Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.07 @ 13:07:51 Player: amhuman Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (27) 135 Value Destroyed (1031) 1031 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (514) 514 TOTAL SCORE: 3400 Bonus ------- Follower Combat Kills 271 Met Imprinter 300 Friendly Fire -57 Cogmind --------- Core Integrity 0/400 Matter 280/300 Energy 83/100 System Corruption 13% Temperature Cool (0) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Ripper > --- INVENTORY (8) ---- Deuterium Engine Light Deuterium Engine Light Treads Medium Matter Pod (100) Relay Coupler [Programmer] (87) Mining Laser Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Spiked Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Small Storage Unit Medium Armor Plating > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- Light Deuterium Engine Light Treads Advanced Treads Medium Matter Pod Relay Coupler [Programmer] Flak Gun Rocket Launcher Mining Laser [Rating: 37] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Utility Small Storage Unit Storage Small Storage Unit Protection Medium Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Molecular Deconstructor Slashing Weapon Ripper Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 35 | 6 2 1 10 1 4 11 Power 5 | 1 . 1 1 1 . 1 Engine 4 | 1 . . 1 1 . 1 Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 10 | 2 . . 5 . 1 2 Treads 9 | 2 . . 5 . 1 1 Leg 1 | . . . . . . 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 3 | 1 . . 2 . . . Device . | . . . . . . . Storage 1 | 1 . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 2 | . . . 2 . . . Artifact . | . . . . . . . Weapon 17 | 2 2 . 2 . 3 8 Energy Gun 1 | 1 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 6 | 1 1 . 1 . 2 1 Ballistic Cannon . | . . . . . . . Launcher 5 | . 1 . 1 . . 3 Special Weapon 3 | . . . . . . 3 Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Corrupted Parts 1 | . . . . . . 1 System Corruption 12 | . . . . . . 12 Parts Lost 13 | . . . 1 3 . 9 Power 2 | . . . . 1 . 1 Propulsion 5 | . . . . 1 . 4 Utility 2 | . . . 1 . . 1 Weapon 4 | . . . . 1 . 3 Highest Loss Streak 9 | . . . 1 2 . 9 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 90 | . 85 85 91 98 89 85 Engine 10 | . 14 6 6 10 11 10 Core 1 | . . 7 4 . . . Treads 37 | . 28 28 38 43 39 39 Storage 11 | . 14 14 11 11 11 11 Protection 8 | . . . 8 11 11 7 Ballistic Gun 18 | . 20 28 21 21 14 6 Peak Build Rating 37 | 6 6 8 22 21 26 37 Average Rating 17 | 5 6 7 17 20 19 26 On Entrance 11 | . 6 6 8 21 16 23 Naked Turns . | . . . . . . . Heaviest Build 29 | 14 15 14 25 25 27 29 Greatest Support 88 | 40 40 40 88 88 86 86 Greatest Overweight (x) 5 | . . . . . . 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 Most Carried 8 | 2 7 8 8 8 8 8 Average Carried 7 | . 4 7 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 2 7 8 8 7 8 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 1266 | 226 89 92 327 344 40 148 Remotely . | . . . . . . . Salvage Created 1059 | . 170 53 401 139 . 296 Parts 52 | . 10 2 25 . . 15 Haulers Intercepted 2 | . 1 . 1 . . . Recyclers Shooed 2 | . . . 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 30 | . . . . . 2 28 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 32 | . 4 1 9 9 . 9 Guns 21 | . 2 1 7 9 . 2 AOE 9 | . 2 . 2 . . 5 Classes Destroyed 12 | . 3 . 2 1 . 6 Builder 1 | . . . 1 . . . Hauler 2 | . 1 . 1 . . . Watcher 1 | . 1 . . . . . Swarmer 2 | . . . . . . 2 Grunt 14 | . 4 1 7 . . 2 Brawler 1 | . . . . . . 1 Duelist 1 | . . . . . . 1 Sentry 2 | . . . 2 . . . Specialist 1 | . . . . . . 1 Programmer 1 | . . . . . . 1 Behemoth 1 | . . . . . . 1 Assembled 9 | . . . . 9 . . Best Kill Streak 5 | . 3 1 3 4 . 5 Combat Bots Only 5 | . 2 1 3 4 . 5 Max Kills in Single Turn 3 | . 1 1 2 1 . 3 Gunslinging . | . . . . . . . Exploded 3 | . 1 . 2 . . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 259 | . 32 . 68 26 . 133 Missed 63 | . 6 . 21 3 . 33 Damage Taken 3127 | . 295 . 639 457 . 1736 Core 506 | . 99 . 60 20 . 327 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 568 | . . . . . 568 . Core Remaining (%) 80 | 100 . 60 . . . . Volleys Fired 96 | . 15 1 36 26 . 18 Largest 2 | . 2 2 2 2 . 1 Hottest 100 | . 60 40 53 40 . 100 Shots Fired 170 | . 28 2 72 50 . 18 Gun 152 | . 25 2 69 50 . 6 Cannon . | . . . . . . . Launcher 9 | . 3 . 3 . . 3 Special 9 | . . . . . . 9 Kinetic 151 | . 24 2 69 50 . 6 Thermal 1 | . . . . . . 1 Explosive 9 | . 3 . 3 . . 3 Electromagnetic 1 | . 1 . . . . . Robot Hit Streak 19 | . 7 8 19 4 . 11 Robot Miss Streak 5 | . 4 . 2 5 . 2 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 . 2 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 112 | . 19 1 52 24 . 16 Core Hits 79 | . 14 1 22 16 . 26 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . 1 . . Destroy 1 | . . . . 1 . . Melee Attacks 1 | . . . . . . 1 Impact . | . . . . . . . Slashing 1 | . . . . . . 1 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2359 | . 383 15 855 297 . 809 Guns 1359 | . 243 15 650 297 . 154 Cannons . | . . . . . . . Explosions 971 | . 140 . 205 . . 626 Melee 29 | . . . . . . 29 Ramming . | . . . . . . . Kinetic 1359 | . 243 15 650 297 . 154 Thermal . | . . . . . . . Explosive 971 | . 140 . 205 . . 626 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 29 | . . . . . . 29 Piercing . | . . . . . . . Highest Corruption 13 | . . . . . . 13 Average Corruption 12 | . . . . . . 12 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . . . . . 3 Heat Flow Errors 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Misdirections 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 16 | . 2 . . . . 14 Projectiles . | . . . . . . . Explosions 16 | . 2 . . . . 14 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 42 | . . . . . . 42 Shots 1 | . . . . . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 182 | . 20 . 33 18 . 182 Average Temperature 20 | . 4 . 15 8 . 61 Received Heat Transfer 694 | . 156 . 288 160 . 90 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 332 | . 138 83 332 144 . . Initial 129 | . . 53 31 129 . . Average 90 | . 64 69 145 95 . . Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 94 | 100 100 100 70 100 . . Level 1 5 | . . . 29 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 2 . 1 . . 1 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 3 | . 2 . 1 . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 6 | . 4 . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 48 | . 9 . 11 9 . 19 Peak Tracking Total 9 | . 4 . 5 2 . 9 Tactical Retreats 3 | . . . 1 . . 2 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 1 | . . . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 3 | . . 3 . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 4 | . 1 . 2 1 . . Terminals 3 | . 1 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 8 | . 2 . 5 1 . . Successful 7 | . 2 . 4 1 . . Failed 1 | . . . 1 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 5 | . 2 . 2 . . 1 Terminals 7 | . 2 . 5 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 1 . 3 1 . . Open Door 1 | . . . . 1 . . Branch Access Points 2 | . 1 . 1 . . . Hauler Manifests 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . 1 . 1 . . . Terminals 2 | . 1 . 1 . . . Botnet 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . 1 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 2 | . . . . . . 2 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 6 | . . . . . 4 2 Largest Group 4 | . . . . . 4 4 Highest-Rated Group 115 | . . . . . 115 115 Highest-Rated Ally 31 | . . . . . 31 31 Total Orders . | . . . . . . . Ally Attacks 32 | . . . . . . 32 Total Damage 567 | . . . . . . 567 Kills 6 | . . . . . . 6 Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 2895 | 70 242 353 313 569 1105 243 Spaces Moved 1626 | 41 120 213 118 292 746 96 Core 11 | 5 . . . . . 6 Treads 1612 | 36 120 213 118 292 746 87 Legs 3 | . . . . . . 3 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 145 145 145 100 Average Speed 149 | 146 160 160 150 145 146 148 Slowest Speed 300 | 160 160 160 160 145 148 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 5 36 60 21 73 77 14 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . . 1 . . 3 . Known Exits Taken 2 | . 1 . 1 . . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . Scrap Searched 5 | . . 1 . . 4 . Spaces Dug . | . . . . . . . Terrain Destroyed 61 | . 9 . 27 . . 25 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 61 | . 9 . 27 . . 25 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 1907 | 48 141 223 183 388 756 168 Wait 99 | . . 4 5 70 . 20 Move 1620 | 40 119 212 117 291 745 96 Hop . | . . . . . . . Pick Up 20 | 2 5 1 6 . 3 3 Fast Attach 17 | 6 . . 3 . 4 4 Attach 6 | . . . 1 1 . 4 Detach . | . . . . . . . Swap 12 | . 2 1 6 . . 3 Drop 20 | . . 1 9 . 4 6 Fire 96 | . 15 1 36 26 . 18 Melee 1 | . . . . . . 1 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 13 | . . . . . . 13 Trap 3 | . . 3 . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Entered Mines 317 | -10/Mines | Build established: Mutant 355 | -10/Mines | Met a Derelict bent on vengeance 511 | -10/Mines | Found a hidden stash of uninstalled traps 567 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 650 | -10/Mines | Discovered new exit (range 10) 651 | -10/Mines | Learned location of Storage (-7) 666 | -10/Mines | Entered Materials 666 | -9/Materials | Evolved 2 slots: Propulsion x2 810 | -9/Materials | Identified exit to Mines 979 | -9/Materials | Entered Mines 1028 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1049 | -9/Mines | Assembled infested the area 1054 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1409 | -9/Mines | Learned 2 Materials zone layouts 1509 | -9/Mines | Discovered new exit (range 13) 1531 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1548 | -9/Mines | Entered Zion 1575 | -7/Zion | Gained Derelict followers 1836 | -7/Zion | Learned location of Recycling (-7) 1847 | -7/Zion | Learned location of Quarantine (-2) 2088 | -7/Zion | Visited the Megawrench Repair Shop 2088 | -7/Zion | Megawrench repaired 8 parts 2127 | -7/Zion | Found CR-A16's Pointy Stick 2196 | -7/Zion | Learned location of Warlord (-5) 2246 | -7/Zion | Found Relay Coupler [Programmer] 2424 | -7/Zion | Met Imprinter 2618 | -7/Zion | Discovered new exit (range 14) 2653 | -7/Zion | Entered Proximity Caves 2653 | -6/Proximity Caves | Accompanied by 4 allies 2666 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 2679 | -6/Proximity Caves | Found Prototype Special Weapon 2716 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2784 | -6/Proximity Caves | Lost 3 allies 2785 | -6/Proximity Caves | Identified Molecular Deconstructor 2817 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 2826 | -6/Proximity Caves | Spotted B-75 Beast 2837 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 2844 | -6/Proximity Caves | System corruption reached 10% 2861 | -6/Proximity Caves | Lost 4 allies 2867 | -6/Proximity Caves | Core integrity fell below 50% 2873 | -6/Proximity Caves | Destroyed B-75 Beast 2888 | -6/Proximity Caves | Core integrity fell below 20% 2896 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02875_ Flak Gun destroyed. 02875_ Spk. Treads destroyed. 02878_ Imp. VSS Leg fries itself beyond repair. 02878_ Acquired Rocket Launcher. 02879_ Imp. VSS Leg fries itself beyond repair. 02880_ Penetrated by Slug. <x2> 02880_ Lgt. Angular Momentum Engine destroyed. 02882_ Imp. Arc Projector fries itself beyond repair. 02884_ Slug penetrates Wall. 02884_ Acquired 45 matter. 02885_ Rocket Launcher destroyed. 02885_ Destroyed Rocket Launcher. 02886_ Acquired 6 matter. 02887_ Mic. Fission Core fries itself beyond repair. 02887_ Penetrated by Slug. 02889_ Acquired Carbon-fiber Leg. 02893_ Penetrated by Slug. 02894_ Acquired Ripper. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????##???????????????????????????????????? | | ??? ####?## ##????????????????###???????????????? | | ??? ## ?????????????????# ##??????????????? | | ???? ????????######???# #??????????????? | | ????? ???????## ##??# #??????????????? | | ?????? ????????# #### #??????????????? | | ??????? ?????????# #??????????????? | | ???????# #??????#######; ##??????????????? | | ???????# ##???### ##; #???????????????? | | ????????# #?###= ; #???????????????? | | ?????????# #?#*|% ## #???????????????? | | ?????##### #?#%==% % %#####???????????????? | | ??#### ###!#%%%% #% #???????????????????? | | ?## #% #???????????????????? | | ?# #### #" " #???????????????????? | | ## #??## #" " %= #???????????????????? | | # ##???## #" " ##??????????????????? | | #?????## #"" "" = #??????????????????? | | #??????# #######%h ;;# s ????????? | | # #?????# =%=*@;; s ????????? | | ## ##????# ######## %! ## ???????? | | ## #??????? ??????## %[ #?????????????? | | ## #?????? ???????# #?????????????? | | # ##?????? ???????# #?????????????? | | #???????# ???????## #?????????????? | | ##???????# ##????????# ###?????????????? | | #????????#$??????????# #???????????????? | | # #????????? ?????????? #??????????????? | | # ????????? ??????????? ###??????????????? | | # ????????????????????? ##????????????????? | | # ????????????????????? #?????????????????? | | ? ##????????????????????? #?????????????????? | | ? ##?????????????????????? #?????????????????? | | ?????????????????????????? ???????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Deconstruction Challenges ------------ None Game ------ Seed BladeNeutronRouter Manual? 0 Play Time 00:30:23 Cumulative 158.6 hours Start 2025.04.07 @ 12:37:06 End 2025.04.07 @ 13:07:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 154 Rogue 154 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 56 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb79f67f-b530-40ec-9806-56b95975fa42