 2 11 5 1 2 Energy Discharges 21 | . . 3 . . . 4 10 2 2 . Parts Rejected 1 | . . . . . . . 1 . . . Data Loss (minor) 22 | . . 3 . . . 8 5 5 1 . Data Loss (major) 3 | . . . . . . . 2 . 1 . Misdirections 9 | . . . . . . . 6 2 1 . Targeting Errors 24 | . . 4 . . . 3 10 3 2 2 Weapon Failures 3 | . . 3 . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 522 | . 4 46 31 17 . 345 79 . . . Projectiles 28 | . 4 24 . . . . . . . . Explosions 22 | . . 22 . . . . . . . . Melee 472 | . . . 31 17 . 345 79 . . . Knockbacks 26 | . 6 17 . . . . 3 . . . Impact 3 | . . . . . . . 3 . . . Kinetic 17 | . 5 12 . . . . . . . . Secondary 6 | . 1 5 . . . . . . . . Self-Inflicted Damage 34 | . . 34 . . . . . . . . Shots 1 | . . 1 . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 256 | . 21 241 . . . 256 252 244 162 226 Average Temperature 47 | . 6 25 . . . 112 104 113 90 95 Received Heat Transfer 2010 | . 42 309 315 531 27 408 96 81 39 162 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . 3 . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . . 4 . . . . . . . . Heat Transferred 1883 | . 185 1698 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Sto Gar Peak Influence 1099 | . 139 448 412 750 552 645 1099 591 273 154 Initial 499 | . . . 98 120 315 215 280 499 130 154 Average 362 | . 52 257 248 474 419 342 737 522 184 149 Maximum Alert Level 3 | . . 2 2 3 2 2 3 2 1 . Low Security (%) 27 | 100 100 14 24 13 . 27 . . 83 100 Level 1 35 | . . 82 68 26 47 28 10 14 16 . Level 2 25 | . . 2 7 41 52 44 29 85 . . Level 3 11 | . . . . 17 . . 60 . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 21 | . . 6 3 . . 7 . 3 2 . Investigation 3 | . . . 2 . . 1 . . . . Extermination 4 | . . . . . . 4 . . . . Reinforcement 13 | . . 6 1 . . 2 . 3 1 . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Sto Gar Distress Signals 10 | . 1 3 1 1 1 1 . . 1 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 248 | . 19 55 24 23 9 46 38 20 8 6 Peak Tracking Total 8 | . 5 6 5 8 2 4 6 4 3 6 Tactical Retreats 20 | . . 3 3 3 . 1 9 . 1 . Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Sto Gar Traps Triggered 16 | . . 1 . 4 . 3 8 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . Reprogrammed 2 | . . . 2 . . . . . . . Reused 1 | . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Sto Gar Machines Disabled 11 | . 1 3 . 1 . . 6 . . . Max in Single Turn 1 | . 1 1 . 1 . . 1 . . . Garrison Relay 5 | . . . . 1 . . 4 . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Sto Gar Machines Accessed 38 | . 8 7 6 . 2 10 . 4 1 . Terminals 21 | . 6 5 3 . 2 4 . 1 . . Fabricators 4 | . . . . . . 2 . 2 . . Repair Stations 3 | . . . . . . 2 . 1 . . Recycling Units 6 | . 2 2 1 . . 1 . . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access 3 | . . . 1 . . 1 . . 1 . Total Hacks 90 | . 23 12 17 . 3 26 . 8 1 . Successful 55 | . 9 7 15 . 2 18 . 3 1 . Failed 35 | . 14 5 2 . 1 8 . 5 . . Catastrophic 5 | . 4 . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 8 | . 8 . . . . . . . . . Terminals 49 | . 19 10 7 . 3 8 . 2 . . Fabricators 12 | . . . . . . 7 . 5 . . Repair Stations 10 | . . . . . . 9 . 1 . . Recycling Units 9 | . 4 2 2 . . 1 . . . . Scanalyzers 7 | . . . 7 . . . . . . . Garrison Access 3 | . . . 1 . . 1 . . 1 . Terminal Hacks 28 | . 8 6 5 . 2 6 . 1 . . Prototype ID Bank 1 | . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . Emergency Access Points 2 | . 1 1 . . . . . . . . Terminal Index 2 | . . 1 1 . . . . . . . Garrison Index 1 | . . . . . . 1 . . . . Alert Level 1 | . . . 1 . . . . . . . Locate Traps 4 | . 1 1 1 . . 1 . . . . Disarm Traps 1 | . 1 . . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . Hauler Manifests 4 | . 1 1 . . . 2 . . . . Registered Components 3 | . . 1 . . 1 1 . . . . Zone Layout 5 | . 1 1 1 . 1 1 . . . . Fabricator Hacks 5 | . . . . . . 3 . 2 . . Load Schematic 1 | . . . . . . . . 1 . . Build 4 | . . . . . . 3 . 1 . . Repair Station Hacks 7 | . . . . . . 7 . . . . Scan Component 4 | . . . . . . 4 . . . . Repair 3 | . . . . . . 3 . . . . Recycling Unit Hacks 5 | . 1 1 2 . . 1 . . . . Retrieve Matter 1 | . . . 1 . . . . . . . Retrieve Components 4 | . 1 1 1 . . 1 . . . . Scanalyzer 7 | . . . 7 . . . . . . . Insert Component 3 | . . . 3 . . . . . . . Analyze 4 | . . . 4 . . . . . . . Garrison Access Hacks 3 | . . . 1 . . 1 . . 1 . Unlock Access 3 | . . . 1 . . 1 . . 1 . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used 1 | . . . 1 . . . . . . . Hacking Detections 28 | . 5 6 2 . 2 8 . 4 1 . Full Trace Events 2 | . . . 1 . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 3 | . . . . . . 3 . . . . Matter 657 | . . . . . . 657 . . . . Time 348 | . . . . . . 348 . . . . Total Robot Build Rating 9 | . . . . . . 9 . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . Parts Built 1 | . . . . . . . . 1 . . Matter 146 | . . . . . . . . 146 . . Time 36 | . . . . . . . . 36 . . Total Part Build Rating 3 | . . . . . . . . 3 . . Parts Repaired 3 | . . . . . . 3 . . . . Time 96 | . . . . . . 96 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 13 | . 1 9 . . . 3 . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Sto Gar Used RIF Installer 2 | . . . . 1 . . 1 . . . Patrol Navigation 1 | . . . . . . . 1 . . . Robots Hacked 5 | . . . . . . . . 3 2 . Non-combat 1 | . . . . . . . . . 1 . Combat 4 | . . . . . . . . 3 1 . Robot Hacks Applied 5 | . . . . . . . . 3 2 . map_walls 1 | . . . . . . . . . 1 . formatsys_high 4 | . . . . . . . . 3 1 . Relay Couplers Released 21 | . . . . 5 . . 16 . . . Machine Destruction 21 | . . . . 5 . . 16 . . . Attached 4 | . . . . . . . 2 2 . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Sto Gar Total Allies 7 | . . . . . . 3 . 3 1 . Largest Group 3 | . . . . . . 1 . 3 1 . Highest-Rated Group 64 | . . . . . . 26 . 64 32 . Highest-Rated Ally 32 | . . . . . . 26 . 32 32 . Total Orders 1 | . . . . . . . . 1 . . GUARD 1 | . . . . . . . . 1 . . Ally Attacks 26 | . . . . . . . . 20 6 . Total Damage 776 | . . . . . . . . 494 282 . Kills 8 | . . . . . . . . 7 1 . Allies Corrupted 1 | . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Sto Gar Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Sto Gar Turns Passed 10868 | 52 1318 2178 808 1029 364 2644 1721 469 201 84 Spaces Moved 5883 | 38 764 1354 452 535 196 1287 877 250 91 39 Core 10 | 10 . . . . . . . . . . Treads 193 | . . . . . . . 193 . . . Legs 5680 | 28 764 1354 452 535 196 1287 684 250 91 39 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 123 120 120 150 Average Speed 134 | 102 142 120 122 140 136 138 146 140 141 150 Slowest Speed 210 | 120 150 120 155 210 150 210 210 150 150 150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 43 | 3 93 94 28 46 27 36 92 8 35 17 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . . 1 . 1 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 4 | . . . . . . . 1 . 2 1 Terrain Destroyed 9 | . . 5 . . . . 1 . 2 1 Melee 4 | . . . . . . . 1 . 2 1 Projectile 1 | . . 1 . . . . . . . . AOE 4 | . . 4 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Sto Gar Total 8027 | 48 926 1741 604 718 272 2026 1139 356 148 49 Wait 1288 | . 85 213 70 64 54 602 72 87 41 . Move 5874 | 37 763 1353 451 534 195 1286 876 249 91 39 Hop . | . . . . . . . . . . . Pick Up 107 | 4 17 21 4 18 2 18 19 2 2 . Fast Attach 44 | 4 4 7 4 2 1 12 10 . . . Attach 37 | 2 1 4 3 11 . 3 13 . . . Detach . | . . . . . . . . . . . Swap 49 | 1 5 14 6 3 2 8 5 4 1 . Drop 104 | . 15 37 7 6 3 19 12 3 2 . Fire 128 | . 36 92 . . . . . . . . Melee 361 | . . . 59 60 15 78 117 11 11 10 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 35 | . . . . 20 . . 15 . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison -8/Materials -7/Factory (discovered 3 exits: *Sto / *Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage -7/Garrison History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 16) 766 | -10/Materials | Discovered new exit (range 7) 929 | -10/Materials | Discovered new exit (range 14) 1117 | -10/Materials | Discovered new exit (range 16) 1220 | -10/Materials | Discovered new exit (range 3) 1371 | -10/Materials | Entered another Materials area 1371 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1805 | -9/Materials | Discovered new exit (range 16) 2347 | -9/Materials | Build established: Scavenger-Mutant 2446 | -9/Materials | Discovered new exit (range 16) 2841 | -9/Materials | Build established: Mutant 3421 | -9/Materials | Discovered new exit (range 11) 3549 | -9/Materials | Entered another Materials area 3549 | -8/Materials | Evolved 2 slots: Utility x2 3938 | -8/Materials | Build established: Scavenger-Mutant 4332 | -8/Materials | Identified exit to Garrison 4357 | -8/Materials | Entered Garrison 4604 | -8/Garrison | Lost 5 parts (1p2n2u) 4616 | -8/Garrison | Core integrity fell below 50% 4716 | -8/Garrison | Triggered checkpoint 4850 | -8/Garrison | Triggered checkpoint 4935 | -8/Garrison | Lost 3 parts (1p2n) 5069 | -8/Garrison | Discovered new exit (range 10) 5096 | -8/Garrison | Installed Relay Interface Framework 5174 | -8/Garrison | Triggered checkpoint 5233 | -8/Garrison | Garrison Relay disabled 5386 | -8/Garrison | Entered Materials 5604 | -8/Materials | Core integrity fell below 20% 5732 | -8/Materials | Discovered new exit (range 12) 5750 | -8/Materials | Entered Factory 5750 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6305 | -7/Factory | Repaired Med. Storage Unit 6812 | -7/Factory | Fabricated O-24 Administrator (x1) 6928 | -7/Factory | Fabricated O-24 Administrator (x1) 7050 | -7/Factory | Fabricated O-24 Administrator (x1) 7147 | -7/Factory | Local fabrication network quarantined 7180 | -7/Factory | Discovered new exit (range 15) 7302 | -7/Factory | Discovered new exit (range 15) 7506 | -7/Factory | Build established: Mutant 7683 | -7/Factory | Repaired Imp. Deuterium Engine 7780 | -7/Factory | Repaired Lrg. Storage Unit 8381 | -7/Factory | Identified exit to Garrison 8394 | -7/Factory | Entered Garrison 8420 | -7/Garrison | Triggered checkpoint 8567 | -7/Garrison | Garrison Relay disabled 8672 | -7/Garrison | Lost 3 parts (1n2u) 8762 | -7/Garrison | Triggered checkpoint 8873 | -7/Garrison | Lost 3 parts (2n1u) 8896 | -7/Garrison | Garrison Relay disabled 8957 | -7/Garrison | System corruption reached 10% 8987 | -7/Garrison | Lost 4 parts (1n1u2w) 8998 | -7/Garrison | Triggered checkpoint 9012 | -7/Garrison | Triggered checkpoint 9077 | -7/Garrison | Triggered checkpoint 9150 | -7/Garrison | Build established: Scavenger-Mutant 9156 | -7/Garrison | Discovered new exit (range 15) 9165 | -7/Garrison | Core integrity fell below 50% 9246 | -7/Garrison | Lost 6 parts (1p4n1w) 9432 | -7/Garrison | Triggered checkpoint 9519 | -7/Garrison | Discovered new exit (range 12) 9586 | -7/Garrison | Triggered checkpoint 9670 | -7/Garrison | Garrison Relay disabled 9688 | -7/Garrison | Triggered checkpoint 9766 | -7/Garrison | Triggered checkpoint 9795 | -7/Garrison | Core integrity fell below 20% 9892 | -7/Garrison | Discovered new exit (range 12) 9919 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 9972 | -7/Garrison | Triggered checkpoint 10007 | -7/Garrison | Garrison Relay disabled 10115 | -7/Garrison | Entered Factory 10324 | -7/Factory | Identified exit to Storage 10324 | -7/Factory | Identified exit to Lower Caves 10513 | -7/Factory | Build established: Bothacker-Mutant 10514 | -7/Factory | Fabricated Hacking Suite (x1) 10584 | -7/Factory | Entered Storage 10754 | -7/Storage | Garrison activated, responded to threat 10785 | -7/Storage | Identified exit to Garrison 10785 | -7/Storage | Entered Garrison 10869 | -7/Garrison | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 10787_ System corrupted: Heat flow error (+248). 10803_ System corrupted: Heat flow error (+106). 10823_ DUD:I>SPH=VG8FJNYRW9 4|O K&523J 10837_ W-25 Informer springs to life. 10837_ W-25 Informer distress signal alerts nearby ally. 10838_ >> Watcher Feeds: Established visual feed link with W-25 Informer. 10838_ W-25 Informer springs to life. 10839_ >> Watcher Feeds: Established visual feed link with W-25 Informer. 10839_ Great Axe follow-up attack on Y-54 Guardian. 10839_ System corrupted: Great Axe targeting data glitched. 10845_ Carbon-fiber Leg destroyed. 10858_ System corrupted: Great Axe targeting data glitched. 10862_ Imp. Datajack destroyed. 10862_ Carbon-fiber Leg destroyed. 10862_ Imp. Deuterium Engine destroyed. 10864_ Y-54 Guardian destroyed. 10866_ Imp. Light Armor Plating destroyed. 10867_ XCSROE92LOGINX,YT07>C L& 10867_ Y-54 Guardian suffers critical hit. 10867_ Destroyed Lgt. Treads. Map ----- +----------------------------------------------------+ | ????????????????????????????????????#?????????? | | ??????????######################## ###???????? | | ??????????# ???????? | | ??????????# ???????? | | ??????????# ???????? | | ??????????# ##########++####++??????????????? | | ??????????# #????????# #???????????????????? | | ??????????#####????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #??????###??????????? | | ???????????????????????# #??????# #??????????? | | ???????????????????????# #??????# #??????????? | | ???????????????????????# #??????# #??????????? | | ???????????????????????# #??????# #??????????? | | ???????????????????????# #??????# #??????????? | | ???????????????????????# #??????# #??????????? | | ???????????????????????+ +??????#w#??????????? | | ???????????????????????# #??????# #??????????? | | ???????????????????????# #??????# #??????????? | | ????????????????????####Y ###????# #??????????? | | ????????????????????#;@YY + #????# #??????????? | | ????????????????????####! ###????# #??????????? | | ???????????????????????# #??????# #??????????? | | ????????????????????####//####???# #??????????? | | ????????????????????#!!! ]]]#???# #??????????? | | ???????????????????## ##### #??????????? | | ???????????????????# + w #??????????? | | ???????????????????## #######??????????? | | ????????????????????#!!! !!!#????????????????? | | ????????????????????####!!####????????????????? | | ???????????????????????####???????????????????? | | ??????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Melee Speed Boost 20 Evasion (%) 50 Melee Accuracy 17 Armor Integrity Analysis 33 Recoil Reduction 3 Offensive Hacking 10 Relay Coupler Types 90 Relay Coupler Value 3 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Axe | -8/Materials | Scanalyzed Imp. Aluminum Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ O-24 Administrator | x1 | -7/Factory | Preloaded O-24 Administrator | x1 | -7/Factory | Preloaded O-24 Administrator | x1 | -7/Factory | Preloaded Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Challenges ------------ None Game ------ Seed ChainVisualAutohacker Manual? 0 Play Time 02:36:44 Cumulative 34.0 hours Start 2021.01.31 @ 19:44:27 End 2021.01.31 @ 23:04:21 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 29 Rogue 13 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 29 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d2a9697-b83b-4683-bc19-6e99f3b9ba5d