Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.23 @ 11:25:47 Player: kasaphescent Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (61) 305 Value Destroyed (2351) 2351 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1521) 1521 TOTAL SCORE: 8737 Bonus ------- High Alert Combat Kills 158 Follower Combat Kills 563 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 808/850 Matter 139/300 Energy 100/100 System Corruption 1% Temperature Danger (424) Movement Treading (240) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Cold Fusion Reactor > --- PROPULSION (4) --- Improved Medium Treads Improved Medium Treads Improved Medium Treads Wheel > --- UTILITY (8) ------ High-capacity Storage Unit Improved Targeting Computer Improved Targeting Computer Kinecellerator Hardened Light Armor Plating Hardened Heavy Armor Plating Graphene Brace > --- WEAPON (2) ------- Mini Assault Cannon Bore Cannon > --- INVENTORY (20) --- Improved Medium Treads Improved Medium Treads High-capacity Matter Pod (200) Matter Compressor (210) Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Long-range Tractor Beam PSU Rigger Heavy Flak Cannon Heavy Flak Cannon Heavy Flak Cannon Bore Cannon Bore Cannon Advanced EMP Blaster Makeshift Sword Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Improved Targeting Computer Kinecellerator Hardened Light Armor Plating Hardened Heavy Armor Plating Graphene Brace > --- WEAPON ----------- Mini Assault Cannon Bore Cannon > --- INVENTORY -------- Improved Medium Treads Improved Medium Treads High-capacity Matter Pod Matter Compressor Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Long-range Tractor Beam PSU Rigger Heavy Flak Cannon Heavy Flak Cannon Heavy Flak Cannon Bore Cannon Bore Cannon Advanced EMP Blaster Makeshift Sword [Rating: 64] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Cold Fusion Reactor Propulsion Wheel Treads Light Treads Wheel Wheel Utility Improved Targeting Computer Device Disposable Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Heavy Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun AWS/Gauss Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Slots Evolved 8 | . . . . . 4 2 . . . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 6 | . . . . . 2 2 . . . 2 Weapon . | . . . . . . . . . . . Parts Attached 67 | 6 2 8 . . 9 19 6 . 6 11 Power 7 | 1 . 1 . . 1 3 . . . 1 Engine 3 | 1 . 1 . . . 1 . . . . Core 3 | . . . . . 1 2 . . . . Reactor 1 | . . . . . . . . . . 1 Propulsion 24 | 2 . 5 . . 4 2 4 . 4 3 Treads 11 | 1 . 1 . . 2 2 . . 4 1 Leg . | . . . . . . . . . . . Wheel 13 | 1 . 4 . . 2 . 4 . . 2 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 23 | 1 2 1 . . 3 11 . . 2 3 Device 10 | . 1 1 . . . 6 . . 1 1 Storage 3 | 1 1 . . . . . . . 1 . Processor 2 | . . . . . 1 1 . . . . Hackware . | . . . . . . . . . . . Protection 8 | . . . . . 2 4 . . . 2 Artifact . | . . . . . . . . . . . Weapon 13 | 2 . 1 . . 1 3 2 . . 4 Energy Gun 3 | 2 . 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 2 | . . . . . 1 1 . . . . Ballistic Cannon 6 | . . . . . . 1 1 . . 4 Launcher 2 | . . . . . . 1 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . 3 . . . 2 Parts Lost 12 | . . 5 . . 1 . 1 . 2 3 Power 1 | . . 1 . . . . . . . . Propulsion 7 | . . 2 . . 1 . 1 . 2 1 Utility 2 | . . 1 . . . . . . . 1 Weapon 2 | . . 1 . . . . . . . 1 Highest Loss Streak 5 | . . 5 . . 1 . 1 . 2 1 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 90 | . 98 98 100 100 89 83 83 84 83 87 Engine 5 | . 14 13 14 14 1 . . . . . Core 3 | . . . . . 7 7 7 7 7 2 Treads 10 | . 14 6 14 14 12 15 4 . 12 13 Wheel 18 | . 14 21 14 14 22 15 25 30 17 12 Device 10 | . 12 13 14 14 9 4 7 7 7 13 Storage 9 | . 14 14 14 14 9 7 7 7 7 6 Processor 8 | . . . . . 9 14 15 15 15 13 Protection 6 | . . . . . 9 10 7 7 7 13 Energy Gun 10 | . 28 27 28 28 . . . . . . Ballistic Gun 1 | . . . . . 8 4 . . . . Ballistic Cannon 2 | . . . . . . 2 5 7 7 7 Naked Turns . | . . . . . . . . . . . Heaviest Build 95 | 12 48 49 49 49 65 85 82 82 84 95 Greatest Support 40 | 16 16 20 10 10 30 20 40 40 40 20 Greatest Overweight (x) 9 | . 2 4 4 4 3 4 6 2 4 9 Average Overweight (x) 2 | . 1 2 4 4 2 3 2 2 3 4 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 16 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 11 20 20 20 20 20 20 20 20 20 Average Carried 17 | 4 9 16 19 20 18 19 18 20 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 11 20 20 20 20 19 20 20 20 16 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Matter Collected 1957 | 195 52 198 10 . 100 218 413 . 115 656 Remotely . | . . . . . . . . . . . Salvage Created 2691 | . 52 209 . . 986 364 541 . 115 424 Parts 112 | . 5 9 . . 54 21 . . 5 18 Haulers Intercepted 1 | . . . . . 1 . . . . . Recyclers Shooed 2 | . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Combat Hostiles Destroyed 50 | . 3 3 . . 19 8 2 . 3 12 Guns 28 | . 3 3 . . 19 3 . . . . Cannons 19 | . . . . . . 3 1 . 3 12 AOE 3 | . . . . . . 2 1 . . . Classes Destroyed 18 | . 1 5 . . 6 1 1 . . 4 Worker 1 | . . 1 . . . . . . . . Builder 3 | . . . . . 1 . . . . 2 Tunneler 1 | . . 1 . . . . . . . . Hauler 1 | . . . . . 1 . . . . . Recycler 2 | . . 1 . . . 1 . . . . Operator 2 | . . . . . 1 . . . . 1 Watcher 2 | . . . . . 2 . . . . . Swarmer 13 | . 3 1 . . 4 3 . . . 2 Grunt 19 | . . . . . 12 2 . . 3 2 Brawler 1 | . . . . . . . . . . 1 Duelist 1 | . . . . . . . . . . 1 Sentry 7 | . . . . . 3 2 . . . 2 Demolisher 1 | . . 1 . . . . . . . . Hunter 2 | . . . . . . . . . . 2 Programmer 2 | . . . . . . . . . . 2 Heavy 1 | . . . . . . 1 . . . . Compactor 2 | . . . . . . . 2 . . . Assembled 1 | . . 1 . . . . . . . . Best Kill Streak 8 | . 3 1 . . 8 4 1 . 3 3 Combat Bots Only 7 | . 3 1 . . 7 4 1 . 3 3 Max Kills in Single Turn 2 | . 1 1 . . 2 2 1 . 1 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . 2 1 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Damage Taken 3532 | . 37 584 . . 239 777 158 . 200 1537 Core 337 | . . 170 . . 37 83 5 . . 42 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 78 | 100 . . . 32 93 . . . 87 . Volleys Fired 125 | . 4 19 . . . 9 23 . 8 62 Largest 2 | . 2 2 . . . 1 1 . 1 2 Hottest 105 | . 100 100 . . . 60 60 . 60 105 Shots Fired 263 | . 8 37 . . 70 42 24 . 8 74 Gun 148 | . 8 37 . . 70 33 . . . . Cannon 101 | . . . . . . 9 10 . 8 74 Launcher 14 | . . . . . . . 14 . . . Special . | . . . . . . . . . . . Kinetic 204 | . . . . . 70 42 10 . 8 74 Thermal 45 | . 8 37 . . . . . . . . Explosive 14 | . . . . . . . 14 . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 24 | . 4 4 . . 16 24 21 . 3 15 Robot Miss Streak 5 | . 3 3 . . 4 1 1 . 2 5 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 1 | . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Autonomous 104 | . . . . . 70 34 . . . . Shots Hit Robots 193 | . 4 19 . . 59 36 21 . 6 48 Core Hits 82 | . 3 9 . . 33 13 5 . 2 17 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . 1 . . . 4 Critical Strikes 16 | . 1 1 . . . 3 . . . 11 Burn 2 | . 1 1 . . . . . . . . Destroy 5 | . . . . . . 1 . . . 4 Blast 9 | . . . . . . 2 . . . 7 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8012 | . 51 237 . . 2051 1449 1533 . 361 2330 Guns 3180 | . 51 237 . . 2051 841 . . . . Cannons 3401 | . . . . . . 317 393 . 361 2330 Explosions 1431 | . . . . . . 291 1140 . . . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 6293 | . . . . . 2051 1158 393 . 361 2330 Thermal 579 | . 51 237 . . . 291 . . . . Explosive 1140 | . . . . . . . 1140 . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . . . . . 6 6 6 6 1 Average Corruption 5 | . . . . . . 2 6 6 6 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 22 | . . . . . . 3 10 3 5 1 Message Errors 8 | . . . . . . 1 3 2 2 . Matter Fused 5 | . . . . . . 1 2 1 1 . Heat Flow Errors 1 | . . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . 1 . . . Data Loss (minor) 4 | . . . . . . 1 1 . 1 1 Data Loss (major) 1 | . . . . . . . 1 . . . Misfires 1 | . . . . . . . 1 . . . Alerts 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 294 | . . . . . . 69 . . 14 211 Projectiles 277 | . . . . . . 52 . . 14 211 Explosions 17 | . . . . . . 17 . . . . Melee . | . . . . . . . . . . . Knockbacks 16 | . . . . . . 2 . . . 14 Impact . | . . . . . . . . . . . Kinetic 15 | . . . . . . 2 . . . 13 Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage 61 | . . . . . . . 61 . . . Shots 4 | . . . . . . . 4 . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 424 | . 156 195 . . 6 82 100 . 121 424 Average Temperature 64 | . 81 54 . . 6 31 25 . 57 84 Received Heat Transfer 429 | . . . . . 81 108 . . . 240 Effects 2 | . . . . . . . . . . 2 Short Circuit 2 | . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . 1 1 . . . . . . . . Heat Transferred 1188 | . 222 766 . . . 200 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Peak Influence 614 | . 85 63 . . 422 614 234 29 370 558 Initial 193 | . . 2 . . . 117 177 24 20 193 Average 175 | . 26 21 . . 169 301 154 24 228 364 Maximum Alert Level 2 | . . . . . 2 2 1 . 1 2 Low Security (%) 62 | 100 100 100 . 100 46 56 44 100 27 31 Level 1 21 | . . . . . 49 . 55 . 72 19 Level 2 16 | . . . . . 3 42 . . . 49 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . Squads Dispatched 14 | . 1 . . . 3 3 . . 2 5 Investigation 2 | . . . . . 1 1 . . . . Extermination 2 | . . . . . . . . . . 2 Reinforcement 8 | . 1 . . . 2 1 . . 2 2 Assault 2 | . . . . . . 1 . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Distress Signals 3 | . . . . . 1 1 . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 95 | . 4 21 . . 21 13 6 . 6 24 Peak Tracking Total 11 | . 3 11 . . 7 5 4 . 5 5 Tactical Retreats 7 | . . 3 . . 2 2 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Traps Triggered 6 | . . . . . 3 3 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Power Sources Rigged 3 | . . . . . . 3 . . . . Exploded 5 | . . . . . 2 1 2 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Machines Disabled 11 | . . . . . 2 5 . . . 4 Max in Single Turn 5 | . . . . . 2 5 . . . 1 Garrison Access 1 | . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills 3 | . . . . . . 3 . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Machines Accessed 16 | . 5 . 2 . 2 4 . 2 . 1 Terminals 11 | . 5 . . . 2 1 . 2 . 1 Fabricators 2 | . . . . . . 2 . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 29 | . 10 . 2 . 4 8 . 4 . 1 Successful 14 | . 3 . 2 . 3 4 . 1 . 1 Failed 15 | . 7 . . . 1 4 . 3 . . Catastrophic 4 | . 3 . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 15 | . 6 . 1 . . 5 . 3 . . Terminals 22 | . 10 . . . 4 3 . 4 . 1 Fabricators 3 | . . . . . . 3 . . . . Repair Stations 2 | . . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 10 | . 3 . 2 . 3 . . 1 . 1 Record 1 | . . . 1 . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . Open DSF 2 | . . . . . . . . 1 . 1 Unreport Threat 2 | . 1 . . . 1 . . . . . Patrol Status 1 | . . . . . 1 . . . . . Zone Layout 1 | . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Network Status 1 | . . . . . . 1 . . . . Repair Station Hacks 1 | . . . . . . 1 . . . . Scan Component 1 | . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . 2 . . . . Terminals . | . . . . . . . . . . . Fabricators 2 | . . . . . . 2 . . . . Fabnet 1 | . . . . . . 1 . . . . Overload 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used . | . . . . . . . . . . . Hacking Detections 10 | . 4 . . . 2 3 . 1 . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Total Allies 25 | . . 5 . . . . 19 . . 1 Largest Group 19 | . . 4 2 1 1 . 19 15 15 7 Highest-Rated Group 475 | . . 50 18 8 8 . 475 419 419 206 Highest-Rated Ally 35 | . . 31 10 8 8 . 35 35 35 35 Total Orders . | . . . . . . . . . . . Ally Attacks 288 | . . 47 . . 5 . 107 . 82 47 Total Damage 6946 | . . 343 . . 45 . 3877 . 1718 963 Kills 34 | . . 7 . . . . 8 . 10 9 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Turns Passed 4444 | 70 333 935 365 18 472 544 593 81 190 843 Spaces Moved 2998 | 53 258 698 252 13 310 335 450 66 113 450 Core 3 | 3 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 2995 | 50 258 698 252 13 310 335 450 66 113 450 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 110 140 140 95 125 95 110 110 125 Average Speed 124 | 97 119 119 140 140 113 136 112 110 133 141 Slowest Speed 215 | 100 130 140 140 140 125 140 170 110 140 215 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 42 | 4 40 98 60 6 40 9 96 3 94 15 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched 2 | . . 2 . . . . . . . . Spaces Dug 3 | . . . . . . 2 1 . . . Terrain Destroyed 146 | . . . . . 50 37 35 . 3 21 Melee . | . . . . . . . . . . . Projectile 71 | . . . . . 34 10 3 . 3 21 AOE 75 | . . . . . 16 27 32 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Total 3534 | 68 275 768 269 13 440 409 509 74 145 564 Wait 203 | 4 2 21 5 1 87 19 20 9 7 28 Move 2989 | 52 257 697 251 12 309 335 449 65 112 450 Hop . | . . . . . . . . . . . Pick Up 76 | 6 7 17 6 . 16 7 7 . 5 5 Fast Attach 21 | 6 1 1 . . 3 6 . . 1 3 Attach 25 | . . 4 . . 5 4 4 . 2 6 Detach 7 | . . . . . 3 3 1 . . . Swap 21 | . 1 3 . . 1 9 2 . 3 2 Drop 63 | . 3 6 7 . 16 14 3 . 7 7 Fire 125 | . 4 19 . . . 9 23 . 8 62 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . . . . . . . . 1 Trap 3 | . . . . . . 3 . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 9) 404 | -10/Materials | Entered Mines 656 | -10/Mines | Discovered new exit (range 3) 706 | -10/Mines | Assembled infested the area 711 | -10/Mines | Assisted by a Guerilla fighting off Assembled 724 | -10/Mines | Discovered new exit (range 9) 749 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 757 | -10/Mines | Core integrity fell below 50% 778 | -10/Mines | Lost 5 parts (1p2n1u1w) 844 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1329 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1329 | -10/Mines | Discovered new exit (range 5) 1339 | -10/Mines | Entered Exiles 1339 | -10/Exiles | Accompanied by 2 allies 1385 | -10/Exiles | Met 8R-AWN 1407 | -10/Exiles | Met EX-HEX 1452 | -10/Exiles | Met EX-BIN 1471 | -10/Exiles | Aligned with FarCom system 1473 | -10/Exiles | Given EX-Vault access code 1505 | -10/Exiles | Opened EX-Vault 1514 | -10/Exiles | Found AWS/Gauss 1524 | -10/Exiles | Found PSU Rigger 1552 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1594 | -10/Exiles | Met EX-DEC 1612 | -10/Exiles | Learned location of Zion (-6) 1683 | -10/Exiles | Discovered new exit (range 14) 1704 | -10/Exiles | Stole two prototypes: PSU Rigger, AWS/Gauss 1704 | -10/Exiles | Entered Mines 1704 | -9/Mines | Accompanied by 1 ally 1704 | -9/Mines | Learned Materials emergency access door positions 1704 | -9/Mines | Discovered new exit (range 12) 1722 | -9/Mines | Entered Materials 1722 | -8/Materials | Accompanied by 1 ally 1722 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1897 | -8/Materials | Destroyed 7 combat bots 2019 | -8/Materials | Destroyed 7 combat bots 2181 | -8/Materials | Discovered new exit (range 8) 2194 | -8/Materials | Entered Factory 2194 | -7/Factory | Evolved 2 slots: Utility x2 2196 | -7/Factory | FarCom data flow suspended 2738 | -7/Factory | Sucked down chute 2738 | -7/Factory | Entered Waste 2779 | -7/Waste | Spotted C-40 Crusher 2795 | -7/Waste | Spotted C-40 Crusher 2829 | -7/Waste | Destroyed C-40 Crusher 2863 | -7/Waste | Spotted C-40 Crusher 2897 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2903 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2904 | -7/Waste | Spotted C-40 Crusher 2909 | -7/Waste | Spotted C-40 Crusher 2963 | -7/Waste | Warlord forces began an assault 2977 | -7/Waste | Destroyed C-40 Crusher 2980 | -7/Waste | Allies destroyed C-40 Crusher 2982 | -7/Waste | Allies destroyed C-40 Crusher 3052 | -7/Waste | Spotted C-40 Crusher 3062 | -7/Waste | Allies destroyed C-40 Crusher 3205 | -7/Waste | Build established: Scavenger-Mutant 3221 | -7/Waste | Discovered new exit (range 15) 3331 | -7/Waste | Entered Factory 3331 | -7/Factory | Accompanied by 15 allies 3406 | -7/Factory | Identified exit to DSF 3412 | -7/Factory | Entered DSF 3412 | -7/DSF | Accompanied by 15 allies 3447 | -7/DSF | Additional patrols routed to DSF 3549 | -7/DSF | Discovered new exit (range 16) 3551 | -7/DSF | Sterilization system engaged 3571 | -7/DSF | Ambient heat levels rising (+10) 3586 | -7/DSF | Ambient heat levels rising (+10) 3601 | -7/DSF | Ambient heat levels rising (+10) 3602 | -7/DSF | Entered Factory 3602 | -6/Factory | Accompanied by 7 allies 3602 | -6/Factory | Evolved 2 slots: Utility x2 3952 | -6/Factory | First assault squad dispatched 4024 | -6/Factory | Build established: Mutant 4372 | -6/Factory | Spotted B-75 Beast 4445 | -6/Factory | Self-destructed Last Messages --------------- 04411_ Destroyed Gauss Rifle. 04411_ H-66 Slayer knocked back. 04414_ H-66 Slayer suffers critical hit (Destroy). 04414_ Destroyed Gauss Rifle. 04417_ HV Slug penetrates Construction Platform. 04420_ HV Slug penetrates Wall. 04423_ HV Slug penetrates H-66 Slayer. 04426_ H-66 Slayer knocked back. 04426_ H-66 Slayer suffers critical hit (Destroy). 04426_ Destroyed Flexi-carbon Leg. 04429_ HV Slug penetrates Wall. 04432_ H-66 Slayer knocked back. 04438_ System corrupted: Component data lost. 04441_ Imp. Medium Treads broken. 04441_ Overheating: Short circuit. 04441_ H-66 Slayer knocked back. 04442_ ALERT: Cargo convoy en route, clear transfer corridor. 04443_ H-66 Slayer destroyed. 04444_ Cold Fusion Reactor broken. 04444_ Overheating: Short circuit. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????????????????????????#??????? | | ?????????????????????????????????? ?????? | | ???????????;;#;##; ??????????????? ?????? | | ???????????# ;;;;##########???" "?????? | | ???????????# ;% ] % #???" "?????? | | ?????????????????# % @ #?""" """??#? | | ?????????????????#% """% # #? | | ?????????????????#BB """"" # """ """ #? | | ?????????????????#BB""""""" # """ """ #? | | ?????????????????# """"""" # """ """ #? | | ?????????????????# # #? | | ?????????????????# """"""" # """ """ #? | | ?????????????????# """"""" # """ """ #? | | ?????????????????"= """"""??? # """ """ #? | | ?????????????????"%[""""""" # #? | | ???????# #####+#?" # #? | | ???????# ""/##############+#######? | | ???????# #????? | | ??????????""" % #????? | | ??????????""F #????? | | ????????? "" """############## #????? | | ????????? """ #"" % ????????????# #????? | | ??????????""" % " ????????????# #????? | | ?????????? # ????????????# #????? | | ?????????? ### ????????????# #????? | | ?????????#####+??# ????????????# #????? | | ?????????????????# ????????????# #????? | | ?????????????????# ????????????# #????? | | ?????????????????# ????????????# #????? | | ?????????????????# ???????????## ##???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Coolant Potential 50 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 825 Evasion (%) 41 Targeting Accuracy 12 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Ride The Lightning Challenges ------------ None Game ------ Seed HelicalConcussiveFrame Manual? 0 Play Time 00:36:11 Cumulative 259.7 hours Start 2022.05.23 @ 10:44:05 End 2022.05.23 @ 11:25:47 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 178 Rogue 178 Adventurer 0 Explorer 0 Win Type - Total 13 Types 10/0/2/1/0/0/0/0/0 Lore% 66 Gallery% 81 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d9aa13b5-de83-4916-be9f-c32a9a746288