Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.02 @ 18:21:17 Player: Kaz Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (538) 538 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (46) 46 TOTAL SCORE: 1314 Bonus ------- Follower Combat Kills 46 Cogmind --------- Core Integrity 0/250 Matter 265/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (130) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Core Shielding > --- WEAPON (2) ------- Assault Rifle Light Assault Rifle > --- INVENTORY (20) --- Improved Ion Engine Improved Ion Engine High-capacity Storage Unit Huge Storage Unit High-capacity Battery (250) Targeting Computer Makeshift Thermal Plating Assault Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Cannon Light Cannon Light Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Particle Gun [Rating: 9] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Protection Core Shielding Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 21 | 6 11 4 . Power 4 | 1 3 . . Engine 4 | 1 3 . . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 1 1 . Treads . | . . . . Leg . | . . . . Wheel 4 | 2 1 1 . Hover . | . . . . Flight . | . . . . Utility 7 | 1 5 1 . Device 1 | . 1 . . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . 2 1 . Artifact . | . . . . Weapon 6 | 2 2 2 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 6 | 2 2 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . 1 2 2 Power 1 | . . . 1 Propulsion 3 | . 1 1 1 Utility 1 | . . 1 . Weapon . | . . . . Highest Loss Streak 2 | . 1 2 1 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 98 99 86 Engine 13 | . 14 14 13 Wheel 26 | . 27 27 16 Storage 14 | . 14 14 14 Protection 12 | . 12 13 14 Ballistic Gun 27 | . 27 28 28 Naked Turns . | . . . . Heaviest Build 53 | 14 53 53 51 Greatest Support 32 | 32 32 32 32 Greatest Overweight (x) 3 | 1 2 2 3 Average Overweight (x) 1 | . . 1 2 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 16 | 6 12 20 20 Most Carried 16 | 1 15 16 16 Average Carried 11 | . 8 15 14 Final Capacity 20 | 8 20 20 20 Final Carried 16 | . 14 14 16 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 982 | 148 701 118 15 Remotely . | . . . . Salvage Created 830 | . 598 143 89 Parts 61 | . 40 10 11 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 12 | . . . 12 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 17 | . 9 3 5 Guns 17 | . 9 3 5 Classes Destroyed 8 | . 6 1 1 Builder 1 | . . 1 . Tunneler 1 | . 1 . . Hauler 2 | . 2 . . Recycler 1 | . 1 . . Turret 1 | . . . 1 Watcher 3 | . 3 . . Swarmer 8 | . 3 . 5 Grunt 9 | . 6 3 . Best Kill Streak 3 | . 2 2 3 Combat Bots Only 3 | . 2 2 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 142 | . 56 34 52 Missed 37 | . 18 5 14 Damage Taken 1138 | . 441 391 306 Core 254 | . 89 97 68 Absorbed by Shields . | . . . . Redirected to Shielding 27 | . 7 8 12 Regen/Repaired (Parts) 116 | . 116 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 99 | . 62 22 15 Largest 2 | . 2 2 2 Hottest 40 | . 40 40 40 Shots Fired 198 | . 124 44 30 Gun 198 | . 124 44 30 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 198 | . 124 44 30 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 9 | . 9 8 3 Robot Miss Streak 8 | . 8 2 5 Penetration Max . | . . . . Secondary Targets 3 | . 1 1 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 112 | . 66 34 12 Core Hits 45 | . 30 9 6 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1365 | . 855 381 129 Guns 1302 | . 810 363 129 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 63 | . 45 18 . Kinetic 1302 | . 810 363 129 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 31 | . 22 9 . Shots . | . . . . Rammed 5 | . 3 2 . Targets Rammed 5 | . 3 2 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 86 | . 24 86 . Average Temperature 30 | . 8 40 . Received Heat Transfer 441 | . 201 228 12 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 189 | . 189 77 . Initial 1 | . . 1 . Average 51 | . 75 20 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | . 18 6 8 Peak Tracking Total 5 | . 4 3 5 Tactical Retreats 3 | . 2 . 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 3 | . 2 1 . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 9 1 . Successful 6 | . 5 1 . Failed 4 | . 4 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . 3 1 . Fabricators . | . . . . Repair Stations 6 | . 6 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Locate Traps 1 | . 1 . . Dispatch Records 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 2 . . Time 52 | . 52 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 3 | . . 3 . Largest Group 3 | . . 3 . Highest-Rated Group 40 | . . 40 . Highest-Rated Ally 16 | . . 16 . Total Orders . | . . . . Ally Attacks 26 | . . 26 . Total Damage 245 | . . 245 . Kills 4 | . . 4 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2593 | 43 1303 938 309 Spaces Moved 1858 | 35 960 679 184 Core 7 | 7 . . . Treads . | . . . . Legs . | . . . . Wheels 1851 | 28 960 679 184 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 115 115 Average Speed 113 | 95 105 118 140 Slowest Speed 145 | 100 120 120 145 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 53 | 5 97 98 12 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2150 | 41 1133 768 208 Wait 128 | . 61 60 7 Move 1855 | 34 959 678 184 Hop . | . . . . Pick Up 29 | 1 24 2 2 Fast Attach 8 | 5 3 . . Attach 4 | 1 1 2 . Detach . | . . . . Swap 9 | . 7 2 . Drop 13 | . 13 . . Fire 99 | . 62 22 15 Melee . | . . . . Ram 5 | . 3 2 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 9) 317 | -10/Materials | Build established: Mutant 664 | -10/Materials | Discovered new exit (range 5) 747 | -10/Materials | Discovered new exit (range 9) 961 | -10/Materials | Repaired Assault Rifle 988 | -10/Materials | Repaired Assault Rifle 1175 | -10/Materials | Discovered new exit (range 13) 1347 | -10/Materials | Entered Mines 1400 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1417 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1846 | -10/Mines | Learned Materials garrison access intel 1857 | -10/Mines | Discovered new exit (range 9) 1966 | -10/Mines | Discovered new exit (range 5) 2091 | -10/Mines | Core integrity fell below 50% 2275 | -10/Mines | Discovered new exit (range 8) 2285 | -10/Mines | Entered Subcaves 2546 | -10/Subcaves | Shifting Twisted Machinery released Mak. Thermal Plating 2555 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2567 | -10/Subcaves | Core integrity fell below 20% 2594 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02336_ Flight Unit fries itself beyond repair. 02337_ S-10 Pest destroyed. 02339_ Flight Unit fries itself beyond repair. 02343_ Acquired Lgt. Assault Rifle. 02344_ Acquired 15 matter. 02352_ Flight Unit fries itself beyond repair. Mak. Thermal Plating falls loose from the Twisted Machinery. Sub. Machine Gun falls loose from the Twisted Machinery. 02557_ Acquired Mak. Thermal Plating. 02564_ Autobeam Turret destroyed. 02575_ S-10 Pest destroyed. 02581_ Lgt. Ion Engine fries itself beyond repair. 02581_ S-10 Pest destroyed. 02581_ Switching to secondary target: S-10 Pest. 02582_ Lgt. Assault Rifle fries itself beyond repair. 02583_ Flight Unit fries itself beyond repair. 02585_ Imp. Ion Engine destroyed. 02586_ S-10 Pest destroyed. 02587_ Flight Unit fries itself beyond repair. 02593_ Lgt. Ion Engine fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ?????????????????????????????? | | ??????????????????# ????????????????????????????? | | ??????????????????# ???????????????????????????? | | ??????????????????# ????????#??????????????????? | | ??????????????????? ???##### ??????????????????? | | ???????????????????? ### # ???????????????????? | | ???????????????????? # ???????????????????? | | ????????????????????? ???????"""??????????? | | ?????????????????????? # #????? 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""" #### ## # | | ????????????????????"" ### % # #??## % # | | ???????????????????#" #??# #####???### | | ???????????????????#" ???# % #?????????##### | | ????????????????????# ???## #?????????????# | | ????????????????????##????# ##?????????????# | | ??????????????????????????#####??????????????## | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireThermalOptics Manual? 0 Play Time 00:21:54 Cumulative 137.6 hours Start 2024.03.02 @ 18:01:15 End 2024.03.02 @ 18:21:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 73 Adventurer 12 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 36 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4173f9a2-52af-439d-a043-2faf45816568