Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.09 @ 20:38:55 Player: Adam Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (49) 245 Value Destroyed (1067) 1067 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2932 Bonus ------- None Cogmind --------- Core Integrity 106/550 Matter 21/500 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (165) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Armored Treads Armored Treads > --- UTILITY (4) ------ Large Storage Unit High-capacity Storage Unit High-capacity Matter Pod Core Shielding > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (18) --- Light Deuterium Engine Aluminum Leg Improved Aluminum Leg Wheel Wheel Improved Heat Sink Large Storage Unit Advanced Signal Interpreter EM Shotgun Small Laser Particle Gun Electrolaser Missile Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Wheel > --- UTILITY ---------- Medium Storage Unit High-capacity Storage Unit Core Shielding Light Armor Plating > --- WEAPON ----------- Plasma Cannon Light Cannon > --- INVENTORY -------- Ion Engine Light Deuterium Engine Light Deuterium Engine Aluminum Leg Aluminum Leg Compact Wheel Armored Wheel Advanced Signal Interpreter Small Laser Electrolaser Plasma Cannon Assault Rifle Rocket Launcher Katana [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Protection Core Shielding Weapon Assault Rifle Energy Gun Shock Rifle Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 102 | 5 10 31 56 Power 7 | 1 1 2 3 Engine 7 | 1 1 2 3 Core . | . . . . Reactor . | . . . . Propulsion 33 | 2 . 6 25 Treads 12 | . . . 12 Leg 14 | 2 . 6 6 Wheel 7 | . . . 7 Hover . | . . . . Flight . | . . . . Utility 18 | . 3 8 7 Device 1 | . . 1 . Storage 5 | . 1 . 4 Processor . | . . . . Hackware . | . . . . Protection 12 | . 2 7 3 Artifact . | . . . . Weapon 44 | 2 6 15 21 Energy Gun 13 | 1 . 5 7 Energy Cannon 3 | . . . 3 Ballistic Gun 12 | 1 5 5 1 Ballistic Cannon 5 | . 1 2 2 Launcher 8 | . . 2 6 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 3 | . . 1 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 10 | . 2 . 8 Power 2 | . 1 . 1 Propulsion 3 | . . . 3 Utility 2 | . . . 2 Weapon 3 | . 1 . 2 Highest Loss Streak 4 | . 1 . 4 Average Slot Usage (%) 86 | . 86 99 76 Engine 9 | . 13 11 7 Treads 2 | . . . 5 Leg 22 | . 28 32 11 Wheel 2 | . . . 4 Storage 15 | . 6 11 23 Protection 13 | . 9 21 6 Energy Gun 6 | . 3 7 6 Ballistic Gun 7 | . 17 10 . Ballistic Cannon 3 | . 6 2 3 Launcher 1 | . . . 2 Slashing Weapon 1 | . . . 2 Naked Turns . | . . . . Heaviest Build 70 | 7 17 29 70 Greatest Support 80 | 20 20 33 80 Greatest Overweight (x) 17 | . . 1 17 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 22 | 4 8 8 22 Average Capacity 11 | 4 5 8 16 Most Carried 18 | 4 8 8 18 Average Carried 9 | 3 5 7 12 Final Capacity 18 | 4 8 8 18 Final Carried 14 | 4 8 8 14 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1510 | 262 59 539 650 Remotely . | . . . . Salvage Created 1527 | 56 142 648 681 Parts 93 | 2 12 37 42 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 26 | 1 6 10 9 Melee 1 | . . . 1 Guns 16 | 1 5 7 3 Cannons 4 | . 1 . 3 AOE 5 | . . 3 2 Classes Destroyed 11 | 2 2 4 3 Worker 9 | 1 1 . 7 Builder 3 | . . 2 1 Tunneler 2 | . . . 2 Hauler 1 | . . . 1 Recycler 5 | . . 3 2 Watcher 3 | . 1 . 2 Swarmer 7 | . 5 2 . Grunt 11 | 1 1 5 4 Duelist 1 | . . 1 . Sentry 6 | . . 2 4 Hunter 1 | . . . 1 Best Kill Streak 5 | 1 4 2 5 Combat Bots Only 3 | 1 3 2 3 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded 1 | . . 1 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2759 | 21 333 547 1858 Core 568 | . 73 51 444 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 70 87 . Volleys Fired 148 | 4 24 44 76 Largest 2 | 2 2 2 2 Hottest 128 | 70 70 73 128 Shots Fired 240 | 8 42 76 114 Gun 185 | 8 39 63 75 Cannon 30 | . 3 9 18 Launcher 25 | . . 4 21 Special . | . . . . Kinetic 114 | 4 39 47 24 Thermal 74 | 4 3 . 67 Explosive 25 | . . 4 21 Electromagnetic 27 | . . 25 2 Robot Hit Streak 22 | 4 4 22 13 Robot Miss Streak 7 | 1 7 3 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 159 | 6 19 50 84 Core Hits 75 | 2 9 21 43 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 1 | . . . 1 Impact . | . . . . Slashing 1 | . . . 1 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3332 | 76 228 906 2122 Guns 1749 | 76 193 591 889 Cannons 396 | . 35 72 289 Explosions 1042 | . . 243 799 Melee 27 | . . . 27 Ramming 118 | . . . 118 Kinetic 877 | 26 215 365 271 Thermal 993 | 50 13 45 885 Explosive 997 | . . 198 799 Electromagnetic 320 | . . 298 22 Impact . | . . . . Slashing 27 | . . . 27 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 105 | . . 41 64 Projectiles . | . . . . Explosions 105 | . . 41 64 Melee . | . . . . Knockbacks 5 | . . 1 4 Impact . | . . . . Kinetic 4 | . . 1 3 Secondary 1 | . . . 1 Self-Inflicted Damage 89 | . . 9 80 Shots 2 | . . 1 1 Rammed 11 | . . . 11 Targets Rammed 11 | . . . 11 Kicked . | . . . . Crushed . | . . . . Highest Temperature 466 | 39 18 466 336 Average Temperature 55 | 16 7 54 61 Received Heat Transfer 507 | 12 6 156 333 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . . 4 Heat Transferred 2113 | 148 37 . 1928 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 332 | 25 163 176 332 Initial 55 | . 16 31 55 Average 77 | 6 65 45 117 Maximum Alert Level 1 | . . . 1 Low Security (%) 94 | 100 100 100 86 Level 1 5 | . . . 13 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 2 1 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 6 | . 2 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 59 | 1 16 17 25 Peak Tracking Total 6 | 1 6 4 6 Tactical Retreats 7 | . . 2 5 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 5 | . . . 5 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 5 | . . 1 4 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 1 | . . 1 . Terminals . | . . . . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . . 4 . Successful 4 | . . 4 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 4 . Scan Component 2 | . . 2 . Repair 2 | . . 2 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 52 | . . 52 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 4011 | 143 746 1469 1653 Spaces Moved 2217 | 113 385 961 758 Core 32 | 25 . . 7 Treads 121 | . . . 121 Legs 1845 | 88 385 961 411 Wheels 219 | . . . 219 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 103 Average Speed 134 | 104 120 120 163 Slowest Speed 900 | 120 120 150 900 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 6 40 34 47 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 156 | . . 32 124 Melee . | . . . . Projectile . | . . . . AOE 156 | . . 32 124 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 3015 | 130 629 1199 1057 Wait 410 | . 193 127 90 Move 2214 | 112 384 960 758 Hop . | . . . . Pick Up 75 | 9 11 14 41 Fast Attach 10 | . 2 5 3 Attach 47 | 5 2 4 36 Detach 11 | . . 2 9 Swap 45 | . 6 22 17 Drop 43 | . 7 21 15 Fire 148 | 4 24 44 76 Melee 1 | . . . 1 Ram 10 | . . . 10 Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 92 | -11/Scrapyard | Discovered new exit (range 8) 144 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 858 | -10/Materials | Discovered new exit (range 11) 890 | -10/Materials | Entered another Materials area 890 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1384 | -9/Materials | Discovered new exit (range 5) 1534 | -9/Materials | Build established: Scavenger-Mutant 1799 | -9/Materials | Repaired Aluminum Leg 2249 | -9/Materials | Repaired Aluminum Leg 2359 | -9/Materials | Entered another Materials area 2359 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3035 | -8/Materials | Lost 4 parts (1p1n1u1w) 3037 | -8/Materials | Build established: Mutant 3070 | -8/Materials | Core integrity fell below 50% 3794 | -8/Materials | Core integrity fell below 20% 4012 | -8/Materials | Self-destructed Last Messages --------------- 03902_ The unstable cave ceiling collapses. 03902_ R-06 Scavenger collects Lgt. Treads. 03911_ Acquired Lgt. Treads. 03920_ U-05 Engineer lays Concrete. 03921_ Acquired Lgt. Treads. 03922_ U-05 Engineer lays Concrete. 03924_ The unstable cave ceiling collapses. 03925_ U-05 Engineer builds a Wall. 03929_ U-05 Engineer lays Concrete. 03939_ U-05 Engineer builds a Wall. 03943_ U-05 Engineer lays Concrete. 03948_ U-05 Engineer builds a Wall. 03952_ U-05 Engineer lays Concrete. 03959_ T-07 Excavator destroyed. 03961_ U-05 Engineer lays Concrete. 03963_ Acquired 18 matter. 03967_ Acquired Missile Launcher. 03968_ The unstable cave ceiling collapses. 03972_ Acquired Missile Launcher. 03990_ K-01 Serf collects debris. 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