Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.25 @ 11:34:32 Player: Olafz Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (7) 35 Value Destroyed (273) 273 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (24518) 24518 TOTAL SCORE: 32426 Bonus ------- Pacifist 1325 Entered DSFs 1000 Win 3000 Win Speed 19193 Cogmind --------- Core Integrity 970/1600 Matter 88/300 Energy 15/100 System Corruption 4% Temperature Cool (2) Movement Flying (40) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- Nuclear Pulse Array Experimental Q-thruster > --- UTILITY (14) ----- Enhanced Optical Array Advanced Signal Interpreter ECM Suite > --- WEAPON (2) ------- Vibroblade Vibroblade > --- INVENTORY (5) ---- Light Antimatter Reactor Nuclear Pulse Array Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Cooled Impulse Thruster Impulse Thruster Array Improved Q-thruster > --- UTILITY ---------- Enhanced Optical Array Advanced Signal Interpreter ECM Suite ECM Suite > --- WEAPON ----------- Vibroblade Vibroblade > --- INVENTORY -------- Light Antimatter Reactor Nuclear Pulse Array Nuclear Pulse Array [Rating: 99] Favorites ----------- Power Micro Fission Core Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Xenon Bombardment Thruster Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Advanced Sensor Array Processor Enhanced Optical Array Hackware Hacking Suite Weapon Vibroblade Impact Weapon Power Maul Slashing Weapon Vibroblade Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Was Fac DSF Fac Res Tes Res Acc Slots Evolved 18 | . . 2 2 2 . 2 2 . . . 2 2 . 2 2 Power . | . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 1 . . . . . . 2 1 . 1 . Utility 12 | . . 2 1 1 . 2 2 . . . . 1 . 1 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 62 | . 1 5 3 . 1 11 4 . . . 6 14 . 6 11 Power 9 | . . . . . . 1 1 . . . 1 1 . 1 4 Engine . | . . . . . . . . . . . . . . . . Core 3 | . . . . . . 1 1 . . . 1 . . . . Reactor 6 | . . . . . . . . . . . . 1 . 1 4 Propulsion 34 | . 1 2 2 . 1 5 2 . . . 2 10 . 4 5 Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 34 | . 1 2 2 . 1 5 2 . . . 2 10 . 4 5 Utility 10 | . . 3 . . . 3 . . . . 1 . . 1 2 Device 3 | . . . . . . . . . . . . . . 1 2 Storage . | . . . . . . . . . . . . . . . . Processor 2 | . . . . . . 2 . . . . . . . . . Hackware 5 | . . 3 . . . 1 . . . . 1 . . . . Protection . | . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 9 | . . . 1 . . 2 1 . . . 2 3 . . . Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . 1 1 . . . 1 . . . . Slashing Weapon 6 | . . . 1 . . 1 . . . . 1 3 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . . . . 1 2 . . 2 Parts Lost 37 | . . 3 3 . 1 1 3 1 . 1 3 7 . 2 12 Power 4 | . . . . . . . . . . . . 1 . . 3 Propulsion 24 | . . 2 2 . . 1 3 . . 1 1 4 . 2 8 Utility 6 | . . 1 . . 1 . . . . . 1 2 . . 1 Weapon 3 | . . . 1 . . . . 1 . . 1 . . . . Highest Loss Streak 12 | . . 3 3 . 4 1 3 4 . 1 2 5 . 1 12 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 39 | . 11 20 34 . 23 52 49 43 . 33 31 48 33 31 40 Core 1 | . . . . . . 4 5 5 . 4 2 1 . . . Reactor 1 | . . . . . . . . . . . . 2 . . 3 Flight 16 | . 11 12 13 . 9 23 14 9 . 4 5 22 14 12 16 Processor 7 | . . . . . . 8 11 11 . 11 10 9 9 8 8 Hackware 5 | . . 7 18 . 12 8 11 11 . 11 8 4 . . . Slashing Weapon 3 | . . . 3 . . 1 1 . . . 3 5 9 8 8 Peak Build Rating 99 | . 1 12 14 8 8 41 40 34 26 26 37 87 60 81 99 Average Rating 42 | . . 4 11 8 8 28 35 32 26 24 27 60 60 62 78 On Entrance 25 | . . 1 10 8 8 8 37 34 26 26 18 28 60 60 81 Naked Turns 15 | . 15 . . . . . . . . . . . . . . Heaviest Build 29 | . . . 2 . . 13 13 8 5 5 8 16 8 21 29 Greatest Support 58 | 3 4 10 9 4 7 20 15 11 5 5 12 43 23 31 58 Greatest Overweight (x) 3 | . . . . . . . . . . 1 . 1 . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 2 5 5 4 4 5 5 4 4 5 5 5 5 5 5 Average Carried 3 | . 1 3 4 4 4 3 4 3 4 4 1 3 5 4 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 5 4 4 4 5 3 4 4 5 . 5 5 . 3 Class Distribution -------------------- 30% | Mutant 20% | Hacker-Mutant 19% | Sprinter 11% | Scout 10% | Hacker-Sprinter 7% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/DSF Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -5/DSF Hacker-Mutant | -4/Factory Scavenger-Sprinter | -3/Research Mutant | -3/Testing Mutant | -2/Research Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Was Fac DSF Fac Res Tes Res Acc Matter Collected 430 | 54 14 . . . . 27 . . . . 87 248 . . . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 362 | . . . . . . 27 . . . . 87 248 . . . Parts 13 | . . . . . . . . . . . 2 11 . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Was Fac DSF Fac Res Tes Res Acc Combat Hostiles Destroyed 5 | . . . . . . . . . . . 1 4 . . . Melee 5 | . . . . . . . . . . . 1 4 . . . Classes Destroyed 5 | . . . . . . 1 . . . . 1 3 . . . Recycler 1 | . . . . . . . . . . . . 1 . . . Watcher 1 | . . . . . . 1 . . . . . . . . . Swarmer 3 | . . . . . . . . . . . . 3 . . . Cutter 1 | . . . . . . . . . . . . 1 . . . Sentry 1 | . . . . . . . . . . . 1 . . . . Best Kill Streak 4 | . . . . . . 1 . . . . 1 4 . . . Combat Bots Only 3 | . . . . . . . . . . . 1 3 . . . Max Kills in Single Turn 1 | . . . . . . 1 . . . . 1 1 . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Was Fac DSF Fac Res Tes Res Acc Hostile Shots Fired 428 | . 21 38 13 . 12 35 20 1 . 13 9 65 28 27 146 Missed 219 | . 13 17 4 . 10 18 7 . . 7 3 32 16 15 77 Damage Taken 4917 | . 61 242 323 . 116 236 275 32 . 223 187 1011 253 289 1669 Core 2514 | . 61 162 243 . 65 81 95 32 . 219 119 584 129 94 630 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 74 | 100 75 59 55 . 90 90 . . . 65 89 . 45 93 60 Volleys Fired . | . . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 15 | . . . . . . 1 . . . . 6 8 . . . Core Hits 5 | . . . . . . . . . . . 1 4 . . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 3 | . . . . . . . . . . . 2 1 . . . Sever 3 | . . . . . . . . . . . 2 1 . . . Melee Attacks 25 | . . . . . . 3 . . . . 7 14 1 . . Impact 4 | . . . . . . 3 . . . . 1 . . . . Slashing 21 | . . . . . . . . . . . 6 14 1 . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . . . 6 2 . . . Combat Hostiles 6 | . . . . . . . . . . . 6 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 1074 | . . . . . . 68 . . . . 464 542 . . . Guns . | . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 1058 | . . . . . . 68 . . . . 448 542 . . . Ramming 16 | . . . . . . . . . . . 16 . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact 68 | . . . . . . 68 . . . . . . . . . Slashing 990 | . . . . . . . . . . . 448 542 . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . . 1 4 4 1 4 Average Corruption 2 | . . . . . . . . . . . 1 4 4 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 9 | . . . . . . . . . . . 1 5 1 . 2 Message Errors 2 | . . . . . . . . . . . . 2 . . . Matter Fused 1 | . . . . . . . . . . . . 1 . . . Energy Discharges 4 | . . . . . . . . . . . 1 2 . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 163 | . . . . . . 46 . . . . . 117 . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 163 | . . . . . . 46 . . . . . 117 . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 8 | . . . . . . . . . . . 8 . . . . Shots . | . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . 1 . . . . Targets Rammed 1 | . . . . . . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 174 | . . . . . . 3 . . . . . 174 . . 19 Average Temperature 74 | . . . . . . 3 . . . . . 78 . . 14 Received Heat Transfer 528 | . . 114 18 . . 24 90 . . . 9 9 30 9 225 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . 3 . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Was Fac DSF Fac Res Tes Res Acc Peak Influence 345 | . 54 52 39 10 7 120 142 42 22 30 47 269 345 223 340 Initial 193 | . . 22 15 10 7 . 53 42 22 15 10 18 150 193 133 Average 109 | . 19 36 24 10 4 40 97 40 22 19 21 163 238 202 212 Maximum Alert Level 1 | . . . . . . . . . . . . 1 1 1 1 Low Security (%) 80 | 100 100 100 100 100 100 100 100 100 100 100 100 65 46 41 59 Level 1 19 | . . . . . . . . . . . . 34 53 58 40 Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 14 | . . 1 . . 1 1 2 . . 1 1 2 1 . 4 Investigation 6 | . . 1 . . . . 2 . . . . 1 . . 2 Extermination . | . . . . . . . . . . . . . . . . Reinforcement 8 | . . . . . 1 1 . . . 1 1 1 1 . 2 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Was Fac DSF Fac Res Tes Res Acc Distress Signals 5 | . . . . . . . 1 . . . . 1 . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 137 | . 4 6 4 . 4 13 11 6 . 4 8 21 15 9 32 Peak Tracking Total 16 | . 3 7 4 . 4 10 9 6 . 3 8 9 8 12 16 Tactical Retreats 16 | . 1 . . . . 1 . . . 1 . 6 2 . 5 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Was Fac DSF Fac Res Tes Res Acc Traps Triggered 5 | . . . . . . 2 1 . . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Was Fac DSF Fac Res Tes Res Acc Machines Disabled 1 | . . . . . . . . . . . . . 1 . . Max in Single Turn 1 | . . . . . . . . . . . . . 1 . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Was Fac DSF Fac Res Tes Res Acc Machines Accessed 26 | . 3 3 2 1 . 5 3 . 1 . 1 2 . 1 4 Terminals 25 | . 3 3 2 1 . 4 3 . 1 . 1 2 . 1 4 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . Total Hacks 63 | . 4 7 4 1 . 11 10 . 1 . 2 9 . 3 11 Successful 25 | . 1 3 3 1 . 5 4 . 1 . 2 3 . 1 1 Failed 38 | . 3 4 1 . . 6 6 . . . . 6 . 2 10 Catastrophic 11 | . 2 1 1 . . 3 2 . . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 51 | . 4 7 4 . . 7 10 . . . 2 9 . . 8 Terminals 61 | . 4 7 4 1 . 9 10 . 1 . 2 9 . 3 11 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . . . Terminal Hacks 10 | . 1 1 1 1 . 1 1 . 1 . 1 . . 1 1 Open Door 1 | . . . . . . . . . . . . . . . 1 Open DSF 4 | . . . . 1 . 1 . . 1 . . . . 1 . Level Access Points 5 | . 1 1 1 . . . 1 . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . Unauthorized Hacks 14 | . . 2 2 . . 3 3 . . . 1 3 . . . Terminals 14 | . . 2 2 . . 3 3 . . . 1 3 . . . Assimilate 2 | . . . . . . . 1 . . . . 1 . . . Botnet 12 | . . 2 2 . . 3 2 . . . 1 2 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 23 | . 3 2 1 . . 5 3 . 1 . 1 2 . 1 4 Full Trace Events 6 | . . 1 . . . . 2 . . . . 1 . . 2 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Was Fac DSF Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Was Fac DSF Fac Res Tes Res Acc Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Was Fac DSF Fac Res Tes Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Was Fac DSF Fac Res Tes Res Acc Turns Passed 1239 | 9 53 71 62 1 31 205 81 30 1 71 61 209 71 77 206 Spaces Moved 3020 | 18 115 158 162 3 78 496 251 84 3 80 95 523 186 182 586 Core 85 | 18 29 . 2 . . . . . . 20 14 . . . 2 Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 2935 | . 86 158 160 3 78 496 251 84 3 60 81 523 186 182 584 Fastest Speed 21 | 50 40 32 34 40 34 26 29 34 35 35 34 21 37 34 27 Average Speed 32 | 50 42 37 35 40 38 28 30 34 35 42 36 27 37 36 31 Slowest Speed 200 | 50 50 40 50 40 40 34 34 35 35 100 50 115 37 45 200 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 27 | . 1 1 2 . 2 5 . . . 1 3 5 . . 7 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 3 35 24 31 . 86 23 10 77 . 88 5 23 33 9 28 Regions Visited 15 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 10 | . 1 1 1 1 . 1 . . 1 . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Was Fac DSF Fac Res Tes Res Acc Total 3181 | 17 116 164 164 2 76 549 257 84 2 115 106 559 186 190 594 Wait 8 | . . . . . . 3 . . . . . . . 3 2 Move 2955 | 17 112 155 157 2 74 485 251 83 2 77 90 513 185 181 571 Hop 23 | . 1 1 2 . 1 5 . . . 1 1 4 . . 7 Pick Up 18 | . 2 3 1 . . 2 . 1 . 1 . 6 . . 2 Fast Attach 37 | . 1 5 2 . 1 6 . . . . 1 11 . 2 8 Attach 18 | . . . 1 . . 2 3 . . . 5 1 . 4 2 Detach 4 | . . . . . . 1 1 . . . . 1 . . 1 Swap 7 | . . . . . . 3 1 . . . . 2 . . 1 Drop 12 | . . . 1 . . 3 1 . . . . 7 . . . Fire . | . . . . . . . . . . . . . . . . Melee 25 | . . . . . . 3 . . . . 7 14 1 . . Ram 1 | . . . . . . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 72 | . . . . . . 36 . . . 36 . . . . . Rewire 1 | . . . . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 4 exits: Fac x4) -5/Waste -5/Factory -5/DSF -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/Testing -2/Research (discovered 2 exits: *Acc x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 10 | -11/Scrapyard | Entered Materials 55 | -10/Materials | Identified exit to Materials 63 | -10/Materials | Entered another Materials area 63 | -9/Materials | Evolved 2 slots: Utility x2 122 | -9/Materials | Identified exit to Materials 134 | -9/Materials | Entered another Materials area 134 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 144 | -8/Materials | Lost 3 parts (2n1u) 178 | -8/Materials | Identified exit to Factory 196 | -8/Materials | Entered Factory 196 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 197 | -7/Factory | Identified exit to DSF 197 | -7/Factory | Entered DSF 217 | -7/DSF | Additional patrols routed to DSF 223 | -7/DSF | Discovered new exit (range 16) 228 | -7/DSF | Entered Factory 228 | -6/Factory | Evolved 2 slots: Utility x2 249 | -6/Factory | Lost 4 parts (2n1u1w) 405 | -6/Factory | Spotted B-75 Beast 414 | -6/Factory | Discovered new exit (range 8) 416 | -6/Factory | Identified exit to Lower Caves 428 | -6/Factory | Discovered new exit (range 18) 433 | -6/Factory | Identified exit to Factory 433 | -6/Factory | Entered another Factory area 433 | -5/Factory | Evolved 2 slots: Utility x2 491 | -5/Factory | Identified exit to Factory 514 | -5/Factory | Sucked down chute 514 | -5/Factory | Entered Waste 518 | -5/Waste | Spotted C-40 Crusher 524 | -5/Waste | Spotted C-40 Crusher 525 | -5/Waste | Spotted C-40 Crusher 525 | -5/Waste | Spotted C-40 Crusher 531 | -5/Waste | Spotted C-40 Crusher 532 | -5/Waste | Spotted C-40 Crusher 536 | -5/Waste | Discovered new exit (range 14) 539 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 543 | -5/Waste | Identified exit to Factory 544 | -5/Waste | Entered Factory 545 | -5/Factory | Identified exit to DSF 545 | -5/Factory | Entered DSF 570 | -5/DSF | Lost 4 parts (3n1w) 587 | -5/DSF | Additional patrols routed to DSF 606 | -5/DSF | Discovered exit to Factory (range 15) 616 | -5/DSF | Entered Factory 616 | -4/Factory | Evolved 2 slots: Propulsion x2 655 | -4/Factory | Spotted B-86 Titan 658 | -4/Factory | Identified exit to Research 677 | -4/Factory | Entered Research 677 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 771 | -3/Research | Spotted B-86 Titan 877 | -3/Research | Discovered new exit (range 5) 878 | -3/Research | Identified exit to Testing 886 | -3/Research | Entered Testing 904 | -3/Testing | Lost 5 parts (1p3n1u) 907 | -3/Testing | Spotted PL-A5ZJGL2R7A 950 | -3/Testing | Core integrity fell below 50% 951 | -3/Testing | Discovered new exit (range 20) 957 | -3/Testing | Identified exit to Research 957 | -3/Testing | Entered Research 957 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 1022 | -2/Research | Discovered new exit (range 22) 1030 | -2/Research | Discovered new exit (range 12) 1034 | -2/Research | Identified exit to Access 1034 | -2/Research | Entered Access 1034 | -1/Access | Evolved 2 slots: Utility x2 1199 | -1/Access | Spotted B-99 Colossus 1206 | -1/Access | Spotted B-99 Colossus 1238 | -1/Access | Discovered new exit (range 6) 1240 | -1/Access | Identified exit to Surface 1240 | *** | Escaped! Last Messages --------------- Penetrated by Slug. Slug penetrates Terminal. Penetrated by Slug. Impulse Thruster Array destroyed. Connecting with Terminal... >>Open(Door) Sealed Barrier opened. ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. Penetrated by Slug. Imp. Q-thruster destroyed. Penetrated by Slug. Terminal disabled. Penetrated by Slug. The Access Shell folds into the floor. EXIT=FOUND Penetrated by Slug. Slug penetrates Reinforced Barrier. System corrupted: ECM Suite rejected. EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ??????# + """"" # ###+#######???????????? | | ###???# ############## # #???????????? | | ???# #????????????# # #???????????? | | "" ???# #????????????# # #???????????? | | "T ???# #????????????# # #???????????? | | ???# #????????????# # #???????????? | | #???# #????????????# # #???????????? | | #???# #????????????# # / #???????????? | | #???# #????????????# # ! #???????????? | | #???# #????????????# ###########???????????? | | #???# #???????????? ?????????????????????? | | #???# #???????????? ?????????????????????? | | ##### ########???? ?????????????????????? | | # #???? ????????????????????? | | # #???? ????????????????????? | | ###+#### #??? ????????????????????? | | #? ??# #??? ???????????????????? | | #? ??# #???""""""""""???????????????????? | | # ?# !![#????????????????????????????????? | | # ?# ![ #????????????????????????????????? | | # ## ![ #??#""""""""""#??????????????????? | | # ## #??# #??????????????????? | | # ## #??# #??????????????????? | | # ## ! #??# #??????????????????? | | # !## #??# "" #??????????????????? | | # ## ! #??# "@ #??????????????????? | | ########"#+####??# #??????????????????? | | ####### #????# ! #??????????????????? | | ! !#????# #??????????????????? | | #???## ##?????????????????? | | ######" !#???# #?????????????????? | | ##????### H##???##" ##?????????????????? | | #???????# #?????#"" #??????????????????? | | #???????# #?????#" #??????????????????? | | #???????# #?????#T hh #??????????????????? | | #???????# #?????#"" #??????????????????? | | #???????# #?????#"" #??????????????????? | | #???????# #######""pp ###????????????????? | | ????????# p ??????? | | ????????# ?????? | | ????????#########################+######???????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | +#???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 25 Energy Capacity 350 Matter Stores 193 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Evasion (%) 65 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ColdVortexCloak Manual? 0 Play Time 00:25:13 Cumulative 249.3 hours Start 2024.08.25 @ 11:10:27 End 2024.08.25 @ 11:34:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 446 Rogue 444 Adventurer 2 Explorer 0 Win Type 0 Total 13 Types 10/0/1/2/0/0/0/0/0 Lore% 73 Gallery% 68 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d50b9f38-9bce-4fa1-afb5-50d94454d659