Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.17 @ 12:26:43 Player: Phosphophyllite Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (21) 105 Value Destroyed (638) 638 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (763) 763 TOTAL SCORE: 4546 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -37 Cogmind --------- Core Integrity 437/850 Matter 295/300 Energy 251/315 System Corruption 0% Temperature Cool (0) Movement Core (900) Ox17 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine Improved Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Machine Analyzer Sensor Array > --- WEAPON (4) ------- Particle Gun Cooled Pulse Rifle Subdweller Beam Cannon Makeshift Axe > --- INVENTORY (15) --- Improved Medium Treads Scrap Suit A0-MCA's Component Scanner Lightning Gun Particle Gun Cooled Pulse Rifle Cooled Pulse Rifle CPS Tube (2) DRS Beacon (Ready) Botcube Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Medium Treads > --- UTILITY ---------- Large Storage Unit Machine Analyzer Sensor Array Light Armor Plating > --- WEAPON ----------- Particle Gun Cooled Pulse Rifle Subdweller Beam Cannon Makeshift Axe > --- INVENTORY -------- Improved Deuterium Engine Improved Medium Treads Scrap Suit A0-MCA's Component Scanner Lightning Gun Particle Gun Cooled Pulse Rifle Cooled Pulse Rifle CPS Tube DRS Beacon Botcube [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Machine Analyzer Protection Light Armor Plating Weapon Makeshift Axe Energy Gun Particle Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Barrage Gun Ballistic Cannon Light Cannon Special Weapon Mining Laser Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 8 | . . . . 8 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 3 | . . . . 3 Weapon 2 | . . . . 2 Parts Attached 34 | 7 . 15 3 9 Power 6 | 1 . 3 . 2 Engine 6 | 1 . 3 . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 . 4 1 1 Treads 4 | . . 2 1 1 Leg 2 | 2 . . . . Wheel 2 | . . 2 . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 2 . 2 1 2 Device 3 | 1 . 2 . . Storage 2 | 1 . . 1 . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 13 | 2 . 6 1 4 Energy Gun 5 | 1 . 1 1 2 Energy Cannon 1 | . . . . 1 Ballistic Gun 4 | 1 . 2 . 1 Ballistic Cannon 1 | . . 1 . . Launcher . | . . . . . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 7 | . . 2 . 5 Power 1 | . . . . 1 Propulsion 4 | . . 1 . 3 Utility 1 | . . . . 1 Weapon 1 | . . 1 . . Highest Loss Streak 5 | . . 1 . 5 To Critical Strikes . | . . . . . Average Backups 7 | 4 7 7 8 6 Power 1 | . 1 1 1 . Propulsion . | 2 2 . . . Utility 2 | . 2 3 2 2 Weapon 2 | 1 2 2 3 3 Tool/Special . | . . . . . Unused Backups 12 | . 2 . 2 8 Power . | . . . . . Propulsion 2 | . 1 . . 1 Utility 5 | . 1 . 2 2 Weapon 4 | . . . . 4 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 98 | . 100 99 100 83 Engine 13 | . 14 14 14 12 Treads 21 | . . 17 28 18 Leg 4 | . 28 7 . . Wheel 1 | . . 2 . . Device 13 | . 14 14 14 6 Storage 13 | . 14 14 14 6 Energy Gun 12 | . 14 10 14 13 Ballistic Gun 2 | . 14 3 . 1 Ballistic Cannon 3 | . . 6 . . Slashing Weapon 9 | . . 6 14 5 Peak Build Rating 35 | 7 8 13 17 35 Average Rating 12 | 5 7 9 13 32 On Entrance 8 | . 7 7 11 17 Naked Turns . | . . . . . Heaviest Build 52 | 15 15 18 32 52 Greatest Support 73 | 20 20 40 43 73 Greatest Overweight (x) 17 | 4 . 5 . 17 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 9 | 7 8 8 9 15 Most Carried 13 | 7 8 8 13 12 Average Carried 8 | 4 7 7 8 9 Final Capacity 15 | 8 8 8 15 15 Final Carried 13 | 7 8 8 13 11 Class Distribution -------------------- 90% | Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -6 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 903 | 284 46 392 20 161 Remotely . | . . . . . Salvage Created 814 | 145 106 186 . 377 Parts 40 | 10 7 21 . 2 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 16 | . . 16 . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 15 | . 2 7 . 6 Melee 1 | . . . . 1 Guns 12 | . 2 6 . 4 Cannons 2 | . . 1 . 1 Classes Destroyed 7 | 2 2 3 . . Tunneler 4 | 4 . . . . Recycler 1 | 1 . . . . Watcher 1 | . 1 . . . Swarmer 3 | . . 3 . . Grunt 8 | . 2 . . 6 Subdweller 4 | . . 4 . . Scientist 1 | . . 1 . . Best Kill Streak 5 | 5 2 2 . 2 Combat Bots Only 2 | . 2 2 . 2 Max Kills in Single Turn 1 | 1 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -6 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 158 | . 16 86 . 56 Missed 51 | . 5 38 . 8 Hits 107 | . 11 48 . 48 Projectile 107 | . 11 48 . 48 Critical Strikes 5 | . 1 . . 4 Damage Taken 2045 | . 133 765 . 1147 Core 541 | . 10 118 . 413 Absorbed by Shields . | . . . . . Core Remaining (%) 74 | 100 . . 48 . Volleys Fired 80 | 7 11 45 . 17 Largest 4 | 2 2 2 . 4 Hottest 235 | 70 70 150 . 235 Shots Fired 172 | 14 23 82 . 53 Gun 137 | 14 23 59 . 41 Cannon 25 | . . 13 . 12 Launcher . | . . . . . Special 10 | . . 10 . . Kinetic 59 | 7 11 34 . 7 Thermal 113 | 7 12 48 . 46 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 15 | 3 3 7 . 15 Robot Miss Streak 4 | 1 4 3 . 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 106 | 7 11 45 . 43 Core Hits 46 | 6 7 13 . 20 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . . 3 . 4 Burn 4 | . . 2 . 2 Destroy 1 | . . 1 . . Sever 2 | . . . . 2 Melee Attacks 20 | . . 6 . 14 Impact . | . . . . . Slashing 20 | . . 6 . 14 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1822 | 104 150 630 . 938 Guns 1243 | 97 143 511 . 492 Cannons 342 | . . 119 . 223 Explosions . | . . . . . Melee 216 | . . . . 216 Ramming 21 | 7 7 . . 7 Kinetic 552 | 59 79 346 . 68 Thermal 1033 | 38 64 284 . 647 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 216 | . . . . 216 Piercing . | . . . . . Highest Corruption 2 | . 2 2 . . Average Corruption 1 | . 1 1 . . Corruption Purged 2 | . . 2 . . Corruption Blocked . | . . . . . Effects 45 | . 9 36 . . Message Errors 10 | . 1 9 . . Matter Fused 9 | . 3 6 . . Heat Flow Errors 6 | . 1 5 . . Energy Discharges 4 | . 1 3 . . Data Loss (minor) 8 | . 2 6 . . Data Loss (major) 3 | . . 3 . . Misfires 3 | . 1 2 . . Alerts 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . 1 . . Impact . | . . . . . Kinetic 1 | . . 1 . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . . . 1 Targets Rammed 4 | 2 1 . . 1 Kicked 3 | 2 1 . . . Crushed . | . . . . . Highest Temperature 601 | 27 275 172 . 601 Average Temperature 151 | 11 69 64 . 235 Received Heat Transfer 739 | . 93 192 . 454 Effects 18 | . . . . 18 Shutdowns 6 | . . . . 6 Energy Bleed 3 | . . . . 3 Interference 1 | . . . . 1 Matter Decay 1 | . . . . 1 Short Circuit 1 | . . . . 1 Damage (minor) 2 | . . . . 2 Damage (major) 2 | . . . . 2 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 2664 | 111 185 999 . 1369 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 60 | 10 40 . . 60 Initial . | . . . . . Average 5 | 2 3 . . 6 Influence Increases 495 | 25 57 225 . 188 Destroy 0b10 Robot/C 220 | . 40 60 . 120 Destroy 0b10 Robot/NC 30 | 25 5 . . . Destroy Leader 32 | . 12 . . 20 Successful Hack 27 | . . . . 27 Destroy Structure 6 | . . . . 6 Lose Combat Pursuer 180 | . . 165 . 15 Influence Decreases 453 | 25 25 257 . 146 Entered New Map 16 | . . 16 . . Time Decay 367 | 25 25 221 . 96 Lost Part 70 | . . 20 . 50 Squads Dispatched 1 | . . . . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 28 | . 4 14 . 10 Peak Tracking Total 3 | . 2 3 . 3 Tactical Retreats 5 | . . 4 . 1 Traps | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 5 | . 2 3 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -6 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 11 | . 1 4 4 2 Terminals 3 | . 1 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 37 | . 3 15 15 4 Successful 33 | . 2 15 15 1 Failed 4 | . 1 . . 3 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 7 | . 3 . . 4 Terminals 7 | . 3 . . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 30 | . . 15 15 . Record 27 | . . 12 15 . Open Door 1 | . . 1 . . Proto ID Catalog 1 | . . 1 . . Release Object 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 2 . . 1 Terminals 3 | . 2 . . 1 Assimilate 1 | . . . . 1 Botnet 1 | . 1 . . . Skim 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 . . 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -6 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -6 -------- Run | Yrd Mat Sub Scr Fac Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 26 | . . . . 26 Highest-Rated Ally 26 | . . . . 26 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 8173 | 18 415 3573 3548 619 Sensors 6147 | . . 2012 3548 587 Seismic 1994 | 18 415 1561 . . Machine Analysis 617 | . . . . 617 Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 2 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -6 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 8327 | 153 415 3592 3548 619 Spaces Moved 5009 | 80 312 2263 2169 185 Core 42 | 20 . 20 . 2 Treads 3680 | . . 1328 2169 183 Legs 854 | 60 312 482 . . Wheels 433 | . . 433 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 110 160 160 Average Speed 149 | 141 120 143 160 168 Slowest Speed 900 | 250 120 300 160 900 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 44 | 5 27 95 92 3 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 9 | . . 5 4 . Spaces Dug 8 | . . 4 . 4 Terrain Destroyed 10 | . . 4 . 6 Melee 8 | . . 4 . 4 Projectile 2 | . . . . 2 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Total 5624 | 102 331 2500 2253 438 Wait 424 | . 3 154 63 204 Move 5005 | 79 311 2262 2168 185 Hop . | . . . . . Pick Up 30 | 7 3 4 10 6 Fast Attach 9 | 7 . 2 . . Attach 7 | . . . . 7 Detach . | . . . . . Swap 26 | . . 20 3 3 Drop 19 | . 2 7 9 1 Fire 80 | 7 11 45 . 17 Melee 20 | . . 6 . 14 Ram . | . . . . . Kick 3 | 2 1 . . . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Subcaves (discovered 4 exits: [*Mat x2] / [*Rec] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 154 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Met a group of wandering Federalists 159 | -10/Materials | Discovered new exit (range 16) 287 | -10/Materials | Discovered new exit (range 16) 326 | -10/Materials | Build established: Mutant 569 | -10/Materials | Entered Subcaves 570 | -10/Subcaves | Continued accompanying wandering Federalists (6) 570 | -10/Subcaves | Approached by a straggling Scientist 577 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 582 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 913 | -10/Subcaves | Learned 2 Materials zone layouts 1188 | -10/Subcaves | Discovered new exit (range 12) 1451 | -10/Subcaves | Discovered new exit (range 11) 1707 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2516 | -10/Subcaves | Discovered new exit (range 5) 2564 | -10/Subcaves | Visited Clippyterm 2569 | -10/Subcaves | Learned Factory fabricator intel 2805 | -10/Subcaves | Learned location of Zion (-7) 2805 | -10/Subcaves | Met a Zionite searching for "candidates" 3265 | -10/Subcaves | Visited 4L-MR0's lab 3487 | -10/Subcaves | Core integrity fell below 50% 4161 | -10/Subcaves | Entered Scraptown 4659 | -9/Scraptown | Discovered new exit (range 11) 4680 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 4685 | -9/Scraptown | Learned location of Armory (-3) 4784 | -9/Scraptown | Visited Cyclists 4821 | -9/Scraptown | Visited SPCMW 4854 | -9/Scraptown | Visited The Evicted 4903 | -9/Scraptown | Visited Assassins FH 5026 | -9/Scraptown | Visited Comm Corps 5141 | -9/Scraptown | Visited Fellowship of the Rings 5173 | -9/Scraptown | Visited Shadow of the Wyrm 5221 | -9/Scraptown | Visited UFD Registry 5221 | -9/Scraptown | Registered with UFD as "Carbonsink" 5281 | -9/Scraptown | Entered Cyclist Reading Room 6158 | -9/Scraptown | Visited Botcube Research 6237 | -9/Scraptown | Visited Junk Repository 6281 | -9/Scraptown | Visited Scrap Suit Storage 6403 | -9/Scraptown | Visited Derelict Rescue Squad 6418 | -9/Scraptown | Found DRS Beacon 6484 | -9/Scraptown | Visited A0-MCA Data Center 6494 | -9/Scraptown | Given a B+ rating by A0-MCA 6523 | -9/Scraptown | Visited Science Guys 6580 | -9/Scraptown | Visited Scrapoid Research Area 6669 | -9/Scraptown | Visited Observation Area 6998 | -9/Scraptown | Found A0-MCA's Component Scanner 7261 | -9/Scraptown | Found Scrap Suit 7369 | -9/Scraptown | Found Botcube 7564 | -9/Scraptown | Met Optimus 7564 | -9/Scraptown | Accepted into 0bPrime 7704 | -9/Scraptown | Discovered new exit (range 3) 7709 | -9/Scraptown | Entered Factory 7709 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x3, Weapon x2 7710 | -6/Factory | Loaded intel: 6 fabricator locations 8144 | -6/Factory | Build established: Skirmisher 8328 | -6/Factory | Self-destructed Last Messages --------------- 08299_ Imp. Treads destroyed. 08300_ U-05 Engineer works on Construction Platform. 08303_ Imp. Medium Treads destroyed. 08305_ U-05 Engineer works on Construction Platform. 08306_ K-01 Serf collects debris. 08306_ G-50 Soldier destroyed. 08307_ Overheating: Energy bleed (-7). 08308_ Overheating: Mak. Axe damaged (-7). 08309_ Power failure, Lgt. Ion Engine shutdown. 08309_ Overheating: Core damaged (-85). 08310_ Overheating: Energy bleed (-20). 08310_ K-01 Serf collects debris. 08310_ U-05 Engineer works on Construction Platform. 08311_ Overheating: Lgt. Ion Engine damaged (-2). 08311_ Overheating: Sensor Array damaged (-6). 08313_ K-01 Serf collects debris. 08314_ Power failure, Imp. Deuterium Engine shutdown. 08315_ U-05 Engineer works on Construction Platform. 08317_ K-01 Serf collects debris. 08320_ U-05 Engineer works on Construction Platform. 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